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- Initialize engine version: 2018.2.8f1 (ae1180820377)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: Intel(R) HD Graphics Family (ID=0xa16)
- Vendor: (null)
- VRAM: 940 MB
- Driver: 10.18.14.5117
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.197 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.632319 ms
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2364 -> priority: 1
- Thread -> id: 1024 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3349.485956 ms
- Galaxy SDK was initialized
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- bruh sound effect #2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 501)
- failed to sign in to GOG
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 1405.
- Total: 582.541744 ms (FindLiveObjects: 157.018184 ms CreateObjectMapping: 30.293753 ms MarkObjects: 268.797214 ms DeleteObjects: 126.432144 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.316828 ms
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 8916.
- Total: 44.256984 ms (FindLiveObjects: 1.124519 ms CreateObjectMapping: 9.006420 ms MarkObjects: 34.044383 ms DeleteObjects: 0.080322 ms)
- Steam Language: english
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- d3d11: failed to create 2D texture id=678 width=1920 height=1080 mips=11 dxgifmt=28 [D3D error was 887a0005]
- (Filename: Line: 371)
- d3d11: failed to create 2D texture shader resource view id=678 [D3D error was 80070057]
- (Filename: Line: 390)
- d3d11: failed to create 2D texture id=680 width=128 height=128 mips=1 dxgifmt=28 [D3D error was 887a0005]
- (Filename: Line: 371)
- d3d11: failed to create 2D texture shader resource view id=680 [D3D error was 80070057]
- (Filename: Line: 390)
- d3d11: failed to create 2D texture id=682 width=480 height=270 mips=1 dxgifmt=28 [D3D error was 887a0005]
- (Filename: Line: 371)
- d3d11: failed to create 2D texture shader resource view id=682 [D3D error was 80070057]
- (Filename: Line: 390)
- d3d11: failed to create 2D texture id=684 width=480 height=270 mips=1 dxgifmt=28 [D3D error was 887a0005]
- (Filename: Line: 371)
- d3d11: failed to create 2D texture shader resource view id=684 [D3D error was 80070057]
- (Filename: Line: 390)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
- d3d11: failed to create Cube texture id=686 s=128 mips=8 d3dfmt=95 [887a0005]
- d3d11: failed to create Cube texture view id=686 [80070057]
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for pixel shader [0x887a0005]
- UnloadTime: 18.766982 ms
- Unloading 351 unused Assets to reduce memory usage. Loaded Objects now: 4067.
- Total: 5.072386 ms (FindLiveObjects: 0.880873 ms CreateObjectMapping: 0.247662 ms MarkObjects: 2.816653 ms DeleteObjects: 1.126304 ms)
- d3d11: failed to create buffer (target 0x1 mode 1 size 16320) [0x887A0005]
- d3d11: failed to create buffer (target 0x2 mode 1 size 564) [0x887A0005]
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- D3D11: Failed to create RenderTexture (8 x 8 fmt 9 aa 1), error 0x887a0005
- (Filename: Line: 219)
- D3D11: Failed to create RenderTexture (8 x 8 fmt 53 aa 1), error 0x887a0005
- (Filename: Line: 219)
- D3D shader create error for vertex shader [0x887a0005]
- D3D shader create error for vertex shader [0x887a0005]
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
- d3d11: attempt to lock null buffer
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