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- <Script>ThEShAdOw:DoricsQuest:.1
- <Description>Doric's Quest - Have a pickaxe in bank or inventory.
- <Thread Eating>Hitpoints:Tuna:false:false:4:Empty
- <Position>POSITION_I:10943,2977,3247,0
- <Position>POSITION_II:2977,3247,0
- <Position>POSITION_III:10943,2978,3248,0
- <Position>POSITION_IV:2978,3248,0
- <Position>POSITION_V:10943,2979,3248,0
- <Position>POSITION_VI:2979,3248,0
- <Position>POSITION_VII:2952,3451,0
- <Area>AREA_I:2974,3249,2981,3243,0
- <Area>AREA_II:2973,3252,2983,3242,0
- <Area>AREA_III:2985,3241,2988,3238,0
- [0, Debug, debug, 1:[Top of file]]
- [1, Dialogues, clickContinue]
- [2, RS2Widget, isVisible, {true}, 2:277, 2:15]
- [2, Sleeping, sleepRandom, 2:500, 2:1500]
- [2, Mouse, moveMouseAndClick, 2:441, 2:78, 2:5]
- [4, RS2Widget, isVisibleContainingText, {true}, 1:[This is your bank. No one else can touch it but you.]]
- [4, RS2Widget, interact, 2:664, 2:28, 1:Continue]
- [5, GrandExchange, isBuyOfferOpen, {true}]
- [5, RS2Widget, interactWithWidgetContainingAction, 1:[Back]]
- [6, Dialogues, isInDialogue, {false}]
- [6, Settings, areRoofsEnabled, {true}]
- [6, Tabs, open, {false}, 1:[SETTINGS]]
- [6, RS2Widget, interactWithWidgetContainingText, 1:Display, 1:Display]
- [6, RS2Widget, interactWithWidgetContainingText, 1:Advanced Options, 1:Configure]
- [6, RS2Widget, interactWithWidgetContainingAction, 1:[Roof-removal]]
- [6, Tabs, open, {false}, 1:[INVENTORY]]
- [7, Configs, isSet, {true}, 2:1055, 2:-2147474176]
- [7, Dialogues, isInDialogue, {false}]
- [7, Settings, openSettings]
- [7, RS2Widget, interactWithWidgetContainingAction, 1:[Controls]]
- [7, RS2Widget, interactWithWidgetContainingAction, 1:[Toggle shift click to drop]]
- [7, Tabs, open, {false}, 1:[INVENTORY]]
- [8, RS2Widget, isVisibleContainingText, {true}, 1:[currently restricted]]
- [8, Dialogues, clickContinue]
- [9, RS2Widget, isVisibleContainingText, {true}, 1:[want to world-hop?]]
- [9, Dialogues, selectOption, 1:[Yes, and don't warn me about this again.]]
- [1219, Configs, isSet, {true}, 2:31, 2:0]
- [1220, Configs, isSet, {true}, 2:31, 2:0]
- [1220, Inventory, inventoryContainsPartialName, {false}, 1:pickaxe, 3:false, 3:false]
- [1220, WalkTo, walkToClosestBank]
- [1220, Bank, open]
- [1220, Bank, depositAll]
- [1220, Sleeping, sleep, 2:[1200]]
- [1220, RS2Widget, interact, 2:664, 2:28, 1:Continue]
- [1220, Bank, withdrawItemWithPartialName, 1:pickaxe, 3:false, 3:false, 2:1]
- [1220, Bank, close]
- [1221, MyPlayer, areaContainsPlayer, {false}, 1:AREA_I]
- [1221, Inventory, inventoryContainsPartialName, {true}, 1:pickaxe, 3:false, 3:false]
- [1221, RS2Object, isVisible, {false}, 1:[Rocks]]
- [1221, Inventory, getAmount, 1:Iron Ore, 2:2, 1:!=]
- [1221, Variables, addOr]
- [1221, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
- [1221, RS2Object, isVisible, {false}, 1:[Rocks]]
- [1221, Configs, isSet, {true}, 2:31, 2:0]
- [1221, Equipment, isWieldingWeaponThatContains, {true}, 1:pickaxe, 1:WEAPON]
- [1221, MyPlayer, areaContainsPlayer, {false}, 1:AREA_I]
- [1221, WalkTo, walkToArea, 1:AREA_I, 3:true, 3:false, 3:true]
- [1222, Player, getPlayerCountInArea, 1:>=, 2:2, 1:AREA_II]
- [1222, Configs, isSet, {true}, 2:31, 2:0]
- [1222, MyPlayer, isAnimating, {false}]
- [1222, Worlds, hopToF2P]
- [1222, Sleeping, sleep, 2:[1300]]
- [1222, Tabs, open, {false}, 1:[INVENTORY]]
- [1223, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
- [1223, RS2Object, getPosition, 1:POSITION_I, 1:==]
- [1223, Inventory, isFull, {false}]
- [1223, Configs, isSet, {true}, 2:31, 2:0]
- [1223, MyPlayer, isAnimating, {false}]
- [1223, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
- [1223, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_II]
- [1224, RS2Object, getPosition, 1:POSITION_III, 1:==]
- [1224, MyPlayer, isAnimating, {false}]
- [1224, Configs, isSet, {true}, 2:31, 2:0]
- [1224, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
- [1224, Inventory, isFull, {false}]
- [1224, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
- [1224, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_IV]
- [1225, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
- [1225, Configs, isSet, {true}, 2:31, 2:0]
- [1225, MyPlayer, isAnimating, {false}]
- [1225, RS2Object, getPosition, 1:POSITION_V, 1:==]
- [1225, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
- [1225, Inventory, isFull, {false}]
- [1225, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_VI]
- [1226, Configs, isSet, {true}, 2:31, 2:0]
- [1226, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
- [1226, Inventory, isFull, {true}]
- [1226, Inventory, dropAllX, 1:Copper ore]
- [1227, Configs, isSet, {true}, 2:31, 2:0]
- [1227, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
- [1227, Player, getPlayerCountInArea, 1:>=, 2:2, 1:AREA_I]
- [1227, Worlds, hopToF2P]
- [1233, Configs, isSet, {true}, 2:31, 2:0]
- [1233, Skills, getSkillLevel, 1:MINING, 1:>=, 2:15, 3:true]
- [1233, Inventory, getAmount, 1:clay, 2:6, 1:<]
- [1233, MyPlayer, isMoving, {false}]
- [1233, WalkTo, walkToArea, 1:AREA_III, 3:true, 3:false, 3:true]
- [1233, Sleeping, sleepAnimating, 2:1100, 2:1240]
- [1233, RS2Object, interactWith, 2:11363, 1:Mine]
- [1234, Inventory, isFull, {true}]
- [1234, Inventory, dropAllX, 1:Copper ore]
- [1235, Configs, isSet, {true}, 2:31, 2:0]
- [1235, Inventory, getAmount, 1:Clay, 2:5, 1:>]
- [1235, Inventory, getAmount, 1:Copper ore, 2:4, 1:<]
- [1235, MyPlayer, isMoving, {false}]
- [1235, Sleeping, sleepAnimating, 2:1100, 2:1240]
- [1235, RS2Object, interactWith, 2:11161, 1:Mine]
- [1236, Configs, isSet, {true}, 2:31, 2:0]
- [1236, Inventory, getAmount, 1:clay, 2:5, 1:>]
- [1236, Inventory, getAmount, 1:Copper ore, 2:3, 1:>]
- [1236, Skills, getSkillLevel, 1:MINING, 1:>=, 2:15, 3:false]
- [1236, Inventory, getAmount, 1:Iron ore, 2:2, 1:<]
- [1236, MyPlayer, isMoving, {false}]
- [1236, RS2Object, interactWith, 2:11365, 1:Mine]
- [1236, Sleeping, sleep, 2:[1200]]
- [1236, Sleeping, sleepAnimating, 2:1400, 2:1800]
- [1237, Configs, isSet, {true}, 2:31, 2:0]
- [1237, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
- [1237, Inventory, getAmount, 1:Copper ore, 2:4, 1:>]
- [1237, Inventory, dropAllX, 1:Copper ore]
- [1238, Configs, isSet, {true}, 2:31, 2:0]
- [1238, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
- [1238, Inventory, getAmount, 1:clay, 2:6, 1:>]
- [1238, Inventory, dropAllX, 1:Clay]
- [1239, Configs, isSet, {true}, 2:31, 2:0]
- [1239, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
- [1239, GroundItem, isExists, {true}, 1:[Copper ore]]
- [1239, Inventory, getAmount, 1:Copper ore, 2:4, 1:<]
- [1239, GroundItem, interactWith, 1:Copper ore, 1:Take]
- [1239, Sleeping, sleep, 2:[800]]
- [1240, Configs, isSet, {true}, 2:31, 2:0]
- [1240, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
- [1240, GroundItem, isExists, {true}, 1:[Clay]]
- [1240, Inventory, getAmount, 1:Clay, 2:6, 1:<]
- [1240, GroundItem, interactWith, 1:Clay, 1:Take]
- [1241, Configs, isSet, {true}, 2:31, 2:0]
- [1241, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
- [1241, Inventory, getAmount, 1:Iron ore, 2:2, 1:>]
- [1241, Inventory, dropAllX, 1:Iron ore]
- [1242, Configs, isSet, {true}, 2:31, 2:0]
- [1242, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
- [1242, Inventory, getAmount, 1:Clay, 2:5, 1:>]
- [1242, Inventory, getAmount, 1:Copper ore, 2:3, 1:>]
- [1242, GroundItem, isExists, {true}, 1:[Iron ore]]
- [1242, Inventory, getAmount, 1:Iron ore, 2:2, 1:<]
- [1242, GroundItem, interactWith, 1:Iron ore, 1:Take]
- [1261, Configs, isSet, {true}, 2:31, 2:0]
- [1261, Inventory, getAmount, 1:Clay, 2:6, 1:==]
- [1261, Inventory, getAmount, 1:Copper ore, 2:4, 1:==]
- [1261, Inventory, getAmount, 1:Iron ore, 2:2, 1:==]
- [1261, Dialogues, isInDialogue, {false}]
- [1261, WalkTo, walkToPosition, 1:POSITION_VII, 3:true, 3:false]
- [1261, NPC, interactWith, 1:Doric, 1:Talk-to]
- [1262, Configs, isSet, {true}, 2:31, 2:0]
- [1262, Dialogues, isInDialogue, {true}]
- [1262, Dialogues, selectOption, 1:[I wanted to use your anvils.]]
- [1262, Dialogues, selectOption, 1:[Yes, I will get]]
- [1263, Configs, isSet, {true}, 2:31, 2:100]
- [1263, Variables, takeScreenshot]
- [1263, Logout, stop, {false}]
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