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GTA III/Vice City Unavailable Script Commands

Jan 13th, 2015
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  1. 76 GOTO_IF_TRUE
  2. 157 CHAR_WANDER_RANGE
  3. 162 IS_CHAR_STILL_ALIVE
  4. 172 IS_CAR_STILL_ALIVE
  5. 178 SPECIAL_0
  6. 179 SPECIAL_1
  7. 180 SPECIAL_2
  8. 181 SPECIAL_3
  9. 182 SPECIAL_4
  10. 183 SPECIAL_5
  11. 184 SPECIAL_6
  12. 185 SPECIAL_7
  13. 189 PRINT_SOON
  14. 197 RETURN_TRUE
  15. 198 RETURN_FALSE
  16. 275 ADD_AMMO_TO_PLAYER
  17. 277 ADD_AMMO_TO_CAR
  18. 278 IS_PLAYER_STILL_ALIVE
  19. 283 SET_CHAR_THREAT_REACTION
  20. 285 ORDER_DRIVER_OUT_OF_CAR
  21. 286 ORDER_CHAR_TO_DRIVE_CAR
  22. 287 ADD_PATROL_POINT
  23. 288 IS_PLAYER_IN_GANGZONE
  24. 292 ORDER_CHAR_TO_BACKDOOR
  25. 293 ADD_CHAR_TO_GANG
  26. 295 SET_CHAR_DRIVE_AGGRESSION
  27. 296 SET_CHAR_MAX_DRIVESPEED
  28. 299 MAKE_CHAR_DO_NOTHING
  29. 300 SET_CHAR_INVINCIBLE
  30. 301 SET_PLAYER_INVINCIBLE
  31. 302 SET_CHAR_GRAPHIC_TYPE
  32. 303 SET_PLAYER_GRAPHIC_TYPE
  33. 304 HAS_PLAYER_BEEN_ARRESTED
  34. 305 STOP_CHAR_DRIVING
  35. 306 KILL_CHAR
  36. 307 SET_FAVOURITE_CAR_MODEL_FOR_CHAR
  37. 308 SET_CHAR_OCCUPATION
  38. 309 CHANGE_CAR_LOCK
  39. 310 SHAKE_CAM_WITH_POINT
  40. 312 IS_CAR_REMAP
  41. 313 HAS_CAR_JUST_SUNK
  42. 314 SET_CAR_NO_COLLIDE
  43. 315 IS_CAR_DEAD_IN_AREA_2D
  44. 316 IS_CAR_DEAD_IN_AREA_3D
  45. 317 IS_TRAILER_ATTACHED
  46. 318 IS_CAR_ON_TRAILER
  47. 319 HAS_CAR_GOT_WEAPON
  48. 320 PARK
  49. 321 HAS_PARK_FINISHED
  50. 322 KILL_ALL_PASSENGERS
  51. 323 SET_CAR_BULLETPROOF
  52. 324 SET_CAR_FLAMEPROOF
  53. 325 SET_CAR_ROCKETPROOF
  54. 326 IS_CARBOMB_ACTIVE
  55. 327 GIVE_CAR_ALARM
  56. 328 PUT_CAR_ON_TRAILER
  57. 329 IS_CAR_CRUSHED
  58. 330 CREATE_GANG_CAR
  59. 333 ADD_PAGER_MESSAGE
  60. 336 DISPLAY_ONSCREEN_COUNTER
  61. 339 IS_CHAR_IN_GANG_ZONE
  62. 341 SET_CAR_DENSITY
  63. 342 SET_PED_DENSITY
  64. 347 SHAKE_PAD
  65. 350 IS_CAR_IN_AIR
  66. 355 ADD_BLIP_FOR_OBJECT_OLD
  67. 367 DRAW_SHADOW
  68. 376 IS_PLAYER_TOUCHING_OBJECT
  69. 379 SET_CHAR_AMMO
  70. 380 SET_CAR_AMMO
  71. 381 LOAD_CAMERA_SPLINE
  72. 382 MOVE_CAMERA_ALONG_SPLINE
  73. 383 GET_CAMERA_POSITION_ALONG_SPLINE
  74. 385 DECLARE_MISSION_FLAG_FOR_CONTACT
  75. 386 DECLARE_BASE_BRIEF_ID_FOR_CONTACT
  76. 405 SET_CHAR_OBJ_GUARD_AREA
  77. 406 SET_CHAR_OBJ_WAIT_IN_CAR
  78. 435 GIVE_WEAPON_TO_CAR
  79. 442 SET_CURRENT_CAR_WEAPON
  80. 447 TURN_PLAYER_TO_FACE_COORD
  81. 454 DONT_REMOVE_CAR
  82. 461 SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE
  83. 470 SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR
  84. 471 SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE
  85. 474 SET_CHAR_OBJ_GOTO_AREA_ON_FOOT
  86. 475 SET_CHAR_OBJ_GOTO_AREA_IN_CAR
  87. 476 SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET
  88. 477 SET_CHAR_OBJ_GUARD_ATTACK
  89. 486 PRINT_WITH_NUMBER_SOON
  90. 494 ACTIVATE_CRANE
  91. 495 DEACTIVATE_CRANE
  92. 497 SAVE_VAR_INT
  93. 498 SAVE_VAR_FLOAT
  94. 504 ADD_PAGER_MESSAGE_WITH_NUMBER
  95. 530 SET_CHAR_OBJ_GOTO_COORD_IN_CAR
  96. 536 PRINT_WITH_NUMBER_BIG_Q
  97. 538 SET_GARAGE_WITH_CAR_MODEL
  98. 541 SET_FREE_BOMBS
  99. 542 SET_POWERPOINT
  100. 543 SET_ALL_TAXI_LIGHTS
  101. 544 IS_CAR_ARMED_WITH_ANY_BOMB
  102. 552 IS_CAR_ARMED_WITH_BOMB
  103. 561 SWITCH_HELICOPTER
  104. 562 SET_GANG_ATTITUDE
  105. 563 SET_GANG_GANG_ATTITUDE
  106. 564 SET_GANG_PLAYER_ATTITUDE
  107. 568 SET_CHAR_OBJ_RUN_TO_AREA
  108. 570 IS_PLAYER_TOUCHING_OBJECT_ON_FOOT
  109. 571 IS_CHAR_TOUCHING_OBJECT_ON_FOOT
  110. 574 FLASH_CAR
  111. 575 FLASH_CHAR
  112. 576 FLASH_OBJECT
  113. 578 ARM_CAR_WITH_BOMB
  114. 582 SET_ANIM_GROUP_FOR_PLAYER
  115. 587 SET_REPEATED_PHONE_MESSAGE
  116. 588 SET_PHONE_MESSAGE
  117. 589 HAS_PHONE_DISPLAYED_MESSAGE
  118. 592 DRAW_LIGHT
  119. 593 STORE_WEATHER
  120. 594 RESTORE_WEATHER
  121. 597 RESTART_CRITICAL_MISSION
  122. 599 SET_COLL_OBJ_NO_OBJ
  123. 600 SET_COLL_OBJ_WAIT_ON_FOOT
  124. 601 SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE
  125. 602 SET_COLL_OBJ_GUARD_SPOT
  126. 603 SET_COLL_OBJ_GUARD_AREA
  127. 604 SET_COLL_OBJ_WAIT_IN_CAR
  128. 605 SET_COLL_OBJ_KILL_CHAR_ON_FOOT
  129. 606 SET_COLL_OBJ_KILL_PLAYER_ON_FOOT
  130. 607 SET_COLL_OBJ_KILL_CHAR_ANY_MEANS
  131. 608 SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS
  132. 609 SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE
  133. 610 SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE
  134. 611 SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS
  135. 612 SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS
  136. 613 SET_COLL_OBJ_GOTO_CHAR_ON_FOOT
  137. 614 SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT
  138. 615 SET_COLL_OBJ_LEAVE_CAR
  139. 616 SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER
  140. 617 SET_COLL_OBJ_ENTER_CAR_AS_DRIVER
  141. 618 SET_COLL_OBJ_FOLLOW_CAR_IN_CAR
  142. 619 SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE
  143. 620 SET_COLL_OBJ_DESTROY_OBJECT
  144. 621 SET_COLL_OBJ_DESTROY_CAR
  145. 622 SET_COLL_OBJ_GOTO_AREA_ON_FOOT
  146. 623 SET_COLL_OBJ_GOTO_AREA_IN_CAR
  147. 624 SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET
  148. 625 SET_COLL_OBJ_GUARD_ATTACK
  149. 626 SET_COLL_OBJ_FOLLOW_ROUTE
  150. 627 SET_COLL_OBJ_GOTO_COORD_ON_FOOT
  151. 628 SET_COLL_OBJ_GOTO_COORD_IN_CAR
  152. 629 SET_COLL_OBJ_RUN_TO_AREA
  153. 630 SET_COLL_OBJ_RUN_TO_COORD
  154. 631 ADD_PEDS_IN_AREA_TO_COLL
  155. 632 ADD_PEDS_IN_VEHICLE_TO_COLL
  156. 633 CLEAR_COLL
  157. 634 IS_COLL_IN_CARS
  158. 635 LOCATE_COLL_ANY_MEANS_2D
  159. 636 LOCATE_COLL_ON_FOOT_2D
  160. 637 LOCATE_COLL_IN_CAR_2D
  161. 638 LOCATE_STOPPED_COLL_ANY_MEANS_2D
  162. 639 LOCATE_STOPPED_COLL_ON_FOOT_2D
  163. 640 LOCATE_STOPPED_COLL_IN_CAR_2D
  164. 641 LOCATE_COLL_ANY_MEANS_CHAR_2D
  165. 642 LOCATE_COLL_ON_FOOT_CHAR_2D
  166. 643 LOCATE_COLL_IN_CAR_CHAR_2D
  167. 644 LOCATE_COLL_ANY_MEANS_CAR_2D
  168. 645 LOCATE_COLL_ON_FOOT_CAR_2D
  169. 646 LOCATE_COLL_IN_CAR_CAR_2D
  170. 647 LOCATE_COLL_ANY_MEANS_PLAYER_2D
  171. 648 LOCATE_COLL_ON_FOOT_PLAYER_2D
  172. 649 LOCATE_COLL_IN_CAR_PLAYER_2D
  173. 650 IS_COLL_IN_AREA_2D
  174. 651 IS_COLL_IN_AREA_ON_FOOT_2D
  175. 652 IS_COLL_IN_AREA_IN_CAR_2D
  176. 653 IS_COLL_STOPPED_IN_AREA_2D
  177. 654 IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D
  178. 655 IS_COLL_STOPPED_IN_AREA_IN_CAR_2D
  179. 656 GET_NUMBER_OF_PEDS_IN_COLL
  180. 658 SET_PLAYER_HEED_THREATS
  181. 661 IS_TAXI
  182. 665 ACTIVATE_GARAGE
  183. 666 SWITCH_TAXI_TIMER
  184. 668 IS_BOAT
  185. 669 SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS
  186. 670 SET_COLL_OBJ_GOTO_AREA_ANY_MEANS
  187. 673 MESSAGE_WAIT
  188. 674 ADD_PARTICLE_EFFECT
  189. 676 ADD_SPRITE_BLIP_FOR_CAR
  190. 677 ADD_SPRITE_BLIP_FOR_CHAR
  191. 678 ADD_SPRITE_BLIP_FOR_OBJECT
  192. 697 DEACTIVATE_GARAGE
  193. 698 GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE
  194. 699 HAS_CAR_BEEN_TAKEN_TO_GARAGE
  195. 700 SET_SWAT_REQUIRED
  196. 701 SET_FBI_REQUIRED
  197. 702 SET_ARMY_REQUIRED
  198. 707 START_PACMAN_RACE
  199. 708 START_PACMAN_RECORD
  200. 709 GET_NUMBER_OF_POWER_PILLS_EATEN
  201. 710 CLEAR_PACMAN
  202. 711 START_PACMAN_SCRAMBLE
  203. 712 GET_NUMBER_OF_POWER_PILLS_CARRIED
  204. 713 CLEAR_NUMBER_OF_POWER_PILLS_CARRIED
  205. 717 GOSUB_FILE
  206. 722 SET_COMEDY_CONTROLS
  207. 726 IS_CHAR_SHOOTING_IN_AREA
  208. 729 CLEAR_NUMBER_OF_POWER_PILLS_EATEN
  209. 730 ADD_POWER_PILL
  210. 732 GET_RANDOM_CHAR_IN_AREA
  211. 750 IS_PROJECTILE_IN_AREA
  212. 751 DESTROY_PROJECTILES_IN_AREA
  213. 752 DROP_MINE
  214. 753 DROP_NAUTICAL_MINE
  215. 756 CREATE_CUTSCENE_HEAD
  216. 757 SET_CUTSCENE_HEAD_ANIM
  217. 763 ACTIVATE_CRUSHER_CRANE
  218. 764 PRINT_WITH_2_NUMBERS
  219. 766 PRINT_WITH_2_NUMBERS_SOON
  220. 768 PRINT_WITH_3_NUMBERS_NOW
  221. 769 PRINT_WITH_3_NUMBERS_SOON
  222. 771 PRINT_WITH_4_NUMBERS_NOW
  223. 772 PRINT_WITH_4_NUMBERS_SOON
  224. 773 PRINT_WITH_5_NUMBERS
  225. 774 PRINT_WITH_5_NUMBERS_NOW
  226. 775 PRINT_WITH_5_NUMBERS_SOON
  227. 777 PRINT_WITH_6_NUMBERS_NOW
  228. 778 PRINT_WITH_6_NUMBERS_SOON
  229. 779 SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION
  230. 795 IS_FIRST_CAR_COLOUR
  231. 796 IS_SECOND_CAR_COLOUR
  232. 808 GET_RANDOM_CAR_OF_TYPE_IN_ZONE
  233. 813 SET_CAR_BLOCK_CAR
  234. 814 SET_CHAR_OBJ_CATCH_TRAIN
  235. 815 SET_COLL_OBJ_CATCH_TRAIN
  236. 819 SET_CAR_FUNNY_SUSPENSION
  237. 820 SET_CAR_BIG_WHEELS
  238. 824 SET_CAR_VISIBLE
  239. 826 START_DRUG_RUN
  240. 827 HAS_DRUG_RUN_BEEN_COMPLETED
  241. 828 HAS_DRUG_PLANE_BEEN_SHOT_DOWN
  242. 829 SAVE_PLAYER_FROM_FIRES
  243. 836 SET_TEXT_CENTRE_SIZE
  244. 838 SET_TEXT_BACKGROUND_COLOUR
  245. 839 SET_TEXT_BACKGROUND_ONLY_TEXT
  246. 841 SET_TEXT_FONT
  247. 842 INDUSTRIAL_PASSED
  248. 843 COMMERCIAL_PASSED
  249. 844 SUBURBAN_PASSED
  250. 849 IS_NASTY_GAME
  251. 852 START_CHASE_SCENE
  252. 853 STOP_CHASE_SCENE
  253. 854 IS_EXPLOSION_IN_AREA
  254. 855 IS_EXPLOSION_IN_ZONE
  255. 856 START_DRUG_DROP_OFF
  256. 857 HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN
  257. 858 FIND_DROP_OFF_PLANE_COORDINATES
  258. 859 CREATE_FLOATING_PACKAGE
  259. 868 HAS_CHAR_SPOTTED_CHAR
  260. 871 START_KILL_FRENZY_HEADSHOT
  261. 872 ACTIVATE_MILITARY_CRANE
  262. 875 SWITCH_CAR_RADIO
  263. 876 SET_AUDIO_STREAM
  264. 878 PRINT_WITH_3_NUMBERS_BIG
  265. 879 PRINT_WITH_4_NUMBERS_BIG
  266. 880 PRINT_WITH_5_NUMBERS_BIG
  267. 881 PRINT_WITH_6_NUMBERS_BIG
  268. 884 SET_MOTION_BLUR
  269. 885 PRINT_STRING_IN_STRING
  270. 888 SET_2_REPEATED_PHONE_MESSAGES
  271. 889 SET_2_PHONE_MESSAGES
  272. 890 SET_3_REPEATED_PHONE_MESSAGES
  273. 891 SET_3_PHONE_MESSAGES
  274. 892 SET_4_REPEATED_PHONE_MESSAGES
  275. 893 SET_4_PHONE_MESSAGES
  276. 895 GIVE_PLAYER_DETONATOR
  277. 896 SET_COLL_OBJ_STEAL_ANY_CAR
  278. 901 PRINT_STRING_IN_STRING_SOON
  279. 902 SET_5_REPEATED_PHONE_MESSAGES
  280. 903 SET_5_PHONE_MESSAGES
  281. 904 SET_6_REPEATED_PHONE_MESSAGES
  282. 905 SET_6_PHONE_MESSAGES
  283. 915 SET_CHAR_ANIM_SPEED
  284. 920 SWITCH_PED_ROADS_ON_ANGLED
  285. 921 SWITCH_PED_ROADS_OFF_ANGLED
  286. 922 SWITCH_ROADS_ON_ANGLED
  287. 923 SWITCH_ROADS_OFF_ANGLED
  288. 928 IS_CRANE_LIFTING_CAR
  289. 933 CHANGE_GARAGE_TYPE_WITH_CAR_MODEL
  290. 934 FIND_DRUG_PLANE_COORDINATES
  291. 946 START_CATALINA_HELI
  292. 947 CATALINA_HELI_TAKE_OFF
  293. 948 REMOVE_CATALINA_HELI
  294. 949 HAS_CATALINA_HELI_BEEN_SHOT_DOWN
  295. 953 GRAB_CATALINA_HELI
  296. 958 CATALINA_HELI_FLY_AWAY
  297. 962 IS_PHONE_DISPLAYING_MESSAGE
  298. 966 IS_COLLISION_IN_MEMORY
  299. 969 IS_CAR_VISIBLY_DAMAGED
  300. 987 ADD_BLIP_FOR_PICKUP_OLD
  301. 989 ADD_SPRITE_BLIP_FOR_PICKUP
  302. 992 SET_TEXT_DRAW_BEFORE_FADE
  303. 1000 FLASH_RADAR_BLIP
  304. 1001 IS_CHAR_IN_CONTROL
  305. 1004 HAS_MILITARY_CRANE_COLLECTED_ALL_CARS
  306. 1014 MAKE_PLAYER_UNSAFE
  307. 1015 LOAD_COLLISION
  308. 1016 GET_BODY_CAST_HEALTH
  309. 1018 MAKE_PLAYER_SAFE
  310. 1019 SET_CAR_STAYS_IN_CURRENT_LEVEL
  311. 1020 SET_CHAR_STAYS_IN_CURRENT_LEVEL
  312. 1023 INCREASE_CHAR_MONEY
  313. 1030 REGISTER_LONGEST_DODO_FLIGHT
  314. 1034 REMOVE_CAR_FROM_CHASE
  315. 1038 SET_FADE_IN_AFTER_NEXT_ARREST
  316. 1039 SET_FADE_IN_AFTER_NEXT_DEATH
  317. 1040 SET_GANG_PED_MODEL_PREFERENCE
  318. 1042 SWITCH_VEHICLE_WEAPONS
  319. 1043 SET_GET_OUT_OF_JAIL_FREE
  320. 1045 IS_CAR_DOOR_CLOSED
  321. 1050 GET_AMMO_IN_CHAR_WEAPON
  322. 1051 REGISTER_KILL_FRENZY_PASSED
  323. 1052 SET_CHAR_SAY
  324. 1055 OVERRIDE_HOSPITAL_LEVEL
  325. 1056 OVERRIDE_POLICE_STATION_LEVEL
  326. 1057 FORCE_RAIN
  327. 1058 DOES_GARAGE_CONTAIN_CAR
  328. 1062 MARK_ROADS_BETWEEN_LEVELS
  329. 1063 MARK_PED_ROADS_BETWEEN_LEVELS
  330. 1065 SET_CHAR_AVOID_LEVEL_TRANSITIONS
  331. 1066 IS_THREAT_FOR_PED_TYPE
  332. 1072 WARP_CHAR_INTO_CAR_AS_PASSENGER
  333. 1074 GET_CHAR_IN_CAR_PASSENGER_SEAT
  334. 1080 SET_CHAR_IGNORE_LEVEL_TRANSITIONS
  335. 1081 GET_CHASE_CAR
  336. 1082 START_BOAT_FOAM_ANIMATION
  337. 1083 UPDATE_BOAT_FOAM_ANIMATION
  338. 1085 SET_INTRO_IS_PLAYING
  339. 1092 SET_SCRIPT_FIRE_AUDIO
  340. 1095 IS_PLAYER_LIFTING_A_PHONE
  341. 1100 LOAD_COLLISION_WITH_SCREEN
  342. 1102 SET_CAR_IGNORE_LEVEL_TRANSITIONS
  343. 1103 MAKE_CRAIGS_CAR_A_BIT_STRONGER
  344. 1106 ENABLE_PLAYER_CONTROL_CAMERA
  345. 1109 GET_DEBUG_CAMERA_FRONT_VECTOR
  346. 1110 IS_PLAYER_TARGETTING_ANY_CHAR
  347. 1112 IS_PLAYER_TARGETTING_OBJECT
  348. 1117 GET_CLOSEST_OBJECT_OF_TYPE
  349. 1118 PLACE_OBJECT_RELATIVE_TO_OBJECT
  350. 1121 GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT
  351. 1122 GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT
  352. 1130 GET_RANDOM_COP_IN_ZONE
  353. 1139 LOCATE_CHAR_IN_CAR_OBJECT_2D
  354. 1140 LOCATE_CHAR_ANY_MEANS_OBJECT_3D
  355. 1141 LOCATE_CHAR_ON_FOOT_OBJECT_3D
  356. 1142 LOCATE_CHAR_IN_CAR_OBJECT_3D
  357. 1144 SET_CAR_HANDBRAKE_TURN_RIGHT
  358. 1145 SET_CAR_HANDBRAKE_STOP
  359. 1147 LOCATE_SNIPER_BULLET_2D
  360. 1148 LOCATE_SNIPER_BULLET_3D
  361. 1149 GET_NUMBER_OF_SEATS_IN_MODEL
  362. 1151 IS_CHAR_LYING_DOWN
  363. 1158 REPLAY
  364. 1159 IS_REPLAY_PLAYING
  365. 1165 GET_FIRST_PICKUP_COORDS
  366. 1166 GET_NEXT_PICKUP_COORDS
  367. 1169 HAS_CHAR_GOT_WEAPON
  368. 1170 IS_PLAYER_FACING_CHAR
  369. 1175 SET_CAR_DRIVE_STRAIGHT_AHEAD
  370. 1176 SET_CAR_WAIT
  371. 1177 IS_PLAYER_STANDING_ON_A_VEHICLE
  372. 1178 IS_PLAYER_FOOT_DOWN
  373. 1179 IS_CHAR_FOOT_DOWN
  374. 1184 GET_OBJECT_DISTANCE_ALONG_PATH
  375. 1191 IS_CHAR_IN_ANY_BOAT
  376. 1193 IS_CHAR_IN_ANY_HELI
  377. 1195 IS_CHAR_IN_ANY_PLANE
  378. 1219 IS_PICKUP_IN_ZONE
  379. 1224 IS_CHAR_IN_FLYING_VEHICLE
  380. 1226 HAS_SONY_CD_BEEN_READ
  381. 1227 GET_NUMBER_OF_SONY_CDS_READ
  382. 1228 ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD
  383. 1229 ADD_SHORT_RANGE_BLIP_FOR_COORD
  384. 1236 GET_NTH_CLOSEST_CHAR_NODE
  385. 1244 HAS_PHOTOGRAPH_BEEN_TAKEN
  386. 1246 SET_CHAR_ARMOUR
  387. 1256 SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR
  388. 1257 IS_OBJECT_IN_AREA_2D
  389. 1266 IS_OBJECT_WAITING_FOR_WORLD_COLLISION
  390. 1270 DISPLAY_NTH_ONSCREEN_COUNTER
  391. 1275 CLOSE_CAR_BOOT
  392. 1277 DISARM_CHAR
  393. 1284 SET_FIRST_PERSON_CONTROL_CAMERA
  394. 1285 GET_NEAREST_TYRE_TO_POINT
  395. 1292 SET_FIRST_PERSON_WEAPON_CAMERA
  396. 1295 GET_MAX_WANTED_LEVEL
  397. 1297 PRINT_HELP_WITH_NUMBER
  398. 1299 PRINT_HELP_FOREVER_WITH_NUMBER
  399. 1302 IS_MISSION_AUDIO_PLAYING
  400. 1307 HAS_CHAR_BEEN_DAMAGED_BY_CAR
  401. 1308 HAS_CAR_BEEN_DAMAGED_BY_CHAR
  402. 1309 HAS_CAR_BEEN_DAMAGED_BY_CAR
  403. 1310 GET_RADIO_CHANNEL
  404. 1311 DISPLAY_TEXT_WITH_3_NUMBERS
  405. 1312 IS_CAR_DROWNING_IN_WATER
  406. 1319 IS_MISSION_AUDIO_LOADING
  407. 1322 ADD_MONEY_SPENT_ON_AUTO_PAINTING
  408. 1325 GET_PLAYER_DRUNKENNESS
  409. 1326 SET_PLAYER_DRUG_LEVEL
  410. 1327 GET_PLAYER_DRUG_LEVEL
  411. 1328 ADD_LOAN_SHARK_VISITS
  412. 1330 ADD_MOVIE_STUNTS
  413. 1333 ADD_GARBAGE_PICKUPS
  414. 1335 SET_TOP_SHOOTING_RANGE_SCORE
  415. 1336 ADD_SHOOTING_RANGE_RANK
  416. 1337 ADD_MONEY_SPENT_ON_GAMBLING
  417. 1338 ADD_MONEY_WON_ON_GAMBLING
  418. 1339 SET_LARGEST_GAMBLING_WIN
  419. 1351 IS_CHAR_TOUCHING_VEHICLE
  420. 1359 CLEAR_CAR_LAST_DAMAGE_ENTITY
  421. 1363 IS_CAR_IN_ANGLED_AREA_2D
  422. 1364 IS_CAR_IN_ANGLED_AREA_3D
  423. 1365 REMOVE_WEAPON_FROM_CHAR
  424. 1368 SET_CHAR_OBJ_GOTO_CAR_ON_FOOT
  425. 1369 GET_CLOSEST_WATER_NODE
  426. 1372 CHANGE_BLIP_THRESHOLD
  427. 1383 WAS_VEHICLE_EVER_POLICE
  428. 1390 DOES_VEHICLE_EXIST
  429. 1391 ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT
  430. 1397 FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION
  431. 1398 FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION
  432. 1399 SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION
  433. 1417 SET_LOAD_COLLISION_FOR_OBJECT_FLAG
  434. 1424 GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE
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