Advertisement
9Simplicity9

Untitled

Mar 20th, 2018
463
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. warn'Edit By UndeniableInfinity, U_M9, and Pedrorb03.'
  2. warn'Please Support The Original Creator Of This Script.'
  3. warn'Also, Do not Leak Or U Fet'
  4. ----This Part Was Made By Pedrorb03.----
  5. laser = nil
  6. laserRot = 0
  7. pos2 = Vector3.new(0,0,0)
  8. counter = 0
  9. function chargeLaser()
  10. local part = Instance.new("Part")
  11. part.Name = "ChargingLaser"
  12. game:GetService("Debris"):AddItem(part,1)
  13. part.Parent = game.Players.LocalPlayer.Character
  14. part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  15. part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  16. part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  17. part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  18. part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  19. part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  20. part.Material = Enum.Material.Neon
  21. part.Anchored = true
  22. part.CanCollide = false
  23. part.Size = Vector3.new(0.5,0.5,0.5)
  24. local light = math.random(50,150)
  25. local rotx = math.random(-360,360)
  26. local roty = math.random(-360,360)
  27. local rotz = math.random(-360,360)
  28. part.Color = Color3.fromRGB(light,light,light)
  29. part.Transparency = 0.4
  30. part.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame:toWorldSpace(CFrame.new(Vector3.new(0,-1.1,0))) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
  31. for i=0.4,1,0.1 do
  32. wait()
  33. part.Size = Vector3.new(0.5+i,0.5+i,0.5+i)
  34. part.Transparency = i
  35. part.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame:toWorldSpace(CFrame.new(Vector3.new(0,-1.1,0))) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
  36. end
  37. part:remove()
  38. end
  39. function chargeLaser2()
  40. local part = Instance.new("Part")
  41. game:GetService("Debris"):AddItem(part,1)
  42. part.Name = "ChargingLaser2"
  43. part.Parent = game.Players.LocalPlayer.Character
  44. part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  45. part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  46. part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  47. part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  48. part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  49. part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  50. part.Material = Enum.Material.Neon
  51. part.Anchored = true
  52. part.CanCollide = false
  53. part.Size = Vector3.new(2,2,2)
  54. local light = math.random(50,150)
  55. local rotx = math.random(-360,360)
  56. local roty = math.random(-360,360)
  57. local rotz = math.random(-360,360)
  58. part.Color = Color3.fromRGB(light,light,light)
  59. part.Transparency = 0.4
  60. part.CFrame = CFrame.new(pos2) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
  61. for i=0.4,1,0.1 do
  62. wait()
  63. part.Size = Vector3.new(2+i,2+i,2+i)
  64. part.Transparency = i
  65. part.CFrame = CFrame.new(pos2) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
  66. end
  67. part:remove()
  68. end
  69.  
  70.  
  71.  
  72.  
  73. game:GetService("RunService").RenderStepped:connect(function()
  74. counter = counter +1
  75. if counter >= 3 then
  76. counter = 0
  77. chargeLaser()
  78. if laser ~= nil then
  79. chargeLaser2(pos2)
  80. end
  81. end
  82.  
  83. laserRot = laserRot+1
  84. if laser ~= nil then
  85. local pos1 = game.Players.LocalPlayer.Character.ChargingLaser.Position
  86. pos2 = game.Players.LocalPlayer:GetMouse().Hit.p
  87.  
  88. laser.Size = Vector3.new(0.75,0.75,(pos1-pos2).magnitude)
  89. laser.CFrame = CFrame.new((pos1+pos2)/2,pos1)*CFrame.Angles(0,0,math.rad(laserRot))
  90.  
  91. local ray = Ray.new(pos1,(pos2-pos1).unit*600)
  92. local hit,position,normal = game.Workspace:FindPartOnRay(ray,game.Players.LocalPlayer.Character)
  93. if hit then
  94.  
  95.  
  96. hit.Name = "nil"
  97. hit.Material = Enum.Material.Concrete
  98.  
  99. local c= hit.Color.r+hit.Color.g+hit.Color.b
  100.  
  101. c = c*255
  102. c = c/3
  103. hit.Color = Color3.fromRGB(c,c,c)
  104.  
  105.  
  106. for _,child in pairs(hit:GetChildren()) do
  107. if child:IsA("BasePart") then
  108.  
  109.  
  110. child.Name = "nil"
  111. child.Material = Enum.Material.Concrete
  112. local c= child.Color.r+child.Color.g+child.Color.b
  113.  
  114. c = c*255
  115. c = c/3
  116. child.Color = Color3.fromRGB(c,c,c)
  117.  
  118. end
  119. if not child:IsA("BasePart") then
  120. child:remove()
  121. end
  122. end
  123. end
  124. end
  125. end)
  126. game:GetService("UserInputService").InputBegan:connect(function(key)
  127. if key.KeyCode == Enum.KeyCode.F then
  128. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0*CFrame.Angles(0,0,math.rad(90))
  129. laser = Instance.new("Part")
  130. laser.Name = "Laser"
  131. laser.Transparency = 0.25
  132. laser.Parent = game.Players.LocalPlayer.Character
  133. laser.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  134. laser.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  135. laser.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  136. laser.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  137. laser.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  138. laser.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  139. laser.Material = Enum.Material.Neon
  140. laser.Anchored = true
  141. laser.CanCollide = false
  142. laser.Size = Vector3.new(0.75,0.75,0.75)
  143. laser.Color = Color3.fromRGB(100,100,100)
  144.  
  145. end
  146. end)
  147. game:GetService("UserInputService").InputEnded:connect(function(key)
  148. if key.KeyCode == Enum.KeyCode.F then
  149. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0*CFrame.Angles(0,0,math.rad(-90))
  150. laser:remove()
  151. laser = nil
  152. end
  153. end)
  154. --end of Pedrorb03's Part--
  155.  
  156. ----Start Of UndeniableInfinity And U_M9's Part----
  157. m = game.Players.LocalPlayer
  158. char = m.Character
  159. char.Humanoid.Health = math.huge
  160. char.Humanoid.Health = math.huge
  161. char.Humanoid.Health = math.huge
  162. char.Humanoid.Health = math.huge
  163. char.Humanoid.Health = math.huge
  164.  
  165. local Chillmusic = Instance.new("Sound", char)
  166. Chillmusic.Volume = 0.5
  167. Chillmusic.SoundId = "rbxassetid://438179679"
  168. Chillmusic.Looped = true
  169. Chillmusic:Play()
  170.  
  171. for i,v in next, char:GetChildren() do
  172. if (v.className == "Accessory") then
  173. v:Destroy()
  174. end
  175. end
  176.  
  177. NS([[
  178. local function GiveHat(id)
  179. coroutine.resume(coroutine.create(function()
  180. local obj = game:service("InsertService"):LoadAsset(tonumber(id))
  181. for a,hat in pairs(obj:children()) do if hat:IsA("Hat") or hat:IsA("Accessory") then hat.Parent = owner.Character end end
  182. obj:Destroy()
  183. end))
  184. end
  185.  
  186. GiveHat(1031429)
  187. GiveHat(335079187)
  188. GiveHat(331486478)
  189. GiveHat(138932314)
  190. GiveHat(193659065)
  191. GiveHat(416828455)
  192. GiveHat(106709262)
  193. ]],char)
  194. ----end of U_M9's part----
  195.  
  196. local txt = Instance.new("BillboardGui", char)
  197. txt.Adornee = char.Head
  198. txt.Name = "_status"
  199. txt.Size = UDim2.new(2, 0, 1.2, 0)
  200. txt.StudsOffset = Vector3.new(-9, 8, 0)
  201. local text = Instance.new("TextLabel", txt)
  202. text.Size = UDim2.new(10, 0, 7, 0)
  203. text.FontSize = "Size24"
  204. text.TextScaled = true
  205. text.TextTransparency = 0
  206. text.BackgroundTransparency = 1
  207. text.TextTransparency = 0
  208. text.TextStrokeTransparency = 0
  209. text.Font = "Bodoni"
  210. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  211. v = Instance.new("Part")
  212. v.Name = "ColorBrick"
  213. v.Parent = m.Character
  214. v.FormFactor = "Symmetric"
  215. v.Anchored = true
  216. v.CanCollide = false
  217. v.BottomSurface = "Smooth"
  218. v.TopSurface = "Smooth"
  219. v.Size = Vector3.new(10, 5, 3)
  220. v.Transparency = 1
  221. v.CFrame = char.Torso.CFrame
  222. v.BrickColor = BrickColor.new("Really black")
  223. v.Transparency = 1
  224. spawn(function()
  225. local TweenService = game:GetService("TweenService")
  226. local Colours = {Color3.fromRGB(255,0,0),Color3.fromRGB(255,128,0),Color3.fromRGB(255,255,0),Color3.fromRGB(0,255,0),Color3.fromRGB(0,255,255),Color3.fromRGB(0,0,255),Color3.fromRGB(191,0,255),Color3.fromRGB(255,0,191)}
  227. local Int = 0
  228. while wait(0.5) do
  229. if Int == #Colours then Int = 0 end
  230. Int = Int+1
  231. TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
  232. end
  233. end)
  234. v.Shape = "Block"
  235. text.Text = "♢Chill God♢"
  236. Player = game:GetService("Players").LocalPlayer
  237. Character = Player.Character
  238. PlayerGui = Player.PlayerGui
  239. Backpack = Player.Backpack
  240. Torso = Character.Torso
  241. Head = Character.Head
  242. Humanoid = Character.Humanoid
  243. m = Instance.new("Model", Character)
  244. LeftArm = Character["Left Arm"]
  245. LeftLeg = Character["Left Leg"]
  246. RightArm = Character["Right Arm"]
  247. RightLeg = Character["Right Leg"]
  248. LS = Torso["Left Shoulder"]
  249. LH = Torso["Left Hip"]
  250. RS = Torso["Right Shoulder"]
  251. RH = Torso["Right Hip"]
  252. Face = Head.face
  253. Neck = Torso.Neck
  254. it = Instance.new
  255. attacktype = 1
  256. vt = Vector3.new
  257. cf = CFrame.new
  258. bc = BrickColor.new
  259. br = BrickColor.random
  260. it = Instance.new
  261. euler = CFrame.fromEulerAnglesXYZ
  262. angles = CFrame.Angles
  263. cloaked = false
  264. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  265. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  266. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  267. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  268. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  269. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  270. RootPart = Character.HumanoidRootPart
  271. RootJoint = RootPart.RootJoint
  272. RootCF = euler(-1.57, 0, 3.14)
  273. attack = false
  274. attackdebounce = false
  275. equipped = false
  276. trispeed = 0.2
  277. attackmode = "none"
  278. local idle = 0
  279. local Anim = "Idle"
  280. Head.face.Texture = "rbxassetid://206844132"
  281.  
  282. local Trail = Instance.new("Trail",char)
  283. local attachment0 = Instance.new("Attachment",char["Right Arm"])
  284. attachment0.Name = "TrailAttachment0"
  285. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  286. local attachment1 = Instance.new("Attachment",char["Right Arm"])
  287. attachment1.CFrame = CFrame.new(0.25,-1,0)
  288. attachment1.Name = "TrailAttachment1"
  289. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  290. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  291. Trail.Lifetime = 0.5
  292. Trail.Attachment0 = attachment0
  293. Trail.Attachment1 = attachment1
  294.  
  295. local Trail = Instance.new("Trail",char)
  296. local attachment0 = Instance.new("Attachment",char["Left Arm"])
  297. attachment0.Name = "TrailAttachment0"
  298. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  299. local attachment1 = Instance.new("Attachment",char["Left Arm"])
  300. attachment1.CFrame = CFrame.new(0.25,-1,0)
  301. attachment1.Name = "TrailAttachment1"
  302. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  303. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  304. Trail.Lifetime = 0.5
  305. Trail.Attachment0 = attachment0
  306. Trail.Attachment1 = attachment1
  307.  
  308. local Trail = Instance.new("Trail",char)
  309. local attachment0 = Instance.new("Attachment",char["Right Leg"])
  310. attachment0.Name = "TrailAttachment0"
  311. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  312. local attachment1 = Instance.new("Attachment",char["Right Leg"])
  313. attachment1.CFrame = CFrame.new(0.25,-1,0)
  314. attachment1.Name = "TrailAttachment1"
  315. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  316. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  317. Trail.Lifetime = 0.5
  318. Trail.Attachment0 = attachment0
  319. Trail.Attachment1 = attachment1
  320.  
  321. local Trail = Instance.new("Trail",char)
  322. local attachment0 = Instance.new("Attachment",char["Left Leg"])
  323. attachment0.Name = "TrailAttachment0"
  324. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  325. local attachment1 = Instance.new("Attachment",char["Left Leg"])
  326. attachment1.CFrame = CFrame.new(0.25,-1,0)
  327. attachment1.Name = "TrailAttachment1"
  328. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  329. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  330. Trail.Lifetime = 0.5
  331. Trail.Attachment0 = attachment0
  332. Trail.Attachment1 = attachment1
  333.  
  334.  
  335. Humanoid.Animator.Parent = nil
  336. Character.Animate.Parent = nil
  337. function FindNearestTorso(Position, Distance, SinglePlayer)
  338. if SinglePlayer then
  339. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  340. end
  341. local List = {}
  342. for i, v in pairs(workspace:GetChildren()) do
  343. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  344. table.insert(List, v)
  345. end
  346. end
  347. return List
  348. end
  349. function lerp(a, b, t)
  350. return a + (b - a) * t
  351. end
  352. function slerp(a, b, t)
  353. local dot = a:Dot(b)
  354. if dot > 0.99999 or dot < -0.99999 then
  355. return t <= 0.5 and a or b
  356. else
  357. local r = math.acos(dot)
  358. return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r)
  359. end
  360. end
  361. function matrixInterpolate(a, b, t)
  362. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  363. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  364. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  365. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  366. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  367. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  368. local t = v1:Dot(v2)
  369. if not (t < 0) and t ~= 0 and not (t > 0) then
  370. return CFrame.new()
  371. end
  372. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  373. end
  374. function genWeld(a, b)
  375. local w = Instance.new("Weld", a)
  376. w.Part0 = a
  377. w.Part1 = b
  378. return w
  379. end
  380. function weld(a, b)
  381. local weld = Instance.new("Weld")
  382. weld.Name = "W"
  383. weld.Part0 = a
  384. weld.Part1 = b
  385. weld.C0 = a.CFrame:inverse() * b.CFrame
  386. weld.Parent = a
  387. return weld
  388. end
  389. function Lerp(c1, c2, al)
  390. local com1 = {
  391. c1.X,
  392. c1.Y,
  393. c1.Z,
  394. c1:toEulerAnglesXYZ()
  395. }
  396. local com2 = {
  397. c2.X,
  398. c2.Y,
  399. c2.Z,
  400. c2:toEulerAnglesXYZ()
  401. }
  402. for i, v in pairs(com1) do
  403. com1[i] = v + (com2[i] - v) * al
  404. end
  405. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  406. end
  407. function clerp(a, b, t)
  408. local qa = {
  409. QuaternionFromCFrame(a)
  410. }
  411. local qb = {
  412. QuaternionFromCFrame(b)
  413. }
  414. local ax, ay, az = a.x, a.y, a.z
  415. local bx, by, bz = b.x, b.y, b.z
  416. local _t = 1 - t
  417. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  418. end
  419. function QuaternionFromCFrame(cf)
  420. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  421. local trace = m00 + m11 + m22
  422. if trace > 0 then
  423. local s = math.sqrt(1 + trace)
  424. local recip = 0.5 / s
  425. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  426. else
  427. local i = 0
  428. if m00 < m11 then
  429. i = 1
  430. end
  431. if m22 > (i == 0 and m00 or m11) then
  432. i = 2
  433. end
  434. if i == 0 then
  435. local s = math.sqrt(m00 - m11 - m22 + 1)
  436. local recip = 0.5 / s
  437. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  438. elseif i == 1 then
  439. local s = math.sqrt(m11 - m22 - m00 + 1)
  440. local recip = 0.5 / s
  441. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  442. elseif i == 2 then
  443. local s = math.sqrt(m22 - m00 - m11 + 1)
  444. local recip = 0.5 / s
  445. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  446. end
  447. end
  448. end
  449. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  450. local xs, ys, zs = x + x, y + y, z + z
  451. local wx, wy, wz = w * xs, w * ys, w * zs
  452. local xx = x * xs
  453. local xy = x * ys
  454. local xz = x * zs
  455. local yy = y * ys
  456. local yz = y * zs
  457. local zz = z * zs
  458. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  459. end
  460. function QuaternionSlerp(a, b, t)
  461. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  462. local startInterp, finishInterp
  463. if cosTheta >= 1.0E-4 then
  464. if 1 - cosTheta > 1.0E-4 then
  465. local theta = math.acos(cosTheta)
  466. local invSinTheta = 1 / math.sin(theta)
  467. startInterp = math.sin((1 - t) * theta) * invSinTheta
  468. finishInterp = math.sin(t * theta) * invSinTheta
  469. else
  470. startInterp = 1 - t
  471. finishInterp = t
  472. end
  473. elseif 1 + cosTheta > 1.0E-4 then
  474. local theta = math.acos(-cosTheta)
  475. local invSinTheta = 1 / math.sin(theta)
  476. startInterp = math.sin((t - 1) * theta) * invSinTheta
  477. finishInterp = math.sin(t * theta) * invSinTheta
  478. else
  479. startInterp = t - 1
  480. finishInterp = t
  481. end
  482. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  483. end
  484. function rayCast(Pos, Dir, Max, Ignore)
  485. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  486. end
  487. function part(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  488. local fp = it("Part")
  489. fp.formFactor = formfactor
  490. fp.Parent = parent
  491. fp.Reflectance = reflectance
  492. fp.Transparency = transparency
  493. fp.CanCollide = false
  494. fp.Locked = true
  495. fp.BrickColor = brickcolor
  496. fp.Name = name
  497. fp.Size = size
  498. fp.Position = Torso.Position
  499. fp.BottomSurface = "Smooth"
  500. fp.TopSurface = "Smooth"
  501. fp:BreakJoints()
  502. return fp
  503. end
  504. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  505. local mesh = it(Mesh)
  506. mesh.Parent = part
  507. if Mesh == "SpecialMesh" then
  508. mesh.MeshType = meshtype
  509. mesh.MeshId = meshid
  510. end
  511. mesh.Offset = offset
  512. mesh.Scale = scale
  513. return mesh
  514. end
  515. function weld(parent, part0, part1, c0)
  516. local weld = it("Weld")
  517. weld.Parent = parent
  518. weld.Part0 = part0
  519. weld.Part1 = part1
  520. weld.C0 = c0
  521. return weld
  522. end
  523. function rayCast(Pos, Dir, Max, Ignore)
  524. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  525. end
  526. RSH, LSH = nil, nil
  527. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  528. RW.Name = "Right Shoulder"
  529. LW.Name = "Left Shoulder"
  530. LH = Torso["Left Hip"]
  531. RH = Torso["Right Hip"]
  532. TorsoColor = Torso.BrickColor
  533. function NoOutline(Part)
  534. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  535. end
  536. player = Player
  537. ch = Character
  538. RSH = ch.Torso["Right Shoulder"]
  539. LSH = ch.Torso["Left Shoulder"]
  540. RSH.Parent = nil
  541. LSH.Parent = nil
  542. RW.Name = "Right Shoulder"
  543. RW.Part0 = ch.Torso
  544. RW.C0 = cf(1.5, 0.5, 0)
  545. RW.C1 = cf(0, 0.5, 0)
  546. RW.Part1 = ch["Right Arm"]
  547. RW.Parent = ch.Torso
  548. LW.Name = "Left Shoulder"
  549. LW.Part0 = ch.Torso
  550. LW.C0 = cf(-1.5, 0.5, 0)
  551. LW.C1 = cf(0, 0.5, 0)
  552. LW.Part1 = ch["Left Arm"]
  553. LW.Parent = ch.Torso
  554. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  555. local wld = Instance.new("Weld", wp1)
  556. wld.Part0 = wp0
  557. wld.Part1 = wp1
  558. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  559. end
  560. newWeld(RootPart, Torso, 0, -1, 0)
  561. Torso.Weld.C1 = CFrame.new(0, -1, 0)
  562. newWeld(Torso, LeftLeg, -0.5, -1, 0)
  563. LeftLeg.Weld.C1 = CFrame.new(0, 1, 0)
  564. newWeld(Torso, RightLeg, 0.5, -1, 0)
  565. RightLeg.Weld.C1 = CFrame.new(0, 1, 0)
  566. Player = game:GetService("Players").LocalPlayer
  567. Character = Player.Character
  568. mouse = Player:GetMouse()
  569. m = Instance.new("Model", Character)
  570. local weldBetween = function(a, b)
  571. local weldd = Instance.new("ManualWeld")
  572. weldd.Part0 = a
  573. weldd.Part1 = b
  574. weldd.C0 = CFrame.new()
  575. weldd.C1 = b.CFrame:inverse() * a.CFrame
  576. weldd.Parent = a
  577. return weldd
  578. end
  579. ArtificialHB = Instance.new("BindableEvent", script)
  580. ArtificialHB.Name = "Heartbeat"
  581. script:WaitForChild("Heartbeat")
  582. frame = 0.016666666666666666
  583. tf = 0
  584. allowframeloss = false
  585. tossremainder = false
  586. lastframe = tick()
  587. script.Heartbeat:Fire()
  588. game:GetService("RunService").Heartbeat:connect(function(s, p)
  589. tf = tf + s
  590. if tf >= frame then
  591. if allowframeloss then
  592. script.Heartbeat:Fire()
  593. lastframe = tick()
  594. else
  595. for i = 1, math.floor(tf / frame) do
  596. script.Heartbeat:Fire()
  597. end
  598. lastframe = tick()
  599. end
  600. if tossremainder then
  601. tf = 0
  602. else
  603. tf = tf - frame * math.floor(tf / frame)
  604. end
  605. end
  606. end)
  607. function swait(num)
  608. if num == 0 or num == nil then
  609. ArtificialHB.Event:wait()
  610. else
  611. for i = 0, num do
  612. ArtificialHB.Event:wait()
  613. end
  614. end
  615. end
  616. mouse.KeyDown:connect(function(key)
  617. if key == "c" then
  618. repeat
  619. swait()
  620. Chillmusic.Volume = Chillmusic.Volume - 0.05
  621. until Chillmusic.Volume == 0
  622. Chillmusic:Stop()
  623. swait()
  624. Chillmusic:Play()
  625. Chillmusic.Volume = 1
  626. end
  627. end)
  628. mouse.KeyDown:connect(function(key)
  629. if key == "p" then
  630. text.Text = "Guys why not just chill?"
  631. wait(1)
  632. text.Text = "I Mean It's not that cold to make you Cold Hearted."
  633. wait(3)
  634. text.Text = "xD"
  635. wait(1)
  636. text.Text = "Heh, This is A Very Cold Script."
  637. wait(3)
  638. text.Text = "Your Skid Hands Won't Handle The Cold."
  639. wait(3)
  640. text.Text = "Niko... I Miss Her."
  641. wait(3)
  642. text.Text = "...You Know What? Ill Stay Chill."
  643. wait(3)
  644. text.Text = "♢Chill God♢"
  645. end
  646. end)
  647. mouse.KeyDown:connect(function(key)
  648. if key == "v" then
  649. repeat
  650. swait()
  651. Chillmusic.Volume = Chillmusic.Volume - 0.05
  652. until Chillmusic.Volume == 0
  653. Chillmusic:Stop()
  654. swait()
  655. Chillmusic:Play()
  656. Chillmusic.Volume = 1
  657. end
  658. end)
  659. mouse.KeyDown:connect(function(key)
  660. if key == "b" then
  661. text.Text = "Ill Be Back, Bois."
  662. wait(1)
  663. text.Text = "Chill God Is Afk."
  664. end
  665. end)
  666. mouse.KeyDown:connect(function(key)
  667. if key == "n" then
  668. text.Text = "ZA WARUDO"
  669. wait(1)
  670. text.Text = "♢Chill God♢"
  671. end
  672. end)
  673. m = Instance.new("ForceField", Character)
  674. m.Visible = false
  675. Character.Humanoid.WalkSpeed = 4
  676. mouse.KeyDown:connect(function(key)
  677. if string.byte(key) == 48 then
  678. Swing = 2
  679. Character.Humanoid.WalkSpeed = 40
  680. end
  681. end)
  682. mouse.KeyUp:connect(function(key)
  683. if string.byte(key) == 48 then
  684. Swing = 1
  685. Character.Humanoid.WalkSpeed = 4
  686. end
  687. end)
  688. local sine = 0
  689. local change = 1
  690. local val = 0
  691. spawn(function()
  692. while true do
  693. swait()
  694. sine = sine + change
  695. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  696. local velderp = RootPart.Velocity.y
  697. local hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  698. if equipped == true or equipped == false then
  699. if attack == false then
  700. idle = idle + 1
  701. Character.Humanoid.MaxHealth = math.huge
  702. Character.Humanoid.Health = math.huge
  703. else
  704. idle = 0
  705. end
  706. if not (idle >= 500) or attack == false then
  707. end
  708. if torvel < 1 and hitfloor ~= nil then
  709. Anim = "Chill"
  710. if attack == false then
  711. Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0)
  712. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) * CFrame.Angles(math.rad(90 + 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8)
  713. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2)
  714. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3)
  715. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3)
  716. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8)
  717. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8)
  718. end
  719. elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then
  720. Anim = "Walk"
  721. if attack == false then
  722. Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0)
  723. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.2)
  724. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) * CFrame.Angles(math.rad(-90 + 5 * math.cos(sine / 45)), math.rad(180 * math.cos(sine / 48.5)), math.rad(0)), 0.8)
  725. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2)
  726. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3)
  727. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3)
  728. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8)
  729. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8)
  730. end
  731. elseif torvel >= 22 and hitfloor ~= nil then
  732. Anim = "Run"
  733. if attack == false then
  734. Humanoid.CameraOffset = Vector3.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0)
  735. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 6 - 1.55 * math.cos(sine / 68.5), -0.2) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.2)
  736. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) * CFrame.Angles(math.rad(-40 + 20 * math.sin(sine / 68.5)), 0, 0), 0.8)
  737. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-12 + 17 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.2)
  738. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(40 - 20 * math.cos(sine / 68.5))), 0.2)
  739. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-40 + 20 * math.cos(sine / 68.5))), 0.2)
  740. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.87, -0.25) * CFrame.Angles(math.rad(-45 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  741. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.1) * CFrame.Angles(math.rad(-35 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  742. end
  743. end
  744. end
  745. end
  746. end)
  747.  
  748.  
  749.  
  750. -- Objects
  751.  
  752. local Chill_Gui_Bro = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  753. local Header = Instance.new("Frame")
  754. local BackGround = Instance.new("Frame")
  755. local Chill_Gui_Label = Instance.new("TextLabel")
  756. local Play_ID_Button = Instance.new("TextButton")
  757. local ID_Box = Instance.new("TextBox")
  758. local Set_Vol_Button = Instance.new("TextButton")
  759. local Vol_Box = Instance.new("TextBox")
  760. local Set_Tpos_Button = Instance.new("TextButton")
  761. local Tpos_Box = Instance.new("TextBox")
  762. local Set_Text_Button = Instance.new("TextButton")
  763. local Tpos_Box_2 = Instance.new("TextBox")
  764. local Toggle_Chat_Button = Instance.new("TextButton")
  765. local Chat_Toggle_Label = Instance.new("TextLabel")
  766. local Current_Song_Label = Instance.new("TextLabel")
  767.  
  768. -- Properties
  769.  
  770. Chill_Gui_Bro.Name = "Chill_Gui_Bro"
  771.  
  772. Header.Name = "Header"
  773. Header.Parent = Chill_Gui_Bro
  774. Header.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  775. Header.BorderSizePixel = 0
  776. Header.Draggable = true
  777. Header.Active = true
  778. Header.Selectable = true
  779. Header.Position = UDim2.new(0.469539374, 0, 0.147921771, 0)
  780. Header.Size = UDim2.new(0, 250, 0, 45)
  781.  
  782. BackGround.Name = "BackGround"
  783. BackGround.Parent = Header
  784. BackGround.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  785. BackGround.BorderSizePixel = 0
  786. BackGround.Draggable = true
  787. BackGround.Position = UDim2.new(0, 0, 1, 0)
  788. BackGround.Size = UDim2.new(0, 250, 0, 299)
  789.  
  790. Chill_Gui_Label.Name = "Chill_Gui_Label"
  791. Chill_Gui_Label.Parent = Header
  792. Chill_Gui_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  793. Chill_Gui_Label.BackgroundTransparency = 1
  794. Chill_Gui_Label.BorderSizePixel = 0
  795. Chill_Gui_Label.Draggable = true
  796. Chill_Gui_Label.Size = UDim2.new(0, 250, 0, 45)
  797. Chill_Gui_Label.Font = Enum.Font.Cartoon
  798. Chill_Gui_Label.Text = "~»Chill God Gui«~"
  799. Chill_Gui_Label.TextColor3 = Color3.new(1, 1, 1)
  800. Chill_Gui_Label.TextScaled = true
  801. Chill_Gui_Label.TextSize = 14
  802. Chill_Gui_Label.TextWrapped = true
  803.  
  804. Play_ID_Button.Name = "Play_ID_Button"
  805. Play_ID_Button.Parent = Header
  806. Play_ID_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  807. Play_ID_Button.BorderColor3 = Color3.new(0, 0, 0)
  808. Play_ID_Button.BorderSizePixel = 0
  809. Play_ID_Button.Position = UDim2.new(0.0520000011, 0, 1.22222221, 0)
  810. Play_ID_Button.Size = UDim2.new(0, 68, 0, 35)
  811. Play_ID_Button.Font = Enum.Font.Cartoon
  812. Play_ID_Button.Text = "Play ID"
  813. Play_ID_Button.TextColor3 = Color3.new(1, 1, 1)
  814. Play_ID_Button.TextSize = 20
  815. Play_ID_Button.TextWrapped = true
  816.  
  817. ID_Box.Name = "ID_Box"
  818. ID_Box.Parent = Header
  819. ID_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  820. ID_Box.BorderColor3 = Color3.new(0, 0, 0)
  821. ID_Box.BorderSizePixel = 0
  822. ID_Box.Position = UDim2.new(0.356000006, 0, 1.22222221, 0)
  823. ID_Box.Size = UDim2.new(0, 140, 0, 35)
  824. ID_Box.Font = Enum.Font.Cartoon
  825. ID_Box.Text = "ID here"
  826. ID_Box.TextColor3 = Color3.new(1, 1, 1)
  827. ID_Box.TextSize = 35
  828. ID_Box.TextWrapped = true
  829.  
  830. Set_Vol_Button.Name = "Set_Vol_Button"
  831. Set_Vol_Button.Parent = Header
  832. Set_Vol_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  833. Set_Vol_Button.BorderColor3 = Color3.new(0, 0, 0)
  834. Set_Vol_Button.BorderSizePixel = 0
  835. Set_Vol_Button.Position = UDim2.new(0.0520000011, 0, 2.20000005, 0)
  836. Set_Vol_Button.Size = UDim2.new(0, 68, 0, 35)
  837. Set_Vol_Button.Font = Enum.Font.Cartoon
  838. Set_Vol_Button.Text = "Set Vol"
  839. Set_Vol_Button.TextColor3 = Color3.new(1, 1, 1)
  840. Set_Vol_Button.TextSize = 20
  841. Set_Vol_Button.TextWrapped = true
  842.  
  843. Vol_Box.Name = "Vol_Box"
  844. Vol_Box.Parent = Header
  845. Vol_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  846. Vol_Box.BorderColor3 = Color3.new(0, 0, 0)
  847. Vol_Box.BorderSizePixel = 0
  848. Vol_Box.Position = UDim2.new(0.356000006, 0, 2.20000005, 0)
  849. Vol_Box.Size = UDim2.new(0, 140, 0, 35)
  850. Vol_Box.Font = Enum.Font.Cartoon
  851. Vol_Box.Text = "Volume"
  852. Vol_Box.TextColor3 = Color3.new(1, 1, 1)
  853. Vol_Box.TextSize = 35
  854. Vol_Box.TextWrapped = true
  855.  
  856. Set_Tpos_Button.Name = "Set_Tpos_Button"
  857. Set_Tpos_Button.Parent = Header
  858. Set_Tpos_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  859. Set_Tpos_Button.BorderColor3 = Color3.new(0, 0, 0)
  860. Set_Tpos_Button.BorderSizePixel = 0
  861. Set_Tpos_Button.Position = UDim2.new(0.0520000011, 0, 3.24444437, 0)
  862. Set_Tpos_Button.Size = UDim2.new(0, 68, 0, 35)
  863. Set_Tpos_Button.Font = Enum.Font.Cartoon
  864. Set_Tpos_Button.Text = "Set Tpos"
  865. Set_Tpos_Button.TextColor3 = Color3.new(1, 1, 1)
  866. Set_Tpos_Button.TextSize = 18
  867. Set_Tpos_Button.TextWrapped = true
  868.  
  869. Tpos_Box.Name = "Tpos_Box"
  870. Tpos_Box.Parent = Header
  871. Tpos_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  872. Tpos_Box.BorderColor3 = Color3.new(0, 0, 0)
  873. Tpos_Box.BorderSizePixel = 0
  874. Tpos_Box.Position = UDim2.new(0.356000006, 0, 3.24444437, 0)
  875. Tpos_Box.Size = UDim2.new(0, 140, 0, 35)
  876. Tpos_Box.Font = Enum.Font.Cartoon
  877. Tpos_Box.Text = "Time Position"
  878. Tpos_Box.TextColor3 = Color3.new(1, 1, 1)
  879. Tpos_Box.TextSize = 20
  880. Tpos_Box.TextWrapped = true
  881.  
  882. Set_Text_Button.Name = "Set_Text_Button"
  883. Set_Text_Button.Parent = Header
  884. Set_Text_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  885. Set_Text_Button.BorderColor3 = Color3.new(0, 0, 0)
  886. Set_Text_Button.BorderSizePixel = 0
  887. Set_Text_Button.Position = UDim2.new(0.0600000024, 0, 4.22222233, 0)
  888. Set_Text_Button.Size = UDim2.new(0, 68, 0, 35)
  889. Set_Text_Button.Font = Enum.Font.Cartoon
  890. Set_Text_Button.Text = "Set Text"
  891. Set_Text_Button.TextColor3 = Color3.new(1, 1, 1)
  892. Set_Text_Button.TextSize = 18
  893. Set_Text_Button.TextWrapped = true
  894.  
  895. Tpos_Box_2.Name = "Tpos_Box"
  896. Tpos_Box_2.Parent = Header
  897. Tpos_Box_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  898. Tpos_Box_2.BorderColor3 = Color3.new(0, 0, 0)
  899. Tpos_Box_2.BorderSizePixel = 0
  900. Tpos_Box_2.Position = UDim2.new(0.356000006, 0, 4.22222233, 0)
  901. Tpos_Box_2.Size = UDim2.new(0, 140, 0, 35)
  902. Tpos_Box_2.Font = Enum.Font.Cartoon
  903. Tpos_Box_2.Text = "Text"
  904. Tpos_Box_2.TextColor3 = Color3.new(1, 1, 1)
  905. Tpos_Box_2.TextSize = 20
  906. Tpos_Box_2.TextWrapped = true
  907.  
  908. Toggle_Chat_Button.Name = "Toggle_Chat_Button"
  909. Toggle_Chat_Button.Parent = Header
  910. Toggle_Chat_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  911. Toggle_Chat_Button.BorderColor3 = Color3.new(0, 0, 0)
  912. Toggle_Chat_Button.BorderSizePixel = 0
  913. Toggle_Chat_Button.Position = UDim2.new(0.0579999983, 0, 5.26666689, 0)
  914. Toggle_Chat_Button.Size = UDim2.new(0, 97, 0, 35)
  915. Toggle_Chat_Button.Font = Enum.Font.Cartoon
  916. Toggle_Chat_Button.Text = "Toggle Chat"
  917. Toggle_Chat_Button.TextColor3 = Color3.new(1, 1, 1)
  918. Toggle_Chat_Button.TextSize = 20
  919. Toggle_Chat_Button.TextWrapped = true
  920.  
  921. Chat_Toggle_Label.Name = "Chat_Toggle_Label"
  922. Chat_Toggle_Label.Parent = Header
  923. Chat_Toggle_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  924. Chat_Toggle_Label.BackgroundTransparency = 0.89999997615814
  925. Chat_Toggle_Label.BorderColor3 = Color3.new(1, 1, 1)
  926. Chat_Toggle_Label.Position = UDim2.new(0.540000021, 0, 5.26666689, 0)
  927. Chat_Toggle_Label.Size = UDim2.new(0, 94, 0, 35)
  928. Chat_Toggle_Label.Font = Enum.Font.Cartoon
  929. Chat_Toggle_Label.Text = "~»False«~"
  930. Chat_Toggle_Label.TextColor3 = Color3.new(1, 1, 1)
  931. Chat_Toggle_Label.TextScaled = true
  932. Chat_Toggle_Label.TextSize = 14
  933. Chat_Toggle_Label.TextWrapped = true
  934.  
  935. Current_Song_Label.Name = "Current_Song_Label"
  936. Current_Song_Label.Parent = Header
  937. Current_Song_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  938. Current_Song_Label.BackgroundTransparency = 0.89999997615814
  939. Current_Song_Label.BorderColor3 = Color3.new(1, 1, 1)
  940. Current_Song_Label.Position = UDim2.new(0.0520000011, 0, 6.64444447, 0)
  941. Current_Song_Label.Size = UDim2.new(0, 225, 0, 35)
  942. Current_Song_Label.Font = Enum.Font.Cartoon
  943. Current_Song_Label.Text = "~»Current Song: None«~"
  944. Current_Song_Label.TextColor3 = Color3.new(1, 1, 1)
  945. Current_Song_Label.TextScaled = true
  946. Current_Song_Label.TextSize = 14
  947. Current_Song_Label.TextWrapped = true
  948.  
  949. Play_ID_Button.MouseButton1Down:Connect(function()
  950. if tonumber(ID_Box.Text) then
  951. Chillmusic:Stop()
  952. Chillmusic.SoundId='rbxassetid://'..tonumber(ID_Box.Text)
  953. Chillmusic:Play()
  954. local currentsong = game:GetService("MarketplaceService"):GetProductInfo(tonumber(ID_Box.Text)).Name
  955. text.Text = "♢Chill God♢ Now Playing: "..currentsong
  956. Current_Song_Label.Text = "~»Current Song: "..currentsong.."«~"
  957. wait(4)
  958. text.Text = "♢Chill God♢"
  959. end
  960. end)
  961. local ischatting = false
  962.  
  963. Set_Vol_Button.MouseButton1Down:Connect(function()
  964.  
  965. Chillmusic.Volume = tonumber(Vol_Box.Text)
  966. end)
  967.  
  968. Set_Tpos_Button.MouseButton1Down:Connect(function()
  969.  
  970. Chillmusic.TimePosition = tonumber(Tpos_Box.Text)
  971. end)
  972.  
  973. Set_Text_Button.MouseButton1Down:Connect(function()
  974.  
  975. text.Text = "~»"..Tpos_Box_2.Text.."«~"
  976. end)
  977.  
  978. Toggle_Chat_Button.MouseButton1Down:Connect(function()
  979. if ischatting == false then
  980. ischatting = true
  981. Chat_Toggle_Label.Text = "~»True«~"
  982. spawn(function()
  983. game.Players.LocalPlayer.Chatted:connect(function(msg)
  984. for i = 0, msg:len(), 1 do
  985. text.Text = "~»"..msg:sub(0, i).."«~"
  986. end
  987. wait(3)
  988. text.Text = "♢Chill God♢"
  989. end)
  990. end)
  991. else
  992. ischatting = false
  993. Chat_Toggle_Label.Text = "~»False«~" ----end of UndeniableInfinity's part----
  994. end
  995. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement