Advertisement
Guest User

Untitled

a guest
Mar 21st, 2019
84
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.64 KB | None | 0 0
  1. -- Increase Stamina when Attacking Trainer
  2. local staminaBonus = {
  3. target = 'Training Monk',
  4. period = 120000, -- time on miliseconds
  5. bonus = 1, -- gain stamina
  6. events = {}
  7. }
  8.  
  9. local function addStamina(name)
  10. local player = Player(name)
  11. if not player then
  12. staminaBonus.events[name] = nil
  13. else
  14. local target = player:getTarget()
  15. if not target or (target:getName() ~= staminaBonus.target and target:getName() ~= "Training Pet") then
  16. staminaBonus.events[name] = nil
  17. else
  18. player:setStamina(player:getStamina() + staminaBonus.bonus)
  19. staminaBonus.events[name] = addEvent(addStamina, staminaBonus.period, name)
  20. end
  21. end
  22. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement