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- -- Show fire cursor during archery.
- wh_pl_showfirecursor = 1
- -- Softer combat lock overhaul.
- wh_cs_playermaxopponentdistancetolock = 8
- wh_cs_playermaxopponentdistancetounlock = 8
- wh_cs_playerunlocktimeout = 0
- wh_cs_playerverticalunlockdelay = 0
- wh_cs_playerhorizontalunlockdelay = 0
- wh_cs_playerlockopponentanglebias = 2
- wh_cs_playermaxopponentangletolock = 0.8
- wh_cs_playermaxopponentangletounlock = 0.8
- wh_cs_playerinputcombatunlockdelay = 0
- wh_cs_playerinputcursorunlockdistance = 0.05
- wh_cs_playerinputlockingtolerance = 20
- wh_cs_playerinputlockareawidth = 0.6
- wh_cs_playerinputmouseunlockxthreshold = 60
- wh_cs_playerinputmouseunlockmintime = 0
- wh_cs_playerinputmouseunlockreturntime = 1.5
- wh_cs_playerinputmouseunlockminoppangle = 20
- -- No depth of field in conversations.
- r_DepthOfFieldMode = 0
- -- Longer view distance for light sources. NOTE: May cause slight flickering at times.
- e_viewdistratiolights = 400
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