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- Powerup Randomizer Cycle
- When 2+ powerups are sucked up, where the cycler starts is based on which and how many enemies are sucked up. The powerup given is the powerup that corresponds to the number that is the sum of the numbers of all the powerups sucked up. If the number goes above 10, subtract 11 until it falls in the range.
- 2 powerups:
- 0. Bomb
- 1. Plasma
- 2. Needle
- 3. Mic
- 4. Ice
- 5. Tornado
- 6. Wing
- 7. Fire
- 8. Wheel
- 9. Sleep
- 10. Sword
- Examples: Ice(4) + Wing(6) = Sword(10)
- Needle(2) + Fire(7) = Sleep(9)
- Needle(2) + Sword(10) = Plasma(12-11: 1)
- Fire(7) + Fire(7) = Mic(14-11: 3)
- 3 powerups:
- 0. Sleep
- 1. Sword
- 2. Bomb
- 3. Plasma
- 4. Needle
- 5. Mic
- 6. Ice
- 7. Tornado
- 8. Wing
- 9. Fire
- 10. Wheel
- Note: Same order, different starting position
- Examples: Sword(1) + Sword(1) + Sword(1) = Plasma(3)
- Tornado(7) + Tornado(7) + Tornado(7) = Wheel(21-11: 10)
- Wheel(10) + Wheel(10) + Wheel(10) = Wing(30-22: 8)
- Plasma(3) + Plasma(3) + Plasma(3) = Fire(9)
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