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ThEShAdOwXD

Dorics Quest

Apr 19th, 2021
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  1. <Script>ThEShAdOw:DoricsQuest:.1
  2. <Description>Doric's Quest - Have a pickaxe in bank or inventory.
  3. <Thread Eating>Hitpoints:Tuna:false:false:4:Empty
  4. <Position>POSITION_I:10943,2977,3247,0
  5. <Position>POSITION_II:2977,3247,0
  6. <Position>POSITION_III:10943,2978,3248,0
  7. <Position>POSITION_IV:2978,3248,0
  8. <Position>POSITION_V:10943,2979,3248,0
  9. <Position>POSITION_VI:2979,3248,0
  10. <Position>POSITION_VII:2952,3451,0
  11. <Area>AREA_I:2974,3249,2981,3243,0
  12. <Area>AREA_II:2973,3252,2983,3242,0
  13. <Area>AREA_III:2985,3241,2988,3238,0
  14. [0, Debug, debug, 1:[Top of file]]
  15. [1, Dialogues, clickContinue]
  16. [2, RS2Widget, isVisible, {true}, 2:277, 2:15]
  17. [2, Sleeping, sleepRandom, 2:500, 2:1500]
  18. [2, Mouse, moveMouseAndClick, 2:441, 2:78, 2:5]
  19. [4, RS2Widget, isVisibleContainingText, {true}, 1:[This is your bank. No one else can touch it but you.]]
  20. [4, RS2Widget, interact, 2:664, 2:28, 1:Continue]
  21. [5, GrandExchange, isBuyOfferOpen, {true}]
  22. [5, RS2Widget, interactWithWidgetContainingAction, 1:[Back]]
  23. [6, Dialogues, isInDialogue, {false}]
  24. [6, Settings, areRoofsEnabled, {true}]
  25. [6, Tabs, open, {false}, 1:[SETTINGS]]
  26. [6, RS2Widget, interactWithWidgetContainingText, 1:Display, 1:Display]
  27. [6, RS2Widget, interactWithWidgetContainingText, 1:Advanced Options, 1:Configure]
  28. [6, RS2Widget, interactWithWidgetContainingAction, 1:[Roof-removal]]
  29. [6, Tabs, open, {false}, 1:[INVENTORY]]
  30. [7, Configs, isSet, {true}, 2:1055, 2:-2147474176]
  31. [7, Dialogues, isInDialogue, {false}]
  32. [7, Settings, openSettings]
  33. [7, RS2Widget, interactWithWidgetContainingAction, 1:[Controls]]
  34. [7, RS2Widget, interactWithWidgetContainingAction, 1:[Toggle shift click to drop]]
  35. [7, Tabs, open, {false}, 1:[INVENTORY]]
  36. [8, RS2Widget, isVisibleContainingText, {true}, 1:[currently restricted]]
  37. [8, Dialogues, clickContinue]
  38. [9, RS2Widget, isVisibleContainingText, {true}, 1:[want to world-hop?]]
  39. [9, Dialogues, selectOption, 1:[Yes, and don't warn me about this again.]]
  40. [1219, Configs, isSet, {true}, 2:31, 2:0]
  41. [1220, Configs, isSet, {true}, 2:31, 2:0]
  42. [1220, Inventory, inventoryContainsPartialName, {false}, 1:pickaxe, 3:false, 3:false]
  43. [1220, WalkTo, walkToClosestBank]
  44. [1220, Bank, open]
  45. [1220, Bank, depositAll]
  46. [1220, Sleeping, sleep, 2:[1200]]
  47. [1220, RS2Widget, interact, 2:664, 2:28, 1:Continue]
  48. [1220, Bank, withdrawItemWithPartialName, 1:pickaxe, 3:false, 3:false, 2:1]
  49. [1220, Bank, close]
  50. [1221, MyPlayer, areaContainsPlayer, {false}, 1:AREA_I]
  51. [1221, Inventory, inventoryContainsPartialName, {true}, 1:pickaxe, 3:false, 3:false]
  52. [1221, RS2Object, isVisible, {false}, 1:[Rocks]]
  53. [1221, Inventory, getAmount, 1:Iron Ore, 2:2, 1:!=]
  54. [1221, Variables, addOr]
  55. [1221, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
  56. [1221, RS2Object, isVisible, {false}, 1:[Rocks]]
  57. [1221, Configs, isSet, {true}, 2:31, 2:0]
  58. [1221, Equipment, isWieldingWeaponThatContains, {true}, 1:pickaxe, 1:WEAPON]
  59. [1221, MyPlayer, areaContainsPlayer, {false}, 1:AREA_I]
  60. [1221, WalkTo, walkToArea, 1:AREA_I, 3:true, 3:false, 3:true]
  61. [1222, Player, getPlayerCountInArea, 1:>=, 2:2, 1:AREA_II]
  62. [1222, Configs, isSet, {true}, 2:31, 2:0]
  63. [1222, MyPlayer, isAnimating, {false}]
  64. [1222, Worlds, hopToF2P]
  65. [1222, Sleeping, sleep, 2:[1300]]
  66. [1222, Tabs, open, {false}, 1:[INVENTORY]]
  67. [1223, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
  68. [1223, RS2Object, getPosition, 1:POSITION_I, 1:==]
  69. [1223, Inventory, isFull, {false}]
  70. [1223, Configs, isSet, {true}, 2:31, 2:0]
  71. [1223, MyPlayer, isAnimating, {false}]
  72. [1223, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
  73. [1223, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_II]
  74. [1224, RS2Object, getPosition, 1:POSITION_III, 1:==]
  75. [1224, MyPlayer, isAnimating, {false}]
  76. [1224, Configs, isSet, {true}, 2:31, 2:0]
  77. [1224, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
  78. [1224, Inventory, isFull, {false}]
  79. [1224, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
  80. [1224, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_IV]
  81. [1225, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
  82. [1225, Configs, isSet, {true}, 2:31, 2:0]
  83. [1225, MyPlayer, isAnimating, {false}]
  84. [1225, RS2Object, getPosition, 1:POSITION_V, 1:==]
  85. [1225, Skills, getSkillLevel, 1:MINING, 1:<, 2:15, 3:false]
  86. [1225, Inventory, isFull, {false}]
  87. [1225, RS2Object, interactWithAtPosition, 2:10943, 1:Mine, 1:POSITION_VI]
  88. [1226, Configs, isSet, {true}, 2:31, 2:0]
  89. [1226, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
  90. [1226, Inventory, isFull, {true}]
  91. [1226, Inventory, dropAllX, 1:Copper ore]
  92. [1227, Configs, isSet, {true}, 2:31, 2:0]
  93. [1227, MyPlayer, areaContainsPlayer, {true}, 1:AREA_I]
  94. [1227, Player, getPlayerCountInArea, 1:>=, 2:2, 1:AREA_I]
  95. [1227, Worlds, hopToF2P]
  96. [1233, Configs, isSet, {true}, 2:31, 2:0]
  97. [1233, Skills, getSkillLevel, 1:MINING, 1:>=, 2:15, 3:true]
  98. [1233, Inventory, getAmount, 1:clay, 2:6, 1:<]
  99. [1233, MyPlayer, isMoving, {false}]
  100. [1233, WalkTo, walkToArea, 1:AREA_III, 3:true, 3:false, 3:true]
  101. [1233, Sleeping, sleepAnimating, 2:1100, 2:1240]
  102. [1233, RS2Object, interactWith, 2:11363, 1:Mine]
  103. [1234, Inventory, isFull, {true}]
  104. [1234, Inventory, dropAllX, 1:Copper ore]
  105. [1235, Configs, isSet, {true}, 2:31, 2:0]
  106. [1235, Inventory, getAmount, 1:Clay, 2:5, 1:>]
  107. [1235, Inventory, getAmount, 1:Copper ore, 2:4, 1:<]
  108. [1235, MyPlayer, isMoving, {false}]
  109. [1235, Sleeping, sleepAnimating, 2:1100, 2:1240]
  110. [1235, RS2Object, interactWith, 2:11161, 1:Mine]
  111. [1236, Configs, isSet, {true}, 2:31, 2:0]
  112. [1236, Inventory, getAmount, 1:clay, 2:5, 1:>]
  113. [1236, Inventory, getAmount, 1:Copper ore, 2:3, 1:>]
  114. [1236, Skills, getSkillLevel, 1:MINING, 1:>=, 2:15, 3:false]
  115. [1236, Inventory, getAmount, 1:Iron ore, 2:2, 1:<]
  116. [1236, MyPlayer, isMoving, {false}]
  117. [1236, RS2Object, interactWith, 2:11365, 1:Mine]
  118. [1236, Sleeping, sleep, 2:[1200]]
  119. [1236, Sleeping, sleepAnimating, 2:1400, 2:1800]
  120. [1237, Configs, isSet, {true}, 2:31, 2:0]
  121. [1237, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
  122. [1237, Inventory, getAmount, 1:Copper ore, 2:4, 1:>]
  123. [1237, Inventory, dropAllX, 1:Copper ore]
  124. [1238, Configs, isSet, {true}, 2:31, 2:0]
  125. [1238, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
  126. [1238, Inventory, getAmount, 1:clay, 2:6, 1:>]
  127. [1238, Inventory, dropAllX, 1:Clay]
  128. [1239, Configs, isSet, {true}, 2:31, 2:0]
  129. [1239, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
  130. [1239, GroundItem, isExists, {true}, 1:[Copper ore]]
  131. [1239, Inventory, getAmount, 1:Copper ore, 2:4, 1:<]
  132. [1239, GroundItem, interactWith, 1:Copper ore, 1:Take]
  133. [1239, Sleeping, sleep, 2:[800]]
  134. [1240, Configs, isSet, {true}, 2:31, 2:0]
  135. [1240, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
  136. [1240, GroundItem, isExists, {true}, 1:[Clay]]
  137. [1240, Inventory, getAmount, 1:Clay, 2:6, 1:<]
  138. [1240, GroundItem, interactWith, 1:Clay, 1:Take]
  139. [1241, Configs, isSet, {true}, 2:31, 2:0]
  140. [1241, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
  141. [1241, Inventory, getAmount, 1:Iron ore, 2:2, 1:>]
  142. [1241, Inventory, dropAllX, 1:Iron ore]
  143. [1242, Configs, isSet, {true}, 2:31, 2:0]
  144. [1242, Skills, getSkillLevel, 1:MINING, 1:>, 2:14, 3:true]
  145. [1242, Inventory, getAmount, 1:Clay, 2:5, 1:>]
  146. [1242, Inventory, getAmount, 1:Copper ore, 2:3, 1:>]
  147. [1242, GroundItem, isExists, {true}, 1:[Iron ore]]
  148. [1242, Inventory, getAmount, 1:Iron ore, 2:2, 1:<]
  149. [1242, GroundItem, interactWith, 1:Iron ore, 1:Take]
  150. [1261, Configs, isSet, {true}, 2:31, 2:0]
  151. [1261, Inventory, getAmount, 1:Clay, 2:6, 1:==]
  152. [1261, Inventory, getAmount, 1:Copper ore, 2:4, 1:==]
  153. [1261, Inventory, getAmount, 1:Iron ore, 2:2, 1:==]
  154. [1261, Dialogues, isInDialogue, {false}]
  155. [1261, WalkTo, walkToPosition, 1:POSITION_VII, 3:true, 3:false]
  156. [1261, NPC, interactWith, 1:Doric, 1:Talk-to]
  157. [1262, Configs, isSet, {true}, 2:31, 2:0]
  158. [1262, Dialogues, isInDialogue, {true}]
  159. [1262, Dialogues, selectOption, 1:[I wanted to use your anvils.]]
  160. [1262, Dialogues, selectOption, 1:[Yes, I will get]]
  161. [1263, Configs, isSet, {true}, 2:31, 2:100]
  162. [1263, Variables, takeScreenshot]
  163. [1263, Logout, stop, {false}]
  164.  
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