Ramaraunt1

crusader_scene_props

Apr 26th, 2017
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  1. ("pw_buy_antioch_padded_cloth",spr_buy_item_flags(1),"archer_antioh_armor_a","bo_armor_body", spr_buy_item_triggers("itm_antioch_padded_cloth", resources=[], engineer=0)),
  2. ("pw_buy_antioch_aketon",spr_buy_item_flags(1),"armor_infantry_antioh_a","bo_armor_body", spr_buy_item_triggers("itm_antioch_aketon", resources=[], engineer=0)),
  3. ("pw_buy_antioch_riveted_cloth",spr_buy_item_flags(1),"novici_antioh_armor","bo_armor_body", spr_buy_item_triggers("itm_antioch_riveted_cloth", resources=[], engineer=0)),
  4. ("pw_buy_antioch_heraldic_mail_with_tunic",spr_buy_item_flags(1),"knight_armor_antioh_c","bo_armor_body", spr_buy_item_triggers("itm_antioch_heraldic_mail_with_tunic", resources=[], engineer=0)),
  5. ("pw_buy_antioch_heraldic_mail_with_tabard",spr_buy_item_flags(1),"knight_armor_antioh_b_cloak","bo_armor_body", spr_buy_item_triggers("itm_antioch_heraldic_mail_with_tabard", resources=[], engineer=0)),
  6. ("pw_buy_antioch_studded_mail",spr_buy_item_flags(1),"sergeant_armor_antioh_b","bo_armor_body", spr_buy_item_triggers("itm_antioch_studded_mail", resources=[], engineer=0)),
  7. ("pw_buy_antioch_heraldic_mail_with_surcoat",spr_buy_item_flags(1),"knight_armor_antioh_d_cloak","bo_armor_body", spr_buy_item_triggers("itm_antioch_heraldic_mail_with_surcoat", resources=[], engineer=0)),
  8. ("pw_buy_turkish_riveted_cloth",spr_buy_item_flags(1),"turk_bandit_a","bo_armor_body", spr_buy_item_triggers("itm_turkish_riveted_cloth", resources=[], engineer=0)),
  9. ("pw_buy_turkish_plates_over_cloth",spr_buy_item_flags(1),"turk_bandit_b","bo_armor_body", spr_buy_item_triggers("itm_turkish_plates_over_cloth", resources=[], engineer=0)),
  10. ("pw_buy_turkish_studded_leather",spr_buy_item_flags(1),"turk_bandit_c","bo_armor_body", spr_buy_item_triggers("itm_turkish_studded_leather", resources=[], engineer=0)),
  11. ("pw_buy_turkish_light_lamellar",spr_buy_item_flags(1),"turk_bandit_d","bo_armor_body", spr_buy_item_triggers("itm_turkish_light_lamellar", resources=[], engineer=0)),
  12. ("pw_buy_arabic_wealthy_robes",spr_buy_item_flags(1),"arab_bandit_a","bo_armor_body", spr_buy_item_triggers("itm_arabic_wealthy_robes", resources=[], engineer=0)),
  13. ("pw_buy_arabic_studded_leather",spr_buy_item_flags(1),"arab_bandit_b","bo_armor_body", spr_buy_item_triggers("itm_arabic_studded_leather", resources=[], engineer=0)),
  14. ("pw_buy_arabic_light_lamellar",spr_buy_item_flags(1),"arab_bandit_c","bo_armor_body", spr_buy_item_triggers("itm_arabic_light_lamellar", resources=[], engineer=0)),
  15. ("pw_buy_arabic_wanderer_robes",spr_buy_item_flags(1),"arab_bandit_d","bo_armor_body", spr_buy_item_triggers("itm_arabic_wanderer_robes", resources=[], engineer=0)),
  16. ("pw_buy_beduin_noble_robes",spr_buy_item_flags(1),"caravan_armor_a","bo_armor_body", spr_buy_item_triggers("itm_beduin_noble_robes", resources=[], engineer=0)),
  17. ("pw_buy_beduin_robes_a",spr_buy_item_flags(1),"beduin_armor_a","bo_armor_body", spr_buy_item_triggers("itm_beduin_robes_a", resources=[], engineer=0)),
  18. ("pw_buy_beduin_robes_b",spr_buy_item_flags(1),"beduin_armor_b","bo_armor_body", spr_buy_item_triggers("itm_beduin_robes_b", resources=[], engineer=0)),
  19. ("pw_buy_beduin_robes_c",spr_buy_item_flags(1),"beduin_armor_c","bo_armor_body", spr_buy_item_triggers("itm_beduin_robes_c", resources=[], engineer=0)),
  20. ("pw_buy_beduin_turban_a",spr_buy_item_flags(1),"beduin_turban_a","bo_armor_head", spr_buy_item_triggers("itm_beduin_turban_a", resources=[], engineer=0)),
  21. ("pw_buy_beduin_turban_b",spr_buy_item_flags(1),"beduin_turban_b","bo_armor_head", spr_buy_item_triggers("itm_beduin_turban_b", resources=[], engineer=0)),
  22. ("pw_buy_beduin_turban_c",spr_buy_item_flags(1),"beduin_turban_c","bo_armor_head", spr_buy_item_triggers("itm_beduin_turban_c", resources=[], engineer=0)),
  23. ("pw_buy_beduin_turban_d",spr_buy_item_flags(1),"beduin_turban_d","bo_armor_head", spr_buy_item_triggers("itm_beduin_turban_d", resources=[], engineer=0)),
  24. ("pw_buy_arabic_greaves",spr_buy_item_flags(1),"vizantia_greaves","bo_armor_foot", spr_buy_item_triggers("itm_arabic_greaves", resources=[], engineer=0)),
  25. ("pw_buy_deserter_mail",spr_buy_item_flags(1),"dethertir_armor_a","bo_armor_body", spr_buy_item_triggers("itm_deserter_mail", resources=[], engineer=0)),
  26. ("pw_buy_deserter_cloth",spr_buy_item_flags(1),"dethertir_armor_b","bo_armor_body", spr_buy_item_triggers("itm_deserter_cloth", resources=[], engineer=0)),
  27. ("pw_buy_deserter_padded_mail",spr_buy_item_flags(1),"dethertir_armor_c","bo_armor_body", spr_buy_item_triggers("itm_deserter_padded_mail", resources=[], engineer=0)),
  28. ("pw_buy_deserter_mail_b",spr_buy_item_flags(1),"dethertir_armor_e","bo_armor_body", spr_buy_item_triggers("itm_deserter_mail_b", resources=[], engineer=0)),
  29. ("pw_buy_deserter_aketon",spr_buy_item_flags(1),"dethertir_armor_f","bo_armor_body", spr_buy_item_triggers("itm_deserter_aketon", resources=[], engineer=0)),
  30. ("pw_buy_deserter_mail_mittens",spr_buy_item_flags(1),"dethertir_gauntlets_L","bo_armor_hand", spr_buy_item_triggers("itm_deserter_mail_mittens", resources=[], engineer=0)),
  31. ("pw_buy_deserter_leather_gloves",spr_buy_item_flags(1),"dethertir_gloves_L","bo_armor_hand", spr_buy_item_triggers("itm_deserter_leather_gloves", resources=[], engineer=0)),
  32. ("pw_buy_deserter_footman_helmet",spr_buy_item_flags(1),"dethertir_helm_a","bo_armor_head", spr_buy_item_triggers("itm_deserter_footman_helmet", resources=[], engineer=0)),
  33. ("pw_buy_deserter_skullcap",spr_buy_item_flags(1),"dethertir_helm_b","bo_armor_head", spr_buy_item_triggers("itm_deserter_skullcap", resources=[], engineer=0)),
  34. ("pw_buy_deserter_nasal_helmet",spr_buy_item_flags(1),"dethertir_helm_c","bo_armor_head", spr_buy_item_triggers("itm_deserter_nasal_helmet", resources=[], engineer=0)),
  35. ("pw_buy_hospitaller_light_padded_armor",spr_buy_item_flags(1),"armor_infantry_hospitaller_b","bo_armor_body", spr_buy_item_triggers("itm_hospitaller_light_padded_armor", resources=[], engineer=0)),
  36. ("pw_buy_hospitaller_heraldic_mail_with_tunic",spr_buy_item_flags(1),"knight_armor_hospitaller_b_cloak","bo_armor_body", spr_buy_item_triggers("itm_hospitaller_heraldic_mail_with_tunic", resources=[], engineer=0)),
  37. ("pw_buy_hospitaller_heraldic_mail_with_tabard",spr_buy_item_flags(1),"knight_armor_hospitaller_d","bo_armor_body", spr_buy_item_triggers("itm_hospitaller_heraldic_mail_with_tabard", resources=[], engineer=0)),
  38. ("pw_buy_hospitaller_studded_mail",spr_buy_item_flags(1),"sergeant_hospitaller_armor_b","bo_armor_body", spr_buy_item_triggers("itm_hospitaller_studded_mail", resources=[], engineer=0)),
  39. ("pw_buy_hospitaller_heraldic_mail_with_surcoat",spr_buy_item_flags(1),"armor_master_order_hospitaller","bo_armor_body", spr_buy_item_triggers("itm_hospitaller_heraldic_mail_with_surcoat", resources=[], engineer=0)),
  40. ("pw_buy_hospitaller_riveted_cloth",spr_buy_item_flags(1),"novici_hospitaller","bo_armor_body", spr_buy_item_triggers("itm_hospitaller_riveted_cloth", resources=[], engineer=0)),
  41. ("pw_buy_hospitaller_robes",spr_buy_item_flags(1),"beduarmor_monie_hospitaller_bin_armor_c","bo_armor_body", spr_buy_item_triggers("itm_hospitaller_robes", resources=[], engineer=0)),
  42. ("pw_buy_hospitaller_robes_b",spr_buy_item_flags(1),"monie_hospitaller_b","bo_armor_body", spr_buy_item_triggers("itm_hospitaller_robes_b", resources=[], engineer=0)),
  43. ("pw_buy_hospitaller_robes_c",spr_buy_item_flags(1),"bishop_hospitaller","bo_armor_body", spr_buy_item_triggers("itm_hospitaller_robes_c", resources=[], engineer=0)),
  44. ("pw_buy_hospitaller_robes_d",spr_buy_item_flags(1),"archbishop_hospitaller","bo_armor_body", spr_buy_item_triggers("itm_hospitaller_robes_d", resources=[], engineer=0)),
  45. ("pw_buy_ibelin_light_padded_armor_a",spr_buy_item_flags(1),"armor_infantry_ibelin_b","bo_armor_body", spr_buy_item_triggers("itm_ibelin_light_padded_armor_a", resources=[], engineer=0)),
  46. ("pw_buy_ibelin_heraldic_mail_with_tunic",spr_buy_item_flags(1),"knight_armor_ibelin_a_cloak","bo_armor_body", spr_buy_item_triggers("itm_ibelin_heraldic_mail_with_tunic", resources=[], engineer=0)),
  47. ("pw_buy_ibelin_heraldic_mail_with_tabard",spr_buy_item_flags(1),"knight_armor_ibelin_c_cloak","bo_armor_body", spr_buy_item_triggers("itm_ibelin_heraldic_mail_with_tabard", resources=[], engineer=0)),
  48. ("pw_buy_ibelin_studded_mail",spr_buy_item_flags(1),"sergeant_ibelin_armor","bo_armor_body", spr_buy_item_triggers("itm_ibelin_studded_mail", resources=[], engineer=0)),
  49. ("pw_buy_ibelin_heraldic_mail_with_surcoat",spr_buy_item_flags(1),"knight_armor_ibelin_b_cloak","bo_armor_body", spr_buy_item_triggers("itm_ibelin_heraldic_mail_with_surcoat", resources=[], engineer=0)),
  50. ("pw_buy_ibelin_riveted_cloth",spr_buy_item_flags(1),"novici_ibelin","bo_armor_body", spr_buy_item_triggers("itm_ibelin_riveted_cloth", resources=[], engineer=0)),
  51. ("pw_buy_jerusalem_king_mail",spr_buy_item_flags(1),"armor_king_Jerusalem","bo_armor_body", spr_buy_item_triggers("itm_jerusalem_king_mail", resources=[], engineer=0)),
  52. ("pw_buy_jerusalem_king_helm",spr_buy_item_flags(1),"helm_king_Jerusalem","bo_armor_head", spr_buy_item_triggers("itm_jerusalem_king_helm", resources=[], engineer=0)),
  53. ("pw_buy_jerusalem_light_padded_armor_a",spr_buy_item_flags(1),"archer_jerusalem_armor_a","bo_armor_body", spr_buy_item_triggers("itm_jerusalem_light_padded_armor_a", resources=[], engineer=0)),
  54. ("pw_buy_jerusalem_light_padded_armor_b",spr_buy_item_flags(1),"armor_infantry_Jerusalem_a","bo_armor_body", spr_buy_item_triggers("itm_jerusalem_light_padded_armor_b", resources=[], engineer=0)),
  55. ("pw_buy_jerusalem_heraldic_mail_with_tunic",spr_buy_item_flags(1),"knight_armor_jerusalem_d_cloak","bo_armor_body", spr_buy_item_triggers("itm_jerusalem_heraldic_mail_with_tunic", resources=[], engineer=0)),
  56. ("pw_buy_jerusalem_heraldic_mail_with_tabard",spr_buy_item_flags(1),"knight_armor_jerusalem_e_cloak","bo_armor_body", spr_buy_item_triggers("itm_jerusalem_heraldic_mail_with_tabard", resources=[], engineer=0)),
  57. ("pw_buy_jerusalem_studded_mail",spr_buy_item_flags(1),"sergeant_Jerusalem_armor","bo_armor_body", spr_buy_item_triggers("itm_jerusalem_studded_mail", resources=[], engineer=0)),
  58. ("pw_buy_jerusalem_heraldic_mail_with_surcoat",spr_buy_item_flags(1),"knight_armor_jerusalem_f_cloak","bo_armor_body", spr_buy_item_triggers("itm_jerusalem_heraldic_mail_with_surcoat", resources=[], engineer=0)),
  59. ("pw_buy_jerusalem_riveted_cloth",spr_buy_item_flags(1),"novici_Jerusalem","bo_armor_body", spr_buy_item_triggers("itm_jerusalem_riveted_cloth", resources=[], engineer=0)),
  60. ("pw_buy_jerusalem_caravan_supplier_cloth",spr_buy_item_flags(1),"securiti_caravan_cloak_crusader","bo_armor_body", spr_buy_item_triggers("itm_jerusalem_caravan_supplier_cloth", resources=[], engineer=0)),
  61. ("pw_buy_trimmed_footman_helmet_a",spr_buy_item_flags(1),"securiti_crysader_helm_a_marcet","bo_armor_head", spr_buy_item_triggers("itm_trimmed_footman_helmet_a", resources=[], engineer=0)),
  62. ("pw_buy_trimmed_footman_helmet",spr_buy_item_flags(1),"securiti_crysader_helm_b_marcet","bo_armor_head", spr_buy_item_triggers("itm_trimmed_footman_helmet", resources=[], engineer=0)),
  63. ("pw_buy_muslim_sultan_armor",spr_buy_item_flags(1),"armor_Sultan_saracens","bo_armor_body", spr_buy_item_triggers("itm_muslim_sultan_armor", resources=[], engineer=0)),
  64. ("pw_buy_muslim_sultan_helm",spr_buy_item_flags(1),"helm_Sultan_saracens_market","bo_armor_head", spr_buy_item_triggers("itm_muslim_sultan_helm", resources=[], engineer=0)),
  65. ("pw_buy_muslim_mamuluke_armor_a",spr_buy_item_flags(1),"Ghulam_heavy_cavalryman_1","bo_armor_body", spr_buy_item_triggers("itm_muslim_mamuluke_armor_a", resources=[], engineer=0)),
  66. ("pw_buy_muslim_mamuluke_armor_b",spr_buy_item_flags(1),"Ghulam_heavy_cavalryman_2","bo_armor_body", spr_buy_item_triggers("itm_muslim_mamuluke_armor_b", resources=[], engineer=0)),
  67. ("pw_buy_muslim_mamuluke_armor_c",spr_buy_item_flags(1),"Ghulam_heavy_cavalryman_3","bo_armor_body", spr_buy_item_triggers("itm_muslim_mamuluke_armor_c", resources=[], engineer=0)),
  68. ("pw_buy_muslim_light_armor_a",spr_buy_item_flags(1),"arabian_light_armor_a","bo_armor_body", spr_buy_item_triggers("itm_muslim_light_armor_a", resources=[], engineer=0)),
  69. ("pw_buy_muslim_light_armor_b",spr_buy_item_flags(1),"arabian_light_armor_b","bo_armor_body", spr_buy_item_triggers("itm_muslim_light_armor_b", resources=[], engineer=0)),
  70. ("pw_buy_muslim_light_armor_c",spr_buy_item_flags(1),"arabian_light_armor_c","bo_armor_body", spr_buy_item_triggers("itm_muslim_light_armor_c", resources=[], engineer=0)),
  71. ("pw_buy_muslim_light_armor_d",spr_buy_item_flags(1),"arabian_light_armor_d","bo_armor_body", spr_buy_item_triggers("itm_muslim_light_armor_d", resources=[], engineer=0)),
  72. ("pw_buy_muslim_byrnie_a",spr_buy_item_flags(1),"armor_archer_saracin_1","bo_armor_body", spr_buy_item_triggers("itm_muslim_byrnie_a", resources=[], engineer=0)),
  73. ("pw_buy_muslim_byrnie_b",spr_buy_item_flags(1),"armor_archer_saracin_2","bo_armor_body", spr_buy_item_triggers("itm_muslim_byrnie_b", resources=[], engineer=0)),
  74. ("pw_buy_muslim_byrnie_c",spr_buy_item_flags(1),"armor_archer_saracin_3","bo_armor_body", spr_buy_item_triggers("itm_muslim_byrnie_c", resources=[], engineer=0)),
  75. ("pw_buy_muslim_byrnie_d",spr_buy_item_flags(1),"armor_archer_saracin_4","bo_armor_body", spr_buy_item_triggers("itm_muslim_byrnie_d", resources=[], engineer=0)),
  76. ("pw_buy_muslim_byrnie_e",spr_buy_item_flags(1),"armor_archer_saracin_5","bo_armor_body", spr_buy_item_triggers("itm_muslim_byrnie_e", resources=[], engineer=0)),
  77. ("pw_buy_muslim_byrnie_f",spr_buy_item_flags(1),"armor_archer_saracin_6","bo_armor_body", spr_buy_item_triggers("itm_muslim_byrnie_f", resources=[], engineer=0)),
  78. ("pw_buy_muslim_heavy_armor_a",spr_buy_item_flags(1),"heavy_armor_arabs_a","bo_armor_body", spr_buy_item_triggers("itm_muslim_heavy_armor_a", resources=[], engineer=0)),
  79. ("pw_buy_muslim_heavy_armor_b",spr_buy_item_flags(1),"heavy_armor_arabs_b","bo_armor_body", spr_buy_item_triggers("itm_muslim_heavy_armor_b", resources=[], engineer=0)),
  80. ("pw_buy_muslim_heavy_armor_c",spr_buy_item_flags(1),"heavy_armor_arabs_c","bo_armor_body", spr_buy_item_triggers("itm_muslim_heavy_armor_c", resources=[], engineer=0)),
  81. ("pw_buy_muslim_heavy_armor_d",spr_buy_item_flags(1),"heavy_armor_arabs_d","bo_armor_body", spr_buy_item_triggers("itm_muslim_heavy_armor_d", resources=[], engineer=0)),
  82. ("pw_buy_muslim_heavy_armor_e",spr_buy_item_flags(1),"heavy_armor_arabs_e","bo_armor_body", spr_buy_item_triggers("itm_muslim_heavy_armor_e", resources=[], engineer=0)),
  83. ("pw_buy_muslim_heavy_armor_f",spr_buy_item_flags(1),"heavy_armor_arabs_f","bo_armor_body", spr_buy_item_triggers("itm_muslim_heavy_armor_f", resources=[], engineer=0)),
  84. ("pw_buy_templar_master_mail",spr_buy_item_flags(1),"armor_master_order_templar","bo_armor_body", spr_buy_item_triggers("itm_templar_master_mail", resources=[], engineer=0)),
  85. ("pw_buy_templar_light_padded_armor",spr_buy_item_flags(1),"archer_templar_armor_a","bo_armor_body", spr_buy_item_triggers("itm_templar_light_padded_armor", resources=[], engineer=0)),
  86. ("pw_buy_templar_light_padded_armor_b",spr_buy_item_flags(1),"armor_infantry_templar_a","bo_armor_body", spr_buy_item_triggers("itm_templar_light_padded_armor_b", resources=[], engineer=0)),
  87. ("pw_buy_templar_robes",spr_buy_item_flags(1),"armor_monie_templar_b","bo_armor_body", spr_buy_item_triggers("itm_templar_robes", resources=[], engineer=0)),
  88. ("pw_buy_templar_robes_b",spr_buy_item_flags(1),"monie_templar_a","bo_armor_body", spr_buy_item_triggers("itm_templar_robes_b", resources=[], engineer=0)),
  89. ("pw_buy_templar_robes_c",spr_buy_item_flags(1),"monie_templar_b","bo_armor_body", spr_buy_item_triggers("itm_templar_robes_c", resources=[], engineer=0)),
  90. ("pw_buy_templar_robes_d",spr_buy_item_flags(1),"bishop_templar","bo_armor_body", spr_buy_item_triggers("itm_templar_robes_d", resources=[], engineer=0)),
  91. ("pw_buy_templar_robes_e",spr_buy_item_flags(1),"archbishop_templar","bo_armor_body", spr_buy_item_triggers("itm_templar_robes_e", resources=[], engineer=0)),
  92. ("pw_buy_templar_heraldic_mail_with_tunic",spr_buy_item_flags(1),"knight_armor_templar_a_cloak","bo_armor_body", spr_buy_item_triggers("itm_templar_heraldic_mail_with_tunic", resources=[], engineer=0)),
  93. ("pw_buy_templar_heraldic_mail_with_tabard",spr_buy_item_flags(1),"knight_armor_templar_f_cloak","bo_armor_body", spr_buy_item_triggers("itm_templar_heraldic_mail_with_tabard", resources=[], engineer=0)),
  94. ("pw_buy_templar_studded_mail",spr_buy_item_flags(1),"sergeant_templar_armor_b","bo_armor_body", spr_buy_item_triggers("itm_templar_studded_mail", resources=[], engineer=0)),
  95. ("pw_buy_templar_heraldic_mail_with_surcoat",spr_buy_item_flags(1),"knight_armor_templar_a_1_cloak","bo_armor_body", spr_buy_item_triggers("itm_templar_heraldic_mail_with_surcoat", resources=[], engineer=0)),
  96. ("pw_buy_templar_riveted_cloth",spr_buy_item_flags(1),"novici_templar","bo_armor_body", spr_buy_item_triggers("itm_templar_riveted_cloth", resources=[], engineer=0)),
  97. ("pw_buy_tevton_master_mail",spr_buy_item_flags(1),"armor_master_order_tevton","bo_armor_body", spr_buy_item_triggers("itm_tevton_master_mail", resources=[], engineer=0)),
  98. ("pw_buy_tevton_light_padded_armor",spr_buy_item_flags(1),"archer_tevton_armor_a","bo_armor_body", spr_buy_item_triggers("itm_tevton_light_padded_armor", resources=[], engineer=0)),
  99. ("pw_buy_tevton_light_padded_armor_b",spr_buy_item_flags(1),"armor_infantry_tevton_a","bo_armor_body", spr_buy_item_triggers("itm_tevton_light_padded_armor_b", resources=[], engineer=0)),
  100. ("pw_buy_tevton_robes",spr_buy_item_flags(1),"armor_monie_tevton_b","bo_armor_body", spr_buy_item_triggers("itm_tevton_robes", resources=[], engineer=0)),
  101. ("pw_buy_tevton_robes_b",spr_buy_item_flags(1),"monie_tevton_a","bo_armor_body", spr_buy_item_triggers("itm_tevton_robes_b", resources=[], engineer=0)),
  102. ("pw_buy_tevton_robes_c",spr_buy_item_flags(1),"monie_tevton_b","bo_armor_body", spr_buy_item_triggers("itm_tevton_robes_c", resources=[], engineer=0)),
  103. ("pw_buy_tevton_robes_d",spr_buy_item_flags(1),"bishop_tevton","bo_armor_body", spr_buy_item_triggers("itm_tevton_robes_d", resources=[], engineer=0)),
  104. ("pw_buy_tevton_robes_e",spr_buy_item_flags(1),"archbishop_tevton","bo_armor_body", spr_buy_item_triggers("itm_tevton_robes_e", resources=[], engineer=0)),
  105. ("pw_buy_tevton_heraldic_mail_with_tunic",spr_buy_item_flags(1),"knight_armor_tevton_a_cloak","bo_armor_body", spr_buy_item_triggers("itm_tevton_heraldic_mail_with_tunic", resources=[], engineer=0)),
  106. ("pw_buy_tevton_heraldic_mail_with_tabard",spr_buy_item_flags(1),"knight_armor_tevton_b_cloak","bo_armor_body", spr_buy_item_triggers("itm_tevton_heraldic_mail_with_tabard", resources=[], engineer=0)),
  107. ("pw_buy_tevton_studded_mail",spr_buy_item_flags(1),"sergeant_tevton_armor_a","bo_armor_body", spr_buy_item_triggers("itm_tevton_studded_mail", resources=[], engineer=0)),
  108. ("pw_buy_tevton_heraldic_mail_with_surcoat",spr_buy_item_flags(1),"knight_armor_tevton_a_1_cloak","bo_armor_body", spr_buy_item_triggers("itm_tevton_heraldic_mail_with_surcoat", resources=[], engineer=0)),
  109. ("pw_buy_tevton_riveted_cloth",spr_buy_item_flags(1),"novici_tevton","bo_armor_body", spr_buy_item_triggers("itm_tevton_riveted_cloth", resources=[], engineer=0)),
  110. ("pw_buy_tripoli_light_padded_armor",spr_buy_item_flags(1),"archer_tripoli_armor_a","bo_armor_body", spr_buy_item_triggers("itm_tripoli_light_padded_armor", resources=[], engineer=0)),
  111. ("pw_buy_tripoli_light_padded_armor_b",spr_buy_item_flags(1),"armor_infantry_tripoli_a","bo_armor_body", spr_buy_item_triggers("itm_tripoli_light_padded_armor_b", resources=[], engineer=0)),
  112. ("pw_buy_tripoli_heraldic_mail_with_tunic",spr_buy_item_flags(1),"knight_armor_tripolli_a_cloak","bo_armor_body", spr_buy_item_triggers("itm_tripoli_heraldic_mail_with_tunic", resources=[], engineer=0)),
  113. ("pw_buy_tripoli_heraldic_mail_with_tabard",spr_buy_item_flags(1),"knight_armor_tripolli_b_cloak","bo_armor_body", spr_buy_item_triggers("itm_tripoli_heraldic_mail_with_tabard", resources=[], engineer=0)),
  114. ("pw_buy_tripoli_studded_mail",spr_buy_item_flags(1),"sergeant_armor_tripoli_a","bo_armor_body", spr_buy_item_triggers("itm_tripoli_studded_mail", resources=[], engineer=0)),
  115. ("pw_buy_tripoli_heraldic_mail_with_surcoat",spr_buy_item_flags(1),"knight_armor_tripolli_c_cloak","bo_armor_body", spr_buy_item_triggers("itm_tripoli_heraldic_mail_with_surcoat", resources=[], engineer=0)),
  116. ("pw_buy_tripoli_riveted_cloth",spr_buy_item_flags(1),"novici_tripoli_armor","bo_armor_body", spr_buy_item_triggers("itm_tripoli_riveted_cloth", resources=[], engineer=0)),
  117. ("pw_buy_turkish_heavy_armor_a",spr_buy_item_flags(1),"tyrk_armor_heavi_a","bo_armor_body", spr_buy_item_triggers("itm_turkish_heavy_armor_a", resources=[], engineer=0)),
  118. ("pw_buy_turkish_heavy_armor_b",spr_buy_item_flags(1),"tyrk_armor_heavi_b","bo_armor_body", spr_buy_item_triggers("itm_turkish_heavy_armor_b", resources=[], engineer=0)),
  119. ("pw_buy_turkish_heavy_armor_c",spr_buy_item_flags(1),"tyrk_armor_heavi_c","bo_armor_body", spr_buy_item_triggers("itm_turkish_heavy_armor_c", resources=[], engineer=0)),
  120. ("pw_buy_turkish_light_armor_a",spr_buy_item_flags(1),"armor_medium_tyrk_a","bo_armor_body", spr_buy_item_triggers("itm_turkish_light_armor_a", resources=[], engineer=0)),
  121. ("pw_buy_turkish_light_armor_b",spr_buy_item_flags(1),"armor_medium_tyrk_b","bo_armor_body", spr_buy_item_triggers("itm_turkish_light_armor_b", resources=[], engineer=0)),
  122. ("pw_buy_turkish_light_armor_c",spr_buy_item_flags(1),"armor_medium_tyrk_c","bo_armor_body", spr_buy_item_triggers("itm_turkish_light_armor_c", resources=[], engineer=0)),
  123. ("pw_buy_turkish_light_armor_d",spr_buy_item_flags(1),"armor_medium_tyrk_d","bo_armor_body", spr_buy_item_triggers("itm_turkish_light_armor_d", resources=[], engineer=0)),
  124. ("pw_buy_turkish_light_armor_e",spr_buy_item_flags(1),"armor_medium_tyrk_e","bo_armor_body", spr_buy_item_triggers("itm_turkish_light_armor_e", resources=[], engineer=0)),
  125. ("pw_buy_turkish_light_armor_f",spr_buy_item_flags(1),"armor_medium_tyrk_f","bo_armor_body", spr_buy_item_triggers("itm_turkish_light_armor_f", resources=[], engineer=0)),
  126. ("pw_buy_civil_poor_boots_a",spr_buy_item_flags(1),"civil_poor_boots_a","bo_armor_foot", spr_buy_item_triggers("itm_civil_poor_boots_a", resources=[], engineer=0)),
  127. ("pw_buy_civil_rich_boots_a",spr_buy_item_flags(1),"civil_rich_Boots_a","bo_armor_foot", spr_buy_item_triggers("itm_civil_rich_boots_a", resources=[], engineer=0)),
  128. ("pw_buy_civil_rich_boots_b",spr_buy_item_flags(1),"civil_rich_Boots_b","bo_armor_foot", spr_buy_item_triggers("itm_civil_rich_boots_b", resources=[], engineer=0)),
  129. ("pw_buy_sandy_wrapping_boots",spr_buy_item_flags(1),"boot_light_crusader_a","bo_armor_foot", spr_buy_item_triggers("itm_sandy_wrapping_boots", resources=[], engineer=0)),
  130. ("pw_buy_socks_and_boots",spr_buy_item_flags(1),"boot_light_crusader_b","bo_armor_foot", spr_buy_item_triggers("itm_socks_and_boots", resources=[], engineer=0)),
  131. ("pw_buy_burlap_wapping_boots",spr_buy_item_flags(1),"boot_light_crusader_c","bo_armor_foot", spr_buy_item_triggers("itm_burlap_wapping_boots", resources=[], engineer=0)),
  132. ("pw_buy_burlap_wapping_boots_dark",spr_buy_item_flags(1),"boot_light_crusader_d","bo_armor_foot", spr_buy_item_triggers("itm_burlap_wapping_boots_dark", resources=[], engineer=0)),
  133. ("pw_buy_crusader_mail_chausses",spr_buy_item_flags(1),"shoes_crusader","bo_armor_foot", spr_buy_item_triggers("itm_crusader_mail_chausses", resources=[], engineer=0)),
  134. ("pw_buy_crusader_mail_boots",spr_buy_item_flags(1),"shoes_crusader_knight","bo_armor_foot", spr_buy_item_triggers("itm_crusader_mail_boots", resources=[], engineer=0)),
  135. ("pw_buy_crusader_leather_boots",spr_buy_item_flags(1),"boot_average_crusader_a","bo_armor_foot", spr_buy_item_triggers("itm_crusader_leather_boots", resources=[], engineer=0)),
  136. ("pw_buy_crusader_studded_leather_boots",spr_buy_item_flags(1),"boot_average_crusader_b","bo_armor_foot", spr_buy_item_triggers("itm_crusader_studded_leather_boots", resources=[], engineer=0)),
  137. ("pw_buy_crusader_leather_boots_b",spr_buy_item_flags(1),"boot_average_crusader_c","bo_armor_foot", spr_buy_item_triggers("itm_crusader_leather_boots_b", resources=[], engineer=0)),
  138. ("pw_buy_crusader_leather_boots_c",spr_buy_item_flags(1),"boot_average_crusader_d","bo_armor_foot", spr_buy_item_triggers("itm_crusader_leather_boots_c", resources=[], engineer=0)),
  139. ("pw_buy_muslim_wrapping_boots",spr_buy_item_flags(1),"saracin_light_boot_a","bo_armor_foot", spr_buy_item_triggers("itm_muslim_wrapping_boots", resources=[], engineer=0)),
  140. ("pw_buy_muslim_wrapping_boots_b",spr_buy_item_flags(1),"saracin_light_boot_b","bo_armor_foot", spr_buy_item_triggers("itm_muslim_wrapping_boots_b", resources=[], engineer=0)),
  141. ("pw_buy_muslim_leather_boots",spr_buy_item_flags(1),"saracin_medium_boot_a","bo_armor_foot", spr_buy_item_triggers("itm_muslim_leather_boots", resources=[], engineer=0)),
  142. ("pw_buy_muslim_leather_boots_b",spr_buy_item_flags(1),"saracin_medium_boot_b","bo_armor_foot", spr_buy_item_triggers("itm_muslim_leather_boots_b", resources=[], engineer=0)),
  143. ("pw_buy_muslim_studded_leather_boots",spr_buy_item_flags(1),"saracin_hard_boot_a","bo_armor_foot", spr_buy_item_triggers("itm_muslim_studded_leather_boots", resources=[], engineer=0)),
  144. ("pw_buy_muslim_elite_boots",spr_buy_item_flags(1),"saracin_hard_boot_b","bo_armor_foot", spr_buy_item_triggers("itm_muslim_elite_boots", resources=[], engineer=0)),
  145. ("pw_buy_turkish_leather_boots_a",spr_buy_item_flags(1),"boots_tyrk_a","bo_armor_foot", spr_buy_item_triggers("itm_turkish_leather_boots_a", resources=[], engineer=0)),
  146. ("pw_buy_turkish_leather_boots_b",spr_buy_item_flags(1),"boots_tyrk_b","bo_armor_foot", spr_buy_item_triggers("itm_turkish_leather_boots_b", resources=[], engineer=0)),
  147. ("pw_buy_turkish_leather_boots_c",spr_buy_item_flags(1),"boots_tyrk_c","bo_armor_foot", spr_buy_item_triggers("itm_turkish_leather_boots_c", resources=[], engineer=0)),
  148. ("pw_buy_eastern_khergit_bow",spr_buy_item_flags(1),"saracin_bow_a","bo_weapon", spr_buy_item_triggers("itm_eastern_khergit_bow", resources=[], engineer=0)),
  149. ("pw_buy_eastern_strong_bow",spr_buy_item_flags(1),"saracin_bow_b","bo_weapon", spr_buy_item_triggers("itm_eastern_strong_bow", resources=[], engineer=0)),
  150. ("pw_buy_eastern_strong_bow_b",spr_buy_item_flags(1),"saracin_bow_c","bo_weapon", spr_buy_item_triggers("itm_eastern_strong_bow_b", resources=[], engineer=0)),
  151. ("pw_buy_eastern_arrows_a",spr_buy_item_flags(1),"arrow_tyrk_a","bo_weapon", spr_buy_item_triggers("itm_eastern_arrows_a", resources=[], engineer=0)),
  152. ("pw_buy_eastern_arrows_b",spr_buy_item_flags(1),"arrow_tyrk_b","bo_weapon", spr_buy_item_triggers("itm_eastern_arrows_b", resources=[], engineer=0)),
  153. ("pw_buy_eastern_arrows_c",spr_buy_item_flags(1),"arrow_tyrk_c","bo_weapon", spr_buy_item_triggers("itm_eastern_arrows_c", resources=[], engineer=0)),
  154. ("pw_buy_crusader_crossbow",spr_buy_item_flags(1),"crusaders_crossbows_a","bo_weapon_small", spr_buy_item_triggers("itm_crusader_crossbow", resources=[], engineer=0)),
  155. ("pw_buy_crusader_heavy_crossbow",spr_buy_item_flags(1),"crusaders_crossbows_b","bo_weapon_small", spr_buy_item_triggers("itm_crusader_heavy_crossbow", resources=[], engineer=0)),
  156. ("pw_buy_crusader_sniper_crossbow",spr_buy_item_flags(1),"crusaders_crossbows_c","bo_weapon_small", spr_buy_item_triggers("itm_crusader_sniper_crossbow", resources=[], engineer=0)),
  157. ("pw_buy_crusader_bolts",spr_buy_item_flags(1),"crusade_bolt","bo_weapon_small", spr_buy_item_triggers("itm_crusader_bolts", resources=[], engineer=0)),
  158. ("pw_buy_crusader_steel_bolts",spr_buy_item_flags(1),"crusade_bolt_heavy","bo_weapon_small", spr_buy_item_triggers("itm_crusader_steel_bolts", resources=[], engineer=0)),
  159. ("pw_buy_crusader_piercing_bolts",spr_buy_item_flags(1),"crusade_bolt_heavy_pierce","bo_weapon_small", spr_buy_item_triggers("itm_crusader_piercing_bolts", resources=[], engineer=0)),
  160. ("pw_buy_camel",spr_buy_item_flags(1),"bedyin_camel_a","bo_horse", spr_buy_item_triggers("itm_camel", resources=[], engineer=0)),
  161. ("pw_buy_crusader_kettle_hat_a",spr_buy_item_flags(1),"capelina_crusader_a","bo_armor_head", spr_buy_item_triggers("itm_crusader_kettle_hat_a", resources=[], engineer=0)),
  162. ("pw_buy_crusader_kettle_hat_b",spr_buy_item_flags(1),"capelina_crusader_b","bo_armor_head", spr_buy_item_triggers("itm_crusader_kettle_hat_b", resources=[], engineer=0)),
  163. ("pw_buy_crusader_faced_helm",spr_buy_item_flags(1),"crusader_hard_helm_a","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm", resources=[], engineer=0)),
  164. ("pw_buy_crusader_light_sugarloaf_helm",spr_buy_item_flags(1),"crusader_hard_helm_b","bo_armor_head", spr_buy_item_triggers("itm_crusader_light_sugarloaf_helm", resources=[], engineer=0)),
  165. ("pw_buy_holy_light_sugarloaf_helm",spr_buy_item_flags(1),"crusader_hard_helm_c","bo_armor_head", spr_buy_item_triggers("itm_holy_light_sugarloaf_helm", resources=[], engineer=0)),
  166. ("pw_buy_crusader_great_helmet",spr_buy_item_flags(1),"crusader_hard_helm_d","bo_armor_head", spr_buy_item_triggers("itm_crusader_great_helmet", resources=[], engineer=0)),
  167. ("pw_buy_curved_great_helmet",spr_buy_item_flags(1),"crusader_hard_helm_d","bo_armor_head", spr_buy_item_triggers("itm_curved_great_helmet", resources=[], engineer=0)),
  168. ("pw_buy_crusader_faced_helm_b",spr_buy_item_flags(1),"crusader_hard_helm_f","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_b", resources=[], engineer=0)),
  169. ("pw_buy_crusader_faced_helm_c",spr_buy_item_flags(1),"crusader_hard_helm_ord","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_c", resources=[], engineer=0)),
  170. ("pw_buy_crusader_bascinet",spr_buy_item_flags(1),"crusader_helm_medium_a","bo_armor_head", spr_buy_item_triggers("itm_crusader_bascinet", resources=[], engineer=0)),
  171. ("pw_buy_crusader_bascinet_2",spr_buy_item_flags(1),"crusader_helm_medium_b","bo_armor_head", spr_buy_item_triggers("itm_crusader_bascinet_2", resources=[], engineer=0)),
  172. ("pw_buy_crusader_bascinet_3",spr_buy_item_flags(1),"crusader_helm_medium_c","bo_armor_head", spr_buy_item_triggers("itm_crusader_bascinet_3", resources=[], engineer=0)),
  173. ("pw_buy_crusader_flatopped_helmet",spr_buy_item_flags(1),"crusader_helm_medium_d","bo_armor_head", spr_buy_item_triggers("itm_crusader_flatopped_helmet", resources=[], engineer=0)),
  174. ("pw_buy_crusader_nosed_flatopped_helmet",spr_buy_item_flags(1),"crusader_helm_medium_e","bo_armor_head", spr_buy_item_triggers("itm_crusader_nosed_flatopped_helmet", resources=[], engineer=0)),
  175. ("pw_buy_crusader_faced_helm_d",spr_buy_item_flags(1),"crusader_knight_helm_a","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_d", resources=[], engineer=0)),
  176. ("pw_buy_crusader_faced_helm_e",spr_buy_item_flags(1),"crusader_knight_helm_b","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_e", resources=[], engineer=0)),
  177. ("pw_buy_crusader_faced_helm_f",spr_buy_item_flags(1),"crusader_knight_helm_c","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_f", resources=[], engineer=0)),
  178. ("pw_buy_crusader_faced_helm_g",spr_buy_item_flags(1),"crusader_knight_helm_d","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_g", resources=[], engineer=0)),
  179. ("pw_buy_crusader_faced_helm_h",spr_buy_item_flags(1),"crusader_knight_helm_e","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_h", resources=[], engineer=0)),
  180. ("pw_buy_crusader_faced_helm_i",spr_buy_item_flags(1),"crusader_knight_helm_f","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_i", resources=[], engineer=0)),
  181. ("pw_buy_crusader_coif",spr_buy_item_flags(1),"crusader_koif_a","bo_armor_head", spr_buy_item_triggers("itm_crusader_coif", resources=[], engineer=0)),
  182. ("pw_buy_crusader_faced_helm_j",spr_buy_item_flags(1),"fracia_helmet_1","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_j", resources=[], engineer=0)),
  183. ("pw_buy_crusader_faced_helm_z",spr_buy_item_flags(1),"fracia_helmet_2","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_z", resources=[], engineer=0)),
  184. ("pw_buy_crusader_faced_helm_k",spr_buy_item_flags(1),"fracia_knight_helm_a","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_k", resources=[], engineer=0)),
  185. ("pw_buy_light_crusader_helm_a",spr_buy_item_flags(1),"light_crusader_helm_a","bo_armor_head", spr_buy_item_triggers("itm_light_crusader_helm_a", resources=[], engineer=0)),
  186. ("pw_buy_light_crusader_helm_b",spr_buy_item_flags(1),"light_crusader_helm_b","bo_armor_head", spr_buy_item_triggers("itm_light_crusader_helm_b", resources=[], engineer=0)),
  187. ("pw_buy_light_crusader_helm_c",spr_buy_item_flags(1),"light_crusader_helm_c","bo_armor_head", spr_buy_item_triggers("itm_light_crusader_helm_c", resources=[], engineer=0)),
  188. ("pw_buy_light_crusader_helm_d",spr_buy_item_flags(1),"light_crusader_helm_d","bo_armor_head", spr_buy_item_triggers("itm_light_crusader_helm_d", resources=[], engineer=0)),
  189. ("pw_buy_light_crusader_helm_e",spr_buy_item_flags(1),"light_crusader_helm_e","bo_armor_head", spr_buy_item_triggers("itm_light_crusader_helm_e", resources=[], engineer=0)),
  190. ("pw_buy_marching_helmet_crusader_a",spr_buy_item_flags(1),"marching_helmet_crusader_a","bo_armor_head", spr_buy_item_triggers("itm_marching_helmet_crusader_a", resources=[], engineer=0)),
  191. ("pw_buy_crusader_faced_helm_l",spr_buy_item_flags(1),"namet_crusader_hard_helm_ord","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_l", resources=[], engineer=0)),
  192. ("pw_buy_crusader_faced_helm_m",spr_buy_item_flags(1),"namet_crusader_helm_a","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_m", resources=[], engineer=0)),
  193. ("pw_buy_crusader_faced_helm_n",spr_buy_item_flags(1),"fracia_knight_helm_a","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_n", resources=[], engineer=0)),
  194. ("pw_buy_crusader_faced_helm_o",spr_buy_item_flags(1),"namet_crusader_helm_b","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_o", resources=[], engineer=0)),
  195. ("pw_buy_crusader_faced_helm_p",spr_buy_item_flags(1),"namet_crusader_helm_c","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_p", resources=[], engineer=0)),
  196. ("pw_buy_crusader_faced_helm_q",spr_buy_item_flags(1),"namet_crusader_helm_d","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_q", resources=[], engineer=0)),
  197. ("pw_buy_crusader_faced_helm_r",spr_buy_item_flags(1),"namet_crusader_helm_e","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_r", resources=[], engineer=0)),
  198. ("pw_buy_crusader_faced_helm_s",spr_buy_item_flags(1),"namet_crusader_helm_f","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_s", resources=[], engineer=0)),
  199. ("pw_buy_crusader_faced_helm_t",spr_buy_item_flags(1),"namet_crusader_helm_f_1","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_t", resources=[], engineer=0)),
  200. ("pw_buy_crusader_faced_helm_u",spr_buy_item_flags(1),"namet_hospitalier_hard_helm_1","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_u", resources=[], engineer=0)),
  201. ("pw_buy_crusader_faced_helm_v",spr_buy_item_flags(1),"namet_hospitalier_hard_helm_2","bo_armor_head", spr_buy_item_triggers("itm_crusader_faced_helm_v", resources=[], engineer=0)),
  202. ("pw_buy_gulam_helm_a",spr_buy_item_flags(1),"gulam_helm_a","bo_armor_head", spr_buy_item_triggers("itm_gulam_helm_a", resources=[], engineer=0)),
  203. ("pw_buy_gulam_helm_b",spr_buy_item_flags(1),"gulam_helm_b","bo_armor_head", spr_buy_item_triggers("itm_gulam_helm_b", resources=[], engineer=0)),
  204. ("pw_buy_gulam_helm_c",spr_buy_item_flags(1),"gulam_helm_c","bo_armor_head", spr_buy_item_triggers("itm_gulam_helm_c", resources=[], engineer=0)),
  205. ("pw_buy_gulam_helm_d",spr_buy_item_flags(1),"gulam_helm_d","bo_armor_head", spr_buy_item_triggers("itm_gulam_helm_d", resources=[], engineer=0)),
  206. ("pw_buy_gulam_helm_f",spr_buy_item_flags(1),"gulam_helm_f","bo_armor_head", spr_buy_item_triggers("itm_gulam_helm_f", resources=[], engineer=0)),
  207. ("pw_buy_helm_saracin_1",spr_buy_item_flags(1),"helm_saracin_1","bo_armor_head", spr_buy_item_triggers("itm_helm_saracin_1", resources=[], engineer=0)),
  208. ("pw_buy_helm_saracin_2",spr_buy_item_flags(1),"helm_saracin_2","bo_armor_head", spr_buy_item_triggers("itm_helm_saracin_2", resources=[], engineer=0)),
  209. ("pw_buy_helm_saracin_3",spr_buy_item_flags(1),"helm_saracin_3","bo_armor_head", spr_buy_item_triggers("itm_helm_saracin_3", resources=[], engineer=0)),
  210. ("pw_buy_helm_saracin_4",spr_buy_item_flags(1),"crusader_helm_medium_b","bo_armor_head", spr_buy_item_triggers("itm_helm_saracin_4", resources=[], engineer=0)),
  211. ("pw_buy_helm_saracin_b",spr_buy_item_flags(1),"helm_saracin_b","bo_armor_head", spr_buy_item_triggers("itm_helm_saracin_b", resources=[], engineer=0)),
  212. ("pw_buy_helm_saracin_d",spr_buy_item_flags(1),"helm_saracin_d","bo_armor_head", spr_buy_item_triggers("itm_helm_saracin_d", resources=[], engineer=0)),
  213. ("pw_buy_helm_saracin_e",spr_buy_item_flags(1),"helm_saracin_e","bo_armor_head", spr_buy_item_triggers("itm_helm_saracin_e", resources=[], engineer=0)),
  214. ("pw_buy_helm_saracin_f",spr_buy_item_flags(1),"helm_saracin_f","bo_armor_head", spr_buy_item_triggers("itm_helm_saracin_f", resources=[], engineer=0)),
  215. ("pw_buy_helm_saracin_a",spr_buy_item_flags(1),"helm_saracin_a","bo_armor_head", spr_buy_item_triggers("itm_helm_saracin_a", resources=[], engineer=0)),
  216. ("pw_buy_helm_saracin_j",spr_buy_item_flags(1),"helm_saracin_j","bo_armor_head", spr_buy_item_triggers("itm_helm_saracin_j", resources=[], engineer=0)),
  217. ("pw_buy_saracin_turban_a",spr_buy_item_flags(1),"saracin_turban_a","bo_armor_head", spr_buy_item_triggers("itm_saracin_turban_a", resources=[], engineer=0)),
  218. ("pw_buy_saracin_turban_b",spr_buy_item_flags(1),"saracin_turban_b","bo_armor_head", spr_buy_item_triggers("itm_saracin_turban_b", resources=[], engineer=0)),
  219. ("pw_buy_saracin_turban_c",spr_buy_item_flags(1),"saracin_turban_c","bo_armor_head", spr_buy_item_triggers("itm_saracin_turban_c", resources=[], engineer=0)),
  220. ("pw_buy_priest_coif_a",spr_buy_item_flags(1),"koif_monie_a","bo_armor_head", spr_buy_item_triggers("itm_priest_coif_a", resources=[], engineer=0)),
  221. ("pw_buy_priest_coif_b",spr_buy_item_flags(1),"koif_monie_b","bo_armor_head", spr_buy_item_triggers("itm_priest_coif_b", resources=[], engineer=0)),
  222. ("pw_buy_priest_coif_c",spr_buy_item_flags(1),"bishop_koif_a","bo_armor_head", spr_buy_item_triggers("itm_priest_coif_c", resources=[], engineer=0)),
  223. ("pw_buy_priest_coif_d",spr_buy_item_flags(1),"bishop_koif_b","bo_armor_head", spr_buy_item_triggers("itm_priest_coif_d", resources=[], engineer=0)),
  224. ("pw_buy_priest_coif_e",spr_buy_item_flags(1),"bishop_koif_c","bo_armor_head", spr_buy_item_triggers("itm_priest_coif_e", resources=[], engineer=0)),
  225. ("pw_buy_black_robe_b",spr_buy_item_flags(1),"monie_a","bo_armor_body", spr_buy_item_triggers("itm_black_robe_b", resources=[], engineer=0)),
  226. ("pw_buy_black_robe_c",spr_buy_item_flags(1),"monie_b","bo_armor_body", spr_buy_item_triggers("itm_black_robe_c", resources=[], engineer=0)),
  227. ("pw_buy_mithras_archbishop_tevton",spr_buy_item_flags(1),"Mithras_archbishop_tevton","bo_armor_head", spr_buy_item_triggers("itm_mithras_archbishop_tevton", resources=[], engineer=0)),
  228. ("pw_buy_mithras_archbishop_hospitaller",spr_buy_item_flags(1),"Mithras_archbishop_hospitaller","bo_armor_head", spr_buy_item_triggers("itm_mithras_archbishop_hospitaller", resources=[], engineer=0)),
  229. ("pw_buy_mithras_archbishop_templar",spr_buy_item_flags(1),"Mithras_archbishop_templar","bo_armor_head", spr_buy_item_triggers("itm_mithras_archbishop_templar", resources=[], engineer=0)),
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