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- if (getIp() == "31.214.160.11") {
- if (getUserName() != "" || getId() != "-1") {
- if (inStr(Chat0, " ( Mord ). Zeuge: ") || inStr(GameText, "~g~Gang") || inStr(GameText, "~g~Team")) {
- if (!inStr(GameText, "~g~Gangjaill") || inStr(Chat1, "sagt: Du hast ein")) {
- Kills ++
- iniWrite, %Kills%, Settings.ini, Stats, Kills
- DKills ++
- iniWrite, %DKills%, Settings.ini, Stats, Stats_%A_DD%%A_MM%%A_Year%, DKills
- addChatMessage("{FFFFFF}[{F5DA81}KILLCOUNT{FFFFFF}] Kill Nummer " FormatNumber(Kills) ", davon heute " DKills " Kills. K/D: " Round(Kills/Deaths))
- if (KillOn = 1) {
- string := Variable(KillQuote)
- SendChat("/f " string)
- }
- if (GlobalOn = 1) {
- string := Variable(GlobalQuote)
- SendChat(string)
- }
- if (inStr(GameText, "~g~Gang") || inStr(GameText, "~g~Team")) {
- Sleep, 5500
- }
- }
- }
- if (getPlayerHealth() < 1 && H_Zeit < A_TickCount) {
- if (!inStr(Chat0, "Paintball: ") || !inStr(Chat1, "Paintball: ") Paintball == 0) {
- Deaths ++
- iniWrite, %Deaths%, Settings.ini, Stats, Deaths
- DDeaths ++
- iniWrite, %DDeaths%, Settings.ini, Stats_%A_DD%%A_MM%%A_Year%, DDeaths
- H_Zeit := A_TickCount + 10000
- Sleep, 13000
- a_Money := getPlayerMoney()
- verlust := (Money-a_Money)
- addChatMessage("{FFFFFF}[{F5DA81}KILLCOUNT{FFFFFF}] Du hast " FormatNumber(verlust) "$ durch den Tod verloren.")
- addChatMessage("{FFFFFF}[{F5DA81}KILLCOUNT{FFFFFF}] Tod Nummer " FormatNumber(Deaths) ", davon heute " DDeaths " Tode. K/D: " Round(Kills/Deaths))
- if (DeathOn = 1) {
- string := Variable(DeathQuote)
- SendChat("/f " string)
- }
- if (Backupvar = 1) {
- SendChat("/f [HQ]: Verstärkung wird NICHT mehr benötigt.")
- Backupvar := 0
- }
- }
- }
- }
- }
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