Advertisement
Prawnus

Untitled

Oct 26th, 2017
77
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.79 KB | None | 0 0
  1. options:
  2. Server: noname
  3.  
  4. on sign change:
  5. line 1 is "[SG]":
  6. player has permission "sg.setup.sign"
  7. if line 2 is "1":
  8. set line 1 to "&9&l[&bSG&9&l]"
  9. set line 2 to ""
  10. set line 3 to ""
  11. set line 4 to ""
  12. set {{@Server}.sg.sign} to 0
  13. set {{@Server}.sg.sign} to location of event-block
  14. set {{@Server}.sg.sign2::%location of event-block%} to 0
  15. set {{@Server}.sg.sign2::%location of event-block%} to location of event-block
  16. if line 2 is "2":
  17. set line 1 to "&a&lApproved"
  18. set line 2 to "&cDeleted"
  19. set line 3 to "&cWhen the game"
  20. set line 4 to "&cStarts"
  21. set {{@Server}.sg.sign3} to 0
  22. set {{@Server}.sg.sign3} to location of event-block
  23. set {{@Server}.sg.sign4::%location of event-block%} to 0
  24. set {{@Server}.sg.sign4::%location of event-block%} to location of event-block
  25. if line 2 is "3":
  26. set line 1 to "&a&lApproved"
  27. set line 2 to "&cDeleted"
  28. set line 3 to "&cWhen the game"
  29. set line 4 to "&cStarts"
  30. set {{@Server}.sg.sign5} to 0
  31. set {{@Server}.sg.sign5} to location of event-block
  32. set {{@Server}.sg.sign6::%location of event-block%} to 0
  33. set {{@Server}.sg.sign6::%location of event-block%} to location of event-block
  34. if line 2 is "4":
  35. set line 1 to "&a&lApproved"
  36. set line 2 to "&cDeleted"
  37. set line 3 to "&cWhen the game"
  38. set line 4 to "&cStarts"
  39. set {{@Server}.sg.sign7} to 0
  40. set {{@Server}.sg.sign7} to location of event-block
  41. set {{@Server}.sg.sign8::%location of event-block%} to 0
  42. set {{@Server}.sg.sign8::%location of event-block%} to location of event-block
  43. if line 2 is "5":
  44. set line 1 to "&a&lApproved"
  45. set line 2 to "&cDeleted"
  46. set line 3 to "&cWhen the game"
  47. set line 4 to "&cStarts"
  48. set {{@Server}.sg.sign9} to 0
  49. set {{@Server}.sg.sign9} to location of event-block
  50. set {{@Server}.sg.sign10::%location of event-block%} to 0
  51. set {{@Server}.sg.sign10::%location of event-block%} to location of event-block
  52. if line 2 is "6":
  53. set line 1 to "&a&lApproved"
  54. set line 2 to "&cDeleted"
  55. set line 3 to "&cWhen the game"
  56. set line 4 to "&cStarts"
  57. set {{@Server}.sg.sign11} to 0
  58. set {{@Server}.sg.sign11} to location of event-block
  59. set {{@Server}.sg.sign12::%location of event-block%} to 0
  60. set {{@Server}.sg.sign12::%location of event-block%} to location of event-block
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement