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  1. Config = {}
  2.  
  3. Config.OpenControl = 289
  4. Config.TrunkOpenControl = 47
  5.  
  6. Config.WeaponLiscence = {x = 12.47, y = -1105.5, z = 29.8}
  7. Config.LicensePrice = 850
  8.  
  9. Config.Shops = {
  10.     ['YouTool'] = {
  11.         shopname = "YouTool",
  12.         coords = {
  13.             vector3(2748.0, 3473.0, 55.68 + 0.3),
  14.         },
  15.         items = {
  16.             { name = "radio", price = 1000, count = 10 },
  17.             { name = "clip", price = 25, count = 10 },
  18.             { name = "binoc", price = 75, count = 10 },
  19.             { name = "highgradefert", price = 38, count = 10 },
  20.             { name = "lowgradefert", price = 23, count = 10 },
  21.             { name = "purifiedwater", price = 70, count = 10 },
  22.             { name = "wateringcan", price = 5, count = 10 },
  23.             { name = "lockpick4", price = 50, count = 10 },
  24.             { name = "plantpot", price = 20, count = 10 },
  25.             { name = "dopebag", price = 3, count = 10 },
  26.             { name = "drugscales", price = 250, count = 10 },
  27.         },
  28.         markerType = 1,
  29.         markerColour = { r = 255, g = 255, b = 255 },
  30.         msg = 'Open Shop ~INPUT_CONTEXT~',
  31.         enableBlip = true,
  32.         blipss = 402,
  33.         license = 0,
  34.         job = 'all'
  35.     },
  36.     ['RobsLiquor'] = {
  37.         shopname = "Robs Liquor",
  38.         coords = {
  39.             vector3(1135.808, -982.281, 45.415 + 0.3),
  40.             vector3(-1222.915, -906.983, 11.326 + 0.3),
  41.             vector3(-1487.553, -379.107, 39.163 + 0.3),
  42.             vector3(-2968.243, 390.910, 14.043 + 0.3),
  43.             vector3(1166.024, 2708.930, 37.157 + 0.3),
  44.             vector3(1392.562, 3604.684, 33.980 + 0.3),
  45.             vector3(-1393.409, -606.624, 29.319 + 0.3),
  46.         },
  47.         items = {
  48.             { name = "beer", price = 4, count = 10 },
  49.             { name = "bandage", price = 16, count = 10 },
  50.         },
  51.         markerType = 1,
  52.         markerColour = { r = 255, g = 255, b = 255 },
  53.         msg = 'Open Shop ~INPUT_CONTEXT~',
  54.         enableBlip = true,
  55.         blipss = 93,
  56.         license = 0,
  57.         job = 'all'
  58.     },
  59.     ['Police'] = {
  60.         shopname = "Police",
  61.         coords = {
  62.             vector3( 458.92, -982.08,  29.69),
  63.         },
  64.         items = {
  65.             { name = "WEAPON_FLASHLIGHT", price = 1, count = 1 },
  66.             { name = "WEAPON_NIGHTSTICK", price = 1, count = 1 },
  67.             { name = "WEAPON_KNIFE", price = 1, count = 1 },
  68.             { name = "WEAPON_BAT", price = 1, count = 1 },
  69.             { name = "WEAPON_PISTOL", price = 1, count = 1 },
  70.             { name = "clip", price = 1, count = 15 },
  71.             { name = "WEAPON_STUNGUN", price = 1, count = 1 },
  72.             { name = "WEAPON_COMBATPISTOL", price = 1, count = 1 },
  73.             { name = "WEAPON_CARBINERIFLE", price = 1, count = 1 },
  74.             { name = "WEAPON_PUMPSHOTGUN", price = 1, count = 1 },
  75.         },
  76.         markerType = 2,
  77.         size = vector3(0.3, 0.3, 0.3),
  78.         markerColour = { r = 9, g = 29, b = 37 },
  79.         msg = 'Open Shop ~INPUT_CONTEXT~',
  80.         enableBlip = false,
  81.         blipss = 402,
  82.         license = 0,
  83.         job = 'police'
  84.     },    
  85.     ['WeaponShop'] = {
  86.         shopname = "Ammunation",
  87.         coords = {
  88.             vector3( -662.180, -934.961,  20.829  + 0.3),
  89.             vector3( 810.25, -2157.60,  28.62  + 0.3),
  90.             vector3( 1693.44, 3760.16,  33.71  + 0.3),
  91.             vector3( -330.24, 6083.88,  30.45  + 0.3),
  92.             vector3( 252.63, -50.00,  68.94  + 0.3),
  93.             vector3( 22.09, -1107.28,  28.80  + 0.3),
  94.             vector3( 2567.69, 294.38,  107.73  + 0.3),
  95.             vector3( -1117.58, 2698.61,  17.55  + 0.3),
  96.             vector3( 842.44, -1033.42, 27.19  + 0.3),
  97.         },
  98.         items = {
  99.             { name = "WEAPON_FLASHLIGHT", price = 120, count = 1 },
  100.             { name = "WEAPON_KNIFE", price = 200, count = 1 },
  101.             { name = "WEAPON_BAT", price = 120, count = 1 },
  102.             { name = "WEAPON_PISTOL", price = 250, count = 1 },
  103.             { name = "WEAPON_SNSPISTOL", price = 350, count = 1 },
  104.             { name = "WEAPON_VINTAGEPISTOL", price = 250, count = 1 },
  105.             { name = "clip", price = 25, count = 1 },
  106.         },
  107.         markerType = 1,
  108.         markerColour = { r = 255, g = 255, b = 255 },
  109.         msg = 'Open Shop ~INPUT_CONTEXT~',
  110.         enableBlip = true,
  111.         blipss = 110,
  112.         license = 1,
  113.         job = 'all'
  114.     },
  115.     ['RegularShop'] = {
  116.         shopname = "Shop",
  117.         coords = {
  118.             vector3(373.875,   325.896,  102.566 + 0.3),
  119.             vector3(2557.458,  382.282,  107.622 + 0.3),
  120.             vector3(-3038.939, 585.954,  6.908 + 0.3),
  121.             vector3(-3241.927, 1001.462, 11.830 + 0.3),
  122.             vector3(547.431,   2671.710, 41.156 + 0.3),
  123.             vector3(1961.464,  3740.672, 31.343 + 0.3),
  124.             vector3(2678.916,  3280.671, 54.241 + 0.3),
  125.             vector3(1729.216,  6414.131, 34.037 + 0.3),
  126.             vector3(-48.519,   -1757.514, 28.421 + 0.3),
  127.             vector3(1163.373,  -323.801,  68.205 + 0.3),
  128.             vector3(-707.501,  -914.260,  18.215 + 0.3),
  129.             vector3(-1820.523, 792.518,   137.118 + 0.3),
  130.             vector3(1698.388,  4924.404,  41.063 + 0.3),
  131.             vector3(25.723,   -1346.966, 28.497 + 0.3),
  132.         },
  133.         items = {
  134.             { name = "bread", price = 4, count = 10 },
  135.             { name = "water", price = 3, count = 10 },
  136.             { name = "lowgradefert", price = 23, count = 10 },
  137.             { name = "wateringcan", price = 5, count = 10 },
  138.             { name = "lockpick4", price = 75, count = 10 },
  139.             { name = "skateboard", price = 350, count = 10 },
  140.             { name = "rolling-paper", price = 5, count = 10 },
  141.             { name = "bandage", price = 16, count = 10 },
  142.             { name = "phone", price = 500, count = 10 },
  143.         },
  144.         markerType = 1,
  145.         markerColour = { r = 255, g = 255, b = 255 },
  146.         msg = 'Open Shop ~INPUT_CONTEXT~',
  147.         enableBlip = true,
  148.         blipss = 52,
  149.         license = 0,
  150.         job = 'all'
  151.     }
  152. }
  153.  
  154. Config.Stash = {
  155.     ['Mechanic Stash'] = {
  156.         coords = vector3(548.64, -191.65, 54.48),
  157.         size = vector3(1.0, 1.0, 1.0),
  158.         job = 'mechanic',
  159.         markerType = 2,
  160.         markerColour = { r = 255, g = 255, b = 255 },
  161.         msg = 'Open Stash ~INPUT_CONTEXT~'
  162.     },
  163.     ['BugerShot Stash'] = {
  164.         coords = vector3(-1195.35, -900.77, 13.99),
  165.         size = vector3(1.0, 1.0, 1.0),
  166.         job = 'burgershot',
  167.         markerType = 2,
  168.         markerColour = { r = 255, g = 255, b = 255 },
  169.         msg = 'Open Stash ~INPUT_CONTEXT~'
  170.     },
  171.     ['Police Stash'] = {
  172.         coords = vector3(456.76, -981.05, 30.69),
  173.         size = vector3(1.0, 1.0, 1.0),
  174.         job = 'police',
  175.         markerType = 2,
  176.         markerColour = { r = 255, g = 255, b = 255 },
  177.         msg = 'Open Stash ~INPUT_CONTEXT~'
  178.     }
  179. }
  180.  
  181. Config.Steal = {
  182.     black_money = true,
  183.     cash = true
  184. }
  185.  
  186. Config.Seize = {
  187.     black_money = true,
  188.     cash = true
  189. }
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