Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- options:
- Server: noname
- on sign change:
- line 1 is "[SG]":
- player has permission "sg.setup.sign"
- if line 2 is "1":
- set line 1 to "&9&l[&bSG&9&l]"
- set line 2 to ""
- set line 3 to ""
- set line 4 to ""
- set {{@Server}.sg.sign} to 0
- set {{@Server}.sg.sign} to location of event-block
- set {{@Server}.sg.sign2::%location of event-block%} to 0
- set {{@Server}.sg.sign2::%location of event-block%} to location of event-block
- if line 2 is "2":
- set line 1 to "&a&lApproved"
- set line 2 to "&cDeleted"
- set line 3 to "&cWhen the game"
- set line 4 to "&cStarts"
- set {{@Server}.sg.sign3} to 0
- set {{@Server}.sg.sign3} to location of event-block
- set {{@Server}.sg.sign4::%location of event-block%} to 0
- set {{@Server}.sg.sign4::%location of event-block%} to location of event-block
- if line 2 is "3":
- set line 1 to "&a&lApproved"
- set line 2 to "&cDeleted"
- set line 3 to "&cWhen the game"
- set line 4 to "&cStarts"
- set {{@Server}.sg.sign5} to 0
- set {{@Server}.sg.sign5} to location of event-block
- set {{@Server}.sg.sign6::%location of event-block%} to 0
- set {{@Server}.sg.sign6::%location of event-block%} to location of event-block
- if line 2 is "4":
- set line 1 to "&a&lApproved"
- set line 2 to "&cDeleted"
- set line 3 to "&cWhen the game"
- set line 4 to "&cStarts"
- set {{@Server}.sg.sign7} to 0
- set {{@Server}.sg.sign7} to location of event-block
- set {{@Server}.sg.sign8::%location of event-block%} to 0
- set {{@Server}.sg.sign8::%location of event-block%} to location of event-block
- if line 2 is "5":
- set line 1 to "&a&lApproved"
- set line 2 to "&cDeleted"
- set line 3 to "&cWhen the game"
- set line 4 to "&cStarts"
- set {{@Server}.sg.sign9} to 0
- set {{@Server}.sg.sign9} to location of event-block
- set {{@Server}.sg.sign10::%location of event-block%} to 0
- set {{@Server}.sg.sign10::%location of event-block%} to location of event-block
- if line 2 is "6":
- set line 1 to "&a&lApproved"
- set line 2 to "&cDeleted"
- set line 3 to "&cWhen the game"
- set line 4 to "&cStarts"
- set {{@Server}.sg.sign11} to 0
- set {{@Server}.sg.sign11} to location of event-block
- set {{@Server}.sg.sign12::%location of event-block%} to 0
- set {{@Server}.sg.sign12::%location of event-block%} to location of event-block
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement