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- Mono path[0] = 'H:/games/steam_h/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'H:/games/steam_h/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
- Vendor:
- VRAM: 8079 MB
- Driver: 26.21.14.3602
- Begin MonoManager ReloadAssembly
- - Completed reload, in 3.352 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 63.089300 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 2/18/2020 6:28:51 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 20d8 -> priority: 1
- Thread -> id: 3030 -> priority: 1
- Fallback handler could not load library H:/games/steam_h/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library H:/games/steam_h/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library H:/games/steam_h/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 179304.
- Total: 459.991500 ms (FindLiveObjects: 13.380900 ms CreateObjectMapping: 23.903000 ms MarkObjects: 422.138400 ms DeleteObjects: 0.568800 ms)
- Tamer ID: 928490
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 179981.
- Total: 387.484100 ms (FindLiveObjects: 9.234000 ms CreateObjectMapping: 19.516800 ms MarkObjects: 358.207200 ms DeleteObjects: 0.525800 ms)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 12)
- Unloading 3209 unused Assets to reduce memory usage. Loaded Objects now: 215332.
- Total: 423.802800 ms (FindLiveObjects: 13.462000 ms CreateObjectMapping: 26.190500 ms MarkObjects: 379.887900 ms DeleteObjects: 4.262000 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 13)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 215376.
- Total: 415.521500 ms (FindLiveObjects: 11.996100 ms CreateObjectMapping: 24.960300 ms MarkObjects: 378.253900 ms DeleteObjects: 0.310900 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 13)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 219548.
- Total: 426.246300 ms (FindLiveObjects: 13.233400 ms CreateObjectMapping: 30.539700 ms MarkObjects: 382.099400 ms DeleteObjects: 0.373200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 219548.
- Total: 422.892800 ms (FindLiveObjects: 15.952300 ms CreateObjectMapping: 29.586900 ms MarkObjects: 377.079300 ms DeleteObjects: 0.274000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 219548.
- Total: 417.048200 ms (FindLiveObjects: 12.783800 ms CreateObjectMapping: 25.358600 ms MarkObjects: 378.488100 ms DeleteObjects: 0.417200 ms)
- Close Time: 2/18/2020 6:31:41 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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