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Jan 3rd, 2019
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  1. -- Show fire cursor during archery.
  2. wh_pl_showfirecursor = 1
  3.  
  4. -- Softer combat lock overhaul.
  5. wh_cs_playermaxopponentdistancetolock = 8
  6. wh_cs_playermaxopponentdistancetounlock = 8
  7. wh_cs_playerunlocktimeout = 0
  8. wh_cs_playerverticalunlockdelay = 0
  9. wh_cs_playerhorizontalunlockdelay = 0
  10. wh_cs_playerlockopponentanglebias = 2
  11. wh_cs_playermaxopponentangletolock = 0.8
  12. wh_cs_playermaxopponentangletounlock = 0.8
  13. wh_cs_playerinputcombatunlockdelay = 0
  14. wh_cs_playerinputcursorunlockdistance = 0.05
  15. wh_cs_playerinputlockingtolerance = 20
  16. wh_cs_playerinputlockareawidth = 0.6
  17. wh_cs_playerinputmouseunlockxthreshold = 60
  18. wh_cs_playerinputmouseunlockmintime = 0
  19. wh_cs_playerinputmouseunlockreturntime = 1.5
  20. wh_cs_playerinputmouseunlockminoppangle = 20
  21.  
  22. -- No depth of field in conversations.
  23. r_DepthOfFieldMode = 0
  24.  
  25. -- Longer view distance for light sources. NOTE: May cause slight flickering at times.
  26. e_viewdistratiolights = 400
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