Guest User

Untitled

a guest
Mar 21st, 2018
75
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.74 KB | None | 0 0
  1. **Project:**
  2.  
  3. Game Time
  4.  
  5.  
  6. **Group Member Names:**
  7.  
  8. Tyler McNamara & Jim Dechant
  9.  
  10.  
  11. **Project Expectations:**
  12.  
  13. Tyler: Reach extension, host project on GitHub Pages
  14.  
  15. Jim: Reach extension, host project on GitHub Pages
  16.  
  17.  
  18. **Goals and expectations:**
  19.  
  20. Tyler: Improve at array prototypes, more familar with classes, testing!!
  21.  
  22. Jim: More familar / comfortable with array prototypes, es6 (if used), and new file structures and tools (webpack, npm, mocha). Testing!!
  23.  
  24.  
  25. **Team strengths:**
  26.  
  27. Tyler: Includer, Adapabiltiy, Consistency, Positivity, Restorative
  28.  
  29. HTML, CSS, jQuery, basic understanding of canvas.
  30.  
  31.  
  32. Jim: Relator, Harmony, Adapabiltiy, Includer, Activator.
  33.  
  34. Git, GitHub, HTML, CSS, jQuery, feel okay with canvas.
  35.  
  36.  
  37. **How to overcome obstacles:**
  38.  
  39. Work together, don't be afraid to reach out (upper-mods, mentors, alums), don't struggle to long.
  40.  
  41.  
  42. **Schedule Expectations:**
  43.  
  44. Tyler: Saturday 3/17 Noon - 4:30pm, otherwise very free
  45.  
  46. Jim: Tuesday 3/12 4:00pm - 5:30pm, otherwise very free
  47.  
  48.  
  49. **Communication Expectations:**
  50.  
  51. Tyler: Daily communication on slack, and in person while at school. Text or call as needed.
  52.  
  53. Jim: Daily communication on slack, and in person while at school. Text or call as needed.
  54.  
  55.  
  56. **Abilities Expectations:**
  57.  
  58. Tyler: HTML, CSS, jQuery, basic understanding of canvas.
  59.  
  60. Jim: Strong GitHub, confident in jQuery / vanilla JS, HTML, & CSS, decent understanding of canvas.
  61.  
  62.  
  63. **Workload Expectations:**
  64.  
  65. Working together as much as possible, driver / navigator, divide and conquer if applicable.
  66.  
  67.  
  68. **Workflow Expectations:**
  69.  
  70. Even split as much as we can.
  71.  
  72.  
  73. **Expectations for giving and receiving feedback:**
  74.  
  75. Tyler: Be civil, don't be scared to give feedback, be direct and honest.
  76.  
  77. Jim: Direct, honest, kind, upfront, leave passive-aggressiveness somewhere else.
  78.  
  79.  
  80. **Agenda to discuss project launch:**
  81.  
  82. Decide game, message instructors, setup repo's / waffle. Wireframe game. Find resources.
  83.  
  84.  
  85. **Ideas:**
  86.  
  87.  
  88. **Tools:**
  89.  
  90. Waffle, docs, gitHub
  91.  
  92. **Additional Notes:**
  93.  
  94. Tenative Schedule:
  95. 3/12 - Monday : Read projects, decide game, message instructors, setup waffle and gitHub repo
  96. 3/13 - Tuesday : Wireframe, project plan
  97. 3/14 - Wednesday : Canvas wireframed
  98. 3/15 - Thursday : Revist DTR - project separated into classes
  99. 3/16 - Friday : Hero moving, working toward hero / ladder interation
  100. 3/17 - Saturday : Collision Dectection Day hero / ladder, hero / platform, burger / hero, hero/enemy
  101. 3/18 - Sunday : Collision Dectection strikes back! enemy / ladder, enemy / platform
  102. 3/19 - Monday : Testing some stuff
  103. 3/20 - Tuesday : Sprites
  104. 3/21 - Wednesday : Wrap up
Add Comment
Please, Sign In to add comment