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  1. Initialize engine version: 5.3.3p3 (1d2e01741d9f)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4725]
  5. Renderer: NVIDIA GeForce GTX 770
  6. Vendor: NVIDIA
  7. VRAM: 1990 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  37. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  38. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  39. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  40. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
  41. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
  42. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  43. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  44. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
  45. Loading D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
  46. - Completed reload, in 1.169 seconds
  47. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
  48. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
  49. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
  50. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. <RI> Initializing input.
  53.  
  54. <RI> Input initialized.
  55.  
  56. desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
  57. <RI> Initialized touch support.
  58.  
  59. UnloadTime: 0.669001 ms
  60. 2016-05-08T00:17:33 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  61. 2016-05-08T00:17:33 0.040 INF NET: InitCallbacks
  62. 2016-05-08T00:17:33 0.044 INF [EAC] Initializing ...
  63. 2016-05-08T00:17:33 0.060 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
  64. 2016-05-08T00:17:33 0.068 INF Texture quality is set to 2
  65. 2016-05-08T00:17:33 0.068 INF Precaching...
  66. 2016-05-08T00:17:33 0.073 INF Precaching file: 7DaysToDie_Data/resources.assets
  67. 2016-05-08T00:17:36 3.586 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  68. 2016-05-08T00:17:36 3.604 INF Precaching file: Data/Bundles/BlockTextureAtlases
  69. 2016-05-08T00:17:37 4.395 INF Precaching file: Data/Bundles/TerrainTextures
  70. 2016-05-08T00:17:37 4.558 INF Precaching done
  71. 2016-05-08T00:17:37 4.559 INF Loading main scene
  72. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  73.  
  74. (Filename: Line: 1655)
  75.  
  76. UnloadTime: 3.162458 ms
  77. 2016-05-08T00:17:38 5.857 INF Awake
  78. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  79. 2016-05-08T00:17:39 5.895 INF Version: Alpha 14.6 (b26) Compatibility Version: Alpha 14.6, Build: Windows 64 Bit
  80. 2016-05-08T00:17:39 5.896 INF System information:
  81. 2016-05-08T00:17:39 5.896 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
  82. 2016-05-08T00:17:39 5.897 INF CPU: Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz (cores: 8)
  83. 2016-05-08T00:17:39 5.897 INF RAM: 8184 MB
  84. 2016-05-08T00:17:39 5.897 INF GPU: NVIDIA GeForce GTX 770 (1990 MB)
  85. 2016-05-08T00:17:39 5.898 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4725] (shader level 3.0)
  86. 2016-05-08T00:17:39 5.898 INF Last played version: Alpha 14.6
  87. 2016-05-08T00:17:39 5.899 INF Local UTC offset: -4 hours
  88. 2016-05-08T00:17:39 5.900 INF Command line arguments: 7daystodie.exe
  89. 2016-05-08T00:17:39 5.919 INF Texture quality is set to 2
  90. 2016-05-08T00:17:39 6.017 INF Load key config check
  91. 2016-05-08T00:17:39 6.018 INF Load key config
  92. 2016-05-08T00:17:39 6.031 INF [MODS] No mods folder found
  93. 2016-05-08T00:17:39 6.076 INF Permissions file 'serveradmin.xml' not found, creating.
  94. 2016-05-08T00:17:39 6.087 INF Awake done
  95. 2016-05-08T00:17:39 6.796 INF Atlas reset took 169 ms
  96. 2016-05-08T00:17:39 6.796 INF Atlas load took 706 ms
  97. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
  98. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  99. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
  100. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  101.  
  102. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13923.
  103. Total: 21.993256 ms (FindLiveObjects: 0.660308 ms CreateObjectMapping: 0.309465 ms MarkObjects: 20.993925 ms DeleteObjects: 0.028164 ms)
  104.  
  105. Setting up 2 worker threads for Enlighten.
  106. Thread -> id: 28ec -> priority: 1
  107. Thread -> id: 2af4 -> priority: 1
  108. UMA Overlay loading took 6968 ms
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  111.  
  112. UMA Slot loading took 3 ms
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  115.  
  116. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  117. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  118. 2016-05-08T00:18:20 47.311 INF XUI loading took 3551ms
  119. 2016-05-08T00:18:20 47.313 INF WorldStaticData.Init() needed 26.777s
  120. 2016-05-08T00:18:20 47.323 INF [Steamworks.NET] Login ok.
  121. 2016-05-08T00:23:07 333.995 INF NET: Starting server protocols
  122. 2016-05-08T00:23:07 334.033 INF NET: Unity NW server started
  123. 2016-05-08T00:23:07 334.034 INF [Steamworks.NET] NET: Server started
  124. 2016-05-08T00:23:07 334.034 INF StartGame
  125. 2016-05-08T00:23:08 335.089 INF Atlas reset took 1052 ms
  126. 2016-05-08T00:23:08 335.567 INF Persistent GamePrefs saved
  127. GamePref.AdminFileName = serveradmin.xml
  128. GamePref.AirDropFrequency = 72
  129. GamePref.AirDropMarker = False
  130. GamePref.AutopilotMode = 0
  131. GamePref.BlockDurabilityModifier = 100
  132. GamePref.BuildCreate = False
  133. GamePref.ConnectToServerIP = 198.50.154.222
  134. GamePref.ConnectToServerPort = 26900
  135. GamePref.ControlPanelEnabled = False
  136. GamePref.ControlPanelPort = 8080
  137. GamePref.CraftTimer =
  138. GamePref.CreateLevelDim = 8
  139. GamePref.CreateLevelName = My Level
  140. GamePref.CreativeMenuEnabled = False
  141. GamePref.DayCount = 3
  142. GamePref.DayLightLength = 16
  143. GamePref.DayNightLength = 50
  144. GamePref.DebugMenuEnabled = False
  145. GamePref.DebugMenuShowTasks = False
  146. GamePref.DebugStopEnemiesMoving = False
  147. GamePref.DropOnDeath = 0
  148. GamePref.DropOnQuit = 0
  149. GamePref.DynamicSpawner =
  150. GamePref.EACEnabled = False
  151. GamePref.EnemyDifficulty = 0
  152. GamePref.EnemySenseMemory = 60
  153. GamePref.EnemySpawnMode = 3
  154. GamePref.FavoriteServersList =
  155. GamePref.FragLimit = 20
  156. GamePref.FriendlyFire = True
  157. GamePref.GameDifficulty = 2
  158. GamePref.GameMode = GameModeSurvivalSP
  159. GamePref.GameName = Fargo
  160. GamePref.GameNameClient = My Game
  161. GamePref.GameVersion = Alpha 14.6
  162. GamePref.GameWorld = Navezgane
  163. GamePref.JoiningOptions = True
  164. GamePref.LandClaimDeadZone = 30
  165. GamePref.LandClaimDecayMode = 2
  166. GamePref.LandClaimExpiryTime = 3
  167. GamePref.LandClaimOfflineDurabilityModifier = 4
  168. GamePref.LandClaimOnlineDurabilityModifier = 4
  169. GamePref.LandClaimSize = 31
  170. GamePref.LastGameResetRevision = 8
  171. GamePref.LootAbundance = 100
  172. GamePref.LootRespawnDays = 30
  173. GamePref.LootTimer =
  174. GamePref.MatchLength = 10
  175. GamePref.MaxSpawnedAnimals = 50
  176. GamePref.MaxSpawnedZombies = 60
  177. GamePref.NoGraphicsMode = False
  178. GamePref.OptionsAA = 0
  179. GamePref.OptionsAllowController = False
  180. GamePref.OptionsAmbientVolumeLevel = 0.5
  181. GamePref.OptionsBackgroundGlobalOpacity = 0.5
  182. GamePref.OptionsBloom = True
  183. GamePref.OptionsDeferredLighting = True
  184. GamePref.OptionsDOF = False
  185. GamePref.OptionsFieldOfView = 60
  186. GamePref.OptionsForegroundGlobalOpacity = 1
  187. GamePref.OptionsGamma = 0.375
  188. GamePref.OptionsGraphicsQuality = 4
  189. GamePref.OptionsGrassDistance = 1
  190. GamePref.OptionsHudOpacity = 0
  191. GamePref.OptionsHudSize = 2
  192. GamePref.OptionsImageEffects = False
  193. GamePref.OptionsInvertMouse = False
  194. GamePref.OptionsLODDistance = 0.5
  195. GamePref.OptionsMicVolumeLevel = 0.75
  196. GamePref.OptionsMotionBlur = 0
  197. GamePref.OptionsMouseSensitivity = 0.5025126
  198. GamePref.OptionsMusicVolumeLevel = 0.2
  199. GamePref.OptionsObjectBlur = False
  200. GamePref.OptionsOverallAudioVolumeLevel = 1
  201. GamePref.OptionsPlayerModel = playerMale
  202. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  203. GamePref.OptionsReflectedShadows = False
  204. GamePref.OptionsReflectionQuality = 0
  205. GamePref.OptionsResolution = 0
  206. GamePref.OptionsShadowDistance = 0
  207. GamePref.OptionsShowCompass = True
  208. GamePref.OptionsShowCrosshair = True
  209. GamePref.OptionsSSAO = False
  210. GamePref.OptionsStabSpawnBlocksOnGround = True
  211. GamePref.OptionsSunShafts = False
  212. GamePref.OptionsTempCelsius = False
  213. GamePref.OptionsTextureQuality = 2
  214. GamePref.OptionsTreeQuality = 1
  215. GamePref.OptionsViewDistance = 5
  216. GamePref.OptionsVoiceChatEnabled = True
  217. GamePref.OptionsVoiceVolumeLevel = 0.75
  218. GamePref.OptionsVsync = 1
  219. GamePref.OptionsWaterQuality = 0
  220. GamePref.PersistentPlayerProfiles = False
  221. GamePref.PlayerAutologin = False
  222. GamePref.PlayerId = 76561198034659608
  223. GamePref.PlayerName = drewsalan
  224. GamePref.PlayerSafeZoneHours = 7
  225. GamePref.PlayerSafeZoneLevel = 5
  226. GamePref.PlayerToken =
  227. GamePref.RebuildMap = False
  228. GamePref.SaveGameFolder = C:\Users\Drewsalan\AppData\Roaming/7DaysToDie/Saves
  229. GamePref.SelectionContextMode = 0
  230. GamePref.SelectionOperationMode = 0
  231. GamePref.ServerDescription =
  232. GamePref.ServerDisabledNetworkProtocols =
  233. GamePref.ServerIP =
  234. GamePref.ServerIsPublic = False
  235. GamePref.ServerMaxPlayerCount = 1
  236. GamePref.ServerName = Default Server
  237. GamePref.ServerPort = 26900
  238. GamePref.ServerWebsiteURL =
  239. GamePref.ShowFriendPlayerOnMap = True
  240. GamePref.TelnetEnabled = False
  241. GamePref.TelnetPort = 25003
  242. GamePref.ZombiePlayers = True
  243. GamePref.ZombiesRun = 0
  244. GameStat.AirDropFrequency = 72
  245. GameStat.AirDropMarker = False
  246. GameStat.AnimalCount = 0
  247. GameStat.BlockDurabilityModifier = 1
  248. GameStat.CraftTimer =
  249. GameStat.CurrentRoundIx = 0
  250. GameStat.DayLightLength = 16
  251. GameStat.DayLimitActive = False
  252. GameStat.DayLimitThisRound = 0
  253. GameStat.Difficulty = 2
  254. GameStat.DropOnDeath = 0
  255. GameStat.DropOnQuit = 0
  256. GameStat.EnemyCount = 0
  257. GameStat.EnemyDifficulty = 0
  258. GameStat.EnemySenseMemory = 60
  259. GameStat.EnemySpawnMode = 3
  260. GameStat.FragLimitActive = False
  261. GameStat.FragLimitThisRound = 0
  262. GameStat.GameDifficulty = 2
  263. GameStat.GameModeId = 0
  264. GameStat.GameState = 0
  265. GameStat.GlobalMessageToShow =
  266. GameStat.IsCreativeMenuEnabled = False
  267. GameStat.IsFlyingEnabled = False
  268. GameStat.IsFriendlyFire = True
  269. GameStat.IsPlayerCollisionEnabled = True
  270. GameStat.IsPlayerDamageEnabled = True
  271. GameStat.IsResetMapOnRestart = False
  272. GameStat.IsSaveSupplyCrates = True
  273. GameStat.IsSpawnEnemies = True
  274. GameStat.IsSpawnNearOtherPlayer = False
  275. GameStat.IsTeleportEnabled = False
  276. GameStat.IsVersionCheckDone = True
  277. GameStat.LandClaimDeadZone = 30
  278. GameStat.LandClaimDecayMode = 0
  279. GameStat.LandClaimExpiryTime = 3
  280. GameStat.LandClaimOfflineDurabilityModifier = 32
  281. GameStat.LandClaimOnlineDurabilityModifier = 32
  282. GameStat.LandClaimSize = 7
  283. GameStat.LoadScene =
  284. GameStat.LootTimer =
  285. GameStat.ScoreDiedMultiplier = -5
  286. GameStat.ScorePlayerKillMultiplier = 0
  287. GameStat.ScoreZombieKillMultiplier = 1
  288. GameStat.ShowAllPlayersOnMap = False
  289. GameStat.ShowFriendPlayerOnMap = True
  290. GameStat.ShowSpawnWindow = False
  291. GameStat.ShowWindow =
  292. GameStat.ShowZombieCounter = False
  293. GameStat.TimeLimitActive = False
  294. GameStat.TimeLimitThisRound = 0
  295. GameStat.TimeOfDayIncPerSec = 8
  296. GameStat.ZombieHordeMeter = True
  297. 2016-05-08T00:23:08 335.619 INF StartAsServer
  298. 2016-05-08T00:23:08 335.622 INF createWorld: Navezgane, Fargo, GameModeSurvivalSP
  299. 2016-05-08T00:23:08 335.683 INF Started thread thread_Regenerating
  300. 2016-05-08T00:23:08 335.683 INF Started thread MH
  301. 2016-05-08T00:23:08 335.924 INF World.Load: Navezgane
  302. 2016-05-08T00:23:08 335.929 WRN Loaded world file from different version: 'Alpha 14(b12)'
  303. 2016-05-08T00:23:09 335.953 INF Started thread thread_Pathfinder
  304. 2016-05-08T00:23:12 339.729 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  305. 2016-05-08T00:23:12 339.745 INF Started thread thread_GenerateChunks
  306. 2016-05-08T00:23:13 340.142 INF POI image size w= 4096, h = 4096
  307. 2016-05-08T00:23:13 340.299 INF Biomes image size w= 2048, h = 2048
  308. 2016-05-08T00:23:13 340.386 INF Biomes image size w= 2048, h = 2048
  309. 2016-05-08T00:23:13 340.442 INF Biomes image size w= 2048, h = 2048
  310. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  311. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  312. 2016-05-08T00:23:19 346.244 INF createWorld() done
  313. 2016-05-08T00:23:19 346.245 INF Loading players.xml
  314. 2016-05-08T00:23:19 346.428 INF Created player with id=171
  315. 2016-05-08T00:23:19 346.436 INF PPS: setLocalPlayerEntity -> 171
  316. 2016-05-08T00:23:19 346.447 INF Adding observed entity: 1, (-81.0, 61.0, -10.0), 5
  317. 2016-05-08T00:23:19 346.479 INF StartGame done
  318. Platform assembly: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
  319. 2016-05-08T00:23:26 353.917 INF [Steamworks.NET] GameServer.Init successful
  320. 2016-05-08T00:23:26 353.945 INF ************************Weather Packages Created FROM BIOMES :D ************************
  321. Unloading 3 Unused Serialized files (Serialized files now loaded: 3)
  322.  
  323. Unloading 3645 unused Assets to reduce memory usage. Loaded Objects now: 195323.
  324. Total: 220.282013 ms (FindLiveObjects: 20.416025 ms CreateObjectMapping: 4.095027 ms MarkObjects: 192.125870 ms DeleteObjects: 3.644042 ms)
  325.  
  326. 2016-05-08T00:23:28 355.629 INF [Steamworks.NET] Create Lobby
  327. 2016-05-08T00:23:28 355.630 INF [Steamworks.NET] GameServer.LogOn successful
  328. 2016-05-08T00:23:28 355.859 INF [Steamworks.NET] Lobby creation succeeded
  329. 2016-05-08T00:23:28 355.863 INF [Steamworks.NET] Lobby entered: 109775243106863600
  330. 2016-05-08T00:23:33 360.123 INF BiomeSpawnManager spawned animalPig pos=(-45.5, 66.4, 45.5) id=172 CBD=BiomeId=9 XZ=-112/-32 ZombiesBurntForest_Any: c=0/r=14027 AnimalsAll_Any: c=1/r=0
  331. 2016-05-08T00:23:34 361.386 INF BiomeSpawnManager spawned animalRabbit pos=(-117.5, 61.0, -89.5) id=173 CBD=BiomeId=8 XZ=-192/-112 ZombiesAll_Day: c=0/r=14027 ZombiesWastelandNight_Night: c=0/r=14027 AnimalsSmall_Any: c=1/r=0
  332. 2016-05-08T00:23:34 361.391 INF BiomeSpawnManager spawned animalStag pos=(-145.5, 61.0, -5.5) id=174 CBD=BiomeId=9 XZ=-192/-32 ZombiesBurntForest_Any: c=0/r=14027 AnimalsAll_Any: c=1/r=0
  333. 2016-05-08T00:23:35 362.579 INF BiomeSpawnManager spawned animalStag pos=(-44.5, 57.3, -111.5) id=175 CBD=BiomeId=9 XZ=-112/-112 ZombiesBurntForest_Any: c=0/r=14027 AnimalsAll_Any: c=1/r=0
  334. Crash!!!
  335. SymInit: Symbol-SearchPath: '.;D:\SteamLibrary\steamapps\common\7 Days To Die;D:\SteamLibrary\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Drewsalan'
  336. OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
  337. D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (000000013FC80000), size: 21504000 (result: 0), SymType: '-exported-', PDB: 'D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.3.11777
  338. C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000077B50000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23392
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  385. C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (000007FEFC850000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7601.23392
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  435. C:\Windows\system32\wshbth.dll:wshbth.dll (000007FEFAB20000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wshbth.dll', fileVersion: 6.1.7601.17514
  436. C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (000007FEF9BC0000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.18283
  437. C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (000007FEF3730000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
  438. C:\Windows\System32\wship6.dll:wship6.dll (000007FEFC180000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385
  439. C:\Program Files (x86)\Steam\crashhandler64.dll:crashhandler64.dll (000007FEE5A40000), size: 2035712 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\crashhandler64.dll', fileVersion: 3.42.16.13
  440. C:\Windows\system32\WININET.dll:WININET.dll (000007FEFE040000), size: 2277376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WININET.dll', fileVersion: 10.0.9200.17608
  441. C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll:api-ms-win-downlevel-user32-l1-1-0.dll (000007FEFCB20000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll', fileVersion: 6.2.9200.16492
  442. C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll:api-ms-win-downlevel-advapi32-l1-1-0.dll (000007FEFCCD0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll', fileVersion: 6.2.9200.16492
  443. C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll:api-ms-win-downlevel-shlwapi-l1-1-0.dll (000007FEFCB30000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll', fileVersion: 6.2.9200.16492
  444. C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll:api-ms-win-downlevel-version-l1-1-0.dll (000007FEFCCE0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll', fileVersion: 6.2.9200.16492
  445. C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll:api-ms-win-downlevel-normaliz-l1-1-0.dll (000007FEFCD30000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll', fileVersion: 6.2.9200.16492
  446. C:\Windows\system32\normaliz.DLL:normaliz.DLL (000000000C3A0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\normaliz.DLL', fileVersion: 6.1.7600.16385
  447. C:\Windows\system32\iertutil.dll:iertutil.dll (000007FEFE330000), size: 2678784 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\iertutil.dll', fileVersion: 10.0.9200.17606
  448. C:\Windows\system32\Wlanapi.dll:Wlanapi.dll (000007FEF7790000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Wlanapi.dll', fileVersion: 6.1.7600.16385
  449. C:\Windows\system32\wlanutil.dll:wlanutil.dll (000007FEF9B10000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wlanutil.dll', fileVersion: 6.1.7600.16385
  450. C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (000007FEF2F50000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
  451. C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (000007FEF3320000), size: 548864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
  452. C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (000007FEFC940000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
  453. C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (000007FEF2C10000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
  454. C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF3000000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385
  455. C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF2F60000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
  456. C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF2420000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
  457.  
  458. ========== OUTPUTING STACK TRACE ==================
  459.  
  460. RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
  461. ========== END OF STACKTRACE ===========
  462.  
  463. **** Crash! ****
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