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- // Basic Start Commands
- sv_cheats "0"
- sv_consistency "0"
- cc_predisplay_time "0"
- cl_showhelp "0"
- closecaption "0"
- gameinstructor_enable "0"
- con_enable "1"
- dsp_slow_cpu "0"
- cl_forcepreload "1"
- spec_allowroaming "1"
- voice_enable "1"
- volume "0.25"
- cc_linger_time "0.75"
- cl_downloadfilter "nosounds"
- cl_viewmodelfovsurvivor "51"
- mm_dedicated_search_maxping "80"
- motd_enabled "0"
- r_dynamic "0"
- r_eyemove "0"
- r_eyesize "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- __________________________
- // Rate Setting & Graphs
- rate "30000"
- cl_cmdrate "100"
- cl_updaterate "100"
- cl_interp "0.0167"
- cl_interp_ratio "-1"
- cl_resend "1.50"
- cl_timeout "15"
- net_graph "0"
- net_graphpos "325"
- cl_showpos "1"
- __________________________
- // Mouse & Crosshair
- crosshair "1"
- cl_crosshair_red "0"
- cl_crosshair_green "255"
- cl_crosshair_blue "0"
- cl_crosshair_alpha "75"
- cl_crosshair_dynamic "1"
- cl_crosshair_thickness "2"
- cl_colorblind "0"
- sensitivity "1.2"
- m_filter "0"
- m_rawinput "1"
- m_mousespeed "0"
- m_customaccel "0"
- m_mouseaccel1 "0"
- __________________________
- // Lighting & Material
- r_PhysPropStaticLighting "0" // default 1;
- r_ambientfraction "0.2" // default 0.2;
- r_radiosity "4" //
- func_break_max_pieces "0" // default 15;
- mat_bloom_scalefactor_scalar ".5" // default 1;
- mat_monitorgamma_tv_enabled "1.6" // default 0;
- exec "autoexec/aliases.cfg"
- exec "autoexec/binds.cfg"
- exec "autoexec/glows.cfg"
- exec "autoexec/wait_glows.cfg"
- clear
- echo "Left 4 Dead 2, Automatic Aim Assist"
- echo "Version 1.4.2, NaCl E"
- echo "Ready..."
- echo "> access aimbot"
- echo "access: PERMISSION GRANTED"
- echo "> access triggerbot"
- echo "access: PERMISSION GRANTED"
- echo "> access wallhack"
- echo "access: PERMISSION GRANTED"
- echo "..."
- echo "BYPASSING VALVE ANTI-CHEAT"
- echo "..."
- echo "SYSTEMS FULLY INITIALIZED"
- ---------------------aliases.cfg-----------------------
- //null movement
- alias +mfwd "dsp_volume 0;-back;+forward;alias checkfwd +forward"
- alias +mback "dsp_volume 0;-forward;+back;alias checkback +back"
- alias +mleft "dsp_volume 0;-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "dsp_volume 0;-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-back;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd "none"
- alias checkback "none"
- alias checkleft "none"
- alias checkright "none"
- alias none ""
- //scoreboard (tab)
- alias "mygraph" "net_graph 2"
- alias "+sb" "+showscores; mygraph"
- alias "-sb" "-showscores; net_graph 0"
- //crosshair colour
- alias green "cl_crosshair_red 0; cl_crosshair_green 255; cl_crosshair_blue 0; bind "capslock" pink"
- alias pink "cl_crosshair_red 255; cl_crosshair_green 0; cl_crosshair_blue 255; bind "capslock" green"
- ---------------------binds.cfg-----------------------
- //unbindall
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE3" "+zoom"
- bind "MOUSE4" "+voicerecord"
- bind "MOUSE5" ""
- bind "MWHEELUP" "invprev"
- bind "MWHEELDOWN" "invnext"
- bind "W" "+mfwd"
- bind "A" "+mleft"
- bind "S" "+mback"
- bind "D" "+mright"
- bind "SPACE" "+jump"
- bind "CTRL" "+duck"
- bind "SHIFT" "+speed"
- bind "Q" "+zoom"
- bind "1" "slot1; Vote Yes; sm_warpto nick" // bill
- bind "2" "slot2; Vote No; sm_warpto rochelle" // zoey
- bind "3" "slot3; sm_warpto coach" // louis
- bind "4" "slot4; sm_warpto ellis" // francis
- bind "5" "slot5"
- bind "E" "+use"
- bind "R" "+reload"
- //Viewmodel cycle
- bind "0" "cl_viewmodelfovsurvivor 51"
- bind "-" "incrementvar cl_viewmodelfovsurvivor 0 180 -10"
- bind "=" "incrementvar cl_viewmodelfovsurvivor 0 180 10"
- //Credit: Derpduck & Twitch/3ybx
- bind "tab" "+sb"
- bind "capslock" "green"
- BindToggle "G" "cl_crosshair_dynamic"
- bind "O" "say_team TANK!! Push forward!"
- bind "P" "say_team TANK!! Fight it here!"
- bind "[" "say_team !ready"
- bind "]" "say_team !unready"
- bind "\" "say_team TANK!! Run back now!"
- bind "F1" "Vote Yes"
- bind "F2" "Vote No"
- bind "F10" "disconnect"
- ---------------------glows.cfg (HS_Top)-----------------------
- cl_glow_survivor_health_bleed_pulse 1
- cl_glow_survivor_health_bleed_pulse_amount 1
- cl_glow_survivor_health_bleed_pulse_speed 30
- cl_glow_survivor_health_include_buffer 1
- cl_glow_ability_r 1
- cl_glow_ability_g 0
- cl_glow_ability_b 0
- cl_glow_infected_r 0
- cl_glow_infected_g 1
- cl_glow_infected_b 1
- cl_glow_ghost_infected_r 1
- cl_glow_ghost_infected_g 1
- cl_glow_ghost_infected_b 1
- cl_glow_infected_vomit_r 1
- cl_glow_infected_vomit_g 0
- cl_glow_infected_vomit_b 1
- cl_glow_item_r 0
- cl_glow_item_g 1
- cl_glow_item_b 0
- cl_glow_item_far_r 0
- cl_glow_item_far_g 1
- cl_glow_item_far_b 0
- cl_glow_thirdstrike_item_r 0
- cl_glow_thirdstrike_item_g 1
- cl_glow_thirdstrike_item_b 0
- cl_glow_survivor_r 0
- cl_glow_survivor_g 1
- cl_glow_survivor_b 1
- cl_glow_survivor_health_crit_r 1
- cl_glow_survivor_health_crit_g 0.2
- cl_glow_survivor_health_crit_b 0.2
- cl_glow_survivor_health_high_r 0
- cl_glow_survivor_health_high_g 1
- cl_glow_survivor_health_high_b 0
- cl_glow_survivor_health_med_r 1
- cl_glow_survivor_health_med_g 1
- cl_glow_survivor_health_med_b 0
- cl_glow_survivor_health_low_r 1
- cl_glow_survivor_health_low_g 0
- cl_glow_survivor_health_low_b 0
- cl_glow_survivor_hurt_r 1
- cl_glow_survivor_hurt_g 1
- cl_glow_survivor_hurt_b 0
- cl_glow_survivor_vomit_r 1
- cl_glow_survivor_vomit_g 0
- cl_glow_survivor_vomit_b 1
- cl_witch_glow_idle_r 1
- cl_witch_glow_idle_g 1
- cl_witch_glow_idle_b 1
- cl_witch_glow_angry_r 1
- cl_witch_glow_angry_g 0
- cl_witch_glow_angry_b 0
- cl_witch_glow_range 1500
- ---------------------wait_glows.cfg (CANADAROX)-----------------------
- alias GlowItem0 "cl_glow_item_r 1; cl_glow_item_g 0; cl_glow_item_b 1"
- alias GlowItem1 "cl_glow_item_r 1; cl_glow_item_g 1; cl_glow_item_b 0"
- alias GlowItem2 "cl_glow_item_r 0; cl_glow_item_g 1; cl_glow_item_b 1"
- alias GlowItemPart0 "GlowItem1; wait 10; GlowItemPart1"
- alias GlowItemPart1 "GlowItem2; wait 10; GlowItem0; wait 10; GlowItemRestart"
- alias GlowItemRestart "GlowItemPart0"
- GlowItemPart0
- alias GlowItemFar0 "cl_glow_item_far_r 1; cl_glow_item_far_g 0; cl_glow_item_far_b 1"
- alias GlowItemFar1 "cl_glow_item_far_r 1; cl_glow_item_far_g 1; cl_glow_item_far_b 0"
- alias GlowItemFar2 "cl_glow_item_far_r 0; cl_glow_item_far_g 1; cl_glow_item_far_b 1"
- alias GlowItemFarPart0 "GlowItemFar1; wait 50; GlowItemFarPart1"
- alias GlowItemFarPart1 "GlowItemFar2; wait 50; GlowItemFar0; wait 50; GlowItemFarRestart"
- alias GlowItemFarRestart "GlowItemFarPart0"
- GlowItemFarPart0
- alias GlowThirdStrikeItem0 "cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 0; cl_glow_thirdstrike_item_b 1"
- alias GlowThirdStrikeItem1 "cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 1; cl_glow_thirdstrike_item_b 0"
- alias GlowThirdStrikeItem2 "cl_glow_thirdstrike_item_r 0; cl_glow_thirdstrike_item_g 1; cl_glow_thirdstrike_item_b 1"
- alias GlowThirdStrikeItemPart0 "GlowThirdStrikeItem1; wait 10; GlowThirdStrikeItemPart1"
- alias GlowThirdStrikeItemPart1 "GlowThirdStrikeItem2; wait 10; GlowThirdStrikeItem0; wait 10; GlowThirdStrikeItemRestart"
- alias GlowThirdStrikeItemRestart "GlowThirdStrikeItemPart0"
- GlowThirdStrikeItemPart0
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