craztheking

Entities

Sep 16th, 2025
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2.  
  3. <!-- Table_of_Contents -->
  4. <!-- Search_Find_All_for *** -->
  5. <!-- Search_Find_All_for *** RANDOM for all random health values -->
  6.  
  7. <!-- HideInSpawnMenu has been replaced with UserSpawnType -->
  8.  
  9. <!-- <property name="UserSpawnType" value="None"/> -->
  10. <!-- Cannot be spawned in F6 Menu or Console -->
  11.  
  12. <!-- <property name="UserSpawnType" value="Console"/> -->
  13. <!-- Can only be spawned with a console command -->
  14.  
  15. <!-- <property name="UserSpawnType" value="Menu"/> -->
  16. <!-- Can be spawned in F6 Menu and Console (Default setting if no property set except when extended) -->
  17.  
  18. <!-- <property name="SwapMats" value="@:Entities/Zombies/Marlene/Materials/HD_Arlene_Radiated2.mat,@:Entities/Zombies/Arlene/Materials/HD_Arlene_Radiated3.mat"/> -->
  19. <!-- Swaps materials for index 0 to x based on commas. Empty commas like ,, skip over that index -->
  20.  
  21. <!-- AI -->
  22. <!-- <property name="AITarget-" value="SetNearestEntityAsTarget" data="class=EntityPlayer,13,8"/>-->
  23. <!-- Class name, hear distance, see distance (negative to not apply senseScale to distance) -->
  24.  
  25. <!-- Censorship Settings -->
  26. <!-- <property name="Censor" value="1,3"/> -->
  27. <!-- 0 = Default. No censorship. Mostly used for cases of extended properties -->
  28. <!-- 1 = Prefab - Like the hanging eye or guts -->
  29. <!-- 2 = Dismemberment - Exposed brains with a blunt decap -->
  30. <!-- 3.= Both -->
  31.  
  32. <entity_classes>
  33.  
  34. <!-- color name = Used as a reference to the MatColor property on each zombie type -->
  35. <!-- value = RGB float values from 0 to 1. -->
  36. <!-- Float values higher than 1 will "blow out" the color. -->
  37. <!-- Example "red" = 1,0,0 "green" = 0,1,0 -->
  38. <color name="radiated" value=".295,1,0, 0"/> <!-- Green -->
  39. <color name="charged" value="0,.8,3, .7"/> <!-- Blue, A + 1 is emissive power (.5 would be 150%) -->
  40. <color name="infernal" value="2.7,.8,0, .55"/> <!-- Red -->
  41.  
  42. <!-- Replace properties values starting with ^ that match these names with the value -->
  43. <replace_properties>
  44. <property name="chargedMoveSpeedPattern" value="1.2, .8, .7, 1.5, 1, .8, .5, 1.5"/> <!-- Delay, scale -->
  45. <property name="infernalMoveSpeedPattern" value="3, .95, 1, .75"/>
  46. </replace_properties>
  47.  
  48. <!-- Replace passive_effect values starting with ^ that match these names with the value -->
  49. <replace_passive_effect>
  50. <property name="healthZombieTemplate" value="150"/>
  51.  
  52. <property name="healthSlim" value="125"/>
  53. <property name="healthSlimFeral" value="500"/>
  54. <property name="healthSlimRadiated" value="800"/>
  55. <property name="healthSlimCharged" value="1000"/>
  56. <property name="healthSlimInfernal" value="1600"/>
  57.  
  58. <property name="healthBusinessManRadiated" value="1000"/>
  59. <property name="healthBusinessManCharged" value="1200"/>
  60. <property name="healthBusinessManInfernal" value="1800"/>
  61.  
  62. <property name="healthNormal" value="200"/>
  63. <property name="healthNormalFeral" value="550"/>
  64. <property name="healthNormalRadiated" value="900"/>
  65. <property name="healthNormalCharged" value="1100"/>
  66. <property name="healthNormalInfernal" value="1700"/>
  67.  
  68. <property name="healthUtilityWorkerRadiated" value="1100"/>
  69. <property name="healthUtilityWorkerCharged" value="1300"/>
  70. <property name="healthUtilityWorkerInfernal" value="1900"/>
  71.  
  72. <property name="healthSturdy" value="600"/>
  73. <property name="healthSturdyFeral" value="900"/>
  74. <property name="healthSturdyRadiated" value="1600"/>
  75. <property name="healthSturdyCharged" value="1800"/>
  76. <property name="healthSturdyInfernal" value="2400"/>
  77.  
  78. <property name="healthStrong" value="450"/>
  79. <property name="healthStrongFeral" value="950"/>
  80. <property name="healthStrongRadiated" value="1700"/>
  81. <property name="healthStrongCharged" value="1900"/>
  82. <property name="healthStrongInfernal" value="2500"/>
  83.  
  84. <property name="healthFit" value="250"/>
  85. <property name="healthFitFeral" value="800"/>
  86. <property name="healthFitRadiated" value="1400"/>
  87. <property name="healthFitCharged" value="1600"/>
  88. <property name="healthFitInfernal" value="2200"/>
  89.  
  90. <property name="healthWightFeral" value="1200"/>
  91. <property name="healthWightRadiated" value="2200"/>
  92. <property name="healthWightCharged" value="2400"/>
  93. <property name="healthWightInfernal" value="3000"/>
  94.  
  95. <property name="healthScreamer" value="200"/>
  96. <property name="healthScreamerFeral" value="250"/>
  97. <property name="healthScreamerRadiated" value="500"/>
  98. <property name="healthScreamerCharged" value="700"/>
  99. <property name="healthScreamerInfernal" value="2200"/>
  100.  
  101. <property name="healthDemo" value="1200"/>
  102.  
  103. <property name="healthCrawler" value="200"/>
  104. <property name="healthCrawlerFeral" value="300"/>
  105. </replace_passive_effect>
  106.  
  107. <!-- *** PLAYER -->
  108.  
  109. <!-- *** PLAYER_MALE -->
  110. <entity_class name="playerMale">
  111. <property name="Class" value="EntityPlayer"/>
  112. <property name="UserSpawnType" value="None"/>
  113. <property name="EntityFlags" value="player,edible"/>
  114. <property name="EntityType" value="Player"/>
  115. <property name="Tags" value="entity,player,human"/> <!-- this property DOES NOT inherit on extends and target_tags cannot be AND connected -->
  116.  
  117. <!-- NEW_SDCS_CHARACTER -->
  118. <property name="ModelType" value="SDCS"/>
  119. <property name="PhysicsBody" value="PlayerSDCS"/>
  120. <property name="AvatarController" value="AvatarSDCSController"/>
  121.  
  122. <property name="Prefab" value="Player"/>
  123. <property name="Mass" value="180"/>
  124. <property name="HasDeathAnim" value="false"/>
  125. <property name="HasRagdoll" value="true"/>
  126. <property name="RagdollOnDeathChance" value="0"/>
  127. <property name="LocalAvatarController" value="AvatarLocalPlayerController"/>
  128. <property name="Parent" value="Players"/>
  129. <property name="CrouchYOffsetFP" value="-0.65"/>
  130. <property name="IsMale" value="true"/>
  131. <property name="TimeStayAfterDeath" value="10"/>
  132.  
  133. <property name="SurfaceCategory" value="organic"/>
  134. <property name="PushFactor" value="5"/>
  135. <property name="Weight" value="70"/>
  136. <!-- <property name="Immunity" value="ArmorUp"/> Does not work to block a type of buff on blocks or from eating -->
  137. <property name="ParticleOnDeath" value="blood_death"/>
  138.  
  139. <property name="SoundHurt" value="player1painlg"/>
  140. <property name="SoundHurtSmall" value="player1painsm"/>
  141. <property name="SoundDeath" value="player1death"/>
  142. <property name="SoundStamina" value="player1stamina"/>
  143. <property name="SoundDrownPain" value="player1drownpain"/>
  144. <property name="SoundWaterSurface" value="player1drownsurface"/>
  145. <property name="SoundDrownDeath" value="player1drowndeath"/>
  146. <property name="SoundJump" value="player1Jump"/>
  147. <property name="SoundLandSoft" value="player1LandSoft"/>
  148. <property name="SoundLandHard" value="player1LandHard"/>
  149. <property name="SoundPlayerLandThump" value="PlayerLandThump"/>
  150.  
  151. <property name="MapIcon" value="ui_game_symbol_map_player_arrow"/>
  152. <property name="NavObject" value="party,ally,player"/>
  153. <property name="TrackerIcon" value="ui_game_symbol_run"/>
  154.  
  155. <property name="IsEnemyEntity" value="false"/>
  156. <property name="DropInventoryBlock" value="cntBackpackDropped"/> <!-- deprecated. It's an entity now "Backpack" -->
  157. <property name="ItemsOnEnterGame.GameModeSurvival" value="drinkJarBoiledWater=2,foodCanChili,medicalFirstAidBandage,meleeToolTorch,noteDuke01"/>
  158. <property name="ItemsOnEnterGame.GameModeSurvivalSP" value="drinkJarBoiledWater,foodCanChili,medicalFirstAidBandage,meleeToolTorch"/>
  159. <property name="ItemsOnEnterGame.GameModeSurvivalMP" value="drinkJarBoiledWater,foodCanChili,medicalFirstAidBandage,meleeToolTorch"/>
  160. <property name="ExperienceGain" value="130"/><!-- Player Male -->
  161. <property name="LegsExplosionDamageMultiplier" value=".41"/> <!-- Player gets 20% damage reduction (where from?) and this takes it to 33% total -->
  162. <property name="ArmsExplosionDamageMultiplier" value=".41"/>
  163. <property name="HeadExplosionDamageMultiplier" value=".41"/>
  164. <property name="ChestExplosionDamageMultiplier" value=".41"/>
  165. <property name="Buffs" value="buffStatusCheck01,buffStatusCheck02"/>
  166.  
  167. <property name="HandItem" value="meleeHandPlayer"/>
  168.  
  169. <!-- IMPORTANT NOTE: In entityclasses.xml, effect_groups DO extend if you extend an entity to another.
  170. Pay attention so that you do not stack several base_add or perc_add. -->
  171. <effect_group>
  172. <passive_effect name="HealthMax" operation="base_set" value="100"/>
  173. <passive_effect name="StaminaMax" operation="base_set" value="100"/>
  174. <passive_effect name="WaterMax" operation="base_set" value="100"/>
  175.  
  176. <passive_effect name="HealthChangeOT" operation="base_set" value="0.017"> <!-- heal 1 point of (red) health / minute -->
  177. <requirement name="NotHasBuff" buff="buffStatusHungry03"/>
  178. <requirement name="NotHasBuff" buff="buffStatusThirsty03"/>
  179. </passive_effect>
  180.  
  181. <!--<passive_effect name="HealthMaxModifierOT" operation="base_add" value=".00028"/>--> <!-- heal 1 point of MaxHealth / hour -->
  182.  
  183. <passive_effect name="DamageModifier" operation="perc_set" value="1"/>
  184. <passive_effect name="DamageModifier" operation="perc_add" value="1" tags="head"/>
  185. <passive_effect name="DismemberChance" operation="base_set" value=".05"/>
  186.  
  187. <passive_effect name="HarvestCount" operation="base_set" value="1" tags="allHarvest,oreWoodHarvest,cropHarvest,wildCropsHarvest"/>
  188. <passive_effect name="HarvestCount" operation="base_set" value="1" tags="allToolsHarvest"/> <!-- all tools but not player hands, they come later in the OOO and set this back to 0. -->
  189. <passive_effect name="HarvestCount" operation="base_set" value=".5" tags="butcherHarvest"/>
  190.  
  191. <passive_effect name="HarvestCount" operation="base_set" value="0" tags="WasteTreasuresAcidHarvest,WasteTreasuresCoffinHarvest,WasteTreasuresDoorHarvest,PercMasterySteelHarvest,PercMasteryDukeHarvest,perkStrengthMasteryBrassHarvest"/>
  192. <passive_effect name="HarvestCount" operation="base_set" value="0" tags="artOfMiningLuckyStrikeHarvest,WasteTreasuresHoneyHarvest,WasteTreasuresSinkHarvest,WasteTreasuresCompleteHarvest,bonusCropHarvest,farmerBonusHarvest"/>
  193.  
  194. <passive_effect name="WalkSpeed" operation="base_set" value="1.53"/>
  195. <passive_effect name="RunSpeed" operation="base_set" value="1.10"/>
  196. <passive_effect name="CrouchSpeed" operation="base_set" value="1.04"/>
  197. <passive_effect name="WalkSpeed" operation="base_set" value="1.38" tags="swimming"/>
  198. <passive_effect name="RunSpeed" operation="base_set" value="0.99" tags="swimming"/>
  199.  
  200. <passive_effect name="Mobility" operation="base_set" value="1"/> <!-- Overall movement speed multiplier of 0 to 1 -->
  201.  
  202. <passive_effect name="JumpStrength" operation="base_set" value="0.16"/>
  203. <!-- .125 is min jump with a broken leg, .16 = 1.5m easy, .175 = 2m barely, .186 = 2m plus a bit, .22 = 2.3m (1.6 + 39%), .276 = juuust 3.3m (1.6 + 75%) -->
  204.  
  205. <passive_effect name="JumpStrength" operation="base_set" value="0.08" tags="crouching">
  206. <requirement name="ProgressionLevel" progression_name="perkUrbanCombatJumping" operation="Equals" value="0"/>
  207. </passive_effect>
  208.  
  209. <passive_effect name="StaminaChangeOT" operation="base_set" value="10"/> <!-- PLAYER_MALE_BASE_SET -->
  210. <!-- <passive_effect name="StaminaChangeOT" operation="perc_add" value="-1.5" tags="running"/>the Ext Char Stats ignore the tag and display this as current -->
  211. </effect_group>
  212.  
  213. <effect_group name="food/water balancing">
  214. <passive_effect name="WaterLossPerHealthPointGained" operation="base_set" value="0.06"/> <!-- healing damage costs you water -->
  215.  
  216. <passive_effect name="WaterChangeOT" operation="base_subtract" value=".0111"/> <!-- water base drain, 40/hour -->
  217. <passive_effect name="WaterChangeOT" operation="base_subtract" value="@_vehicleFood" tags="driving"/>
  218. <passive_effect name="WaterLossPerStaminaPointGained" operation="base_set" value="0.00453"/> <!-- regening stamina costs you water -->
  219.  
  220. <!--<passive_effect name="HealthLossMaxMult" operation="base_set" value="0.15"/>--> <!-- taking damage blacks out part of the HP bar -->
  221.  
  222. <passive_effect name="FoodChangeOT" operation="base_subtract" value=".00833"/> <!-- hunger base drain, 30/hour -->
  223. <passive_effect name="FoodChangeOT" operation="base_subtract" value="@_vehicleFood" tags="driving"/>
  224. <passive_effect name="FoodLossPerStaminaPointGained" operation="base_set" value="0.00408"/> <!-- regening stamina costs food -->
  225. </effect_group>
  226.  
  227. <effect_group>
  228. <requirement name="!EntityHasMovementTag" tags="idle"/>
  229. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-1.45" tags="running"/> <!-- IF_NOT_IDLE -->
  230. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-.1" tags="floating"/> <!-- IF_NOT_IDLE -->
  231. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-1.15" tags="swimming"/> <!-- IF_NOT_IDLE -->
  232. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-1.9" tags="swimmingRun"/> <!-- IF_NOT_IDLE -->
  233. <!--
  234. EntityHasMovementTag (climbing,floating,idle,jumping,running,swimming,walking)
  235. possibly (crouching, standing, idle, walking, running, swimming, floating, jumping, falling, climbing)
  236. -->
  237. </effect_group>
  238.  
  239. <effect_group>
  240.  
  241. <!-- <passive_effect name="StaminaChangeOT" operation="perc_add" value="-.4"> --> <!-- NOT_USED -->
  242. <!-- <requirement name="CVarCompare" cvar="_underwater" operation="Equals" value="1"/> -->
  243. <!-- </passive_effect> -->
  244.  
  245.  
  246. <passive_effect name="StaminaChangeOT" operation="perc_add" value="1.35" tags="running"> <!-- GREAT_HEIST_CROUCH_RUN -->
  247. <!-- Stealthy Sprinting: Use no stamina while sneak sprinting. -->
  248. <requirement name="ProgressionLevel" progression_name="perkGreatHeistSprintSneak" operation="Equals" value="1"/>
  249. <requirement name="CVarCompare" cvar="_crouching" operation="Equals" value="1"/>
  250. </passive_effect>
  251.  
  252. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-.15" match_all_tags="true" tags="crouching,walking"/>
  253.  
  254. <!-- Cumulative critical hit chance -->
  255. <triggered_effect trigger="onOtherAttackedSelf" action="AddBuff" target="self" buff="buffCumChanceCH"/>
  256. <passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffInjuryBleedingBarbedWire"/>
  257. <passive_effect name="BuffResistance" operation="base_add" value="-.1" tags="buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"/>
  258.  
  259. <!--
  260. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-.75" tags="swimming"/> NOT_USED
  261.  
  262. <requirement name="CVarCompare" cvar="_underwater" operation="Equals" value="1"/>
  263.  
  264. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-.75" match_all_tags="true" tags="swimming,walking"/> NOT_USED
  265. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-1.35" match_all_tags="true" tags="swimming,running"/> NOT_USED
  266.  
  267. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-.75"/> NOT_USED
  268. <requirement name="CVarCompare" cvar="_underwater" operation="Equals" value="1"/>
  269. </passive_effect>
  270.  
  271. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-.75" match_all_tags="true" tags="swimming,walking"/> NOT_USED
  272. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-1.35" match_all_tags="true" tags="swimming,running"/> NOT_USED
  273.  
  274.  
  275. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-.75" match_all_tags="true" tags="swimming,walking"/> NOT_USED
  276. <passive_effect name="StaminaChangeOT" operation="perc_add" value="-1.35" match_all_tags="true" tags="swimming,running"/> NOT_USED
  277. -->
  278. <!-- <passive_effect name="StaminaChangeOT" operation="base_set" value="-10" match_all_tags="true" tags="crouching,running"/> NOT_USED
  279. this is redundant because running is covered.
  280. With a different value the base_set would override the previous one -->
  281.  
  282. <!--
  283. <triggered_effect trigger="onSelfPrimaryActionRayHit" target_tags="entity" action="AddBuff" buff="buffShocked">
  284. <requirement name="HoldingItemHasTags" tags="melee"/>
  285. </triggered_effect>
  286. -->
  287. <triggered_effect trigger="onSelfSecondaryActionStart" action="AddBuff" buff="buffPowerAttackStaminaStunt">
  288. <requirement name="HoldingItemHasTags" tags="melee"/>
  289. <requirement name="!HoldingItemHasTags" tags="thrownWeapon"/>
  290. </triggered_effect>
  291. <triggered_effect trigger="onSelfSecondaryActionEnd" action="AddBuff" buff="buffPowerAttackStaminaStunt">
  292. <requirement name="HoldingItemHasTags" tags="melee"/>
  293. <requirement name="HoldingItemHasTags" tags="thrownWeapon"/>
  294. </triggered_effect>
  295.  
  296. <passive_effect name="StaminaLoss" operation="base_set" value="20" tags="jumping"/>
  297. <passive_effect name="StaminaLoss" operation="base_set" value="40" tags="swimming"/>
  298.  
  299. <passive_effect name="SpreadMultiplierAiming" operation="base_set" value="1"/>
  300. <passive_effect name="SpreadMultiplierCrouching" operation="base_set" value="1"/>
  301. <passive_effect name="SpreadMultiplierHip" operation="base_set" value="1"/>
  302. <passive_effect name="SpreadMultiplierWalking" operation="base_set" value="1"/>
  303. <passive_effect name="SpreadMultiplierRunning" operation="base_set" value="1.05"/>
  304. <passive_effect name="SpreadMultiplierIdle" operation="base_set" value="1"/>
  305. <passive_effect name="DegradationPerUse" operation="base_set" value="1"/>
  306. <passive_effect name="IncrementalSpreadMultiplier" operation="base_set" value="1"/>
  307.  
  308. <passive_effect name="CraftingTier" operation="base_set" value="1"/>
  309. <passive_effect name="CarryCapacity" operation="base_set" value="27"/>
  310. <passive_effect name="BagSize" operation="base_set" value="45"/> <!-- number of slots on the inventory UI -->
  311.  
  312. <passive_effect name="ProjectileStickChance" operation="base_set" value=".5"/>
  313. <passive_effect name="ProjectileStickChance" operation="perc_add" value="-2" tags="glass"/>
  314.  
  315. <!-- PlayerExpGain, Tags: Kill, Harvesting, Upgrading, Crafting, Selling, Quest, Looting, Party, Other -->
  316.  
  317. <!-- <passive_effect name="PlayerExpGain" operation="perc_add" value=".2" tags="Repairing"/> -->
  318. <!-- <passive_effect name="PlayerExpGain" operation="perc_add" value="-.25" tags="Kill"/> -->
  319. <!-- <passive_effect name="PlayerExpGain" operation="perc_add" value="-.5" tags="Quest"/> -->
  320. <passive_effect name="PlayerExpGain" operation="perc_add" value="5" tags="Upgrading"/>
  321.  
  322. <!-- Setup biome hazard timers for first spawn -->
  323. <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$BurntHazardTimerMax" operation="set" value="180"/>
  324. <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$DesertHazardTimerMax" operation="set" value="180"/>
  325. <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$SnowHazardTimerMax" operation="set" value="180"/>
  326. <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$WastelandHazardTimerMax" operation="set" value="180"/>
  327.  
  328. <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$BurntHazardTimer" operation="set" value="180"/>
  329. <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$DesertHazardTimer" operation="set" value="180"/>
  330. <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$SnowHazardTimer" operation="set" value="180"/>
  331. <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$WastelandHazardTimer" operation="set" value="180"/>
  332.  
  333. <!-- SHORTER BIOME TIMERS FOR TESTING ONLY -->
  334. <!-- <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$BurntHazardTimerMax" operation="set" value="5"/> -->
  335. <!-- <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$DesertHazardTimerMax" operation="set" value="5"/> -->
  336. <!-- <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$SnowHazardTimerMax" operation="set" value="5"/> -->
  337. <!-- <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$WastelandHazardTimerMax" operation="set" value="5"/> -->
  338.  
  339. <!-- <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$BurntHazardTimer" operation="set" value="5"/> -->
  340. <!-- <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$DesertHazardTimer" operation="set" value="5"/> -->
  341. <!-- <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$SnowHazardTimer" operation="set" value="5"/> -->
  342. <!-- <triggered_effect trigger="onSelfFirstSpawn" action="ModifyCVar" cvar="$WastelandHazardTimer" operation="set" value="5"/> -->
  343. <!-- END TEST -->
  344.  
  345. <!-- Cleans up timers from old saves in V2.2 B3 and V3.0 B21 -->
  346. <triggered_effect trigger="onSelfEnteredGame" action="ModifyCVar" cvar="$BurntHazardTimerMax" operation="set" value="180">
  347. <requirement name="CVarCompare" cvar="$BurntHazardTimerMax" operation="LT" value="180"/></triggered_effect>
  348. <triggered_effect trigger="onSelfEnteredGame" action="ModifyCVar" cvar="$DesertHazardTimerMax" operation="set" value="180">
  349. <requirement name="CVarCompare" cvar="$DesertHazardTimerMax" operation="LT" value="180"/></triggered_effect>
  350. <triggered_effect trigger="onSelfEnteredGame" action="ModifyCVar" cvar="$SnowHazardTimerMax" operation="set" value="180">
  351. <requirement name="CVarCompare" cvar="$SnowHazardTimerMax" operation="LT" value="180"/></triggered_effect>
  352. <triggered_effect trigger="onSelfEnteredGame" action="ModifyCVar" cvar="$WastelandHazardTimerMax" operation="set" value="180">
  353. <requirement name="CVarCompare" cvar="$WastelandHazardTimerMax" operation="LT" value="180"/></triggered_effect>
  354.  
  355. <triggered_effect trigger="onSelfEnteredGame" action="ModifyCVar" cvar="$BurntHazardTimer" operation="set" value="180">
  356. <requirement name="CVarCompare" cvar="$BurntHazardTimer" operation="Equals" value="-1"/></triggered_effect>
  357. <triggered_effect trigger="onSelfEnteredGame" action="ModifyCVar" cvar="$DesertHazardTimer" operation="set" value="180">
  358. <requirement name="CVarCompare" cvar="$DesertHazardTimer" operation="Equals" value="-1"/></triggered_effect>
  359. <triggered_effect trigger="onSelfEnteredGame" action="ModifyCVar" cvar="$SnowHazardTimer" operation="set" value="180">
  360. <requirement name="CVarCompare" cvar="$SnowHazardTimer" operation="Equals" value="-1"/></triggered_effect>
  361. <triggered_effect trigger="onSelfEnteredGame" action="ModifyCVar" cvar="$WastelandHazardTimer" operation="set" value="180">
  362. <requirement name="CVarCompare" cvar="$WastelandHazardTimer" operation="Equals" value="-1"/></triggered_effect>
  363.  
  364. <triggered_effect trigger="onSelfEnteredGame" action="AddBuff" target="self" buff="buffStatusCheck01,buffStatusCheck02"/>
  365. <triggered_effect trigger="onSelfRespawn" action="AddBuff" target="self" buff="buffStatusCheck01,buffStatusCheck02,buffNearDeathTraumaTrigger,buffDeathFoodDrinkAdjust"/>
  366. </effect_group>
  367.  
  368. <effect_group name="Remove Buffs">
  369. <requirement name="GameStatBool" gamestat="BiomeProgression" invert="true"/>
  370. <triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffBurnt_Hazard_Recover"/>
  371. <triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffWasteland_Hazard_Recover"/>
  372. <triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffSnow_Hazard_Recover"/>
  373. <triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffDesert_Hazard_Recover"/>
  374. <triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffForest_Hazard,buffDesert_Hazard,buffSnow_Hazard,buffWasteland_Hazard,buffBurnt_Hazard"/>
  375. <triggered_effect trigger="onSelfEnteredGame" action="RemoveBuff" buff="buffForest_Hazard_Over,buffDesert_Hazard_Over,buffSnow_Hazard_Over,buffWasteland_Hazard_Over,buffBurnt_Hazard_Over"/>
  376. </effect_group>
  377.  
  378. <effect_group>
  379. <requirement name="PlayerLevel" operation="LT" value="300"/>
  380. <passive_effect name="ExpDeficitPerDeathPercentage" operation="base_set" value=".25"/>
  381. <passive_effect name="ExpDeficitMaxPercentage" operation="base_set" value=".5"/>
  382. </effect_group>
  383.  
  384. <effect_group>
  385. <requirement name="PlayerLevel" operation="GTE" value="300"/>
  386. <passive_effect name="ExpDeficitPerDeathPercentage" operation="base_set" value="0"/>
  387. <passive_effect name="ExpDeficitMaxPercentage" operation="base_set" value="0"/>
  388. </effect_group>
  389. </entity_class>
  390.  
  391. <!-- *** PLAYER_FEMALE-->
  392. <entity_class name="playerFemale" extends="playerMale"> <!-- ignore="<excluded defs>" to not extend unwanted properties -->
  393. <property name="UserSpawnType" value="None"/>
  394. <property name="Tags" value="entity,player,human"/>
  395. <property name="Mass" value="130"/>
  396. <property name="IsMale" value="false"/>
  397. <property name="CrouchYOffsetFP" value="-0.55"/>
  398. <property name="SoundHurt" value="player2painlg"/>
  399. <property name="SoundHurtSmall" value="player2painsm"/>
  400. <property name="SoundDeath" value="player2death"/>
  401. <property name="SoundStamina" value="player2stamina"/>
  402. <property name="SoundDrownPain" value="player2drownpain"/>
  403. <property name="SoundWaterSurface" value="player2drownsurface"/>
  404. <property name="SoundDrownDeath" value="player2drowndeath"/>
  405. <property name="SoundJump" value="player2Jump"/>
  406. <property name="SoundLandSoft" value="player2LandSoft"/>
  407. <property name="SoundLandHard" value="player2LandHard"/>
  408. <property name="SoundPlayerLandThump" value="PlayerLandThump"/>
  409. </entity_class>
  410.  
  411. <!-- *** ZOMBIES -->
  412.  
  413. <!-- *** ZOMBIE_TEMPLATE -->
  414. <entity_class name="zombieTemplateMale">
  415. <property name="Class" value="EntityZombie"/>
  416. <property name="UserSpawnType" value="None"/>
  417. <property name="EntityFlags" value="zombie"/><!-- This decides for scoring -->
  418. <property name="EntityType" value="Zombie"/>
  419. <property name="Tags" value="entity,zombie,walker"/> <!-- this property DOES NOT inherit on extends and target_tags cannot be AND connected -->
  420. <!-- Mesh and class properties -->
  421. <property name="Prefab" value="Z"/>
  422. <property name="Mesh" value=""/>
  423. <property name="AvatarController" value="AvatarZombieController"/>
  424. <property name="ModelType" value="Standard"/>
  425. <property name="HasRagdoll" value="true"/>
  426. <property name="RootMotion" value="true"/>
  427. <property name="Parent" value="Enemies"/>
  428. <property name="PhysicsBody" value="zombieStandard"/>
  429. <property name="Mass" value="170"/>
  430. <property name="Weight" value="70"/>
  431. <property name="Faction" value="undead"/>
  432. <property name="IsEnemyEntity" value="true"/>
  433.  
  434. <property name="CrouchType" value="1"/>
  435. <property name="DanceType" value="1"/>
  436. <property name="WalkType" value="7"/>
  437. <property name="HasDeathAnim" value="true"/>
  438. <property name="ParticleOnDeath" value="blood_death"/>
  439. <property name="SurfaceCategory" value="organic"/> <!-- determines the particle effect played on hit -->
  440.  
  441. <!-- <property name="MapIcon" value="ui_game_symbol_enemy_dot"/> -->
  442. <property name="CompassIcon" value="ui_game_symbol_enemy_dot"/>
  443. <property name="CompassUpIcon" value="ui_game_symbol_enemy_dot_up"/>
  444. <property name="CompassDownIcon" value="ui_game_symbol_enemy_dot_down"/>
  445. <property name="TrackerIcon" value="ui_game_symbol_run"/>
  446. <property name="NavObject" value="twitch_spawn,twitch_spawn_other,clear_sleeper"/>
  447.  
  448. <property name="SoundRandomTime" value="30"/> <!-- Plays SoundRandom every 30/15 seconds -->
  449. <property name="SoundRandom" value="zombiemaleroam"/>
  450. <property name="SoundAlertTime" value="25"/> <!-- Delay sounds after SoundAlert for x/2 to x seconds -->
  451. <property name="SoundAlert" value="zombiemalealert"/>
  452. <property name="SoundSense" value="zombiemalesense"/>
  453. <property name="SoundHurt" value="zombiemalepain"/>
  454. <property name="SoundDeath" value="zombiemaledeath"/>
  455. <property name="SoundAttack" value="zombiemaleattack"/>
  456. <property name="SoundSleeperSense" value="sleepersense"/>
  457. <property name="SoundSleeperBackToSleep" value="sleeperbacktosleep"/>
  458.  
  459. <property name="AIFeralSense" value="1.5"/>
  460. <property name="AINoiseSeekDist" value="8"/>
  461. <property name="AIPathCostScale" value=".15, .4"/>
  462. <!-- ApproachAndAttackTarget class=class,chaseTimeMax (go home) -->
  463. <!-- SetNearestEntityAsTarget class=class, hear dist, see dist (checked left to right)(0 dist uses entity default, neg no sense scale) -->
  464. <property name="AITask" value="
  465. BreakBlock|
  466. DestroyArea|
  467. Territorial|
  468. ApproachDistraction|
  469. ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
  470. ApproachSpot|
  471. Look|
  472. Wander|
  473. "/>
  474. <property name="AITarget" value="
  475. SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
  476. BlockingTargetTask|
  477. SetNearestCorpseAsTarget flags=edible|
  478. SetNearestEntityAsTarget class=EntityPlayer,0,0,EntityBandit,0,-10|
  479. "/>
  480.  
  481. <!--Classes for AITarget:
  482. EntityAnimalRabbit (also chicken), EntityAnimalStag, EntityBackpack, EntityBandit, EntityEnemyAnimal,
  483. EntityLootContainer, EntityMinibike, EntityNPC, EntityPlayer, EntitySupplyCrate, EntitySupplyPlane, EntitySurvivor,
  484. EntityVulture, EntityZombie, EntityZombieCop, EntityZombieDog
  485. -->
  486. <!--Stealth gameplay:
  487. SetAsTargetIfHurt/SetNearestEntityAsTarget start a 60 second timer of alertness and that sets the cvar _notAlerted to 0.
  488. For zombies that time is up to 6 seconds.
  489. -->
  490.  
  491. <!-- Name: any unique string -->
  492. <!-- Values Data:
  493. anim - Land, LandLow, LandHard, Stumble, Ragdoll
  494. height - required (min) or (min-max) range
  495. weight - required numeric value for relative proability of choice(among other valid choices)
  496. ragePer - optional (min) or (min-max) range rage speed percentage
  497. rageTime - optional (min) or (min-max) range rage time value
  498. difficulty - optional(min) or (min-max) difficulty this entry is applicable to
  499. -->
  500. <property class="FallLandBehavior">
  501. <property name="1None" data="anim=None;height=0,1;weight=0.4"/>
  502. <property name="1Land" data="anim=Land;height=0,1;weight=0.4"/>
  503. <property name="1LandLow" data="anim=LandLow;height=0,1;weight=0.15"/>
  504. <property name="1Stumble" data="anim=Stumble;height=0,1;weight=0.05"/>
  505.  
  506. <property name="LowLand" data="anim=LandLow;height=1,3;weight=0.7"/>
  507. <property name="LowStumble" data="anim=Stumble;height=1,3;weight=0.3"/>
  508.  
  509. <property name="MidStumble" data="anim=Stumble;height=3,5;weight=0.3"/>
  510. <property name="MidStumbleAndRage" data="anim=Stumble;height=3,5;weight=0.3;ragePer=0.5,1.5;rageTime=1.0,2.0"/>
  511. <property name="MidLandHard" data="anim=LandHard;height=3,5;weight=0.3"/>
  512. <property name="MidLandHardAndRage" data="anim=LandHard;height=3,5;weight=0.3;ragePer=0.5,1.5;rageTime=1.0,2.0"/>
  513.  
  514. <property name="HighStumbleAndRage" data="anim=Stumble;height=5,13;weight=0.13;ragePer=0.5,1.5;rageTime=2,8"/>
  515. <property name="Ragdoll" data="anim=Ragdoll;height=3;weight=0.4"/>
  516. </property>
  517.  
  518. <!-- Name: any unique string -->
  519. <!-- Values Data:
  520. anim - None, Stumble, Ragdoll
  521. weight - required numeric value for relative probability of choice(among other valid choices)
  522. ragePer - optional (min) or (min-max) range rage speed percentage
  523. rageTime - optional (min) or (min-max) range rage time value
  524. difficulty - optional(min) or (min-max) difficulty this entry is applicable to
  525. -->
  526. <property class="DestroyBlockBehavior">
  527. <property name="None" data="weight=0.0"/>
  528. <property name="Stumble" data="weight=0.2"/>
  529. <property name="Ragdoll" data="weight=0.2"/>
  530. </property>
  531.  
  532. <!-- Must match gore dismemberment tags -->
  533. <!-- Override parts in the derived class -->
  534. <!-- The first prefab in each list is the default -->
  535. <!-- It is a fall back and uses no data but can take a scale -->
  536. <!-- <property name="DismemberTag_L_HeadGore" value="Prefabs/HeadGore;Prefabs/RedSphereTest;Prefabs/BlueSphereTest" data =";scale=1,1,1+type=blunt;scale=1,1,1+rot=1,1,1+type=blade"/> -->
  537. <property name="DismemberTag_L_HeadGore" value="Prefabs/HeadGore"/>
  538. <property name="DismemberTag_L_LeftUpperLegGore" value="Prefabs/UpperLegGore"/>
  539. <property name="DismemberTag_L_LeftLowerLegGore" value="Prefabs/LowerLegGore"/>
  540. <property name="DismemberTag_L_RightUpperLegGore" value="Prefabs/UpperLegGore"/>
  541. <property name="DismemberTag_L_RightLowerLegGore" value="Prefabs/LowerLegGore"/>
  542. <property name="DismemberTag_L_LeftUpperArmGore" value="Prefabs/UpperArmGore"/>
  543. <property name="DismemberTag_L_LeftLowerArmGore" value="Prefabs/LowerArmGore"/>
  544. <property name="DismemberTag_L_RightUpperArmGore" value="Prefabs/UpperArmGore"/>
  545. <property name="DismemberTag_L_RightLowerArmGore" value="Prefabs/LowerArmGore"/>
  546.  
  547. <property name="DismemberMultiplierHead" value="1"/>
  548. <property name="DismemberMultiplierArms" value="1"/>
  549. <property name="DismemberMultiplierLegs" value="1"/>
  550. <property name="LegCrippleScale" value="2"/> <!-- Scales chance to cripple (percent of health that a hit does is the chance) -->
  551. <property name="LegCrawlerThreshold" value="0"/> <!-- at like .175 nearly every zombie knocked down from a leg hit turns into a crawler -->
  552. <property name="KnockdownProneDamageThreshold" value="0.5"/>
  553. <property name="KnockdownProneStunDuration" value="0.5,1.8"/>
  554. <property name="KnockdownProneRefillRate" value="0.045,0.045"/>
  555. <property name="KnockdownKneelDamageThreshold" value="0.4"/>
  556. <property name="KnockdownKneelStunDuration" value="0.5,1.8"/>
  557. <property name="KnockdownKneelRefillRate" value="0.045,0.045"/>
  558. <property name="LegsExplosionDamageMultiplier" value="1"/>
  559. <property name="ArmsExplosionDamageMultiplier" value="1"/>
  560. <property name="HeadExplosionDamageMultiplier" value="1"/>
  561. <property name="ChestExplosionDamageMultiplier" value="1"/>
  562. <property name="PainResistPerHit" value=".55"/> <!-- Added when hit. Caps at 3. Decay .2 per second. At 1 movement is not slowed by pain -->
  563.  
  564. <!-- Gameplay zombieTemplateMale -->
  565. <property name="Buffs" value="zombieBuffStatusCheck01"/>
  566. <property name="HandItem" value="meleeHandZombie01"/>
  567. <property name="HandItemCrawler" value="meleeHandZombie02"/> <!-- meleeHandZombie02 is referenced in code but can be overridden -->
  568. <property name="Immunity" value="sickness;disease;wellness"/> <!-- bleeding; -->
  569.  
  570. <property name="MaxTurnSpeed" value="250"/>
  571. <property name="MoveSpeed" value="0.08"/> <!-- Just shambling around -->
  572. <property name="MoveSpeedAggro" value="0.2, 1.25"/> <!-- Chasing a target min/max (like day or night)-->
  573. <property name="MoveSpeedRand" value="-.2, .25"/> <!-- Rand added to min aggro speed -->
  574. <property name="MoveSpeedPanic" value="0.55"/>
  575. <property name="SwimSpeed" value="1"/>
  576. <property name="SwimStrokeRate" value="1,1.5"/>
  577. <property name="CanClimbLadders" value="true"/>
  578. <property name="JumpMaxDistance" value="2.8, 3.9"/>
  579.  
  580. <property name="MaxViewAngle" value="180"/>
  581. <property name="SightRange" value="30"/> <!-- distance in m -->
  582. <property name="SightLightThreshold" value="-2,150"/> <!-- how well lit you have to be for the zombie to see you at min,max range -->
  583. <property name="LookAtAngle" value="60"/>
  584.  
  585. <property name="AttackTimeoutDay" value="1.5"/> <!-- in seconds -->
  586. <property name="AttackTimeoutNight" value="1.1"/>
  587.  
  588. <property name="ExperienceGain" value="400"/><!-- XP ZOMBIE TEMPLATE -->
  589. <property name="LootDropProb" value=".04"/> <!-- Whether it drops a loot bag on death or not. -->
  590. <!-- <property name="LootListOnDeath" value="45"/> -->
  591. <property name="LootDropEntityClass" value="EntityLootContainerRegular"/>
  592.  
  593. <!-- <property name="CorpseBlock" value="air"/><property name="CorpseBlockChance" value="0"/> -->
  594. <property name="TimeStayAfterDeath" value="30"/>
  595. <property name="DeadBodyHitPoints" value="1000"/> <!-- For harvesting or resisting corpse destruction --> <!-- to adjust corpse destruction speed for the non-harvest zombie corpses. This property does not extend. -->
  596.  
  597. <property name="SleeperNoiseToSense" value="3,8"/> <!-- Indiv.Random. hearing capability - "I hear something" noise value -->
  598. <property name="SleeperNoiseToSenseSoundChance" value=".5"/> <!-- the chance to play "SoundSleeperSense" -->
  599. <property name="SleeperNoiseToWake" value="9,12"/>
  600. <property name="SleeperSightToSenseMin" value="-10,0"/> <!-- same as wake -->
  601. <property name="SleeperSightToSenseMax" value="200,300"/>
  602. <property name="SleeperSightToWakeMin" value="-40,5"/> <!-- Indiv.Random. sight capability - "I see you" light value at point blank -->
  603. <property name="SleeperSightToWakeMax" value="340,480"/> <!-- Indiv.Random. "I see you" light value at "SightRange" -->
  604.  
  605. <effect_group> <!-- zombieTemplateMale -->
  606. <passive_effect name="DistractionResistance" operation="base_set" value="0,0"/>
  607. <passive_effect name="HealthMax" operation="base_set" value="^healthZombieTemplate"/>
  608.  
  609. <!-- *** RANDOM_ZOMBIE_HEALTH -->
  610. <passive_effect name="HealthMax" operation="perc_add" value="-.15,.15"/>
  611.  
  612. <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffEntitySpawnHeal"/>
  613.  
  614. <passive_effect name="StaminaMax" operation="base_set" value="100"/>
  615. <passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo,buffRadiationPool"/>
  616.  
  617. <triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="noTeethNoInfection" operation="set" value="0">
  618. <requirement name="NotHasBuff" buff="buffBrawlerNoTeeth"/></triggered_effect>
  619. <triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="noTeethNoInfection" operation="set" value="1">
  620. <requirement name="HasBuff" buff="buffBrawlerNoTeeth"/></triggered_effect>
  621. </effect_group>
  622. </entity_class>
  623.  
  624. <entity_class name="zombieTemplateShort" extends="zombieTemplateMale">
  625. <property name="HandItem" value="meleeHandZombieShort"/>
  626. </entity_class>
  627.  
  628. <!-- *** ZOMBIES_SLIM -->
  629. <!-- Slightly lower HP, but faster -->
  630.  
  631. <entity_class name="zombieTemplateSlimFemale" extends="zombieTemplateShort">
  632. <property name="UserSpawnType" value="None"/>
  633. <property name="SizeScale" value="0.9"/>
  634. <property name="Tags" value="entity,zombie,walker"/>
  635. <property name="Mesh" value="@:Entities/Zombies/Prefabs/ZArlene.prefab"/>
  636. <property name="DanceType" value="2"/>
  637. <property name="WalkType" value="3"/>
  638. <property name="NavObjectHeadOffset" value="0,-0.15,0"/>
  639. <property name="AIPathCostScale" value=".4, .4"/>
  640.  
  641. <property name="SoundRandom" value="zombiefemaleroam"/>
  642. <property name="SoundAlert" value="zombiefemalealert"/>
  643. <property name="SoundAttack" value="zombiefemaleattack"/>
  644. <property name="SoundHurt" value="zombiefemalepain"/>
  645. <property name="SoundDeath" value="zombiefemaledeath"/>
  646. <property name="SoundSense" value="zombiefemalesense"/>
  647.  
  648. <!-- Gameplay -->
  649. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Slim -->
  650.  
  651. <effect_group name="Base Effects">
  652. <passive_effect name="HealthMax" operation="base_set" value="^healthSlim"/>
  653. </effect_group>
  654. </entity_class>
  655.  
  656. <!-- *** ZOMBIE_ARLENE -->
  657. <entity_class name="zombieArlene" extends="zombieTemplateShort">
  658. <property name="UserSpawnType" value="Menu"/>
  659. <property name="SizeScale" value="0.9"/>
  660. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  661. <property name="Mesh" value="@:Entities/Zombies/Arlene/ZArlene.prefab"/>
  662. <property name="AltMats" value="@:Entities/Zombies/Arlene/Materials/HD_Arlene2.mat,@:Entities/Zombies/Arlene/Materials/HD_Arlene3.mat"/>
  663.  
  664. <property name="SoundRandom" value="zombiefemaleroam"/>
  665. <property name="SoundAlert" value="zombiefemalealert"/>
  666. <property name="SoundAttack" value="zombiefemaleattack"/>
  667. <property name="SoundHurt" value="zombiefemalepain"/>
  668. <property name="SoundDeath" value="zombiefemaledeath"/>
  669. <property name="SoundSense" value="zombiefemalesense"/>
  670. <property name="SoundStepType" value="barestep"/>
  671. <property name="ModelType" value="Standard"/>
  672. <property name="WalkType" value="3"/>
  673. <property name="RootMotion" value="true"/>
  674. <property name="HasDeathAnim" value="true"/>
  675. <property name="AIPathCostScale" value=".4, .4"/>
  676. <property name="NavObjectHeadOffset" value="0,-0.15,0"/>
  677. <property name="DanceType" value="2"/>
  678.  
  679. <!--Dismemberment -->
  680.  
  681. <property name ="DismemberTag_L_HeadGore" value="Arlene/Dismemberment/Blade/Head;Arlene/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  682. <property name ="DismemberTag_L_LeftLowerArmGore" value="Arlene/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  683. <property name ="DismemberTag_L_LeftLowerLegGore" value="Arlene/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  684. <property name ="DismemberTag_L_LeftUpperArmGore" value="Arlene/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  685. <property name ="DismemberTag_L_RightLowerArmGore" value="Arlene/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  686. <property name ="DismemberTag_L_RightLowerLegGore" value="Arlene/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  687. <property name ="DismemberTag_L_RightUpperArmGore" value="Arlene/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  688. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  689. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  690.  
  691. <!-- Gameplay zombieArlene -->
  692. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Slim -->
  693. </entity_class>
  694.  
  695. <!-- *** ZOMBIE_ARLENE TEST -->
  696. <!--<entity_class name="zombieArleneLOD" extends="zombieArlene">
  697. <property name="Mesh" value="@:Entities/Zombies/Prefabs/ZArleneLOD.prefab"/>
  698. </entity_class>
  699. -->
  700. <!-- *** ZOMBIE_ARLENE_FERAL -->
  701. <entity_class name="zombieArleneFeral" extends="zombieArlene">
  702. <property name="UserSpawnType" value="Menu"/>
  703. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  704. <property name="Mesh" value="@:Entities/Zombies/Arlene/ZArleneFeral.prefab"/>
  705.  
  706. <!-- Gameplay zombieArleneFeral -->
  707. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  708. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  709. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Slim Feral -->
  710. <property name="JumpMaxDistance" value="4.6, 5"/>
  711. <property name="HandItem" value="meleeHandZombieShortFeral"/>
  712. <property name="ExperienceGain" value="750"/><!-- XP Slim Feral -->
  713. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  714.  
  715. <effect_group name="Base Effects">
  716. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
  717. </effect_group>
  718. </entity_class>
  719.  
  720. <!-- *** ZOMBIE_ARLENE_RADIATED -->
  721. <entity_class name="zombieArleneRadiated" extends="zombieArleneFeral">
  722. <property name="UserSpawnType" value="Menu"/>
  723. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  724. <property name="Mesh" value="@:Entities/Zombies/Arlene/ZArleneRadiated.prefab"/>
  725. <property name="AltMats" value="@:Entities/Zombies/Arlene/Materials/HD_Arlene_Radiated2.mat,@:Entities/Zombies/Arlene/Materials/HD_Arlene_Radiated3.mat"/>
  726. <property name="MatColor" value="radiated"/>
  727.  
  728. <!-- Gameplay zombieArleneRadiated -->
  729. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  730. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  731. <property name="ExperienceGain" value="1200"/><!-- XP Slim Radiated -->
  732.  
  733. <effect_group name="Base Effects">
  734. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimRadiated"/>
  735. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  736. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  737. </effect_group>
  738. </entity_class>
  739.  
  740. <!-- *** ZOMBIE_ARLENE_CHARGED -->
  741. <entity_class name="zombieArleneCharged" extends="zombieArleneRadiated">
  742. <property name="MatColor" value="charged"/>
  743. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  744. <property name="ExperienceGain" value="1400"/><!-- XP Slim Charged -->
  745. <property name="HandItem" value="meleeHandZombieCharged"/>
  746. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  747. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  748. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  749.  
  750. <effect_group name="Base Effects">
  751. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
  752. </effect_group>
  753. </entity_class>
  754.  
  755. <!-- *** ZOMBIE_ARLENE_INFERNAL -->
  756. <!-- <entity_class name="zombieArleneInfernal" extends="zombieArleneRadiated"> -->
  757. <!-- <property name="MatColor" value="infernal"/> -->
  758. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/> -->
  759. <!-- <property name="ExperienceGain" value="1600"/> XP Slim Infernal -->
  760. <!-- <property name="HandItem" value="meleeHandZombieInfernal"/> -->
  761. <!-- <property name="MoveSpeedPattern" value="3, .95, 1, .75"/> -->
  762. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Infernal -->
  763. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  764.  
  765. <!-- <effect_group name="Base Effects"> -->
  766. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/> -->
  767. <!-- <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/> -->
  768. <!-- </effect_group> -->
  769. <!-- </entity_class> -->
  770.  
  771. <!-- *** ZOMBIE_MARLENE -->
  772. <entity_class name="zombieMarlene" extends="zombieTemplateShort">
  773. <property name="UserSpawnType" value="Menu"/>
  774. <property name="Censor" value="1,3"/>
  775. <property name="SizeScale" value="0.97"/>
  776. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  777. <property name="Mesh" value="@:Entities/Zombies/Marlene/ZMarlene.prefab"/>
  778. <property name="AltMats" value="@:Entities/Zombies/Marlene/Materials/HD_Marlene2.mat,@:Entities/Zombies/Marlene/Materials/HD_Marlene3.mat"/>
  779.  
  780. <property name="SoundRandom" value="zombiefemale2roam"/>
  781. <property name="SoundAlert" value="zombiefemale2alert"/>
  782. <property name="SoundAttack" value="zombiefemale2attack"/>
  783. <property name="SoundHurt" value="zombiefemale2pain"/>
  784. <property name="SoundDeath" value="zombiefemale2death"/>
  785. <property name="SoundSense" value="zombiefemale2sense"/>
  786. <property name="ModelType" value="Standard"/>
  787. <property name="WalkType" value="5"/>
  788. <property name="RootMotion" value="true"/>
  789. <property name="HasDeathAnim" value="true"/>
  790. <property name="DanceType" value="2"/>
  791.  
  792. <!-- Dismemberment -->
  793. <property name ="DismemberTag_L_HeadGore" value="Marlene/Dismemberment/Blade/Head;Marlene/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  794. <property name ="DismemberTag_L_LeftLowerArmGore" value="Marlene/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  795. <property name ="DismemberTag_L_LeftLowerLegGore" value="Marlene/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  796. <property name ="DismemberTag_L_LeftUpperArmGore" value="Marlene/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  797. <property name ="DismemberTag_L_RightLowerArmGore" value="Marlene/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  798. <property name ="DismemberTag_L_RightLowerLegGore" value="Marlene/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  799. <property name ="DismemberTag_L_RightUpperArmGore" value="Marlene/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  800. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  801. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  802.  
  803. <!-- Gameplay zombieMarlene -->
  804. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Slim -->
  805. </entity_class>
  806.  
  807. <!-- *** ZOMBIE_MARLENE_FERAL -->
  808. <entity_class name="zombieMarleneFeral" extends="zombieMarlene">
  809. <property name="UserSpawnType" value="Menu"/>
  810. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  811. <property name="Mesh" value="@:Entities/Zombies/Marlene/ZMarleneFeral.prefab"/>
  812.  
  813. <!-- Gameplay zombieMarleneFeral -->
  814. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  815. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  816. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Slim Feral -->
  817. <property name="JumpMaxDistance" value="4.6, 5"/>
  818. <property name="HandItem" value="meleeHandZombieShortFeral"/>
  819. <property name="ExperienceGain" value="750"/><!-- XP Slim Feral -->
  820. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  821.  
  822. <effect_group name="Base Effects">
  823. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
  824. </effect_group>
  825. </entity_class>
  826.  
  827. <!-- *** ZOMBIE_MARLENE_RADIATED -->
  828. <entity_class name="zombieMarleneRadiated" extends="zombieMarleneFeral">
  829. <property name="UserSpawnType" value="Menu"/>
  830. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  831. <property name="Mesh" value="@:Entities/Zombies/Marlene/ZMarleneRadiated.prefab"/>
  832. <property name="AltMats" value="@:Entities/Zombies/Marlene/Materials/HD_Marlene_Radiated2.mat,@:Entities/Zombies/Marlene/Materials/HD_Marlene_Radiated3.mat"/>
  833. <property name="MatColor" value="radiated"/>
  834. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  835.  
  836. <!-- Gameplay zombieMarleneRadiated -->
  837. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  838. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  839. <property name="ExperienceGain" value="1200"/><!-- XP Slim Radiated -->
  840.  
  841. <effect_group name="Base Effects">
  842. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimRadiated"/>
  843. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  844. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  845. </effect_group>
  846. </entity_class>
  847.  
  848. <!-- *** ZOMBIE_MARLENE_CHARGED -->
  849. <entity_class name="zombieMarleneCharged" extends="zombieMarleneRadiated">
  850. <property name="MatColor" value="charged"/>
  851. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  852. <property name="ExperienceGain" value="1400"/><!-- XP Slim Charged -->
  853. <property name="HandItem" value="meleeHandZombieCharged"/>
  854. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  855. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  856. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  857.  
  858. <effect_group name="Base Effects">
  859. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
  860. </effect_group>
  861. </entity_class>
  862.  
  863. <!-- *** ZOMBIE_MARLENE_INFERNAL -->
  864. <!-- <entity_class name="zombieMarleneInfernal" extends="zombieMarleneRadiated"> -->
  865. <!-- <property name="MatColor" value="infernal"/> -->
  866. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/> -->
  867. <!-- <property name="ExperienceGain" value="1600"/> XP Slim Infernal -->
  868. <!-- <property name="HandItem" value="meleeHandZombieInfernal"/> -->
  869. <!-- <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/> -->
  870. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Infernal -->
  871. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  872.  
  873. <!-- <effect_group name="Base Effects"> -->
  874. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/> -->
  875. <!-- <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/> -->
  876. <!-- </effect_group> -->
  877. <!-- </entity_class> -->
  878.  
  879. <!-- *** ZOMBIE_PARTY_GIRL -->
  880. <entity_class name="zombiePartyGirl" extends="zombieTemplateSlimFemale">
  881. <property name="UserSpawnType" value="Menu"/>
  882. <property name="Censor" value="1,2"/>
  883. <property name="SizeScale" value="0.99"/>
  884. <property name="SoundStepType" value="heelstep"/>
  885. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  886. <property name="Mesh" value="@:Entities/Zombies/CocktailWaitress/ZCocktailWaitress.prefab"/>
  887. <property name="AltMats" value="@:Entities/Zombies/CocktailWaitress/Materials/HD_CocktailWaitress2.mat,@:Entities/Zombies/CocktailWaitress/Materials/HD_CocktailWaitress3.mat"/>
  888.  
  889. <!-- Dismemberment -->
  890. <property name ="DismemberTag_L_HeadGore" value="Cocktailwaitress/Dismemberment/Blade/Head;Cocktailwaitress/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  891. <property name ="DismemberTag_L_LeftLowerArmGore" value="Cocktailwaitress/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  892. <property name ="DismemberTag_L_LeftLowerLegGore" value="Cocktailwaitress/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  893. <property name ="DismemberTag_L_LeftUpperArmGore" value="Cocktailwaitress/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  894. <property name ="DismemberTag_L_RightLowerArmGore" value="Cocktailwaitress/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  895. <property name ="DismemberTag_L_RightLowerLegGore" value="Cocktailwaitress/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  896. <property name ="DismemberTag_L_RightUpperArmGore" value="Cocktailwaitress/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  897. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  898. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  899.  
  900. <!-- Gameplay zombiePartyGirl -->
  901. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Slim -->
  902. </entity_class>
  903.  
  904. <!-- *** ZOMBIE_PARTY_GIRL_FERAL -->
  905. <entity_class name="zombiePartyGirlFeral" extends="zombiePartyGirl">
  906. <property name="UserSpawnType" value="Menu"/>
  907. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  908. <property name="Mesh" value="@:Entities/Zombies/CocktailWaitress/ZCocktailWaitressFeral.prefab"/>
  909.  
  910. <!-- Gameplay zombiePartyGirlFeral -->
  911. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  912. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  913. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Slim Feral -->
  914. <property name="JumpMaxDistance" value="4.6, 5"/>
  915. <property name="HandItem" value="meleeHandZombieShortFeral"/>
  916. <property name="ExperienceGain" value="750"/><!-- XP Slim Feral -->
  917. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  918.  
  919. <effect_group name="Base Effects">
  920. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
  921. </effect_group>
  922. </entity_class>
  923.  
  924. <!-- *** ZOMBIE_PARTY_GIRL_RADIATED -->
  925. <entity_class name="zombiePartyGirlRadiated" extends="zombiePartyGirlFeral">
  926. <property name="UserSpawnType" value="Menu"/>
  927. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  928. <property name="Mesh" value="@:Entities/Zombies/CocktailWaitress/ZCocktailWaitressRadiated.prefab"/>
  929. <property name="AltMats" value="@:Entities/Zombies/CocktailWaitress/Materials/HD_Cocktail_Waitress_Radiated2.mat,@:Entities/Zombies/CocktailWaitress/Materials/HD_Cocktail_Waitress_Radiated3.mat"/>
  930. <property name="MatColor" value="radiated"/>
  931. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  932.  
  933. <!-- Gameplay zombiePartyGirlRadiated -->
  934. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  935. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  936. <property name="ExperienceGain" value="1200"/><!-- XP Slim Radiated -->
  937.  
  938. <effect_group name="Base Effects">
  939. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimRadiated"/>
  940. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  941. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  942. </effect_group>
  943. </entity_class>
  944.  
  945. <!-- *** ZOMBIE_PARTY_GIRL_CHARGED -->
  946. <entity_class name="zombiePartyGirlCharged" extends="zombiePartyGirlRadiated">
  947. <property name="MatColor" value="charged"/>
  948. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  949. <property name="ExperienceGain" value="1400"/><!-- XP Slim Charged -->
  950. <property name="HandItem" value="meleeHandZombieCharged"/>
  951. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  952. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  953. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  954.  
  955. <effect_group name="Base Effects">
  956. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
  957. </effect_group>
  958. </entity_class>
  959.  
  960. <!-- *** ZOMBIE_PARTY_GIRL_INFERNAL -->
  961. <!-- <entity_class name="zombiePartyGirlInfernal" extends="zombiePartyGirlRadiated"> -->
  962. <!-- <property name="MatColor" value="infernal"/> -->
  963. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/> -->
  964. <!-- <property name="ExperienceGain" value="1600"/> XP Slim Infernal -->
  965. <!-- <property name="HandItem" value="meleeHandZombieInfernal"/> -->
  966. <!-- <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/> -->
  967. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Infernal -->
  968. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  969.  
  970. <!-- <effect_group name="Base Effects"> -->
  971. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/> -->
  972. <!-- <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/> -->
  973. <!-- </effect_group> -->
  974. <!-- </entity_class> -->
  975.  
  976. <!-- *** ZOMBIE_NURSE -->
  977. <entity_class name="zombieNurse" extends="zombieTemplateShort">
  978. <property name="UserSpawnType" value="Menu"/>
  979. <property name="Censor" value="1,2"/>
  980. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  981. <property name="Mesh" value="@:Entities/Zombies/Nurse/ZNurse.prefab"/>
  982. <property name="AltMats" value="@:Entities/Zombies/Nurse/Materials/HD_NurseZ2.mat,@:Entities/Zombies/Nurse/Materials/HD_NurseZ3.mat"/>
  983.  
  984. <property name="SoundRandom" value="zombiefemaleroam"/>
  985. <property name="SoundAlert" value="zombiefemalealert"/>
  986. <property name="SoundAttack" value="zombiefemaleattack"/>
  987. <property name="SoundHurt" value="zombiefemalepain"/>
  988. <property name="SoundDeath" value="zombiefemaledeath"/>
  989. <property name="SoundSense" value="zombiefemalesense"/>
  990. <property name="ModelType" value="Standard"/>
  991. <property name="WalkType" value="7"/>
  992. <property name="Mass" value="130"/>
  993. <property name="RootMotion" value="true"/>
  994. <property name="HasDeathAnim" value="true"/>
  995. <property name="AIPathCostScale" value=".5, .65"/>
  996. <property name="DanceType" value="2"/>
  997.  
  998. <!-- Dismemberment -->
  999. <property name ="DismemberTag_L_HeadGore" value="Nurse/Dismemberment/Blade/Head;Nurse/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  1000. <property name ="DismemberTag_L_LeftLowerArmGore" value="Nurse/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  1001. <property name ="DismemberTag_L_LeftLowerLegGore" value="Nurse/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  1002. <property name ="DismemberTag_L_LeftUpperArmGore" value="Nurse/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  1003. <property name ="DismemberTag_L_RightLowerArmGore" value="Nurse/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  1004. <property name ="DismemberTag_L_RightLowerLegGore" value="Nurse/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  1005. <property name ="DismemberTag_L_RightUpperArmGore" value="Nurse/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  1006. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  1007. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  1008.  
  1009. <!-- Gameplay zombieNurse -->
  1010. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Slim -->
  1011. <property name="LootDropProb" value=".04"/> <!-- Nurse -->
  1012. <property name="LootDropEntityClass" value="EntityLootContainerNurse"/>
  1013. </entity_class>
  1014.  
  1015. <!-- *** ZOMBIE_NURSE_FERAL -->
  1016. <entity_class name="zombieNurseFeral" extends="zombieNurse">
  1017. <property name="UserSpawnType" value="Menu"/>
  1018. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  1019. <property name="Mesh" value="@:Entities/Zombies/Nurse/ZNurseFeral.prefab"/>
  1020.  
  1021. <!-- Gameplay zombieNurseFeral -->
  1022. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  1023. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  1024. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Slim Feral -->
  1025. <property name="JumpMaxDistance" value="4.6, 5"/>
  1026. <property name="HandItem" value="meleeHandZombieShortFeral"/>
  1027. <property name="ExperienceGain" value="750"/><!-- XP Slim Feral -->
  1028. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  1029.  
  1030. <effect_group name="Base Effects">
  1031. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
  1032. </effect_group>
  1033. </entity_class>
  1034.  
  1035. <!-- *** ZOMBIE_NURSE_RADIATED -->
  1036. <entity_class name="zombieNurseRadiated" extends="zombieNurseFeral">
  1037. <property name="UserSpawnType" value="Menu"/>
  1038. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  1039. <property name="Mesh" value="@:Entities/Zombies/Nurse/ZNurseRadiated.prefab"/>
  1040. <property name="AltMats" value="@:Entities/Zombies/Nurse/Materials/HD_NurseZ_Radiated2.mat,@:Entities/Zombies/Nurse/Materials/HD_NurseZ_Radiated3.mat"/>
  1041. <property name="MatColor" value="radiated"/>
  1042.  
  1043. <!-- Gameplay zombieNurseRadiated -->
  1044. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  1045. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  1046. <property name="ExperienceGain" value="1200"/><!-- XP Slim Radiated -->
  1047.  
  1048. <effect_group name="Base Effects">
  1049. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimRadiated"/>
  1050. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  1051. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  1052. </effect_group>
  1053. </entity_class>
  1054.  
  1055. <!-- *** ZOMBIE_NURSE_CHARGED -->
  1056. <entity_class name="zombieNurseCharged" extends="zombieNurseRadiated">
  1057. <property name="MatColor" value="charged"/>
  1058. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  1059. <property name="ExperienceGain" value="1400"/><!-- XP Slim Charged -->
  1060. <property name="HandItem" value="meleeHandZombieCharged"/>
  1061. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  1062. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  1063. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1064.  
  1065. <effect_group name="Base Effects">
  1066. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
  1067. </effect_group>
  1068. </entity_class>
  1069.  
  1070. <!-- *** ZOMBIE_NURSE_INFERNAL -->
  1071. <!-- <entity_class name="zombieNurseInfernal" extends="zombieNurseRadiated"> -->
  1072. <!-- <property name="MatColor" value="infernal"/> -->
  1073. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/> -->
  1074. <!-- <property name="ExperienceGain" value="1600"/> XP Slim Infernal -->
  1075. <!-- <property name="HandItem" value="meleeHandZombieInfernal"/> -->
  1076. <!-- <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/> -->
  1077. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Infernal -->
  1078. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  1079.  
  1080. <!-- <effect_group name="Base Effects"> -->
  1081. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/> -->
  1082. <!-- <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/> -->
  1083. <!-- </effect_group> -->
  1084. <!-- </entity_class> -->
  1085.  
  1086. <!-- *** ZOMBIE_JOE -->
  1087. <entity_class name="zombieJoe" extends="zombieTemplateMale">
  1088. <property name="UserSpawnType" value="Menu"/>
  1089. <property name="Censor" value="1,2"/>
  1090. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  1091. <property name="Mesh" value="@:Entities/Zombies/Joe/ZJoe.prefab"/>
  1092. <property name="AltMats" value="@:Entities/Zombies/Joe/Materials/HD_Joe2.mat,@:Entities/Zombies/Joe/Materials/HD_Joe3.mat"/>
  1093.  
  1094. <property name="ModelType" value="Standard"/>
  1095. <property name="WalkType" value="5"/>
  1096. <property name="RootMotion" value="true"/>
  1097. <property name="HasDeathAnim" value="true"/>
  1098.  
  1099. <!-- Dismemberment -->
  1100. <property name ="DismemberTag_L_HeadGore" value="Joe/Dismemberment/Blade/Head;Joe/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  1101. <property name ="DismemberTag_L_LeftLowerArmGore" value="Joe/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  1102. <property name ="DismemberTag_L_LeftLowerLegGore" value="Joe/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  1103. <property name ="DismemberTag_L_LeftUpperArmGore" value="Joe/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  1104. <property name ="DismemberTag_L_RightLowerArmGore" value="Joe/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  1105. <property name ="DismemberTag_L_RightLowerLegGore" value="Joe/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  1106. <property name ="DismemberTag_L_RightUpperArmGore" value="Joe/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  1107. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  1108. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  1109.  
  1110. <!-- Gameplay zombieJoe -->
  1111. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Slim -->
  1112. </entity_class>
  1113.  
  1114. <!-- *** ZOMBIE_JOE_FERAL -->
  1115. <entity_class name="zombieJoeFeral" extends="zombieJoe">
  1116. <property name="UserSpawnType" value="Menu"/>
  1117. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  1118. <property name="Mesh" value="@:Entities/Zombies/Joe/ZJoeFeral.prefab"/>
  1119.  
  1120. <!-- Gameplay zombieJoeFeral -->
  1121. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  1122. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  1123. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Slim Feral -->
  1124. <property name="JumpMaxDistance" value="4.6, 5"/>
  1125. <property name="HandItem" value="meleeHandZombieShortFeral"/>
  1126. <property name="ExperienceGain" value="750"/><!-- XP Slim Feral -->
  1127. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  1128.  
  1129. <effect_group name="Base Effects">
  1130. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
  1131. </effect_group>
  1132. </entity_class>
  1133.  
  1134. <!-- *** ZOMBIE_JOE_RADIATED -->
  1135. <entity_class name="zombieJoeRadiated" extends="zombieJoeFeral">
  1136. <property name="UserSpawnType" value="Menu"/>
  1137. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  1138. <property name="Mesh" value="@:Entities/Zombies/Joe/ZJoeRadiated.prefab"/>
  1139. <property name="AltMats" value="@:Entities/Zombies/Joe/Materials/HD_Joe_Radiated2.mat,@:Entities/Zombies/Joe/Materials/HD_Joe_Radiated3.mat"/>
  1140. <property name="MatColor" value="radiated"/>
  1141. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  1142.  
  1143. <!-- Gameplay zombieJoeRadiated -->
  1144. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  1145. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  1146. <property name="ExperienceGain" value="1200"/><!-- XP Slim Radiated -->
  1147.  
  1148. <effect_group name="Base Effects">
  1149. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimRadiated"/>
  1150. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  1151. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  1152. </effect_group>
  1153. </entity_class>
  1154.  
  1155. <!-- *** ZOMBIE_JOE_CHARGED -->
  1156. <entity_class name="zombieJoeCharged" extends="zombieJoeRadiated">
  1157. <property name="MatColor" value="charged"/>
  1158. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  1159. <property name="ExperienceGain" value="1400"/><!-- XP Slim Charged -->
  1160. <property name="HandItem" value="meleeHandZombieCharged"/>
  1161. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  1162. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  1163. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1164.  
  1165. <effect_group name="Base Effects">
  1166. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
  1167. </effect_group>
  1168. </entity_class>
  1169.  
  1170. <!-- *** ZOMBIE_JOE_INFERNAL -->
  1171. <!-- <entity_class name="zombieJoeInfernal" extends="zombieJoeRadiated"> -->
  1172. <!-- <property name="MatColor" value="infernal"/> -->
  1173. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/> -->
  1174. <!-- <property name="ExperienceGain" value="1600"/> XP Slim Infernal -->
  1175. <!-- <property name="HandItem" value="meleeHandZombieInfernal"/> -->
  1176. <!-- <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/> -->
  1177. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Infernal -->
  1178. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  1179.  
  1180. <!-- <effect_group name="Base Effects"> -->
  1181. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/> -->
  1182. <!-- <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/> -->
  1183. <!-- </effect_group> -->
  1184. <!-- </entity_class> -->
  1185.  
  1186. <!-- *** ZOMBIE_STEVE -->
  1187. <entity_class name="zombieSteve" extends="zombieTemplateShort">
  1188. <property name="UserSpawnType" value="Menu"/>
  1189. <property name="Censor" value="1,2"/>
  1190. <property name="SizeScale" value="0.95"/>
  1191. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  1192. <property name="Mesh" value="@:Entities/Zombies/Steve/ZSteve.prefab"/>
  1193. <property name="AltMats" value="@:Entities/Zombies/Steve/Materials/HD_Steve2.mat,@:Entities/Zombies/Steve/Materials/HD_Steve3.mat,@:Entities/Zombies/Steve/Materials/HD_Steve4.mat,@:Entities/Zombies/Steve/Materials/HD_Steve5.mat"/>
  1194.  
  1195. <property name="ModelType" value="Standard"/>
  1196. <property name="WalkType" value="6"/>
  1197. <property name="Mass" value="160"/>
  1198. <property name="RootMotion" value="true"/>
  1199.  
  1200. <!-- Dismemberment -->
  1201. <!-- Must match gore dismemberment tags -->
  1202. <!-- Values for paths point to the AssetBundles Dismemberment folder -->
  1203.  
  1204. <property name ="DismemberTag_L_HeadGore" value="Steve/Dismemberment/Blade/Head;Steve/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  1205. <property name ="DismemberTag_L_LeftLowerArmGore" value="Steve/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  1206. <property name ="DismemberTag_L_LeftLowerLegGore" value="Steve/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  1207. <property name ="DismemberTag_L_LeftUpperArmGore" value="Steve/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  1208. <property name ="DismemberTag_L_RightLowerArmGore" value="Steve/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  1209. <property name ="DismemberTag_L_RightLowerLegGore" value="Steve/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  1210. <property name ="DismemberTag_L_RightUpperArmGore" value="Steve/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  1211. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  1212. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  1213.  
  1214. <!-- Gameplay zombieSteve -->
  1215. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Slim -->
  1216. </entity_class>
  1217.  
  1218. <!-- *** ZOMBIE_STEVE_FERAL -->
  1219. <entity_class name="zombieSteveFeral" extends="zombieSteve">
  1220. <property name="UserSpawnType" value="Menu"/>
  1221. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  1222. <property name="Mesh" value="@:Entities/Zombies/Steve/ZSteveFeral.prefab"/>
  1223.  
  1224. <!-- Gameplay zombieSteveFeral -->
  1225. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  1226. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  1227. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Slim Feral -->
  1228. <property name="JumpMaxDistance" value="4.6, 5"/>
  1229. <property name="HandItem" value="meleeHandZombieShortFeral"/>
  1230. <property name="ExperienceGain" value="750"/><!-- XP Slim Feral -->
  1231. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  1232.  
  1233. <effect_group name="Base Effects">
  1234. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
  1235. </effect_group>
  1236. </entity_class>
  1237.  
  1238. <!-- *** ZOMBIE_STEVE_RADIATED -->
  1239. <entity_class name="zombieSteveRadiated" extends="zombieSteveFeral">
  1240. <property name="UserSpawnType" value="Menu"/>
  1241. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  1242. <property name="Mesh" value="@:Entities/Zombies/Steve/ZSteveRadiated.prefab"/>
  1243. <property name="AltMats" value="@:Entities/Zombies/Steve/Materials/HD_Steve_Radiated2.mat,@:Entities/Zombies/Steve/Materials/HD_Steve_Radiated3.mat,@:Entities/Zombies/Steve/Materials/HD_Steve_Radiated4.mat,@:Entities/Zombies/Steve/Materials/HD_Steve_Radiated5.mat"/>
  1244. <property name="MatColor" value="radiated"/>
  1245. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  1246.  
  1247. <!-- Gameplay zombieSteveRadiated -->
  1248. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  1249. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  1250. <property name="ExperienceGain" value="1200"/><!-- XP Slim Radiated -->
  1251.  
  1252. <effect_group name="Base Effects">
  1253. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimRadiated"/>
  1254. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  1255. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  1256. </effect_group>
  1257. </entity_class>
  1258.  
  1259. <!-- *** ZOMBIE_STEVE_CHARGED -->
  1260. <entity_class name="zombieSteveCharged" extends="zombieSteveRadiated">
  1261. <property name="MatColor" value="charged"/>
  1262. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  1263. <property name="ExperienceGain" value="1400"/><!-- XP Slim Charged -->
  1264. <property name="HandItem" value="meleeHandZombieCharged"/>
  1265. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  1266. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  1267. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1268.  
  1269. <effect_group name="Base Effects">
  1270. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
  1271. </effect_group>
  1272. </entity_class>
  1273.  
  1274. <!-- *** ZOMBIE_STEVE_INFERNAL -->
  1275. <!-- <entity_class name="zombieSteveInfernal" extends="zombieSteveRadiated"> -->
  1276. <!-- <property name="MatColor" value="infernal"/> -->
  1277. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/> -->
  1278. <!-- <property name="ExperienceGain" value="1600"/>XP Slim Infernal -->
  1279. <!-- <property name="HandItem" value="meleeHandZombieInfernal"/> -->
  1280. <!-- <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/> -->
  1281. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Infernal -->
  1282. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  1283.  
  1284. <!-- <effect_group name="Base Effects"> -->
  1285. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/> -->
  1286. <!-- <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/> -->
  1287. <!-- </effect_group> -->
  1288. <!-- </entity_class> -->
  1289.  
  1290. <!-- *** ZOMBIE_TOM_CLARK-->
  1291. <entity_class name="zombieTomClark" extends="zombieTemplateShort">
  1292. <property name="UserSpawnType" value="Menu"/>
  1293. <property name="Censor" value="1,2"/>
  1294. <property name="SizeScale" value="0.95"/>
  1295. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  1296. <property name="Mesh" value="@:Entities/Zombies/TomClark/ZTomClark.prefab"/>
  1297. <property name="AltMats" value="@:Entities/Zombies/TomClark/Materials/HD_TomClark2.mat,@:Entities/Zombies/TomClark/Materials/HD_TomClark3.mat"/>
  1298.  
  1299. <property name="ModelType" value="Standard"/>
  1300. <property name="WalkType" value="6"/>
  1301. <property name="Mass" value="160"/>
  1302. <property name="RootMotion" value="true"/>
  1303.  
  1304. <!-- Must match gore dismemberment tags -->
  1305. <!-- Override parts in the derrived class -->
  1306. <!-- Dismemberment -->
  1307.  
  1308. <property name ="DismemberTag_L_HeadGore" value="Tomclark/Dismemberment/Blade/Head;Tomclark/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  1309. <property name ="DismemberTag_L_LeftLowerArmGore" value="Tomclark/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  1310. <property name ="DismemberTag_L_LeftLowerLegGore" value="Tomclark/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  1311. <property name ="DismemberTag_L_LeftUpperArmGore" value="Tomclark/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  1312. <property name ="DismemberTag_L_RightLowerArmGore" value="Tomclark/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  1313. <property name ="DismemberTag_L_RightLowerLegGore" value="Tomclark/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  1314. <property name ="DismemberTag_L_RightUpperArmGore" value="Tomclark/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  1315. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  1316. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  1317.  
  1318. <!-- Gameplay zombieTomClark -->
  1319. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Slim -->
  1320. </entity_class>
  1321.  
  1322. <!-- *** ZOMBIE_TOM_CLARK_FERAL -->
  1323. <entity_class name="zombieTomClarkFeral" extends="zombieTomClark">
  1324. <property name="UserSpawnType" value="Menu"/>
  1325. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  1326. <property name="Mesh" value="@:Entities/Zombies/TomClark/ZTomClarkFeral.prefab"/>
  1327.  
  1328. <!-- Gameplay zombieTomClarkFeral -->
  1329. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  1330. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  1331. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Slim Feral -->
  1332. <property name="JumpMaxDistance" value="4.6, 5"/>
  1333. <property name="HandItem" value="meleeHandZombieShortFeral"/>
  1334. <property name="ExperienceGain" value="750"/><!-- XP Slim Feral -->
  1335. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  1336.  
  1337. <effect_group name="Base Effects">
  1338. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
  1339. </effect_group>
  1340. </entity_class>
  1341.  
  1342. <!-- *** ZOMBIE_TOM_CLARK_RADIATED -->
  1343. <entity_class name="zombieTomClarkRadiated" extends="zombieTomClarkFeral">
  1344. <property name="UserSpawnType" value="Menu"/>
  1345. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  1346. <property name="Mesh" value="@:Entities/Zombies/TomClark/ZTomClarkRadiated.prefab"/>
  1347. <property name="AltMats" value="@:Entities/Zombies/TomClark/Materials/HD_TomClark_Radiated2.mat,@:Entities/Zombies/TomClark/Materials/HD_TomClark_Radiated3.mat"/>
  1348. <property name="MatColor" value="radiated"/>
  1349. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  1350.  
  1351. <!-- Gameplay zombieTomClarkRadiated -->
  1352. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  1353. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  1354. <property name="ExperienceGain" value="1200"/><!-- XP Slim Radiated -->
  1355.  
  1356. <effect_group name="Base Effects">
  1357. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimRadiated"/>
  1358. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  1359. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  1360. </effect_group>
  1361. </entity_class>
  1362.  
  1363. <!-- *** ZOMBIE_TOM_CLARK_CHARGED -->
  1364. <entity_class name="zombieTomClarkCharged" extends="zombieTomClarkRadiated">
  1365. <property name="MatColor" value="charged"/>
  1366. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  1367. <property name="ExperienceGain" value="1400"/><!-- XP Slim Charged -->
  1368. <property name="HandItem" value="meleeHandZombieCharged"/>
  1369. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  1370. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  1371. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1372.  
  1373. <effect_group name="Base Effects">
  1374. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
  1375. </effect_group>
  1376. </entity_class>
  1377.  
  1378. <!-- *** ZOMBIE_TOM_CLARK_INFERNAL -->
  1379. <!-- <entity_class name="zombieTomClarkInfernal" extends="zombieTomClarkRadiated"> -->
  1380. <!-- <property name="MatColor" value="infernal"/> -->
  1381. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/> -->
  1382. <!-- <property name="ExperienceGain" value="1600"/> XP Slim Infernal -->
  1383. <!-- <property name="HandItem" value="meleeHandZombieInfernal"/> -->
  1384. <!-- <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/> -->
  1385. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Infernal -->
  1386. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  1387.  
  1388. <!-- <effect_group name="Base Effects"> -->
  1389. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/> -->
  1390. <!-- <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/> -->
  1391. <!-- </effect_group> -->
  1392. <!-- </entity_class> -->
  1393.  
  1394. <!-- *** ZOMBIE_BUSINESSMAN -->
  1395. <entity_class name="zombieBusinessMan" extends="zombieTemplateShort">
  1396. <property name="UserSpawnType" value="Menu"/>
  1397. <property name="Censor" value="1,2"/>
  1398. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  1399. <property name="Mesh" value="@:Entities/Zombies/Suit/ZSuit.prefab"/>
  1400. <property name="AltMats" value="@:Entities/Zombies/Suit/Materials/HD_SuitZ2.mat,@:Entities/Zombies/Suit/Materials/HD_SuitZ3.mat"/>
  1401.  
  1402. <property name="ModelType" value="Standard"/>
  1403. <property name="WalkType" value="7"/>
  1404. <property name="Mass" value="160"/>
  1405. <property name="RootMotion" value="true"/>
  1406.  
  1407. <!-- Dismemberment -->
  1408. <property name ="DismemberTag_L_HeadGore" value="Suit/Dismemberment/Blade/Head;Suit/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  1409. <property name ="DismemberTag_L_LeftLowerArmGore" value="Suit/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true+sol=true+soltarget=leftforearmroll+solscale=.5,.95,.95"/>
  1410. <property name ="DismemberTag_L_LeftUpperArmGore" value="Suit/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true+sol=true+solscale=0.725,1,1"/>
  1411. <property name ="DismemberTag_L_LeftUpperLegGore" value="Suit/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  1412. <property name ="DismemberTag_L_RightLowerArmGore" value="Suit/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true+sol=true+soltarget=rightforearmroll+solscale=.5,.95,.95"/>
  1413. <property name ="DismemberTag_L_RightUpperArmGore" value="Suit/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true+sol=true"/>
  1414. <property name ="DismemberTag_L_RightUpperLegGore" value="Suit/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  1415. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  1416. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  1417.  
  1418. <!-- Gameplay zombieBusinessMan -->
  1419. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- slim, regular -->
  1420. </entity_class>
  1421.  
  1422. <!-- *** ZOMBIE_BUSINESSMAN_FERAL -->
  1423. <entity_class name="zombieBusinessManFeral" extends="zombieBusinessMan">
  1424. <property name="UserSpawnType" value="Menu"/>
  1425. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  1426. <property name="Mesh" value="@:Entities/Zombies/Suit/ZSuitFeral.prefab"/>
  1427.  
  1428. <!-- Gameplay zombieBusinessManFeral -->
  1429. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  1430. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  1431. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Businessman Feral -->
  1432. <property name="JumpMaxDistance" value="4.6, 5"/>
  1433. <property name="HandItem" value="meleeHandZombieShortFeral"/>
  1434. <property name="ExperienceGain" value="750"/><!-- XP Businessman Feral -->
  1435. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  1436.  
  1437. <effect_group name="Base Effects">
  1438. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
  1439. </effect_group>
  1440. </entity_class>
  1441.  
  1442. <!-- *** ZOMBIE_BUSINESSMAN_RADIATED -->
  1443. <entity_class name="zombieBusinessManRadiated" extends="zombieBusinessManFeral">
  1444. <property name="UserSpawnType" value="Menu"/>
  1445. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  1446. <!-- <property name="Buffs" value="buffLegendaryBoss"/> -->
  1447. <property name="Mesh" value="@:Entities/Zombies/Suit/ZSuitRadiated.prefab"/>
  1448. <property name="AltMats" value="@:Entities/Zombies/Suit/Materials/HD_SuitZ_Radiated2.mat,@:Entities/Zombies/Suit/Materials/HD_SuitZ_Radiated3.mat"/>
  1449. <property name="MatColor" value="radiated"/>
  1450.  
  1451. <!-- Gameplay zombieBusinessManRadiated -->
  1452. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  1453. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  1454. <property name="ExperienceGain" value="1200"/><!-- XP Businessman Radiated -->
  1455.  
  1456. <effect_group name="Base Effects">
  1457. <passive_effect name="HealthMax" operation="base_set" value="^healthBusinessManRadiated"/>
  1458. <passive_effect name="EntityDamage" operation="perc_add" value="1"/>
  1459. <passive_effect name="HealthChangeOT" operation="base_set" value="1.4"/>
  1460. </effect_group>
  1461. </entity_class>
  1462.  
  1463. <!-- *** ZOMBIE_BUSINESSMAN_CHARGED -->
  1464. <entity_class name="zombieBusinessManCharged" extends="zombieBusinessManRadiated">
  1465. <property name="MatColor" value="charged"/>
  1466. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  1467. <property name="ExperienceGain" value="1400"/><!-- XP Businessman Charged -->
  1468. <property name="HandItem" value="meleeHandZombieCharged"/>
  1469. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  1470. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  1471. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1472.  
  1473. <effect_group name="Base Effects">
  1474. <passive_effect name="HealthMax" operation="base_set" value="^healthBusinessManCharged"/>
  1475. </effect_group>
  1476. </entity_class>
  1477.  
  1478. <!-- *** ZOMBIE_BUSINESSMAN_INFERNAL -->
  1479. <entity_class name="zombieBusinessManInfernal" extends="zombieBusinessManRadiated">
  1480. <property name="MatColor" value="infernal"/>
  1481. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  1482. <property name="ExperienceGain" value="1600"/><!-- XP Businessman Infernal -->
  1483. <property name="HandItem" value="meleeHandZombieInfernal"/>
  1484. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  1485. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  1486. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1487.  
  1488. <effect_group name="Base Effects">
  1489. <passive_effect name="HealthMax" operation="base_set" value="^healthBusinessManInfernal"/>
  1490. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  1491. </effect_group>
  1492. </entity_class>
  1493.  
  1494. <!-- *** ZOMBIE_BURNT-->
  1495. <entity_class name="zombieBurnt" extends="zombieTemplateShort">
  1496. <property name="UserSpawnType" value="Menu"/>
  1497. <property name="Censor" value="1,2"/>
  1498. <property name="Tags" value="entity,zombie,walker,burnt"/>
  1499. <property name="Mesh" value="@:Entities/Zombies/Burnt/ZBurnt.prefab"/>
  1500. <property name="WalkType" value="7"/>
  1501. <property name="Mass" value="160"/>
  1502. <property name="SoundRandom" value="zombieburntroam"/>
  1503. <property name="SoundAlert" value="zombieburntalert"/>
  1504. <property name="SoundAttack" value="zombieburntattack"/>
  1505. <property name="SoundHurt" value="zombieburntpain"/>
  1506. <property name="SoundDeath" value="zombieburntdeath"/>
  1507. <property name="SoundSense" value="zombieburntsense"/>
  1508. <property name="SoundStepType" value="barestep"/>
  1509.  
  1510. <!-- Dismemberment -->
  1511. <property name ="DismemberTag_L_HeadGore" value="Burnt/Dismemberment/Blade/Head;Burnt/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  1512. <property name ="DismemberTag_L_LeftLowerArmGore" value="Burnt/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  1513. <property name ="DismemberTag_L_LeftUpperArmGore" value="Burnt/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  1514. <property name ="DismemberTag_L_LeftUpperLegGore" value="Burnt/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  1515. <property name ="DismemberTag_L_RightLowerArmGore" value="Burnt/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  1516. <property name ="DismemberTag_L_RightUpperArmGore" value="Burnt/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  1517. <property name ="DismemberTag_L_RightUpperLegGore" value="Burnt/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  1518. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  1519. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  1520.  
  1521. <!-- Gameplay zombieBurnt -->
  1522. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Slim -->
  1523. <property name="HandItem" value="meleeHandZombieBurning"/>
  1524. <property name="HandItemCrawler" value="meleeHandZombieBurningCrawler"/>
  1525. </entity_class>
  1526.  
  1527. <!-- *** ZOMBIE_BURNT_FERAL -->
  1528. <entity_class name="zombieBurntFeral" extends="zombieBurnt">
  1529. <property name="UserSpawnType" value="Menu"/>
  1530. <property name="Tags" value="entity,zombie,walker,burnt,feral"/>
  1531. <property name="Mesh" value="@:Entities/Zombies/Burnt/ZBurntFeral.prefab"/>
  1532. <property name="SoundSpawn" value="Ambient_Loops/a_fire_embersmoke_sm_lp"/>
  1533.  
  1534. <!-- Gameplay zombieBurntFeral -->
  1535. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  1536. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  1537. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Slim Feral -->
  1538. <property name="JumpMaxDistance" value="4.6, 5"/>
  1539. <property name="HandItem" value="meleeHandZombieBurningFeral"/>
  1540. <property name="ExperienceGain" value="750"/><!-- XP Slim Feral -->
  1541. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  1542.  
  1543. <effect_group name="Base Effects">
  1544. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
  1545. <triggered_effect trigger="onSelfFirstSpawn" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_left" parent_transform="LeftHand"/>
  1546. <triggered_effect trigger="onSelfFirstSpawn" action="AttachParticleEffectToEntity" particle="p_twitch_zombie_fire_right" parent_transform="RightHand"/>
  1547. <triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_left"/>
  1548. <triggered_effect trigger="onSelfDied" action="RemoveParticleEffectFromEntity" particle="p_twitch_zombie_fire_right"/>
  1549. </effect_group>
  1550. </entity_class>
  1551.  
  1552. <!-- *** ZOMBIE_BURNT_RADIATED -->
  1553. <entity_class name="zombieBurntRadiated" extends="zombieBurntFeral">
  1554. <property name="UserSpawnType" value="Menu"/>
  1555. <property name="Tags" value="entity,zombie,walker,burnt,feral,radiated"/>
  1556. <property name="Mesh" value="@:Entities/Zombies/Burnt/ZBurntRadiated.prefab"/>
  1557. <property name="MatColor" value="radiated"/>
  1558. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  1559.  
  1560. <!-- Gameplay zombieBurntRadiated -->
  1561. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  1562. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  1563. <property name="ExperienceGain" value="1200"/><!-- XP Slim Radiated -->
  1564.  
  1565. <effect_group name="Base Effects">
  1566. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimRadiated"/>
  1567. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  1568. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  1569. </effect_group>
  1570. </entity_class>
  1571.  
  1572. <!-- *** ZOMBIE_BURNT_CHARGED -->
  1573. <entity_class name="zombieBurntCharged" extends="zombieBurntRadiated">
  1574. <property name="MatColor" value="charged"/>
  1575. <property name="Tags" value="entity,zombie,walker,burnt,feral,charged"/>
  1576. <property name="ExperienceGain" value="1400"/><!-- XP Slim Charged -->
  1577. <property name="HandItem" value="meleeHandZombieBurningCharged"/>
  1578. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  1579. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  1580. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1581.  
  1582. <effect_group name="Base Effects">
  1583. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
  1584. </effect_group>
  1585. </entity_class>
  1586.  
  1587. <!-- *** ZOMBIE_BURNT_INFERNAL -->
  1588. <entity_class name="zombieBurntInfernal" extends="zombieBurntRadiated">
  1589. <property name="MatColor" value="infernal"/>
  1590. <property name="Tags" value="entity,zombie,walker,burnt,feral,infernal"/>
  1591. <property name="ExperienceGain" value="1600"/><!-- XP Slim Infernal -->
  1592. <property name="HandItem" value="meleeHandZombieBurningInfernal"/>
  1593. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  1594. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  1595. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1596.  
  1597. <effect_group name="Base Effects">
  1598. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/>
  1599. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  1600. </effect_group>
  1601. </entity_class>
  1602.  
  1603. <!-- *** ZOMBIE_PLAGUE_SPITTER-->
  1604. <entity_class name="zombiePlagueSpitter" extends="zombieTemplateMale">
  1605. <property name="UserSpawnType" value="Menu"/>
  1606. <property name="Censor" value="1,2"/>
  1607. <property name="Tags" value="entity,zombie,walker,desert"/>
  1608. <property name="Mesh" value="@:Entities/Zombies/PlagueSpitter/ZPlagueSpitter.prefab"/>
  1609. <property name="WalkType" value="7"/>
  1610. <property name="Mass" value="160"/>
  1611. <property name="SoundRandom" value="plagueroam"/>
  1612. <property name="SoundAlert" value="plaguealert"/>
  1613. <property name="SoundAttack" value="plagueattack"/>
  1614. <property name="SoundHurt" value="plaguepain"/>
  1615. <property name="SoundDeath" value="plaguedeath"/>
  1616. <property name="SoundSense" value="plaguesense"/>
  1617. <property name="SoundStepType" value="barestep"/>
  1618. <property name="ExperienceGain" value="600"/><!-- XP Plague Spitter -->
  1619.  
  1620. <!-- Dismemberment -->
  1621. <property name ="DismemberTag_L_HeadGore" value="PlagueSpitter/Dismemberment/Blade/Head;PlagueSpitter/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  1622. <property name ="DismemberTag_L_LeftLowerArmGore" value="PlagueSpitter/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  1623. <property name ="DismemberTag_L_LeftUpperArmGore" value="PlagueSpitter/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  1624. <property name ="DismemberTag_L_LeftUpperLegGore" value="PlagueSpitter/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  1625. <property name ="DismemberTag_L_RightLowerArmGore" value="PlagueSpitter/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  1626. <property name ="DismemberTag_L_RightUpperArmGore" value="PlagueSpitter/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  1627. <property name ="DismemberTag_L_RightUpperLegGore" value="PlagueSpitter/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  1628. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  1629. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  1630.  
  1631. <property name="AITask" value="
  1632. BreakBlock|
  1633. ApproachDistraction|
  1634. RangedAttackTarget itemType=1;cooldown=6;duration=7;minRange=4;maxRange=27|
  1635. ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
  1636. ApproachSpot|
  1637. Look|
  1638. Wander exePer=.1;lookMin=8;lookMax=15|
  1639. "/>
  1640.  
  1641. <!-- Gameplay zombiePlagueSpitter -->
  1642. <property name="MoveSpeed" value=".4"/>
  1643. <property name="MoveSpeedAggro" value=".4, 1.35"/> <!-- Normal -->
  1644. <property name="HandItem" value="meleeHandZombiePlagueSpitter"/>
  1645. <property name="SightRange" value="27"/>
  1646. <effect_group>
  1647. <passive_effect name="HealthMax" operation="base_set" value="^healthStrong"/>
  1648. </effect_group>
  1649. </entity_class>
  1650.  
  1651. <!-- *** ZOMBIE_PLAGUE_SPITTER_FERAL-->
  1652. <entity_class name="zombiePlagueSpitterFeral" extends="zombiePlagueSpitter">
  1653. <property name="UserSpawnType" value="Menu"/>
  1654. <property name="Tags" value="entity,zombie,walker,desert,feral"/>
  1655. <property name="Mesh" value="@:Entities/Zombies/PlagueSpitter/ZPlagueSpitterFeral.prefab"/>
  1656. <!-- <property name="SoundSpawn" value="Ambient_Loops/a_fire_embersmoke_sm_lp"/> -->
  1657.  
  1658. <!-- Gameplay zombiePlagueSpitterFeral -->
  1659. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  1660. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  1661. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Normal Feral -->
  1662. <property name="JumpMaxDistance" value="4.6, 5"/>
  1663. <property name="HandItem" value="meleeHandZombiePlagueSpitterFeral"/>
  1664. <property name="ExperienceGain" value="750"/><!-- XP Normal Feral -->
  1665. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  1666.  
  1667. <effect_group name="Base Effects">
  1668. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongFeral"/>
  1669. </effect_group>
  1670. </entity_class>
  1671.  
  1672. <!-- *** ZOMBIE_PLAGUE_SPITTER_RADIATED-->
  1673. <entity_class name="zombiePlagueSpitterRadiated" extends="zombiePlagueSpitterFeral">
  1674. <property name="UserSpawnType" value="Menu"/>
  1675. <property name="Tags" value="entity,zombie,walker,desert,feral,radiated"/>
  1676. <property name="Mesh" value="@:Entities/Zombies/PlagueSpitter/ZPlagueSpitterRadiated.prefab"/>
  1677. <property name="MatColor" value="radiated"/>
  1678. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  1679.  
  1680. <!-- Gameplay zombiePlagueSpitterRadiated -->
  1681. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  1682. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  1683. <property name="ExperienceGain" value="1200"/><!-- XP Normal Radiated -->
  1684.  
  1685. <effect_group name="Base Effects">
  1686. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongRadiated"/>
  1687. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  1688. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  1689. </effect_group>
  1690. </entity_class>
  1691.  
  1692. <!-- *** ZOMBIE_PLAGUE_SPITTER_CHARGED -->
  1693. <entity_class name="zombiePlagueSpitterCharged" extends="zombiePlagueSpitterRadiated">
  1694. <property name="MatColor" value="charged"/>
  1695. <property name="Tags" value="entity,zombie,walker,desert,feral,charged"/>
  1696. <property name="ExperienceGain" value="1400"/><!-- XP Normal Charged -->
  1697. <property name="HandItem" value="meleeHandZombiePlagueSpitterCharged"/>
  1698. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  1699. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  1700. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1701.  
  1702. <effect_group name="Base Effects">
  1703. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongCharged"/>
  1704. </effect_group>
  1705. </entity_class>
  1706.  
  1707. <!-- *** ZOMBIE_PLAGUE_SPITTER_INFERNAL -->
  1708. <entity_class name="zombiePlagueSpitterInfernal" extends="zombiePlagueSpitterRadiated">
  1709. <property name="MatColor" value="infernal"/>
  1710. <property name="Tags" value="entity,zombie,walker,desert,feral,infernal"/>
  1711. <property name="ExperienceGain" value="1600"/><!-- XP Normal Infernal -->
  1712. <property name="HandItem" value="meleeHandZombiePlagueSpitterInfernal"/>
  1713. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  1714. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  1715. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1716.  
  1717. <effect_group name="Base Effects">
  1718. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongInfernal"/>
  1719. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  1720. </effect_group>
  1721. </entity_class>
  1722.  
  1723. <!-- *** ZOMBIE_FROSTCLAW-->
  1724. <entity_class name="zombieFrostclaw" extends="zombieTemplateMale">
  1725. <property name="UserSpawnType" value="Menu"/>
  1726. <property name="Censor" value="1,2"/>
  1727. <property name="SizeScale" value="1.2"/>
  1728. <property name="Tags" value="entity,zombie,walker,snow"/>
  1729. <property name="Mesh" value="@:Entities/Zombies/Frostclaw/ZFrostClaw.prefab"/>
  1730. <property name="WalkType" value="2"/>
  1731. <property name="Mass" value="220"/>
  1732. <property name="RightHandJointName" value="Boulder"/>
  1733. <property name="SoundRandom" value="frostclawroam"/>
  1734. <property name="SoundAlert" value="frostclawalert"/>
  1735. <property name="SoundAttack" value="frostclawattack"/>
  1736. <property name="SoundHurt" value="frostclawpain"/>
  1737. <property name="SoundDeath" value="frostclawdeath"/>
  1738. <property name="SoundSense" value="frostclawsense"/>
  1739. <property name="SoundStepType" value="barestep"/>
  1740. <property name="PainResistPerHit" value="3, .8, .4"/><!-- normal, at low health, health% -->
  1741. <property name="ExperienceGain" value="600"/><!-- XP Frostclaw -->
  1742.  
  1743. <!-- Dismemberment -->
  1744. <property name ="DismemberTag_L_HeadGore" value="Frostclaw/Dismemberment/Blade/Head;Frostclaw/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  1745. <property name ="DismemberTag_L_LeftLowerArmGore" value="Frostclaw/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  1746. <property name ="DismemberTag_L_LeftUpperArmGore" value="Frostclaw/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  1747. <property name ="DismemberTag_L_LeftLowerLegGore" value="Frostclaw/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=LeftLeg+detach=true+mask=true"/>
  1748. <property name ="DismemberTag_L_RightLowerArmGore" value="Frostclaw/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  1749. <property name ="DismemberTag_L_RightUpperArmGore" value="Frostclaw/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  1750. <property name ="DismemberTag_L_RightLowerLegGore" value="Frostclaw/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=RightLeg+detach=true+mask=true"/>
  1751. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  1752. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  1753.  
  1754. <property name="AITask" value="
  1755. BreakBlock|
  1756. ApproachDistraction|
  1757. RangedAttackTarget startAnimType=2;itemType=1;cooldown=4;duration=5;minRange=5;maxRange=40;sndStart=frostclawwarning;sndRelease=frostclawrelease|
  1758. ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
  1759. ApproachSpot|
  1760. Look|
  1761. Wander|
  1762. "/>
  1763.  
  1764. <!-- Gameplay zombieFrostclaw -->
  1765. <property name="MoveSpeed" value=".17"/>
  1766. <property name="MoveSpeedAggro" value=".5, 1.35"/> <!-- Normal -->
  1767. <property name="HandItem" value="meleeHandZombieFrostclaw"/>
  1768. <property name="SightRange" value="40"/>
  1769. <effect_group>
  1770. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdy"/>
  1771. </effect_group>
  1772. </entity_class>
  1773.  
  1774. <!-- *** ZOMBIE_FROSTCLAW_FERAL -->
  1775. <entity_class name="zombieFrostclawFeral" extends="zombieFrostclaw">
  1776. <property name="UserSpawnType" value="Menu"/>
  1777. <property name="Tags" value="entity,zombie,walker,snow,feral"/>
  1778. <property name="Mesh" value="@:Entities/Zombies/Frostclaw/ZFrostClawFeral.prefab"/>
  1779. <!-- <property name="SoundSpawn" value="Ambient_Loops/a_fire_embersmoke_sm_lp"/> -->
  1780.  
  1781. <!-- Gameplay zombieFrostclawFeral -->
  1782. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  1783. <property name="MoveSpeedAggro" value=".6, 1.45"/> <!-- Normal Feral -->
  1784. <property name="JumpMaxDistance" value="4.6, 5"/>
  1785. <property name="HandItem" value="meleeHandZombieFrostclawFeral"/>
  1786. <property name="ExperienceGain" value="750"/><!-- XP Frostclaw Feral -->
  1787. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  1788.  
  1789. <effect_group name="Base Effects">
  1790. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyFeral"/>
  1791. </effect_group>
  1792. </entity_class>
  1793.  
  1794. <!-- *** ZOMBIE_FROSTCLAW_RADIATED -->
  1795. <entity_class name="zombieFrostclawRadiated" extends="zombieFrostclawFeral">
  1796. <property name="UserSpawnType" value="Menu"/>
  1797. <property name="Tags" value="entity,zombie,walker,snow,feral,radiated"/>
  1798. <property name="Mesh" value="@:Entities/Zombies/Frostclaw/ZFrostClawRadiated.prefab"/>
  1799. <property name="MatColor" value="radiated"/>
  1800. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  1801.  
  1802. <!-- Gameplay zombieFrostclawRadiated -->
  1803. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  1804. <property name="ExperienceGain" value="1200"/><!-- XP Frostclaw Radiated -->
  1805.  
  1806. <effect_group name="Base Effects">
  1807. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyRadiated"/>
  1808. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  1809. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  1810. </effect_group>
  1811. </entity_class>
  1812.  
  1813. <!-- *** ZOMBIE_FROSTCLAW_CHARGED -->
  1814. <entity_class name="zombieFrostclawCharged" extends="zombieFrostclawRadiated">
  1815. <property name="MatColor" value="charged"/>
  1816. <property name="Tags" value="entity,zombie,walker,snow,feral,charged"/>
  1817. <property name="ExperienceGain" value="1400"/><!-- XP Frostclaw Charged -->
  1818. <property name="HandItem" value="meleeHandZombieFrostclawCharged"/>
  1819. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  1820. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  1821. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1822.  
  1823. <effect_group name="Base Effects">
  1824. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyCharged"/>
  1825. </effect_group>
  1826. </entity_class>
  1827.  
  1828. <!-- *** ZOMBIE_FROSTCLAW_INFERNAL -->
  1829. <entity_class name="zombieFrostclawInfernal" extends="zombieFrostclawRadiated">
  1830. <property name="MatColor" value="infernal"/>
  1831. <property name="Tags" value="entity,zombie,walker,snow,feral,infernal"/>
  1832. <property name="ExperienceGain" value="1600"/><!-- XP Frostclaw Infernal -->
  1833. <property name="HandItem" value="meleeHandZombieFrostclawInfernal"/>
  1834. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  1835. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  1836. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1837.  
  1838. <effect_group name="Base Effects">
  1839. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyInfernal"/>
  1840. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  1841. </effect_group>
  1842. </entity_class>
  1843.  
  1844. <!-- *** ZOMBIE_SPIDER -->
  1845. <entity_class name="zombieSpider" extends="zombieTemplateMale">
  1846. <property name="UserSpawnType" value="Menu"/>
  1847. <property name="Censor" value="1,2"/>
  1848. <property name="SizeScale" value=".94"/>
  1849. <property name="Tags" value="entity,zombie,spider,allbiome"/>
  1850. <property name="Prefab" value="ZLong"/>
  1851. <property name="Mesh" value="@:Entities/Zombies/Spider/ZSpider.prefab"/>
  1852. <property name="RootMotion" value="true"/>
  1853. <property name="HasDeathAnim" value="true"/>
  1854. <property name="ModelType" value="Standard"/>
  1855. <property name="WalkType" value="22"/>
  1856. <property name="Mass" value="150"/>
  1857. <property name="LookAtAngle" value="0"/>
  1858.  
  1859. <property name="SoundRandom" value="spiderroam"/>
  1860. <property name="SoundAlert" value="spideralert"/>
  1861. <property name="SoundAttack" value="spiderattack"/>
  1862. <property name="SoundDeath" value="spiderdeath"/>
  1863. <property name="SoundHurt" value="spiderpain"/>
  1864. <property name="SoundSense" value="spidersense"/>
  1865. <property name="SoundStepType" value="barestep"/>
  1866.  
  1867. <property name="DismemberMultiplierHead" value="0"/>
  1868. <property name="DismemberMultiplierArms" value="0"/>
  1869. <property name="DismemberMultiplierLegs" value="0"/>
  1870. <property name="LegCrawlerThreshold" value="0"/>
  1871. <property name="LegCrippleThreshold" value="0"/>
  1872. <property name="KnockdownProneDamageThreshold" value="0"/>
  1873. <property name="KnockdownKneelDamageThreshold" value="0"/>
  1874.  
  1875. <property name="AINoiseSeekDist" value="3"/>
  1876. <property name="AIPathCostScale" value=".6, 1"/>
  1877. <property name="AITask" value="
  1878. Leap|
  1879. BreakBlock|
  1880. DestroyArea|
  1881. Territorial|
  1882. ApproachDistraction|
  1883. ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
  1884. ApproachSpot|
  1885. Look|
  1886. Wander|
  1887. "/>
  1888.  
  1889. <!-- Dismemberment -->
  1890. <property name ="DismemberTag_L_HeadGore" value="Spider/Dismemberment/Blade/Head;SpiderDismemberment//Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  1891. <property name ="DismemberTag_L_LeftLowerArmGore" value="Spider/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  1892. <property name ="DismemberTag_L_LeftLowerLegGore" value="Spider/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  1893. <property name ="DismemberTag_L_LeftUpperArmGore" value="Spider/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  1894. <property name ="DismemberTag_L_RightLowerArmGore" value="Spider/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  1895. <property name ="DismemberTag_L_RightLowerLegGore" value="Spider/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  1896. <property name ="DismemberTag_L_RightUpperArmGore" value="Spider/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  1897. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  1898. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  1899.  
  1900. <!-- Gameplay zombieSpider -->
  1901. <property name="MoveSpeed" value="0.08"/>
  1902. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Slim -->
  1903. <property name="MoveSpeedPanic" value="1.2"/>
  1904. <property name="SwimSpeed" value="1.3"/>
  1905. <property name="SwimStrokeRate" value="1.5,1.7"/>
  1906. <property name="CanClimbVertical" value="true"/>
  1907. <property name="JumpMaxDistance" value="7, 9"/>
  1908.  
  1909. </entity_class>
  1910.  
  1911. <!-- *** ZOMBIE_SPIDER_FERAL-->
  1912. <entity_class name="zombieSpiderFeral" extends="zombieSpider">
  1913. <property name="UserSpawnType" value="Menu"/>
  1914. <property name="Tags" value="entity,zombie,spider,allbiome,feral"/>
  1915. <property name="Mesh" value="@:Entities/Zombies/Spider/ZSpiderFeral.prefab"/>
  1916. <!-- Gameplay zombieSpiderFeral -->
  1917. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  1918. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  1919. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Slim Feral -->
  1920. <property name="JumpMaxDistance" value="11, 13"/>
  1921. <property name="HandItem" value="meleeHandZombie02Feral"/>
  1922. <property name="ExperienceGain" value="750"/><!-- XP Slim Feral -->
  1923. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  1924.  
  1925. <effect_group name="Base Effects">
  1926. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimFeral"/>
  1927. </effect_group>
  1928. </entity_class>
  1929.  
  1930. <!-- *** ZOMBIE_SPIDER_RADIATED -->
  1931. <entity_class name="zombieSpiderRadiated" extends="zombieSpiderFeral">
  1932. <property name="UserSpawnType" value="Menu"/>
  1933. <property name="Tags" value="entity,zombie,spider,allbiome,feral,radiated"/>
  1934. <property name="Mesh" value="@:Entities/Zombies/Spider/ZSpiderRadiated.prefab"/>
  1935. <property name="MatColor" value="radiated"/>
  1936. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  1937.  
  1938. <!-- Gameplay zombieSpiderRadiated -->
  1939. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  1940. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  1941. <property name="ExperienceGain" value="1200"/><!-- XP Slim Radiated -->
  1942.  
  1943. <effect_group name="Base Effects">
  1944. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimRadiated"/>
  1945. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="5"/>
  1946. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  1947. </effect_group>
  1948. </entity_class>
  1949.  
  1950. <!-- *** ZOMBIE_SPIDER_CHARGED -->
  1951. <entity_class name="zombieSpiderCharged" extends="zombieSpiderRadiated">
  1952. <property name="MatColor" value="charged"/>
  1953. <property name="Tags" value="entity,zombie,spider,allbiome,feral,charged"/>
  1954. <property name="ExperienceGain" value="1400"/><!-- XP Slim Charged -->
  1955. <property name="HandItem" value="meleeHandZombieCharged"/>
  1956. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  1957. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  1958. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1959.  
  1960. <effect_group name="Base Effects">
  1961. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimCharged"/>
  1962. </effect_group>
  1963. </entity_class>
  1964.  
  1965. <!-- *** ZOMBIE_SPIDER_INFERNAL -->
  1966. <entity_class name="zombieSpiderInfernal" extends="zombieSpiderRadiated">
  1967. <property name="MatColor" value="infernal"/>
  1968. <property name="Tags" value="entity,zombie,spider,allbiome,feral,infernal"/>
  1969. <property name="ExperienceGain" value="1600"/><!-- XP Slim Infernal -->
  1970. <property name="HandItem" value="meleeHandZombieInfernal"/>
  1971. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  1972. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  1973. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  1974.  
  1975. <effect_group name="Base Effects">
  1976. <passive_effect name="HealthMax" operation="base_set" value="^healthSlimInfernal"/>
  1977. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  1978. </effect_group>
  1979. </entity_class>
  1980.  
  1981. <!-- *** ZOMBIES_NORMAL -->
  1982.  
  1983. <!-- *** ZOMBIE_BOE -->
  1984. <entity_class name="zombieBoe" extends="zombieTemplateMale">
  1985. <property name="UserSpawnType" value="Menu"/>
  1986. <property name="Censor" value="1,3"/>
  1987. <property name="SizeScale" value="1.08"/>
  1988. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  1989. <property name="SoundRandom" value="zombiemale2roam"/>
  1990. <property name="SoundAlert" value="zombiemale2alert"/>
  1991. <property name="SoundAttack" value="zombiemale2attack"/>
  1992. <property name="SoundHurt" value="zombiemale2pain"/>
  1993. <property name="SoundDeath" value="zombiemale2death"/>
  1994. <property name="SoundSense" value="zombiemale2sense"/>
  1995. <property name="Mesh" value="@:Entities/Zombies/Boe/ZBoe.prefab"/>
  1996. <property name="AltMats" value="@:Entities/Zombies/Boe/Materials/HD_Boe2.mat,@:Entities/Zombies/Boe/Materials/HD_Boe3.mat"/>
  1997.  
  1998. <property name="ModelType" value="Standard"/>
  1999. <property name="WalkType" value="2"/>
  2000. <property name="RootMotion" value="true"/>
  2001. <property name="HasDeathAnim" value="true"/>
  2002.  
  2003. <!-- Dismemberment -->
  2004.  
  2005. <property name ="DismemberTag_L_HeadGore" value="Boe/Dismemberment/Blade/Head;Boe/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  2006. <property name ="DismemberTag_L_LeftLowerArmGore" value="Boe/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  2007. <property name ="DismemberTag_L_LeftLowerLegGore" value="Boe/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  2008. <property name ="DismemberTag_L_LeftUpperArmGore" value="Boe/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  2009. <property name ="DismemberTag_L_RightLowerArmGore" value="Boe/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  2010. <property name ="DismemberTag_L_RightLowerLegGore" value="Boe/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  2011. <property name ="DismemberTag_L_RightUpperArmGore" value="Boe/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  2012. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  2013. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  2014.  
  2015. <!-- Gameplay zombieBoe -->
  2016. <effect_group name="Base Effects">
  2017. <passive_effect name="HealthMax" operation="base_set" value="^healthNormal"/>
  2018. </effect_group>
  2019. </entity_class>
  2020.  
  2021. <!-- *** ZOMBIE_BOE_FERAL -->
  2022. <entity_class name="zombieBoeFeral" extends="zombieBoe">
  2023. <property name="UserSpawnType" value="Menu"/>
  2024. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  2025. <property name="Mesh" value="@:Entities/Zombies/Boe/ZBoeFeral.prefab"/>
  2026.  
  2027. <!-- Gameplay zombieBoeFeral -->
  2028. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  2029. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  2030. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  2031. <property name="HandItem" value="meleeHandZombieFeral"/>
  2032. <property name="ExperienceGain" value="750"/><!-- XP Normal Feral -->
  2033. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  2034.  
  2035. <effect_group name="Base Effects">
  2036. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalFeral"/>
  2037. </effect_group>
  2038. </entity_class>
  2039.  
  2040. <!-- *** ZOMBIE_BOE_RADIATED -->
  2041. <entity_class name="zombieBoeRadiated" extends="zombieBoeFeral">
  2042. <property name="UserSpawnType" value="Menu"/>
  2043. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  2044. <property name="Mesh" value="@:Entities/Zombies/Boe/ZBoeRadiated.prefab"/>
  2045. <property name="AltMats" value="@:Entities/Zombies/Boe/Materials/HD_Boe_Radiated2.mat,@:Entities/Zombies/Boe/Materials/HD_Boe_Radiated3.mat"/>
  2046. <property name="MatColor" value="radiated"/>
  2047. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  2048.  
  2049. <!-- Gameplay zombieBoeRadiated -->
  2050. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  2051. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  2052. <property name="ExperienceGain" value="1200"/><!-- XP Normal Radiated -->
  2053.  
  2054. <effect_group name="Base Effects">
  2055. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalRadiated"/>
  2056. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4.5"/>
  2057. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  2058. </effect_group>
  2059. </entity_class>
  2060.  
  2061. <!-- *** ZOMBIE_BOE_CHARGED -->
  2062. <entity_class name="zombieBoeCharged" extends="zombieBoeRadiated">
  2063. <property name="MatColor" value="charged"/>
  2064. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  2065. <property name="ExperienceGain" value="1400"/><!-- XP Normal Charged -->
  2066. <property name="HandItem" value="meleeHandZombieCharged"/>
  2067. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  2068. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  2069. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2070.  
  2071. <effect_group name="Base Effects">
  2072. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalCharged"/>
  2073. </effect_group>
  2074. </entity_class>
  2075.  
  2076. <!-- *** ZOMBIE_BOE_INFERNAL -->
  2077. <entity_class name="zombieBoeInfernal" extends="zombieBoeRadiated">
  2078. <property name="MatColor" value="infernal"/>
  2079. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  2080. <property name="ExperienceGain" value="1600"/><!-- XP Normal Infernal -->
  2081. <property name="HandItem" value="meleeHandZombieInfernal"/>
  2082. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  2083. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  2084. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2085.  
  2086. <effect_group name="Base Effects">
  2087. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalInfernal"/>
  2088. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  2089. </effect_group>
  2090. </entity_class>
  2091.  
  2092. <!-- *** ZOMBIE_HAZMAT -->
  2093. <entity_class name="zombieMaleHazmat" extends="zombieBoe">
  2094. <property name="UserSpawnType" value="Menu"/>
  2095. <property name="Censor" value="1,2"/>
  2096. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  2097. <property name="SoundRandom" value="zombie_hazmat_roam"/>
  2098. <property name="SoundAlert" value="zombie_hazmat_alert"/>
  2099. <property name="SoundAttack" value="zombie_hazmat_attack"/>
  2100. <property name="SoundHurt" value="zombie_hazmat_pain"/>
  2101. <property name="SoundDeath" value="zombie_hazmat_death"/>
  2102. <property name="SoundSense" value="zombie_hazmat_sense"/>
  2103. <property name="Mesh" value="@:Entities/Zombies/Hazmat/ZHazmat.prefab"/>
  2104. <property name="AltMats" value="@:Entities/Zombies/Hazmat/Materials/HD_HazmatZ2.mat,@:Entities/Zombies/Hazmat/Materials/HD_HazmatZ3.mat"/>
  2105.  
  2106. <property name="WalkType" value="7"/>
  2107. <property name="AINoiseSeekDist" value="6"/>
  2108. <property name="AIPathCostScale" value=".65, .9"/>
  2109.  
  2110. <!-- Dismemberment -->
  2111. <property name ="DismemberTag_L_HeadGore" value="Hazmat/Dismemberment/Blade/Head;Hazmat/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  2112. <property name ="DismemberTag_L_LeftLowerArmGore" value="Hazmat/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  2113. <property name ="DismemberTag_L_LeftUpperArmGore" value="Hazmat/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  2114. <property name ="DismemberTag_L_LeftUpperLegGore" value="Hazmat/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  2115. <property name ="DismemberTag_L_RightLowerArmGore" value="Hazmat/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  2116. <property name ="DismemberTag_L_RightUpperArmGore" value="Hazmat/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  2117. <property name ="DismemberTag_L_RightUpperLegGore" value="Hazmat/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  2118. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  2119. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  2120.  
  2121. <!-- Gameplay zombieMaleHazmat -->
  2122. <property name="MoveSpeedAggro" value="0.2, 1.2"/>
  2123. <property name="JumpMaxDistance" value=".5, .6"/>
  2124. <property name="HandItem" value="meleeHandZombieHazMat"/>
  2125. </entity_class>
  2126.  
  2127. <!-- *** ZOMBIE_HAZMAT_FERAL -->
  2128. <entity_class name="zombieMaleHazmatFeral" extends="zombieMaleHazmat">
  2129. <property name="UserSpawnType" value="Menu"/>
  2130. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  2131. <property name="Mesh" value="@:Entities/Zombies/Hazmat/ZHazmatFeral.prefab"/>
  2132.  
  2133. <property name="WalkType" value="7"/>
  2134. <property name="AINoiseSeekDist" value="6"/>
  2135. <property name="AIPathCostScale" value=".65, .9"/>
  2136.  
  2137. <!-- Gameplay zombieMaleHazmatFeral -->
  2138. <property name="MoveSpeedAggro" value=".5, 1.3"/>
  2139. <property name="JumpMaxDistance" value=".5, .6"/>
  2140. <property name="HandItem" value="meleeHandZombieHazMatFeral"/>
  2141.  
  2142. <property name="DismemberMultiplierHead" value=".7"/>
  2143. <property name="DismemberMultiplierArms" value=".7"/>
  2144. <property name="DismemberMultiplierLegs" value=".7"/>
  2145. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  2146. <property name="ExperienceGain" value="750"/><!-- XP Normal Feral -->
  2147. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  2148.  
  2149. <effect_group name="Base Effects">
  2150. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalFeral"/>
  2151. </effect_group>
  2152. </entity_class>
  2153.  
  2154. <!-- *** ZOMBIE_HAZMAT_RADIATED -->
  2155. <entity_class name="zombieMaleHazmatRadiated" extends="zombieMaleHazmat">
  2156. <property name="UserSpawnType" value="Menu"/>
  2157. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  2158. <property name="Mesh" value="@:Entities/Zombies/Hazmat/ZHazmatRadiated.prefab"/>
  2159. <property name="AltMats" value="@:Entities/Zombies/Hazmat/Materials/HD_Hazmat_Radiated2.mat,@:Entities/Zombies/Hazmat/Materials/HD_Hazmat_Radiated3.mat"/>
  2160. <property name="MatColor" value="radiated"/>
  2161.  
  2162. <property name="WalkType" value="7"/>
  2163. <property name="AINoiseSeekDist" value="6"/>
  2164. <property name="AIPathCostScale" value=".65, .9"/>
  2165.  
  2166. <!-- Gameplay zombieMaleHazmatRadiated -->
  2167. <property name="MoveSpeedAggro" value=".5, 1.3"/>
  2168. <property name="JumpMaxDistance" value=".5, .6"/>
  2169. <property name="HandItem" value="meleeHandZombieHazMatFeral"/>
  2170.  
  2171. <property name="DismemberMultiplierHead" value=".4"/>
  2172. <property name="DismemberMultiplierArms" value=".4"/>
  2173. <property name="DismemberMultiplierLegs" value=".4"/>
  2174. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  2175. <property name="ExperienceGain" value="1200"/><!-- XP Normal Radiated -->
  2176.  
  2177. <effect_group name="Base Effects">
  2178. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalRadiated"/>
  2179. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4.5"/>
  2180. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  2181. </effect_group>
  2182. </entity_class>
  2183.  
  2184. <!-- *** ZOMBIE_HAZMAT_CHARGED -->
  2185. <entity_class name="zombieMaleHazmatCharged" extends="zombieMaleHazmatRadiated">
  2186. <property name="MatColor" value="charged"/>
  2187. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  2188. <property name="ExperienceGain" value="1400"/><!-- XP Normal Charged -->
  2189. <property name="HandItem" value="meleeHandZombieCharged"/>
  2190. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  2191. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  2192. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2193.  
  2194. <effect_group name="Base Effects">
  2195. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalCharged"/>
  2196. </effect_group>
  2197. </entity_class>
  2198.  
  2199. <!-- *** ZOMBIE_HAZMAT_INFERNAL -->
  2200. <entity_class name="zombieMaleHazmatInfernal" extends="zombieMaleHazmatRadiated">
  2201. <property name="MatColor" value="infernal"/>
  2202. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  2203. <property name="ExperienceGain" value="1600"/><!-- XP Normal Infernal -->
  2204. <property name="HandItem" value="meleeHandZombieInfernal"/>
  2205. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  2206. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  2207. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2208.  
  2209. <effect_group name="Base Effects">
  2210. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalInfernal"/>
  2211. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  2212. </effect_group>
  2213. </entity_class>
  2214.  
  2215. <!-- *** ZOMBIE_JANITOR -->
  2216. <entity_class name="zombieJanitor" extends="zombieTemplateMale">
  2217. <property name="UserSpawnType" value="Menu"/>
  2218. <property name="Censor" value="1,2"/>
  2219. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  2220. <property name="Mesh" value="@:Entities/Zombies/Mechanic/ZMechanic.prefab"/>
  2221. <property name="AltMats" value="@:Entities/Zombies/Mechanic/Materials/HD_MechanicZ2.mat"/>
  2222.  
  2223. <property name="ModelType" value="Standard"/>
  2224. <property name="WalkType" value="5"/>
  2225. <property name="RootMotion" value="true"/>
  2226. <property name="HasDeathAnim" value="true"/>
  2227.  
  2228. <!-- Dismemberment -->
  2229. <property name ="DismemberTag_L_HeadGore" value="Mechanic/Dismemberment/Blade/Head;Mechanic/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  2230. <property name ="DismemberTag_L_LeftLowerArmGore" value="Mechanic/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  2231. <property name ="DismemberTag_L_LeftLowerLegGore" value="Mechanic/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  2232. <property name ="DismemberTag_L_LeftUpperArmGore" value="Mechanic/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  2233. <property name ="DismemberTag_L_RightLowerArmGore" value="Mechanic/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  2234. <property name ="DismemberTag_L_RightLowerLegGore" value="Mechanic/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  2235. <property name ="DismemberTag_L_RightUpperArmGore" value="Mechanic/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  2236. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  2237. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  2238.  
  2239. <!-- Gameplay zombieJanitor -->
  2240. <effect_group name="Base Effects">
  2241. <passive_effect name="HealthMax" operation="base_set" value="^healthNormal"/>
  2242. </effect_group>
  2243. </entity_class>
  2244.  
  2245. <!-- *** ZOMBIE_JANITOR_FERAL -->
  2246. <entity_class name="zombieJanitorFeral" extends="zombieJanitor">
  2247. <property name="UserSpawnType" value="Menu"/>
  2248. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  2249. <property name="Mesh" value="@:Entities/Zombies/Mechanic/ZMechanicFeral.prefab"/>
  2250.  
  2251. <!-- Gameplay zombieJanitorFeral -->
  2252. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  2253. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  2254. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  2255. <property name="HandItem" value="meleeHandZombieFeral"/>
  2256. <property name="ExperienceGain" value="750"/><!-- XP Normal Feral -->
  2257. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  2258.  
  2259. <effect_group name="Base Effects">
  2260. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalFeral"/>
  2261. </effect_group>
  2262. </entity_class>
  2263.  
  2264. <!-- *** ZOMBIE_JANITOR_RADIATED -->
  2265. <entity_class name="zombieJanitorRadiated" extends="zombieJanitor">
  2266. <property name="UserSpawnType" value="Menu"/>
  2267. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  2268. <property name="Mesh" value="@:Entities/Zombies/Mechanic/ZMechanicRadiated.prefab"/>
  2269. <property name="AltMats" value="@:Entities/Zombies/Mechanic/Materials/HD_Mechanic_Radiated2.mat"/>
  2270. <property name="MatColor" value="radiated"/>
  2271. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  2272.  
  2273. <!-- Gameplay zombieJanitorRadiated -->
  2274. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  2275. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  2276. <property name="ExperienceGain" value="1200"/><!-- XP Normal Radiated -->
  2277. <property name="MoveSpeedAggro" value="0.6, 1.45"/><!-- Normal Radiated -->
  2278. <property name="JumpMaxDistance" value="4.6, 5"/>
  2279. <property name="HandItem" value="meleeHandZombieFeral"/>
  2280. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  2281.  
  2282. <effect_group name="Base Effects">
  2283. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalRadiated"/>
  2284. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4.5"/>
  2285. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  2286. </effect_group>
  2287. </entity_class>
  2288.  
  2289. <!-- *** ZOMBIE_JANITOR_CHARGED -->
  2290. <entity_class name="zombieJanitorCharged" extends="zombieJanitorRadiated">
  2291. <property name="MatColor" value="charged"/>
  2292. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  2293. <property name="ExperienceGain" value="1400"/><!-- XP Normal Charged -->
  2294. <property name="HandItem" value="meleeHandZombieCharged"/>
  2295. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  2296. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  2297. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2298.  
  2299. <effect_group name="Base Effects">
  2300. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalCharged"/>
  2301. </effect_group>
  2302. </entity_class>
  2303.  
  2304. <!-- *** ZOMBIE_JANITOR_INFERNAL -->
  2305. <entity_class name="zombieJanitorInfernal" extends="zombieJanitorRadiated">
  2306. <property name="MatColor" value="infernal"/>
  2307. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  2308. <property name="ExperienceGain" value="1600"/><!-- XP Normal Infernal -->
  2309. <property name="HandItem" value="meleeHandZombieInfernal"/>
  2310. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  2311. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  2312. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2313.  
  2314. <effect_group name="Base Effects">
  2315. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalInfernal"/>
  2316. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  2317. </effect_group>
  2318. </entity_class>
  2319.  
  2320. <!-- *** ZOMBIE_INMATE -->
  2321. <entity_class name="zombieInmate" extends="zombieTemplateMale">
  2322. <property name="UserSpawnType" value="Menu"/>
  2323. <property name="Censor" value="1,2"/>
  2324. <property name="SizeScale" value="1.08"/>
  2325. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  2326. <property name="Mesh" value="@:Entities/Zombies/Mechanic/ZInmate.prefab"/>
  2327.  
  2328. <property name="ModelType" value="Standard"/>
  2329. <property name="WalkType" value="5"/>
  2330. <property name="RootMotion" value="true"/>
  2331. <property name="HasDeathAnim" value="true"/>
  2332.  
  2333. <!-- Dismemberment -->
  2334. <property name ="DismemberTag_L_HeadGore" value="Mechanic/Dismemberment/Blade/Head;Mechanic/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  2335. <property name ="DismemberTag_L_LeftLowerArmGore" value="Mechanic/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  2336. <property name ="DismemberTag_L_LeftLowerLegGore" value="Mechanic/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  2337. <property name ="DismemberTag_L_LeftUpperArmGore" value="Mechanic/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  2338. <property name ="DismemberTag_L_RightLowerArmGore" value="Mechanic/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  2339. <property name ="DismemberTag_L_RightLowerLegGore" value="Mechanic/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  2340. <property name ="DismemberTag_L_RightUpperArmGore" value="Mechanic/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  2341. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  2342. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  2343.  
  2344. <!-- Gameplay zombieInmate -->
  2345. <effect_group name="Base Effects">
  2346. <passive_effect name="HealthMax" operation="base_set" value="^healthNormal"/>
  2347. </effect_group>
  2348. </entity_class>
  2349.  
  2350. <!-- *** ZOMBIE_INMATE_FERAL -->
  2351. <entity_class name="zombieInmateFeral" extends="zombieInmate">
  2352. <property name="UserSpawnType" value="Menu"/>
  2353. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  2354. <property name="Mesh" value="@:Entities/Zombies/Mechanic/ZInmateFeral.prefab"/>
  2355.  
  2356. <!-- Gameplay zombieInmateFeral -->
  2357. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  2358. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  2359. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  2360. <property name="HandItem" value="meleeHandZombieFeral"/>
  2361. <property name="ExperienceGain" value="750"/><!-- XP Normal Feral -->
  2362. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  2363.  
  2364. <effect_group name="Base Effects">
  2365. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalFeral"/>
  2366. </effect_group>
  2367. </entity_class>
  2368.  
  2369. <!-- *** ZOMBIE_INMATE_RADIATED -->
  2370. <entity_class name="zombieInmateRadiated" extends="zombieInmate">
  2371. <property name="UserSpawnType" value="Menu"/>
  2372. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  2373. <property name="Mesh" value="@:Entities/Zombies/Mechanic/ZInmateRadiated.prefab"/>
  2374. <property name="MatColor" value="radiated"/>
  2375. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  2376.  
  2377. <!-- Gameplay zombieInmateRadiated -->
  2378. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  2379. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  2380. <property name="ExperienceGain" value="1200"/><!-- XP Normal Radiated -->
  2381. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Radiated -->
  2382. <property name="JumpMaxDistance" value="4.6, 5"/>
  2383. <property name="HandItem" value="meleeHandZombieFeral"/>
  2384. <property name="LootDropProb" value=".04"/> <!-- Radiated -->
  2385.  
  2386. <effect_group name="Base Effects">
  2387. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalRadiated"/>
  2388. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4.5"/>
  2389. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  2390. </effect_group>
  2391. </entity_class>
  2392.  
  2393. <!-- *** ZOMBIE_INMATE_CHARGED -->
  2394. <entity_class name="zombieInmateCharged" extends="zombieInmateRadiated">
  2395. <property name="MatColor" value="charged"/>
  2396. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  2397. <property name="ExperienceGain" value="1400"/><!-- XP Normal Charged -->
  2398. <property name="HandItem" value="meleeHandZombieCharged"/>
  2399. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  2400. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  2401. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2402.  
  2403. <effect_group name="Base Effects">
  2404. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalCharged"/>
  2405. </effect_group>
  2406. </entity_class>
  2407.  
  2408. <!-- *** ZOMBIE_INMATE_INFERNAL -->
  2409. <entity_class name="zombieInmateInfernal" extends="zombieInmateRadiated">
  2410. <property name="MatColor" value="infernal"/>
  2411. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  2412. <property name="ExperienceGain" value="1600"/><!-- XP Normal Infernal -->
  2413. <property name="HandItem" value="meleeHandZombieInfernal"/>
  2414. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  2415. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  2416. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2417.  
  2418. <effect_group name="Base Effects">
  2419. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalInfernal"/>
  2420. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  2421. </effect_group>
  2422. </entity_class>
  2423.  
  2424. <!-- *** ZOMBIE_MOE -->
  2425. <entity_class name="zombieMoe" extends="zombieTemplateMale">
  2426. <property name="UserSpawnType" value="Menu"/>
  2427. <property name="SizeScale" value="1.08"/>
  2428. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  2429. <property name="Mesh" value="@:Entities/Zombies/Moe/ZMoe.prefab"/>
  2430. <property name="AltMats" value="@:Entities/Zombies/Moe/Materials/HD_Moe2.mat,@:Entities/Zombies/Moe/Materials/HD_Moe3.mat"/>
  2431.  
  2432. <property name="ModelType" value="Standard"/>
  2433. <property name="WalkType" value="1"/>
  2434. <property name="Mass" value="210"/>
  2435. <property name="Weight" value="70"/>
  2436. <property name="PushFactor" value="20"/>
  2437. <property name="RootMotion" value="true"/>
  2438. <property name="HasDeathAnim" value="true"/>
  2439.  
  2440. <property name="SoundRandom" value="zombiemale2roam"/>
  2441. <property name="SoundAlert" value="zombiemale2alert"/>
  2442. <property name="SoundSense" value="zombiemale2sense"/>
  2443. <property name="SoundHurt" value="zombiemale2pain"/>
  2444. <property name="SoundDeath" value="zombiemale2death"/>
  2445. <property name="SoundAttack" value="zombiemale2attack"/>
  2446.  
  2447. <!-- Dismemberment -->
  2448. <property name ="DismemberTag_L_HeadGore" value="Moe/Dismemberment/Blade/Head;Moe/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  2449. <property name ="DismemberTag_L_LeftLowerArmGore" value="Moe/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  2450. <property name ="DismemberTag_L_LeftUpperArmGore" value="Moe/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  2451. <property name ="DismemberTag_L_LeftUpperLegGore" value="Moe/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  2452. <property name ="DismemberTag_L_RightLowerArmGore" value="Moe/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  2453. <property name ="DismemberTag_L_RightUpperArmGore" value="Moe/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  2454. <property name ="DismemberTag_L_RightUpperLegGore" value="Moe/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  2455. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  2456. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  2457.  
  2458. <!-- Gameplay zombieMoe -->
  2459. <effect_group name="Base Effects">
  2460. <passive_effect name="HealthMax" operation="base_set" value="^healthNormal"/>
  2461. </effect_group>
  2462. </entity_class>
  2463.  
  2464. <!-- *** ZOMBIE_MOE_FERAL -->
  2465. <entity_class name="zombieMoeFeral" extends="zombieMoe">
  2466. <property name="UserSpawnType" value="Menu"/>
  2467. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  2468. <property name="Mesh" value="@:Entities/Zombies/Moe/ZMoeFeral.prefab"/>
  2469.  
  2470. <!-- Gameplay zombieMoeFeral -->
  2471. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  2472. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  2473. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  2474. <property name="HandItem" value="meleeHandZombieFeral"/>
  2475. <property name="ExperienceGain" value="750"/><!-- XP Normal Feral -->
  2476. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  2477.  
  2478. <effect_group name="Base Effects">
  2479. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalFeral"/>
  2480. </effect_group>
  2481. </entity_class>
  2482.  
  2483. <!-- *** ZOMBIE_MOE_RADIATED -->
  2484. <entity_class name="zombieMoeRadiated" extends="zombieMoeFeral">
  2485. <property name="UserSpawnType" value="Menu"/>
  2486. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  2487. <property name="Mesh" value="@:Entities/Zombies/Moe/ZMoeRadiated.prefab"/>
  2488. <property name="AltMats" value="@:Entities/Zombies/Moe/Materials/HD_Moe_Radiated2.mat,@:Entities/Zombies/Moe/Materials/HD_Moe_Radiated3.mat"/>
  2489. <property name="MatColor" value="radiated"/>
  2490. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  2491.  
  2492. <!-- Gameplay zombieMoeRadiated -->
  2493. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  2494. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  2495. <property name="ExperienceGain" value="1200"/><!-- XP Normal Radiated -->
  2496.  
  2497. <effect_group name="Base Effects">
  2498. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalRadiated"/>
  2499. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="8"/>
  2500. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  2501. </effect_group>
  2502. </entity_class>
  2503.  
  2504. <!-- *** ZOMBIE_MOE_CHARGED -->
  2505. <!-- <entity_class name="zombieMoeCharged" extends="zombieMoeRadiated"> -->
  2506. <!-- <property name="MatColor" value="charged"/> -->
  2507. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/> -->
  2508. <!-- <property name="ExperienceGain" value="1400"/> XP Normal Charged -->
  2509. <!-- <property name="HandItem" value="meleeHandZombieCharged"/> -->
  2510. <!-- <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/> -->
  2511. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Charged -->
  2512. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  2513.  
  2514. <!-- <effect_group name="Base Effects"> -->
  2515. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthNormalCharged"/> -->
  2516. <!-- </effect_group> -->
  2517. <!-- </entity_class> -->
  2518.  
  2519. <!-- *** ZOMBIE_MOE_INFERNAL -->
  2520. <entity_class name="zombieMoeInfernal" extends="zombieMoeRadiated">
  2521. <property name="MatColor" value="infernal"/>
  2522. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  2523. <property name="ExperienceGain" value="1600"/><!-- XP Normal Infernal -->
  2524. <property name="HandItem" value="meleeHandZombieInfernal"/>
  2525. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  2526. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  2527. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2528.  
  2529. <effect_group name="Base Effects">
  2530. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalInfernal"/>
  2531. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  2532. </effect_group>
  2533. </entity_class>
  2534.  
  2535. <!-- *** ZOMBIE_LAB -->
  2536. <entity_class name="zombieLab" extends="zombieTemplateMale">
  2537. <property name="UserSpawnType" value="Menu"/>
  2538. <property name="Censor" value="1,2"/>
  2539. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  2540. <property name="Mesh" value="@:Entities/Zombies/Lab/ZLab.prefab"/>
  2541. <property name="SoundRandom" value="zombiefemaleroam"/>
  2542. <property name="SoundAlert" value="zombiefemalealert"/>
  2543. <property name="SoundAttack" value="zombiefemaleattack"/>
  2544. <property name="SoundHurt" value="zombiefemalepain"/>
  2545. <property name="SoundDeath" value="zombiefemaledeath"/>
  2546. <property name="SoundSense" value="zombiefemalesense"/>
  2547. <property name="SoundStepType" value="barestep"/>
  2548. <property name="ModelType" value="Standard"/>
  2549. <property name="WalkType" value="7"/>
  2550. <property name="Mass" value="130"/>
  2551. <property name="RootMotion" value="true"/>
  2552. <property name="HasDeathAnim" value="true"/>
  2553. <property name="AIPathCostScale" value=".5, .65"/>
  2554. <property name="NavObjectHeadOffset" value="0,-0.15,0"/>
  2555. <property name="DanceType" value="2"/>
  2556. <property name="LootDropProb" value=".04"/> <!-- Lab -->
  2557. <property name="LootDropEntityClass" value="EntityLootContainerLab"/>
  2558.  
  2559. <!-- Dismemberment -->
  2560. <property name ="DismemberTag_L_HeadGore" value="Lab/Dismemberment/Blade/Head;Lab/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true+ibo=head+scale=1,1,1;type=blunt+target=neck+atp=true+ibo=head+scale=1,1,1"/>
  2561. <property name ="DismemberTag_L_LeftLowerArmGore" value="Lab/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  2562. <property name ="DismemberTag_L_LeftLowerLegGore" value="Lab/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  2563. <property name ="DismemberTag_L_LeftUpperArmGore" value="Lab/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  2564. <property name ="DismemberTag_L_RightLowerArmGore" value="Lab/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  2565. <property name ="DismemberTag_L_RightLowerLegGore" value="Lab/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  2566. <property name ="DismemberTag_L_RightUpperArmGore" value="Lab/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  2567. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  2568. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  2569.  
  2570. <!-- Gameplay zombieLab -->
  2571. <effect_group name="Base Effects">
  2572. <passive_effect name="HealthMax" operation="base_set" value="^healthNormal"/>
  2573. </effect_group>
  2574. </entity_class>
  2575.  
  2576. <!-- *** ZOMBIE_LAB_FERAL -->
  2577. <entity_class name="zombieLabFeral" extends="zombieLab">
  2578. <property name="UserSpawnType" value="Menu"/>
  2579. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  2580. <property name="Mesh" value="@:Entities/Zombies/Lab/ZLabFeral.prefab"/>
  2581.  
  2582. <!-- Gameplay zombieLabFeral -->
  2583. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  2584. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  2585. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  2586. <property name="HandItem" value="meleeHandZombieFeral"/>
  2587. <property name="ExperienceGain" value="750"/><!-- XP Normal Feral -->
  2588. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  2589.  
  2590. <effect_group name="Base Effects">
  2591. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalFeral"/>
  2592. </effect_group>
  2593. </entity_class>
  2594.  
  2595. <!-- *** ZOMBIE_LAB_RADIATED -->
  2596. <entity_class name="zombieLabRadiated" extends="zombieLabFeral">
  2597. <property name="UserSpawnType" value="Menu"/>
  2598. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  2599. <property name="Mesh" value="@:Entities/Zombies/Lab/ZLabRadiated.prefab"/>
  2600. <property name="MatColor" value="radiated"/>
  2601.  
  2602. <!-- Gameplay zombieLabRadiated -->
  2603. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  2604. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  2605. <property name="ExperienceGain" value="1200"/><!-- XP Normal Radiated -->
  2606.  
  2607. <effect_group name="Base Effects">
  2608. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalRadiated"/>
  2609. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  2610. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  2611. </effect_group>
  2612. </entity_class>
  2613.  
  2614. <!-- *** ZOMBIE_LAB_CHARGED -->
  2615. <entity_class name="zombieLabCharged" extends="zombieLabRadiated">
  2616. <property name="MatColor" value="charged"/>
  2617. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  2618. <property name="ExperienceGain" value="1400"/><!-- XP Normal Charged -->
  2619. <property name="HandItem" value="meleeHandZombieCharged"/>
  2620. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  2621. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  2622. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2623.  
  2624. <effect_group name="Base Effects">
  2625. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalCharged"/>
  2626. </effect_group>
  2627. </entity_class>
  2628.  
  2629. <!-- *** ZOMBIE_LAB_INFERNAL -->
  2630. <!-- <entity_class name="zombieLabInfernal" extends="zombieLabRadiated"> -->
  2631. <!-- <property name="MatColor" value="infernal"/> -->
  2632. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/> -->
  2633. <!-- <property name="ExperienceGain" value="1600"/> XP Normal Infernal -->
  2634. <!-- <property name="HandItem" value="meleeHandZombieInfernal"/> -->
  2635. <!-- <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/> -->
  2636. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Infernal -->
  2637. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  2638.  
  2639. <!-- <effect_group name="Base Effects"> -->
  2640. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthNormalInfernal"/> -->
  2641. <!-- <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/> -->
  2642. <!-- </effect_group> -->
  2643. <!-- </entity_class> -->
  2644.  
  2645. <!-- *** ZOMBIE_DARLENE -->
  2646. <entity_class name="zombieDarlene" extends="zombieTemplateMale">
  2647. <property name="UserSpawnType" value="Menu"/>
  2648. <property name="Censor" value="1,2"/>
  2649. <property name="SizeScale" value="0.98"/>
  2650. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  2651. <property name="Mesh" value="@:Entities/Zombies/Darlene/ZDarlene.prefab"/>
  2652. <property name="AltMats" value="@:Entities/Zombies/Darlene/Materials/HD_Darlene2.mat,@:Entities/Zombies/Darlene/Materials/HD_Darlene3.mat"/>
  2653.  
  2654. <property name="SoundRandom" value="zombiefemale2roam"/>
  2655. <property name="SoundAlert" value="zombiefemale2alert"/>
  2656. <property name="SoundAttack" value="zombiefemale2attack"/>
  2657. <property name="SoundHurt" value="zombiefemale2pain"/>
  2658. <property name="SoundDeath" value="zombiefemale2death"/>
  2659. <property name="SoundSense" value="zombiefemale2sense"/>
  2660. <property name="SoundStepType" value="barestep"/>
  2661. <property name="ModelType" value="Standard"/>
  2662. <property name="WalkType" value="3"/>
  2663. <property name="RootMotion" value="true"/>
  2664. <property name="HasDeathAnim" value="true"/>
  2665. <property name="DanceType" value="2"/>
  2666.  
  2667. <!-- Dismemberment -->
  2668. <property name ="DismemberTag_L_HeadGore" value="Darlene/Dismemberment/Blade/Head;Darlene/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true+ico=true;type=blunt+target=neck+atp=true+ico=true"/>
  2669. <property name ="DismemberTag_L_LeftLowerArmGore" value="Darlene/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  2670. <property name ="DismemberTag_L_LeftLowerLegGore" value="Darlene/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  2671. <property name ="DismemberTag_L_LeftUpperArmGore" value="Darlene/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  2672. <property name ="DismemberTag_L_RightLowerArmGore" value="Darlene/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  2673. <property name ="DismemberTag_L_RightLowerLegGore" value="Darlene/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  2674. <property name ="DismemberTag_L_RightUpperArmGore" value="Darlene/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  2675. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  2676. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  2677.  
  2678. <!-- Gameplay zombieDarlene -->
  2679. <effect_group name="Base Effects">
  2680. <passive_effect name="HealthMax" operation="base_set" value="^healthNormal"/>
  2681. </effect_group>
  2682. </entity_class>
  2683.  
  2684. <!-- *** ZOMBIE_DARLENE_FERAL -->
  2685. <entity_class name="zombieDarleneFeral" extends="zombieDarlene">
  2686. <property name="UserSpawnType" value="Menu"/>
  2687. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  2688. <property name="Mesh" value="@:Entities/Zombies/Darlene/ZDarleneFeral.prefab"/>
  2689.  
  2690. <!-- Gameplay zombieDarleneFeral -->
  2691. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  2692. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  2693. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  2694. <property name="HandItem" value="meleeHandZombieFeral"/>
  2695. <property name="ExperienceGain" value="750"/><!-- XP Normal Feral -->
  2696. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  2697.  
  2698. <effect_group name="Base Effects">
  2699. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalFeral"/>
  2700. </effect_group>
  2701. </entity_class>
  2702.  
  2703. <!-- *** ZOMBIE_DARLENE_RADIATED -->
  2704. <entity_class name="zombieDarleneRadiated" extends="zombieDarleneFeral">
  2705. <property name="UserSpawnType" value="Menu"/>
  2706. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  2707. <property name="Mesh" value="@:Entities/Zombies/Darlene/ZDarleneRadiated.prefab"/>
  2708. <property name="AltMats" value="@:Entities/Zombies/Darlene/Materials/HD_Darlene_Radiated2.mat,@:Entities/Zombies/Darlene/Materials/HD_Darlene_Radiated3.mat"/>
  2709. <property name="MatColor" value="radiated"/>
  2710. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  2711.  
  2712. <!-- Gameplay zombieDarleneRadiated -->
  2713. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  2714. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  2715. <property name="ExperienceGain" value="1200"/><!-- XP Normal Radiated -->
  2716.  
  2717. <effect_group name="Base Effects">
  2718. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalRadiated"/>
  2719. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  2720. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  2721. </effect_group>
  2722. </entity_class>
  2723.  
  2724. <!-- *** ZOMBIE_DARLENE_CHARGED -->
  2725. <entity_class name="zombieDarleneCharged" extends="zombieDarleneRadiated">
  2726. <property name="MatColor" value="charged"/>
  2727. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  2728. <property name="ExperienceGain" value="1400"/><!-- XP Normal Charged -->
  2729. <property name="HandItem" value="meleeHandZombieCharged"/>
  2730. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  2731. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  2732. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2733.  
  2734. <effect_group name="Base Effects">
  2735. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalCharged"/>
  2736. </effect_group>
  2737. </entity_class>
  2738.  
  2739. <!-- *** ZOMBIE_DARLENE_INFERNAL -->
  2740. <entity_class name="zombieDarleneInfernal" extends="zombieDarleneRadiated">
  2741. <property name="MatColor" value="infernal"/>
  2742. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  2743. <property name="ExperienceGain" value="1600"/><!-- XP Normal Infernal -->
  2744. <property name="HandItem" value="meleeHandZombieInfernal"/>
  2745. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  2746. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  2747. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2748.  
  2749. <effect_group name="Base Effects">
  2750. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalInfernal"/>
  2751. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  2752. </effect_group>
  2753. </entity_class>
  2754.  
  2755. <!-- *** ZOMBIE_YO -->
  2756. <entity_class name="zombieYo" extends="zombieTemplateMale">
  2757. <property name="UserSpawnType" value="Menu"/>
  2758. <property name="Censor" value="1,2"/>
  2759. <property name="SizeScale" value="1.02"/>
  2760. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  2761. <property name="Mesh" value="@:Entities/Zombies/Yo/ZYo.prefab"/>
  2762. <property name="AltMats" value="@:Entities/Zombies/Yo/Materials/HD_Yo2.mat,@:Entities/Zombies/Yo/Materials/HD_Yo3.mat"/>
  2763.  
  2764. <property name="ModelType" value="Standard"/>
  2765. <property name="WalkType" value="5"/>
  2766. <property name="RootMotion" value="true"/>
  2767. <property name="HasDeathAnim" value="true"/>
  2768.  
  2769. <!-- Dismemberment -->
  2770. <property name ="DismemberTag_L_HeadGore" value="Yo/Dismemberment/Blade/Head;Yo/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  2771. <property name ="DismemberTag_L_LeftLowerArmGore" value="Yo/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  2772. <property name ="DismemberTag_L_LeftUpperArmGore" value="Yo/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  2773. <property name ="DismemberTag_L_LeftUpperLegGore" value="Yo/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  2774. <property name ="DismemberTag_L_RightLowerArmGore" value="Yo/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  2775. <property name ="DismemberTag_L_RightUpperArmGore" value="Yo/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  2776. <property name ="DismemberTag_L_RightUpperLegGore" value="Yo/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  2777. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  2778. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  2779.  
  2780. <!-- Gameplay zombieYo -->
  2781. <effect_group name="Base Effects">
  2782. <passive_effect name="HealthMax" operation="base_set" value="^healthNormal"/>
  2783. </effect_group>
  2784. </entity_class>
  2785.  
  2786. <!-- *** ZOMBIE_YO_FERAL -->
  2787. <entity_class name="zombieYoFeral" extends="zombieYo">
  2788. <property name="UserSpawnType" value="Menu"/>
  2789. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  2790. <property name="Mesh" value="@:Entities/Zombies/Yo/ZYoFeral.prefab"/>
  2791.  
  2792. <!-- Gameplay zombieYoFeral -->
  2793. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  2794. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  2795. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  2796. <property name="HandItem" value="meleeHandZombieFeral"/>
  2797. <property name="ExperienceGain" value="750"/><!-- XP Normal Feral -->
  2798. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  2799.  
  2800. <effect_group name="Base Effects">
  2801. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalFeral"/>
  2802. </effect_group>
  2803. </entity_class>
  2804.  
  2805. <!-- *** ZOMBIE_YO_RADIATED -->
  2806. <entity_class name="zombieYoRadiated" extends="zombieYoFeral">
  2807. <property name="UserSpawnType" value="Menu"/>
  2808. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  2809. <property name="Mesh" value="@:Entities/Zombies/Yo/ZYoRadiated.prefab"/>
  2810. <property name="AltMats" value="@:Entities/Zombies/Yo/Materials/HD_YoRadiated2.mat,@:Entities/Zombies/Yo/Materials/HD_YoRadiated3.mat"/>
  2811. <property name="MatColor" value="radiated"/>
  2812. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  2813.  
  2814. <!-- Gameplay zombieYoRadiated -->
  2815. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  2816. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  2817. <property name="ExperienceGain" value="1200"/><!-- XP Normal Radiated -->
  2818.  
  2819. <effect_group name="Base Effects">
  2820. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalRadiated"/>
  2821. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="5"/>
  2822. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  2823. </effect_group>
  2824. </entity_class>
  2825.  
  2826. <!-- *** ZOMBIE_YO_CHARGED -->
  2827. <entity_class name="zombieYoCharged" extends="zombieYoRadiated">
  2828. <property name="MatColor" value="charged"/>
  2829. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  2830. <property name="ExperienceGain" value="1400"/><!-- XP Normal Charged -->
  2831. <property name="HandItem" value="meleeHandZombieCharged"/>
  2832. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  2833. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  2834. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2835.  
  2836. <effect_group name="Base Effects">
  2837. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalCharged"/>
  2838. </effect_group>
  2839. </entity_class>
  2840.  
  2841. <!-- *** ZOMBIE_YO_INFERNAL -->
  2842. <entity_class name="zombieYoInfernal" extends="zombieYoRadiated">
  2843. <property name="MatColor" value="infernal"/>
  2844. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  2845. <property name="ExperienceGain" value="1600"/><!-- XP Normal Infernal -->
  2846. <property name="HandItem" value="meleeHandZombieInfernal"/>
  2847. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  2848. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  2849. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2850.  
  2851. <effect_group name="Base Effects">
  2852. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalInfernal"/>
  2853. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  2854. </effect_group>
  2855. </entity_class>
  2856.  
  2857. <!-- *** ZOMBIE_UTILITY_WORKER -->
  2858. <entity_class name="zombieUtilityWorker" extends="zombieTemplateMale">
  2859. <property name="UserSpawnType" value="Menu"/>
  2860. <property name="Censor" value="1,2"/>
  2861. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  2862. <property name="SoundRandom" value="zombiemale2roam"/>
  2863. <property name="SoundAlert" value="zombiemale2alert"/>
  2864. <property name="SoundAttack" value="zombiemale2attack"/>
  2865. <property name="SoundHurt" value="zombiemale2pain"/>
  2866. <property name="SoundDeath" value="zombiemale2death"/>
  2867. <property name="SoundSense" value="zombiemale2sense"/>
  2868. <property name="Mesh" value="@:Entities/Zombies/Worker/ZWorker.prefab"/>
  2869. <property name="AltMats" value="@:Entities/Zombies/Worker/Materials/HD_Worker2.mat,@:Entities/Zombies/Worker/Materials/HD_Worker3.mat"/>
  2870.  
  2871. <property name="ModelType" value="Standard"/>
  2872. <property name="WalkType" value="6"/>
  2873. <property name="RootMotion" value="true"/>
  2874. <property name="HasDeathAnim" value="true"/>
  2875. <property name="AINoiseSeekDist" value="4"/>
  2876. <property name="AIPathCostScale" value=".9, 1"/>
  2877. <property name="LootDropProb" value=".04"/> <!-- Utility -->
  2878. <property name="LootDropEntityClass" value="EntityLootContainerUtility"/>
  2879.  
  2880. <!-- Dismemberment -->
  2881. <property name ="DismemberTag_L_HeadGore" value="Worker/Dismemberment/Blade/Head;Worker/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  2882. <property name ="DismemberTag_L_LeftLowerArmGore" value="Worker/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  2883. <property name ="DismemberTag_L_LeftUpperArmGore" value="Worker/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  2884. <property name ="DismemberTag_L_LeftUpperLegGore" value="Worker/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  2885. <property name ="DismemberTag_L_RightLowerArmGore" value="Worker/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  2886. <property name ="DismemberTag_L_RightUpperArmGore" value="Worker/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  2887. <property name ="DismemberTag_L_RightUpperLegGore" value="Worker/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  2888. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  2889. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  2890.  
  2891. <!-- Gameplay zombieUtilityWorker -->
  2892. <property name="HandItem" value="meleeHandZombieWorker"/>
  2893. <effect_group name="Base Effects">
  2894. <passive_effect name="HealthMax" operation="base_set" value="^healthNormal"/>
  2895. <passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
  2896. </effect_group>
  2897. </entity_class>
  2898.  
  2899. <!-- *** ZOMBIE_UTILITY_WORKER_FERAL -->
  2900. <entity_class name="zombieUtilityWorkerFeral" extends="zombieUtilityWorker">
  2901. <property name="UserSpawnType" value="Menu"/>
  2902. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  2903. <property name="Mesh" value="@:Entities/Zombies/Worker/ZWorkerFeral.prefab"/>
  2904.  
  2905. <!-- Gameplay zombieUtilityWorkerFeral -->
  2906. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  2907. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  2908. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  2909. <property name="HandItem" value="meleeHandZombieWorkerFeral"/>
  2910. <property name="ExperienceGain" value="750"/><!-- XP Utility Worker Feral -->
  2911. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  2912.  
  2913. <effect_group name="Base Effects">
  2914. <passive_effect name="HealthMax" operation="base_set" value="^healthNormalFeral"/>
  2915. </effect_group>
  2916. </entity_class>
  2917.  
  2918. <!-- *** ZOMBIE_UTILITY_WORKER_RADIATED -->
  2919. <entity_class name="zombieUtilityWorkerRadiated" extends="zombieUtilityWorkerFeral">
  2920. <property name="UserSpawnType" value="Menu"/>
  2921. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  2922. <!-- <property name="Buffs" value="buffLegendaryBoss"/> -->
  2923. <property name="Mesh" value="@:Entities/Zombies/Worker/ZWorkerRadiated.prefab"/>
  2924. <property name="AltMats" value="@:Entities/Zombies/Worker/Materials/HD_WorkerZ_Radiated2.mat,@:Entities/Zombies/Worker/Materials/HD_WorkerZ_Radiated3.mat"/>
  2925. <property name="MatColor" value="radiated"/>
  2926.  
  2927. <!-- Gameplay zombieUtilityWorkerRadiated -->
  2928. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  2929. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  2930. <property name="ExperienceGain" value="1200"/><!-- XP Utility Worker Radiated -->
  2931.  
  2932. <effect_group name="Base Effects">
  2933. <passive_effect name="HealthMax" operation="base_set" value="^healthUtilityWorkerRadiated"/>
  2934. <passive_effect name="EntityDamage" operation="perc_add" value="1"/>
  2935. <passive_effect name="HealthChangeOT" operation="base_set" value="1.4"/>
  2936. </effect_group>
  2937. </entity_class>
  2938.  
  2939. <!-- *** ZOMBIE_UTILITY_WORKER_CHARGED -->
  2940. <entity_class name="zombieUtilityWorkerCharged" extends="zombieUtilityWorkerRadiated">
  2941. <property name="MatColor" value="charged"/>
  2942. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  2943. <property name="ExperienceGain" value="1400"/><!-- XP Utility Worker Charged -->
  2944. <property name="HandItem" value="meleeHandZombieCharged"/>
  2945. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  2946. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  2947. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2948.  
  2949. <effect_group name="Base Effects">
  2950. <passive_effect name="HealthMax" operation="base_set" value="^healthUtilityWorkerCharged"/>
  2951. </effect_group>
  2952. </entity_class>
  2953.  
  2954. <!-- *** ZOMBIE_UTILITY_WORKER_INFERNAL -->
  2955. <entity_class name="zombieUtilityWorkerInfernal" extends="zombieUtilityWorkerRadiated">
  2956. <property name="MatColor" value="infernal"/>
  2957. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  2958. <property name="ExperienceGain" value="1600"/><!-- XP Utility Worker Infernal -->
  2959. <property name="HandItem" value="meleeHandZombieInfernal"/>
  2960. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  2961. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  2962. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  2963.  
  2964. <effect_group name="Base Effects">
  2965. <passive_effect name="HealthMax" operation="base_set" value="^healthUtilityWorkerInfernal"/>
  2966. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  2967. </effect_group>
  2968. </entity_class>
  2969.  
  2970. <!-- *** ZOMBIES_STRONG -->
  2971. <!-- Higher HP, but slightly slower -->
  2972.  
  2973. <!-- *** ZOMBIE_BIKER -->
  2974. <entity_class name="zombieBiker" extends="zombieTemplateMale">
  2975. <property name="UserSpawnType" value="Menu"/>
  2976. <property name="SoundStepType" value="largestep"/>
  2977. <property name="SizeScale" value="1.08"/>
  2978. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  2979. <property name="Mesh" value="@:Entities/Zombies/Biker/ZBiker.prefab"/>
  2980. <property name="Mass" value="230"/>
  2981. <property name="WalkType" value="7"/>
  2982. <property name="PainResistPerHit" value=".65"/>
  2983. <property name="LootDropProb" value=".04"/> <!-- Lab -->
  2984. <property name="LootDropEntityClass" value="EntityLootContainerThug"/>
  2985.  
  2986. <!-- Gameplay zombieBiker -->
  2987. <property name="MoveSpeedAggro" value="0.2, 1.2"/> <!-- Sturdy -->
  2988. <property name="JumpMaxDistance" value=".8, 1.1"/>
  2989. <property name="HandItem" value="meleeHandZombieStrong"/>
  2990. <property name="ExperienceGain" value="750"/><!-- XP Sturdy -->
  2991. <effect_group name="Base Effects">
  2992. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdy"/>
  2993. <passive_effect name="PhysicalDamageResist" operation="base_set" value="20"/>
  2994. </effect_group>
  2995.  
  2996. <!-- Dismemberment -->
  2997. <property name ="DismemberTag_L_HeadGore" value="Biker/Dismemberment/Blade/Head;Biker/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  2998. <property name ="DismemberTag_L_LeftLowerArmGore" value="Biker/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  2999. <property name ="DismemberTag_L_LeftUpperArmGore" value="Biker/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  3000. <property name ="DismemberTag_L_LeftUpperLegGore" value="Biker/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  3001. <property name ="DismemberTag_L_RightLowerArmGore" value="Biker/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  3002. <property name ="DismemberTag_L_RightUpperArmGore" value="Biker/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  3003. <property name ="DismemberTag_L_RightUpperLegGore" value="Biker/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  3004. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  3005. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  3006.  
  3007. </entity_class>
  3008.  
  3009. <!-- *** ZOMBIE_BIKER_FERAL -->
  3010. <entity_class name="zombieBikerFeral" extends="zombieBiker">
  3011. <property name="UserSpawnType" value="Menu"/>
  3012. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  3013. <property name="Mesh" value="@:Entities/Zombies/Biker/ZBikerFeral.prefab"/>
  3014.  
  3015. <!-- Gameplay zombieBikerFeral -->
  3016. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  3017. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  3018. <property name="MoveSpeedAggro" value="0.45, 1.3"/> <!-- Sturdy Feral -->
  3019. <property name="JumpMaxDistance" value="1.8, 2.5"/>
  3020. <property name="HandItem" value="meleeHandZombieStrongFeral"/>
  3021. <property name="ExperienceGain" value="1200"/><!-- XP Sturdy Feral -->
  3022. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  3023.  
  3024. <effect_group name="Base Effects">
  3025. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyFeral"/>
  3026. </effect_group>
  3027. </entity_class>
  3028.  
  3029. <!-- *** ZOMBIE_BIKER_RADIATED -->
  3030. <entity_class name="zombieBikerRadiated" extends="zombieBikerFeral">
  3031. <property name="UserSpawnType" value="Menu"/>
  3032. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  3033. <property name="Mesh" value="@:Entities/Zombies/Biker/ZBikerRadiated.prefab"/>
  3034. <property name="MatColor" value="radiated"/>
  3035. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  3036.  
  3037. <!-- Gameplay zombieBikerRadiated -->
  3038. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  3039. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  3040. <property name="ExperienceGain" value="1500"/><!-- XP Sturdy Radiated -->
  3041. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3042.  
  3043. <effect_group name="Base Effects">
  3044. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyRadiated"/>
  3045. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="9"/>
  3046. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  3047. </effect_group>
  3048. </entity_class>
  3049.  
  3050. <!-- *** ZOMBIE_BIKER_CHARGED -->
  3051. <!-- <entity_class name="zombieBikerCharged" extends="zombieBikerRadiated"> -->
  3052. <!-- <property name="MatColor" value="charged"/> -->
  3053. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/> -->
  3054. <!-- <property name="ExperienceGain" value="1400"/> XP Sturdy Charged -->
  3055. <!-- <property name="HandItem" value="meleeHandZombieCharged"/> -->
  3056. <!-- <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/> -->
  3057. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Charged -->
  3058. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  3059.  
  3060. <!-- <effect_group name="Base Effects"> -->
  3061. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyCharged"/> -->
  3062. <!-- </effect_group> -->
  3063. <!-- </entity_class> -->
  3064.  
  3065. <!-- *** ZOMBIE_BIKER_INFERNAL -->
  3066. <entity_class name="zombieBikerInfernal" extends="zombieBikerRadiated">
  3067. <property name="MatColor" value="infernal"/>
  3068. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  3069. <property name="ExperienceGain" value="1600"/><!-- XP Sturdy Infernal -->
  3070. <property name="HandItem" value="meleeHandZombieInfernal"/>
  3071. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  3072. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  3073. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3074.  
  3075. <effect_group name="Base Effects">
  3076. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyInfernal"/>
  3077. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  3078. </effect_group>
  3079. </entity_class>
  3080.  
  3081. <!-- *** ZOMBIE_LUMBERJACK -->
  3082. <entity_class name="zombieLumberjack" extends="zombieTemplateMale">
  3083. <property name="UserSpawnType" value="Menu"/>
  3084. <property name="Censor" value="1,2"/>
  3085. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  3086. <property name="Mesh" value="@:Entities/Zombies/Lumberjack/ZLumberjack.prefab"/>
  3087. <property name="ModelType" value="Standard"/>
  3088. <property name="WalkType" value="2"/>
  3089. <property name="Mass" value="230"/>
  3090. <property name="RootMotion" value="true"/>
  3091. <property name="HasDeathAnim" value="true"/>
  3092. <property name="SoundRandom" value="zombielumberjack_roam"/>
  3093. <property name="SoundAlert" value="zombielumberjack_alert"/>
  3094. <property name="SoundAttack" value="zombielumberjack_attack"/>
  3095. <property name="SoundHurt" value="zombielumberjack_pain"/>
  3096. <property name="SoundDeath" value="zombielumberjack_death"/>
  3097. <property name="SoundSense" value="zombielumberjack_sense"/>
  3098. <property name="SoundStepType" value="largestep"/>
  3099.  
  3100. <!-- Dismemberment -->
  3101. <property name ="DismemberTag_L_HeadGore" value="Lumberjack/Dismemberment/Blade/Head;Lumberjack/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  3102. <property name ="DismemberTag_L_LeftLowerArmGore" value="Lumberjack/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  3103. <property name ="DismemberTag_L_LeftUpperArmGore" value="Lumberjack/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  3104. <property name ="DismemberTag_L_LeftUpperLegGore" value="Lumberjack/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true+sol=true+soltarget=leftleg+solscale=0,0,0"/>
  3105. <property name ="DismemberTag_L_RightLowerArmGore" value="Lumberjack/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  3106. <property name ="DismemberTag_L_RightUpperArmGore" value="Lumberjack/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  3107. <property name ="DismemberTag_L_RightUpperLegGore" value="Lumberjack/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true+sol=true+soltarget=rightleg+solscale=0,0,0"/>
  3108. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  3109. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  3110.  
  3111. <!-- Gameplay zombieLumberjack -->
  3112. <property name="MoveSpeedAggro" value="0.2, 1.2"/>
  3113. <property name="JumpMaxDistance" value=".8, 1.1"/>
  3114. <property name="HandItem" value="meleeHandZombieStrong"/>
  3115. <property name="ExperienceGain" value="750"/><!-- XP Strong -->
  3116. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3117. <effect_group name="Base Effects">
  3118. <passive_effect name="HealthMax" operation="base_set" value="^healthStrong"/>
  3119. </effect_group>
  3120. </entity_class>
  3121.  
  3122. <!-- *** ZOMBIE_LUMBERJACK_FERAL -->
  3123. <entity_class name="zombieLumberjackFeral" extends="zombieLumberjack">
  3124. <property name="UserSpawnType" value="Menu"/>
  3125. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  3126. <property name="Mesh" value="@:Entities/Zombies/Lumberjack/ZLumberjackFeral.prefab"/>
  3127.  
  3128. <!-- Gameplay zombieLumberjackFeral -->
  3129. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  3130. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  3131. <property name="MoveSpeedAggro" value="0.45, 1.3"/> <!-- Strong Feral -->
  3132. <property name="JumpMaxDistance" value="1.8, 2.5"/>
  3133. <property name="HandItem" value="meleeHandZombieStrongFeral"/>
  3134. <property name="ExperienceGain" value="1200"/><!-- XP Strong Feral -->
  3135. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  3136.  
  3137. <effect_group name="Base Effects">
  3138. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongFeral"/>
  3139. </effect_group>
  3140. </entity_class>
  3141.  
  3142. <!-- *** ZOMBIE_LUMBERJACK_RADIATED -->
  3143. <entity_class name="zombieLumberjackRadiated" extends="zombieLumberjackFeral">
  3144. <property name="UserSpawnType" value="Menu"/>
  3145. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  3146. <property name="Mesh" value="@:Entities/Zombies/Lumberjack/ZLumberjackRadiated.prefab"/>
  3147. <property name="MatColor" value="radiated"/>
  3148. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  3149.  
  3150. <!-- Gameplay zombieLumberjackRadiated -->
  3151. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  3152. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  3153. <property name="ExperienceGain" value="1500"/><!-- XP Strong Radiated -->
  3154. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3155.  
  3156. <effect_group name="Base Effects">
  3157. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongRadiated"/>
  3158. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="9"/>
  3159. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  3160. </effect_group>
  3161. </entity_class>
  3162.  
  3163. <!-- *** ZOMBIE_LUMBERJACK_CHARGED -->
  3164. <!-- <entity_class name="zombieLumberjackCharged" extends="zombieLumberjackRadiated"> -->
  3165. <!-- <property name="MatColor" value="charged"/> -->
  3166. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/> -->
  3167. <!-- <property name="ExperienceGain" value="1400"/> XP Strong Charged -->
  3168. <!-- <property name="HandItem" value="meleeHandZombieCharged"/> -->
  3169. <!-- <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/> -->
  3170. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Charged -->
  3171. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  3172.  
  3173. <!-- <effect_group name="Base Effects"> -->
  3174. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthStrongCharged"/> -->
  3175. <!-- </effect_group> -->
  3176. <!-- </entity_class> -->
  3177.  
  3178. <!-- *** ZOMBIE_LUMBERJACK_INFERNAL -->
  3179. <entity_class name="zombieLumberjackInfernal" extends="zombieLumberjackRadiated">
  3180. <property name="MatColor" value="infernal"/>
  3181. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  3182. <property name="ExperienceGain" value="1600"/><!-- XP Strong Infernal -->
  3183. <property name="HandItem" value="meleeHandZombieInfernal"/>
  3184. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  3185. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  3186. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3187.  
  3188. <effect_group name="Base Effects">
  3189. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongInfernal"/>
  3190. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  3191. </effect_group>
  3192. </entity_class>
  3193.  
  3194. <!-- *** ZOMBIE_FEMALE_FAT -->
  3195. <entity_class name="zombieFemaleFat" extends="zombieTemplateMale">
  3196. <property name="UserSpawnType" value="Menu"/>
  3197. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  3198. <property name="Mesh" value="@:Entities/Zombies/BigMama/ZBigMama.prefab"/>
  3199. <property name="AltMats" value="@:Entities/Zombies/BigMama/Materials/HD_BigMomma2.mat,@:Entities/Zombies/BigMama/Materials/HD_BigMomma3.mat"/>
  3200.  
  3201. <property name="SoundRandom" value="zombiefemale2roam"/>
  3202. <property name="SoundAlert" value="zombiefemale2alert"/>
  3203. <property name="SoundAttack" value="zombiefemale2attack"/>
  3204. <property name="SoundHurt" value="zombiefemale2pain"/>
  3205. <property name="SoundDeath" value="zombiefemale2death"/>
  3206. <property name="SoundSense" value="zombiefemale2sense"/>
  3207. <property name="SoundStepType" value="barehvystep"/>
  3208. <property name="ModelType" value="Standard"/>
  3209. <property name="WalkType" value="1"/>
  3210. <property name="Mass" value="260"/>
  3211. <property name="PhysicsBody" value="zombieFemaleFat"/>
  3212. <property name="RootMotion" value="true"/>
  3213. <property name="HasDeathAnim" value="true"/>
  3214. <property name="DanceType" value="2"/>
  3215.  
  3216. <!-- Gameplay zombieFemaleFat -->
  3217. <property name="MoveSpeedAggro" value="0.2, 1.2"/>
  3218. <property name="MoveSpeedPattern" value="2, 1, 1, 1.1, 1, .6, 1, .4"/> <!-- Delay, scale -->
  3219. <property name="JumpMaxDistance" value=".8, 1.1"/>
  3220. <property name="HandItem" value="meleeHandZombieCop"/>
  3221. <property name="ExperienceGain" value="750"/><!-- XP Strong -->
  3222. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3223. <effect_group name="Base Effects">
  3224. <passive_effect name="HealthMax" operation="base_set" value="^healthStrong"/>
  3225. </effect_group>
  3226.  
  3227. <!-- Dismemberment -->
  3228. <property name ="DismemberTag_L_HeadGore" value="Bigmama/Dismemberment/Blade/Head;Bigmama/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  3229. <property name ="DismemberTag_L_LeftLowerArmGore" value="Bigmama/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  3230. <property name ="DismemberTag_L_LeftLowerLegGore" value="Bigmama/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  3231. <property name ="DismemberTag_L_LeftUpperArmGore" value="Bigmama/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  3232. <property name ="DismemberTag_L_RightLowerArmGore" value="Bigmama/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  3233. <property name ="DismemberTag_L_RightLowerLegGore" value="Bigmama/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  3234. <property name ="DismemberTag_L_RightUpperArmGore" value="Bigmama/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  3235. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  3236. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  3237.  
  3238. </entity_class>
  3239.  
  3240. <!-- *** ZOMBIE_FEMALE_FAT_FERAL-->
  3241. <entity_class name="zombieFemaleFatFeral" extends="zombieFemaleFat">
  3242. <property name="UserSpawnType" value="Menu"/>
  3243. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  3244. <property name="Mesh" value="@:Entities/Zombies/BigMama/ZBigMamaFeral.prefab"/>
  3245.  
  3246. <!-- Gameplay zombieFemaleFatFeral -->
  3247. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  3248. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  3249. <property name="MoveSpeedAggro" value="0.45, 1.3"/> <!-- Strong Feral -->
  3250. <property name="JumpMaxDistance" value="1.8, 2.5"/>
  3251. <property name="HandItem" value="meleeHandZombieCopFeral"/>
  3252. <property name="ExperienceGain" value="1200"/><!-- XP Strong Feral -->
  3253. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  3254.  
  3255. <effect_group name="Base Effects">
  3256. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongFeral"/>
  3257. </effect_group>
  3258. </entity_class>
  3259.  
  3260. <!-- *** ZOMBIE_FEMALE_FAT_RADIATED -->
  3261. <entity_class name="zombieFemaleFatRadiated" extends="zombieFemaleFatFeral">
  3262. <property name="UserSpawnType" value="Menu"/>
  3263. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  3264. <property name="Mesh" value="@:Entities/Zombies/BigMama/ZBigMamaRadiated.prefab"/>
  3265. <property name="AltMats" value="@:Entities/Zombies/BigMama/Materials/HD_BigMomma_Radiated2.mat,@:Entities/Zombies/BigMama/Materials/HD_BigMomma_Radiated3.mat"/>
  3266. <property name="MatColor" value="radiated"/>
  3267. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  3268.  
  3269. <!-- Gameplay zombieFemaleFatRadiated -->
  3270. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  3271. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  3272. <property name="ExperienceGain" value="1500"/><!-- XP Strong Radiated -->
  3273. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3274.  
  3275. <effect_group name="Base Effects">
  3276. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongRadiated"/>
  3277. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="9"/>
  3278. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  3279. </effect_group>
  3280. </entity_class>
  3281.  
  3282. <!-- *** ZOMBIE_FEMALE_FAT_CHARGED -->
  3283. <!-- <entity_class name="zombieFemaleFatCharged" extends="zombieFemaleFatRadiated"> -->
  3284. <!-- <property name="MatColor" value="charged"/> -->
  3285. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/> -->
  3286. <!-- <property name="ExperienceGain" value="1400"/> XP Strong Charged -->
  3287. <!-- <property name="HandItem" value="meleeHandZombieCharged"/> -->
  3288. <!-- <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/> -->
  3289. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Charged -->
  3290. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  3291.  
  3292. <!-- <effect_group name="Base Effects"> -->
  3293. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthStrongCharged"/> -->
  3294. <!-- </effect_group> -->
  3295. <!-- </entity_class> -->
  3296.  
  3297. <!-- *** ZOMBIE_FEMALE_FAT_INFERNAL -->
  3298. <entity_class name="zombieFemaleFatInfernal" extends="zombieFemaleFatRadiated">
  3299. <property name="MatColor" value="infernal"/>
  3300. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  3301. <property name="ExperienceGain" value="1600"/><!-- XP Strong Infernal -->
  3302. <property name="HandItem" value="meleeHandZombieInfernal"/>
  3303. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  3304. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  3305. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3306.  
  3307. <effect_group name="Base Effects">
  3308. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongInfernal"/>
  3309. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  3310. </effect_group>
  3311. </entity_class>
  3312.  
  3313. <!-- *** ZOMBIE_FAT_HAWAIIAN -->
  3314. <entity_class name="zombieFatHawaiian" extends="zombieTemplateMale">
  3315. <property name="UserSpawnType" value="Menu"/>
  3316. <property name="Censor" value="1,2"/>
  3317. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  3318. <property name="Mesh" value="@:Entities/Zombies/Hawaiian/ZHawaiian.prefab"/>
  3319. <property name="AltMats" value="@:Entities/Zombies/Hawaiian/Materials/HD_Hawaiian_Zombie2.mat,@:Entities/Zombies/Hawaiian/Materials/HD_Hawaiian_Zombie4.mat"/>
  3320.  
  3321. <property name="SoundRandom" value="hulkroam"/>
  3322. <property name="SoundAlert" value="hulkalert"/>
  3323. <property name="SoundAttack" value="hulkattack"/>
  3324. <property name="SoundHurt" value="hulkpain"/>
  3325. <property name="SoundDeath" value="hulkdeath"/>
  3326. <property name="SoundSense" value="hulksense"/>
  3327. <property name="SoundStepType" value="heavystep"/>
  3328. <property name="ModelType" value="Standard"/>
  3329. <property name="WalkType" value="1"/>
  3330. <property name="Mass" value="250"/>
  3331. <property name="PhysicsBody" value="zombieFat"/>
  3332. <property name="RootMotion" value="true"/>
  3333. <property name="HasDeathAnim" value="true"/>
  3334.  
  3335. <!-- Dismemberment - Default dismemberment part set, will use part scaling and gib end caps -->
  3336. <property name ="DismemberTag_L_HeadGore" value="Hawaiian/Dismemberment/Blade/Head;Hawaiian/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  3337. <property name ="DismemberTag_L_LeftLowerArmGore" value="Hawaiian/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+detach=true+mask=true"/>
  3338. <property name ="DismemberTag_L_LeftLowerLegGore" value="Hawaiian/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  3339. <property name ="DismemberTag_L_LeftUpperArmGore" value="linked" data="DismemberTag_L_LeftLowerArmGore"/>
  3340. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  3341. <property name ="DismemberTag_L_RightLowerArmGore" value="Hawaiian/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+detach=true+mask=true"/>
  3342. <property name ="DismemberTag_L_RightLowerLegGore" value="Hawaiian/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  3343. <property name ="DismemberTag_L_RightUpperArmGore" value="linked" data="DismemberTag_L_RightLowerArmGore"/>
  3344. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  3345.  
  3346. <!-- Gameplay zombieFatHawaiian -->
  3347. <property name="MoveSpeedAggro" value="0.2, 1.2"/>
  3348. <property name="MoveSpeedPattern" value="2, 1.15, 1, .8, 1, .5"/>
  3349. <property name="JumpMaxDistance" value=".8, 1.1"/>
  3350. <property name="HandItem" value="meleeHandZombieCop"/>
  3351. <property name="ExperienceGain" value="750"/><!-- XP Strong -->
  3352. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3353. <effect_group name="Base Effects">
  3354. <passive_effect name="HealthMax" operation="base_set" value="^healthStrong"/>
  3355. </effect_group>
  3356. </entity_class>
  3357.  
  3358. <!-- *** ZOMBIE_FAT_HAWAIIAN_FERAL -->
  3359. <entity_class name="zombieFatHawaiianFeral" extends="zombieFatHawaiian">
  3360. <property name="UserSpawnType" value="Menu"/>
  3361. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  3362. <property name="Mesh" value="@:Entities/Zombies/Hawaiian/ZHawaiianFeral.prefab"/>
  3363.  
  3364. <!-- Gameplay zombieFatHawaiianFeral -->
  3365. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  3366. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  3367. <property name="MoveSpeedAggro" value="0.45, 1.3"/> <!-- Strong Feral -->
  3368. <property name="JumpMaxDistance" value="1.8, 2.5"/>
  3369. <property name="HandItem" value="meleeHandZombieCopFeral"/>
  3370. <property name="ExperienceGain" value="1200"/><!-- XP Strong Feral -->
  3371. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  3372.  
  3373. <effect_group name="Base Effects">
  3374. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongFeral"/>
  3375. </effect_group>
  3376. </entity_class>
  3377.  
  3378. <!-- *** ZOMBIE_FAT_HAWAIIAN_RADIATED -->
  3379. <entity_class name="zombieFatHawaiianRadiated" extends="zombieFatHawaiianFeral">
  3380. <property name="UserSpawnType" value="Menu"/>
  3381. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  3382. <property name="Mesh" value="@:Entities/Zombies/Hawaiian/ZHawaiianRadiated.prefab"/>
  3383. <property name="AltMats" value="@:Entities/Zombies/Hawaiian/Materials/HD_Hawaiian_Zombie_Radiated2.mat,@:Entities/Zombies/Hawaiian/Materials/HD_Hawaiian_Zombie_Radiated4.mat"/>
  3384. <property name="MatColor" value="radiated"/>
  3385.  
  3386. <!-- Gameplay zombieFatHawaiianRadiated -->
  3387. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  3388. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  3389. <property name="ExperienceGain" value="1500"/><!-- XP Strong Radiated -->
  3390. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3391.  
  3392. <effect_group name="Base Effects">
  3393. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongRadiated"/>
  3394. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="9"/>
  3395. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  3396. </effect_group>
  3397. </entity_class>
  3398.  
  3399. <!-- *** ZOMBIE_FAT_HAWAIIAN_CHARGED -->
  3400. <!-- <entity_class name="zombieFatHawaiianCharged" extends="zombieFatHawaiianRadiated"> -->
  3401. <!-- <property name="MatColor" value="charged"/> -->
  3402. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/> -->
  3403. <!-- <property name="ExperienceGain" value="1400"/> XP Strong Charged -->
  3404. <!-- <property name="HandItem" value="meleeHandZombieCharged"/> -->
  3405. <!-- <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/> -->
  3406. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Charged -->
  3407. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  3408.  
  3409. <!-- <effect_group name="Base Effects"> -->
  3410. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthStrongCharged"/> -->
  3411. <!-- </effect_group> -->
  3412. <!-- </entity_class> -->
  3413.  
  3414. <!-- *** ZOMBIE_FAT_HAWAIIAN_INFERNAL -->
  3415. <entity_class name="zombieFatHawaiianInfernal" extends="zombieFatHawaiianRadiated">
  3416. <property name="MatColor" value="infernal"/>
  3417. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  3418. <property name="ExperienceGain" value="1600"/><!-- XP Strong Infernal -->
  3419. <property name="HandItem" value="meleeHandZombieInfernal"/>
  3420. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  3421. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  3422. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3423.  
  3424. <effect_group name="Base Effects">
  3425. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongInfernal"/>
  3426. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  3427. </effect_group>
  3428. </entity_class>
  3429.  
  3430. <!-- *** ZOMBIE_BOWLER -->
  3431. <entity_class name="zombieBowler" extends="zombieTemplateMale">
  3432. <property name="UserSpawnType" value="Menu"/>
  3433. <property name="Censor" value="1,2"/>
  3434. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  3435. <property name="Mesh" value="@:Entities/Zombies/Hawaiian/ZBowler.prefab"/>
  3436. <property name="AltMats" value="@:Entities/Zombies/Hawaiian/Materials/HD_Hawaiian_Zombie5.mat"/>
  3437.  
  3438. <property name="SoundRandom" value="hulkroam"/>
  3439. <property name="SoundAlert" value="hulkalert"/>
  3440. <property name="SoundAttack" value="hulkattack"/>
  3441. <property name="SoundHurt" value="hulkpain"/>
  3442. <property name="SoundDeath" value="hulkdeath"/>
  3443. <property name="SoundSense" value="hulksense"/>
  3444. <property name="SoundStepType" value="heavystep"/>
  3445. <property name="ModelType" value="Standard"/>
  3446. <property name="WalkType" value="1"/>
  3447. <property name="Mass" value="250"/>
  3448. <property name="PhysicsBody" value="zombieFat"/>
  3449. <property name="RootMotion" value="true"/>
  3450. <property name="HasDeathAnim" value="true"/>
  3451.  
  3452. <!-- Dismemberment - Default dismemberment part set, will use part scaling and gib end caps -->
  3453. <property name ="DismemberTag_L_HeadGore" value="Hawaiian/Dismemberment/Blade/Head;Hawaiian/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  3454. <property name ="DismemberTag_L_LeftLowerArmGore" value="Hawaiian/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+detach=true+mask=true"/>
  3455. <property name ="DismemberTag_L_LeftLowerLegGore" value="Hawaiian/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  3456. <property name ="DismemberTag_L_LeftUpperArmGore" value="linked" data="DismemberTag_L_LeftLowerArmGore"/>
  3457. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  3458. <property name ="DismemberTag_L_RightLowerArmGore" value="Hawaiian/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+detach=true+mask=true"/>
  3459. <property name ="DismemberTag_L_RightLowerLegGore" value="Hawaiian/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  3460. <property name ="DismemberTag_L_RightUpperArmGore" value="linked" data="DismemberTag_L_RightLowerArmGore"/>
  3461. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  3462.  
  3463. <!-- Gameplay zombieBowler -->
  3464. <property name="MoveSpeedAggro" value="0.2, 1.2"/>
  3465. <property name="MoveSpeedPattern" value="2, 1.15, 1, .8, 1, .5"/>
  3466. <property name="JumpMaxDistance" value=".8, 1.1"/>
  3467. <property name="HandItem" value="meleeHandZombieCop"/>
  3468. <property name="ExperienceGain" value="750"/><!-- XP Strong -->
  3469. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3470. <effect_group name="Base Effects">
  3471. <passive_effect name="HealthMax" operation="base_set" value="^healthStrong"/>
  3472. </effect_group>
  3473. </entity_class>
  3474.  
  3475. <!-- *** ZOMBIE_BOWLER_FERAL -->
  3476. <entity_class name="zombieBowlerFeral" extends="zombieBowler">
  3477. <property name="UserSpawnType" value="Menu"/>
  3478. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  3479. <property name="Mesh" value="@:Entities/Zombies/Hawaiian/ZBowlerFeral.prefab"/>
  3480.  
  3481. <!-- Gameplay zombieBowlerFeral -->
  3482. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  3483. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  3484. <property name="MoveSpeedAggro" value="0.45, 1.3"/> <!-- Strong Feral -->
  3485. <property name="JumpMaxDistance" value="1.8, 2.5"/>
  3486. <property name="HandItem" value="meleeHandZombieCopFeral"/>
  3487. <property name="ExperienceGain" value="1200"/><!-- XP Strong Feral -->
  3488. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  3489.  
  3490. <effect_group name="Base Effects">
  3491. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongFeral"/>
  3492. </effect_group>
  3493. </entity_class>
  3494.  
  3495. <!-- *** ZOMBIE_BOWLER_RADIATED -->
  3496. <entity_class name="zombieBowlerRadiated" extends="zombieBowlerFeral">
  3497. <property name="UserSpawnType" value="Menu"/>
  3498. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  3499. <property name="Mesh" value="@:Entities/Zombies/Hawaiian/ZBowlerRadiated.prefab"/>
  3500. <property name="AltMats" value="@:Entities/Zombies/Hawaiian/Materials/HD_Hawaiian_Zombie_Radiated5.mat"/>
  3501. <property name="MatColor" value="radiated"/>
  3502.  
  3503. <!-- Gameplay zombieBowlerRadiated -->
  3504. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  3505. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  3506. <property name="ExperienceGain" value="1500"/><!-- XP Strong Radiated -->
  3507. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3508.  
  3509. <effect_group name="Base Effects">
  3510. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongRadiated"/>
  3511. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="9"/>
  3512. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  3513. </effect_group>
  3514. </entity_class>
  3515.  
  3516. <!-- *** ZOMBIE_BOWLER_CHARGED -->
  3517. <!-- <entity_class name="zombieBowlerCharged" extends="zombieBowlerRadiated"> -->
  3518. <!-- <property name="MatColor" value="charged"/> -->
  3519. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/> -->
  3520. <!-- <property name="ExperienceGain" value="1400"/> XP Strong Charged -->
  3521. <!-- <property name="HandItem" value="meleeHandZombieCharged"/> -->
  3522. <!-- <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/> -->
  3523. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Charged -->
  3524. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  3525.  
  3526. <!-- <effect_group name="Base Effects"> -->
  3527. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthStrongCharged"/> -->
  3528. <!-- </effect_group> -->
  3529. <!-- </entity_class> -->
  3530.  
  3531. <!-- *** ZOMBIE_BOWLER_INFERNAL -->
  3532. <entity_class name="zombieBowlerInfernal" extends="zombieBowlerRadiated">
  3533. <property name="MatColor" value="infernal"/>
  3534. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  3535. <property name="ExperienceGain" value="1600"/><!-- XP Strong Infernal -->
  3536. <property name="HandItem" value="meleeHandZombieInfernal"/>
  3537. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  3538. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  3539. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3540.  
  3541. <effect_group name="Base Effects">
  3542. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongInfernal"/>
  3543. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  3544. </effect_group>
  3545. </entity_class>
  3546.  
  3547. <!-- *** ZOMBIE_FAT_COP -->
  3548. <entity_class name="zombieFatCop" extends="zombieTemplateMale">
  3549. <property name="UserSpawnType" value="Menu"/>
  3550. <property name="Censor" value="1,2"/>
  3551. <property name="Class" value="EntityZombieCop"/>
  3552. <property name="Tags" value="entity,zombie,walker,allbiome,zombieCop"/>
  3553. <property name="Mesh" value="@:Entities/Zombies/Cop/ZCop.prefab"/>
  3554. <property name="WalkType" value="1"/>
  3555. <property name="Mass" value="320"/>
  3556. <property name="Weight" value="70"/>
  3557. <property name="PhysicsBody" value="zombieFat"/>
  3558. <property name="RightHandJointName" value="Jaw"/>
  3559. <property name="PushFactor" value="20"/>
  3560.  
  3561. <property name="AITask" value="
  3562. BreakBlock|
  3563. ApproachDistraction|
  3564. RangedAttackTarget itemType=1;cooldown=4;duration=5|
  3565. ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
  3566. ApproachSpot|
  3567. Look|
  3568. Wander|
  3569. "/>
  3570.  
  3571. <property name="SoundRandom" value="hulkroam"/>
  3572. <property name="SoundAlert" value="hulkalert"/>
  3573. <property name="SoundAttack" value="hulkattack"/>
  3574. <property name="SoundHurt" value="hulkpain"/>
  3575. <property name="SoundDeath" value="hulkdeath"/>
  3576. <property name="SoundSense" value="hulksense"/>
  3577. <property name="SoundExplodeWarn" value="hulkexplodewarning"/>
  3578. <property name="SoundStepType" value="heavystep"/>
  3579.  
  3580. <property name="DismemberMultiplierLegs" value="0"/>
  3581. <property name="LegCrawlerThreshold" value="0"/>
  3582. <property name="LegCrippleThreshold" value="0"/>
  3583. <property name="KnockdownProneDamageThreshold" value="0"/>
  3584. <property name="KnockdownKneelDamageThreshold" value="0"/>
  3585. <property name="LegsExplosionDamageMultiplier" value="2"/> <!-- volatile so vulnerable to land mines/explosives -->
  3586. <property name="ArmsExplosionDamageMultiplier" value="2"/>
  3587. <property name="HeadExplosionDamageMultiplier" value="2"/>
  3588. <property name="ChestExplosionDamageMultiplier" value="2"/>
  3589.  
  3590. <!-- Dismemberment -->
  3591. <property name ="DismemberTag_L_HeadGore" value="Cop/Dismemberment/Blade/Head;Cop/Dismemberment/Blunt/Head" data="type=blade+target=head+atp=true+detach=true+ico=neck;type=blunt+target=head+atp=true+detach=true+ico=neck"/>
  3592. <property name ="DismemberTag_L_LeftLowerArmGore" value="Cop/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  3593. <property name ="DismemberTag_L_RightLowerArmGore" value="Cop/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  3594. <property name ="DismemberTag_L_LeftLowerLegGore" value="Cop/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  3595. <property name ="DismemberTag_L_RightLowerLegGore" value="Cop/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  3596. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  3597. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  3598. <property name ="DismemberTag_L_LeftUpperArmGore" value="linked" data="DismemberTag_L_LeftLowerArmGore"/>
  3599. <property name ="DismemberTag_L_RightUpperArmGore" value="linked" data="DismemberTag_L_RightLowerArmGore"/>
  3600.  
  3601. <!-- Gameplay zombieFatCop -->
  3602. <property name="MoveSpeedAggro" value="0.2, 1.2"/>
  3603. <property name="JumpMaxDistance" value=".8, 1.1"/>
  3604. <property name="HandItem" value="meleeHandZombieCop"/>
  3605. <property name="ExperienceGain" value="750"/><!-- XP Strong -->
  3606. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3607.  
  3608. <property name="Explosion.ParticleIndex" value="8"/>
  3609. <property name="Explosion.RadiusBlocks" value="5"/>
  3610. <property name="Explosion.RadiusEntities" value="6"/>
  3611. <property name="Explosion.BlockDamage" value="500"/>
  3612. <property name="Explosion.EntityDamage" value="150"/>
  3613. <property name="Explosion.DamageBonus.earth" value="0"/>
  3614.  
  3615. <effect_group name="Base Effects">
  3616. <passive_effect name="HealthMax" operation="base_set" value="^healthStrong"/>
  3617. </effect_group>
  3618. </entity_class>
  3619.  
  3620. <!-- *** ZOMBIE_FAT_COP_FERAL -->
  3621. <entity_class name="zombieFatCopFeral" extends="zombieFatCop">
  3622. <property name="UserSpawnType" value="Menu"/>
  3623. <property name="Tags" value="entity,zombie,walker,allbiome,feral,zombieCop"/>
  3624. <property name="Mesh" value="@:Entities/Zombies/Cop/ZCopFeral.prefab"/>
  3625. <!-- Gameplay zombieFatCopFeral -->
  3626. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  3627. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  3628. <property name="MoveSpeedAggro" value="0.45, 1.3"/> <!-- Strong Feral -->
  3629. <property name="JumpMaxDistance" value="1.8, 2.5"/>
  3630. <property name="HandItem" value="meleeHandZombieCopFeral"/>
  3631. <property name="ExperienceGain" value="1200"/><!-- XP Strong Feral -->
  3632. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  3633.  
  3634. <property name="Explosion.BlockDamage" value="650"/>
  3635. <property name="Explosion.EntityDamage" value="200"/>
  3636.  
  3637. <effect_group name="Base Effects">
  3638. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongFeral"/>
  3639. </effect_group>
  3640. </entity_class>
  3641.  
  3642. <!-- *** ZOMBIE_FAT_COP_RADIATED -->
  3643. <entity_class name="zombieFatCopRadiated" extends="zombieFatCopFeral">
  3644. <property name="UserSpawnType" value="Menu"/>
  3645. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated,zombieCop"/>
  3646. <property name="Mesh" value="@:Entities/Zombies/Cop/ZCopRadiated.prefab"/>
  3647. <property name="MatColor" value="radiated"/>
  3648. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  3649.  
  3650. <!-- Gameplay zombieFatCopRadiated -->
  3651. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  3652. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  3653. <property name="HandItem" value="meleeHandZombieCopRadiated"/>
  3654. <property name="ExperienceGain" value="1500"/><!-- XP Strong radiated -->
  3655. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3656.  
  3657. <effect_group name="Base Effects">
  3658. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongRadiated"/>
  3659. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="9"/>
  3660. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  3661. </effect_group>
  3662.  
  3663. <property name="Explosion.ParticleIndex" value="80"/>
  3664. <property name="Explosion.BlockDamage" value="750"/>
  3665. <property name="Explosion.EntityDamage" value="250"/>
  3666. </entity_class>
  3667.  
  3668. <!-- *** ZOMBIE_FAT_COP_CHARGED -->
  3669. <!-- <entity_class name="zombieFatCopCharged" extends="zombieFatCopRadiated"> -->
  3670. <!-- <property name="MatColor" value="charged"/> -->
  3671. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/> -->
  3672. <!-- <property name="ExperienceGain" value="1400"/> XP Strong Charged -->
  3673. <!-- <property name="Explosion.EntityDamage" value="350"/> -->
  3674. <!-- <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/> -->
  3675. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Charged -->
  3676. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  3677.  
  3678. <!-- <effect_group name="Base Effects"> -->
  3679. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthStrongCharged"/> -->
  3680. <!-- </effect_group> -->
  3681. <!-- </entity_class> -->
  3682.  
  3683. <!-- *** ZOMBIE_FAT_COP_INFERNAL -->
  3684. <entity_class name="zombieFatCopInfernal" extends="zombieFatCopRadiated">
  3685. <property name="MatColor" value="infernal"/>
  3686. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal,zombieCop"/>
  3687. <property name="ExperienceGain" value="1600"/><!-- XP Strong Infernal -->
  3688. <property name="PainResistPerHit" value="3, .5, .5"/><!-- normal, at low health, health% -->
  3689. <property name="Explosion.BlockDamage" value="1000"/>
  3690. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  3691. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  3692. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3693.  
  3694. <effect_group name="Base Effects">
  3695. <passive_effect name="HealthMax" operation="base_set" value="^healthStrongInfernal"/>
  3696. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  3697. </effect_group>
  3698.  
  3699. <property name="Explosion.ParticleIndex" value="81"/>
  3700.  
  3701. </entity_class>
  3702.  
  3703. <!-- *** ZOMBIES_FIT -->
  3704. <!-- Lower HP than strong zombies, but faster than normal ones -->
  3705.  
  3706. <!-- *** ZOMBIE_SKATEBOARDER -->
  3707. <entity_class name="zombieSkateboarder" extends="zombieBoe">
  3708. <property name="UserSpawnType" value="Menu"/>
  3709. <property name="Censor" value="1,2"/>
  3710. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  3711. <property name="Mesh" value="@:Entities/Zombies/Thug/ZThug.prefab"/>
  3712. <property name="AltMats" value="@:Entities/Zombies/Thug/Materials/HD_Thug2.mat,@:Entities/Zombies/Thug/Materials/HD_Thug3.mat"/>
  3713.  
  3714. <property name="SoundRandom" value="zombiemaleroam"/>
  3715. <property name="SoundAlert" value="zombiemalealert"/>
  3716. <property name="SoundAttack" value="zombiemaleattack"/>
  3717. <property name="SoundHurt" value="zombiemalepain"/>
  3718. <property name="SoundDeath" value="zombiemaledeath"/>
  3719. <property name="SoundSense" value="zombiemalesense"/>
  3720. <property name="LootDropProb" value=".04"/> <!-- Lab -->
  3721. <property name="LootDropEntityClass" value="EntityLootContainerThug"/>
  3722.  
  3723. <!-- Dismemberment -->
  3724. <property name ="DismemberTag_L_HeadGore" value="Thug/Dismemberment/Blade/Head;Thug/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  3725. <property name ="DismemberTag_L_LeftLowerArmGore" value="Thug/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  3726. <property name ="DismemberTag_L_LeftUpperArmGore" value="Thug/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  3727. <property name ="DismemberTag_L_LeftUpperLegGore" value="Thug/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  3728. <property name ="DismemberTag_L_RightLowerArmGore" value="Thug/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  3729. <property name ="DismemberTag_L_RightUpperArmGore" value="Thug/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  3730. <property name ="DismemberTag_L_RightUpperLegGore" value="Thug/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  3731. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  3732. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  3733.  
  3734. <!-- Gameplay zombieSkateboarder -->
  3735. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Fit -->
  3736. <property name="ExperienceGain" value="400"/><!-- XP Fit -->
  3737.  
  3738. <effect_group name="Base Effects">
  3739. <passive_effect name="HealthMax" operation="base_set" value="^healthFit"/>
  3740. </effect_group>
  3741. </entity_class>
  3742.  
  3743. <!-- *** ZOMBIE_SKATEBOARDER_FERAL -->
  3744. <entity_class name="zombieSkateboarderFeral" extends="zombieSkateboarder">
  3745. <property name="UserSpawnType" value="Menu"/>
  3746. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  3747. <property name="Mesh" value="@:Entities/Zombies/Thug/ZThugFeral.prefab"/>
  3748.  
  3749. <!-- Gameplay zombieSkateboarderFeral -->
  3750. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  3751. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  3752. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Fit Feral -->
  3753. <property name="JumpMaxDistance" value="4.6, 5"/>
  3754. <property name="HandItem" value="meleeHandZombieFeral"/>
  3755. <property name="ExperienceGain" value="750"/><!-- XP Fit Feral -->
  3756. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  3757.  
  3758. <effect_group name="Base Effects">
  3759. <passive_effect name="HealthMax" operation="base_set" value="^healthFitFeral"/>
  3760. </effect_group>
  3761. </entity_class>
  3762.  
  3763. <!-- *** ZOMBIE_SKATEBOARDER_RADIATED -->
  3764. <entity_class name="zombieSkateboarderRadiated" extends="zombieSkateboarderFeral">
  3765. <property name="UserSpawnType" value="Menu"/>
  3766. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  3767. <property name="Mesh" value="@:Entities/Zombies/Thug/ZThugRadiated.prefab"/>
  3768. <property name="AltMats" value="@:Entities/Zombies/Thug/Materials/HD_Thug_Radiated2.mat,@:Entities/Zombies/Thug/Materials/HD_Thug_Radiated3.mat"/>
  3769. <property name="MatColor" value="radiated"/>
  3770. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  3771.  
  3772. <!-- Gameplay zombieSkateboarderRadiated -->
  3773. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  3774. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  3775. <property name="ExperienceGain" value="1200"/><!-- XP Fit Radiated -->
  3776. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3777.  
  3778. <effect_group name="Base Effects">
  3779. <passive_effect name="HealthMax" operation="base_set" value="^healthFitRadiated"/>
  3780. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="6"/>
  3781. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  3782. </effect_group>
  3783. </entity_class>
  3784.  
  3785. <!-- *** ZOMBIE_SKATEBOARDER_CHARGED -->
  3786. <entity_class name="zombieSkateboarderCharged" extends="zombieSkateboarderRadiated">
  3787. <property name="MatColor" value="charged"/>
  3788. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  3789. <property name="ExperienceGain" value="1400"/><!-- XP Fit Charged -->
  3790. <property name="HandItem" value="meleeHandZombieCharged"/>
  3791. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  3792. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  3793. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3794.  
  3795. <effect_group name="Base Effects">
  3796. <passive_effect name="HealthMax" operation="base_set" value="^healthFitCharged"/>
  3797. </effect_group>
  3798. </entity_class>
  3799.  
  3800. <!-- *** ZOMBIE_SKATEBOARDER_INFERNAL -->
  3801. <entity_class name="zombieSkateboarderInfernal" extends="zombieSkateboarderRadiated">
  3802. <property name="MatColor" value="infernal"/>
  3803. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  3804. <property name="ExperienceGain" value="1600"/><!-- XP Fit Infernal -->
  3805. <property name="HandItem" value="meleeHandZombieInfernal"/>
  3806. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  3807. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  3808. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3809.  
  3810. <effect_group name="Base Effects">
  3811. <passive_effect name="HealthMax" operation="base_set" value="^healthFitInfernal"/>
  3812. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  3813. </effect_group>
  3814. </entity_class>
  3815.  
  3816. <!-- *** ZOMBIE_SOLDIER -->
  3817. <entity_class name="zombieSoldier" extends="zombieTemplateMale">
  3818. <property name="UserSpawnType" value="Menu"/>
  3819. <property name="Censor" value="1,3"/>
  3820. <property name="Tags" value="entity,zombie,walker,allbiome,zombieSoldier"/>
  3821. <property name="Mesh" value="@:Entities/Zombies/Soldier/ZSoldier.prefab"/>
  3822. <property name="ModelType" value="Standard"/>
  3823. <property name="WalkType" value="2"/>
  3824. <property name="Mass" value="190"/>
  3825. <property name="RootMotion" value="true"/>
  3826. <property name="HasDeathAnim" value="true"/>
  3827. <property name="AIPathCostScale" value=".35, .55"/>
  3828. <property name="SoundRandom" value="zombiemale2roam"/>
  3829. <property name="SoundAlert" value="zombiemale2alert"/>
  3830. <property name="SoundAttack" value="zombiemale2attack"/>
  3831. <property name="SoundHurt" value="zombiemale2pain"/>
  3832. <property name="SoundDeath" value="zombiemale2death"/>
  3833. <property name="SoundSense" value="zombiemale2sense"/>
  3834. <property name="SoundStepType" value="largestep"/>
  3835. <property name="LootDropProb" value=".04"/> <!-- Lab -->
  3836. <property name="LootDropEntityClass" value="EntityLootContainerSoldier"/>
  3837.  
  3838. <!-- Gameplay zombieSoldier -->
  3839. <property name="MoveSpeedAggro" value="0.3, 1.35"/> <!-- Fit -->
  3840. <property name="HandItem" value="meleeHandZombieWorker"/>
  3841. <property name="ExperienceGain" value="750"/><!-- XP Fit -->
  3842.  
  3843. <effect_group name="Base Effects">
  3844. <passive_effect name="HealthMax" operation="base_set" value="^healthFit"/>
  3845. <passive_effect name="PhysicalDamageResist" operation="base_set" value="50"/>
  3846. </effect_group>
  3847.  
  3848. <!-- Dismemberment -->
  3849. <property name ="DismemberTag_L_HeadGore" value="Soldier/Dismemberment/Blade/Head;Soldier/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  3850. <property name ="DismemberTag_L_LeftLowerArmGore" value="Soldier/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  3851. <property name ="DismemberTag_L_LeftUpperArmGore" value="Soldier/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  3852. <property name ="DismemberTag_L_LeftUpperLegGore" value="Soldier/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  3853. <property name ="DismemberTag_L_RightLowerArmGore" value="Soldier/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  3854. <property name ="DismemberTag_L_RightUpperArmGore" value="Soldier/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  3855. <property name ="DismemberTag_L_RightUpperLegGore" value="Soldier/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  3856. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  3857. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  3858.  
  3859. </entity_class>
  3860.  
  3861. <!-- *** ZOMBIE_SOLDIER_FERAL -->
  3862. <entity_class name="zombieSoldierFeral" extends="zombieSoldier">
  3863. <property name="UserSpawnType" value="Menu"/>
  3864. <property name="Tags" value="entity,zombie,walker,allbiome,feral,zombieSoldier"/>
  3865. <property name="Mesh" value="@:Entities/Zombies/Soldier/ZSoldierFeral.prefab"/>
  3866. <!-- Gameplay zombieSoldierFeral -->
  3867. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  3868. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  3869. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Fit Feral -->
  3870. <property name="JumpMaxDistance" value="4.6, 5"/>
  3871. <property name="HandItem" value="meleeHandZombieFeral"/>
  3872. <property name="ExperienceGain" value="1200"/><!-- XP Fit Feral -->
  3873. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  3874.  
  3875. <effect_group name="Base Effects">
  3876. <passive_effect name="HealthMax" operation="base_set" value="^healthFitFeral"/>
  3877. </effect_group>
  3878. </entity_class>
  3879.  
  3880. <!-- *** ZOMBIE_SOLDIER_RADIATED -->
  3881. <entity_class name="zombieSoldierRadiated" extends="zombieSoldierFeral">
  3882. <property name="UserSpawnType" value="Menu"/>
  3883. <property name="Censor" value="0"/>
  3884. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated,zombieSoldier"/>
  3885. <property name="Mesh" value="@:Entities/Zombies/Soldier/ZSoldierRadiated.prefab"/>
  3886. <property name="MatColor" value="radiated"/>
  3887. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  3888.  
  3889. <!-- Gameplay zombieSoldierRadiated -->
  3890. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  3891. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  3892. <property name="ExperienceGain" value="1500"/><!-- XP Fit Radiated -->
  3893. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3894.  
  3895. <effect_group name="Base Effects">
  3896. <passive_effect name="HealthMax" operation="base_set" value="^healthFitRadiated"/>
  3897. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="6"/>
  3898. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  3899. </effect_group>
  3900. </entity_class>
  3901.  
  3902. <!-- *** ZOMBIE_SOLDIER_CHARGED -->
  3903. <!-- <entity_class name="zombieSoldierCharged" extends="zombieSoldierRadiated"> -->
  3904. <!-- <property name="MatColor" value="charged"/> -->
  3905. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/> -->
  3906. <!-- <property name="ExperienceGain" value="1400"/> XP Fit Charged -->
  3907. <!-- <property name="HandItem" value="meleeHandZombieCharged"/> -->
  3908. <!-- <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/> -->
  3909. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Charged -->
  3910. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  3911.  
  3912. <!-- <effect_group name="Base Effects"> -->
  3913. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthFitCharged"/> -->
  3914. <!-- </effect_group> -->
  3915. <!-- </entity_class> -->
  3916.  
  3917. <!-- *** ZOMBIE_SOLDIER_INFERNAL -->
  3918. <entity_class name="zombieSoldierInfernal" extends="zombieSoldierRadiated">
  3919. <property name="MatColor" value="infernal"/>
  3920. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  3921. <property name="ExperienceGain" value="1600"/><!-- XP Fit Infernal -->
  3922. <property name="HandItem" value="meleeHandZombieInfernal"/>
  3923. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  3924. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  3925. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  3926.  
  3927. <effect_group name="Base Effects">
  3928. <passive_effect name="HealthMax" operation="base_set" value="^healthFitInfernal"/>
  3929. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  3930. </effect_group>
  3931. </entity_class>
  3932.  
  3933. <!-- *** ZOMBIE_WIGHT_FERAL -->
  3934. <entity_class name="zombieWightFeral" extends="zombieTemplateMale">
  3935. <property name="UserSpawnType" value="Menu"/>
  3936. <property name="Censor" value="1,2"/>
  3937. <property name="SizeScale" value="1.1"/>
  3938. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  3939. <property name="Mesh" value="@:Entities/Zombies/Wight/ZWightFeral.prefab"/>
  3940. <property name="SoundRandom" value="zombieferalroam"/>
  3941. <property name="SoundAlert" value="zombieferalalert"/>
  3942. <property name="SoundAttack" value="zombieferalattack"/>
  3943. <property name="SoundHurt" value="zombieferalpain"/>
  3944. <property name="SoundDeath" value="zombieferaldeath"/>
  3945. <property name="SoundSense" value="zombieferalsense"/>
  3946. <property name="SoundStepType" value="barehvystep"/>
  3947. <property name="WalkType" value="2"/>
  3948. <property name="Mass" value="210"/>
  3949.  
  3950. <!-- Dismemberment -->
  3951. <property name ="DismemberTag_L_HeadGore" value="Wight/Dismemberment/Blade/Head;Wight/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  3952. <property name ="DismemberTag_L_LeftLowerArmGore" value="Wight/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  3953. <property name ="DismemberTag_L_LeftUpperArmGore" value="Wight/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  3954. <property name ="DismemberTag_L_LeftUpperLegGore" value="Wight/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  3955. <property name ="DismemberTag_L_RightLowerArmGore" value="Wight/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  3956. <property name ="DismemberTag_L_RightUpperArmGore" value="Wight/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  3957. <property name ="DismemberTag_L_RightUpperLegGore" value="Wight/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  3958. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  3959. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  3960.  
  3961. <!-- Gameplay zombieWightFeral -->
  3962. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  3963. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  3964. <property name="MoveSpeedAggro" value="0.6, 1.45"/> <!-- Fit Feral -->
  3965. <property name="JumpMaxDistance" value="4.6, 5"/>
  3966. <property name="HandItem" value="meleeHandZombieFeral"/>
  3967. <property name="ExperienceGain" value="1200"/><!-- XP Fit Feral -->
  3968. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  3969.  
  3970. <effect_group name="Base Effects">
  3971. <passive_effect name="HealthMax" operation="base_set" value="^healthWightFeral"/>
  3972. </effect_group>
  3973. </entity_class>
  3974.  
  3975. <!-- *** ZOMBIE_WIGHT_RADIATED -->
  3976. <entity_class name="zombieWightRadiated" extends="zombieWightFeral">
  3977. <property name="UserSpawnType" value="Menu"/>
  3978. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  3979. <property name="Mesh" value="@:Entities/Zombies/Wight/ZWightRadiated.prefab"/>
  3980. <property name="MatColor" value="radiated"/>
  3981. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  3982.  
  3983. <property name="LegCrawlerThreshold" value="0"/>
  3984. <property name="LegCrippleThreshold" value="0.01"/>
  3985. <property name="KnockdownProneDamageThreshold" value="0.45"/>
  3986. <property name="KnockdownProneStunDuration" value="0.5,1.8"/>
  3987. <property name="KnockdownProneRefillRate" value="0.045,0.045"/>
  3988. <property name="KnockdownKneelDamageThreshold" value="0.38"/>
  3989. <property name="KnockdownKneelStunDuration" value="0.5,1.8"/>
  3990. <property name="KnockdownKneelRefillRate" value="0.045,0.045"/>
  3991. <property name="LegsExplosionDamageMultiplier" value=".85"/>
  3992. <property name="ArmsExplosionDamageMultiplier" value=".85"/>
  3993. <property name="HeadExplosionDamageMultiplier" value=".85"/>
  3994. <property name="ChestExplosionDamageMultiplier" value=".85"/>
  3995.  
  3996. <!-- Gameplay zombieWightRadiated -->
  3997. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  3998. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  3999. <property name="ExperienceGain" value="2000"/><!-- XP Fit Radiated -->
  4000. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  4001.  
  4002. <effect_group name="Base Effects">
  4003. <passive_effect name="HealthMax" operation="base_set" value="^healthWightRadiated"/>
  4004. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="6"/>
  4005. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  4006. </effect_group>
  4007. </entity_class>
  4008.  
  4009. <!-- *** ZOMBIE_WIGHT_CHARGED -->
  4010. <entity_class name="zombieWightCharged" extends="zombieWightRadiated">
  4011. <property name="MatColor" value="charged"/>
  4012. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  4013. <property name="ExperienceGain" value="2200"/><!-- XP Fit Charged -->
  4014. <property name="HandItem" value="meleeHandZombieCharged"/>
  4015. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  4016. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  4017. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  4018.  
  4019. <effect_group name="Base Effects">
  4020. <passive_effect name="HealthMax" operation="base_set" value="^healthWightCharged"/>
  4021. </effect_group>
  4022. </entity_class>
  4023.  
  4024. <!-- *** ZOMBIE_WIGHT_INFERNAL -->
  4025. <entity_class name="zombieWightInfernal" extends="zombieWightRadiated">
  4026. <property name="MatColor" value="infernal"/>
  4027. <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/>
  4028. <property name="ExperienceGain" value="2400"/><!-- XP Fit Infernal -->
  4029. <property name="HandItem" value="meleeHandZombieInfernal"/>
  4030. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  4031. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  4032. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  4033.  
  4034. <effect_group name="Base Effects">
  4035. <passive_effect name="HealthMax" operation="base_set" value="^healthWightInfernal"/>
  4036. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  4037. </effect_group>
  4038. </entity_class>
  4039.  
  4040. <!-- *** ZOMBIES_SPECIAL -->
  4041.  
  4042. <!-- *** ZOMBIE_SCREAMER -->
  4043. <entity_class name="zombieScreamer" extends="zombieTemplateShort">
  4044. <property name="UserSpawnType" value="Menu"/>
  4045. <property name="Censor" value="1,2"/>
  4046. <property name="Tags" value="entity,zombie,walker,allbiome"/>
  4047. <property name="Mesh" value="@:Entities/Zombies/Screamer/ZScreamer.prefab"/>
  4048. <property name="SoundRandom" value="zombiefemalescoutroam"/>
  4049. <property name="SoundAlert" value="zombiefemalescoutalert"/>
  4050. <property name="SoundAttack" value="zombiefemalescoutattack"/>
  4051. <property name="SoundHurt" value="zombiefemalescoutpain"/>
  4052. <property name="SoundDeath" value="zombiefemalescoutdeath"/>
  4053. <property name="SoundSense" value="zombiefemalescoutsense"/>
  4054. <property name="SoundStepType" value="barestep"/>
  4055. <property name="ModelType" value="Standard"/>
  4056. <property name="WalkType" value="3"/>
  4057. <property name="Mass" value="110"/>
  4058. <property name="RootMotion" value="true"/>
  4059. <property name="HasDeathAnim" value="true"/>
  4060. <property name="AIPathCostScale" value=".5, .6"/>
  4061. <property name="DanceType" value="2"/>
  4062.  
  4063. <!-- Gameplay zombieScreamer -->
  4064. <effect_group name="Base Effects">
  4065. <passive_effect name="HealthMax" operation="base_set" value="^healthScreamer"/>
  4066. </effect_group>
  4067.  
  4068. <!-- Dismemberment -->
  4069. <property name ="DismemberTag_L_HeadGore" value="Screamer/Dismemberment/Blade/Head;Screamer/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  4070. <property name ="DismemberTag_L_LeftLowerArmGore" value="Screamer/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  4071. <property name ="DismemberTag_L_LeftLowerLegGore" value="Screamer/Dismemberment/Blade/LeftLowerLeg" data="type=blade+target=leftleg+detach=true+mask=true"/>
  4072. <property name ="DismemberTag_L_LeftUpperArmGore" value="Screamer/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  4073. <property name ="DismemberTag_L_RightLowerArmGore" value="Screamer/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  4074. <property name ="DismemberTag_L_RightLowerLegGore" value="Screamer/Dismemberment/Blade/RightLowerLeg" data="type=blade+target=rightleg+detach=true+mask=true"/>
  4075. <property name ="DismemberTag_L_RightUpperArmGore" value="Screamer/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  4076. <property name ="DismemberTag_L_LeftUpperLegGore" value="linked" data="DismemberTag_L_LeftLowerLegGore"/>
  4077. <property name ="DismemberTag_L_RightUpperLegGore" value="linked" data="DismemberTag_L_RightLowerLegGore"/>
  4078.  
  4079. </entity_class>
  4080.  
  4081. <!-- *** ZOMBIE_SCREAMER_FERAL -->
  4082. <entity_class name="zombieScreamerFeral" extends="zombieScreamer">
  4083. <property name="UserSpawnType" value="Menu"/>
  4084. <property name="Tags" value="entity,zombie,walker,allbiome,feral"/>
  4085. <property name="Mesh" value="@:Entities/Zombies/Screamer/ZScreamerFeral.prefab"/>
  4086.  
  4087. <!-- Gameplay zombieScreamerFeral -->
  4088. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  4089. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  4090. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  4091. <property name="HandItem" value="meleeHandZombieFeral"/>
  4092. <property name="ExperienceGain" value="750"/><!-- XP Slim Feral -->
  4093. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  4094.  
  4095. <effect_group name="Base Effects">
  4096. <passive_effect name="HealthMax" operation="base_set" value="^healthScreamerFeral"/>
  4097. </effect_group>
  4098. </entity_class>
  4099.  
  4100. <!-- *** ZOMBIE_SCREAMER_RADIATED -->
  4101. <entity_class name="zombieScreamerRadiated" extends="zombieScreamerFeral">
  4102. <property name="UserSpawnType" value="Menu"/>
  4103. <property name="Tags" value="entity,zombie,walker,allbiome,feral,radiated"/>
  4104. <property name="Mesh" value="@:Entities/Zombies/Screamer/ZScreamerRadiated.prefab"/>
  4105. <property name="MatColor" value="radiated"/>
  4106. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  4107.  
  4108. <!-- Gameplay zombieScreamerRadiated -->
  4109. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  4110. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  4111. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  4112. <property name="ExperienceGain" value="1200"/><!-- XP Slim Radiated -->
  4113. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  4114.  
  4115. <effect_group name="Base Effects">
  4116. <passive_effect name="HealthMax" operation="base_set" value="^healthScreamerRadiated"/>
  4117. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="2.5"/>
  4118. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  4119. </effect_group>
  4120. </entity_class>
  4121.  
  4122. <!-- *** ZOMBIE_SCREAMER_CHARGED -->
  4123. <entity_class name="zombieScreamerCharged" extends="zombieScreamerRadiated">
  4124. <property name="MatColor" value="charged"/>
  4125. <property name="Tags" value="entity,zombie,walker,allbiome,feral,charged"/>
  4126. <property name="ExperienceGain" value="1400"/><!-- XP Slim Charged -->
  4127. <property name="HandItem" value="meleeHandZombieCharged"/>
  4128. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  4129. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  4130. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  4131.  
  4132. <effect_group name="Base Effects">
  4133. <passive_effect name="HealthMax" operation="base_set" value="^healthScreamerCharged"/>
  4134. </effect_group>
  4135. </entity_class>
  4136.  
  4137. <!-- *** ZOMBIE_SCREAMER_INFERNAL -->
  4138. <!-- <entity_class name="zombieScreamerInfernal" extends="zombieScreamerRadiated"> -->
  4139. <!-- <property name="MatColor" value="infernal"/> -->
  4140. <!-- <property name="Tags" value="entity,zombie,walker,allbiome,feral,infernal"/> -->
  4141. <!-- <property name="ExperienceGain" value="1600"/> XP Slim Infernal -->
  4142. <!-- <property name="HandItem" value="meleeHandZombieInfernal"/> -->
  4143. <!-- <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/> -->
  4144. <!-- <property name="LootDropProb" value=".1"/> --> <!-- Infernal -->
  4145. <!-- <property name="LootDropEntityClass" value="EntityLootContainerStrong"/> -->
  4146.  
  4147. <!-- <effect_group name="Base Effects"> -->
  4148. <!-- <passive_effect name="HealthMax" operation="base_set" value="^healthScreamerInfernal"/> -->
  4149. <!-- <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/> -->
  4150. <!-- </effect_group> -->
  4151. <!-- </entity_class> -->
  4152.  
  4153. <!-- *** ZOMBIE_MUTATED -->
  4154. <entity_class name="zombieMutated" extends="zombieFatCop">
  4155. <property name="UserSpawnType" value="Menu"/>
  4156. <property name="Censor" value="1,2"/>
  4157. <property name="Tags" value="entity,zombie,walker,wasteland"/>
  4158. <property name="Mesh" value="@:Entities/Zombies/Mutated/ZMutated.prefab"/>
  4159. <property name="SoundStepType" value="barehvystep"/>
  4160. <property name="SizeScale" value="1"/>
  4161. <property name="ModelType" value="Standard"/>
  4162. <property name="WalkType" value="2"/>
  4163.  
  4164. <!-- Dismemberment -->
  4165. <property name ="DismemberTag_L_HeadGore" value="Mutated/Dismemberment/Blade/Head;Mutated/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  4166. <property name ="DismemberTag_L_LeftLowerArmGore" value="Mutated/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  4167. <property name ="DismemberTag_L_LeftUpperArmGore" value="linked" data="DismemberTag_L_LeftLowerArmGore"/>
  4168. <property name ="DismemberTag_L_LeftUpperLegGore" value="Mutated/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true"/>
  4169. <property name ="DismemberTag_L_RightLowerArmGore" value="Mutated/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  4170. <property name ="DismemberTag_L_RightUpperArmGore" value="linked" data="DismemberTag_L_RightLowerArmGore"/>
  4171. <property name ="DismemberTag_L_RightUpperLegGore" value="Mutated/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true"/>
  4172. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  4173. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  4174.  
  4175. <property name="AITask" value="
  4176. BreakBlock|
  4177. ApproachDistraction|
  4178. RangedAttackTarget itemType=1;cooldown=4;duration=3;minRange=1;maxRange=6;unreachableRange=18|
  4179. DestroyArea|
  4180. ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
  4181. ApproachSpot|
  4182. Look|
  4183. Wander|
  4184. "/>
  4185.  
  4186. <property name="SoundRandom" value="zombie_mutated_roam"/>
  4187. <property name="SoundAlert" value="zombie_mutated_alert"/>
  4188. <property name="SoundAttack" value="zombie_mutated_attack"/>
  4189. <property name="SoundHurt" value="zombie_mutated_pain"/>
  4190. <property name="SoundDeath" value="zombie_mutated_death"/>
  4191. <property name="SoundSense" value="zombie_mutated_sense"/>
  4192.  
  4193. <!-- Gameplay zombieMutated -->
  4194. <property name="HandItem" value="meleeHandzombieMutated"/>
  4195. <property name="ExplodeHealthThreshold" value="0"/>
  4196. <property name="MoveSpeed" value=".25"/>
  4197. <property name="MoveSpeedAggro" value=".4, 1.3"/>
  4198. <property name="ExperienceGain" value="750"/><!-- XP Sturdy -->
  4199.  
  4200. <effect_group name="Base Effects">
  4201. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdy"/>
  4202. </effect_group>
  4203. </entity_class>
  4204.  
  4205. <!-- *** ZOMBIE_MUTATED_FERAL -->
  4206. <entity_class name="zombieMutatedFeral" extends="zombieMutated">
  4207. <property name="UserSpawnType" value="Menu"/>
  4208. <property name="Tags" value="entity,zombie,walker,wasteland,feral"/>
  4209. <property name="Mesh" value="@:Entities/Zombies/Mutated/ZMutatedFeral.prefab"/>
  4210. <property name="SizeScale" value="1.1"/>
  4211.  
  4212. <!-- Gameplay zombieMutatedFeral -->
  4213. <property name="HandItem" value="meleeHandzombieMutatedFeral"/>
  4214. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  4215. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  4216. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  4217. <property name="ExperienceGain" value="1200"/><!-- XP Sturdy Feral -->
  4218. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  4219.  
  4220. <effect_group name="Base Effects">
  4221. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyFeral"/>
  4222. </effect_group>
  4223. </entity_class>
  4224.  
  4225. <!-- *** ZOMBIE_MUTATED_RADIATED -->
  4226. <entity_class name="zombieMutatedRadiated" extends="zombieMutatedFeral">
  4227. <property name="UserSpawnType" value="Menu"/>
  4228. <property name="Tags" value="entity,zombie,walker,wasteland,feral,radiated"/>
  4229. <property name="Mesh" value="@:Entities/Zombies/Mutated/ZMutatedRadiated.prefab"/>
  4230. <property name="MatColor" value="radiated"/>
  4231. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  4232.  
  4233. <!-- Gameplay zombieMutatedRadiated -->
  4234. <property name="HandItem" value="meleeHandzombieMutatedRadiated"/>
  4235. <property name="DismemberMultiplierHead" value=".4"/><property name="DismemberMultiplierArms" value=".4"/><property name="DismemberMultiplierLegs" value=".4"/><!-- Radiated -->
  4236. <property name="PainResistPerHit" value=".9"/><!-- Radiated -->
  4237. <property name="MoveSpeedAggro" value=".5, 1.35"/>
  4238. <property name="ExperienceGain" value="1500"/><!-- XP Sturdy Radiated -->
  4239. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  4240.  
  4241. <effect_group name="Base Effects">
  4242. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyRadiated"/>
  4243. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="2.5"/>
  4244. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  4245. </effect_group>
  4246. </entity_class>
  4247.  
  4248. <!-- *** ZOMBIE_MUTATED_CHARGED -->
  4249. <entity_class name="zombieMutatedCharged" extends="zombieMutatedRadiated">
  4250. <property name="MatColor" value="charged"/>
  4251. <property name="Tags" value="entity,zombie,walker,wasteland,feral,charged"/>
  4252. <property name="ExperienceGain" value="1700"/><!-- XP Sturdy Charged -->
  4253. <property name="HandItem" value="meleeHandzombieMutatedCharged"/>
  4254. <property name="MoveSpeedPattern" value="^chargedMoveSpeedPattern"/>
  4255. <property name="LootDropProb" value=".1"/> <!-- Charged -->
  4256. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  4257.  
  4258. <effect_group name="Base Effects">
  4259. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyCharged"/>
  4260. </effect_group>
  4261. </entity_class>
  4262.  
  4263. <!-- *** ZOMBIE_MUTATED_INFERNAL -->
  4264. <entity_class name="zombieMutatedInfernal" extends="zombieMutatedRadiated">
  4265. <property name="MatColor" value="infernal"/>
  4266. <property name="Tags" value="entity,zombie,walker,wasteland,feral,infernal"/>
  4267. <property name="ExperienceGain" value="1900"/><!-- XP Sturdy Infernal -->
  4268. <property name="HandItem" value="meleeHandzombieMutatedInfernal"/>
  4269. <property name="MoveSpeedPattern" value="^infernalMoveSpeedPattern"/>
  4270. <property name="LootDropProb" value=".1"/> <!-- Infernal -->
  4271. <property name="LootDropEntityClass" value="EntityLootContainerStrong"/>
  4272.  
  4273. <effect_group name="Base Effects">
  4274. <passive_effect name="HealthMax" operation="base_set" value="^healthSturdyInfernal"/>
  4275. <passive_effect name="BuffResistance" operation="base_set" value=".75" tags="buffInjuryKnockdown01,buffInjuryKnockdown02"/>
  4276. </effect_group>
  4277. </entity_class>
  4278.  
  4279. <!-- *** ZOMBIE_DEMOLITION -->
  4280. <entity_class name="zombieDemolition" extends="zombieSoldier">
  4281. <property name="UserSpawnType" value="Menu"/>
  4282. <property name="Censor" value="1,2"/>
  4283. <property name="Class" value="EntityZombieCop"/>
  4284. <property name="Tags" value="entity,zombie,walker,allbiome,boss"/>
  4285. <property name="Mesh" value="@:Entities/Zombies/Demolition/ZDemolition.prefab"/>
  4286. <property name="Mass" value="300"/>
  4287. <property name="CrouchType" value="0"/>
  4288.  
  4289. <property name="AITask" value="
  4290. BreakBlock|
  4291. DestroyArea|
  4292. ApproachDistraction|
  4293. ApproachAndAttackTarget class=EntityPlayer,0,EntityBandit,0,EntityEnemyAnimal,0,EntityAnimal|
  4294. ApproachSpot|
  4295. Look|
  4296. Wander|
  4297. "/>
  4298.  
  4299. <property name="SoundRandom" value="demolitionzroam"/>
  4300. <property name="SoundAlert" value="demolitionzalert"/>
  4301. <property name="SoundAttack" value="demolitionzattack"/>
  4302. <property name="SoundHurt" value="demolitionzpain"/>
  4303. <property name="SoundDeath" value="demolitionzdeath"/>
  4304. <property name="SoundSense" value="demolitionzsense"/>
  4305. <property name="SoundStepType" value="heavystep"/>
  4306.  
  4307. <!-- Dismemberment -->
  4308. <property name ="DismemberTag_L_HeadGore" value="Demolition/Dismemberment/Blade/Head;Demolition/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true;type=blunt+target=neck+atp=true"/>
  4309. <property name ="DismemberTag_L_LeftLowerArmGore" value="Demolition/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+scale=.85,1,1+atp=true+detach=true+sol=true"/>
  4310. <property name ="DismemberTag_L_LeftUpperArmGore" value="Demolition/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+scale=.85,1,1+atp=true+detach=true+sol=true"/>
  4311. <property name ="DismemberTag_L_LeftUpperLegGore" value="Demolition/Dismemberment/Blade/LeftUpperLeg" data="type=blade+target=leftupleg+detach=true+mask=true+sol=true+soltarget=leftleg+solscale=0,0,0"/>
  4312. <property name ="DismemberTag_L_RightLowerArmGore" value="Demolition/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+scale=.95,1,1+atp=true+detach=true+sol=true"/>
  4313. <property name ="DismemberTag_L_RightUpperArmGore" value="Demolition/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+scale=.8,1,1+atp=true+detach=true+sol=true"/>
  4314. <property name ="DismemberTag_L_RightUpperLegGore" value="Demolition/Dismemberment/Blade/RightUpperLeg" data="type=blade+target=rightupleg+detach=true+mask=true+sol=true+soltarget=rightleg+solscale=0,0,0"/>
  4315. <property name ="DismemberTag_L_LeftLowerLegGore" value="linked" data="DismemberTag_L_LeftUpperLegGore"/>
  4316. <property name ="DismemberTag_L_RightLowerLegGore" value="linked" data="DismemberTag_L_RightUpperLegGore"/>
  4317.  
  4318. <!-- Gameplay zombieDemolition -->
  4319. <property name="HandItem" value="meleeHandZombieDemolition"/>
  4320. <property name="JumpMaxDistance" value="1, 2"/>
  4321. <property name="PainResistPerHit" value=".5"/>
  4322. <property name="Explosion.ParticleIndex" value="2"/>
  4323. <property name="Explosion.RadiusBlocks" value="5"/>
  4324. <property name="Explosion.RadiusEntities" value="6"/>
  4325. <property name="Explosion.BlockDamage" value="5000"/>
  4326. <property name="Explosion.EntityDamage" value="800"/>
  4327. <property name="Explosion.DamageBonus.earth" value=".1"/>
  4328. <property name="StompsSpikes" value="true"/>
  4329. <property name="ExplodeDelay" value="2"/>
  4330. <property name="ExplodeHealthThreshold" value="0"/> <!-- Disable Health explosion -->
  4331. <property name="SoundExplodeWarn" value="demolitionzexplodewarning"/>
  4332. <property name="SoundTick" value="demolitionz_beep,.5,.9"/>
  4333.  
  4334. <property name="ExperienceGain" value="750"/><!-- XP Demo -->
  4335. <property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
  4336. <property name="LootDropProb" value=".3"/> <!-- Demo -->
  4337.  
  4338. <effect_group name="Base Effects">
  4339. <passive_effect name="HealthMax" operation="base_set" value="^healthDemo"/>
  4340. <passive_effect name="DamageModifier" operation="perc_set" value="1" tags="head"/>
  4341. <passive_effect name="PhysicalDamageResist" operation="base_set" value="60"/>
  4342. </effect_group>
  4343. </entity_class>
  4344.  
  4345. <!-- *** ZOMBIE_CRAWLER -->
  4346. <entity_class name="zombieSteveCrawler" extends="zombieTemplateMale">
  4347. <property name="UserSpawnType" value="Menu"/>
  4348. <property name="Censor" value="1,3"/>
  4349. <property name="Tags" value="entity,zombie,crawler,allbiome"/>
  4350. <property name="Mesh" value="@:Entities/Zombies/Crawler/ZCrawler.prefab"/>
  4351. <property name="Mass" value="140"/>
  4352. <property name="WalkType" value="21"/>
  4353. <property name="RotateToGround" value="true"/>
  4354. <property name="RootMotion" value="true"/>
  4355. <property name="SoundRandomTime" value="20"/>
  4356. <property name="SoundRandom" value="crawler_roam"/>
  4357. <property name="SoundAlertTime" value="15"/>
  4358. <property name="SoundAlert" value="crawler_alert"/>
  4359. <property name="SoundSense" value="crawler_sense"/>
  4360. <property name="SoundHurt" value="crawler_pain"/>
  4361. <property name="SoundDeath" value="crawler_death"/>
  4362. <property name="SoundAttack" value="crawler_attack"/>
  4363. <property name="SoundSleeperSense" value="sleepersense"/>
  4364. <property name="SoundSleeperBackToSleep" value="sleeperbacktosleep"/>
  4365. <property name="SoundStepType" value="crawlerstep"/>
  4366. <property name="DanceType" value="0"/>
  4367.  
  4368. <!-- Dismemberment -->
  4369. <property name ="DismemberTag_L_HeadGore" value="Crawler/Dismemberment/Blade/Head;Crawler/Dismemberment/Blunt/Head" data="type=blade+target=neck+atp=true+detach=true+ico=neck;type=blunt+target=neck+atp=true"/>
  4370. <property name ="DismemberTag_L_LeftLowerArmGore" value="Crawler/Dismemberment/Blade/LeftLowerArm" data="type=blade+target=leftforearmroll+atp=true+detach=true+mask=true"/>
  4371. <property name ="DismemberTag_L_LeftUpperArmGore" value="Crawler/Dismemberment/Blade/LeftUpperArm" data="type=blade+target=leftarmroll+atp=true+detach=true+mask=true"/>
  4372. <property name ="DismemberTag_L_RightLowerArmGore" value="Crawler/Dismemberment/Blade/RightLowerArm" data="type=blade+target=rightforearmroll+atp=true+detach=true+mask=true"/>
  4373. <property name ="DismemberTag_L_RightUpperArmGore" value="Crawler/Dismemberment/Blade/RightUpperArm" data="type=blade+target=rightarmroll+atp=true+detach=true+mask=true"/>
  4374.  
  4375. <!-- Gameplay zombieSteveCrawler -->
  4376. <property name="MoveSpeed" value="0.25"/>
  4377. <property name="MoveSpeedAggro" value=".7, 1"/>
  4378. <property name="CanClimbLadders" value="false"/>
  4379. <property name="HandItem" value="meleeHandZombie02"/>
  4380. <effect_group name="Base Effects">
  4381. <passive_effect name="HealthMax" operation="base_set" value="^healthCrawler"/>
  4382. </effect_group>
  4383. </entity_class>
  4384.  
  4385. <entity_class name="zombieSteveCrawlerFeral" extends="zombieSteveCrawler">
  4386. <property name="UserSpawnType" value="Menu"/>
  4387. <property name="Tags" value="entity,zombie,crawler,allbiome,feral"/>
  4388. <property name="Mesh" value="@:Entities/Zombies/Crawler/ZCrawlerFeral.prefab"/>
  4389.  
  4390. <!-- Gameplay zombieSteveCrawlerFeral -->
  4391. <property name="DismemberMultiplierHead" value=".7"/><property name="DismemberMultiplierArms" value=".7"/><property name="DismemberMultiplierLegs" value=".7"/><!-- Feral -->
  4392. <property name="MoveSpeedAggro" value="1.2, 1.4"/>
  4393. <property name="PainResistPerHit" value=".7"/><!-- Feral -->
  4394. <property name="HandItem" value="meleeHandZombie02Feral"/>
  4395. <property name="ExperienceGain" value="750"/><!-- XP Crawler Feral -->
  4396. <property name="LootDropProb" value=".04"/> <!-- Feral -->
  4397.  
  4398. <effect_group name="Base Effects">
  4399. <passive_effect name="HealthMax" operation="base_set" value="^healthCrawlerFeral"/>
  4400. </effect_group>
  4401. </entity_class>
  4402.  
  4403. <!-- *** TIMID_ANIMALS -->
  4404.  
  4405. <!-- *** TIMID_ANIMAL_TEMPLATE -->
  4406. <entity_class name="animalTemplateTimid">
  4407. <property name="Class" value="EntityAnimalStag"/>
  4408. <property name="UserSpawnType" value="None"/>
  4409. <property name="EntityFlags" value="animal,edible"/>
  4410. <property name="Tags" value="entity,animal"/>
  4411. <property name="ModelType" value="Standard"/>
  4412. <property name="Prefab" value="NPC"/>
  4413. <property name="Parent" value="Animals"/>
  4414. <property name="IsAnimalEntity" value="true"/>
  4415. <property name="IsEnemyEntity" value="false"/> <!-- Set this if you want this entity to be spawned when user chooses 'enemy entities off' -->
  4416. <property name="Faction" value="animals"/>
  4417. <!-- <property name="MapIcon" value="ui_game_symbol_enemy_dot"/> -->
  4418. <property name="CompassIcon" value="ui_game_symbol_enemy_dot"/>
  4419. <property name="CompassUpIcon" value="ui_game_symbol_enemy_dot_up"/>
  4420. <property name="CompassDownIcon" value="ui_game_symbol_enemy_dot_down"/>
  4421. <property name="TrackerIcon" value="ui_game_symbol_animal_tracker"/>
  4422. <property name="AvatarController" value="GameObjectAnimalAnimation"/>
  4423. <property name="RotateToGround" value="true"/>
  4424. <property name="PhysicsBody" value="Stag"/>
  4425. <property name="Mass" value="40"/>
  4426. <property name="Weight" value="70"/>
  4427. <property name="LookAtAngle" value="50"/>
  4428.  
  4429. <property name="SurfaceCategory" value="organic"/>
  4430. <property name="ParticleOnDeath" value="blood_death"/>
  4431. <property name="SoundHurt" value="stagpain"/>
  4432. <property name="SoundDeath" value="stagdeath"/>
  4433.  
  4434. <property name="AISeeOffset" value=".2"/>
  4435. <property name="AIPathCostScale" value="100, 100"/>
  4436. <property name="AITask-1" value="RunawayWhenHurt"/>
  4437. <property name="AITask-2" value="RunawayFromEntity" data="class=EntityPlayer,EntityZombie,EntityEnemyAnimal"/>
  4438. <property name="AITask-3" value="Look"/>
  4439. <property name="AITask-4" value="Wander"/>
  4440.  
  4441. <!-- Stealth settings -->
  4442. <property name="MaxViewAngle" value="210"/>
  4443. <property name="SightRange" value="30"/>
  4444. <property name="SightLightThreshold" value="-2,150"/>
  4445.  
  4446. <property name="SleeperNoiseToSense" value="3,8"/> <!-- Indiv.Random. hearing capability - "I hear something" noise value -->
  4447. <property name="SleeperNoiseToSenseSoundChance" value=".5"/> <!-- the chance to play "SoundSleeperSense" -->
  4448. <property name="SleeperNoiseToWake" value="9,12"/>
  4449. <property name="SleeperSightToSenseMin" value="-10,0"/> <!-- same as wake -->
  4450. <property name="SleeperSightToSenseMax" value="200,300"/>
  4451. <property name="SleeperSightToWakeMin" value="-40,5"/> <!-- Indiv.Random. sight capability - "I see you" light value at point blank -->
  4452. <property name="SleeperSightToWakeMax" value="340,480"/> <!-- Indiv.Random. "I see you" light value at "SightRange" -->
  4453.  
  4454. <!-- Gameplay -->
  4455. <property name="PainResistPerHit" value=".6"/>
  4456. <property name="MaxTurnSpeed" value="420"/>
  4457. <property name="MoveSpeed" value="0.7"/>
  4458. <property name="MoveSpeedPanic" value="1.6"/>
  4459. <property name="JumpDelay" value=".1"/>
  4460. <property name="SwimSpeed" value="1.2"/>
  4461. <property name="SwimStrokeRate" value="1.6,1.7"/>
  4462. <property name="CanClimbLadders" value="false"/>
  4463.  
  4464. <property name="ExperienceGain" value="245"/><!-- XP Animal Template Timid -->
  4465. <!-- <property name="CorpseBlock" value="goreBlockAnimal"/><property name="CorpseBlockChance" value="0"/> -->
  4466. <property name="TimeStayAfterDeath" value="300"/>
  4467. <property name="DeadBodyHitPoints" value="350"/>
  4468.  
  4469. <property name="NavObject" value="animaltracking_timid"/>
  4470.  
  4471. <effect_group name="Base Effects">
  4472. <passive_effect name="HealthMax" operation="base_set" value="50"/>
  4473.  
  4474. <!-- *** RANDOM_ANIMAL_HEALTH -->
  4475. <passive_effect name="HealthMax" operation="perc_add" value="-.2,.15"/>
  4476.  
  4477. <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffEntitySpawnHeal"/>
  4478. <passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"/>
  4479. </effect_group>
  4480. </entity_class>
  4481.  
  4482. <!-- *** STAG -->
  4483. <entity_class name="animalStag" extends="animalTemplateTimid">
  4484. <property name="UserSpawnType" value="Menu"/>
  4485. <property name="Tags" value="entity,animal,deer,stag,perkAT02,perkAT03,perkAT04,perkAT05"/>
  4486. <property name="MapIcon" value="ui_game_symbol_tracking_deer"/>
  4487. <property name="TrackerIcon" value="ui_game_symbol_tracking_deer"/>
  4488. <property name="AvatarController" value="AvatarAnimalController"/>
  4489. <property name="ModelType" value="Standard"/>
  4490. <property name="Prefab" value="@:Entities/Animals/Deer/animalDeerStag.prefab"/>
  4491. <property name="PrefabCombined" value="true"/>
  4492. <property name="Parent" value="Animals"/>
  4493. <property name="HasDeathAnim" value="true"/>
  4494. <property name="HasRagdoll" value="true"/>
  4495. <property name="RootMotion" value="true"/>
  4496. <property name="RotateToGround" value="true"/>
  4497. <property name="Faction" value="animals"/>
  4498. <property name="PhysicsBody" value="Doe"/>
  4499. <property name="Mass" value="180"/>
  4500. <property name="Weight" value="70"/>
  4501. <property name="SurfaceCategory" value="organic"/>
  4502. <property name="ParticleOnDeath" value="blood_death"/>
  4503. <property name="SoundHurt" value="stagpain"/>
  4504. <property name="SoundDeath" value="stagdeath"/>
  4505. <property name="SoundStepType" value="animalhoofstep"/>
  4506. <property name="SightRange" value="37"/> <!-- distance in meters -->
  4507.  
  4508. <property name="AISeeOffset" value=".5"/>
  4509.  
  4510. <!-- Gameplay -->
  4511. <property name="PainResistPerHit" value=".75"/>
  4512. <property name="MaxTurnSpeed" value="220"/>
  4513. <property name="MoveSpeedPanic" value="1.6"/>
  4514. <property name="ExperienceGain" value="245"/><!-- XP Stag -->
  4515. <property name="TimeStayAfterDeath" value="300"/>
  4516.  
  4517. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/> <!-- this triggers the special harvesting animation like on the knife -->
  4518. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="30"/> <!-- animalStag -->
  4519. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="9"/>
  4520. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="3"/>
  4521. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="25"/>
  4522. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="7"/>
  4523.  
  4524. <effect_group name="Base Effects">
  4525. <passive_effect name="HealthMax" operation="base_set" value="100"/>
  4526. </effect_group>
  4527.  
  4528. <property name="NavObject" value="animaltracking_stag"/>
  4529. </entity_class>
  4530.  
  4531. <!-- *** DOE -->
  4532. <entity_class name="animalDoe" extends="animalStag">
  4533. <property name="UserSpawnType" value="Menu"/>
  4534. <property name="Prefab" value="@:Entities/Animals/Deer/animalDeerDoe.prefab"/>
  4535. <property name="PrefabCombined" value="true"/>
  4536. <property name="Mass" value="110"/>
  4537.  
  4538. <!-- Gameplay -->
  4539. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  4540. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="20"/> <!-- animalStag -->
  4541. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="6"/>
  4542. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="2"/>
  4543. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="15"/>
  4544. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="5"/>
  4545.  
  4546. <property name="NavObject" value="animaltracking_doe"/>
  4547.  
  4548. <!-- <effect_group name="Base Effects"> -->
  4549. <!-- <passive_effect name="HealthMax" operation="base_set" value="50"/> -->
  4550. <!-- </effect_group> -->
  4551. </entity_class>
  4552.  
  4553. <!-- *** RABBIT -->
  4554. <entity_class name="animalRabbit" extends="animalTemplateTimid">
  4555. <property name="Class" value="EntityAnimalRabbit"/>
  4556. <property name="UserSpawnType" value="Menu"/>
  4557. <property name="Tags" value="entity,animal,rabbit,perkAT01,perkAT02,perkAT03,perkAT04,perkAT05"/>
  4558. <property name="MapIcon" value="ui_game_symbol_tracking_rabbit"/>
  4559. <property name="TrackerIcon" value="ui_game_symbol_tracking_rabbit"/>
  4560. <property name="AvatarController" value="AvatarAnimalController"/>
  4561. <property name="ModelType" value="Standard"/>
  4562. <property name="Prefab" value="@:Entities/Animals/Rabbit/animalRabbitPrefab.prefab"/>
  4563. <property name="PrefabCombined" value="true"/>
  4564. <property name="Parent" value="Animals"/>
  4565. <property name="Faction" value="animals"/>
  4566. <property name="PhysicsBody" value="rabbit"/>
  4567. <property name="Mass" value="33"/>
  4568. <property name="Weight" value="11"/>
  4569. <property name="SoundHurt" value="rabbitpain"/>
  4570. <property name="SoundDeath" value="rabbitdeath"/>
  4571. <property name="SoundStepType" value="animallightstep"/>
  4572. <property name="SwimOffset" value="2"/>
  4573. <property name="HasDeathAnim" value="true"/>
  4574. <property name="RootMotion" value="true"/>
  4575. <property name="HasRagdoll" value="true"/>
  4576. <property name="CanBigHead" value="false"/>
  4577.  
  4578. <property name="AITask-1" value="RunawayWhenHurt"/>
  4579. <property name="AITask-2" value="RunawayFromEntity" data="class=EntityPlayer,EntityZombie,EntityEnemyAnimal;safeDistance=20"/>
  4580. <property name="AITask-3" value="Look"/>
  4581. <property name="AITask-4" value="Wander"/>
  4582.  
  4583. <!-- Gameplay -->
  4584. <property name="MoveSpeedPanic" value="1.55"/>
  4585.  
  4586. <property name="ExperienceGain" value="130"/><!-- XP Rabbit -->
  4587. <property name="DeadBodyHitPoints" value="175"/>
  4588.  
  4589. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  4590. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="10"/> <!-- animalRabbit -->
  4591. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="2"/>
  4592. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="5"/>
  4593. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="2"/>
  4594.  
  4595. <effect_group name="Base Effects">
  4596. <passive_effect name="HealthMax" operation="base_set" value="10"/>
  4597. </effect_group>
  4598.  
  4599. <property name="NavObject" value="animaltracking_rabbit"/>
  4600. </entity_class>
  4601.  
  4602. <!-- *** CHICKEN -->
  4603. <entity_class name="animalChicken" extends="animalTemplateTimid">
  4604. <property name="Class" value="EntityAnimalRabbit"/>
  4605. <property name="UserSpawnType" value="Menu"/>
  4606. <property name="Tags" value="entity,animal,chicken,perkAT01,perkAT02,perkAT03,perkAT04,perkAT05"/>
  4607. <property name="MapIcon" value="ui_game_symbol_tracking_chicken"/>
  4608. <property name="TrackerIcon" value="ui_game_symbol_tracking_chicken"/>
  4609. <property name="AvatarController" value="AvatarAnimalController"/>
  4610. <property name="ModelType" value="Standard"/>
  4611. <property name="Prefab" value="@:Entities/Animals/Bird/animalBirdChickenPrefab.prefab"/>
  4612. <property name="PrefabCombined" value="true"/>
  4613. <property name="Parent" value="Animals"/>
  4614. <property name="HasDeathAnim" value="true"/>
  4615. <property name="RootMotion" value="true"/>
  4616. <property name="HasRagdoll" value="true"/>
  4617. <property name="Faction" value="animals"/>
  4618. <property name="PhysicsBody" value="chicken"/>
  4619. <property name="Mass" value="36"/>
  4620. <property name="Weight" value="12"/>
  4621. <property name="SoundHurt" value="chickenpain"/>
  4622. <property name="SoundDeath" value="chickendeath"/>
  4623. <property name="SoundStepType" value="animallightstep"/>
  4624. <property name="SwimOffset" value="2"/>
  4625. <property name="HasRagdoll" value="true"/>
  4626. <property name="HasDeathAnim" value="true"/>
  4627. <property name="CanBigHead" value="false"/>
  4628.  
  4629. <!-- Gameplay -->
  4630. <property name="MoveSpeedPanic" value="1.5"/>
  4631. <property name="ExperienceGain" value="130"/><!-- XP Chicken -->
  4632. <property name="DeadBodyHitPoints" value="175"/>
  4633. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  4634. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="10"/> <!-- animalChicken -->
  4635. <drop event="Harvest" name="resourceFeather" tag="butcherHarvest" count="23"/>
  4636. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="5"/>
  4637. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="2"/>
  4638.  
  4639. <effect_group name="Base Effects">
  4640. <passive_effect name="HealthMax" operation="base_set" value="10"/>
  4641. </effect_group>
  4642.  
  4643. <property name="NavObject" value="animaltracking_chicken"/>
  4644. </entity_class>
  4645.  
  4646. <!--
  4647. <entity_class name="animalPig" extends="animalTemplateTimid">
  4648. <property name="Class" value="EntityAnimalStag"/>
  4649. <property name="UserSpawnType" value="Menu"/>
  4650. <property name="Tags" value="entity,animal"/>
  4651. <property name="Mesh" value="Animals/Pig/PIG"/>
  4652. <property name="Prefab" value="NPC"/>
  4653. <property name="Parent" value="Animals"/>
  4654. <property name="SoundHurt" value="pigpain"/>
  4655. <property name="SoundDeath" value="pigdeath"/>
  4656. <property name="MoveSpeedPanic" value="1.2"/>
  4657. <property name="PhysicsBody" value="pig"/>
  4658. <property name="ExperienceGain" value="130"/>
  4659. <property name="SwimOffset" value="0.7"/>
  4660. <property name="Faction" value="animals"/>
  4661. <property name="HasRagdoll" value="true"/>
  4662. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  4663. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="5"/>
  4664. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="7"/>
  4665. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="6"/>
  4666. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="15"/>
  4667. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="5"/>
  4668. </entity_class>
  4669. -->
  4670.  
  4671. <!-- *** HOSTILE ANIMALS -->
  4672.  
  4673. <!-- *** HOSTILE_ANIMAL_TEMPLATE -->
  4674. <entity_class name="animalTemplateHostile">
  4675. <property name="Class" value="EntityEnemyAnimal"/>
  4676. <property name="UserSpawnType" value="None"/>
  4677. <property name="EntityFlags" value="animal,edible"/>
  4678. <property name="Tags" value="entity,animal,hostile"/>
  4679. <property name="ModelType" value="Standard"/>
  4680. <property name="Prefab" value="NPC"/>
  4681. <property name="Parent" value="Animals"/>
  4682. <property name="AvatarController" value="GameObjectAnimalAnimation"/>
  4683. <!-- <property name="MapIcon" value="ui_game_symbol_enemy_dot"/> -->
  4684. <property name="CompassIcon" value="ui_game_symbol_enemy_dot"/>
  4685. <property name="CompassUpIcon" value="ui_game_symbol_enemy_dot_up"/>
  4686. <property name="CompassDownIcon" value="ui_game_symbol_enemy_dot_down"/>
  4687. <property name="TrackerIcon" value="ui_game_symbol_animal_tracker"/>
  4688. <property name="PhysicsBody" value="bear"/>
  4689. <property name="Weight" value="300"/>
  4690. <property name="LookAtAngle" value="50"/>
  4691. <property name="RotateToGround" value="true"/>
  4692. <property name="IsAnimalEntity" value="true"/>
  4693. <property name="IsEnemyEntity" value="true"/> <!-- Set this if you want this entity to be spawned when user chooses 'enemy entities off' -->
  4694. <property name="Faction" value="animals"/>
  4695.  
  4696. <property name="AIGroupCircle" value="1"/>
  4697. <property name="AINoiseSeekDist" value="3"/>
  4698. <property name="AISeeOffset" value=".4"/>
  4699. <property name="AIPathCostScale" value=".4, .6"/>
  4700. <property name="AITask-1" value="BreakBlock"/>
  4701. <property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,20"/>
  4702. <property name="AITask-3" value="ApproachSpot"/>
  4703. <property name="AITask-4" value="Look"/>
  4704. <property name="AITask-5" value="Wander"/>
  4705. <property name="AITarget-1" value="SetAsTargetIfHurt"/>
  4706. <property name="AITarget-2" value="BlockIf" data="condition=alert e 0"/>
  4707. <property name="AITarget-3" value="BlockingTargetTask"/>
  4708. <property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,20,15,EntityBandit,0,-8"/>
  4709.  
  4710. <property name="SurfaceCategory" value="organic"/>
  4711. <property name="ParticleOnDeath" value="blood_death"/>
  4712.  
  4713. <!-- Must match gore dismemberment tags -->
  4714. <!-- Override parts in the derrived class -->
  4715. <!-- The first prefab in each list is the default -->
  4716. <!-- The default data can be empty or take a scale and rot -->
  4717. <!-- <property name="DismemberTag_L_HeadGore" value="Prefabs/HeadGore;Prefabs/RedSphereTest;Prefabs/BlueSphereTest" data =";scale=1,1,1+type=blunt;scale=1,1,1+rot=1,1,1+type=blade"/> -->
  4718. <property name="DismemberTag_L_HeadGore" value="Prefabs/HeadGore" data ="rot=90,0,0"/>
  4719. <property name="DismemberTag_L_LeftUpperLegGore" value="Prefabs/UpperLegGore"/>
  4720. <property name="DismemberTag_L_LeftLowerLegGore" value="Prefabs/UpperLegGore"/>
  4721. <property name="DismemberTag_L_RightUpperLegGore" value="Prefabs/UpperLegGore"/>
  4722. <property name="DismemberTag_L_RightLowerLegGore" value="Prefabs/UpperLegGore"/>
  4723. <property name="DismemberTag_L_LeftUpperArmGore" value="Prefabs/UpperArmGore"/>
  4724. <property name="DismemberTag_L_LeftLowerArmGore" value="Prefabs/UpperArmGore"/>
  4725. <property name="DismemberTag_L_RightUpperArmGore" value="Prefabs/UpperArmGore"/>
  4726. <property name="DismemberTag_L_RightLowerArmGore" value="Prefabs/UpperArmGore"/>
  4727.  
  4728. <!-- Stealth settings -->
  4729. <property name="MaxViewAngle" value="180"/>
  4730. <property name="SightRange" value="20"/>
  4731. <property name="SightLightThreshold" value="-2,150"/>
  4732.  
  4733. <property name="SleeperNoiseToSense" value="3,8"/> <!-- Indiv.Random. hearing capability - "I hear something" noise value -->
  4734. <property name="SleeperNoiseToSenseSoundChance" value=".5"/> <!-- the chance to play "SoundSleeperSense" -->
  4735. <property name="SleeperNoiseToWake" value="9,12"/>
  4736. <property name="SleeperSightToSenseMin" value="-10,0"/> <!-- same as wake -->
  4737. <property name="SleeperSightToSenseMax" value="200,300"/>
  4738. <property name="SleeperSightToWakeMin" value="-40,5"/> <!-- Indiv.Random. sight capability - "I see you" light value at point blank -->
  4739. <property name="SleeperSightToWakeMax" value="340,480"/> <!-- Indiv.Random. "I see you" light value at "SightRange" -->
  4740.  
  4741. <!-- Gameplay -->
  4742. <property name="PainResistPerHit" value=".6"/>
  4743. <property name="MaxTurnSpeed" value="280"/>
  4744. <property name="MoveSpeed" value=".3"/>
  4745. <property name="MoveSpeedAggro" value="1.15, 1.2"/>
  4746. <property name="MoveSpeedRand" value="-.2, .2"/>
  4747. <property name="MoveSpeedPanic" value="1.5"/>
  4748. <property name="JumpDelay" value=".1"/>
  4749. <property name="SwimSpeed" value="1.2"/>
  4750. <property name="SwimStrokeRate" value="1.1,1.5"/>
  4751. <property name="AttackTimeoutDay" value="1.5"/>
  4752. <property name="AttackTimeoutNight" value="1.4"/>
  4753. <property name="CanClimbLadders" value="false"/>
  4754.  
  4755. <property name="HandItem" value="meleeHandAnimalBear"/>
  4756.  
  4757. <property name="NavObject" value="twitch_spawn,twitch_spawn_other,animaltracking_hostile,clear_sleeper"/>
  4758.  
  4759. <property name="TimeStayAfterDeath" value="300"/>
  4760. <property name="ExperienceGain" value="400"/><!-- XP HOSTILE ANIMAL TEMPLATE -->
  4761. <!-- <property name="CorpseBlock" value="goreBlockAnimal"/><property name="CorpseBlockChance" value="0"/> -->
  4762. <property name="DeadBodyHitPoints" value="350"/>
  4763.  
  4764. <effect_group name="Base Effects"> <!-- animalTemplateHostile -->
  4765. <triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="noTeethNoInfection" operation="set" value="0">
  4766. <requirement name="NotHasBuff" buff="buffBrawlerNoTeeth"/></triggered_effect>
  4767. <triggered_effect trigger="onSelfAttackedOther" action="ModifyCVar" target="other" cvar="noTeethNoInfection" operation="set" value="1">
  4768. <requirement name="HasBuff" buff="buffBrawlerNoTeeth"/></triggered_effect>
  4769.  
  4770. <passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingTwo"/>
  4771.  
  4772. <!-- *** RANDOM_HOSTILE_ANIMAL_HEALTH -->
  4773. <passive_effect name="HealthMax" operation="perc_add" value="-.2,.15"/>
  4774.  
  4775. <triggered_effect trigger="onSelfFirstSpawn" action="AddBuff" target="self" buff="buffEntitySpawnHeal"/>
  4776. </effect_group>
  4777. </entity_class>
  4778.  
  4779. <!-- *** BEAR -->
  4780. <entity_class name="animalBear" extends="animalTemplateHostile">
  4781. <property name="UserSpawnType" value="Menu"/>
  4782. <property name="Tags" value="entity,animal,hostile,bear,perkAT04,perkAT05"/>
  4783. <property name="Prefab" value="@:Entities/Animals/Bear/animalBearGrizzlyPrefab.prefab"/>
  4784. <property name="PrefabCombined" value="true"/>
  4785. <property name="MapIcon" value="ui_game_symbol_tracking_bear"/>
  4786. <property name="TrackerIcon" value="ui_game_symbol_tracking_bear"/>
  4787. <property name="AvatarController" value="AvatarAnimalController"/>
  4788. <property name="ModelType" value="Standard"/>
  4789. <property name="HasRagdoll" value="true"/>
  4790. <property name="HasDeathAnim" value="true"/>
  4791. <property name="RootMotion" value="true"/>
  4792. <property name="RagdollOnDeathChance" value=".5"/>
  4793. <property name="PhysicsBody" value="bear"/>
  4794. <property name="Mass" value="600"/>
  4795.  
  4796. <property name="AISeeOffset" value=".8"/>
  4797. <property name="AITask-1" value="BreakBlock"/>
  4798. <property name="AITask-2" value="DestroyArea"/>
  4799. <property name="AITask-3" value="Territorial"/>
  4800. <property name="AITask-4" value="ApproachAndAttackTarget" data="class=EntityPlayer,25,EntityBandit,25,EntityAnimalStag,40,EntityZombie,30"/>
  4801. <property name="AITask-5" value="ApproachSpot"/>
  4802. <property name="AITask-6" value="Look"/>
  4803. <property name="AITask-7" value="Wander"/>
  4804. <property name="AITask-8" value=""/>
  4805. <property name="AITarget-1" value="SetAsTargetIfHurt"/>
  4806. <property name="AITarget-2" value="BlockingTargetTask"/>
  4807. <property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,13,9,EntityBandit,0,-6,EntityAnimalStag,0,0,EntityZombie,0,-6"/>
  4808. <property name="AITarget-4" value=""/>
  4809.  
  4810. <property name="SoundHurt" value="bearpain"/>
  4811. <property name="SoundDeath" value="beardeath"/>
  4812. <property name="SoundRandom" value="bearroam"/>
  4813. <property name="SoundSense" value="bearsense"/>
  4814. <property name="SoundAlert" value="bearalert"/>
  4815. <property name="SoundAttack" value="bearattack"/>
  4816. <property name="SoundGiveUp" value="beargiveup"/>
  4817. <property name="SoundStepType" value="animalhvystep"/>
  4818.  
  4819. <!-- Gameplay -->
  4820. <property name="MoveSpeed" value=".5"/>
  4821. <property name="MoveSpeedAggro" value="1.9, 2"/>
  4822. <property name="PainResistPerHit" value="1"/>
  4823. <property name="DeadBodyHitPoints" value="600"/>
  4824.  
  4825. <property name="ExperienceGain" value="2000"/><!-- XP Bear -->
  4826.  
  4827. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  4828. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="50"/> <!-- animalBear -->
  4829. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="15"/>
  4830. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="5"/>
  4831. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="25"/>
  4832. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="5"/>
  4833. <drop event="Harvest" name="resourceTestosteroneExtract" tag="butcherHarvest" count="2"/>
  4834.  
  4835. <effect_group name="Base Effects">
  4836. <passive_effect name="HealthMax" operation="base_set" value="2500"/>
  4837. </effect_group>
  4838.  
  4839. <property name="NavObject" value="twitch_spawn,twitch_spawn_other,animaltracking_bear,clear_sleeper"/>
  4840. </entity_class>
  4841.  
  4842. <!-- *** LITTLE_BEAR -->
  4843. <entity_class name="animalBearSmall" extends="animalBear">
  4844. <property name="UserSpawnType" value="Menu"/>
  4845. <property name="Tags" value="entity,animal,hostile,bear,perkAT04,perkAT05"/>
  4846. <property name="SizeScale" value=".6"/>
  4847. <property name="Mass" value="300"/>
  4848.  
  4849. <property name="SoundStepType" value="animalpawstep"/>
  4850.  
  4851. <property name="HandItem" value="meleeHandAnimalLittleBear"/>
  4852.  
  4853. <property name="ExperienceGain" value="1000"/><!-- XP Little Bear -->
  4854.  
  4855. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  4856. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="25"/>
  4857. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="7"/>
  4858. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="3"/>
  4859. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="12"/>
  4860. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="2"/>
  4861. <drop event="Harvest" name="resourceTestosteroneExtract" tag="butcherHarvest" count="1"/>
  4862.  
  4863. <effect_group name="Base Effects">
  4864. <passive_effect name="HealthMax" operation="base_set" value="800"/>
  4865. </effect_group>
  4866. </entity_class>
  4867.  
  4868.  
  4869. <!-- *** ZOMBIE_BEAR -->
  4870. <entity_class name="animalZombieBear" extends="animalBear">
  4871. <property name="UserSpawnType" value="Menu"/>
  4872. <property name="EntityFlags" value="animal,zombie"/>
  4873. <property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,bear,perkAT05"/>
  4874. <property name="Prefab" value="@:Entities/Animals/Bear/animalBearZombiePrefab.prefab"/>
  4875. <property name="PrefabCombined" value="true"/>
  4876. <property name="DismemberMultiplierHead" value="0"/>
  4877.  
  4878. <property name="AIFeralSense" value="1.2"/>
  4879. <property name="AITask-1" value="BreakBlock"/>
  4880. <property name="AITask-2" value="DestroyArea"/>
  4881. <property name="AITask-3" value="Territorial"/>
  4882. <property name="AITask-4" value="ApproachDistraction"/>
  4883. <property name="AITask-5" value="ApproachAndAttackTarget" data="class=EntityPlayer,0,EntityBandit,0,EntityAnimalStag,40"/>
  4884. <property name="AITask-6" value="ApproachSpot"/>
  4885. <property name="AITask-7" value="Look"/>
  4886. <property name="AITask-8" value="Wander"/>
  4887. <property name="AITask-9" value=""/>
  4888. <property name="AITarget-1" value="SetAsTargetIfHurt"/>
  4889. <property name="AITarget-2" value="BlockingTargetTask"/>
  4890. <property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,16,14,EntityBandit,0,-8,EntityAnimalStag,0,0"/>
  4891. <property name="AITarget-4" value=""/>
  4892.  
  4893. <!-- Gameplay -->
  4894. <property name="HandItem" value="meleeHandAnimalZombieBear"/>
  4895. <property name="DeadBodyHitPoints" value="600"/>
  4896.  
  4897. <property name="ExperienceGain" value="2500"/><!-- XP Zombie Bear -->
  4898. <property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
  4899. <property name="LootDropProb" value=".5"/> <!-- Zombie Bear -->
  4900.  
  4901. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  4902. <drop event="Harvest" name="foodRottingFlesh" tag="butcherHarvest" count="50"/> <!-- animalZombieBear -->
  4903. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="15"/>
  4904. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="5"/>
  4905. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="25"/>
  4906. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="5"/>
  4907. <drop event="Harvest" name="resourceTestosteroneExtract" tag="butcherHarvest" count="2"/>
  4908.  
  4909. <effect_group name="Base Effects">
  4910. <passive_effect name="HealthMax" operation="base_set" value="4000"/>
  4911. <passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffRadiationPool"/>
  4912. </effect_group>
  4913. </entity_class>
  4914.  
  4915. <!-- *** WOLF -->
  4916. <entity_class name="animalWolf" extends="animalTemplateHostile">
  4917. <property name="UserSpawnType" value="Menu"/>
  4918. <property name="Tags" value="entity,animal,hostile,wolf,perkAT03,perkAT04,perkAT05"/>
  4919. <property name="MapIcon" value="ui_game_symbol_tracking_wolf"/>
  4920. <property name="TrackerIcon" value="ui_game_symbol_tracking_wolf"/>
  4921. <property name="AvatarController" value="AvatarAnimalController"/>
  4922. <property name="ModelType" value="Standard"/>
  4923. <property name="HasRagdoll" value="true"/>
  4924. <property name="PhysicsBody" value="AWolf"/>
  4925. <property name="Mass" value="95"/>
  4926. <property name="Prefab" value="@:Entities/Animals/Wolf/animalWolf.prefab"/>
  4927. <property name="PrefabCombined" value="true"/>
  4928. <property name="HasDeathAnim" value="true"/>
  4929. <property name="RootMotion" value="true"/>
  4930. <property name="RagdollOnDeathChance" value=".5"/>
  4931.  
  4932. <property name="AITask-1" value="BreakBlock"/>
  4933. <property name="AITask-2" value="Territorial"/>
  4934. <property name="AITask-3" value="RunawayWhenHurt" data="runChance=.5;healthPer=.3;healthPerMax=.6"/>
  4935. <property name="AITask-4" value="ApproachAndAttackTarget" data="class=EntityPlayer,15,EntityBandit,15,EntityAnimalStag,20,EntityZombie,20"/>
  4936. <property name="AITask-5" value="ApproachSpot"/>
  4937. <property name="AITask-6" value="Look"/>
  4938. <property name="AITask-7" value="Wander"/>
  4939. <property name="AITask-8" value=""/>
  4940. <property name="AITarget-1" value="SetAsTargetIfHurt"/>
  4941. <property name="AITarget-2" value="BlockingTargetTask"/>
  4942. <property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,14,8,EntityBandit,0,-8,EntityAnimalStag,0,0,EntityZombie,0,-8"/>
  4943. <property name="AITarget-4" value=""/>
  4944.  
  4945. <property name="SoundRandom" value="wolfroam"/>
  4946. <property name="SoundAlert" value="wolfalert"/>
  4947. <property name="SoundHurt" value="wolfpain"/>
  4948. <property name="SoundDeath" value="wolfdeath"/>
  4949. <property name="SoundAttack" value="wolfattack"/>
  4950. <property name="SoundSense" value="wolfsense"/>
  4951. <property name="SoundGiveUp" value="wolfgiveup"/>
  4952. <property name="SoundStepType" value="dogstep"/>
  4953.  
  4954. <!-- Gameplay -->
  4955. <property name="HandItem" value="meleeHandAnimalWolf"/>
  4956.  
  4957. <effect_group name="Base Effects">
  4958. <passive_effect name="HealthMax" operation="base_set" value="200"/>
  4959. </effect_group>
  4960.  
  4961. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  4962. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="25"/> <!-- animalWolf -->
  4963. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="10"/>
  4964. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="3"/>
  4965. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="15"/>
  4966. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="5"/>
  4967.  
  4968. <property name="NavObject" value="twitch_spawn,twitch_spawn_other,animaltracking_wolf,clear_sleeper"/>
  4969. </entity_class>
  4970.  
  4971. <!-- *** DIRE_WOLF -->
  4972. <entity_class name="animalDireWolf" extends="animalWolf">
  4973. <property name="UserSpawnType" value="Menu"/>
  4974. <property name="EntityFlags" value="animal,zombie"/>
  4975. <property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,wolf,perkAT05"/>
  4976. <property name="PhysicsBody" value="AWolf"/>
  4977. <property name="Mass" value="180"/>
  4978. <property name="Prefab" value="@:Entities/Animals/DireWolf/animalDireWolfPrefab.prefab"/>
  4979. <property name="PrefabCombined" value="true"/>
  4980. <property name="SizeScale" value="1.4"/>
  4981. <property name="DismemberMultiplierHead" value="0"/>
  4982.  
  4983. <property name="AISeeOffset" value=".9"/>
  4984. <property name="AIPathCostScale" value=".15, .2"/>
  4985. <property name="AITask" value="
  4986. BreakBlock|
  4987. DestroyArea|
  4988. Territorial|
  4989. ApproachDistraction|
  4990. ApproachAndAttackTarget class=EntityPlayer,25,EntityBandit,20,EntityAnimalStag,30|
  4991. ApproachSpot|
  4992. Look|
  4993. Wander|
  4994. "/>
  4995. <property name="AITarget" value="
  4996. SetAsTargetIfHurt class=EntityPlayer,EntityBandit,EntityEnemyAnimal|
  4997. BlockingTargetTask|
  4998. SetNearestCorpseAsTarget flags=edible|
  4999. SetNearestEntityAsTarget class=EntityPlayer,17,15,EntityBandit,0,-8,EntityAnimalStag,0,0|
  5000. "/>
  5001.  
  5002. <property name="SoundAlert" value="wolfdirealert"/>
  5003. <property name="SoundAttack" value="wolfdireattack"/>
  5004. <property name="SoundDeath" value="wolfdiredeath"/>
  5005. <property name="SoundGiveUp" value="wolfdiregiveup"/>
  5006. <property name="SoundHurt" value="wolfdirepain"/>
  5007. <property name="SoundRandom" value="wolfdireroam"/>
  5008. <property name="SoundSense" value="wolfdiresense"/>
  5009. <property name="SoundStepType" value="animalpawstep"/>
  5010.  
  5011. <!-- Gameplay -->
  5012. <property name="MoveSpeedAggro" value="1, 1.1"/>
  5013. <property name="JumpMaxDistance" value="5, 6"/>
  5014. <property name="HandItem" value="meleeHandAnimalDireWolf"/>
  5015. <property name="Immunity" value="sickness;disease;wellness"/> <!-- bleeding; -->
  5016. <property name="PainResistPerHit" value=".95"/>
  5017. <property name="DeadBodyHitPoints" value="450"/>
  5018.  
  5019. <property name="ExperienceGain" value="2000"/><!-- XP Dire Wolf -->
  5020. <property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
  5021. <property name="LootDropProb" value=".5"/> <!-- Dire Wolf -->
  5022.  
  5023. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  5024. <drop event="Harvest" name="foodRottingFlesh" tag="butcherHarvest" count="35"/> <!-- animalDireWolf -->
  5025. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="12"/>
  5026. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="3"/>
  5027. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="15"/>
  5028. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="5"/>
  5029.  
  5030. <effect_group name="Base Effects">
  5031. <passive_effect name="HealthMax" operation="base_set" value="3000"/>
  5032. </effect_group>
  5033.  
  5034. <property name="NavObject" value="twitch_spawn,twitch_spawn_other,animaltracking_direwolf,clear_sleeper"/>
  5035. </entity_class>
  5036.  
  5037. <!-- *** TWITCH_MURDER_CHICKEN -->
  5038. <entity_class name="animalChickenHostile" extends="animalTemplateHostile">
  5039. <property name="UserSpawnType" value="Menu"/>
  5040. <property name="Tags" value="entity,animal,chicken,hostile,perkAT03,perkAT04,perkAT05"/>
  5041. <property name="MapIcon" value="ui_game_symbol_tracking_chicken"/>
  5042. <property name="TrackerIcon" value="ui_game_symbol_tracking_chicken"/>
  5043. <property name="AvatarController" value="AvatarAnimalController"/>
  5044. <property name="ModelType" value="Standard"/>
  5045. <property name="Prefab" value="@:Entities/Animals/Bird/animalBirdChickenPrefab.prefab"/>
  5046. <property name="PrefabCombined" value="true"/>
  5047. <property name="Parent" value="Animals"/>
  5048. <property name="HasDeathAnim" value="true"/>
  5049. <property name="RootMotion" value="true"/>
  5050. <property name="HasRagdoll" value="true"/>
  5051. <property name="Faction" value="animals"/>
  5052. <property name="PhysicsBody" value="chicken"/>
  5053. <property name="Mass" value="40"/>
  5054. <property name="Weight" value="15"/>
  5055. <property name="SoundHurt" value="chickenpain"/>
  5056. <property name="SoundDeath" value="chickendeath"/>
  5057. <property name="SoundStepType" value="animallightstep"/>
  5058. <property name="SwimOffset" value="2"/>
  5059. <property name="CanBigHead" value="false"/>
  5060. <property name="AIFeralSense" value="1.6"/>
  5061. <property name="AIGroupCircle" value="0"/>
  5062. <property name="AITask-1" value="BreakBlock"/>
  5063. <property name="AITask-2" value="ApproachAndAttackTarget" data="class=EntityPlayer,100"/>
  5064. <property name="AITask-3" value="ApproachSpot"/>
  5065. <property name="AITask-4" value=""/>
  5066. <property name="AITarget-1" value="SetAsTargetIfHurt" data="class=EntityPlayer"/>
  5067. <property name="AITarget-2" value="BlockingTargetTask"/>
  5068. <property name="AITarget-3" value="SetNearestCorpseAsTarget" data="flags=player"/>
  5069. <property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,22,20"/>
  5070. <property name="AITarget-5" value=""/>
  5071.  
  5072. <property name="MoveSpeed" value=".4"/>
  5073. <property name="MoveSpeedAggro" value="1.65, 1.82"/>
  5074.  
  5075. <property name="MaxViewAngle" value="360"/>
  5076. <property name="SightRange" value="100"/>
  5077. <property name="SightLightThreshold" value="-2,-2"/>
  5078.  
  5079. <!-- Gameplay -->
  5080. <property name="HandItem" value="meleeHandAnimalCoyote"/>
  5081. <property name="MoveSpeedPanic" value="1.5"/>
  5082. <property name="ExperienceGain" value="130"/><!-- XP Murder Chicken -->
  5083. <property name="DeadBodyHitPoints" value="175"/>
  5084. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  5085. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="5"/> <!-- animalChicken -->
  5086. <drop event="Harvest" name="resourceFeather" tag="butcherHarvest" count="12"/>
  5087. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="8"/>
  5088. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="4"/>
  5089.  
  5090. <effect_group name="Base Effects">
  5091. <passive_effect name="HealthMax" operation="base_set" value="100"/>
  5092. </effect_group>
  5093.  
  5094. <property name="NavObject" value="twitch_spawn,twitch_spawn_other,animaltracking_chicken"/>
  5095. </entity_class>
  5096.  
  5097. <!-- *** COYOTE -->
  5098. <entity_class name="animalCoyote" extends="animalWolf">
  5099. <property name="UserSpawnType" value="Menu"/>
  5100. <property name="Tags" value="entity,animal,hostile,coyote,perkAT03,perkAT04,perkAT05"/>
  5101. <property name="MapIcon" value="ui_game_symbol_tracking_wolf"/>
  5102. <property name="TrackerIcon" value="ui_game_symbol_tracking_wolf"/>
  5103. <property name="PhysicsBody" value="AWolf"/>
  5104. <property name="Mass" value="65"/>
  5105. <property name="Prefab" value="@:Entities/Animals/Wolf/animalDogCoyotePrefab.prefab"/>
  5106. <property name="PrefabCombined" value="true"/>
  5107.  
  5108. <property name="AITask-1" value="BreakBlock"/>
  5109. <property name="AITask-2" value="Territorial"/>
  5110. <property name="AITask-3" value="RunawayWhenHurt" data="runChance=.9;healthPer=.6;healthPerMax=0.75"/>
  5111. <property name="AITask-4" value="ApproachAndAttackTarget" data="class=EntityPlayer,10,EntityAnimalRabbit,8"/>
  5112. <property name="AITask-5" value="ApproachSpot"/>
  5113. <property name="AITask-6" value="Look"/>
  5114. <property name="AITask-7" value="Wander"/>
  5115. <property name="AITask-8" value=""/>
  5116. <property name="AITarget-1" value="SetAsTargetIfHurt"/>
  5117. <property name="AITarget-2" value="BlockingTargetTask"/>
  5118. <property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,15,10,EntityAnimalRabbit,0,18"/>
  5119. <property name="AITarget-4" value=""/>
  5120.  
  5121. <property name="SoundRandom" value="coyoteroam"/>
  5122. <property name="SoundAlert" value="wolfalert"/>
  5123. <property name="SoundHurt" value="wolfpain"/>
  5124. <property name="SoundDeath" value="wolfdeath"/>
  5125. <property name="SoundAttack" value="wolfattack"/>
  5126. <property name="SoundSense" value="wolfsense"/>
  5127. <property name="SoundGiveUp" value="wolfgiveup"/>
  5128. <property name="SoundStepType" value="dogstep"/>
  5129.  
  5130. <property name="HandItem" value="meleeHandAnimalCoyote"/>
  5131. <property name="ExperienceGain" value="206"/><!-- XP Coyote -->
  5132. <property name="DeadBodyHitPoints" value="200"/>
  5133.  
  5134. <effect_group name="Base Effects">
  5135. <passive_effect name="HealthMax" operation="base_set" value="100"/>
  5136. </effect_group>
  5137.  
  5138. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  5139. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="12"/>
  5140. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="5"/>
  5141. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="2"/>
  5142. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="8"/>
  5143. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="3"/>
  5144.  
  5145. <property name="NavObject" value="twitch_spawn,twitch_spawn_other,animaltracking_coyote,clear_sleeper"/>
  5146. </entity_class>
  5147.  
  5148. <!-- *** MOUNTAIN_LION -->
  5149. <entity_class name="animalMountainLion" extends="animalWolf">
  5150. <property name="UserSpawnType" value="Menu"/>
  5151. <property name="Tags" value="entity,animal,hostile,mountainlion,perkAT04,perkAT05"/>
  5152. <property name="MapIcon" value="ui_game_symbol_tracking_mountain_lion"/>
  5153. <property name="TrackerIcon" value="ui_game_symbol_tracking_mountain_lion"/>
  5154. <property name="PhysicsBody" value="MountainLion"/>
  5155. <property name="Mass" value="125"/>
  5156. <property name="Prefab" value="@:Entities/Animals/Cat/animalMountainLion.prefab"/>
  5157. <property name="PrefabCombined" value="true"/>
  5158. <property name="SizeScale" value="1"/>
  5159.  
  5160. <property name="SoundRandom" value="mlionroam"/>
  5161. <property name="SoundAlert" value="mlionalert"/>
  5162. <property name="SoundHurt" value="mlionpain"/>
  5163. <property name="SoundDeath" value="mliondeath"/>
  5164. <property name="SoundAttack" value="mlionattack"/>
  5165. <property name="SoundSense" value="mlionsense"/>
  5166. <property name="SoundGiveUp" value="mliongiveup"/>
  5167. <property name="SoundStepType" value="animalpawstep"/>
  5168.  
  5169. <property name="AISeeOffset" value=".8"/>
  5170. <property name="AITask-1" value="Leap" data="legs=4"/>
  5171. <property name="AITask-2" value="BreakBlock"/>
  5172. <property name="AITask-3" value="Territorial"/>
  5173. <property name="AITask-4" value="RunawayWhenHurt" data="runChance=.4;healthPer=.1;healthPerMax=.4"/>
  5174. <property name="AITask-5" value="ApproachAndAttackTarget" data="class=EntityPlayer,15,EntityBandit,15,EntityAnimalStag,30,EntityZombie,20"/>
  5175. <property name="AITask-6" value="ApproachSpot"/>
  5176. <property name="AITask-7" value="Look"/>
  5177. <property name="AITask-8" value="Wander"/>
  5178. <property name="AITask-9" value=""/>
  5179. <property name="AITarget-1" value="SetAsTargetIfHurt"/>
  5180. <property name="AITarget-2" value="BlockingTargetTask"/>
  5181. <property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,14,9,EntityBandit,0,-8,EntityAnimalStag,0,0,EntityZombie,0,-5"/>
  5182. <property name="AITarget-4" value=""/>
  5183.  
  5184. <!-- Gameplay -->
  5185. <property name="MoveSpeed" value=".6"/>
  5186. <property name="MoveSpeedAggro" value="2.1, 2.3"/>
  5187. <property name="JumpDelay" value=".1"/>
  5188. <property name="JumpMaxDistance" value="6, 7"/>
  5189. <property name="HandItem" value="meleeHandAnimalMountainLion"/>
  5190. <property name="PainResistPerHit" value=".8"/>
  5191.  
  5192. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  5193. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="25"/>
  5194. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="10"/>
  5195. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="4"/>
  5196. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="15"/>
  5197. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="5"/>
  5198.  
  5199. <property name="NavObject" value="twitch_spawn,twitch_spawn_other,animaltracking_mountainlion,clear_sleeper"/>
  5200.  
  5201. <effect_group name="Base Effects">
  5202. <passive_effect name="HealthMax" operation="base_set" value="750"/>
  5203. </effect_group>
  5204. </entity_class>
  5205.  
  5206. <!-- *** INSECT_SWARM -->
  5207. <entity_class name="animalInsectSwarm" extends="animalTemplateHostile">
  5208. <property name="Class" value="EntitySwarm"/>
  5209. <property name="UserSpawnType" value="Menu"/>
  5210. <property name="EntityFlags" value="animal,zombie"/>
  5211. <property name="EntityType" value="Zombie"/>
  5212. <property name="Tags" value="entity,animal,zombie,hostile"/>
  5213. <property name="ModelType" value="Standard"/>
  5214. <property name="HasRagdoll" value="false"/>
  5215. <property name="PhysicsBody" value=""/>
  5216. <property name="Mass" value="30"/>
  5217. <property name="Prefab" value="@:Entities/Animals/Insects/animalInsectSwarmPrefab.prefab"/>
  5218. <property name="AvatarController" value=""/>
  5219. <property name="SizeScale" value="1"/>
  5220. <property name="LookAtAngle" value="0"/>
  5221.  
  5222. <property name="AITask-1" value=""/>
  5223. <property name="AITarget-1" value=""/>
  5224.  
  5225. <property name="SoundRandom" value="swarmroam"/>
  5226. <property name="SoundAlert" value="swarmalert"/>
  5227. <property name="SoundHurt" value="swarmpain"/>
  5228. <property name="SoundDeath" value="swarmdeath"/>
  5229. <property name="SoundAttack" value="swarmattack"/>
  5230.  
  5231. <!-- Stealth -->
  5232. <property name="SightRange" value="20"/>
  5233.  
  5234. <!-- Gameplay -->
  5235. <property name="MoveSpeed" value="1"/>
  5236. <property name="MoveSpeedAggro" value="2.1, 2.1"/> <!-- Used when player in vehicle -->
  5237. <property name="MaxTurnSpeed" value="300"/>
  5238.  
  5239. <property name="HandItem" value="meleeHandAnimalInsectSwarm"/>
  5240. <property name="Immunity" value="sickness;disease;wellness"/> <!-- bleeding; -->
  5241.  
  5242. <property name="DismemberMultiplierLegs" value="0"/>
  5243. <property name="PainResistPerHit" value="-1"/> <!-- no pain -->
  5244.  
  5245. <property name="TimeStayAfterDeath" value="0"/>
  5246.  
  5247. <property name="ExperienceGain" value="50"/><!-- XP Swarm -->
  5248.  
  5249. <effect_group name="Base Effects">
  5250. <passive_effect name="HealthMax" operation="base_set" value="10"/>
  5251. <passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffRadiationPool"/>
  5252. <passive_effect name="PhysicalDamageResist" operation="base_set" value="75" tags="ranged" invert_tag_check="true"/>
  5253. <passive_effect name="PhysicalDamageResist" operation="base_set" value="99" tags="ranged"/>
  5254. </effect_group>
  5255. </entity_class>
  5256.  
  5257. <!-- *** BEE_SWARM -->
  5258. <entity_class name="animalBeeSwarm" extends="animalTemplateHostile">
  5259. <property name="Class" value="EntitySwarm"/>
  5260. <property name="UserSpawnType" value="Menu"/>
  5261. <property name="EntityFlags" value="animal,zombie"/>
  5262. <property name="EntityType" value="Zombie"/>
  5263. <property name="Tags" value="entity,animal,zombie,hostile"/>
  5264. <property name="ModelType" value="Standard"/>
  5265. <property name="HasRagdoll" value="false"/>
  5266. <property name="PhysicsBody" value=""/>
  5267. <property name="Mass" value="30"/>
  5268. <property name="Prefab" value="@:Entities/Animals/Insects/animalInsectSwarmPrefab.prefab"/>
  5269. <property name="AvatarController" value=""/>
  5270. <property name="SizeScale" value="1"/>
  5271. <property name="LookAtAngle" value="0"/>
  5272.  
  5273. <property name="AITask-1" value=""/>
  5274. <property name="AITarget-1" value=""/>
  5275.  
  5276. <property name="SoundRandom" value="swarmroam"/>
  5277. <property name="SoundAlert" value="swarmalert"/>
  5278. <property name="SoundHurt" value="swarmpain"/>
  5279. <property name="SoundDeath" value="swarmdeath"/>
  5280. <property name="SoundAttack" value="swarmattack"/>
  5281.  
  5282. <!-- Stealth -->
  5283. <property name="SightRange" value="20"/>
  5284.  
  5285. <!-- Gameplay -->
  5286. <property name="MoveSpeed" value="1"/>
  5287. <property name="MoveSpeedAggro" value="2.1, 2.1"/> <!-- Used when player in vehicle -->
  5288. <property name="MaxTurnSpeed" value="300"/>
  5289.  
  5290. <property name="HandItem" value="meleeHandAnimalBeeSwarm"/>
  5291. <property name="Immunity" value="sickness;disease;wellness"/> <!-- bleeding; -->
  5292.  
  5293. <property name="DismemberMultiplierLegs" value="0"/>
  5294. <property name="PainResistPerHit" value="-1"/> <!-- no pain -->
  5295.  
  5296. <property name="TimeStayAfterDeath" value="0"/>
  5297.  
  5298. <property name="ExperienceGain" value="50"/><!-- XP Swarm -->
  5299.  
  5300. <effect_group name="Base Effects">
  5301. <passive_effect name="HealthMax" operation="base_set" value="10"/>
  5302. <passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffRadiationPool"/>
  5303. <passive_effect name="PhysicalDamageResist" operation="base_set" value="75" tags="ranged" invert_tag_check="true"/>
  5304. <passive_effect name="PhysicalDamageResist" operation="base_set" value="99" tags="ranged"/>
  5305. </effect_group>
  5306. </entity_class>
  5307.  
  5308. <!-- *** ZOMBIE_VULTURE -->
  5309. <entity_class name="animalZombieVulture" extends="animalTemplateHostile">
  5310. <property name="Class" value="EntityVulture"/>
  5311. <property name="UserSpawnType" value="Menu"/>
  5312. <property name="EntityFlags" value="animal,zombie"/>
  5313. <property name="EntityType" value="Zombie"/>
  5314. <property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,vulture"/>
  5315. <property name="AvatarController" value="AvatarAnimalController"/>
  5316. <property name="Prefab" value="@:Entities/Animals/Vulture/animalBirdVulturePrefab.prefab"/>
  5317. <property name="PrefabCombined" value="true"/>
  5318. <property name="SizeScale" value=".7"/>
  5319. <property name="ModelType" value="Standard"/>
  5320. <property name="HasRagdoll" value="true"/>
  5321. <property name="PhysicsBody" value="vulture"/>
  5322. <property name="Mass" value="50"/>
  5323. <property name="RightHandJointName" value="Jaw"/>
  5324.  
  5325. <property name="AITask-1" value=""/>
  5326. <property name="AITarget-1" value=""/>
  5327.  
  5328. <property name="SoundRandom" value="vultureroam"/>
  5329. <property name="SoundAlert" value="vulturealert"/>
  5330. <property name="SoundHurt" value="vulturepain"/>
  5331. <property name="SoundDeath" value="vulturedeath"/>
  5332. <property name="SoundAttack" value="vultureattack"/>
  5333. <property name="SoundSense" value="vulturesense"/>
  5334. <property name="SoundGiveUp" value="vulturegiveup"/>
  5335.  
  5336. <!-- Stealth -->
  5337. <property name="SightRange" value="70"/>
  5338.  
  5339. <!-- Gameplay -->
  5340. <property name="MoveSpeed" value="1"/>
  5341. <property name="MoveSpeedAggro" value="2.1, 2.1"/> <!-- Used when player in vehicle -->
  5342. <property name="MaxTurnSpeed" value="190"/>
  5343.  
  5344. <property name="HandItem" value="meleeHandAnimalZombieVulture"/>
  5345. <property name="Immunity" value="sickness;disease;wellness"/> <!-- bleeding; -->
  5346.  
  5347. <property name="DismemberMultiplierLegs" value="0"/>
  5348. <property name="PainResistPerHit" value="-1"/> <!-- no pain -->
  5349.  
  5350. <property name="DeadBodyHitPoints" value="175"/>
  5351. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  5352. <drop event="Harvest" name="foodRottingFlesh" tag="butcherHarvest" count="4"/> <!-- animalZombieVulture -->
  5353. <drop event="Harvest" name="resourceFeather" tag="butcherHarvest" count="30"/>
  5354. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="6"/>
  5355. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="3"/>
  5356.  
  5357. <effect_group name="Base Effects">
  5358. <passive_effect name="HealthMax" operation="base_set" value="30"/>
  5359. <passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffRadiationPool"/>
  5360. </effect_group>
  5361. </entity_class>
  5362.  
  5363. <!-- *** ZOMBIE_VULTURE_RADIATED -->
  5364. <entity_class name="animalZombieVultureRadiated" extends="animalZombieVulture">
  5365. <property name="UserSpawnType" value="Menu"/>
  5366. <property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,radiated,vulture"/>
  5367. <property name="Mass" value="90"/>
  5368. <property name="SizeScale" value="1.2"/>
  5369. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  5370.  
  5371. <property name="MoveSpeed" value=".7"/>
  5372. <property name="MoveSpeedAggro" value="1.5, 1.5"/>
  5373. <property name="MaxTurnSpeed" value="150"/>
  5374.  
  5375. <property name="HandItem" value="meleeHandAnimalZombieVultureRadiated"/>
  5376.  
  5377. <property name="ExperienceGain" value="1200"/><!-- XP Vulture Radiated -->
  5378.  
  5379. <property name="DeadBodyHitPoints" value="200"/>
  5380. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  5381. <drop event="Harvest" name="foodRottingFlesh" tag="butcherHarvest" count="6"/> <!-- animalZombieVultureRadiated -->
  5382. <drop event="Harvest" name="resourceFeather" tag="butcherHarvest" count="35"/>
  5383. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="8"/>
  5384. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="5"/>
  5385.  
  5386. <effect_group name="Base Effects">
  5387. <passive_effect name="HealthMax" operation="base_set" value="120"/>
  5388. <passive_effect name="EntityDamage" operation="perc_add" value=".4"/> <!-- Feral damage -->
  5389. <triggered_effect trigger="onOtherDamagedSelf" action="ModifyCVar" target="self" cvar="RadiatedRegenAmount" operation="set" value="4"/>
  5390. <triggered_effect trigger="onOtherDamagedSelf" action="AddBuff" target="self" buff="buffRadiatedRegen"/>
  5391. </effect_group>
  5392. </entity_class>
  5393.  
  5394. <!-- *** ZOMBIE_DOG -->
  5395. <entity_class name="animalZombieDog" extends="animalWolf">
  5396. <property name="Class" value="EntityZombieDog"/>
  5397. <property name="UserSpawnType" value="Menu"/>
  5398. <property name="EntityFlags" value="animal,zombie"/>
  5399. <property name="Tags" value="entity,animal,zombie,zombieAnimal,hostile,dog,perkAT03,perkAT04,perkAT05"/>
  5400. <property name="Prefab" value="@:Entities/Animals/Wolf/animalStandardDogZombieRagdoll.prefab"/>
  5401. <property name="PrefabCombined" value="true"/>
  5402. <property name="PhysicsBody" value="zombieDog"/>
  5403. <property name="SoundRandomTime" value="20"/>
  5404. <property name="SoundRandom" value="zombiedogroam"/>
  5405. <property name="SoundAlertTime" value="10"/>
  5406. <property name="SoundAlert" value="zombiedogalert"/>
  5407. <property name="SoundHurt" value="zombiedogpain"/>
  5408. <property name="SoundDeath" value="zombiedogdeath"/>
  5409. <property name="SoundAttack" value="zombiedogattack"/>
  5410. <property name="SoundSense" value="zombiedogsense"/>
  5411. <property name="SoundGiveUp" value="zombiedoggiveup"/>
  5412. <property name="SoundStepType" value="dogstep"/>
  5413.  
  5414. <property name="AIFeralSense" value="1.6"/>
  5415. <property name="AITask-1" value="BreakBlock"/>
  5416. <property name="AITask-2" value="Territorial"/>
  5417. <property name="AITask-3" value="ApproachAndAttackTarget" data="class=EntityPlayer,20,EntityBandit,20"/>
  5418. <property name="AITask-4" value="ApproachSpot"/>
  5419. <property name="AITask-5" value="Look"/>
  5420. <property name="AITask-6" value="Wander"/>
  5421. <property name="AITask-7" value=""/>
  5422. <property name="AITarget-1" value="SetAsTargetIfHurt" data="class=EntityPlayer,EntityBandit"/>
  5423. <property name="AITarget-2" value="BlockingTargetTask"/>
  5424. <property name="AITarget-3" value="SetNearestCorpseAsTarget" data="flags=edible"/>
  5425. <property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,22,20,EntityBandit,0,-8"/>
  5426. <property name="AITarget-5" value=""/>
  5427.  
  5428. <!-- Gameplay -->
  5429. <property name="MoveSpeed" value=".45"/>
  5430. <property name="MoveSpeedNight" value=".3"/>
  5431. <property name="MoveSpeedAggro" value="1.2, 1.3"/>
  5432. <property name="MoveSpeedPanic" value="1.5"/>
  5433.  
  5434. <property name="HandItem" value="meleeHandAnimalZombieDog"/>
  5435.  
  5436. <property name="Immunity" value="sickness;disease;wellness"/> <!-- bleeding; -->
  5437. <property name="PainResistPerHit" value=".9"/>
  5438.  
  5439. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  5440. <drop event="Harvest" name="foodRottingFlesh" tag="butcherHarvest" count="10"/> <!-- animalZombieDog -->
  5441. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="4"/>
  5442. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="1"/>
  5443. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="15"/>
  5444. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="5"/>
  5445.  
  5446. <!-- <drop event="Destroy" name="resourceAnimalFat" tag="butcherHarvest" count="2"/> -->
  5447. <effect_group name="Base Effects">
  5448. <passive_effect name="HealthMax" operation="base_set" value="200"/>
  5449. <passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffRadiationPool"/>
  5450. </effect_group>
  5451. </entity_class>
  5452.  
  5453. <!-- *** SNAKE -->
  5454. <entity_class name="animalSnake" extends="animalTemplateHostile">
  5455. <property name="Class" value="EntityAnimalSnake"/>
  5456. <property name="UserSpawnType" value="Menu"/>
  5457. <property name="Tags" value="entity,animal,hostile,snake,perkAT01,perkAT02,perkAT03,perkAT04,perkAT05"/>
  5458. <property name="MapIcon" value="ui_game_symbol_tracking_snake"/>
  5459. <property name="TrackerIcon" value="ui_game_symbol_tracking_snake"/>
  5460. <property name="Prefab" value="@:Entities/Animals/Snake/snake_Prefab.prefab"/>
  5461. <property name="PrefabCombined" value="true"/>
  5462. <property name="AvatarController" value="AvatarAnimalController"/>
  5463. <property name="HasRagdoll" value="false"/>
  5464. <property name="RagdollOnDeathChance" value="0"/>
  5465. <property name="Parent" value="Enemies"/>
  5466. <property name="PhysicsBody" value="snake"/>
  5467. <property name="Mass" value="40"/>
  5468. <property name="Weight" value="20"/>
  5469. <property name="LookAtAngle" value="0"/>
  5470.  
  5471. <property name="Faction" value="undead"/>
  5472.  
  5473. <property name="AITask-1" value="BreakBlock"/>
  5474. <property name="AITask-2" value="Territorial"/>
  5475. <property name="AITask-3" value="ApproachAndAttackTarget" data="class=EntityPlayer,15,EntityNPC,15"/>
  5476. <property name="AITask-4" value="ApproachSpot"/>
  5477. <property name="AITask-5" value="Look"/>
  5478. <property name="AITask-6" value="Wander"/>
  5479. <property name="AITask-7" value=""/>
  5480. <property name="AITarget-1" value="SetAsTargetIfHurt" data="class=EntityPlayer"/>
  5481. <property name="AITarget-2" value="BlockingTargetTask"/>
  5482. <property name="AITarget-3" value="SetNearestEntityAsTarget" data="class=EntityPlayer,12,15"/>
  5483. <property name="AITarget-4" value=""/>
  5484.  
  5485. <property name="WalkType" value="7"/>
  5486. <property name="SoundHurt" value="snakepain"/>
  5487. <property name="SoundDeath" value="snakedeath"/>
  5488. <property name="SoundRandom" value="snakeroam"/>
  5489. <property name="SoundSense" value="snakesense"/>
  5490. <property name="SoundAlert" value="snakealert"/>
  5491. <property name="SoundAttack" value="snakeattack"/>
  5492. <property name="RootMotion" value="true"/>
  5493. <property name="HasDeathAnim" value="true"/>
  5494.  
  5495. <!-- Gameplay -->
  5496. <property name="MaxTurnSpeed" value="100"/>
  5497. <property name="MoveSpeed" value="0.08"/>
  5498. <property name="MoveSpeedAggro" value=".2, .2"/>
  5499. <property name="MoveSpeedPanic" value="0.2"/>
  5500.  
  5501. <property name="HandItem" value="meleeHandAnimalSnake"/>
  5502. <property name="AttackTimeoutDay" value="1.5"/>
  5503. <property name="AttackTimeoutNight" value="1.1"/>
  5504.  
  5505. <property name="PainResistPerHit" value="-1"/> <!-- no pain -->
  5506.  
  5507. <property name="ExperienceGain" value="130"/><!-- XP Snake -->
  5508. <property name="DeadBodyHitPoints" value="150"/>
  5509. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  5510. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="10"/> <!-- animalSnake -->
  5511. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="2"/>
  5512. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="5"/>
  5513. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="2"/>
  5514.  
  5515. <effect_group name="Base Effects">
  5516. <passive_effect name="HealthMax" operation="base_set" value="10"/>
  5517. </effect_group>
  5518.  
  5519. <property name="CanBigHead" value="false"/>
  5520. <property name="NavObject" value="twitch_spawn,twitch_spawn_other,animaltracking_snake,clear_sleeper"/>
  5521. </entity_class>
  5522.  
  5523. <!-- *** BOAR -->
  5524. <entity_class name="animalBoar" extends="animalTemplateHostile">
  5525. <property name="UserSpawnType" value="Menu"/>
  5526. <property name="Tags" value="entity,animal,hostile,boar,perkAT02,perkAT03,perkAT04,perkAT05"/>
  5527. <property name="MapIcon" value="ui_game_symbol_tracking_pig"/>
  5528. <property name="TrackerIcon" value="ui_game_symbol_tracking_pig"/>
  5529. <property name="IsEnemyEntity" value="false"/><!-- override hostile template setting so he can spawn in safe zones -->
  5530. <property name="AvatarController" value="AvatarAnimalController"/>
  5531. <property name="ModelType" value="Standard"/>
  5532. <property name="HasRagdoll" value="true"/>
  5533. <property name="PhysicsBody" value="boar"/>
  5534. <property name="Mass" value="200"/>
  5535. <property name="Prefab" value="@:Entities/Animals/Boar/animalBoarPrefab.prefab"/>
  5536. <property name="PrefabCombined" value="true"/>
  5537. <property name="HasDeathAnim" value="true"/>
  5538. <property name="RootMotion" value="true"/>
  5539. <property name="RagdollOnDeathChance" value=".5"/>
  5540.  
  5541. <property name="SoundRandom" value="boarroam"/>
  5542. <property name="SoundAlert" value="boaralert"/>
  5543. <property name="SoundHurt" value="boarpain"/>
  5544. <property name="SoundDeath" value="boardeath"/>
  5545. <property name="SoundAttack" value="boarattack"/>
  5546. <property name="SoundSense" value="boarsense"/>
  5547. <property name="SoundGiveUp" value="boargiveup"/>
  5548. <property name="SoundStepType" value="animalhoofstep"/>
  5549.  
  5550. <!-- Gameplay -->
  5551. <property name="PainResistPerHit" value=".75"/>
  5552. <property name="MoveSpeed" value=".4"/>
  5553. <property name="MoveSpeedAggro" value="1.3, 1.3"/>
  5554. <property name="MoveSpeedPanic" value="1.6"/>
  5555.  
  5556. <property name="HandItem" value="meleeHandAnimalWolf"/>
  5557.  
  5558. <drop event="Harvest" name="foodRawMeat" count="0" tool_category="Butcher"/>
  5559. <drop event="Harvest" name="foodRawMeat" tag="butcherHarvest" count="30"/> <!-- animalBoar -->
  5560. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="7"/>
  5561. <drop event="Harvest" name="resourceAnimalFat" count="4" tag="butcherHarvest"/>
  5562. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="15"/>
  5563. <drop event="Harvest" name="resourceBone" tag="allToolsHarvest" count="5"/>
  5564.  
  5565. <effect_group name="Base Effects">
  5566. <passive_effect name="HealthMax" operation="base_set" value="250"/>
  5567. </effect_group>
  5568.  
  5569. <property name="NavObject" value="twitch_spawn,twitch_spawn_other,animaltracking_boar,clear_sleeper"/>
  5570.  
  5571. <property name="DismemberTag_L_HeadGore" value="Prefabs/HeadGore" data ="rot=90,0,0+oset=0,0,.05"/>
  5572. </entity_class>
  5573.  
  5574. <!-- *** GRACE -->
  5575. <entity_class name="animalBossGrace" extends="animalBoar">
  5576. <property name="UserSpawnType" value="Menu"/>
  5577. <property name="EntityFlags" value="animal,zombie"/>
  5578. <property name="Tags" value="entity,animal,zombieAnimal,hostile,boar,boss"/>
  5579. <property name="IsEnemyEntity" value="true"/>
  5580. <property name="Prefab" value="@:Entities/Animals/Grace/animalBossGracePrefab.prefab"/>
  5581. <property name="PrefabCombined" value="true"/>
  5582. <!--<property name="ParticleOnSpawn" value="@:ParticleEffects/RadiatedParticlesOnMesh.prefab" param1="SetShapeToMesh0"/>-->
  5583. <property name="Mass" value="1200"/>
  5584. <property name="SoundRandom" value="boarroam"/>
  5585. <property name="SoundAlert" value="boaralert"/>
  5586. <property name="SoundHurt" value="boarpain"/>
  5587. <property name="SoundDeath" value="boardeath"/>
  5588. <property name="SoundAttack" value="boarattack"/>
  5589. <property name="SoundSense" value="boarsense"/>
  5590. <property name="SoundGiveUp" value="boargiveup"/>
  5591. <property name="SoundStepType" value="animalhvyhoofstep"/>
  5592. <property name="DismemberMultiplierHead" value="0"/>
  5593.  
  5594. <property name="AITask-1" value="BreakBlock"/>
  5595. <property name="AITask-2" value="DestroyArea"/>
  5596. <property name="AITask-3" value="Territorial"/>
  5597. <property name="AITask-4" value="ApproachAndAttackTarget" data="class=EntityPlayer,30,EntityBandit,15,EntityZombie,10"/>
  5598. <property name="AITask-5" value="ApproachSpot"/>
  5599. <property name="AITask-6" value="Look"/>
  5600. <property name="AITask-7" value="Wander"/>
  5601. <property name="AITask-8" value=""/>
  5602. <property name="AITarget-1" value="SetAsTargetIfHurt"/>
  5603. <property name="AITarget-2" value="BlockingTargetTask"/>
  5604. <property name="AITarget-3" value="SetNearestCorpseAsTarget" data="flags=player"/>
  5605. <property name="AITarget-4" value="SetNearestEntityAsTarget" data="class=EntityPlayer,0,0,EntityBandit,0,-4,EntityZombie,0,-4"/>
  5606. <property name="AITarget-5" value=""/>
  5607.  
  5608. <!-- Gameplay -->
  5609. <property name="PainResistPerHit" value=".9"/>
  5610. <property name="MoveSpeed" value=".2"/>
  5611. <property name="MoveSpeedAggro" value=".7, .75"/>
  5612. <property name="MoveSpeedPanic" value="1.1"/>
  5613.  
  5614. <property name="HandItem" value="meleeHandBossGrace"/>
  5615.  
  5616. <property name="ExperienceGain" value="2000"/><!-- XP strong -->
  5617. <property name="LootDropEntityClass" value="EntityLootContainerBoss"/>
  5618. <property name="LootDropProb" value="1"/> <!-- Grace -->
  5619.  
  5620. <drop event="Harvest" name="foodRottingFlesh" count="0" tool_category="Butcher"/>
  5621. <drop event="Harvest" name="foodRottingFlesh" tag="butcherHarvest" count="100"/> <!-- animalBoar -->
  5622. <drop event="Harvest" name="resourceLeather" tag="butcherHarvest" count="70"/>
  5623. <drop event="Harvest" name="resourceAnimalFat" tag="butcherHarvest" count="20"/>
  5624. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="50"/>
  5625. <drop event="Harvest" name="resourceBone" tag="butcherHarvest" count="10"/>
  5626.  
  5627. <effect_group name="Base Effects">
  5628. <passive_effect name="HealthMax" operation="base_set" value="3000"/>
  5629. </effect_group>
  5630. </entity_class>
  5631.  
  5632. <!-- *** FALLING -->
  5633.  
  5634. <entity_class name="fallingBlock">
  5635. <property name="UserSpawnType" value="None"/>
  5636. <property name="Prefab" value="FallingBlock"/>
  5637. </entity_class>
  5638.  
  5639. <entity_class name="fallingTree">
  5640. <property name="UserSpawnType" value="None"/>
  5641. <property name="Prefab" value="FallingTree"/>
  5642. </entity_class>
  5643.  
  5644. <!-- *** ITEMS -->
  5645.  
  5646. <entity_class name="item">
  5647. <property name="UserSpawnType" value="None"/>
  5648. <property name="Prefab" value="Item"/>
  5649. <property name="Mass" value="2"/>
  5650. </entity_class>
  5651.  
  5652. <!-- *** VEHICLES -->
  5653.  
  5654. <!-- *** BICYCLE -->
  5655. <entity_class name="vehicleBicycle">
  5656. <property name="Class" value="EntityBicycle"/>
  5657. <property name="Tags" value="vehicle"/>
  5658. <property name="Prefab" value="@:Entities/Vehicles/VBikeMountain/VBikeMountainP.prefab"/>
  5659. <property name="ModelType" value="Standard"/>
  5660. <property name="SurfaceCategory" value="metal"/>
  5661. <property name="IgnoreTrigger" value="true"/>
  5662. <property name="LootListAlive" value="vehicleBicycle"/>
  5663. <property name="IsEnemyEntity" value="false"/>
  5664. <property name="Explosion.ParticleIndex" value="25"/>
  5665. <property name="Explosion.RadiusBlocks" value="1"/>
  5666. <property name="Explosion.RadiusEntities" value="1"/>
  5667. <property name="RotateToGround" value="true"/>
  5668. <property name="Faction" value="none"/>
  5669. <property name="MapIcon" value="ui_game_symbol_bicycle"/>
  5670. <property name="NavObject" value="bicycle"/>
  5671. </entity_class>
  5672.  
  5673. <!-- *** MINIBIKE -->
  5674. <entity_class name="vehicleMinibike">
  5675. <property name="Class" value="EntityMinibike"/>
  5676. <property name="Tags" value="vehicle,usesGas,bikerSetBonus"/>
  5677. <property name="Prefab" value="@:Entities/Vehicles/VBikeMini/VBikeMiniP.prefab"/>
  5678. <property name="ModelType" value="Standard"/>
  5679. <property name="SurfaceCategory" value="metal"/>
  5680. <property name="IgnoreTrigger" value="true"/>
  5681. <property name="LootListAlive" value="vehicleMinibike"/>
  5682. <property name="IsEnemyEntity" value="false"/>
  5683. <property name="Explosion.ParticleIndex" value="26"/>
  5684. <property name="Explosion.RadiusBlocks" value="3"/>
  5685. <property name="Explosion.RadiusEntities" value="3"/>
  5686. <property name="Explosion.BlockDamage" value="20"/>
  5687. <property name="Explosion.EntityDamage" value="20"/>
  5688. <property name="RotateToGround" value="true"/>
  5689. <property name="Faction" value="none"/>
  5690. <property name="MapIcon" value="ui_game_symbol_minibike"/>
  5691. <property name="NavObject" value="minibike"/>
  5692. </entity_class>
  5693.  
  5694. <!-- *** MOTORCYCLE -->
  5695. <entity_class name="vehicleMotorcycle">
  5696. <property name="Class" value="EntityMotorcycle"/>
  5697. <property name="Tags" value="vehicle,usesGas,bikerSetBonus"/>
  5698. <property name="Prefab" value="@:Entities/Vehicles/VMotorcycle/VMotorcycleP.prefab"/>
  5699. <property name="ModelType" value="Standard"/>
  5700. <property name="SurfaceCategory" value="metal"/>
  5701. <property name="IgnoreTrigger" value="true"/>
  5702. <property name="LootListAlive" value="vehicleMotorcycle"/>
  5703. <property name="IsEnemyEntity" value="false"/>
  5704. <property name="Explosion.ParticleIndex" value="27"/>
  5705. <property name="Explosion.RadiusBlocks" value="4"/>
  5706. <property name="Explosion.RadiusEntities" value="4"/>
  5707. <property name="Explosion.BlockDamage" value="50"/>
  5708. <property name="Explosion.EntityDamage" value="50"/>
  5709. <property name="RotateToGround" value="true"/>
  5710. <property name="Faction" value="none"/>
  5711. <property name="MapIcon" value="ui_game_symbol_motorcycle"/>
  5712. <property name="NavObject" value="motorcycle"/>
  5713. </entity_class>
  5714.  
  5715. <!-- *** 4X4 -->
  5716. <entity_class name="vehicleTruck4x4">
  5717. <property name="Class" value="EntityVJeep"/>
  5718. <property name="Tags" value="vehicle,usesGas"/>
  5719. <property name="Prefab" value="@:Entities/Vehicles/VTruck4x4/VTruck4x4P.prefab"/>
  5720. <property name="ModelType" value="Standard"/>
  5721. <property name="SurfaceCategory" value="metal"/>
  5722. <property name="IgnoreTrigger" value="true"/>
  5723. <property name="LootListAlive" value="vehicle4x4Truck"/>
  5724. <property name="IsEnemyEntity" value="false"/>
  5725. <property name="Explosion.ParticleIndex" value="29"/>
  5726. <property name="Explosion.RadiusBlocks" value="5"/>
  5727. <property name="Explosion.RadiusEntities" value="5"/>
  5728. <property name="Explosion.BlockDamage" value="100"/>
  5729. <property name="Explosion.EntityDamage" value="100"/>
  5730. <property name="RotateToGround" value="true"/>
  5731. <property name="Faction" value="none"/>
  5732. <property name="MapIcon" value="ui_game_symbol_4x4"/>
  5733. <property name="NavObject" value="4x4"/>
  5734. </entity_class>
  5735.  
  5736. <!-- *** GYROCOPTER -->
  5737. <entity_class name="vehicleGyrocopter">
  5738. <property name="Class" value="EntityVGyroCopter"/>
  5739. <property name="Tags" value="vehicle,usesGas"/>
  5740. <property name="Prefab" value="@:Entities/Vehicles/VGyrocopter/VGyrocopterP.prefab"/>
  5741. <property name="ModelType" value="Standard"/>
  5742. <property name="SurfaceCategory" value="metal"/>
  5743. <property name="IgnoreTrigger" value="true"/>
  5744. <property name="LootListAlive" value="vehicleGyrocopter"/>
  5745. <property name="IsEnemyEntity" value="false"/>
  5746. <property name="Explosion.ParticleIndex" value="28"/>
  5747. <property name="Explosion.RadiusBlocks" value="3"/>
  5748. <property name="Explosion.RadiusEntities" value="3"/>
  5749. <property name="Explosion.BlockDamage" value="30"/>
  5750. <property name="Explosion.EntityDamage" value="30"/>
  5751. <property name="RotateToGround" value="true"/>
  5752. <property name="Faction" value="none"/>
  5753. <property name="MapIcon" value="ui_game_symbol_gyrocopter"/>
  5754. <property name="NavObject" value="gyrocopter"/>
  5755. </entity_class>
  5756.  
  5757. <!-- *** HELICOPTER -->
  5758. <!--
  5759. <entity_class name="vehicleHelicopter">
  5760. <property name="Class" value="EntityVHelicopter"/>
  5761. <property name="Tags" value="vehicle,usesGas"/>
  5762. <property name="Prefab" value="@:Entities/Vehicles/VGyrocopter/VGyrocopterP.prefab"/>
  5763. <property name="ModelType" value="Standard"/>
  5764. <property name="SurfaceCategory" value="metal"/>
  5765. <property name="IgnoreTrigger" value="true"/>
  5766. <property name="LootListAlive" value="81"/>
  5767. <property name="IsEnemyEntity" value="false"/>
  5768. <property name="Explosion.ParticleIndex" value="6"/>
  5769. <property name="Explosion.RadiusBlocks" value="6"/>
  5770. <property name="Explosion.RadiusEntities" value="6"/>
  5771. <property name="RotateToGround" value="true"/>
  5772. <property name="Faction" value="none"/>
  5773. <property name="MapIcon" value="ui_game_symbol_minibike"/>
  5774. </entity_class>
  5775. -->
  5776. <!-- *** JOKE_BLIMP -->
  5777. <!--
  5778. Kinda sorta works but is buggy and we don't have time for that.
  5779. <entity_class name="vehicleJokeblimp">
  5780. <property name="Class" value="EntityVBlimp"/>
  5781. <property name="Tags" value="vehicle"/>
  5782. <property name="Prefab" value="@:Entities/Vehicles/jokeblimp_Prefab.prefab"/>
  5783. <property name="ModelType" value="Standard"/>
  5784. <property name="SurfaceCategory" value="metal"/>
  5785. <property name="IgnoreTrigger" value="true"/>
  5786. <property name="LootListAlive" value="82"/>
  5787. <property name="IsEnemyEntity" value="false"/>
  5788. <property name="Explosion.ParticleIndex" value="6"/>
  5789. <property name="Explosion.RadiusBlocks" value="6"/>
  5790. <property name="Explosion.RadiusEntities" value="6"/>
  5791. <property name="RotateToGround" value="true"/>
  5792. <property name="Faction" value="none"/>
  5793. <property name="MapIcon" value="ui_game_symbol_minibike"/>
  5794. </entity_class>
  5795. -->
  5796.  
  5797. <!-- *** SUPPLY_PLANE -->
  5798. <entity_class name="supplyPlane">
  5799. <property name="Class" value="EntitySupplyPlane"/>
  5800. <property name="UserSpawnType" value="None"/>
  5801. <property name="Tags" value="vehicle"/>
  5802. <property name="Mesh" value="@:Entities/SupplyPlane/prefabC46.prefab"/>
  5803. <property name="ModelType" value="Standard"/>
  5804. <property name="HasRagdoll" value="false"/>
  5805. <property name="Prefab" value="SupplyPlane"/>
  5806. <property name="Parent" value="SupplyCrates"/>
  5807. <property name="Faction" value="none"/>
  5808. <property name="Weight" value="100"/>
  5809. <property name="SurfaceCategory" value="wood"/>
  5810. <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
  5811. <effect_group name="Base Effects">
  5812. <passive_effect name="HealthMax" operation="base_set" value="200"/>
  5813. </effect_group>
  5814. <property name="TimeStayAfterDeath" value="0"/>
  5815. </entity_class>
  5816.  
  5817. <!-- *** CONTAINER_AND_CRATE_ENTITIES -->
  5818.  
  5819. <!-- *** SUPPLY_CRATE -->
  5820. <entity_class name="sc_General">
  5821. <property name="Class" value="EntitySupplyCrate"/>
  5822. <property name="Parent" value="SupplyCrates"/>
  5823. <property name="Prefab" value="SupplyCrate"/>
  5824. <property name="Mesh" value="@:Entities/SupplyCrate/SupplyCrateEntityPrefab.prefab"/>
  5825. <property name="ModelType" value="SupplyCrate"/>
  5826. <property name="Faction" value="none"/>
  5827. <property name="MaxHealth" value="200"/>
  5828. <property name="Weight" value="100"/>
  5829. <property name="HasRagdoll" value="false"/>
  5830. <property name="SurfaceCategory" value="wood"/>
  5831. <property name="ParticleOnDeath" value="supply_crate_gib_Prefab"/>
  5832. <property name="LootListAlive" value="airDrop"/>
  5833. <property name="IsEnemyEntity" value="false"/>
  5834. <property name="SoundParachuteOpen" value="SupplyDrops/Parachute_Opens"/>
  5835. <property name="SoundLanding" value="SupplyDrops/Supply_Crate_Land"/>
  5836. <property name="TimeStayAfterDeath" value="0"/>
  5837. <effect_group name="Base Effects">
  5838. <passive_effect name="HealthMax" operation="base_set" value="200"/>
  5839. <passive_effect name="BuffResistance" operation="base_set" value="5" tags="buffBurningEnvironment,buffBurningElement,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire"/>
  5840. </effect_group>
  5841. <property name="NavObject" value="supply_drop"/>
  5842.  
  5843. <!-- If set this entity shows on the map -->
  5844. <!--<property name="MapIcon" value="map_supply_crate"/> -->
  5845. </entity_class>
  5846.  
  5847. <!-- *** DROPPED_PLAYER_BACKPACK -->
  5848. <entity_class name="Backpack">
  5849. <property name="Class" value="EntityBackpack"/>
  5850. <property name="UserSpawnType" value="None"/>
  5851. <property name="Mesh" value="@:Entities/LootContainers/backpack_droppedPrefab.prefab"/>
  5852. <property name="ModelType" value="Custom"/>
  5853. <property name="Prefab" value="Backpack"/>
  5854. <property name="Parent" value="Backpack"/>
  5855. <property name="TimeStayAfterDeath" value="3600"/> <!-- player death backpacks will go poof after this many seconds. 0 means 0, not infinite. -->
  5856. <property name="IsEnemyEntity" value="false"/>
  5857. <property name="LootListOnDeath" value="playerBackpack"/> <!-- used to determine container X/Y size -->
  5858. <property name="Faction" value="none"/>
  5859. <property name="NavObject" value="backpack"/>
  5860. </entity_class>
  5861.  
  5862. <!-- *** DROPPED_LOOT_CONTAINER_BACKPACK -->
  5863. <!-- used after a container block is destroyed -->
  5864. <entity_class name="DroppedLootContainer">
  5865. <property name="Class" value="EntityLootContainer"/>
  5866. <property name="UserSpawnType" value="None"/>
  5867. <property name="Mesh" value="@:Entities/LootContainers/backpack_droppedPrefab.prefab"/>
  5868. <property name="ModelType" value="Custom"/>
  5869. <property name="Prefab" value="Backpack"/>
  5870. <property name="Parent" value="Backpack"/>
  5871. <property name="TimeStayAfterDeath" value="3600"/>
  5872. <property name="IsEnemyEntity" value="false"/>
  5873. <property name="LootListOnDeath" value="cntDropBag"/> <!-- used to determine container X/Y size -->
  5874. <property name="Faction" value="none"/>
  5875. </entity_class>
  5876.  
  5877. <!-- *** DROPPED_VEHICLE_CONTAINER_BACKPACK -->
  5878. <!-- used after a vehicle is destroyed -->
  5879. <entity_class name="DroppedVehicleContainer">
  5880. <property name="Class" value="EntityLootContainer"/>
  5881. <property name="UserSpawnType" value="None"/>
  5882. <property name="Mesh" value="@:Entities/LootContainers/backpack_vehicleDroppedPrefab.prefab"/>
  5883. <property name="ModelType" value="Custom"/>
  5884. <property name="Prefab" value="Backpack"/>
  5885. <property name="Parent" value="Backpack"/>
  5886. <property name="TimeStayAfterDeath" value="3600"/>
  5887. <property name="IsEnemyEntity" value="false"/>
  5888. <property name="LootListOnDeath" value="cntDropBag"/> <!-- used to determine container X/Y size -->
  5889. <property name="Faction" value="none"/>
  5890. </entity_class>
  5891.  
  5892. <!-- *** REGULAR_LOOT_BAG__YELLOW -->
  5893. <entity_class name="EntityLootContainerRegular">
  5894. <property name="Class" value="EntityLootContainer"/>
  5895. <property name="UserSpawnType" value="Console"/>
  5896. <property name="Mesh" value="@:Entities/LootContainers/zpackPrefab.prefab"/>
  5897. <property name="ModelType" value="Custom"/>
  5898. <property name="Prefab" value="Backpack"/>
  5899. <property name="Parent" value="Backpack"/>
  5900. <property name="IsEnemyEntity" value="false"/>
  5901. <property name="TimeStayAfterDeath" value="3600"/>
  5902. <property name="LootListOnDeath" value="zPackReg"/> <!-- used to determine container X/Y size -->
  5903. <property name="Faction" value="none"/>
  5904. </entity_class>
  5905.  
  5906. <!-- *** NURSE_LOOT_BAG__YELLOW -->
  5907. <entity_class name="EntityLootContainerNurse">
  5908. <property name="Class" value="EntityLootContainer"/>
  5909. <property name="UserSpawnType" value="Console"/>
  5910. <property name="Mesh" value="@:Entities/LootContainers/zpackPrefab.prefab"/>
  5911. <property name="ModelType" value="Custom"/>
  5912. <property name="Prefab" value="Backpack"/>
  5913. <property name="Parent" value="Backpack"/>
  5914. <property name="IsEnemyEntity" value="false"/>
  5915. <property name="TimeStayAfterDeath" value="3600"/>
  5916. <property name="LootListOnDeath" value="zPackNurse"/> <!-- used to determine container X/Y size -->
  5917. <property name="Faction" value="none"/>
  5918. </entity_class>
  5919.  
  5920. <!-- *** LAB_LOOT_BAG__YELLOW -->
  5921. <entity_class name="EntityLootContainerLab">
  5922. <property name="Class" value="EntityLootContainer"/>
  5923. <property name="UserSpawnType" value="Console"/>
  5924. <property name="Mesh" value="@:Entities/LootContainers/zpackPrefab.prefab"/>
  5925. <property name="ModelType" value="Custom"/>
  5926. <property name="Prefab" value="Backpack"/>
  5927. <property name="Parent" value="Backpack"/>
  5928. <property name="IsEnemyEntity" value="false"/>
  5929. <property name="TimeStayAfterDeath" value="3600"/>
  5930. <property name="LootListOnDeath" value="zPackLab"/> <!-- used to determine container X/Y size -->
  5931. <property name="Faction" value="none"/>
  5932. </entity_class>
  5933.  
  5934. <!-- *** UTILITY_LOOT_BAG__YELLOW -->
  5935. <entity_class name="EntityLootContainerUtility">
  5936. <property name="Class" value="EntityLootContainer"/>
  5937. <property name="UserSpawnType" value="Console"/>
  5938. <property name="Mesh" value="@:Entities/LootContainers/zpackPrefab.prefab"/>
  5939. <property name="ModelType" value="Custom"/>
  5940. <property name="Prefab" value="Backpack"/>
  5941. <property name="Parent" value="Backpack"/>
  5942. <property name="IsEnemyEntity" value="false"/>
  5943. <property name="TimeStayAfterDeath" value="3600"/>
  5944. <property name="LootListOnDeath" value="zPackUtility"/> <!-- used to determine container X/Y size -->
  5945. <property name="Faction" value="none"/>
  5946. </entity_class>
  5947.  
  5948. <!-- *** SOLDIER_LOOT_BAG__YELLOW -->
  5949. <entity_class name="EntityLootContainerSoldier">
  5950. <property name="Class" value="EntityLootContainer"/>
  5951. <property name="UserSpawnType" value="Console"/>
  5952. <property name="Mesh" value="@:Entities/LootContainers/zpackPrefab.prefab"/>
  5953. <property name="ModelType" value="Custom"/>
  5954. <property name="Prefab" value="Backpack"/>
  5955. <property name="Parent" value="Backpack"/>
  5956. <property name="IsEnemyEntity" value="false"/>
  5957. <property name="TimeStayAfterDeath" value="3600"/>
  5958. <property name="LootListOnDeath" value="zPackSoldier"/> <!-- used to determine container X/Y size -->
  5959. <property name="Faction" value="none"/>
  5960. </entity_class>
  5961.  
  5962. <!-- *** THUG_LOOT_BAG__YELLOW -->
  5963. <entity_class name="EntityLootContainerThug">
  5964. <property name="Class" value="EntityLootContainer"/>
  5965. <property name="UserSpawnType" value="Console"/>
  5966. <property name="Mesh" value="@:Entities/LootContainers/zpackPrefab.prefab"/>
  5967. <property name="ModelType" value="Custom"/>
  5968. <property name="Prefab" value="Backpack"/>
  5969. <property name="Parent" value="Backpack"/>
  5970. <property name="IsEnemyEntity" value="false"/>
  5971. <property name="TimeStayAfterDeath" value="3600"/>
  5972. <property name="LootListOnDeath" value="zPackThug"/> <!-- used to determine container X/Y size -->
  5973. <property name="Faction" value="none"/>
  5974. </entity_class>
  5975.  
  5976. <!-- *** STRONG_LOOT_BAG__BLUE -->
  5977. <entity_class name="EntityLootContainerStrong">
  5978. <property name="Class" value="EntityLootContainer"/>
  5979. <property name="UserSpawnType" value="Console"/>
  5980. <property name="Mesh" value="@:Entities/LootContainers/zpackBluePrefab.prefab"/>
  5981. <property name="ModelType" value="Custom"/>
  5982. <property name="Prefab" value="Backpack"/>
  5983. <property name="Parent" value="Backpack"/>
  5984. <property name="IsEnemyEntity" value="false"/>
  5985. <property name="TimeStayAfterDeath" value="3600"/>
  5986. <property name="LootListOnDeath" value="zPackStrong"/>
  5987. <property name="Faction" value="none"/>
  5988. </entity_class>
  5989.  
  5990. <!-- *** BOSS_LOOT_BAG__RED -->
  5991. <entity_class name="EntityLootContainerBoss">
  5992. <property name="Class" value="EntityLootContainer"/>
  5993. <property name="UserSpawnType" value="Console"/>
  5994. <property name="Mesh" value="@:Entities/LootContainers/zpackRedPrefab.prefab"/>
  5995. <property name="ModelType" value="Custom"/>
  5996. <property name="Prefab" value="Backpack"/>
  5997. <property name="Parent" value="Backpack"/>
  5998. <property name="IsEnemyEntity" value="false"/>
  5999. <property name="TimeStayAfterDeath" value="3600"/>
  6000. <property name="LootListOnDeath" value="zPackBoss"/>
  6001. <property name="Faction" value="none"/>
  6002. </entity_class>
  6003.  
  6004. <entity_class name="DroppedLootContainerTwitch"> <property name="HideInSpawnMenu" value="true"/>
  6005. <property name="Mesh" value="@:Entities/LootContainers/backpack_droppedPrefab.prefab"/>
  6006. <property name="Tags" value="twitch_dropped"/>
  6007. <property name="ModelType" value="Custom"/>
  6008. <property name="Prefab" value="Backpack"/>
  6009. <property name="Class" value="EntityLootContainer"/>
  6010. <property name="Parent" value="Backpack"/>
  6011. <property name="TimeStayAfterDeath" value="3600"/>
  6012. <property name="IsEnemyEntity" value="false"/>
  6013. <property name="LootListOnDeath" value="cntDropBag"/> <!-- used to determine container X/Y size -->
  6014. <property name="Faction" value="none"/>
  6015. <property name="NavObject" value="twitch_dropped_loot"/>
  6016. </entity_class>
  6017.  
  6018. <!-- *** NPC's -->
  6019.  
  6020. <!-- *** SURVIVOR_TEMPLATE -->
  6021. <!--
  6022. <entity_class name="npcSurvivorTemplate">
  6023. <property name="Class" value="EntitySurvivor"/>
  6024. <property name="UserSpawnType" value="None"/>
  6025. <property name="EntityType" value="Player"/>
  6026. <property name="Faction" value="whiteriver"/>
  6027. <property name="Mesh" value="Player/Male/player_maleRagdoll"/>
  6028. <property name="AvatarController" value="AvatarUMAController"/>
  6029. <property name="ModelType" value="NpcUMA"/>
  6030. <property name="HasRagdoll" value="true"/>
  6031. <property name="Prefab" value="NPC"/>
  6032. <property name="Parent" value="Players"/>
  6033. <property name="PhysicsBody" value="Player"/>
  6034.  
  6035. <property name="AIPackages" value="Human Basic, Human Melee"/>
  6036.  
  6037. <property name="ItemsOnEnterGame.GameModeSurvival" value="meleeWpnClubT0WoodenClub"/>
  6038. <property name="ItemsOnEnterGame.GameModeSurvivalSP" value="meleeWpnClubT0WoodenClub"/>
  6039. <property name="ItemsOnEnterGame.GameModeSurvivalMP" value="meleeWpnClubT0WoodenClub"/>
  6040. <property name="MaxHealth" value="150"/>
  6041. <property name="MaxViewAngle" value="180"/>
  6042. <property name="Weight" value="70"/>
  6043. <property name="MoveSpeed" value="0.75"/>
  6044. <property name="MoveSpeedAggro" value="1.15, 1.15"/>
  6045. <property name="MoveSpeedPanic" value="1.15"/>
  6046. <property name="CanClimbLadders" value="true"/>
  6047. <property name="IsEnemyEntity" value="true"/>
  6048. <property name="SurfaceCategory" value="organic"/>
  6049. <property name="WalkType" value="7"/>
  6050. <property name="ParticleOnDeath" value="blood_death"/>
  6051. <property name="SoundRandomTime" value="200"/>
  6052. <property name="SoundRandom" value="Player_Male/player1stamina"/>
  6053. <property name="SoundHurt" value="Player_Male/player1painlg"/>
  6054. <property name="SoundHurtSmall" value="Player_Male/player1painsm"/>
  6055. <property name="SoundDeath" value="Player_Male/player1death"/>
  6056. <property name="SoundStamina" value="Player_Male/player1stamina"/>
  6057. <property name="SoundDrownPain" value="Player_Male/player1drownpain"/>
  6058. <property name="SoundWaterSurface" value="Player_Male/player1drownsurface"/>
  6059. <property name="SoundDrownDeath" value="Player_Male/player1drowndeath"/>
  6060. <property name="SoundJump" value="Player_Male/player1Jump"/>
  6061. <property name="SoundLandSoft" value="Player_Male/player1LandSoft"/>
  6062. <property name="SoundLandHard" value="Player_Male/player1LandHard"/>
  6063. <property name="SoundPlayerLandThump" value="PlayerLandThump"/>
  6064. <property name="TimeStayAfterDeath" value="30"/>
  6065. <property name="LootListOnDeath" value="15"/>
  6066. <property name="HasDeathAnim" value="true"/>
  6067. <effect_group name="Base Effects">
  6068. <passive_effect name="HealthMax" operation="base_set" value="150"/>
  6069. </effect_group>
  6070. <effect_group>
  6071. <requirement name="ProgressionLevel" progression_name="perkBatterUpMetalChain" target="other" operation="Equals" value="1"/>
  6072. <requirement name="HoldingItemHasTags" tags="club"/>
  6073. <passive_effect name="EntityDamage" operation="perc_add" value="-.2"/>
  6074. </effect_group>
  6075. </entity_class>
  6076.  
  6077. <entity_class name="npcSurvivorRanged" extends="npcSurvivorTemplate">
  6078. <property name="ItemsOnEnterGame.GameModeSurvival" value="gunHandgunT1Pistol,ammo9mmBulletBall"/>
  6079. <property name="ItemsOnEnterGame.GameModeSurvivalSP" value="gunHandgunT1Pistol,ammo9mmBulletBall"/>
  6080. <property name="ItemsOnEnterGame.GameModeSurvivalMP" value="gunHandgunT1Pistol,ammo9mmBulletBall"/>
  6081.  
  6082. <property name="AttackTimeoutDay" value="0.5"/>
  6083. <property name="AttackTimeoutNight" value="0.5"/>
  6084.  
  6085. <property name="AIPackages" value="Human Basic, Human Ranged"/>
  6086. </entity_class>
  6087. -->
  6088.  
  6089. <!-- *** JUNK_SLEDGE -->
  6090. <entity_class name="junkTurretSledge">
  6091. <property name="Class" value="EntityTurret"/>
  6092. <property name="UserSpawnType" value="Console"/>
  6093. <property name="Tags" value="turret,turretMelee,deployed,noMedBuffs"/>
  6094. <property name="Parent" value="NPC"/>
  6095. <property name="Prefab" value="@:Other/Items/Weapons/Melee/Junk Sledge/junkSledge_Prefab.prefab"/>
  6096. <property name="ModelType" value="Standard"/>
  6097. <property name="SurfaceCategory" value="metal"/>
  6098. <property name="IgnoreTrigger" value="true"/>
  6099. <property name="LootListAlive" value="roboticTurret"/>
  6100. <property name="IsEnemyEntity" value="false"/>
  6101.  
  6102. <property name="WakeUpTime" value="0.5"/>
  6103. <property name="FallAsleepTime" value="10"/>
  6104.  
  6105. <property name="YawRange" value="170"/> <!-- horizontal swivel range. Keep under 180. -->
  6106. <property name="PitchRange" value="75"/>
  6107. <property name="TurnSpeed" value="27"/>
  6108. <property name="MaxDistance" value="2.2"/>
  6109.  
  6110. <property name="EntityDamage" value="25"/>
  6111. <property name="BlockDamage" value="25"/>
  6112. <property name="RaySpread" value="1"/>
  6113. <property name="RayCount" value="1"/>
  6114. <property name="BurstRoundCount" value="1"/>
  6115. <property name="BurstFireRate" value="1"/>
  6116. <property name="CooldownTime" value="1"/>
  6117. <property name="OvershootTime" value="0"/>
  6118. <property name="MaxOwnerDistance" value="16"/>
  6119.  
  6120. <property name="TargetingSound" value="turret_retarget_lp"/>
  6121. <property name="OverheatSound" value="turret_overheat_lp"/>
  6122. <property name="WakeUpSound" value="turret_windup"/>
  6123. <property name="FireSound" value="junksledge_fire"/>
  6124. <property name="IdleSound" value="junksledge_Idle"/>
  6125.  
  6126. <property name="ParticlesMuzzleFire" value="nozzleflashuzi"/>
  6127.  
  6128. <property name="TimeStayAfterDeath" value="0"/>
  6129. <property name="Explosion.ParticleIndex" value="6"/>
  6130. <property name="Explosion.RadiusBlocks" value="1"/>
  6131. <property name="Explosion.RadiusEntities" value="1"/>
  6132. <property name="RotateToGround" value="true"/>
  6133. <property name="Faction" value="none"/>
  6134.  
  6135. <!--<property name="MapIcon" value="ui_game_symbol_electric_turret"/>-->
  6136. <property name="MapIcon" value="ui_game_symbol_map_player_arrow"/>
  6137. <property name="NavObject" value="junk_sledge"/>
  6138. <property name="TrackerIcon" value="ui_game_symbol_assemble"/>
  6139. </entity_class>
  6140.  
  6141. <!-- *** JUNK_TURRET -->
  6142. <entity_class name="junkTurretGun">
  6143. <property name="Class" value="EntityTurret"/>
  6144. <property name="UserSpawnType" value="Console"/>
  6145. <property name="Tags" value="turret,turretRanged,deployed,noMedBuffs"/>
  6146. <property name="Parent" value="NPC"/>
  6147. <property name="Prefab" value="@:Other/Items/Weapons/Ranged/JunkTurret/junkTurret_Prefab.prefab"/>
  6148. <property name="ModelType" value="Standard"/>
  6149. <property name="SurfaceCategory" value="metal"/>
  6150. <property name="IgnoreTrigger" value="true"/>
  6151. <property name="LootListAlive" value="roboticTurret"/>
  6152. <property name="IsEnemyEntity" value="false"/>
  6153.  
  6154. <property name="WakeUpTime" value="0.5"/>
  6155. <property name="FallAsleepTime" value="10"/>
  6156.  
  6157. <property name="YawRange" value="90"/> <!-- horizontal swivel range. Keep under 180. -->
  6158. <property name="PitchRange" value="70"/>
  6159. <property name="TurnSpeed" value="22.5"/>
  6160. <property name="MaxDistance" value="15"/>
  6161.  
  6162. <property name="RaySpread" value="5"/>
  6163. <property name="BurstRoundCount" value="1"/>
  6164. <property name="BurstFireRate" value="1"/>
  6165. <property name="CooldownTime" value="1"/>
  6166. <property name="OvershootTime" value="0"/>
  6167. <property name="MaxOwnerDistance" value="16"/>
  6168.  
  6169. <property name="TargetingSound" value="turret_retarget_lp"/>
  6170. <property name="OverheatSound" value="turret_overheat_lp"/>
  6171. <property name="WakeUpSound" value="turret_windup"/>
  6172. <property name="FireSound" value="junkturret_fire"/>
  6173.  
  6174. <property name="ParticlesMuzzleFire" value="gunfire_junkturret"/>
  6175.  
  6176. <property name="TimeStayAfterDeath" value="0"/>
  6177. <property name="Explosion.ParticleIndex" value="6"/>
  6178. <property name="Explosion.RadiusBlocks" value="1"/>
  6179. <property name="Explosion.RadiusEntities" value="1"/>
  6180. <property name="RotateToGround" value="true"/>
  6181. <property name="Faction" value="none"/>
  6182.  
  6183. <!--<property name="MapIcon" value="ui_game_symbol_electric_turret"/>-->
  6184. <property name="NavObject" value="junk_turret"/>
  6185. <property name="TrackerIcon" value="ui_game_symbol_assemble"/>
  6186. </entity_class>
  6187.  
  6188. <!-- *** JUNK_DRONE -->
  6189. <entity_class name="entityJunkDrone">
  6190. <property name="Class" value="EntityDrone"/>
  6191. <property name="UserSpawnType" value="Console"/>
  6192. <property name="Tags" value="drone,deployed,noMedBuffs"/>
  6193. <property name="Parent" value="NPC"/>
  6194. <property name="Mesh" value="@:Other/Items/Weapons/Ranged/Junk Drone/junkDrone_Prefab.prefab"/>
  6195. <property name="Prefab" value="NPC"/>
  6196. <property name="ModelType" value="Custom"/>
  6197. <property name="SurfaceCategory" value="metal"/>
  6198. <property name="SizeScale" value="0.25"/>
  6199.  
  6200. <property name="LootListAlive" value="roboticDrone"/> <!-- used to determine container X/Y size -->
  6201. <property name="TimeStayAfterDeath" value="3600"/> <!-- player death backpacks will go poof after this many seconds. 0 means 0, not infinite. -->
  6202. <property name="IsEnemyEntity" value="false"/>
  6203. <property name="Faction" value="none"/>
  6204. <property name="NPCID" value="NPCjunkDrone"/>
  6205. <property name="MapIcon" value="ui_game_symbol_drone"/>
  6206. <property name="NavObject" value="NOJunkDrone"/>
  6207. <!-- <property name="TrackerIcon" value="ui_game_symbol_drone"/> *Handled by NavObject -->
  6208.  
  6209. <property name="MaxDistance" value="15"/>
  6210. <property name="RaySpread" value="5"/>
  6211. <!--- <property name="RayCount" value="1"/> -->
  6212. <property name="BurstRoundCount" value="3"/>
  6213. <property name="BurstFireRate" value="0.2"/>
  6214. <property name="CooldownTime" value="1"/>
  6215. <property name="EntityDamage" value="5"/>
  6216.  
  6217. <property name="StunActionTime" value="1"/>
  6218. <property name="StunCooldown" value="14"/>
  6219. <property name="HealActionTime" value="2"/>
  6220. <property name="HealCooldown" value="15"/>
  6221. <property name="HealDamageThreshold" value="50"/>
  6222.  
  6223. <effect_group>
  6224. <passive_effect name="HealthMax" operation="base_set" value="100"/>
  6225. <passive_effect name="StaminaMax" operation="base_set" value="100"/>
  6226. <passive_effect name="WaterMax" operation="base_set" value="100"/>
  6227. <passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingOne,buffInjuryBleedingTwo,buffInjuryBleeding,buffBurningZombie,buffBurningElement,buffBurningEnvironment,buffBurningEnvironmentHack,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffShocked,buffPerkCharismaticNature,buffRadiationPool"/>
  6228. </effect_group>
  6229. </entity_class>
  6230.  
  6231. <!-- *** TRADER_TEMPLATE -->
  6232. <entity_class name="npcTraderTemplate">
  6233. <property name="Class" value="EntityTrader"/>
  6234. <property name="UserSpawnType" value="None"/>
  6235. <property name="Tags" value="entity,npc,human"/>
  6236. <property name="EntityType" value="Player"/>
  6237. <property name="Faction" value="trader"/>
  6238. <property name="Mesh" value="Player/Male/player_maleRagdoll"/>
  6239. <property name="AvatarController" value="AvatarNpcController"/>
  6240. <property name="ModelType" value="Npc"/>
  6241. <property name="HasRagdoll" value="false"/>
  6242. <property name="Prefab" value="NPC"/>
  6243. <property name="Parent" value="Players"/>
  6244. <property name="PhysicsBody" value="Player"/>
  6245. <property name="Weight" value="70"/>
  6246. <property name="LookAtAngle" value="60"/>
  6247.  
  6248. <property name="AITask-1" value="ApproachAndAttackTarget" data="class=EntityHuman"/>
  6249. <property name="AITarget-1" value="SetAsTargetIfHurt" data="class=EntityHuman"/>
  6250.  
  6251. <property name="NPCID" value="traderric"/>
  6252. <property name="IsEnemyEntity" value="true"/>
  6253. <property name="WalkType" value="7"/>
  6254. <property name="SurfaceCategory" value="organic"/>
  6255. <property name="ParticleOnDeath" value="blood_death"/>
  6256. <property name="HasDeathAnim" value="true"/>
  6257. <property name="SoundRandomTime" value="200"/>
  6258. <property name="Archetype" value="TraderJoel"/>
  6259. <property name="SoundHurt" value="player1painlg"/>
  6260. <property name="SoundHurtSmall" value="player1painsm"/>
  6261. <property name="SoundDeath" value="player1death"/>
  6262. <property name="SoundStamina" value="player1stamina"/>
  6263. <property name="SoundDrownPain" value="player1drownpain"/>
  6264. <property name="SoundWaterSurface" value="player1drownsurface"/>
  6265. <property name="SoundDrownDeath" value="player1drowndeath"/>
  6266. <property name="SoundJump" value="player1Jump"/>
  6267. <property name="SoundLandSoft" value="player1LandSoft"/>
  6268. <property name="SoundLandHard" value="player1LandHard"/>
  6269. <property name="SoundPlayerLandThump" value="PlayerLandThump"/>
  6270. <!-- <property name="CorpseBlock" value="air"/><property name="CorpseBlockChance" value="0"/> -->
  6271.  
  6272. <!-- Stealth -->
  6273. <property name="MaxViewAngle" value="180"/>
  6274.  
  6275. <!-- Gameplay -->
  6276. <property name="LootListAlive" value="traderNPC"/>
  6277.  
  6278. <property name="MoveSpeed" value="0.75"/>
  6279. <property name="MoveSpeedAggro" value="1.15, 1.15"/>
  6280. <property name="MoveSpeedPanic" value="1.35"/>
  6281. <property name="CanClimbLadders" value="true"/>
  6282.  
  6283. <!-- <property name="Buffs" value="god"/> -->
  6284.  
  6285. <property name="ExperienceGain" value="130"/><!-- XP Trader -->
  6286. <property name="TimeStayAfterDeath" value="30"/>
  6287. <property name="DeadBodyHitPoints" value="251"/>
  6288.  
  6289. <property name="NavObject" value="trader"/>
  6290.  
  6291. <effect_group name="Base Effects">
  6292. <passive_effect name="HealthMax" operation="base_set" value="100000"/>
  6293. <passive_effect name="BuffResistance" operation="base_set" value="1" tags="buffFatiguedTrigger,buffArmSprainedCHTrigger,buffLegSprainedCHTrigger,buffLaceration,buffInfectionCatch,buffAbrasionCatch,buffInjuryStunned01CHTrigger,buffInjuryBleedingOne,buffInjuryBleedingTwo,buffInjuryBleeding,buffBurningZombie,buffBurningElement,buffBurningEnvironment,buffBurningEnvironmentHack,buffBurningFlamingArrow,buffBurningMolotov,buffIsOnFire,buffShocked,buffRadiationPool"/>
  6294. </effect_group>
  6295. </entity_class>
  6296.  
  6297. <!-- *** TRADER_JOEL -->
  6298. <entity_class name="npcTraderJoel" extends="npcTraderTemplate">
  6299. <property name="UserSpawnType" value="Menu"/>
  6300. <property name="Tags" value="entity,npc,human,trader"/>
  6301. <property name="Mesh" value="@:Entities/Traders/Prefabs/TraderJoel.prefab"/>
  6302. <property name="NPCID" value="traitorjoel"/>
  6303. <property name="DanceType" value="1"/>
  6304. </entity_class>
  6305.  
  6306. <!-- *** TRADER_REKT -->
  6307. <entity_class name="npcTraderRekt" extends="npcTraderTemplate">
  6308. <property name="UserSpawnType" value="Menu"/>
  6309. <property name="Tags" value="entity,npc,human,trader"/>
  6310. <property name="Mesh" value="@:Entities/Traders/Prefabs/TraderRekt.prefab"/>
  6311. <property name="NPCID" value="traderrekt"/>
  6312. <property name="DanceType" value="1"/>
  6313. </entity_class>
  6314.  
  6315. <!-- *** TRADER_BOB -->
  6316. <entity_class name="npcTraderBob" extends="npcTraderTemplate">
  6317. <property name="UserSpawnType" value="Menu"/>
  6318. <property name="Tags" value="entity,npc,human,trader"/>
  6319. <property name="Mesh" value="@:Entities/Traders/Prefabs/TraderBob.prefab"/>
  6320. <property name="NPCID" value="traderbob"/>
  6321. <property name="DanceType" value="1"/>
  6322. </entity_class>
  6323.  
  6324. <!-- *** TRADER_HUGH -->
  6325. <entity_class name="npcTraderHugh" extends="npcTraderTemplate">
  6326. <property name="UserSpawnType" value="Menu"/>
  6327. <property name="Tags" value="entity,npc,human,trader"/>
  6328. <property name="Mesh" value="@:Entities/Traders/Prefabs/TraderHugh.prefab"/>
  6329. <property name="NPCID" value="traderhugh"/>
  6330. <property name="DanceType" value="1"/>
  6331. </entity_class>
  6332.  
  6333. <!-- *** TRADER_JEN -->
  6334. <entity_class name="npcTraderJen" extends="npcTraderTemplate">
  6335. <property name="UserSpawnType" value="Menu"/>
  6336. <property name="Tags" value="entity,npc,human,trader"/>
  6337. <property name="Mesh" value="@:Entities/Traders/Prefabs/TraderJen.prefab"/>
  6338. <property name="NPCID" value="traderjen"/>
  6339. <property name="DanceType" value="2"/>
  6340. </entity_class>
  6341.  
  6342. <!-- *** TEST_TRADER -->
  6343. <entity_class name="npcTraderTest" extends="npcTraderTemplate">
  6344. <property name="UserSpawnType" value="None"/>
  6345. <property name="Tags" value="entity,npc,human,trader"/>
  6346. <property name="Mesh" value="@:Entities/Traders/Prefabs/TraderHugh.prefab"/>
  6347. <property name="NPCID" value="traderTest"/>
  6348. <property name="DanceType" value="1"/>
  6349. </entity_class>
  6350.  
  6351. <!-- *** TWITCH_REWARD_CONTAINERS -->
  6352. <entity_class name="twitch_crate_template">
  6353. <property name="Class" value="EntityLootContainer"/>
  6354. <property name="UserSpawnType" value="None"/>
  6355. <property name="ModelType" value="Custom"/>
  6356. <property name="Prefab" value="Backpack"/>
  6357. <property name="Parent" value="Backpack"/>
  6358. <property name="IsEnemyEntity" value="false"/>
  6359. <property name="TimeStayAfterDeath" value="2400"/>
  6360. <property name="Faction" value="none"/>
  6361. <property name="NavObject" value="twitch_supply,twitch_supply_other"/>
  6362. </entity_class>
  6363.  
  6364. <entity_class name="TwitchAction_SupplyWeapon1" extends="twitch_crate_template">
  6365. <property name="UserSpawnType" value="Console"/>
  6366. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6367. <property name="LootListOnDeath" value="twitch_tier0weapon"/>
  6368. </entity_class>
  6369.  
  6370. <entity_class name="TwitchAction_SupplyWeapon2" extends="twitch_crate_template">
  6371. <property name="UserSpawnType" value="Console"/>
  6372. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6373. <property name="LootListOnDeath" value="twitch_tier1weapon"/>
  6374. </entity_class>
  6375.  
  6376. <entity_class name="TwitchAction_SupplyWeapon3" extends="twitch_crate_template">
  6377. <property name="UserSpawnType" value="Console"/>
  6378. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6379. <property name="LootListOnDeath" value="twitch_tier2weapon"/>
  6380. </entity_class>
  6381.  
  6382. <entity_class name="TwitchAction_SupplyWeapon4" extends="twitch_crate_template">
  6383. <property name="UserSpawnType" value="Console"/>
  6384. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6385. <property name="LootListOnDeath" value="twitch_tier3weapon"/>
  6386. </entity_class>
  6387.  
  6388. <entity_class name="TwitchAction_SupplyTool1" extends="twitch_crate_template">
  6389. <property name="UserSpawnType" value="Console"/>
  6390. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateWorkingStiffPrefab.prefab"/>
  6391. <property name="LootListOnDeath" value="twitch_tool1"/>
  6392. </entity_class>
  6393.  
  6394. <entity_class name="TwitchAction_SupplyTool2" extends="twitch_crate_template">
  6395. <property name="UserSpawnType" value="Console"/>
  6396. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateWorkingStiffPrefab.prefab"/>
  6397. <property name="LootListOnDeath" value="twitch_tool2"/>
  6398. </entity_class>
  6399.  
  6400. <entity_class name="TwitchAction_SupplyTool3" extends="twitch_crate_template">
  6401. <property name="UserSpawnType" value="Console"/>
  6402. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateWorkingStiffPrefab.prefab"/>
  6403. <property name="LootListOnDeath" value="twitch_tool3"/>
  6404. </entity_class>
  6405.  
  6406. <entity_class name="TwitchAction_SupplyMedicine1" extends="twitch_crate_template">
  6407. <property name="UserSpawnType" value="Console"/>
  6408. <property name="Mesh" value="@:Entities/LootContainers/shippingCratePopnPillsPrefab.prefab"/>
  6409. <property name="LootListOnDeath" value="twitch_medicine1"/>
  6410. </entity_class>
  6411.  
  6412. <entity_class name="TwitchAction_SupplyMedicine2" extends="twitch_crate_template">
  6413. <property name="UserSpawnType" value="Console"/>
  6414. <property name="Mesh" value="@:Entities/LootContainers/shippingCratePopnPillsPrefab.prefab"/>
  6415. <property name="LootListOnDeath" value="twitch_medicine2"/>
  6416. </entity_class>
  6417.  
  6418. <entity_class name="TwitchAction_SupplyMedicine3" extends="twitch_crate_template">
  6419. <property name="UserSpawnType" value="Console"/>
  6420. <property name="Mesh" value="@:Entities/LootContainers/shippingCratePopnPillsPrefab.prefab"/>
  6421. <property name="LootListOnDeath" value="twitch_medicine3"/>
  6422. </entity_class>
  6423.  
  6424. <entity_class name="TwitchAction_SupplyResource1" extends="twitch_crate_template">
  6425. <property name="UserSpawnType" value="Console"/>
  6426. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6427. <property name="LootListOnDeath" value="twitch_resources0"/>
  6428. </entity_class>
  6429.  
  6430. <entity_class name="TwitchAction_SupplyResource2" extends="twitch_crate_template">
  6431. <property name="UserSpawnType" value="Console"/>
  6432. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6433. <property name="LootListOnDeath" value="twitch_resources1"/>
  6434. </entity_class>
  6435.  
  6436. <entity_class name="TwitchAction_SupplyResource3" extends="twitch_crate_template">
  6437. <property name="UserSpawnType" value="Console"/>
  6438. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6439. <property name="LootListOnDeath" value="twitch_resources2"/>
  6440. </entity_class>
  6441.  
  6442. <entity_class name="TwitchAction_SupplyResource4" extends="twitch_crate_template">
  6443. <property name="UserSpawnType" value="Console"/>
  6444. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6445. <property name="LootListOnDeath" value="twitch_resources3"/>
  6446. </entity_class>
  6447.  
  6448. <entity_class name="TwitchAction_SupplyBuilder1" extends="twitch_crate_template">
  6449. <property name="UserSpawnType" value="Console"/>
  6450. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6451. <property name="LootListOnDeath" value="twitch_builder_box1"/>
  6452. </entity_class>
  6453.  
  6454. <entity_class name="TwitchAction_SupplyBuilder2" extends="twitch_crate_template">
  6455. <property name="UserSpawnType" value="Console"/>
  6456. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6457. <property name="LootListOnDeath" value="twitch_builder_box2"/>
  6458. </entity_class>
  6459.  
  6460. <entity_class name="TwitchAction_SupplyBuilder3" extends="twitch_crate_template">
  6461. <property name="UserSpawnType" value="Console"/>
  6462. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6463. <property name="LootListOnDeath" value="twitch_builder_box3"/>
  6464. </entity_class>
  6465.  
  6466. <entity_class name="TwitchAction_SupplyFarming1" extends="twitch_crate_template">
  6467. <property name="UserSpawnType" value="Console"/>
  6468. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6469. <property name="LootListOnDeath" value="twitch_farmer_box1"/>
  6470. </entity_class>
  6471.  
  6472. <entity_class name="TwitchAction_SupplyFarming2" extends="twitch_crate_template">
  6473. <property name="UserSpawnType" value="Console"/>
  6474. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6475. <property name="LootListOnDeath" value="twitch_farmer_box2"/>
  6476. </entity_class>
  6477.  
  6478. <entity_class name="TwitchAction_SupplyAmmo1" extends="twitch_crate_template">
  6479. <property name="UserSpawnType" value="Console"/>
  6480. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6481. <property name="LootListOnDeath" value="twitch_ammo0"/>
  6482. </entity_class>
  6483.  
  6484. <entity_class name="TwitchAction_SupplyAmmo2" extends="twitch_crate_template">
  6485. <property name="UserSpawnType" value="Console"/>
  6486. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6487. <property name="LootListOnDeath" value="twitch_ammo1"/>
  6488. </entity_class>
  6489.  
  6490. <entity_class name="TwitchAction_SupplyAmmo3" extends="twitch_crate_template">
  6491. <property name="UserSpawnType" value="Console"/>
  6492. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6493. <property name="LootListOnDeath" value="twitch_ammo2"/>
  6494. </entity_class>
  6495.  
  6496. <entity_class name="TwitchAction_SupplyAmmo4" extends="twitch_crate_template">
  6497. <property name="UserSpawnType" value="Console"/>
  6498. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6499. <property name="LootListOnDeath" value="twitch_ammo3"/>
  6500. </entity_class>
  6501.  
  6502. <entity_class name="TwitchAction_SupplySpecialAmmo1" extends="twitch_crate_template">
  6503. <property name="UserSpawnType" value="Console"/>
  6504. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6505. <property name="LootListOnDeath" value="twitch_ammospecial0"/>
  6506. </entity_class>
  6507.  
  6508. <entity_class name="TwitchAction_SupplySpecialAmmo2" extends="twitch_crate_template">
  6509. <property name="UserSpawnType" value="Console"/>
  6510. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6511. <property name="LootListOnDeath" value="twitch_ammospecial1"/>
  6512. </entity_class>
  6513.  
  6514. <entity_class name="TwitchAction_SupplyBooks1" extends="twitch_crate_template">
  6515. <property name="UserSpawnType" value="Console"/>
  6516. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateCrackaBookPrefab.prefab"/>
  6517. <property name="LootListOnDeath" value="twitch_books1"/>
  6518. </entity_class>
  6519.  
  6520. <entity_class name="TwitchAction_SupplyBooks2" extends="twitch_crate_template">
  6521. <property name="UserSpawnType" value="Console"/>
  6522. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateCrackaBookPrefab.prefab"/>
  6523. <property name="LootListOnDeath" value="twitch_books2"/>
  6524. </entity_class>
  6525.  
  6526. <entity_class name="TwitchAction_SupplyBooks3" extends="twitch_crate_template">
  6527. <property name="UserSpawnType" value="Console"/>
  6528. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateCrackaBookPrefab.prefab"/>
  6529. <property name="LootListOnDeath" value="twitch_books3"/>
  6530. </entity_class>
  6531.  
  6532. <entity_class name="TwitchAction_SupplyUtility1" extends="twitch_crate_template">
  6533. <property name="UserSpawnType" value="Console"/>
  6534. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateWorkingStiffPrefab.prefab"/>
  6535. <property name="LootListOnDeath" value="twitch_utilitysupplies1"/>
  6536. </entity_class>
  6537.  
  6538. <entity_class name="TwitchAction_SupplyUtility2" extends="twitch_crate_template">
  6539. <property name="UserSpawnType" value="Console"/>
  6540. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateWorkingStiffPrefab.prefab"/>
  6541. <property name="LootListOnDeath" value="twitch_utilitysupplies2"/>
  6542. </entity_class>
  6543.  
  6544. <entity_class name="TwitchAction_SupplyCandy" extends="twitch_crate_template">
  6545. <property name="UserSpawnType" value="Console"/>
  6546. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6547. <property name="LootListOnDeath" value="twitch_candysupplies"/>
  6548. </entity_class>
  6549.  
  6550. <entity_class name="TwitchAction_SupplyTreasure" extends="twitch_crate_template">
  6551. <property name="UserSpawnType" value="Console"/>
  6552. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6553. <property name="LootListOnDeath" value="twitch_treasuresupplies"/>
  6554. </entity_class>
  6555.  
  6556. <entity_class name="TwitchAction_SupplyArmor1" extends="twitch_crate_template">
  6557. <property name="UserSpawnType" value="Console"/>
  6558. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateSavagePrefab.prefab"/>
  6559. <property name="LootListOnDeath" value="twitch_tier0armorplus"/>
  6560. </entity_class>
  6561.  
  6562. <entity_class name="TwitchAction_SupplyArmor2" extends="twitch_crate_template">
  6563. <property name="UserSpawnType" value="Console"/>
  6564. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateSavagePrefab.prefab"/>
  6565. <property name="LootListOnDeath" value="twitch_tier1armorplus"/>
  6566. </entity_class>
  6567.  
  6568. <entity_class name="TwitchAction_SupplyArmor3" extends="twitch_crate_template">
  6569. <property name="UserSpawnType" value="Console"/>
  6570. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateSavagePrefab.prefab"/>
  6571. <property name="LootListOnDeath" value="twitch_tier2armorplus"/>
  6572. </entity_class>
  6573.  
  6574. <entity_class name="TwitchAction_SupplyFoodWater1" extends="twitch_crate_template">
  6575. <property name="UserSpawnType" value="Console"/>
  6576. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShamwayPrefab.prefab"/>
  6577. <property name="LootListOnDeath" value="twitch_foodanddrinkT0"/>
  6578. </entity_class>
  6579.  
  6580. <entity_class name="TwitchAction_SupplyFoodWater2" extends="twitch_crate_template">
  6581. <property name="UserSpawnType" value="Console"/>
  6582. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShamwayPrefab.prefab"/>
  6583. <property name="LootListOnDeath" value="twitch_foodanddrinkT1"/>
  6584. </entity_class>
  6585.  
  6586. <entity_class name="TwitchAction_SupplyFoodWater3" extends="twitch_crate_template">
  6587. <property name="UserSpawnType" value="Console"/>
  6588. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShamwayPrefab.prefab"/>
  6589. <property name="LootListOnDeath" value="twitch_foodanddrinkT2"/>
  6590. </entity_class>
  6591.  
  6592. <entity_class name="TwitchAction_SupplyFoodWater4" extends="twitch_crate_template">
  6593. <property name="UserSpawnType" value="Console"/>
  6594. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShamwayPrefab.prefab"/>
  6595. <property name="LootListOnDeath" value="twitch_foodanddrinkT3"/>
  6596. </entity_class>
  6597.  
  6598. <entity_class name="TwitchAction_SupplyBicycle" extends="twitch_crate_template">
  6599. <property name="UserSpawnType" value="Console"/>
  6600. <property name="Mesh" value="@:Entities/LootContainers/shippingCratePassnGasPrefab.prefab"/>
  6601. <property name="LootListOnDeath" value="twitch_bicycle"/>
  6602. </entity_class>
  6603.  
  6604. <entity_class name="TwitchAction_SupplyMinibike" extends="twitch_crate_template">
  6605. <property name="UserSpawnType" value="Console"/>
  6606. <property name="Mesh" value="@:Entities/LootContainers/shippingCratePassnGasPrefab.prefab"/>
  6607. <property name="LootListOnDeath" value="twitch_minibike"/>
  6608. </entity_class>
  6609.  
  6610. <entity_class name="TwitchAction_SupplyMotorcycle" extends="twitch_crate_template">
  6611. <property name="UserSpawnType" value="Console"/>
  6612. <property name="Mesh" value="@:Entities/LootContainers/shippingCratePassnGasPrefab.prefab"/>
  6613. <property name="LootListOnDeath" value="twitch_motorcycle"/>
  6614. </entity_class>
  6615.  
  6616. <entity_class name="TwitchAction_Supply4x4" extends="twitch_crate_template">
  6617. <property name="UserSpawnType" value="Console"/>
  6618. <property name="Mesh" value="@:Entities/LootContainers/shippingCratePassnGasPrefab.prefab"/>
  6619. <property name="LootListOnDeath" value="twitch_4x4"/>
  6620. </entity_class>
  6621.  
  6622. <entity_class name="TwitchAction_SupplyGyro" extends="twitch_crate_template">
  6623. <property name="UserSpawnType" value="Console"/>
  6624. <property name="Mesh" value="@:Entities/LootContainers/shippingCratePassnGasPrefab.prefab"/>
  6625. <property name="LootListOnDeath" value="twitch_Gyro"/>
  6626. </entity_class>
  6627.  
  6628. <entity_class name="TwitchAction_SupplyExplosives1" extends="twitch_crate_template">
  6629. <property name="UserSpawnType" value="Console"/>
  6630. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6631. <property name="LootListOnDeath" value="twitch_explosivesT0"/>
  6632. </entity_class>
  6633.  
  6634. <entity_class name="TwitchAction_SupplyExplosives2" extends="twitch_crate_template">
  6635. <property name="UserSpawnType" value="Console"/>
  6636. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6637. <property name="LootListOnDeath" value="twitch_explosivesT1"/>
  6638. </entity_class>
  6639.  
  6640. <entity_class name="TwitchAction_SupplyExplosives3" extends="twitch_crate_template">
  6641. <property name="UserSpawnType" value="Console"/>
  6642. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6643. <property name="LootListOnDeath" value="twitch_explosivesT2"/>
  6644. </entity_class>
  6645.  
  6646. <entity_class name="TwitchAction_SupplyExplosives4" extends="twitch_crate_template">
  6647. <property name="UserSpawnType" value="Console"/>
  6648. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6649. <property name="LootListOnDeath" value="twitch_explosivesT3"/>
  6650. </entity_class>
  6651.  
  6652. <entity_class name="TwitchAction_SupplyRobo1" extends="twitch_crate_template">
  6653. <property name="UserSpawnType" value="Console"/>
  6654. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateMoPowerPrefab.prefab"/>
  6655. <property name="LootListOnDeath" value="twitch_robo0"/>
  6656. </entity_class>
  6657.  
  6658. <entity_class name="TwitchAction_SupplyRobo2" extends="twitch_crate_template">
  6659. <property name="UserSpawnType" value="Console"/>
  6660. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateMoPowerPrefab.prefab"/>
  6661. <property name="LootListOnDeath" value="twitch_robo1"/>
  6662. </entity_class>
  6663.  
  6664. <entity_class name="TwitchAction_SupplyRobo3" extends="twitch_crate_template">
  6665. <property name="UserSpawnType" value="Console"/>
  6666. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateMoPowerPrefab.prefab"/>
  6667. <property name="LootListOnDeath" value="twitch_robo2"/>
  6668. </entity_class>
  6669.  
  6670. <entity_class name="TwitchAction_SupplyRobo4" extends="twitch_crate_template">
  6671. <property name="UserSpawnType" value="Console"/>
  6672. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateMoPowerPrefab.prefab"/>
  6673. <property name="LootListOnDeath" value="twitch_robo3"/>
  6674. </entity_class>
  6675.  
  6676. <entity_class name="TwitchAction_SupplyMods1" extends="twitch_crate_template">
  6677. <property name="UserSpawnType" value="Console"/>
  6678. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6679. <property name="LootListOnDeath" value="twitch_tier1mods"/>
  6680. </entity_class>
  6681.  
  6682. <entity_class name="TwitchAction_SupplyMods2" extends="twitch_crate_template">
  6683. <property name="UserSpawnType" value="Console"/>
  6684. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6685. <property name="LootListOnDeath" value="twitch_tier2mods"/>
  6686. </entity_class>
  6687.  
  6688. <entity_class name="TwitchAction_SupplyMods3" extends="twitch_crate_template">
  6689. <property name="UserSpawnType" value="Console"/>
  6690. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6691. <property name="LootListOnDeath" value="twitch_tier3mods"/>
  6692. </entity_class>
  6693.  
  6694. <entity_class name="TwitchAction_SupplyElectrical1" extends="twitch_crate_template">
  6695. <property name="UserSpawnType" value="Console"/>
  6696. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateMoPowerPrefab.prefab"/>
  6697. <property name="LootListOnDeath" value="twitch_electrical1"/>
  6698. </entity_class>
  6699.  
  6700. <entity_class name="TwitchAction_SupplyElectrical2" extends="twitch_crate_template">
  6701. <property name="UserSpawnType" value="Console"/>
  6702. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateMoPowerPrefab.prefab"/>
  6703. <property name="LootListOnDeath" value="twitch_electrical2"/>
  6704. </entity_class>
  6705.  
  6706. <entity_class name="TwitchAction_VoteRewardT1" extends="twitch_crate_template">
  6707. <property name="UserSpawnType" value="Console"/>
  6708. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateMoPowerPrefab.prefab"/>
  6709. <property name="LootListOnDeath" value="twitch_vote_rewardsT1"/>
  6710. </entity_class>
  6711.  
  6712. <entity_class name="TwitchAction_VoteRewardT2" extends="twitch_crate_template">
  6713. <property name="UserSpawnType" value="Console"/>
  6714. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateMoPowerPrefab.prefab"/>
  6715. <property name="LootListOnDeath" value="twitch_vote_rewardsT2"/>
  6716. </entity_class>
  6717.  
  6718. <entity_class name="TwitchAction_VoteRewardT3" extends="twitch_crate_template">
  6719. <property name="UserSpawnType" value="Console"/>
  6720. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateMoPowerPrefab.prefab"/>
  6721. <property name="LootListOnDeath" value="twitch_vote_rewardsT3"/>
  6722. </entity_class>
  6723.  
  6724. <entity_class name="TwitchAction_VoteRewardT4" extends="twitch_crate_template">
  6725. <property name="UserSpawnType" value="Console"/>
  6726. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateMoPowerPrefab.prefab"/>
  6727. <property name="LootListOnDeath" value="twitch_vote_rewardsT4"/>
  6728. </entity_class>
  6729.  
  6730. <!-- *** TWITCH BITS ONLY -->
  6731. <entity_class name="TwitchAction_SupplyItemFood" extends="twitch_crate_template">
  6732. <property name="UserSpawnType" value="Console"/>
  6733. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShamwayPrefab.prefab"/>
  6734. <property name="LootListOnDeath" value="twitch_megacrush"/>
  6735. </entity_class>
  6736.  
  6737. <entity_class name="TwitchAction_SupplyItemArmor" extends="twitch_crate_template">
  6738. <property name="UserSpawnType" value="Console"/>
  6739. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateSavagePrefab.prefab"/>
  6740. <property name="LootListOnDeath" value="twitch_armorLumberjack"/>
  6741. </entity_class>
  6742.  
  6743. <entity_class name="TwitchAction_SupplyItemVehicle" extends="twitch_crate_template">
  6744. <property name="UserSpawnType" value="Console"/>
  6745. <property name="Mesh" value="@:Entities/LootContainers/shippingCratePassnGasPrefab.prefab"/>
  6746. <property name="LootListOnDeath" value="twitch_gas"/>
  6747. </entity_class>
  6748.  
  6749. <entity_class name="TwitchAction_SupplyItemTools" extends="twitch_crate_template">
  6750. <property name="UserSpawnType" value="Console"/>
  6751. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateWorkingStiffPrefab.prefab"/>
  6752. <property name="LootListOnDeath" value="twitch_repairkits"/>
  6753. </entity_class>
  6754.  
  6755. <entity_class name="TwitchAction_SupplyItemAmmo" extends="twitch_crate_template">
  6756. <property name="UserSpawnType" value="Console"/>
  6757. <property name="Mesh" value="@:Entities/LootContainers/shippingCrateShotgunPrefab.prefab"/>
  6758. <property name="LootListOnDeath" value="twitch_44magnumammo"/>
  6759. </entity_class>
  6760.  
  6761. <entity_class name="TwitchAction_SupplyItemMeds" extends="twitch_crate_template">
  6762. <property name="UserSpawnType" value="Console"/>
  6763. <property name="Mesh" value="@:Entities/LootContainers/shippingCratePopnPillsPrefab.prefab"/>
  6764. <property name="LootListOnDeath" value="twitch_honey"/>
  6765. </entity_class>
  6766.  
  6767. <!-- *** TWITCH_HOME_RUN_REWARDS -->
  6768. <entity_class name="TwitchAction_HomeRunRewardT1" extends="twitch_crate_template">
  6769. <property name="UserSpawnType" value="Console"/>
  6770. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6771. <property name="LootListOnDeath" value="twitch_home_run_rewardsT1"/>
  6772. </entity_class>
  6773.  
  6774. <entity_class name="TwitchAction_HomeRunRewardT2" extends="twitch_crate_template">
  6775. <property name="UserSpawnType" value="Console"/>
  6776. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6777. <property name="LootListOnDeath" value="twitch_home_run_rewardsT2"/>
  6778. </entity_class>
  6779.  
  6780. <entity_class name="TwitchAction_HomeRunRewardT3" extends="twitch_crate_template">
  6781. <property name="UserSpawnType" value="Console"/>
  6782. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6783. <property name="LootListOnDeath" value="twitch_home_run_rewardsT3"/>
  6784. </entity_class>
  6785.  
  6786. <entity_class name="TwitchAction_HomeRunRewardT4" extends="twitch_crate_template">
  6787. <property name="UserSpawnType" value="Console"/>
  6788. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6789. <property name="LootListOnDeath" value="twitch_home_run_rewardsT4"/>
  6790. </entity_class>
  6791.  
  6792. <entity_class name="TwitchAction_HomeRunRewardT5" extends="twitch_crate_template">
  6793. <property name="UserSpawnType" value="Console"/>
  6794. <property name="Mesh" value="@:Entities/LootContainers/crate_storeSignablePrefab.prefab"/>
  6795. <property name="LootListOnDeath" value="twitch_home_run_rewardsT5"/>
  6796. </entity_class>
  6797.  
  6798. <entity_class name="twitch_homerungoal_red">
  6799. <property name="Class" value="EntityHomerunGoal"/>
  6800. <property name="UserSpawnType" value="None"/>
  6801. <property name="ModelType" value="Custom"/>
  6802. <property name="Prefab" value="/Prefabs/Twitch/twitch_balloon_redPrefab"/>
  6803. <property name="Parent" value="Misc"/>
  6804. <property name="IsEnemyEntity" value="false"/>
  6805. <property name="ScoreAdded" value="3"/>
  6806. </entity_class>
  6807.  
  6808. <entity_class name="twitch_homerungoal_green" extends="twitch_homerungoal_red">
  6809. <property name="UserSpawnType" value="None"/>
  6810. <property name="Prefab" value="/Prefabs/Twitch/twitch_balloon_greenPrefab"/>
  6811. <property name="SizeScale" value="2"/>
  6812. <property name="ScoreAdded" value="2"/>
  6813. <property name="Size" value="2"/>
  6814. </entity_class>
  6815.  
  6816. <entity_class name="twitch_homerungoal_blue" extends="twitch_homerungoal_red">
  6817. <property name="UserSpawnType" value="None"/>
  6818. <property name="Prefab" value="/Prefabs/Twitch/twitch_balloon_bluePrefab"/>
  6819. <property name="SizeScale" value="2"/>
  6820. <property name="ScoreAdded" value="1"/>
  6821. <property name="Size" value="2"/>
  6822. <property name="IsMoving" value="false"/>
  6823. </entity_class>
  6824.  
  6825. </entity_classes>
  6826.  
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