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Aug 12th, 2017
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  1. console "1"
  2.  
  3. //Since a certain HL Update, certain commands are forced on in multiplayer, like r_dynamic "1". I can't do anything about it.
  4.  
  5. cl_himodels "0"
  6. cl_nosmooth "1"
  7. cl_shadows "0"
  8. cl_vsmoothing "0"
  9. fastsprites "2"
  10. gl_texturemode "GL_NEAREST_MIPMAP_NEAREST" //Wanted to feel how Old Half-Life looked like? There. But still a good performance increaser. For the normal one you can use GL_LINEAR_MIPMAP_NEAREST
  11.  
  12. gl_ansio "0" //Anisotropic filtering. Doesn't impact much, but every bit makes a difference.
  13.  
  14. ati_npatch "0" //Disables ATI's TRUform technology, resulting in a performance increase, but models without high quality(ONLY FOR ATI, THAT'S WHY IT'S DISABLED). Like it is your objective here.
  15.  
  16. gl_clear "0" //Don't enable unless you like fiestas if you fall into the void.
  17.  
  18. gl_cull "1" //Disabling this makes you render everything on your vision, and beneath walls.
  19.  
  20. gl_dither "0" //TRIES to make 16-bit look like 32-bit. So I disabled it.
  21.  
  22. gl_fog "0"
  23.  
  24. gl_lightholes "0" //...?
  25.  
  26. gl_picmip "3" //Sets the rendering quality. The higher the number is faster but lower quality. Don't set it over 3 or cs WILL crash. I tested myself.
  27.  
  28. gl_spriteblend "0" //Sprite rendering quality.
  29.  
  30. gl_flipmatrix "0" //Don't activate this, unless you are using 3dfx drivers.
  31.  
  32. gl_round_down "5" //This is the textures accuracy or the textures rounding. When textures need to be resized they are rounded up or down depending of this. Setting it to a low value SHOULD make the textures rendered more accurately and setting it to a high value SHOULD make the textures accuracy worse. Max is 5
  33.  
  34. gl_monolights "1"
  35. gl_overbright "1"
  36. r_fullbright "1" //Extremely dark areas fix.
  37.  
  38. gl_ztrick "1" //Z-buffer half range, but no clears (saves fill rate). Enabling this might cause distant objects to flicker. If you want more FPS, enable this.
  39.  
  40. //Your call? I prefer it off.
  41. gl_vsync "0"
  42.  
  43. gl_wateramp "0" //Basically water quality.
  44.  
  45. max_shells "0"
  46. max_smokepuffs "0"
  47. r_decals "0"
  48. r_detailtextures "0"
  49. gunsmoke "0"
  50. cl_corpsestay "0" //I love self-explanatory commands.
  51.  
  52. d_mipcap "3" //Minimum texture details.
  53.  
  54. d_spriteskip "1" //It enables fast sprites rendering. It will skip rendering every N scanlines.
  55.  
  56. d_mipscale "3" //Quality for distant textures. It's at the safest low possible.
  57.  
  58. //The evil command. It's soo evil it doesn't work in Multiplayer. Goddamnit Valve.
  59. r_dynamic "0"
  60.  
  61. //Another magical command. Your ticket to having alot of FPS. There is a rare possibility of you crashing, and it increases if the server has too many custom content like skins and models.
  62. gl_max_size "256"
  63.  
  64. //Delete the following if you like blood(And frame drops)
  65. violence_ablood "0"
  66. violence_agibs "0"
  67. violence_hblood "0"
  68. violence_hgibs "0"
  69.  
  70. //Other custom commands, these may or not affect your performance in a bad|good way. PLEASE READ.
  71.  
  72. //Please, set fps_max to 15 if you can't get stable 30/60 fps. Change to 30 if you can get 30 stable, and 60 if you can get a stable 60. Or else your game will be just slowed down. And destroy you.
  73.  
  74. //As for rates, there are MANY CFGs in the internet to make this game playable on Low-End PCs, but the most stupid part is the rates. If you did read the Rates Guide on Steam(Removing it's a bit outdated), you know that now your rate can be 100000 now. Just putting this here. Also, if fps_max 30 then cl_cmdrate 35. If fps_max 60, cl_cmdrate 65. cl_updaterate 100 always, and use ex_interp 0 so game decides that value for you. Make sure to run that while in-game.
  75.  
  76. fps_max "60"
  77. fps_override "1"
  78. cl_cmdrate "65"
  79. rate "100000" //This is the max since a GoldSrc engine update.
  80. cl_updaterate "100"
  81. ex_interp "0"
  82.  
  83. gl_smoothmodels "0"
  84. snd_noextraupdate "1"
  85. cl_smoothtime "0"
  86. gl_affinemodels "0"
  87.  
  88. //You can delete this if you want. But I heard not filtering and disabling acceleration can increase performance a bit. Also proved in Killing Floor.
  89. m_customaccel "0"
  90. m_customaccel_exponent "0"
  91. m_customaccel_max "0"
  92. m_customaccel_scale "0"
  93. m_rawinput "1"
  94. m_filter "0"
  95.  
  96. //Launch Commands you SHOULD use: -nofbo -nojoy -noaafonts -nosync
  97.  
  98. //Now the master piece.
  99. echo "Amigo, your game has been optimized."
  100.  
  101. //Some commands won't work on cracked versions, BOO, go buy the game, it's cheap and great. Pirate scum.
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