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- public OnVehicleDeath(vehicleid)
- {
- new engine,lights,alarm,doors,bonnet,boot,objective;
- vehEngine[vehicleid] = 0;
- GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
- SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
- if(IsAnOwnableCar(vehicleid))
- {
- foreach(new i : Player)
- {
- for(new v; v < MAX_PERSONAL_VEHICLES; v++)
- {
- if(PlayerInfo[i][pCarID][v] == vehicleid)
- {
- PlayerInfo[i][pCarHP][v] = 1000.0;
- if(PlayerInfo[i][pCarIns][v] != 0)
- {
- PlayerInfo[i][pCarIns][v]--;
- }
- cUpdate(i, v, cInsurancecarx);
- cUpdate(i, v, cKMx);
- cUpdate(i, v, cHPx);
- }
- }
- }
- }
- if(Destroycar == 1)
- {
- if(Carspawn[vehicleid] != 0)
- {
- DestroyVehicle(Carspawn[vehicleid]);
- Carspawn[vehicleid] = 0;
- }
- }
- StopAudioStreamForPlayersInCar(vehicleid);
- return 1;
- }
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