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  1. Let's make a game!
  2.     name:Bunny Clicker
  3.     by:solcerboi
  4.     desc:This is a simple idle game to showcase some of the basic functionalities of Idle Game Maker.<//>Make bunnies and shoot for the stars!
  5.     created:25/7/2017
  6.     updated:24/10/2017
  7.     version:1
  8.  
  9. Settings
  10.     background:stuff/meadow.jpg
  11.     building cost increase:135%
  12.     building cost refund:50%
  13.     spritesheet:icons, 48 by 48, stuff/EDXqK8YC.png
  14.     stylesheet:stuff/bigBlue.css
  15.  
  16. Layout
  17.     use default
  18.        
  19. Buttons
  20.     *essenceButton
  21.         name:Make a human
  22.         desc:Click the essence of life to get more humans!
  23.         on click:anim icon wobble
  24.         on click:yield 1 human
  25.         icon:stuff/idunno.png
  26.         no text
  27.         class:bigButton hasFlares
  28.         icon class:shadowed
  29.         tooltip origin:bottom
  30.         tooltip class:red
  31.        
  32. Resources
  33.     *human|humans
  34.         name:human|humans
  35.         desc:These are humans. You can use them to build building. Your goal is to have as many humans as possible!
  36.         icon:icons[0,0]
  37.         class:noBackground
  38.         show earned
  39.        
  40.     *angel|angels
  41.         name:angel|angels
  42.         desc:These angels are terribly rare, terribly precious and terribly usefull!
  43.         icon:icons[0,1]
  44.         class:noBackground
  45.         hidden when 0
  46.        
  47. Buildings
  48.     *TEMPLATE
  49.         on click:anim glow
  50.        
  51.     *relationship|relatioship
  52.         name:human relationship|human relationships
  53.         desc:pity human love.<//><b>Effect:</b><.>Produces 1 human every 10 seconds.
  54.         icon:icons[3,0]
  55.         cost:2 humans
  56.         on tick:yield 0.1 human
  57.         unlocked
  58.    
  59.     *cave|caves
  60.         name:human cave|human caves
  61.         desc:a place where humans. well, don't know don't care .<//><b>Effect:</b><.>Produces 1 human every 8 seconds.
  62.         icon:icons[3,1]
  63.         cost:100 humans
  64.         on tick:yield 0.5 humans
  65.         req:100 humans:earned
  66.    
  67.     *hut|huts
  68.         name:clay hut|clay huts
  69.         desc:it's atleast not a cave.<//><b>Effect:</b><.>Produces 5 humans per second.
  70.         icon:icons[3,2]
  71.         cost:600 humans
  72.         on tick:yield 5 humans
  73.         req:600 humans:earned
  74.    
  75.     *shed|sheds
  76.         name:wooden shed|wooden sheds
  77.         desc:still not liveable but bigger.<//><b>Effect:</b><.>Produces 12 humans per second.
  78.         icon:icons[3,3]
  79.         cost:4000 humans
  80.         on tick:yield 12 humans
  81.         req:4000 humans:earned
  82.    
  83.     *cottage|cottages
  84.         name:cottage|cottages
  85.         desc:small and liveabe. they must really think they deserve it.<//><b>Effect:</b><.>Produces 90 humans per second.
  86.         icon:icons[3,4]
  87.         cost:20000 humans
  88.         on tick:yield 90 humans
  89.         req:20000 humans:earned
  90.    
  91.     *house|houses
  92.         name:house|houses
  93.         desc:yeah, affordable, liveable and spaceious. great!<//><b>Effect:</b><.>Produces 300 humans per second.
  94.         icon:icons[3,5]
  95.         cost:200000 humans, 1 angel
  96.         on tick:yield 300 humans
  97.         req:200000 humans:earned
  98.     *farm|farms
  99.         name:potatoe farm|potatoe farms
  100.         desc:pesky little humans think they control the agriculture.<//><b>Effect:</b><.>Produces 1000 humans per second.
  101.         icon:icons[3,6]
  102.         cost:3000000 humans, 4 angels
  103.         on tick:yield 1000 humans
  104.         req:3000000 humans:earned
  105.        
  106.     *comunity|comunities
  107.         name:farming comunity|farming comunities
  108.         desc:oh how cute. a goup of tiny humans.<//><b>Effect:</b><.>Produces 4000 humans per second.
  109.         icon:icons[3,7]
  110.         cost:70000000 humans, 16 angels
  111.         on tick:yield 4000 humans
  112.         on tick:yield 0.01 angels
  113.         req:70000000 humans:earned
  114.        
  115.     *village
  116.         name:village
  117.         text:village ([this]%)
  118.         desc:a token of human unity complete.<//><b>The fortress is [this]% complete.</b>
  119.         icon:icons[3,8]
  120.         cost:300000000 humans, 100 angels
  121.         req:70000000 humans:earned
  122.  
  123.         limit:100
  124.         cost increase:105%
  125.        
  126. Upgrades
  127.     *TEMPLATE
  128.         on click:anim glow
  129.    
  130.     //food upgrades
  131.     //inspiration : http://rabbit.org/suggested-vegetables-and-fruits-for-a-rabbit-diet/
  132.    
  133.     *parsley
  134.         name:Parsley
  135.         desc:A nice little supplement to your bunnies' diet.<//><b>Effect:</b><.>+1 human/click
  136.         icon:icons[1,1]
  137.         cost:100 humans
  138.         passive:increase human yield of essenceButton by 1
  139.         req:10 humans:earned
  140.        
  141.     *spinach
  142.         name:Spinach
  143.         desc:Big tasty leaves, perfect for hungry bunnies.<//><b>Effect:</b><.>+1 human/click
  144.         icon:icons[1,2]
  145.         cost:200 humans
  146.         passive:increase human yield of essenceButton by 1
  147.         req:50 humans:earned
  148.        
  149.     *lettuce
  150.         name:Lettuce
  151.         desc:Frilly greens loved by all bunnies.<//><b>Effect:</b><.>+1 human/click
  152.         icon:icons[1,3]
  153.         cost:400 humans
  154.         passive:increase human yield of essenceButton by 1
  155.         req:200 humans:earned
  156.        
  157.     *broccoli
  158.         name:Broccoli
  159.         desc:Crunchy greens that look like little trees.<//><b>Effect:</b><.>humans/click x2<.>human production +5%
  160.         icon:icons[1,4]
  161.         cost:3000 humans
  162.         passive:multiply human yield of essenceButton by 2
  163.         passive:multiply yield of humans by 1.05
  164.         req:1000 humans:earned
  165.        
  166.     *apple
  167.         name:Apple
  168.         desc:Nice pieces of juicy red apples.<//><b>Effect:</b><.>humans/click x1.5<.>human production +5%
  169.         icon:icons[1,5]
  170.         cost:10000 humans
  171.         passive:multiply human yield of essenceButton by 1.5
  172.         passive:multiply yield of humans by 1.05
  173.         req:1000 humans:earned
  174.        
  175.     *radish
  176.         name:Radish
  177.         desc:Purple, crunchy, and strangely spicy.<//><b>Effect:</b><.>humans/click x1.5<.>human production +5%
  178.         icon:icons[1,6]
  179.         cost:50000 humans
  180.         passive:multiply human yield of essenceButton by 1.5
  181.         passive:multiply yield of humans by 1.05
  182.         req:10000 humans:earned
  183.        
  184.     *mint
  185.         name:Mint
  186.         desc:Tasty, and gives your bunnies a lovely breath.<//><b>Effect:</b><.>humans/click x1.5<.>human production +5%
  187.         icon:icons[1,7]
  188.         cost:100000 humans
  189.         passive:multiply human yield of essenceButton by 1.5
  190.         passive:multiply yield of humans by 1.05
  191.         req:50000 humans:earned
  192.        
  193.     *chard
  194.         name:Chard
  195.         desc:Broad leaves that make for a tasty salad.<//><b>Effect:</b><.>humans/click x1.5<.>human production +5%
  196.         icon:icons[1,8]
  197.         cost:500000 humans
  198.         passive:multiply human yield of essenceButton by 1.5
  199.         passive:multiply yield of humans by 1.05
  200.         req:100000 humans:earned
  201.        
  202.     *cherry
  203.         name:Cherry
  204.         desc:Your bunnies look like little vampires when they start munching on these!<//><b>Effect:</b><.>humans/click x1.5<.>bunny production +5%
  205.         icon:icons[1,9]
  206.         cost:1000000 bunnies
  207.         passive:multiply human yield of essenceButton by 1.5
  208.         passive:multiply yield of humans by 1.05
  209.         req:500000 humans:earned
  210.        
  211.     *carrot
  212.         name:Carrot
  213.         desc:The quintessential rabbit food! Crunchy, orange, and perfect.<//><b>Effect:</b><.>humans/click x2<.>human production +10%
  214.         icon:icons[1,0]
  215.         cost:100000000 humans
  216.         passive:multiply human yield of essenceButton by 2
  217.         passive:multiply yield of humans by 1.1
  218.         req:1000000 humans:earned
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