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  1. BacacayToday at 7:13 PM
  2. it's like a 2d elite or privateer basically, if you've ever played those
  3. fun to fuck around in
  4. unless you guys will enjoy letting outlands go full UOR
  5. I would suggest ya'll start trying to get into the process
  6. personally I wouldn't play anymore, I barely play now as it is
  7. blitzkrieg_team_usaToday at 7:26 PM
  8. damn I wonder what that means
  9. you playing herod bacacay?
  10. BacacayToday at 7:27 PM
  11. I'm horde on skeram
  12. DovestranglerToday at 7:29 PM
  13. I played a fair bit of UO:R until about mid-2002 and I enjoyed it, but the good parts about UO:R was having more viable PvP templates. Sticky explo pots is terrible and hamstring is better version of stun because it's not a total death sentence.
  14. blitzkrieg_team_usaToday at 7:30 PM
  15. is it NA?
  16. If I can off screen with my bow and a precasted ebolt thats all that matters
  17. DovestranglerToday at 7:30 PM
  18. Arguably the server already has some UO:R features with the lp dexxers and roach mages. Going full UO:R would just be bad, insta-hit and heal through poison are good mechanics
  19. BacacayToday at 7:32 PM
  20. that's something ya'll gotta tell owen and his buttbuddy clx. apparently "everyone" wants full UOR.
  21. I don't have the energy to argue with the private-pvp council of UORers anymore
  22. DovestranglerToday at 7:33 PM
  23. They probably want to market it as both T2A and UO:R, I guess historically UO:R servers had more population.
  24. but really Outlands is its own thing now in terms of PvP as well
  25. the spell interrupt stuff and 100% cast chance on FS etc
  26. but having seasonal PvP chars is just too much work
  27. Sounds terrible grinding a new char/echo because welp it's fall now so the rules change
  28. Are you in that PvP-feedback group Baca?
  29. BacacayToday at 7:37 PM
  30. yeah, been wrestling with the mechanics on this shard since the beta
  31. I dunno how much longer I can last in there with the echo
  32. LinkToday at 7:37 PM
  33. As much as I love Hybrid - Outlands is it’s own beast and the ruleset I think is awesome. It would be a mistake if they did.
  34. ChupaToday at 7:37 PM
  35. UOR... :/
  36. [c2w]SуяυρzToday at 7:37 PM
  37. I personally prefer uor
  38. but
  39. LinkToday at 7:37 PM
  40. Right
  41. [c2w]SуяυρzToday at 7:37 PM
  42. link is correct
  43. outlands is in another league as all other past servers
  44. LinkToday at 7:37 PM
  45. I would stop playing for sure.
  46. [c2w]SуяυρzToday at 7:38 PM
  47. it's hard to really say what a positive change would be to a population already used to one style of play
  48. LinkToday at 7:38 PM
  49. They are listening to the wrong group.
  50. [c2w]SуяυρzToday at 7:38 PM
  51. they always have though
  52. the fact that they have a private discord channel for player input
  53. in itself is the wrong approach
  54. BacacayToday at 7:39 PM
  55. if you want in to the private-pvp, PM owen and say I sent you. Should get some of you in, if you want in on the discussion.
  56. need some new blood in there
  57. [c2w]SуяυρzToday at 7:39 PM
  58. I was in it when I was in boyz
  59. I left like a lot of people
  60. because there is no point in it
  61. LinkToday at 7:39 PM
  62. We should consult with Grey about getting us in and we can all weigh in on it.
  63. [c2w]SуяυρzToday at 7:40 PM
  64. it's absent-minded theorycrafting of the same back-ended personal-gain style recommendations
  65. you guys can have at it
  66. I have no desire for it
  67. BacacayToday at 7:40 PM
  68. better to have it be less of an echochamber
  69. so they don't actually push shit changes
  70. cuz they will, eventually
  71. [c2w]SуяυρzToday at 7:40 PM
  72. which is the current reason for outlands being how it is now
  73. BacacayToday at 7:40 PM
  74. it'll take 6 months
  75. but there will be a shit patch
  76. LinkToday at 7:40 PM
  77. UOR pvp is retarded easy and I’d go back to winning alchy duels. I changed a good portion of my hotkeys specifically for the Outlands ruleset.
  78. [c2w]SуяυρzToday at 7:41 PM
  79. I agree, while I dislike t2a, outlands is not really t2a anymore imo
  80. aside from instahit, with the changes to poisoning it's not like heal through poison is even as effective to be compared to t2a
  81. and hamstring in situational field pvp is the same as stun just shorter duration
  82. also, I like the fact that technically as a dexxer you have a shot here... many servers leave dexxers out of the equation and purely focus on mage v mage pvp
  83. LinkToday at 7:43 PM
  84. For sure
  85. DovestranglerToday at 7:43 PM
  86. Yeah, I mean in T2A tank mages were king
  87. LP dexxers are arguably stronger here (in a 1v1 settting)
  88. The good thing about UOR was template variety beyond tank mages, but we got that already - but instahit and heal through poison are good. Sticky Explo pots are bad.
  89. [c2w]SуяυρzToday at 7:44 PM
  90. but also put take into account, this is all one persons view on their past experience and their personal likes in contrast to a hundreds of others. To have a small council of pvpers to weigh in on changes that would impact massive amounts of your players in my opinion is the wrong approach
  91. GreyToday at 7:44 PM
  92. Why would anyone want poison to block heal? It isn’t hard to kill people as it is
  93. DovestranglerToday at 7:44 PM
  94. They should just abandon having T2A or UOR rulesets and just go further down a unique road
  95. GreyToday at 7:44 PM
  96. The last thing I want is a poison on top of the rail :joy:
  97. And everyone uses auto cure anyway
  98. [c2w]SуяυρzToday at 7:45 PM
  99. but that also makes uor more complicated
  100. but also makes nox almost essential OR perfect syncing
  101. GreyToday at 7:45 PM
  102. I’ve always found UOR to be super simplistic
  103. [c2w]SуяυρzToday at 7:45 PM
  104. so there's the scale of balance always
  105. GreyToday at 7:46 PM
  106. But I’m also sort of indifferent. I think group pvp won’t change much
  107. And I’ll get to kill flube at UOR dueling
  108. Then he can’t just complain about pvp dynamics
  109. I just want more players. A lot of the t2a players did quit
  110. [c2w]SуяυρzToday at 7:49 PM
  111. yeah but making a small change doesn't mean they're all going to come back to play
  112. GreyToday at 7:49 PM
  113. No one is coming back to play :joy:
  114. Not because of that anyway
  115. Whatever gives them enough hope to keep the server up
  116. blitzkrieg_team_usaToday at 7:49 PM
  117. I don't think theres enough influence for t2a players to thrive in. They already fucked it up with the big custom map. No one knew what they were doing
  118. GreyToday at 7:50 PM
  119. I prefer the old map tbh
  120. DovestranglerToday at 7:50 PM
  121. I like the new map, mostly just because it's different.
  122. [c2w]SуяυρzToday at 7:51 PM
  123. I'm used to the new map so I can go either way, the only issue with the new map imo is LOS issues
  124. DovestranglerToday at 7:51 PM
  125. also Britannia is way too big for a shard with this player count
  126. LinkToday at 7:51 PM
  127. Grey we would kill it in UOR
  128. You have no idea lol
  129. blitzkrieg_team_usaToday at 7:51 PM
  130. Yea its like small custom maps are fun but when you die in a dungeon and have to run the entire distance of britannia to res, it gets a little boring and dull when you turn the wrong corner and get lost
  131. LinkToday at 7:51 PM
  132. These kids wouldn’t be able to cure if their life depended on it
  133. [c2w]PsikickToday at 7:52 PM
  134. I would never 1v1 in uor though
  135. 1v1 in uor is even worse as mages if a mages pots
  136. ChupaToday at 7:52 PM
  137. ^^^^^
  138. [c2w]PsikickToday at 7:52 PM
  139. t2a I can kill a potter
  140. [c2w]SуяυρzToday at 7:54 PM
  141. who all gonna be on for 9p ccc?
  142. blitzkrieg_team_usaToday at 7:54 PM
  143. is it 8p?
  144. [c2w]PsikickToday at 7:54 PM
  145. 9pm est
  146. [c2w]SуяυρzToday at 7:54 PM
  147. yea est
  148. 8est atm
  149. 9p est is ccc
  150. [c2w]PsikickToday at 7:57 PM
  151. lol this server UOR with mana regen like it is now?
  152. they said they don't want to up it b/c it will break pvm
  153. ...
  154. I thought there was a pretty good custom mechanics between both eras
  155. the only real thing missing is full heal through posion which is strong enough as is imo with insta hit being I was ghealing for sub 20 on syrupz earlier when he was lethal'd
  156. and stun
  157. and I think stun is cheesy af
  158. I will argue against any mechanic that has no counterplay
  159. I would be fine with heat seaking explodes as long as a group can't spam someone down with them
  160. blitzkrieg_team_usaToday at 8:02 PM
  161. there were some drastic changes within the runuo free shard community that made pre uor seem like a cake walk when it was introduced in free shards - it was real fun. almost all shards had completely removed the long spell casting recovery and there was no recovery if you interrupted yourself. it was almost as apparent as equiping a halberd to do instant damage just as you could fake a harm and fast cast an ebolt. there was lots of wrestle disrupters back in the day too. i think pre uor is having a hard time keeping up with the times that now current uor shards introduce like the ability to still be a med mage/warrior, tamer mage, alchy mage, where the pvp is almost the same to the tea with its sync drops and ganking until the next round of players shows up
  162. variation seems more viable. i still think they need to include plate mages though
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