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  1. [INFO] [Core]: Using content: "D:\David's Folder\Games\PSP\Games\3283 - Football Manager Handheld 2013 (Europe) (En,Fr,Es,It).iso".
  2. [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
  3. [INFO] [Core]: Unloading core..
  4. [INFO] [Core]: Unloading core symbols..
  5. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  6. [INFO] RetroArch 1.14.0 (Git e3c92b0)
  7. [INFO] === Build =======================================
  8. [INFO] CPU Model Name: Intel(R) Core(TM) i7-8700T CPU @ 2.40GHz
  9. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
  10. [INFO] Built: Dec 13 2022
  11. [INFO] Version: 1.14.0
  12. [INFO] Git: e3c92b0
  13. [INFO] =================================================
  14. [INFO] [Input]: Found input driver: "dinput".
  15. [INFO] [Core]: Loading dynamic libretro core from: "D:\David's Folder\Games\Retroarch 1.14.0\cores\ppsspp_libretro.dll"
  16. [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
  17. [INFO] [Environ]: GET_LANGUAGE: "0".
  18. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
  19. [INFO] [Overrides]: Redirecting save file to "D:\David's Folder\Games\Retroarch 1.14.0\saves\3283 - Football Manager Handheld 2013 (Europe) (En,Fr,Es,It).srm".
  20. [INFO] [Overrides]: Redirecting save state to "D:\David's Folder\Games\Retroarch 1.14.0\states\3283 - Football Manager Handheld 2013 (Europe) (En,Fr,Es,It).state".
  21. ThreadManager::Init(compute threads: 12, all: 24)
  22. [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
  23. [INFO] [Environ]: GET_LOG_INTERFACE.
  24. [libretro ERROR] [IO] Missing filesystem for 'lang/.ini'
  25. [libretro INFO] [G3D] Longest display side: -1 pixels. Choosing scale 1
  26. [libretro ERROR] [IO] Missing filesystem for 'langregion.ini'
  27. [libretro ERROR] [LOADER] Failed to read /controls.ini. Setting controller config to default.
  28. [INFO] [Environ]: GET_USERNAME: "".
  29. [INFO] [Environ]: SYSTEM_DIRECTORY: "D:\David's Folder\Games\Retroarch 1.14.0\system".
  30. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  31. [INFO] [Content]: Content loading skipped. Implementation will load it on its own.
  32. [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
  33. [INFO] [Environ]: GET_PREFERRED_HW_RENDER, video driver name: glcore.
  34. [INFO] [Environ]: GET_PREFERRED_HW_RENDER - Context callback set to RETRO_HW_CONTEXT_OPENGL_CORE.
  35. [INFO] [Environ]: SET_HW_RENDER, context type: glcore.
  36. [INFO] Requesting core OpenGL context (3.1).
  37. [INFO] Reached end of SET_HW_RENDER.
  38. [INFO] [Environ]: GET_LANGUAGE: "0".
  39. [libretro WARN] [BOOT] PPSSPP 16ee5a5 Windows 64 bit
  40. [libretro WARN] [G3D] UnitsPerMeter for ULES01582: 0.000000
  41. [libretro ERROR] [SYSTEM] Exception handler not implemented on this platform, can't install
  42. [INFO] [SRAM]: Skipping SRAM load.
  43. [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
  44. [INFO] [Audio]: Set audio input rate to: 44143.30 Hz.
  45. [INFO] [Video]: Set video size to: 1089x816.
  46. [INFO] [Video]: Using HW render, glcore driver forced.
  47. [INFO] [GLCore]: Found GL context: "wgl".
  48. [INFO] [GLCore]: Detecting screen resolution: 2560x1440.
  49. [INFO] [WGL]: Extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_ARB_create_context_robustness WGL_ARB_context_flush_control
  50. [INFO] [GLCore]: Initializing HW render (512x512).
  51. [INFO] [GLCore]: Max texture size: 16384 px, renderbuffer size: 16384 px.
  52. [INFO] [GLCore]: Vendor: Intel, Renderer: Intel(R) UHD Graphics 630.
  53. [INFO] [GLCore]: Version: 4.6.0 - Build 26.20.100.7325.
  54. [INFO] [GLCore]: Using resolution 1089x816.
  55. [INFO] [Joypad]: Found joypad driver: "dinput".
  56. [INFO] [GLCore]: Loading stock shader.
  57. [INFO] [slang]: Building pass #0 (N/A)
  58. [INFO] [GLCore]: Not using frame history.
  59. [INFO] [GLCore]: Not using framebuffer feedback.
  60. [INFO] [Video]: Found display server: "win32".
  61. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  62. [INFO] [Display]: Found display driver: "glcore".
  63. [INFO] [Playlist]: Loading history file: "D:\David's Folder\Games\Retroarch 1.14.0\content_history.lpl".
  64. [INFO] [Playlist]: Loading history file: "D:\David's Folder\Games\Retroarch 1.14.0\content_music_history.lpl".
  65. [INFO] [Playlist]: Loading history file: "D:\David's Folder\Games\Retroarch 1.14.0\content_video_history.lpl".
  66. [INFO] [Playlist]: Loading history file: "D:\David's Folder\Games\Retroarch 1.14.0\content_image_history.lpl".
  67. [INFO] [Playlist]: Loading favorites file: "D:\David's Folder\Games\Retroarch 1.14.0\content_favorites.lpl".
  68. [libretro WARN] [G3D] Precompiling the shader cache from 'D:/David's Folder/Games/Retroarch 1.14.0/saves/PSP/SYSTEM/CACHE/ULES01582.glshadercache'
  69. [libretro WARN] [G3D] Precompile: Compiled and linked 3 programs (2 vertex, 3 fragment) in 8.4 milliseconds
  70. [libretro ERROR] [HLE] sceKernelVolatileMemUnlock(0) FAILED - not locked
  71. [libretro ERROR] [HLE] sceKernelVolatileMemUnlock(0) FAILED - not locked
  72.  
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