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- ToT 1.10.3 Final Notes
- ===
- This release does not contain 6F!
- 6F will be released by 00:00 Dec 6 Hong Kong time.
- Halloween
- ===
- - Fixed it being impossible to "win" Lady Cobra's event in Puppy Gear
- - Reduced "treats" from Eliza, Khulan, Cobra, and Lily to compensate for balance changes (see below)
- 5.5F
- ===
- - (Meta) "Sanctum" renamed "5.5F" for changelogs
- - Fixed Lily Level 2 and dependent content (Fast Travel, Halloween) not unlocking under some circumstances
- - Fixed bug in Lucky Bonus RNG
- 5F
- ===
- - Reduced Lady Cobra's base ATK somewhat to allow under-geared players to see more of the fight
- - Successful QTEs against Lady Cobra's drain skills now trigger [Counter] instead of [Strike]
- [Counter] deals less damage than [Strike] but generates more TP
- 4F
- ===
- - Buffed Khulan's base stats (arguably a bug fix as they were unintentionally very low)
- - Buffed Khulan Level 3 to buff herself twice when buffing
- - Buffed Khulan EX to buff (once) or heal each turn in addition to her attack
- - Khulan's booty-trap loss-scene can now be skipped after the first viewing (menu for this is placeholder)
- - Adjustments to Khulan's meal/cauldron mechanic
- Sabotaging her meal now provides extra loot when winning and persists across multiple battles
- Multiple ingredients can be added to widen the pool and increase the frequency of meal-based attacks
- Her meal/cauldron can be cleansed (reverts sabotage) with [Herb A]
- Meal-based attacks now deal a mix of %HP damage (based on Dignity), %MaxHP damage, and MaxHP reduction
- Added more explicit warning text to each cauldron ingredient
- - Fixed [Counter] (on successful Intercept QTE) dealing Thunder (and thus negligible) damage
- 3F
- ===
- - Eliza buffed slightly at all levels to compensate for balance changes
- - Added new weapon craftable from Aarav to bridge gap between Iron (1F) and Gold (4F) swords
- - Fixed Sea-Splitter recipe to require Crystal Ice (S-Rank Material) rather than Ice Block (A-Rank Material)
- 2F
- ===
- - Yvonne buffed slightly at all levels to compensate for balance changes
- - Fixed and enabled the locked event
- - Made it clearer that only Scarlett and Eliza can actually bail you out
- - Various adjustments to the expansion minigame to make it less tedious:
- Bootlicker level bonuses adjusted
- Each level now gives 2 ATK and DEF (will be added to previous saves on load)
- Lust and Disgust cap increases moved around and adjusted
- Cumming now removes all Disgust regardless of level
- [Sniff] now trades 2 Disgust for 2 Lust from the start
- Up to 4/6 Disgust for 4/6 Lust at Bootlicker I/III respectively
- Will only trade for as much as you need
- [Lick] removes all Cum in one action at Bootlicker II
- New action, [Surrender] available if the boots have Cum on them
- Ends minigame (in your loss) regardless of remaining Time
- New action, [Kiss] unlocked at Bootlicker I
- Lowers Disgust and Lust by 1, increased to 2 at Bootlicker III
- New action, [Worship] unlocked at Bootlicker II
- Removes 4 Dirt for 6 Disgust and 3 Time
- Can be used as a "finisher" even at <3 Time
- New action, [Polish] unlocked at Bootlicker III (replaces [Surrender])
- Removes 4 Dirt for 0 Disgust and 3 Time
- Usable only after licking up Cum
- Currently just a flavor option (all boots can now be without cumming)
- - Added reset-orb (similar to Lily) in case people want to replay with the changes
- Both Lily and Yvonne's orbs will be removed in the first non-hotfix patch after 6F
- 1F
- ===
- - Scarlett will now (constructively) roast you until you beat her the first time as a sort of pseudo-tutorial
- - Scarlett levels 2 and 3 buffed slightly to compensate for balance changes
- - Added new weapon craftable from Keith to smooth progression for new players
- - Fixed Keith's recipe menu not fully displaying while he was caged
- - Fixed being able to leave 1F without freeing Keith
- Balance
- ===
- - Increased time to complete Combat QTEs (0.3s) to make high difficulty QTEs more managable
- - Enemy HP evaluation now takes enemy healing into account (in player's favor)
- - All types of Weapon and Armor have been generally buffed
- - Stat-boost consumables (eg. Lava Potion) have been adjusted
- Boost increased from 1 point to 1-point-per-level, up to 5
- eg. Lava Potion grants 1 ATK at level 1, 3 ATK at level 3, 5 ATK at level 5, and 5 ATK at levels 6+
- Boost from external sources (except Equipment) capped at 3x current level per stat
- eg. At level 5 with 14 bonus ATK, Lava Potion will only provide 1 more ATK
- eg. At level 10 with 30 bonus DEF, Frozen Potions can no longer be consumed
- Stat-boost consumables will not be consumed if they will have no effect
- Stat-boost consumables with different caps/details/etc. may be added in the future
- - Various adjustments to accelerate leveling
- Increased Base EXP gain from challenging (win or lose) all bosses
- Increased EXP bonus from defeating bosses with the following formula
- Victory: +40% of Base EXP
- A-Rank Victory: +70% of Base EXP
- S-Rank Victory: +100% of Base EXP
- EX-Mode Victory: +200% of Base EXP
- Early levels in general should progress faster as a result
- - Game balance and progression pacing is an ongoing process
- Please feel free to give feedback and share your thoughts on the Discord or Patreon
- Plans (Koda)
- ===
- - (Balance) Lily's swingy and inconsistent difficulty
- - (Balance) Method to avoid QTEs entirely for players with disabilities / laggy computers
- - (Balance) More immersive progression method than bullying Scarlett for Volcano Ash
- - (Ero) Some loose ends / minor details re. Lady Cobra and Yvonne
- - (Ero) Upcoming major story villainess/floor
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