Advertisement
Guest User

store.cfg

a guest
Aug 26th, 2022
10
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.80 KB | None | 0 0
  1. // This file was auto-generated by SourceMod (v1.11.0.6495)
  2. // ConVars for plugin "store.smx"
  3.  
  4.  
  5. // Flag for admin access. Leave blank to disable.
  6. // -
  7. // Default: "z"
  8. sm_store_admin_flag "z"
  9.  
  10. // Enable/disable betting of credits
  11. // -
  12. // Default: "1"
  13. sm_store_betting "0"
  14.  
  15. // How many seconds betting should be enabled for after round start
  16. // -
  17. // Default: "15"
  18. sm_store_betting_period "15"
  19.  
  20. // The chat tag to use for displaying messages.
  21. // -
  22. // Default: "[Store] "
  23. sm_store_chat_tag " {default}[{blue}HNS{default}] "
  24.  
  25. sm_store_chat_tag_plugins " {default}[{blue}HNS{default}] "
  26.  
  27. // Enable/disable confirmation windows.
  28. // -
  29. // Default: "1"
  30. sm_store_confirmation_windows "1"
  31.  
  32. // Number of credits to give out for active players
  33. // -
  34. // Default: "1"
  35. sm_store_credit_amount_active "0"
  36.  
  37. // Number of credits to give out for inactive players (spectators)
  38. // -
  39. // Default: "1"
  40. sm_store_credit_amount_inactive "0"
  41.  
  42. // Number of credits to give out for killing a player
  43. // -
  44. // Default: "1"
  45. sm_store_credit_amount_kill "0"
  46.  
  47. // Interval in seconds to give out credits
  48. // -
  49. // Default: "60"
  50. sm_store_credit_interval "0"
  51.  
  52. // Enable/disable messages when a player earns credits.
  53. // -
  54. // Default: "1"
  55. sm_store_credit_messages "0"
  56.  
  57. // Name of the default store database entry
  58. // -
  59. // Default: "storage-local"
  60. sm_store_database "store"
  61.  
  62. // Number of retries if the connection fails to estabilish with timeout
  63. // -
  64. // Default: "4"
  65. sm_store_database_retries "4"
  66.  
  67. // Timeout in seconds to wait for database connection before retry
  68. // -
  69. // Default: "10"
  70. sm_store_database_timeout "10"
  71.  
  72. // Enable/disable gifting of credits.
  73. // -
  74. // Default: "1"
  75. sm_store_enable_credit_gifting "1"
  76.  
  77. // Enable/disable gifting of already bought items. [1=everyone, 2=admins only]
  78. // -
  79. // Default: "1"
  80. sm_store_enable_gifting "0"
  81.  
  82. // Enable/disable selling of already bought items.
  83. // -
  84. // Default: "1"
  85. sm_store_enable_selling "1"
  86.  
  87. // Number of times you can buy godmode in a round
  88. // -
  89. // Default: "1"
  90. sm_store_godmode_round_limit "0"
  91.  
  92. // Team that can use godmode. 0=Any 2=Terrorist 3=Counter-Terrorist
  93. // -
  94. // Default: "0"
  95. sm_store_godmode_team "0"
  96.  
  97. // Counter-Terrorist model that supports hats
  98. // -
  99. // Default: "models/player/ct_urban.mdl"
  100. sm_store_hats_default_ct "models/player/ct_urban.mdl"
  101.  
  102. // Terrorist model that supports hats
  103. // -
  104. // Default: "models/player/t_leet.mdl"
  105. sm_store_hats_default_t "models/player/t_leet.mdl"
  106.  
  107. // Allow the store to override player model if it doesn't support hats
  108. // -
  109. // Default: "0"
  110. sm_store_hats_skin_override "0"
  111.  
  112. // Maximum amount of health one can get, 0 means unlimited
  113. // -
  114. // Default: "0"
  115. sm_store_health_maximum "0"
  116.  
  117. // Number of times you can buy health in a round
  118. // -
  119. // Default: "1"
  120. sm_store_health_round_limit "0"
  121.  
  122. // Source of the item list, can be set to flatfile and database, sm_store_items_table must be set if database is chosen (THIS IS HIGHLY EXPERIMENTAL AND MAY NOT WORK YET)
  123. // -
  124. // Default: "flatfile"
  125. sm_store_item_source "flatfile"
  126.  
  127. // Name of the items table
  128. // -
  129. // Default: "store_menu"
  130. sm_store_items_table "store_menu"
  131.  
  132. // Command for the jetpack. +/- will be applied to it for toggling
  133. // -
  134. // Default: "jetpack"
  135. sm_store_jetpack_command "jetpack"
  136.  
  137. // Lifting velocity.
  138. // -
  139. // Default: "12.0"
  140. sm_store_jetpack_force "12.0"
  141.  
  142. // A full fuel tank, in seconds.
  143. // -
  144. // Default: "1.0"
  145. sm_store_jetpack_fuel "1.0"
  146.  
  147. // Minimum amount of fuel in seconds needed to start the jetpack.
  148. // -
  149. // Default: "0.1"
  150. sm_store_jetpack_minimum "0.1"
  151.  
  152. // Fuel in seconds regenerated per second.
  153. // -
  154. // Default: "0.1"
  155. sm_store_jetpack_regen "0.1"
  156.  
  157. // Path to the activation sound
  158. // -
  159. // Default: "npc/roller/mine/combine_mine_active_loop1.wav"
  160. sm_store_jihad_activation_sound "npc/roller/mine/combine_mine_active_loop1.wav"
  161.  
  162. // Path to the explosion sound
  163. // -
  164. // Default: "ambient/explosions/explode_1.wav"
  165. sm_store_jihad_explosion_sound "ambient/explosions/explode_1.wav"
  166.  
  167. // Team that can use the bomb. 0=Any 2=Terrorist 3=Counter-Terrorist
  168. // -
  169. // Default: "0"
  170. sm_store_jihad_team "0"
  171.  
  172. // Defines whether the bombs kill teammates or not.
  173. // -
  174. // Default: "0"
  175. sm_store_jihad_teamkill "0"
  176.  
  177. // Material to be used with the dot of the laser sights
  178. // -
  179. // Default: "materials/sprites/redglow1.vmt"
  180. sm_store_lasersight_dot_material "materials/sprites/redglow1.vmt"
  181.  
  182. // Material to be used with laser sights
  183. // -
  184. // Default: "materials/sprites/laserbeam.vmt"
  185. sm_store_lasersight_material "materials/sprites/laserbeam.vmt"
  186.  
  187. // Set this to 1 for file logging and 2 to SQL logging (only MySQL). Leaving on 0 means disabled.
  188. // -
  189. // Default: "0"
  190. sm_store_logging "1"
  191.  
  192. // Enable Logging for module . 0 = disable, 1 = file log, 2 = SQL log
  193. // -
  194. // Default: "0"
  195. sm_store_plugins_logging "1"
  196.  
  197. // How many day to delete data log since the log created in database. Leaving on 0 means no delete.
  198. // -
  199. // Default: "7"
  200. sm_store_log_last "7"
  201.  
  202. // Path of the default CT skin.
  203. // -
  204. // Default: "models/player/custom_player/legacy/ctm_sas_variant_classic.mdl"
  205. sm_store_playerskin_default_ct "models/player/custom_player/legacy/ctm_sas_variant_classic.mdl"
  206.  
  207. // Path of the default CT skin Arms.
  208. // -
  209. // Default: "models/weapons/ct_arms_sas.mdl"
  210. sm_store_playerskin_default_ct_arms "models/weapons/ct_arms_sas.mdl"
  211.  
  212. // Path of the default T skin.
  213. // -
  214. // Default: "models/player/custom_player/legacy/tm_leet_variant_classic.mdl"
  215. sm_store_playerskin_default_t "models/player/custom_player/legacy/tm_leet_variant_classic.mdl"
  216.  
  217. // Path of the default T skin Arms.
  218. // -
  219. // Default: "models/weapons/t_arms_leet.mdl"
  220. sm_store_playerskin_default_t_arms "models/weapons/t_arms_leet.mdl"
  221.  
  222. // Delay after spawn before applying the skin. -1 means no delay
  223. // -
  224. // Default: "-1"
  225. sm_store_playerskin_delay "3.5"
  226.  
  227. // If it's set to 1, default skins will be enforced.
  228. // -
  229. // Default: "0"
  230. sm_store_playerskin_force_default "0"
  231.  
  232. // Defines whether the skin should be changed instantly or on next spawn.
  233. // -
  234. // Default: "0"
  235. sm_store_playerskin_instant "0"
  236.  
  237. // Flag to access the !store menu
  238. // -
  239. // Default: ""
  240. sm_store_required_flag ""
  241.  
  242. // Number of times you can buy respawn in a round
  243. // -
  244. // Default: "1"
  245. sm_store_respawn_round_limit "0"
  246.  
  247. // Enable/disable client data saving on client death.
  248. // -
  249. // Default: "0"
  250. sm_store_save_on_death "1"
  251.  
  252. // Ratio of the original price to get for selling an item.
  253. // -
  254. // Default: "0.60"
  255. sm_store_sell_ratio "0.50"
  256.  
  257. // If you enable this VIP items will be shown in grey.
  258. // -
  259. // Default: "0"
  260. sm_store_show_vip_items "0"
  261.  
  262. // If you enable this STEAM items will be shown in grey.
  263. // -
  264. // Default: "0"
  265. sm_store_show_steam_items "0"
  266.  
  267. // Controls the give credits message visibility. 0 = public 1 = private 2 = no message
  268. // -
  269. // Default: "0"
  270. sm_store_silent_givecredits "0"
  271.  
  272. // Distance from wall to spray
  273. // -
  274. // Default: "115"
  275. sm_store_spray_distance "115"
  276.  
  277. // Number of seconds between two sprays
  278. // -
  279. // Default: "30"
  280. sm_store_spray_limit "30"
  281.  
  282. // Number of credits a client starts with
  283. // -
  284. // Default: "0"
  285. sm_store_startcredits "50"
  286.  
  287. // Life of a tracer in seconds
  288. // -
  289. // Default: "0.5"
  290. sm_store_tracer_life "0.5"
  291.  
  292. // Material to be used with tracers
  293. // -
  294. // Default: "materials/sprites/laserbeam.vmt"
  295. sm_store_tracer_material "materials/sprites/laserbeam.vmt"
  296.  
  297. // Life of a tracer in seconds
  298. // -
  299. // Default: "1.0"
  300. sm_store_tracer_width "1.0"
  301.  
  302. // Number of columns before starting to increase altitude
  303. // -
  304. // Default: "3"
  305. sm_store_trails_columns "3"
  306.  
  307. // Life of a trail in seconds
  308. // -
  309. // Default: "1.0"
  310. sm_store_trails_life "1.0"
  311.  
  312. // Space between two trails
  313. // -
  314. // Default: "30.0"
  315. sm_store_trails_padding "30.0"
  316.  
  317. // Flag for VIP access (all items unlocked). Leave blank to disable.
  318. // -
  319. // Default: ""
  320. sm_store_vip_flag ""
  321.  
  322. // Name of the default human class.
  323. // -
  324. // Default: "Normal Human"
  325. sm_store_zrclass_default_human "Normal Human"
  326.  
  327. // Name of the default zombie class.
  328. // -
  329. // Default: "Classic"
  330. sm_store_zrclass_default_zombie "Classic"
  331.  
  332. // Flag and multiplier of income credits [credits = multiplier*base_creadit)
  333. // -
  334. // Default: "o 6"
  335. sm_store_custom_credits o 6.0
  336.  
  337. // Enable player skin modules system (this will disabled skin change not disabled the plugins)
  338. // -
  339. // Default: "1"
  340. sm_store_playerskin_enable "1"
  341.  
  342. // Enable preview system
  343. // -
  344. // Default: "1"
  345. sm_store_preview_enable "0"
  346.  
  347. // Enable the zr class module (you dont need to worry if you dont use zr class module)
  348. // -
  349. // Default: "1"
  350. sm_store_zrclass_enable "0"
  351.  
  352. // Type of description [1 = Store Menu Only, 2 = Store and Item menu, 3 = Items menu only]
  353. // -
  354. // Default: "2"
  355. sm_store_description 2
  356.  
  357. // Type of Say sound limition [0 = map, 1 = round]
  358. // -
  359. // Default: "1"
  360. sm_store_saysound_type "1"
  361.  
  362. // Max uses of say sound [depend on sm_store_saysound_type]
  363. // -
  364. // Default: "5"
  365. sm_store_saysound_max_uses "1"
  366.  
  367. // Type of reload config: 1 - Change map manually / 0 - Instantly reload current map
  368. // -
  369. // Default: "0"
  370. sm_store_reload_config_type "0"
  371.  
  372. // Time in second to reload current map on store reload config. Dependence: sm_store_reload_config_type 0
  373. // -
  374. // Default: "10"
  375. sm_store_reload_config_delay "5"
  376.  
  377. // Store reloadconfig notify player
  378. // -
  379. // Default: "1"
  380. sm_store_reload_config_notify "1"
  381.  
  382. // Show item description 1 - only in menu page under item name / 2 - both menu and item page / 3 - only in item page in title
  383. // -
  384. // Default: "2"
  385. sm_store_description "2"
  386.  
  387. // Enable/disable gifts support
  388. // -
  389. // Default: "1"
  390. sm_store_gifts_enabled "1"
  391.  
  392. // Minimum amount of credits to be given
  393. // -
  394. // Default: "1"
  395. sm_store_gifts_minimum "1"
  396.  
  397. // Maximum amount of credits to be given
  398. // -
  399. // Default: "100"
  400. sm_store_gifts_maximum "100"
  401.  
  402. // Flag for gifts. Leave blank to disable.
  403. // -
  404. // Default: ""
  405. sm_store_gifts_flag ""
  406.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement