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Jun 24th, 2018
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  1. #Groupnames are resolved with the +Groupname,+Gname,+G variables.
  2. #If a player has for example admin as their first group (or only group) than with the +G var it will be resolved to [a].
  3.  
  4. groupnames:
  5. admin: '[a]'
  6. jadmin: '[ja]'
  7. member: '[m]'
  8. sadmin: '[sa]'
  9.  
  10. #As with Groupnames Worldnames are resolved with the +Worldname,+Wname,+W variables.
  11. #If a player has for example D3GN as their current world than with the +W var it will be resolved to [D].
  12.  
  13. worldnames:
  14. D3GN: '[D]'
  15. DtK: '[DtK]'
  16. Hello: '[H]'
  17. Nether: '[N]'
  18.  
  19. #These are used only if you do not have a Permissions plugin that supports Info installed.
  20. #Or if you choose to voluntarily use these info settings by setting "info.useNewInfo" in the config.yml to true and "info.useOldNodes"/"info.useLeveledNodes" to false.
  21. #These are used to give individual users access to formatting settings.
  22. #These include group based formatting and user based formatting with world support.
  23. #The path mChat looks for the info Var goes as follows: users.Player.info.Var, users.Player.worlds.World.Var, groups.Group.Var, groups.Group.worlds.World.Var .
  24.  
  25. users:
  26. MiracleM4n:
  27. group: admin
  28. info:
  29. prefix: '&4DtK [SO] &7'
  30. worlds:
  31. DtK:
  32. prefix: '&4DtK [SO] &7'
  33.  
  34. groups:
  35. admin:
  36. info:
  37. custVar: ''
  38. prefix: '&4DtK [SO] &7'
  39. worlds:
  40. DtK:
  41. prefix: '&4DtK [SO] &7'
  42.  
  43.  
  44. #You have to voluntarily choose to use these info settings by setting "info.useOldNodes" in the config.yml to true and "info.useNewInfo"/"info.useLeveledNodes" to false.
  45. #These are used to give groups or individual users access to these formatting settings.
  46. #For any of these you add or remove please give the appropriate nodes to users.
  47. #An appropriate node would be mchat.prefix.admin in this case.
  48. #Also make sure you falsify any inherited nodes by doing a mchat.Whatever.INHERITEDNODE: false (Example for PermissionsBukkit)
  49.  
  50. mchat:
  51. custVar:
  52. admin: ''
  53. jadmin: ''
  54. member: ''
  55. sadmin: ''
  56. prefix:
  57. Donator1: '&b[Artemis Donator]'
  58. jadmin: '&aDtK [JA] &7'
  59. member: '&cDtK [M] &7'
  60. sadmin: '&9DtK [SA] &7'
  61. suffix:
  62. admin: ''
  63. jadmin: ''
  64. member: ''
  65. sadmin: ''
  66.  
  67.  
  68. #You have to voluntarily choose to use these info settings by setting "info.useLeveledNodes" in the config.yml to true and "info.useNewInfo"/"info.useOldNodes" to false.
  69. #These are used in conjunction with the oldNodes settings. For every mchat.Whatever.NODE above you have to put a rank.Whatever.Node: Integer.
  70. #The Integer show inheritance so if you have more than one permissions node it gives you the one that is a higher tiered value.
  71. #The highest value (First chosen) is 0 and the lowest is 100 (For better performance it is limited to 100.)
  72.  
  73. rank:
  74. custVar:
  75. admin: 0
  76. jadmin: 2
  77. member: 3
  78. sadmin: 1
  79. prefix:
  80. admin: 0
  81. jadmin: 2
  82. member: 3
  83. sadmin: 1
  84. suffix:
  85. admin: 0
  86. jadmin: 2
  87. member: 3
  88. sadmin: 1
  89.  
  90.  
  91. #mChatSuiteNames are resolved with the +mname,+mn variables.
  92. #These are used to replace players names (First Value) to something else (Second Value, Colour codes welcome just make sure to surround in single quotes)
  93. #I would suggest using this instead of +n or +dn as this is exclusive to mChatSuite and mChatSuite only no other plugins can edit it.
  94. #If the players name is not entered here it just returns the players name.
  95.  
  96. mname:
  97. MiracleM4n: M1r4c13M4n
  98. Jessica_RS: M1r4c13M4n's Woman
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