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- // SeiferGamer57 Userconfig | Day of Defeat
- // Steam launch options
- // -novid fps_override 1 fps_max 101 -stretchaspect -w 1280 -h 960 -16bpp
- //Mouse options
- //2000 DPI
- //Mouse sensitivity in-game: 0.35
- sensitivity "0.35"
- //eDPI utilisé: 700 avec 2000 DPI et 0.35 de sensi (+/-72cm pour 360°)
- //Cougar Minos XC: 10/ms - 35 clicks
- // Displays start message.
- echo | ______________________________________
- echo | < Loading SeiferGamer57's userconfig.cfg >
- echo | --------------------------------------
- echo | \
- echo | \
- echo | .--.
- echo | |o_o |
- echo | |:_/ |
- echo | // \ \
- echo | (| | )
- echo | /'\_ _/`\
- echo | \___)=(___/
- // Réglages de la console
- developer "0"
- cl_showerror "0"
- // Paramètres graphiques
- default_fov "90"
- brightness "2" // 1 is darkest while 3 is brightest.
- gamma "3"
- cl_radartype "1" // Changes radar from transparent to solid. 0 is transparent, 1 is solid.
- cl_xhair_style 1 // You NEED to download this crosshairs pack: https://gamebanana.com/mods/11454
- cl_himodels "1" // Toggles Condition Zero player models. 0 is off, 1 is on.
- gl_fog "0" // Disable fog on maps
- hpk_maxsize "1.5" // Defines the maximum size of custom.hpk in your cstrike folder, custom.hpk is used to store other players logos in. It's value is in MB, a value of 0 means no maximum size. Default is 1.5 (megabytes)
- max_smokepuffs "120" // It makes little smoke puffs when the bullets hit the wall. So it doesnt have anything associate with smoke grenades
- gunsmoke "1" // Makes smoke going out of the barrel
- fastsprites "0" // Sets the complexity of smoke sprites. 0 looks the best
- cl_weather "3" // Sets weather quality. 0 is off,3 is highest quality.
- gl_ansio "16" // (0-16) Sets value of anisotropic filtering.
- r_dynamic "1" // Toggles dynamic lighting. 0 is off,1 is on.
- mp_decals "300" // It sets the maximum decals (Spray logo, bullet holes, grenade scorch, blood on ground) VISIBLE on the screen.
- r_decals "300" // It sets the decals (Spray logo, bullet holes, grenade scorch, blood on ground) limit. If higher than mp_decals, it will be set to mp_decals value (It's reset to mp_decals value when connecting to server). It's not the same as mp_decals.
- r_detailtextures "1" // Turn on/off detailed textures.
- gl_overbright "1" // Overbright lighting increases the rendering dynamic range, resulting brighter and more colorful visuals. Overbright lighting normally only works on the Direct3D and software renderers.
- cl_bob "0.01" // hands stop moving
- cl_bulletejects "1"
- cl_particlefx "2"
- violence_ablood "1"
- violence_agibs "1"
- violence_hblood "1"
- violence_hgibs "1"
- // Paramètres audio
- volume "1.0" // Ajuste le volume général
- bgmvolume "0" // Toggles CD audio on or off. 1 is on and 0 is off.
- mp3volume "0" //Turns the music in menus off.
- voice_scale "0.3" // Ajuste le volume de la communication vocale
- _snd_mixahead "0.1"
- hisound "1" // Toggles high sound quality. 0 is low quality, while 1 is high quality.
- // Paramètres réseau optimisés
- rate "786432" // Max bytes/sec the host can receive data
- cl_cmdrate "101" // Max number of command packets sent to server per second
- cl_updaterate "101" // Number of packets per second of updates you are requesting from the server
- ex_interp "0.01" // Interpolation in a nutshell is a process that takes data from the server where the enemy is and transfers it to you, this command reduces this time depending on your Internet
- sv_maxspeed "500"
- cl_allowdownload "1"
- // Paramètres de jeu
- zoom_sensitivity_ratio "1.0"
- cl_showfps "0"
- cl_righthand "1"
- hud_fastswitch "1"
- cl_filterstuffcmd "1" // Prevent the server from changing client settings
- cl_smoothtime "0" // Si tu veux que les mouvements des joueurs soient plus fluides, tu peux régler cette variable à une valeur supérieure à 0. Cela entraînera une interpolation des positions des joueurs, ce qui peut donner une apparence plus fluide, mais peut introduire un léger décalage par rapport à la position réelle des joueurs.
- cl_nosmooth "1"// Si tu veux désactiver complètement la correction en douceur des erreurs de prédiction, mets cl_nosmooth "1". Cela peut rendre le mouvement des joueurs plus saccadé, mais peut également montrer plus précisément les positions réelles.
- m_rawinput "1"
- m_filter "0" // Disables mouse filtering
- fps_override "1"
- fps_max "100"
- bind "mouse5" "slot3"
- bind "mouse4" "slot2"
- bind "w" "+forward"
- bind "a" "+moveleft"
- bind "s" "+back"
- bind "d" "+moveright"
- bind "q" "slot3"
- bind "p" call_support
- bind "bind "=" "say Pistol round doesn't matter anyway"
- bind "PGDN" "drop"
- bind "F4" "rebuy"
- bind "i" "ignorerad; stopsound" // Mute all voice commands (no more "Fire in the hole!")
- bind "TAB" "+showscores"
- bind "ESCAPE" "cancelselect"
- bind "SPACE" "+cjump"
- bind "SHIFT" "+speed"
- bind "ALT" "+voicerecord"
- bind "CTRL" "prone"
- bind "'" "+moveup"
- bind "+" "sizeup"
- bind "." "+moveright"
- bind "/" "+movedown"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "[" "invprev"
- bind "]" "invnext"
- bind "c" "+duck"
- bind "e" "+use"
- bind "KP_END" "voice_menu1"
- bind "KP_DOWNARROW" "voice_menu2"
- bind "KP_PGDN" "voice_menu3"
- bind "q" "slot3"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "messagemode"
- bind "y" "messagemode2"
- bind "v" "slot5"
- bind "mouse3" "slot5"
- bind "w" "+forward"
- bind "x" "+commandmenu"
- //Use mouse wheel to fire quickly
- bind "mwheelup" "+attack"
- bind "mwheeldown" "+attack"
- //Duckjump / Crouch-jump
- alias +cjump "+jump; +duck"
- alias -cjump "-jump; -duck"
- bind "space" "+cjump"
- //INCREASE GAME VOLUME WHEN WALKING (holding "c")
- alias +sneak "+duck; volume 3.00"
- alias -sneak "-duck; volume 1.00"
- bind "c" "+sneak"
- //Mute all
- alias voice_toggle_on "voice_scale 0.0; alias voice_toggle voice_toggle_off"
- alias voice_toggle_off "voice_scale 0.2; alias voice_toggle voice_toggle_on"
- alias voice_toggle voice_toggle_on
- bind "n" "voice_toggle"
- //********************************************************************
- // Messages binds
- //********************************************************************
- bind r "+reload; coverme; say_team I'm reloading, cover me!; -reload"
- bind "=" "say Pistol round doesn't matter anyway"
- bind "kp_del" "say Come hear the voices in my head! They say you wanna hurt me and they want you DEAD!!"
- bind "kp_ins" "say J'aime jouer au shotgun: j'ai l'impression de jouer à un boomer shooter mdr"
- bind "KP_PLUS" "say Ayaaaa tu t'es fait fister mdr (°) -> (O)"
- bind "KP_MINUS" "USM1 goes brrr brrr brrr ahah"
- //********************************************************************
- bind "l" "trashtalker"
- //********************************************************************
- // TRASHTALK
- //********************************************************************
- echo | ______________________________________
- echo | < SeiferGamer57's userconfig.cfg is now loaded! >
- echo | --------------------------------------
- echo | \
- echo | \
- echo | .--.
- echo | |o_o |
- echo | |:_/ |
- echo | // \ \
- echo | (| | )
- echo | /'\_ _/`\
- echo | \___)=(___/
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