G4U55

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Aug 10th, 2017
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  1. Update v1.1:
  2. Update v 1.1 Additions
  3. · Option to toggle the split screen direction (We’ve now included vertical split screen.)
  4. · Host player can now kick players by right clicking their name on the map screen and choose “kick”. This kick is connected with a ban for the game session. After closing and reopening the session the kicked player can join again.
  5. · Confirmation message for the Back to Title button
  6. · New active portal VFX
  7. · New Event:
  8. o Kolemis Temple Trials Event
  9. · Trial island with NPCs presenting the quests of the new culture of the Pillars
  10. · Trial of Strength (Be the last one standing!)
  11. · Trial of Delving (Beware of the explosive barrels!)
  12. · Trial of Agility (The floor is lava!)
  13. o New island theme with new music, plants and scatter
  14. o Reward island of the new island theme
  15. · Merchant building complex with 3 merchants
  16. · Built out of a new Blue Concrete Block
  17. · Recipes for 9 new sets of armour
  18. · Dungeons
  19. o Improved randomisation of dungeon end rooms
  20. o Several dungeon rooms have been tweaked
  21. o Some new dungeon rooms have been added
  22. · UI marker for NPCs, Portals and Tutorial missions
  23. o These markers will be activated automatically after you have found the respective locations
  24. · 3 Dog pets have been added to the inventory of Funny Jongo the Pet Merchant
  25.  
  26. Update v 1.1 Fixes
  27. · Fixed: Broken or lost Characters after Crash or sudden disconnect in multiplayer sessions
  28. · Fixed: Massive lags and stuttering while playing multiplayer. These fixes should improve the overall network traffic. Please also keep in mind that larger island sizes will still end in longer loading times.
  29. · Fixed: Full screen is not working correctly
  30. · Fixed: Players can’t use the Steam UI to join sessions directly
  31. · Fixed: Game crashes in rare cases when certain talents have been used
  32. · Fixed: User is not able to put items into chests while their backpack is full
  33. · Fixed: Hardmode Boss Worm deals nature damage instead of thunder damage
  34. · Fixed: Buggy enemy behavior if an enemy moves back to their home zone after chasing the player
  35. · Fixed: Buggy enemy behavior if an enemy can’t reach the player on higher grounds
  36. · Fixed: Flying enemies can’t reach the player if he is hidden behind an object
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