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- constants/deco_constants.asm:58: const DECO_\1
- constants/deco_constants.asm:59: enum DECOFLAG_\1
- constants/item_constants.asm:205: define _\@_1, "TM_\1"
- constants/item_constants.asm:206: const _\@_1
- constants/item_constants.asm:269: define _\@_1, "HM_\1"
- constants/item_constants.asm:270: const _\@_1
- constants/map_constants.asm:10:GROUP_\1 EQU const_value
- constants/map_constants.asm:11: enum MAP_\1
- data/party_menu_qualities.asm:15: db PARTYMENUQUALITY_\1
- data/wild/unlocked_unowns.asm:3: db UNOWN_\1
- docs/design_flaws.md:583: jr nc, .negative\@
- docs/design_flaws.md:584: call .apply\@
- docs/design_flaws.md:587:.negative\@
- docs/design_flaws.md:589: call .apply\@
- docs/design_flaws.md:594:.apply\@
- docs/design_flaws.md:601: ld hl, .sinetable\@
- docs/design_flaws.md:609:.multiply\@ ; factor amplitude
- docs/design_flaws.md:611: jr nc, .even\@
- docs/design_flaws.md:613:.even\@
- docs/design_flaws.md:617: jr nz, .multiply\@
- docs/design_flaws.md:620:.sinetable\@
- engine/battle/battle_transition.asm:428: dw .wedge\2
- engine/events/heal_machine_anim.asm:64: db HEALMACHINESTATE_\1
- engine/gfx/pic_animation.asm:53:\1_POKEANIM EQUS "PokeAnim_\1_"
- engine/menus/savemenu_copytilemapatonce.asm:55:.loop\@
- engine/menus/savemenu_copytilemapatonce.asm:58: jr nz, .loop\@
- engine/phone/phonering_copytilemapatonce.asm:58:.loop\@
- engine/phone/phonering_copytilemapatonce.asm:61: jr nz, .loop\@
- engine/pokemon/bills_pc.asm:1374:.loop\@
- engine/pokemon/bills_pc.asm:1377: jr z, .done\@
- engine/pokemon/bills_pc.asm:1379: jr z, .done\@
- engine/pokemon/bills_pc.asm:1394: jr .loop\@
- engine/pokemon/bills_pc.asm:1396:.done\@
- gfx/pokegear/town_map_palette_map.asm:11: dn PAL_TOWNMAP_\2, PAL_TOWNMAP_\1
- gfx/sgb/pal_packets.asm:7: dw PREDEFPAL_\1, PREDEFPAL_\2, PREDEFPAL_\3, PREDEFPAL_\4
- gfx/tilesets.asm:5: db COLL_\1, COLL_\2, COLL_\3, COLL_\4
- gfx/tileset_palette_maps.asm:6: dn (x | PAL_BG_\3), (x | PAL_BG_\2)
- home/map.asm:175: jr nc, .next\@
- home/map.asm:177:.next\@
- home/text.asm:191: jr nz, ._\@
- home/text.asm:193:._\@:
- home/tilemap.asm:121:.loop\@
- home/tilemap.asm:124: jr nz, .loop\@
- macros/code.asm:66: jr nc, .negative\@
- macros/code.asm:67: call .apply\@
- macros/code.asm:70:.negative\@
- macros/code.asm:72: call .apply\@
- macros/code.asm:77:.apply\@
- macros/code.asm:84: ld hl, .sinetable\@
- macros/code.asm:92:.multiply\@ ; factor amplitude
- macros/code.asm:94: jr nc, .even\@
- macros/code.asm:96:.even\@
- macros/code.asm:100: jr nz, .multiply\@
- macros/code.asm:103:.sinetable\@
- macros/scripts/maps.asm:3: db GROUP_\1, MAP_\1
- maps/GoldenrodUndergroundSwitchRoomEntrances.asm:31: changeblock UGDOOR_\1_YCOORD, UGDOOR_\1_XCOORD, UNDERGROUND_DOOR_\2
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