Rian_Tyler

Untitled

Apr 26th, 2016
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  1. if (getIp() == "31.214.160.11") {
  2. if (getUserName() != "" || getId() != "-1") {
  3. if (inStr(Chat0, " ( Mord ). Zeuge: ") || inStr(GameText, "~g~Gang") || inStr(GameText, "~g~Team")) {
  4. if (!inStr(GameText, "~g~Gangjaill") || inStr(Chat1, "sagt: Du hast ein")) {
  5. Kills ++
  6. iniWrite, %Kills%, Settings.ini, Stats, Kills
  7. DKills ++
  8. iniWrite, %DKills%, Settings.ini, Stats, Stats_%A_DD%%A_MM%%A_Year%, DKills
  9. addChatMessage("{FFFFFF}[{F5DA81}KILLCOUNT{FFFFFF}] Kill Nummer " FormatNumber(Kills) ", davon heute " DKills " Kills. K/D: " Round(Kills/Deaths))
  10. if (KillOn = 1) {
  11. string := Variable(KillQuote)
  12. SendChat("/f " string)
  13. }
  14. if (GlobalOn = 1) {
  15. string := Variable(GlobalQuote)
  16. SendChat(string)
  17. }
  18. if (inStr(GameText, "~g~Gang") || inStr(GameText, "~g~Team")) {
  19. Sleep, 5500
  20. }
  21. }
  22. }
  23. if (getPlayerHealth() < 1 && H_Zeit < A_TickCount) {
  24. if (!inStr(Chat0, "Paintball: ") || !inStr(Chat1, "Paintball: ") Paintball == 0) {
  25. Deaths ++
  26. iniWrite, %Deaths%, Settings.ini, Stats, Deaths
  27. DDeaths ++
  28. iniWrite, %DDeaths%, Settings.ini, Stats_%A_DD%%A_MM%%A_Year%, DDeaths
  29. H_Zeit := A_TickCount + 10000
  30. Sleep, 13000
  31. a_Money := getPlayerMoney()
  32. verlust := (Money-a_Money)
  33. addChatMessage("{FFFFFF}[{F5DA81}KILLCOUNT{FFFFFF}] Du hast " FormatNumber(verlust) "$ durch den Tod verloren.")
  34. addChatMessage("{FFFFFF}[{F5DA81}KILLCOUNT{FFFFFF}] Tod Nummer " FormatNumber(Deaths) ", davon heute " DDeaths " Tode. K/D: " Round(Kills/Deaths))
  35. if (DeathOn = 1) {
  36. string := Variable(DeathQuote)
  37. SendChat("/f " string)
  38. }
  39. if (Backupvar = 1) {
  40. SendChat("/f [HQ]: Verstärkung wird NICHT mehr benötigt.")
  41. Backupvar := 0
  42. }
  43. }
  44. }
  45. }
  46. }
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