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Splatoon MapInfo v2.0.0

Aug 21st, 2015
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <yaml xmlns:yamlconv="yamlconv" yamlconv:endianness="big" yamlconv:offsetCount="3" type="array">
  3.     <value Id="-1" MapCameraBravoInversionType="0" MapCameraRotPitchDeg="20f" MapCameraRotYawDeg="0f" MapCameraScale="1f" MsnStageNo="-1">
  4.         <AbnormalYPos type="null" />
  5.         <BGMType type="null" />
  6.         <BaseSceneEnvSetName type="null" />
  7.         <Brightness type="string">VS</Brightness>
  8.         <EnvHour type="string">VS</EnvHour>
  9.         <LightPrePass type="null" />
  10.         <MapCameraTrans type="string">0, -40, 0</MapCameraTrans>
  11.         <MapFileName type="string">Default</MapFileName>
  12.         <OnlyObjPaint type="null" />
  13.         <RotateVR type="null" />
  14.         <SceneEnvSetName type="null" />
  15.         <SndSceneEnv type="null" />
  16.         <TeamColor_Msn type="string">Green</TeamColor_Msn>
  17.         <YoffsetVR type="null" />
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  24.         <EnvHour type="string">VS</EnvHour>
  25.         <LightPrePass type="null" />
  26.         <MapCameraTrans type="string">-428, -40, 0</MapCameraTrans>
  27.         <MapFileName type="string">Fld_Crank00_Vss</MapFileName>
  28.         <OnlyObjPaint type="null" />
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  38.         <EnvHour type="string">VS</EnvHour>
  39.         <LightPrePass type="null" />
  40.         <MapCameraTrans type="string">-490, -40, 8</MapCameraTrans>
  41.         <MapFileName type="string">Fld_Warehouse00_Vss</MapFileName>
  42.         <OnlyObjPaint type="null" />
  43.         <RotateVR type="null" />
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  55.         <LightPrePass type="null" />
  56.         <MapCameraTrans type="string">-470, 300,-16</MapCameraTrans>
  57.         <MapFileName type="string">Fld_SeaPlant00_Vss</MapFileName>
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  59.         <RotateVR type="null" />
  60.         <SceneEnvSetName type="null" />
  61.         <SndSceneEnv type="string">seaPlant</SndSceneEnv>
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  63.         <YoffsetVR type="null" />
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  71.         <LightPrePass type="null" />
  72.         <MapCameraTrans type="string">-524, -40, 0</MapCameraTrans>
  73.         <MapFileName type="string">Fld_UpDown00_Vss</MapFileName>
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  85.         <EnvHour type="string">VS</EnvHour>
  86.         <LightPrePass type="null" />
  87.         <MapCameraTrans type="string">-355, -40, 0</MapCameraTrans>
  88.         <MapFileName type="string">Fld_SkatePark00_Vss</MapFileName>
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  90.         <RotateVR type="null" />
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  102.         <LightPrePass type="null" />
  103.         <MapCameraTrans type="string">-590, -40, 0</MapCameraTrans>
  104.         <MapFileName type="string">Fld_Athletic00_Vss</MapFileName>
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  116.         <EnvHour type="string">VS</EnvHour>
  117.         <LightPrePass type="null" />
  118.         <MapCameraTrans type="string">-500, -40, 0</MapCameraTrans>
  119.         <MapFileName type="string">Fld_Amida00_Vss</MapFileName>
  120.         <OnlyObjPaint type="null" />
  121.         <SceneEnvSetName type="null" />
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  131.         <EnvHour type="string">VS</EnvHour>
  132.         <LightPrePass type="null" />
  133.         <MapCameraTrans type="string">-300, -40, 0</MapCameraTrans>
  134.         <MapFileName type="string">Fld_Maze00_Vss</MapFileName>
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  138.         <SndSceneEnv type="string">maze</SndSceneEnv>
  139.         <TeamColor_Msn type="string">Green</TeamColor_Msn>
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  147.         <LightPrePass type="null" />
  148.         <MapCameraTrans type="string">-514, -112, 112</MapCameraTrans>
  149.         <MapFileName type="string">Fld_Tuzura00_Vss</MapFileName>
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  163.         <MapCameraTrans type="string">-488, -40, 58</MapCameraTrans>
  164.         <MapFileName type="string">Fld_Ruins00_Vss</MapFileName>
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  178.         <MapCameraTrans type="string">-570, -32, 108</MapCameraTrans>
  179.         <MapFileName type="string">Fld_Kaisou00_Vss</MapFileName>
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