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- lpha 10
- * New stuff
- * Over 1200 real stars
- * Supergiant stars
- * Many new and more complex terrains
- * Nearby ship and firing alerts
- * Bulk freight ships outside starports
- * More station backgrounds
- * Mac OS X port
- * Little things
- * Prettier background stars and hyperspace effects
- * Reworked hyperspace ranges and durations
- * Wide variation of faces in bulletin board ads
- * Combat AI will give chase if the target tries to escape
- * Velocity measured relative to the frame rather than the target
- * Improved targetting squares and velocity indicators
- * Ships and other small objects not shown beyond a certain range
- * Unguided missiles work again
- * Option to invert mouse look
- * Under the hood
- * Rewritten Lua module API (with documentation!)
- * Hundreds of bugfixes and code cleanups
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