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MISSION SQF

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Apr 25th, 2018
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  1. _newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticCase_01_large_idap_F', [6314.92,7808.93,-3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6314.92,7808.93,305.382]; [_newObject, [[-0.00328405,0.999995,7.02365e-006], [0.000130489,-6.59515e-006,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6306.14,7815.32,6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6306.16,7815.33,305.416]; [_newObject, [[-0.999784,-0.0207644,0.00138975], [0.00133461,0.00266927,0.999996]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticCase_01_large_idap_F', [6315.94,7808.93,-6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6315.94,7808.93,305.38]; [_newObject, [[-0.000694731,1,-3.06966e-006], [0.00133614,3.99792e-006,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticCase_01_small_F', [6306.66,7809.51,-0.0010376], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6306.66,7809.51,305.157]; [_newObject, [[-5.38517e-005,1,-2.2108e-006], [0.0013528,2.28365e-006,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticCase_01_large_idap_F', [6314.9,7807.55,0.00152588], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6314.9,7807.55,305.383]; [_newObject, [[-0.000247119,0.999997,-0.00247724], [0.000290494,0.00247731,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticCase_01_small_F', [6306.66,7808.6,-6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6306.66,7808.6,305.158]; [_newObject, [[-0.024774,0.999693,3.4126e-005], [0.00133338,-1.09303e-006,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_PlasticCase_01_large_idap_F', [6315.93,7807.58,0.000335693], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6315.93,7807.58,305.381]; [_newObject, [[-0.000850464,0.999999,-0.000575274], [0.00132295,0.000576399,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Windsock_01_F', [6306.51,7819.15,-0.000457764], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6306.51,7819.15,306.269]; [_newObject, [[0,0.999999,-0.00133463], [0,0.00133463,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6306.22,7808.53,0.000213623], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6306.24,7808.53,305.425]; [_newObject, [[-0.999903,-0.0139451,-1.86198e-005], [-8.25195e-009,-0.00133463,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [6305.7,7818.22,-0.000610352], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6305.46,7818.01,305.415]; [_newObject, [[-0.686414,-0.727208,0.00193526], [0.000662184,0.00203617,0.999998]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_empty_F', [6306.67,7807.73,3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6306.67,7807.73,305.423]; [_newObject, [[-1.06443e-005,0.999999,0.00133464], [1.05329e-013,-0.00133464,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['PortableHelipadLight_01_yellow_F', [6303.62,7808.37,-3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6303.62,7808.37,305.113]; [_newObject, [[-0.00955076,0.999954,0.0013458], [-1.58358e-005,-0.00134601,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6302.76,7818.56,-0.000305176], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6302.76,7818.58,305.419]; [_newObject, [[0.00288333,-0.999992,0.00266545], [0.00133463,0.00266931,0.999996]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_supplyCrate_F', [6317.45,7804.81,0.00210571], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6317.45,7804.81,305.896]; [_newObject, [[-0.000897458,0.999986,-0.00525319], [0.00274102,0.00525563,0.999982]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['PortableHelipadLight_01_yellow_F', [6301.23,7813.57,6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6301.23,7813.57,305.12]; [_newObject, [[-0.00978033,0.999951,0.00134297], [-1.53418e-005,-0.00134319,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Box_IDAP_AmmoOrd_F', [6319.01,7803.96,-6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6319.01,7803.96,305.283]; [_newObject, [[-0.002761,0.999995,-0.0013397], [0.00135367,0.00134344,0.999998]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Box_IDAP_Equip_F', [6319.95,7803.67,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6319.95,7803.67,305.38]; [_newObject, [[-0.000621711,0.999999,-0.00133208], [0.00133567,0.00133291,0.999998]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6306.35,7801.74,-0.000274658], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6306.33,7801.74,305.466]; [_newObject, [[0.999996,-0.00291279,1.93645e-005], [5.00128e-008,0.00666512,0.999978]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['PortableHelipadLight_01_yellow_F', [6301.82,7803.54,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6301.82,7803.54,305.127]; [_newObject, [[-0.00229696,0.999996,-0.00137462], [-0.00535812,0.00136229,0.999985]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['PortableHelipadLight_01_yellow_F', [6296.28,7815.8,6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6296.28,7815.8,305.121]; [_newObject, [[-0.00900456,0.999958,-0.00137216], [-1.54588e-005,0.00137207,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [6305.77,7798.99,0.00189209], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6305.58,7799.25,305.466]; [_newObject, [[-0.659743,0.751411,-0.0109574], [-0.00891614,0.00675311,0.999938]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6296.29,7818.69,-0.00231934], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6296.29,7818.71,305.424]; [_newObject, [[-0.000104753,-0.999999,0.0013347], [7.32911e-012,0.0013347,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['PortableHelipadLight_01_green_F', [6296.09,7808.4,-3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6296.09,7808.4,305.113]; [_newObject, [[-0.00946902,0.999954,0.00134558], [-1.73839e-005,-0.0013458,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_HelipadCircle_F', [6296.09,7808.4,-0.000183105], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6296.09,7808.4,305.001]; [_newObject, [[0,1,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6302.88,7798.66,0.00695801], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6302.87,7798.68,305.448]; [_newObject, [[0.0134022,-0.999906,0.00274046], [-0.00533031,0.00266922,0.999982]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['PortableHelipadLight_01_yellow_F', [6296.13,7801.28,3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6296.13,7801.28,305.093]; [_newObject, [[-0.0109115,0.999897,0.00926152], [-0.0107438,-0.00937877,0.999898]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['PortableHelipadLight_01_yellow_F', [6291,7813.65,3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6291,7813.65,305.118]; [_newObject, [[-0.00100237,0.999999,0.00134423], [-0.00137562,-0.00134561,0.999998]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Cargo40_IDAP_F', [6328.01,7800.61,0.00750732], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6328.01,7800.61,306.335]; [_newObject, [[-0.56137,-0.827535,0.00710812], [0.00337959,0.0062967,0.999974]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6289.92,7818.54,-0.000213623], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6289.92,7818.52,305.425]; [_newObject, [[-0.0221991,0.999753,-0.0013343], [3.87647e-011,0.00133463,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['PortableHelipadLight_01_yellow_F', [6290.7,7803.27,-3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6290.7,7803.27,305.053]; [_newObject, [[-0.0105004,0.999902,0.00922511], [-0.0106947,-0.00933739,0.999899]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['PortableHelipadLight_01_yellow_F', [6288.71,7808.54,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6288.71,7808.54,305.083]; [_newObject, [[0.00202385,0.999941,0.0106982], [-0.0106884,-0.010676,0.999886]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6292.53,7798.95,0.04776], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6292.51,7798.95,305.32]; [_newObject, [[0.00357602,-0.999605,-0.0278781], [-0.0306417,-0.0279747,0.999139]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [6286.95,7818.18,-0.000396729], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6287.14,7817.92,305.422]; [_newObject, [[0.668064,-0.744101,0.00179121], [-0.00193561,0.000669383,0.999998]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6286.38,7815.34,-0.000427246], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6286.39,7815.34,305.421]; [_newObject, [[-0.999966,-0.00815096,-0.00133461], [-0.00133465,-1.96422e-010,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6286.47,7808.51,-6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6286.48,7808.51,305.383]; [_newObject, [[-0.999727,-0.0206533,-0.0108826], [-0.010664,-0.0106648,0.999886]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['FlexibleTank_01_forest_F', [6285.67,7816.25,-3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6285.67,7816.25,305.514]; [_newObject, [[0.00100434,1,-5.2172e-005], [-0.00157707,5.37559e-005,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [6285.83,7809.65,3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6285.83,7809.65,305.374]; [_newObject, [[-0.00409798,0.999935,0.010613], [-0.0106446,-0.0106561,0.999887]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['FlexibleTank_01_forest_F', [6285.62,7817.35,-3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6285.62,7817.35,305.514]; [_newObject, [[0.000990185,0.999999,-4.87646e-005], [-0.00157399,5.03231e-005,0.999999]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [6285.78,7808.89,6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6285.78,7808.89,305.366]; [_newObject, [[-0.00327782,0.999938,0.0106168], [-0.0106532,-0.0106511,0.999886]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6289.65,7798.85,0.000305176], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6289.63,7798.85,305.201]; [_newObject, [[0.000641026,-0.999609,-0.0279494], [-0.0266633,-0.0279566,0.999254]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_MetalBarrel_F', [6285.27,7809.38,6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6285.27,7809.38,305.366]; [_newObject, [[-0.00252824,0.999939,0.0107134], [-0.0106121,-0.0107396,0.999886]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Long_F', [6286.5,7802.2,-0.000244141], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6286.5,7802.19,305.283]; [_newObject, [[-0.999548,-0.0132665,-0.0269709], [-0.0266286,-0.0253318,0.999324]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagFence_Round_F', [6286.85,7799.43,-0.0109558], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6287.1,7799.61,305.188]; [_newObject, [[0.747532,0.659921,0.0755029], [-0.0543864,-0.0524782,0.99714]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Pallet_MilBoxes_F', [6285.48,7802.77,0.00405884], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6285.34,7802.77,305.26]; [_newObject, [[-0.000674806,0.99968,0.0253075], [-0.0266462,-0.0253165,0.999324]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_Cargo40_IDAP_F', [6340.09,7792.42,0.0244446], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6340.09,7792.42,306.36]; [_newObject, [[-0.601613,-0.798696,0.0121402], [0.00504992,0.011395,0.999922]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_CargoNet_01_supplies_F', [6320.9,7800.64,0.0017395], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6320.9,7800.64,305.832]; [_newObject, [[0.000584939,0.99999,-0.00432713], [0.00534008,0.00432395,0.999976]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['BloodSplatter_01_Large_New_F', [6368.38,7800.34,-3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6368.38,7800.33,304.99]; [_newObject, [[-1.77632e-005,0.999978,-0.00666484], [0.00266513,0.00666487,0.999974]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [0,0,0]; [_newObject, [[0,0,0], [0,0,0]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_Heli_Transport_02_F', [6295.32,7808.85,-0.055481], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6295.32,7808.85,308.542]; [_newObject, [[0.764136,-0.645041,0.00422425], [-0.00384283,0.00199641,0.999991]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_Van_02_medevac_F', [6294.57,7853.41,-0.00231934], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6294.57,7853.41,306.889]; [_newObject, [[-0.600104,-0.797737,-0.0590863], [-0.0141149,-0.0632935,0.997895]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_Van_02_medevac_F', [6298.27,7851.01,-0.0498047], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6298.27,7851.01,306.753]; [_newObject, [[-0.600577,-0.79866,-0.0380838], [-0.00693682,-0.0424243,0.999076]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_Van_02_vehicle_F', [6308.5,7843.83,0.104187], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6308.5,7843.83,306.624]; [_newObject, [[-0.630571,-0.775577,-0.0293364], [-0.00638091,-0.0326165,0.999447]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_Van_02_vehicle_F', [6311.98,7841.23,0.0946655], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6311.98,7841.23,306.589]; [_newObject, [[-0.655896,-0.754239,-0.0304064], [-0.0145648,-0.0276286,0.999512]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_Van_02_transport_F', [6320.11,7834.6,-0.0507813], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6320.11,7834.6,306.424]; [_newObject, [[-0.65433,-0.756197,-0.00428031], [-0.00488774,-0.00143092,0.999987]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_Van_02_transport_F', [6323.67,7832.17,-0.0577087], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6323.67,7832.17,306.421]; [_newObject, [[-0.691807,-0.722082,-2.15668e-005], [0.00198561,-0.00193223,0.999996]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_BAF_LandRover_Soft_UN_A', [6375.45,7775.11,0.0235901], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6375.45,7775.11,307.056]; [_newObject, [[-0.849423,0.527681,0.00575485], [0.0110444,0.00687355,0.999915]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_BAF_LandRover_Hard_UN_A', [6373.51,7772.22,0.0239258], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6373.51,7772.22,307.071]; [_newObject, [[-0.84147,0.540281,0.00495721], [0.010301,0.00686898,0.999923]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_BAF_LandRover_Soft_FFR_UN_A', [6371.18,7769.25,0.0197144], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6371.18,7769.25,307.115]; [_newObject, [[-0.810725,0.585173,0.0172399], [0.0108055,-0.0144859,0.999837]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['rhsgref_un_m1117', [6387.44,7790.68,0.0489502], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6387.44,7790.68,306.972]; [_newObject, [[-0.800976,0.598664,0.00632721], [0.00522622,-0.00357631,0.99998]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['rhsgref_un_m1117', [6384.31,7786.03,0.0484619], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6384.31,7786.03,306.978]; [_newObject, [[-0.800925,0.598729,0.0064799], [0.00402451,-0.00543888,0.999977]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_BAF_LandRover_Soft_FFR_UN_A', [6368.35,7765.51,0.0238953], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6368.35,7765.51,307.075]; [_newObject, [[-0.810438,0.585435,0.021374], [0.0114186,-0.0206923,0.999721]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_BAF_LandRover_Soft_FFR_UN_A', [6365.41,7761.45,0.0328369], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6365.41,7761.45,306.967]; [_newObject, [[-0.810187,0.585077,0.0357984], [0.00374865,-0.0558988,0.998429]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_UGV_01_F', [6323.48,7798.23,0.0133972], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6323.48,7798.23,306.97]; [_newObject, [[-0.643357,-0.765529,0.00756751], [0.00277367,0.007554,0.999968]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_UAV_06_medical_F', [6327.85,7795.28,-0.000488281], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6327.85,7795.28,305.287]; [_newObject, [[-0.575031,-0.818106,0.00655296], [-0.000214696,0.00816056,0.999967]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['C_IDAP_UAV_06_antimine_F', [6326.15,7796.94,-0.000244141], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6326.15,7796.94,305.274]; [_newObject, [[-0.826761,-0.562536,0.0044347], [-6.90832e-006,0.00789332,0.999969]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['I_LT_01_scout_F', [1186.46,2478.84,-0.0805898], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [1186.46,2478.84,7.84149]; [_newObject, [[-0.415588,-0.909544,0.00396725], [-0.00677554,0.00745745,0.999949]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newGroup = createGroup civilian; _newUnit = _newGroup createUnit ['C_Man_casual_5_F', [6367.72,7803.97,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 210.347; _newUnit setDir 210.347; _newUnit setPosWorld [6367.72,7803.97,304.964];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newWaypoint = _newGroup addWaypoint [[6369.02,7805.29,0], 0]; _newWaypoint setWaypointType 'MOVE'; _newGroup = createGroup civilian; _newUnit = _newGroup createUnit ['C_man_polo_6_F', [6370.66,7798.66,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 14.3251; _newUnit setDir 14.3251; _newUnit setPosWorld [6370.66,7798.66,304.987];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup civilian; _newUnit = _newGroup createUnit ['C_Man_ConstructionWorker_01_Vrana_F', [6367.99,7800.2,0.00146484], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 0; _newUnit setDir 0; _newUnit setPosWorld [6367.99,7800.2,304.989];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup civilian; _newUnit = _newGroup createUnit ['C_IDAP_Man_Paramedic_01_F', [6369.02,7800.46,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 248.752; _newUnit setDir 248.752; _newUnit setPosWorld [6369.02,7800.46,304.984];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup civilian; _newUnit = _newGroup createUnit ['C_IDAP_Man_Paramedic_01_F', [6370.26,7797.66,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 359.692; _newUnit setDir 359.692; _newUnit setPosWorld [6370.26,7797.66,304.99];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newMarker = createMarker ['Ares_Imported_Marker_0', [1193.6,2485.92,0]]; _newMarker setMarkerShape 'RECTANGLE'; _newMarker setMarkerType 'rectangle'; _newMarker setMarkerDir 68.5833; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 0; _newMarker setMarkerSize [30,90]; _newMarker setMarkerBrush "SolidBorder";_newMarker = createMarker ['Ares_Imported_Marker_1', [1191.62,2502.02,0]]; _newMarker setMarkerShape 'ELLIPSE'; _newMarker setMarkerType 'ellipse'; _newMarker setMarkerDir 158.679; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 0; _newMarker setMarkerSize [150,150]; _newMarker setMarkerBrush "SolidBorder";_newMarker = createMarker ['Ares_Imported_Marker_2', [1188.11,2569.11,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_maint'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorYellow'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_3', [1193.6,2485.92,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'respawn_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_4', [6311.89,2928.7,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorUNKNOWN'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_5', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorRed'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_6', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlue'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_7', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorGreen'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_8', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorOrange'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_9', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Color5_FD_F'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_10', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorWhite'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_11', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_mortar'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBrown'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_12', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_recon'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBrown'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_13', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_armor'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorUNKNOWN'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_14', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_air'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorUNKNOWN'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_15', [1193.6,2485.92,0]]; _newMarker setMarkerShape 'RECTANGLE'; _newMarker setMarkerType 'rectangle'; _newMarker setMarkerDir 68.5833; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 0; _newMarker setMarkerSize [30,90]; _newMarker setMarkerBrush "SolidBorder";_newMarker = createMarker ['Ares_Imported_Marker_16', [1191.62,2502.02,0]]; _newMarker setMarkerShape 'ELLIPSE'; _newMarker setMarkerType 'ellipse'; _newMarker setMarkerDir 158.679; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 0; _newMarker setMarkerSize [150,150]; _newMarker setMarkerBrush "SolidBorder";_newMarker = createMarker ['Ares_Imported_Marker_17', [1188.11,2569.11,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_maint'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorYellow'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_18', [1193.6,2485.92,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'respawn_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_19', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorUNKNOWN'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_20', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorRed'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_21', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlue'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_22', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorGreen'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_23', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorOrange'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_24', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Color5_FD_F'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_25', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_inf'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorWhite'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_26', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_mortar'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBrown'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_27', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_recon'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBrown'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_28', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_armor'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorUNKNOWN'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_29', [0,0,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'b_air'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorUNKNOWN'; _newMarker setMarkerAlpha 0.9; _newMarker = createMarker ['Ares_Imported_Marker_30', [6208.88,7733.79,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_flag'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorblue'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_31', [6833.18,2614.85,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_objective'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_32', [10363.8,2218.37,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_objective'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_33', [9995.83,12379,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_34', [10003.3,11918.6,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_35', [9988.4,11265.1,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_36', [10114.6,10388.9,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_37', [10270.6,9824.52,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_38', [10515.6,9349.27,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_39', [9988.4,10812.2,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_40', [10701.3,8970.56,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_41', [10938.9,8562.14,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_42', [11198.8,8168.57,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_43', [11354.8,7789.85,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_44', [11473.6,7463.12,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_45', [11585,7128.96,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_46', [11607.2,6757.67,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_47', [11592.4,6453.21,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_48', [11718.6,6141.33,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_49', [12052.8,6081.92,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_50', [12253.3,5955.68,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_51', [12535.5,5881.42,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_52', [12839.9,5844.29,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_53', [13077.5,5792.31,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_54', [13359.7,5784.89,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_55', [10389.4,13002.8,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_56', [11050.3,13448.3,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_triangle'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_57', [11945.5,12780.9,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_warning'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_58', [12078.8,9119.37,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_warning'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_59', [13416.4,6315.52,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_warning'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_60', [12142.5,7199.74,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_warning'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_61', [12263.1,3529.88,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_unknown'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_62', [6348.63,2776.02,0]]; _newMarker setMarkerShape 'POLYLINE'; _newMarker setMarkerType ''; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlack'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_63', [12485.5,3387.05,0]]; _newMarker setMarkerShape 'POLYLINE'; _newMarker setMarkerType ''; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlack'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_64', [12400.7,9793.95,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'hd_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlack'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_65', [11980.1,8950.88,0]]; _newMarker setMarkerShape 'POLYLINE'; _newMarker setMarkerType ''; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlack'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_66', [12665.3,10261.6,0]]; _newMarker setMarkerShape 'POLYLINE'; _newMarker setMarkerType ''; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlack'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_67', [12048.2,12686.4,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'hd_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlack'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_68', [11899.9,12659.4,0]]; _newMarker setMarkerShape 'POLYLINE'; _newMarker setMarkerType ''; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlack'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_69', [4765.78,10069.7,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'hd_dot'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'ColorBlack'; _newMarker setMarkerAlpha 1;
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