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Crit Chart

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Mar 18th, 2018
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  1. ?{Critical Injury?|
  2. 01-03, &{template:default} {{name=Gruesome Slash}} {{Roll:=01-03}} {{Desc:=The target must make a successful DC 15 CON save or receive disadvantage on their next attack.}}|
  3. 04-06 , &{template:default} {{name= Debilitating Cut }} {{Roll:= 04-06 }} {{Desc:= The target suffers disadvantage on their next attack and suffer an additional weapon die of damage. }}|
  4. 07-09 , &{template:default} {{name= Vicious Laceration }} {{Roll:= 07-09 }} {{Desc:= The target suffers 1D4 damage every round until the end of the encounter. }}|
  5. 10 , &{template:default} {{name= Horrific Gash }} {{Roll:= 10 }} {{Desc:= The target loses its next attack action as it staggers in shock from its wound, and takes an additional 10 damage. }}|
  6. 11-13 , &{template:default} {{name= Brutal Wound }} {{Roll:= 11-13 }} {{Desc:= The target must make a successful DC 15 CON save or its speed is halved for the remainder of the encounter. }}|
  7. 14-16 , &{template:default} {{name= Nasty Slice }} {{Roll:= 14-16 }} {{Desc:= Reroll all 1s and 2s on the damage roll for this attack. }}|
  8. 17-19 , &{template:default} {{name= Savage Chop }} {{Roll:= 17-19 }} {{Desc:= The target takes an additional 5 damage and is knocked prone. }}|
  9. 20 , &{template:default} {{name= Inspiring Carnage }} {{Roll:= 20 }} {{Desc:= All allies within 30 feet gain a d6 inspiration die that can be used during this encounter. }}|
  10. 21-23 , &{template:default} {{name= Ruthless Assault }} {{Roll:= 21-23 }} {{Desc:= As a free action you may immediately make one melee attack vs. the same target. }}|
  11. 24-26 , &{template:default} {{name= Artery Slash }} {{Roll:= 24-26 }} {{Desc:= The target must make a successful DC 15 CON save or suffer an additional 1d8 damage every round. }}|
  12. 27-29 , &{template:default} {{name= Bloody Trauma }} {{Roll:= 27-29 }} {{Desc:= The targets melee attacks only deal half damage for the remainder of the encounter. }}|
  13. 30 , &{template:default} {{name= Cleaving Hack }} {{Roll:= 30 }} {{Desc:= One adjacent ally of the target is also struck by this attack and suffers the same amount of damage. }}|
  14. 31-33 , &{template:default} {{name= Blood-curdling Attack }} {{Roll:= 31-33 }} {{Desc:= The target becomes frightened until the end of the encounter. }}|
  15. 34-36 , &{template:default} {{name= Nauseating Injury }} {{Roll:= 34-36 }} {{Desc:= The target is stunned for 1 round. }}|
  16. 37-39 , &{template:default} {{name= Flesh-rending Strike }} {{Roll:= 37-39 }} {{Desc:= The target is now vulnerable to slashing damage for the remainder of the encounter. }}|
  17. 40, &{template:default} {{name= Monstrous Damage }} {{Roll:= 40 }} {{Desc:= The target suffers losing 50% of their current HP and +5 damage. }}|
  18. 41-43, &{template:default} {{name= Torturous Impairment }} {{Roll:= 41-43 }} {{Desc:= The target becomes incapacitated for 1 round. }}|
  19. 44-46, &{template:default} {{name= Shocking Violence }} {{Roll:= 44-46 }} {{Desc:= You receive advantage on all melee attacks vs this opponent for the remainder of the encounter. }}|
  20. 47-49 , &{template:default} {{name= Traumatizing Pain }} {{Roll:= 47-49 }} {{Desc:= The target gains exhaustion level 4 and suffers an additional 5 damage. }}|
  21. 50 , &{template:default} {{name= Severing Strike }} {{Roll:= 50 }} {{Desc:= The target's off-hand is cut off. The target has disadvantage for the remainder of the encounter and suffers 1d10 damage every round until healed. }}|
  22. 51-53, &{template:default} {{name= Hellish Distress }} {{Roll:= 51-53 }} {{Desc:= The target suffers tremendously as the weapon attack deals triple damage. }}|54-55 , &{template:default} {{name= Grevious Hurt }} {{Roll:= 54-55 }} {{Desc:= Roll twice on this chart and apply both effects to the target. }}|
  23. 56-57 , &{template:default} {{name= Wicked Mutilation }} {{Roll:= 56-57 }} {{Desc:= The target suffers a permanent -1 loss to its CHA due to horrible scarring. }}|
  24. 58-59 , &{template:default} {{name= Devasting Chop }} {{Roll:= 58-59 }} {{Desc:= The target suffers an additional 10 damage, is knocked prone and is blinded for 1 round. }}|
  25. 60 , &{template:default} {{name= Calamatous Blow }} {{Roll:= 60 }} {{Desc:= The target suffers 50% of their current HP, +10 in damage. In addition the target is also stunned for 1d4 rounds. }}|
  26. 61-65 , &{template:default} {{name= Heinous Punishment }} {{Roll:= 61-65 }} {{Desc:= The target and his allies all suffer disadvantage on their next attacks. }}|
  27. 66-69 , &{template:default} {{name= Vile Suffering }} {{Roll:= 66-69 }} {{Desc:= The target suffers a harsh blow and has disadvantage on their next attack and suffers an additional 2d12 damage. }}| 70 , &{template:default} {{name= Slow and Agonizing Death }} {{Roll:= 70 }} {{Desc:= The target must make a DC 16 Con save or suffer an additional 4d6 damage every round until saves. }}|
  28. 71-73 , &{template:default} {{name= Dire Consequences }} {{Roll:= 71-73 }} {{Desc:= Your allies gain advantage on all attacks versus this target until the start of your next turn. }}|
  29. 74-76 , &{template:default} {{name= Excruciating Damage }} {{Roll:= 74-76 }} {{Desc:= Treat all 1s, 2s, and 3s rolled as maximum rolled results instead, and deal an additional 15 damage. }}|
  30. 77-79 , &{template:default} {{name= Vexing Anguish }} {{Roll:= 77-79 }} {{Desc:= You gain advantage on all melee attacks versus the target, and the target has disadvantage. }}|
  31. 80 , &{template:default} {{name= Maimed }} {{Roll:= 80 }} {{Desc:= The target suffers disadvantage for the remainder of the encounter and suffers 2d10 damage every round until healed. }}|
  32. 81-83 , &{template:default} {{name= Gutted }} {{Roll:= 81-83 }} {{Desc:= The target suffers triple damage and is incapacitated for 1 round. }}|
  33. 84-86 , &{template:default} {{name= Gaping Wound }} {{Roll:= 84-86 }} {{Desc:= The target suffers the damage from the attack each round until healed. }}|
  34. 87-89 , &{template:default} {{name= Harrowing Disfigurement }} {{Roll:= 87-89 }} {{Desc:= The target suffers a permanent -2 loss to CHA due to horrible scarring. }}|
  35. 90 , &{template:default} {{name= Severed Limb }} {{Roll:= 90 }} {{Desc:= The target's arm is severed. It suffers disadvantage for the remainder of the encounter and suffers 50% HP loss every round until healed. }}|
  36. 91-93 , &{template:default} {{name= Rent Armour }} {{Roll:= 91-93 }} {{Desc:= The target's AC is reduced by 2 permanently and they suffer an additional 10 damage. }}|94-96, &{template:default} {{name= Disemboweled }} {{Roll:= 94-96 }} {{Desc:= The target has disadvantage for the rest of the encounter and suffers the damage rolled every round until healed. }}|97-99, &{template:default} {{name= Monster Kill!}} {{Roll:= 97-99 }} {{Desc:= The target is blinded, knocked prone and stunned for 1d4 rounds. They also suffer an additional 10 damage.}} |100, &{template:default} {{name= I'm Coming Home }} {{Roll:= 100 }} {{Desc:= The target rolls three times on the critical chart table, treating each roll as a stacking critical injury. }}|
  37. 101-110 , &{template:default} {{name= End This! }} {{Roll:= 101-110 }} {{Desc:= The target takes damage equal to 80% of their current HP and is knocked prone, blinded, and feared for 1 round. }}|
  38. 111-120 , &{template:default} {{name= STOP HURTING ME }} {{Roll:= 111-120 }} {{Desc:= The target suffers damage equal to 50% of their current HP and 1d20 damage every round until healed. }}|
  39. 121-130 , &{template:default} {{name= MAKE IT STOP }} {{Roll:= 121-130 }} {{Desc:= The target suffers damage equal to 75% of their current HP and is stunned for 1d6 rounds. }}|
  40. 131-140 , &{template:default} {{name= How am I alive?! }} {{Roll:= 131-140 }} {{Desc:=The target's AC is reduced by 4 permanently and they suffer 2d20 damage every round until healed. }}|
  41. 141-149 , &{template:default} {{name= Grace of the Gods }} {{Roll:= 141-149 }} {{Desc:= Somehow you're still alive, you suffer 80% of your current HP in damage and an additional 20 damage. }}|
  42. 150 , &{template:default} {{name= Decapitated }} {{Roll:= 150 }} {{Desc:= Instantaneous death. }}
  43. }
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