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9Simplicity9 Mar 20th, 2018 (edited) 327 Never
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  1. warn'Edit By UndeniableInfinity, U_M9, and Pedrorb03.'
  2. warn'Please Support The Original Creator Of This Script.'
  3. warn'Also, Do not Leak Or U Fet'
  4. ----This Part Was Made By Pedrorb03.----
  5. laser = nil
  6. laserRot = 0
  7. pos2 = Vector3.new(0,0,0)
  8. counter = 0
  9. function chargeLaser()
  10.     local part = Instance.new("Part")  
  11.     part.Name = "ChargingLaser"
  12.     game:GetService("Debris"):AddItem(part,1)
  13.     part.Parent = game.Players.LocalPlayer.Character
  14.     part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  15.     part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  16.     part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  17.     part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines 
  18.     part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  19.     part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  20.     part.Material = Enum.Material.Neon
  21.     part.Anchored = true
  22.     part.CanCollide = false
  23.     part.Size = Vector3.new(0.5,0.5,0.5)
  24.     local light = math.random(50,150)
  25.     local rotx = math.random(-360,360)
  26. local roty = math.random(-360,360)
  27. local rotz = math.random(-360,360)
  28.     part.Color = Color3.fromRGB(light,light,light)
  29. part.Transparency = 0.4
  30. part.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame:toWorldSpace(CFrame.new(Vector3.new(0,-1.1,0))) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
  31.     for i=0.4,1,0.1 do
  32.     wait()
  33.     part.Size = Vector3.new(0.5+i,0.5+i,0.5+i)
  34.     part.Transparency = i
  35. part.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame:toWorldSpace(CFrame.new(Vector3.new(0,-1.1,0))) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
  36. end
  37. part:remove()
  38. end
  39. function chargeLaser2()
  40.     local part = Instance.new("Part")
  41.     game:GetService("Debris"):AddItem(part,1)
  42.     part.Name = "ChargingLaser2"
  43.     part.Parent = game.Players.LocalPlayer.Character
  44.     part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  45.     part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  46.     part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  47.     part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines 
  48.     part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  49.     part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  50.     part.Material = Enum.Material.Neon
  51.     part.Anchored = true
  52.     part.CanCollide = false
  53.     part.Size = Vector3.new(2,2,2)
  54.     local light = math.random(50,150)
  55.     local rotx = math.random(-360,360)
  56. local roty = math.random(-360,360)
  57. local rotz = math.random(-360,360)
  58.     part.Color = Color3.fromRGB(light,light,light)
  59. part.Transparency = 0.4
  60. part.CFrame = CFrame.new(pos2) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
  61.     for i=0.4,1,0.1 do
  62.     wait()
  63.     part.Size = Vector3.new(2+i,2+i,2+i)
  64.     part.Transparency = i
  65. part.CFrame = CFrame.new(pos2) *CFrame.Angles(math.rad(rotx),math.rad(roty),math.rad(rotz))
  66. end
  67. part:remove()
  68. end
  69.  
  70.  
  71.  
  72.  
  73. game:GetService("RunService").RenderStepped:connect(function()
  74.     counter = counter +1
  75.     if counter >= 3 then
  76.         counter = 0
  77.         chargeLaser()
  78.         if laser ~= nil then
  79.             chargeLaser2(pos2)
  80.         end
  81.     end
  82.  
  83.     laserRot = laserRot+1
  84.     if laser ~= nil then
  85.         local pos1 = game.Players.LocalPlayer.Character.ChargingLaser.Position
  86.         pos2 = game.Players.LocalPlayer:GetMouse().Hit.p
  87.        
  88.         laser.Size = Vector3.new(0.75,0.75,(pos1-pos2).magnitude)
  89.         laser.CFrame = CFrame.new((pos1+pos2)/2,pos1)*CFrame.Angles(0,0,math.rad(laserRot))
  90.        
  91.         local ray = Ray.new(pos1,(pos2-pos1).unit*600)
  92.         local hit,position,normal = game.Workspace:FindPartOnRay(ray,game.Players.LocalPlayer.Character)
  93.         if hit then
  94.        
  95.            
  96.             hit.Name = "nil"
  97.             hit.Material = Enum.Material.Concrete
  98.  
  99.             local c= hit.Color.r+hit.Color.g+hit.Color.b
  100.            
  101.             c = c*255
  102.         c = c/3
  103.             hit.Color = Color3.fromRGB(c,c,c)
  104.            
  105.        
  106.             for _,child in pairs(hit:GetChildren()) do
  107.                 if child:IsA("BasePart") then
  108.                    
  109.            
  110.                     child.Name = "nil"
  111.             child.Material = Enum.Material.Concrete
  112.                 local c= child.Color.r+child.Color.g+child.Color.b
  113.        
  114.             c = c*255
  115.             c = c/3
  116.             child.Color = Color3.fromRGB(c,c,c)
  117.        
  118.                 end
  119.                 if not child:IsA("BasePart") then
  120.                     child:remove()
  121.                 end
  122.             end
  123.         end
  124.     end
  125. end)
  126. game:GetService("UserInputService").InputBegan:connect(function(key)
  127.     if key.KeyCode == Enum.KeyCode.F then
  128.     game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0*CFrame.Angles(0,0,math.rad(90))
  129.     laser = Instance.new("Part")  
  130.     laser.Name = "Laser"
  131.     laser.Transparency = 0.25
  132.     laser.Parent = game.Players.LocalPlayer.Character
  133.     laser.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  134.     laser.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  135.     laser.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  136.     laser.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  137.     laser.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  138.     laser.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  139.     laser.Material = Enum.Material.Neon
  140.     laser.Anchored = true
  141.     laser.CanCollide = false
  142.     laser.Size = Vector3.new(0.75,0.75,0.75)
  143.     laser.Color = Color3.fromRGB(100,100,100)
  144.  
  145.     end
  146. end)
  147. game:GetService("UserInputService").InputEnded:connect(function(key)
  148.     if key.KeyCode == Enum.KeyCode.F then
  149.     game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0*CFrame.Angles(0,0,math.rad(-90))
  150.     laser:remove()
  151.     laser = nil
  152.     end
  153. end)
  154. --end of Pedrorb03's Part--
  155.  
  156. ----Start Of UndeniableInfinity And U_M9's Part----
  157. m = game.Players.LocalPlayer
  158. char = m.Character
  159. char.Humanoid.Health = math.huge
  160. char.Humanoid.Health = math.huge
  161. char.Humanoid.Health = math.huge
  162. char.Humanoid.Health = math.huge
  163. char.Humanoid.Health = math.huge
  164.  
  165. local Chillmusic = Instance.new("Sound", char)
  166. Chillmusic.Volume = 0.5
  167. Chillmusic.SoundId = "rbxassetid://438179679"
  168. Chillmusic.Looped = true
  169. Chillmusic:Play()
  170.  
  171. for i,v in next, char:GetChildren() do
  172.         if (v.className == "Accessory") then
  173.             v:Destroy()
  174.         end
  175.     end
  176.  
  177. NS([[
  178. local function GiveHat(id)
  179. coroutine.resume(coroutine.create(function()
  180. local obj = game:service("InsertService"):LoadAsset(tonumber(id))
  181. for a,hat in pairs(obj:children()) do if hat:IsA("Hat") or hat:IsA("Accessory") then hat.Parent = owner.Character end end
  182. obj:Destroy()
  183. end))
  184. end
  185.  
  186. GiveHat(1031429)
  187. GiveHat(335079187)
  188. GiveHat(331486478)
  189. GiveHat(138932314)
  190. GiveHat(193659065)
  191. GiveHat(416828455)
  192. GiveHat(106709262)
  193. ]],char)
  194. ----end of U_M9's part----
  195.  
  196. local txt = Instance.new("BillboardGui", char)
  197. txt.Adornee = char.Head
  198. txt.Name = "_status"
  199. txt.Size = UDim2.new(2, 0, 1.2, 0)
  200. txt.StudsOffset = Vector3.new(-9, 8, 0)
  201. local text = Instance.new("TextLabel", txt)
  202. text.Size = UDim2.new(10, 0, 7, 0)
  203. text.FontSize = "Size24"
  204. text.TextScaled = true
  205. text.TextTransparency = 0
  206. text.BackgroundTransparency = 1
  207. text.TextTransparency = 0
  208. text.TextStrokeTransparency = 0
  209. text.Font = "Bodoni"
  210. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  211. v = Instance.new("Part")
  212. v.Name = "ColorBrick"
  213. v.Parent = m.Character
  214. v.FormFactor = "Symmetric"
  215. v.Anchored = true
  216. v.CanCollide = false
  217. v.BottomSurface = "Smooth"
  218. v.TopSurface = "Smooth"
  219. v.Size = Vector3.new(10, 5, 3)
  220. v.Transparency = 1
  221. v.CFrame = char.Torso.CFrame
  222. v.BrickColor = BrickColor.new("Really black")
  223. v.Transparency = 1
  224. spawn(function()
  225. local TweenService = game:GetService("TweenService")
  226. local Colours = {Color3.fromRGB(255,0,0),Color3.fromRGB(255,128,0),Color3.fromRGB(255,255,0),Color3.fromRGB(0,255,0),Color3.fromRGB(0,255,255),Color3.fromRGB(0,0,255),Color3.fromRGB(191,0,255),Color3.fromRGB(255,0,191)}
  227. local Int = 0
  228. while wait(0.5) do
  229.     if Int == #Colours then Int = 0 end
  230.     Int = Int+1
  231.     TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
  232. end
  233. end)
  234. v.Shape = "Block"
  235. text.Text = "♢Chill God♢"
  236. Player = game:GetService("Players").LocalPlayer
  237. Character = Player.Character
  238. PlayerGui = Player.PlayerGui
  239. Backpack = Player.Backpack
  240. Torso = Character.Torso
  241. Head = Character.Head
  242. Humanoid = Character.Humanoid
  243. m = Instance.new("Model", Character)
  244. LeftArm = Character["Left Arm"]
  245. LeftLeg = Character["Left Leg"]
  246. RightArm = Character["Right Arm"]
  247. RightLeg = Character["Right Leg"]
  248. LS = Torso["Left Shoulder"]
  249. LH = Torso["Left Hip"]
  250. RS = Torso["Right Shoulder"]
  251. RH = Torso["Right Hip"]
  252. Face = Head.face
  253. Neck = Torso.Neck
  254. it = Instance.new
  255. attacktype = 1
  256. vt = Vector3.new
  257. cf = CFrame.new
  258. bc = BrickColor.new
  259. br = BrickColor.random
  260. it = Instance.new
  261. euler = CFrame.fromEulerAnglesXYZ
  262. angles = CFrame.Angles
  263. cloaked = false
  264. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  265. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  266. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  267. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  268. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  269. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  270. RootPart = Character.HumanoidRootPart
  271. RootJoint = RootPart.RootJoint
  272. RootCF = euler(-1.57, 0, 3.14)
  273. attack = false
  274. attackdebounce = false
  275. equipped = false
  276. trispeed = 0.2
  277. attackmode = "none"
  278. local idle = 0
  279. local Anim = "Idle"
  280. Head.face.Texture = "rbxassetid://206844132"
  281.  
  282. local Trail = Instance.new("Trail",char)
  283. local attachment0 = Instance.new("Attachment",char["Right Arm"])
  284. attachment0.Name = "TrailAttachment0"
  285. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  286. local attachment1 = Instance.new("Attachment",char["Right Arm"])
  287. attachment1.CFrame = CFrame.new(0.25,-1,0)
  288. attachment1.Name = "TrailAttachment1"
  289. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  290. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  291. Trail.Lifetime = 0.5
  292. Trail.Attachment0 = attachment0
  293. Trail.Attachment1 = attachment1
  294.  
  295. local Trail = Instance.new("Trail",char)
  296. local attachment0 = Instance.new("Attachment",char["Left Arm"])
  297. attachment0.Name = "TrailAttachment0"
  298. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  299. local attachment1 = Instance.new("Attachment",char["Left Arm"])
  300. attachment1.CFrame = CFrame.new(0.25,-1,0)
  301. attachment1.Name = "TrailAttachment1"
  302. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  303. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  304. Trail.Lifetime = 0.5
  305. Trail.Attachment0 = attachment0
  306. Trail.Attachment1 = attachment1
  307.  
  308. local Trail = Instance.new("Trail",char)
  309. local attachment0 = Instance.new("Attachment",char["Right Leg"])
  310. attachment0.Name = "TrailAttachment0"
  311. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  312. local attachment1 = Instance.new("Attachment",char["Right Leg"])
  313. attachment1.CFrame = CFrame.new(0.25,-1,0)
  314. attachment1.Name = "TrailAttachment1"
  315. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  316. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  317. Trail.Lifetime = 0.5
  318. Trail.Attachment0 = attachment0
  319. Trail.Attachment1 = attachment1
  320.  
  321. local Trail = Instance.new("Trail",char)
  322. local attachment0 = Instance.new("Attachment",char["Left Leg"])
  323. attachment0.Name = "TrailAttachment0"
  324. attachment0.CFrame = CFrame.new(-0.25,-1,0)
  325. local attachment1 = Instance.new("Attachment",char["Left Leg"])
  326. attachment1.CFrame = CFrame.new(0.25,-1,0)
  327. attachment1.Name = "TrailAttachment1"
  328. Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  329. Trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))})
  330. Trail.Lifetime = 0.5
  331. Trail.Attachment0 = attachment0
  332. Trail.Attachment1 = attachment1
  333.  
  334.  
  335. Humanoid.Animator.Parent = nil
  336. Character.Animate.Parent = nil
  337. function FindNearestTorso(Position, Distance, SinglePlayer)
  338.     if SinglePlayer then
  339.         return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  340.     end
  341.     local List = {}
  342.     for i, v in pairs(workspace:GetChildren()) do
  343.         if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  344.             table.insert(List, v)
  345.         end
  346.     end
  347.     return List
  348. end
  349. function lerp(a, b, t)
  350.     return a + (b - a) * t
  351. end
  352. function slerp(a, b, t)
  353.     local dot = a:Dot(b)
  354.     if dot > 0.99999 or dot < -0.99999 then
  355.         return t <= 0.5 and a or b
  356.     else
  357.         local r = math.acos(dot)
  358.         return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r)
  359.     end
  360. end
  361. function matrixInterpolate(a, b, t)
  362.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  363.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  364.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  365.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  366.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  367.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  368.     local t = v1:Dot(v2)
  369.     if not (t < 0) and t ~= 0 and not (t > 0) then
  370.         return CFrame.new()
  371.     end
  372.     return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  373. end
  374. function genWeld(a, b)
  375.     local w = Instance.new("Weld", a)
  376.     w.Part0 = a
  377.     w.Part1 = b
  378.     return w
  379. end
  380. function weld(a, b)
  381.     local weld = Instance.new("Weld")
  382.     weld.Name = "W"
  383.     weld.Part0 = a
  384.     weld.Part1 = b
  385.     weld.C0 = a.CFrame:inverse() * b.CFrame
  386.     weld.Parent = a
  387.     return weld
  388. end
  389. function Lerp(c1, c2, al)
  390.     local com1 = {
  391.         c1.X,
  392.         c1.Y,
  393.         c1.Z,
  394.         c1:toEulerAnglesXYZ()
  395.     }
  396.     local com2 = {
  397.         c2.X,
  398.         c2.Y,
  399.         c2.Z,
  400.         c2:toEulerAnglesXYZ()
  401.     }
  402.     for i, v in pairs(com1) do
  403.         com1[i] = v + (com2[i] - v) * al
  404.     end
  405.     return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  406. end
  407. function clerp(a, b, t)
  408.     local qa = {
  409.         QuaternionFromCFrame(a)
  410.     }
  411.     local qb = {
  412.         QuaternionFromCFrame(b)
  413.     }
  414.     local ax, ay, az = a.x, a.y, a.z
  415.     local bx, by, bz = b.x, b.y, b.z
  416.     local _t = 1 - t
  417.     return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  418. end
  419. function QuaternionFromCFrame(cf)
  420.     local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  421.     local trace = m00 + m11 + m22
  422.     if trace > 0 then
  423.         local s = math.sqrt(1 + trace)
  424.         local recip = 0.5 / s
  425.         return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  426.     else
  427.         local i = 0
  428.         if m00 < m11 then
  429.             i = 1
  430.         end
  431.         if m22 > (i == 0 and m00 or m11) then
  432.             i = 2
  433.         end
  434.         if i == 0 then
  435.             local s = math.sqrt(m00 - m11 - m22 + 1)
  436.             local recip = 0.5 / s
  437.             return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  438.         elseif i == 1 then
  439.             local s = math.sqrt(m11 - m22 - m00 + 1)
  440.             local recip = 0.5 / s
  441.             return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  442.         elseif i == 2 then
  443.             local s = math.sqrt(m22 - m00 - m11 + 1)
  444.             local recip = 0.5 / s
  445.             return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  446.         end
  447.     end
  448. end
  449. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  450.     local xs, ys, zs = x + x, y + y, z + z
  451.     local wx, wy, wz = w * xs, w * ys, w * zs
  452.     local xx = x * xs
  453.     local xy = x * ys
  454.     local xz = x * zs
  455.     local yy = y * ys
  456.     local yz = y * zs
  457.     local zz = z * zs
  458.     return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  459. end
  460. function QuaternionSlerp(a, b, t)
  461.     local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  462.     local startInterp, finishInterp
  463.     if cosTheta >= 1.0E-4 then
  464.         if 1 - cosTheta > 1.0E-4 then
  465.             local theta = math.acos(cosTheta)
  466.             local invSinTheta = 1 / math.sin(theta)
  467.             startInterp = math.sin((1 - t) * theta) * invSinTheta
  468.             finishInterp = math.sin(t * theta) * invSinTheta
  469.         else
  470.             startInterp = 1 - t
  471.             finishInterp = t
  472.         end
  473.     elseif 1 + cosTheta > 1.0E-4 then
  474.         local theta = math.acos(-cosTheta)
  475.         local invSinTheta = 1 / math.sin(theta)
  476.         startInterp = math.sin((t - 1) * theta) * invSinTheta
  477.         finishInterp = math.sin(t * theta) * invSinTheta
  478.     else
  479.         startInterp = t - 1
  480.         finishInterp = t
  481.     end
  482.     return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  483. end
  484. function rayCast(Pos, Dir, Max, Ignore)
  485.     return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  486. end
  487. function part(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  488.     local fp = it("Part")
  489.     fp.formFactor = formfactor
  490.     fp.Parent = parent
  491.     fp.Reflectance = reflectance
  492.     fp.Transparency = transparency
  493.     fp.CanCollide = false
  494.     fp.Locked = true
  495.     fp.BrickColor = brickcolor
  496.     fp.Name = name
  497.     fp.Size = size
  498.     fp.Position = Torso.Position
  499.     fp.BottomSurface = "Smooth"
  500.     fp.TopSurface = "Smooth"
  501.     fp:BreakJoints()
  502.     return fp
  503. end
  504. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  505.     local mesh = it(Mesh)
  506.     mesh.Parent = part
  507.     if Mesh == "SpecialMesh" then
  508.         mesh.MeshType = meshtype
  509.         mesh.MeshId = meshid
  510.     end
  511.     mesh.Offset = offset
  512.     mesh.Scale = scale
  513.     return mesh
  514. end
  515. function weld(parent, part0, part1, c0)
  516.     local weld = it("Weld")
  517.     weld.Parent = parent
  518.     weld.Part0 = part0
  519.     weld.Part1 = part1
  520.     weld.C0 = c0
  521.     return weld
  522. end
  523. function rayCast(Pos, Dir, Max, Ignore)
  524.     return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  525. end
  526. RSH, LSH = nil, nil
  527. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  528. RW.Name = "Right Shoulder"
  529. LW.Name = "Left Shoulder"
  530. LH = Torso["Left Hip"]
  531. RH = Torso["Right Hip"]
  532. TorsoColor = Torso.BrickColor
  533. function NoOutline(Part)
  534.     Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  535. end
  536. player = Player
  537. ch = Character
  538. RSH = ch.Torso["Right Shoulder"]
  539. LSH = ch.Torso["Left Shoulder"]
  540. RSH.Parent = nil
  541. LSH.Parent = nil
  542. RW.Name = "Right Shoulder"
  543. RW.Part0 = ch.Torso
  544. RW.C0 = cf(1.5, 0.5, 0)
  545. RW.C1 = cf(0, 0.5, 0)
  546. RW.Part1 = ch["Right Arm"]
  547. RW.Parent = ch.Torso
  548. LW.Name = "Left Shoulder"
  549. LW.Part0 = ch.Torso
  550. LW.C0 = cf(-1.5, 0.5, 0)
  551. LW.C1 = cf(0, 0.5, 0)
  552. LW.Part1 = ch["Left Arm"]
  553. LW.Parent = ch.Torso
  554. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  555.     local wld = Instance.new("Weld", wp1)
  556.     wld.Part0 = wp0
  557.     wld.Part1 = wp1
  558.     wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  559. end
  560. newWeld(RootPart, Torso, 0, -1, 0)
  561. Torso.Weld.C1 = CFrame.new(0, -1, 0)
  562. newWeld(Torso, LeftLeg, -0.5, -1, 0)
  563. LeftLeg.Weld.C1 = CFrame.new(0, 1, 0)
  564. newWeld(Torso, RightLeg, 0.5, -1, 0)
  565. RightLeg.Weld.C1 = CFrame.new(0, 1, 0)
  566. Player = game:GetService("Players").LocalPlayer
  567. Character = Player.Character
  568. mouse = Player:GetMouse()
  569. m = Instance.new("Model", Character)
  570. local weldBetween = function(a, b)
  571.     local weldd = Instance.new("ManualWeld")
  572.     weldd.Part0 = a
  573.     weldd.Part1 = b
  574.     weldd.C0 = CFrame.new()
  575.     weldd.C1 = b.CFrame:inverse() * a.CFrame
  576.     weldd.Parent = a
  577.     return weldd
  578. end
  579. ArtificialHB = Instance.new("BindableEvent", script)
  580. ArtificialHB.Name = "Heartbeat"
  581. script:WaitForChild("Heartbeat")
  582. frame = 0.016666666666666666
  583. tf = 0
  584. allowframeloss = false
  585. tossremainder = false
  586. lastframe = tick()
  587. script.Heartbeat:Fire()
  588. game:GetService("RunService").Heartbeat:connect(function(s, p)
  589.     tf = tf + s
  590.     if tf >= frame then
  591.         if allowframeloss then
  592.             script.Heartbeat:Fire()
  593.             lastframe = tick()
  594.         else
  595.             for i = 1, math.floor(tf / frame) do
  596.                 script.Heartbeat:Fire()
  597.             end
  598.             lastframe = tick()
  599.         end
  600.         if tossremainder then
  601.             tf = 0
  602.         else
  603.             tf = tf - frame * math.floor(tf / frame)
  604.         end
  605.     end
  606. end)
  607. function swait(num)
  608.     if num == 0 or num == nil then
  609.         ArtificialHB.Event:wait()
  610.     else
  611.         for i = 0, num do
  612.             ArtificialHB.Event:wait()
  613.         end
  614.     end
  615. end
  616. mouse.KeyDown:connect(function(key)
  617.     if key == "c" then
  618.         repeat
  619.             swait()
  620.             Chillmusic.Volume = Chillmusic.Volume - 0.05
  621.         until Chillmusic.Volume == 0
  622.         Chillmusic:Stop()
  623.         swait()
  624.         Chillmusic:Play()
  625.         Chillmusic.Volume = 1
  626.     end
  627. end)
  628. mouse.KeyDown:connect(function(key)
  629.     if key == "p" then
  630.         text.Text = "Guys why not just chill?"
  631.         wait(1)
  632.         text.Text = "I Mean It's not that cold to make you Cold Hearted."
  633.         wait(3)
  634.         text.Text = "xD"
  635.         wait(1)
  636.         text.Text = "Heh, This is A Very Cold Script."
  637.         wait(3)
  638.         text.Text = "Your Skid Hands Won't Handle The Cold."
  639.         wait(3)
  640.         text.Text = "Niko... I Miss Her."
  641.         wait(3)
  642.         text.Text = "...You Know What? Ill Stay Chill."
  643.         wait(3)
  644.         text.Text = "♢Chill God♢"
  645.     end
  646. end)
  647. mouse.KeyDown:connect(function(key)
  648.     if key == "v" then
  649.         repeat
  650.             swait()
  651.             Chillmusic.Volume = Chillmusic.Volume - 0.05
  652.         until Chillmusic.Volume == 0
  653.         Chillmusic:Stop()
  654.         swait()
  655.         Chillmusic:Play()
  656.         Chillmusic.Volume = 1
  657.     end
  658. end)
  659. mouse.KeyDown:connect(function(key)
  660.     if key == "b" then
  661.         text.Text = "Ill Be Back, Bois."
  662.         wait(1)
  663.         text.Text = "Chill God Is Afk."
  664.     end
  665. end)
  666. mouse.KeyDown:connect(function(key)
  667.     if key == "n" then
  668.         text.Text = "ZA WARUDO"
  669.         wait(1)
  670.         text.Text = "♢Chill God♢"
  671.     end
  672. end)
  673. m = Instance.new("ForceField", Character)
  674. m.Visible = false
  675. Character.Humanoid.WalkSpeed = 4
  676. mouse.KeyDown:connect(function(key)
  677.     if string.byte(key) == 48 then
  678.         Swing = 2
  679.         Character.Humanoid.WalkSpeed = 40
  680.     end
  681. end)
  682. mouse.KeyUp:connect(function(key)
  683.     if string.byte(key) == 48 then
  684.         Swing = 1
  685.         Character.Humanoid.WalkSpeed = 4
  686.     end
  687. end)
  688. local sine = 0
  689. local change = 1
  690. local val = 0
  691. spawn(function()
  692. while true do
  693.     swait()
  694.     sine = sine + change
  695.     local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  696.     local velderp = RootPart.Velocity.y
  697.     local hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  698.     if equipped == true or equipped == false then
  699.         if attack == false then
  700.             idle = idle + 1
  701.             Character.Humanoid.MaxHealth = math.huge
  702.             Character.Humanoid.Health = math.huge
  703.         else
  704.             idle = 0
  705.         end
  706.         if not (idle >= 500) or attack == false then
  707.         end
  708.         if torvel < 1 and hitfloor ~= nil then
  709.             Anim = "Chill"
  710.             if attack == false then
  711.                 Humanoid.CameraOffset = Vector3.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0)
  712.                 Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 10.25 - 5.45 * math.cos(sine / 65), 0) * CFrame.Angles(math.rad(90 + 15 * math.sin(sine / 60)), math.rad(0), math.rad(0)), 0.8)
  713.                 Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20 + 20 * math.cos(sine / 60)), math.rad(0 + 4 * math.sin(sine / 60)), math.rad(0)), 0.2)
  714.                 RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(0 + 20 * math.sin(sine / 60)), math.rad(0 + 55 * math.sin(sine / 60))), 0.3)
  715.                 LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90 + 25 * math.cos(sine / 60)), math.rad(-20 - 20 * math.sin(sine / 60)), math.rad(0 - 55 * math.sin(sine / 60))), 0.3)
  716.                 LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.86 + 0.03 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 45 * math.cos(sine / 70)), math.rad(3), math.rad(-4)), 0.8)
  717.                 RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 65), -0.4) * CFrame.Angles(math.rad(15 - 35 * math.cos(sine / 65)), math.rad(-3), math.rad(4)), 0.8)
  718.             end
  719.         elseif torvel > 2 and torvel < 22 and hitfloor ~= nil then
  720.             Anim = "Walk"
  721.             if attack == false then
  722.                 Humanoid.CameraOffset = Vector3.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0)
  723.                 RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(0)), 0.2)
  724.                 Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 2.55 * math.cos(sine / 48.5), 0) * CFrame.Angles(math.rad(-90 + 5 * math.cos(sine / 45)), math.rad(180 * math.cos(sine / 48.5)), math.rad(0)), 0.8)
  725.                 Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-4 + 2 * math.sin(sine / 48)), math.rad(0), math.rad(0)), 0.2)
  726.                 RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(90 - 20.5 * math.cos(sine / 45))), 0.3)
  727.                 LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + 0.1 * math.cos(sine / 45), 0) * angles(math.rad(90), math.rad(0), math.rad(-90 + 20.5 * math.cos(sine / 45))), 0.3)
  728.                 LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1 - 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.8)
  729.                 RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1 + 0.05 * math.cos(sine / 45), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.8)
  730.             end
  731.         elseif torvel >= 22 and hitfloor ~= nil then
  732.             Anim = "Run"
  733.             if attack == false then
  734.                 Humanoid.CameraOffset = Vector3.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0)
  735.                 RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 6 - 1.55 * math.cos(sine / 68.5), -0.2) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.2)
  736.                 Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 6 - 1.55 * math.cos(sine / 68.5), 0) * CFrame.Angles(math.rad(-40 + 20 * math.sin(sine / 68.5)), 0, 0), 0.8)
  737.                 Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-12 + 17 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.2)
  738.                 RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(40 - 20 * math.cos(sine / 68.5))), 0.2)
  739.                 LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(-40 + 20 * math.cos(sine / 68.5))), 0.2)
  740.                 LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.87, -0.25) * CFrame.Angles(math.rad(-45 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  741.                 RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.1) * CFrame.Angles(math.rad(-35 - 10 * math.cos(sine / 68.5)), math.rad(0), math.rad(0)), 0.8)
  742.             end
  743.         end
  744.     end
  745. end
  746. end)
  747.  
  748.  
  749.  
  750. -- Objects
  751.  
  752. local Chill_Gui_Bro = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  753. local Header = Instance.new("Frame")
  754. local BackGround = Instance.new("Frame")
  755. local Chill_Gui_Label = Instance.new("TextLabel")
  756. local Play_ID_Button = Instance.new("TextButton")
  757. local ID_Box = Instance.new("TextBox")
  758. local Set_Vol_Button = Instance.new("TextButton")
  759. local Vol_Box = Instance.new("TextBox")
  760. local Set_Tpos_Button = Instance.new("TextButton")
  761. local Tpos_Box = Instance.new("TextBox")
  762. local Set_Text_Button = Instance.new("TextButton")
  763. local Tpos_Box_2 = Instance.new("TextBox")
  764. local Toggle_Chat_Button = Instance.new("TextButton")
  765. local Chat_Toggle_Label = Instance.new("TextLabel")
  766. local Current_Song_Label = Instance.new("TextLabel")
  767.  
  768. -- Properties
  769.  
  770. Chill_Gui_Bro.Name = "Chill_Gui_Bro"
  771.  
  772. Header.Name = "Header"
  773. Header.Parent = Chill_Gui_Bro
  774. Header.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  775. Header.BorderSizePixel = 0
  776. Header.Draggable = true
  777. Header.Active = true
  778. Header.Selectable = true
  779. Header.Position = UDim2.new(0.469539374, 0, 0.147921771, 0)
  780. Header.Size = UDim2.new(0, 250, 0, 45)
  781.  
  782. BackGround.Name = "BackGround"
  783. BackGround.Parent = Header
  784. BackGround.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  785. BackGround.BorderSizePixel = 0
  786. BackGround.Draggable = true
  787. BackGround.Position = UDim2.new(0, 0, 1, 0)
  788. BackGround.Size = UDim2.new(0, 250, 0, 299)
  789.  
  790. Chill_Gui_Label.Name = "Chill_Gui_Label"
  791. Chill_Gui_Label.Parent = Header
  792. Chill_Gui_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  793. Chill_Gui_Label.BackgroundTransparency = 1
  794. Chill_Gui_Label.BorderSizePixel = 0
  795. Chill_Gui_Label.Draggable = true
  796. Chill_Gui_Label.Size = UDim2.new(0, 250, 0, 45)
  797. Chill_Gui_Label.Font = Enum.Font.Cartoon
  798. Chill_Gui_Label.Text = "~»Chill God Gui«~"
  799. Chill_Gui_Label.TextColor3 = Color3.new(1, 1, 1)
  800. Chill_Gui_Label.TextScaled = true
  801. Chill_Gui_Label.TextSize = 14
  802. Chill_Gui_Label.TextWrapped = true
  803.  
  804. Play_ID_Button.Name = "Play_ID_Button"
  805. Play_ID_Button.Parent = Header
  806. Play_ID_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  807. Play_ID_Button.BorderColor3 = Color3.new(0, 0, 0)
  808. Play_ID_Button.BorderSizePixel = 0
  809. Play_ID_Button.Position = UDim2.new(0.0520000011, 0, 1.22222221, 0)
  810. Play_ID_Button.Size = UDim2.new(0, 68, 0, 35)
  811. Play_ID_Button.Font = Enum.Font.Cartoon
  812. Play_ID_Button.Text = "Play ID"
  813. Play_ID_Button.TextColor3 = Color3.new(1, 1, 1)
  814. Play_ID_Button.TextSize = 20
  815. Play_ID_Button.TextWrapped = true
  816.  
  817. ID_Box.Name = "ID_Box"
  818. ID_Box.Parent = Header
  819. ID_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  820. ID_Box.BorderColor3 = Color3.new(0, 0, 0)
  821. ID_Box.BorderSizePixel = 0
  822. ID_Box.Position = UDim2.new(0.356000006, 0, 1.22222221, 0)
  823. ID_Box.Size = UDim2.new(0, 140, 0, 35)
  824. ID_Box.Font = Enum.Font.Cartoon
  825. ID_Box.Text = "ID here"
  826. ID_Box.TextColor3 = Color3.new(1, 1, 1)
  827. ID_Box.TextSize = 35
  828. ID_Box.TextWrapped = true
  829.  
  830. Set_Vol_Button.Name = "Set_Vol_Button"
  831. Set_Vol_Button.Parent = Header
  832. Set_Vol_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  833. Set_Vol_Button.BorderColor3 = Color3.new(0, 0, 0)
  834. Set_Vol_Button.BorderSizePixel = 0
  835. Set_Vol_Button.Position = UDim2.new(0.0520000011, 0, 2.20000005, 0)
  836. Set_Vol_Button.Size = UDim2.new(0, 68, 0, 35)
  837. Set_Vol_Button.Font = Enum.Font.Cartoon
  838. Set_Vol_Button.Text = "Set Vol"
  839. Set_Vol_Button.TextColor3 = Color3.new(1, 1, 1)
  840. Set_Vol_Button.TextSize = 20
  841. Set_Vol_Button.TextWrapped = true
  842.  
  843. Vol_Box.Name = "Vol_Box"
  844. Vol_Box.Parent = Header
  845. Vol_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  846. Vol_Box.BorderColor3 = Color3.new(0, 0, 0)
  847. Vol_Box.BorderSizePixel = 0
  848. Vol_Box.Position = UDim2.new(0.356000006, 0, 2.20000005, 0)
  849. Vol_Box.Size = UDim2.new(0, 140, 0, 35)
  850. Vol_Box.Font = Enum.Font.Cartoon
  851. Vol_Box.Text = "Volume"
  852. Vol_Box.TextColor3 = Color3.new(1, 1, 1)
  853. Vol_Box.TextSize = 35
  854. Vol_Box.TextWrapped = true
  855.  
  856. Set_Tpos_Button.Name = "Set_Tpos_Button"
  857. Set_Tpos_Button.Parent = Header
  858. Set_Tpos_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  859. Set_Tpos_Button.BorderColor3 = Color3.new(0, 0, 0)
  860. Set_Tpos_Button.BorderSizePixel = 0
  861. Set_Tpos_Button.Position = UDim2.new(0.0520000011, 0, 3.24444437, 0)
  862. Set_Tpos_Button.Size = UDim2.new(0, 68, 0, 35)
  863. Set_Tpos_Button.Font = Enum.Font.Cartoon
  864. Set_Tpos_Button.Text = "Set Tpos"
  865. Set_Tpos_Button.TextColor3 = Color3.new(1, 1, 1)
  866. Set_Tpos_Button.TextSize = 18
  867. Set_Tpos_Button.TextWrapped = true
  868.  
  869. Tpos_Box.Name = "Tpos_Box"
  870. Tpos_Box.Parent = Header
  871. Tpos_Box.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  872. Tpos_Box.BorderColor3 = Color3.new(0, 0, 0)
  873. Tpos_Box.BorderSizePixel = 0
  874. Tpos_Box.Position = UDim2.new(0.356000006, 0, 3.24444437, 0)
  875. Tpos_Box.Size = UDim2.new(0, 140, 0, 35)
  876. Tpos_Box.Font = Enum.Font.Cartoon
  877. Tpos_Box.Text = "Time Position"
  878. Tpos_Box.TextColor3 = Color3.new(1, 1, 1)
  879. Tpos_Box.TextSize = 20
  880. Tpos_Box.TextWrapped = true
  881.  
  882. Set_Text_Button.Name = "Set_Text_Button"
  883. Set_Text_Button.Parent = Header
  884. Set_Text_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  885. Set_Text_Button.BorderColor3 = Color3.new(0, 0, 0)
  886. Set_Text_Button.BorderSizePixel = 0
  887. Set_Text_Button.Position = UDim2.new(0.0600000024, 0, 4.22222233, 0)
  888. Set_Text_Button.Size = UDim2.new(0, 68, 0, 35)
  889. Set_Text_Button.Font = Enum.Font.Cartoon
  890. Set_Text_Button.Text = "Set Text"
  891. Set_Text_Button.TextColor3 = Color3.new(1, 1, 1)
  892. Set_Text_Button.TextSize = 18
  893. Set_Text_Button.TextWrapped = true
  894.  
  895. Tpos_Box_2.Name = "Tpos_Box"
  896. Tpos_Box_2.Parent = Header
  897. Tpos_Box_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  898. Tpos_Box_2.BorderColor3 = Color3.new(0, 0, 0)
  899. Tpos_Box_2.BorderSizePixel = 0
  900. Tpos_Box_2.Position = UDim2.new(0.356000006, 0, 4.22222233, 0)
  901. Tpos_Box_2.Size = UDim2.new(0, 140, 0, 35)
  902. Tpos_Box_2.Font = Enum.Font.Cartoon
  903. Tpos_Box_2.Text = "Text"
  904. Tpos_Box_2.TextColor3 = Color3.new(1, 1, 1)
  905. Tpos_Box_2.TextSize = 20
  906. Tpos_Box_2.TextWrapped = true
  907.  
  908. Toggle_Chat_Button.Name = "Toggle_Chat_Button"
  909. Toggle_Chat_Button.Parent = Header
  910. Toggle_Chat_Button.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  911. Toggle_Chat_Button.BorderColor3 = Color3.new(0, 0, 0)
  912. Toggle_Chat_Button.BorderSizePixel = 0
  913. Toggle_Chat_Button.Position = UDim2.new(0.0579999983, 0, 5.26666689, 0)
  914. Toggle_Chat_Button.Size = UDim2.new(0, 97, 0, 35)
  915. Toggle_Chat_Button.Font = Enum.Font.Cartoon
  916. Toggle_Chat_Button.Text = "Toggle Chat"
  917. Toggle_Chat_Button.TextColor3 = Color3.new(1, 1, 1)
  918. Toggle_Chat_Button.TextSize = 20
  919. Toggle_Chat_Button.TextWrapped = true
  920.  
  921. Chat_Toggle_Label.Name = "Chat_Toggle_Label"
  922. Chat_Toggle_Label.Parent = Header
  923. Chat_Toggle_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  924. Chat_Toggle_Label.BackgroundTransparency = 0.89999997615814
  925. Chat_Toggle_Label.BorderColor3 = Color3.new(1, 1, 1)
  926. Chat_Toggle_Label.Position = UDim2.new(0.540000021, 0, 5.26666689, 0)
  927. Chat_Toggle_Label.Size = UDim2.new(0, 94, 0, 35)
  928. Chat_Toggle_Label.Font = Enum.Font.Cartoon
  929. Chat_Toggle_Label.Text = "~»False«~"
  930. Chat_Toggle_Label.TextColor3 = Color3.new(1, 1, 1)
  931. Chat_Toggle_Label.TextScaled = true
  932. Chat_Toggle_Label.TextSize = 14
  933. Chat_Toggle_Label.TextWrapped = true
  934.  
  935. Current_Song_Label.Name = "Current_Song_Label"
  936. Current_Song_Label.Parent = Header
  937. Current_Song_Label.BackgroundColor3 = Color3.new(1, 1, 1)
  938. Current_Song_Label.BackgroundTransparency = 0.89999997615814
  939. Current_Song_Label.BorderColor3 = Color3.new(1, 1, 1)
  940. Current_Song_Label.Position = UDim2.new(0.0520000011, 0, 6.64444447, 0)
  941. Current_Song_Label.Size = UDim2.new(0, 225, 0, 35)
  942. Current_Song_Label.Font = Enum.Font.Cartoon
  943. Current_Song_Label.Text = "~»Current Song: None«~"
  944. Current_Song_Label.TextColor3 = Color3.new(1, 1, 1)
  945. Current_Song_Label.TextScaled = true
  946. Current_Song_Label.TextSize = 14
  947. Current_Song_Label.TextWrapped = true
  948.  
  949. Play_ID_Button.MouseButton1Down:Connect(function()
  950. if tonumber(ID_Box.Text) then
  951.     Chillmusic:Stop()
  952.     Chillmusic.SoundId='rbxassetid://'..tonumber(ID_Box.Text)
  953.     Chillmusic:Play()
  954.     local currentsong = game:GetService("MarketplaceService"):GetProductInfo(tonumber(ID_Box.Text)).Name
  955.     text.Text = "♢Chill God♢ Now Playing: "..currentsong
  956.     Current_Song_Label.Text = "~»Current Song: "..currentsong.."«~"
  957. wait(4)
  958. text.Text = "♢Chill God♢"
  959. end
  960. end)
  961. local ischatting = false
  962.  
  963. Set_Vol_Button.MouseButton1Down:Connect(function()
  964.  
  965.     Chillmusic.Volume = tonumber(Vol_Box.Text)
  966. end)
  967.  
  968. Set_Tpos_Button.MouseButton1Down:Connect(function()
  969.  
  970.     Chillmusic.TimePosition = tonumber(Tpos_Box.Text)
  971. end)
  972.  
  973. Set_Text_Button.MouseButton1Down:Connect(function()
  974.  
  975.     text.Text = "~»"..Tpos_Box_2.Text.."«~"
  976. end)
  977.  
  978. Toggle_Chat_Button.MouseButton1Down:Connect(function()
  979. if ischatting == false then
  980. ischatting = true
  981. Chat_Toggle_Label.Text = "~»True«~"
  982. spawn(function()
  983. game.Players.LocalPlayer.Chatted:connect(function(msg)
  984. for i = 0, msg:len(), 1 do
  985.     text.Text = "~»"..msg:sub(0, i).."«~"
  986. end
  987. wait(3)
  988. text.Text = "♢Chill God♢"
  989. end)
  990. end)
  991. else
  992. ischatting = false
  993. Chat_Toggle_Label.Text = "~»False«~"   ----end of UndeniableInfinity's part----
  994. end
  995. end)
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