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Dabomstew

TPDP battle/menu notes

Sep 10th, 2015
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  1. RNG manip for Black mark/Ability 1 chen
  2. Wild Chen: Yin Energy (陰の気力) x3
  3. Marisa: Yang Energy (YE/陽の気力) x3
  4. Get Hakurei Shinshu (HS/博麗の神酒) behind shrine if marisa's drop was bad
  5. YEx3, YEx3 before shop
  6. PC heal, sell all cash items and 8 Seal Thread/封印の糸 (also sell HS if no 1500 item)
  7. Buy 4 Rosary Beads/数珠, 7 Fuji Rice Cookie (FRC/藤原煎餅), 4 Rice Dumpling (RD/白玉団子)
  8. Skip both early trainers (must go on far left tile to be out of vision range of Aki sisters spinner)
  9. Get Jade Hairpin/翡翠色の髪飾り from convenience store (4th row on the left)
  10. Menu for learninng Night Wind (NW/小夜嵐) over blank slot and equip hairpin to Chen
  11.  
  12. GRASS MANIP
  13. 1/right: Kokoro Lv7 NW (13/16 range)
  14. seed = 1440028496 ts = 0 slot = 58 lsub = 0 abil = 0 encCycle = 0 ivs = [3, 2, 2, 4, 2, 13]
  15. Thu Aug 20 2015 11:54:56 GMT+12:00
  16. 2/right: Kokoro Lv7 NW (guaranteed)
  17. seed = 1440578603 ts = 0 slot = 59 lsub = 0 abil = 0 encCycle = 0 ivs = [0, 5, 12, 15, 0, 10]
  18. Wed Aug 26 2015 20:43:23 GMT+12:00
  19. 3/right: Kokoro Lv7 NW
  20. seed = 1440102021 ts = 0 slot = 59 lsub = 0 abil = 0 encCycle = 0 ivs = [2, 10, 15, 8, 0, 4]
  21. Fri Aug 21 2015 08:20:21 GMT+12:00
  22. 4/right: Kokoro Lv7 NW
  23. same seed as 3/right WutFace
  24. 5/right: Kokoro Lv7 NW
  25. same seed as 3 and 4 Kreygasm
  26. 6/turn left+left: Kokoro Lv7 NW
  27. seed = 1440004229 ts = 0 slot = 58 lsub = 0 abil = 0 encCycle = 0 ivs = [0, 11, 1, 5, 1, 4]
  28. Thu Aug 20 2015 05:10:29 GMT+12:00
  29. 7/left: Akyuu Lv6 Seal+NW
  30. seed = 1003978819 ts = 0 slot = 53 lsub = 1 abil = 1 encCycle = 0 ivs = [0, 15, 11, 2, 0, 14]
  31. Thu Oct 25 2001 15:00:19 GMT+12:00
  32. 8/2 left: Keine Lv5 Seal+YEx2
  33. seed = 1048979034 ts = 0 slot = 9 lsub = 2 abil = 1 encCycle = 1 ivs = [15, 15, 15, 11, 0, 11]
  34. Sun Mar 30 2003 11:03:54 GMT+12:00
  35.  
  36. Once done with grind heal to 25+ (safety: full)
  37. Cirno: YE+NW (Dark Ball does 9-12 / abyssal 13-18) | NWx2 (Frost Edge does 12-15 + stop)
  38. Heal to 19+
  39. Dai: NWx2 (8-10 + stop) | NWx2 (8-10)
  40. Heal to 22+
  41. Wriggle: NWx2 (5-7) | NWx2 (13-16)
  42. Invest max Sp.Atk (31) after Wriggle
  43. Mystia: NW | NW
  44. Rumia: NW (range, 9-12+stop) | NW | NWx2 (7-9) | NW (range, 10-13) | YE+NW (16-19)
  45. Use RD
  46. Reimu: NW (outsped 10-13) | Reinforce Barrier (障壁強化) + NW (7-9) | NW + RD + NWx2 (16-19 per turn) (straight up NWx2 if first NW crits)
  47. Use RD and invest 2 FoDef, 2 SpDef then the rest into SpAtk
  48. Ruukoto: YEx2-3 (95%ish 2shot) (18-24 per turn)
  49. FRC if at 21 or lower
  50. Sukuna: YEx2 (18-24 + high crit)
  51. NW everything until Kurumi trainer is down (second Kurumi is a 12/16 range)
  52. When you reach forest grass, use Rosary Beads
  53. When you beat Kurumi trainer, MENU
  54. Swap Keine to lead, learn Hammer Throw (HT/ハンマー投げ), 59 Fo.Atk on Keine, max Sp.Atk on Chen
  55. Yuuka: HTx2
  56. Chen back to lead, NW everything until Kagerou is down (Wakasagi takes 2, Sekibanki is a range)
  57. Skip Seija trainer
  58. Heal to full (FRC preferred), learn Wind Wave (WW/ウィンドウェイブ) over Reinforce Barrier
  59. Youmus: WW[+YE] | WW[+YE] (18-24 per turn priority, heal if at 21 or below and fight is not over)
  60. Mamizou: NW
  61. PC heal, sell all cash items, buy 21 Talismans/護符, 1 RD if none left, 1-2 Myouren Tea (MT/命蓮茶), max Chirei Bun (CB/地霊饅頭)
  62. Forest trainer: NW | WW
  63. Kill any one forest encounter (WW Udonge, NW anything else)
  64. Tewi: NW | WW[+NW] (16-19) | WW (prank & priority 9-12)
  65. Heal (RD) only if you missed or missed range on Udonge AND second Tewi
  66. Reisen: NW | NWx2 (19-24)
  67. Use 3 Prismatic Candy (PC/七色の飴) to Lv30 on Chen
  68. Change to Assist form, Learn Avalanche (AV/山崩れ) over blank slot, Put Akyuu up front
  69. Mokou1: Switch to Chen + AV (11-14+confusion) | NW | AV
  70. Marisa: Switch to Chen + AV (33-42) | NWx2 (25-30+status) | AV
  71. Para - CB+MT in fight immediately, Fear - Ignore in fight then MT after fight, Darkness - Ignore completely
  72. CB after fight regardless
  73. Kaguya: Switch to Chen + NW (13-16 or prank if high SpDef Akyuu) | WW | NW | WW+NW (17-20 + status)
  74. Ignore status until after fight unless it is Para and Kaguya can kill you in one more hit. MT it away after if Para/Fear. Heal only if below 14 (requires Prank+status troll) (use lowest healing item avail. unless it is RD and you only have 1)
  75. Mokou2: Switch to Chen + AV (11-14+confusion) | NW | NW
  76. Bike to trainer near Clearing Mist, Switch Chen back to lead, start Talismans after
  77. Trainer near Clearing Mist: YE | YE
  78. Koakuma: NW | NW | NW
  79. Patch: AV | WW
  80. Take bed before Sakuya if low on healing items (how many?)
  81. Sakuya: NW | NW(bed)/CB(no bed) (22-26 from boom) | AV (33-39 priority)
  82. CB on Chen, Change Akyuu to Assist, Learn Clearing Mist (CM/霞払い) Skill Card and St Elmo's Fire (SEF/セントエルモの火) levelup skill over your two current moves
  83. Invest max Fo.Atk on Akyuu and max Speed (62) on Chen
  84. Remi: NW, switch to Keine and CB Chen, AV (orange HP) or WW (green HP) (76-90 priority each turn) | CB + NWx2 (49-58 first turn then 39-46 thereafter) | Swap to Akyuu and CM
  85. PC heal, leave SDM
  86. Trainers before Fairies: AV the first two Nitoris (Lv27+29 but not 2nd 27), YE the Nazrin+Rumia trainer, NW everything else
  87. Fast Fairies: NW | WW flinch+NW | WW | NW | NW | AV
  88. Slow Fairies: NW | WW non-flinch, die, send out Akyuu, revive Chen (Moriya Shinshu/守矢の神酒), CM, swap to Chen, NW | NW | NW | NW | AV
  89. Heal before Ray-moo if slow fairies, don't bother if fast
  90. Reimu: NW | WW+NW (46-55) | WW+die+send out Keine+HT or WW[+YE] (WW is 3/16 range + 30% flinch) (69-82)
  91. Momiji: NW | AV | AV
  92. Learn Godspeed Air Raid (GSAR/神速エアレイド) over WW and Raid (急襲) over YE, heal to full if not already
  93. Trainers before Sanae: GSAR everything
  94. Sanae: GSARx2 | GSAR | GSAR + die + Keine revive + GSAR or GSARx2 (flinch) or NW+GSAR (if not damaged by lead Reimu)
  95. Damage on Sanae depends on fast/slow Reimu.
  96. Switch Keine to the lead and change her to Defense style and make sure her ability is Were-Hakutaku (first ability; contains HP in its description)
  97. Kanako: HT+die+send out Chen+GSAR | GSAR+die+send out Akyuu+SEFx1+ (2 is average w/o Moody FoDef boosts/drops) or GSARx2 (flinch + no Speed increase from Moody) | Send out Akyuu if not already out, CMx2
  98. Use 1 RD on Keine, give Chen the Combat Handbook (戦闘の教範) and put Chen back to lead
  99. Momiji trainer: Raid+NW | AV
  100. Mystia trainer: Swap to Keine+HT | HT | HT
  101. Kogasa trainer: GSAR | AV | AV
  102. Cirno trainer: GSAR
  103. Rika trainer: AV
  104. PC heal, sell cash items to 20k+, buy 31 Magatama/勾玉 and max Paste of the Fog/霧の水羊羹
  105. Three Fairies trainer: GSAR | GSAR | AV
  106. Use Magatama at the grass in Mayohiga
  107. Chiyuri trainer: AV
  108. Unnamed cave trainers: AV Tojikos, GSAR solo Parsee & Seija (inputs), NW everything else
  109. Yamame: NW | NW (priority + poison chance) | NW
  110. If poisoned: MT if you still have one, otherwise use Ecstasy Set (有頂天セット) and remember that you used it
  111. Parsee: GSAR | GSARx2
  112. Yuugi: NW | NW | NW
  113. Unnamed trainers before Satori: AV Tojikos, GSAR solo Kasen, NW everything else
  114. Heal to full before Satori
  115. Satori: GSAR | GSARx2 (31-37 + spdef drop) | GSAR | GSARx2 (72-87, 107-130 at -1)
  116. Utsuho: GSAR | GSAR | GSAR
  117. Take bed, take Ecstasy Set if you used it already
  118. Luna: GSAR | GSAR | AV
  119. Sunny: GSARx2 | AV | GSAR
  120. Cirno: GSAR | GSAR
  121. Rumia: GSAR (range) | GSAR (use GSAR+NW | NW if range missed)
  122. Medi1: GSAR | GSAR | GSAR | GSAR
  123. Orange trainer: GSAR | GSAR | GSAR
  124. Use 6 PC to 70 if on low EXP curve, learn moves: Waves of Earth (Waves/土石の荒波) over GSAR, Brave Song (BS/ブレイブソング) over Raid, relearn GSAR over NW
  125. Sakuya trainer: AV | AV
  126. Use 5 PC to 70 if on high EXP curve, learn same moves as above
  127. Medi2: AV | GSAR | BS+AV | GSAR | GSAR
  128. Benben trainer: AV | AV
  129. Elly trainer: AV | GSAR
  130. Komachi trainer: Waves (range) | GSAR
  131. Heal to full before Yuuka
  132. Yuuka: BSx2 + GSAR (68-82 per turn) | GSAR | AV
  133. Get candy then heal to full again and gap to Myouren
  134. Kyouko: GSAR | GSAR | Waves
  135. Murasa: BS+Waves | GSAR
  136. Ichirin: GSAR
  137. Shou: Waves | Waves | Waves
  138. Nazrin: Waves | Waves
  139. Byakuren: GSARx2 | Waves | Waves | GSAR
  140. Use 2 PC to 80 if on low EXP curve, gap to Hakurei Shrine regardless, take bed
  141. Marisa: Waves | Waves | Waves | GSAR+AV
  142. Heal only if crit by Marisa
  143. Reimu: GSAR | BS+Waves | Waves | GSAR
  144. Heal to full regardless
  145. Seiga trainer: GSAR
  146. Konngara trainer: GSAR (priority)
  147. Yukari trainer: GSARx2
  148. Use 2 PC to 83 if on high EXP curve
  149. Heal if crit by Konngara or Yukari
  150. GGMG: BS+GSAR | Waves | Waves | Waves
  151. Sara: AV | GSAR | Waves
  152. Equip Jade Hairpin to Chen, take PC heal in Makai
  153. Yuki: GSAR | GSAR | GSAR | AV | GSAR
  154. Mai: Waves | Waves | BS+GSARx2 | GSAR | AV
  155. If burnt, Ecstasy Set and follow Yumeko1. If not burnt but hit twice and/or crit, follow Yumeko2 without healing. Otherwise follow Yumeko1 without healing. If you feel like playing it safe, just follow Yumeko2 no matter what.
  156. Yumeko1: BS+GSAR | AV | GSAR | GSAR | AV
  157. Yumeko2: Waves | BS+AV | GSAR | GSAR | AV
  158. Heal regardless before Shinki
  159. Shinki: Waves | BS+GSAR | Waves | Waves | Waves | GSAR+die, send out Akyuu, SEFx1-2 (or GSARx2 if flinch)
  160. If Hijiri misses on the BS turn, BS again to 1hit Shinki.
  161. If you miss the 1-turn range on Shinki with SEF and she breaks through confusion and kills you, fodder Keine to revive Chen
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