Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log uploaded on Monday, September 09, 2019, 12:54:27 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.14.589)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.7.102)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.9.83)
- EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
- [1.0] RimCuisine 2 Core: 0Harmony(1.0.9.1), ExpandableFermenting(1.0.0.0)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
- Vanilla Furniture Expanded - Security: 0Harmony(1.2.0.1), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0.0), VFESecurity(1.0.4.0)
- Vanilla Weapons Expanded: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShake(1.0.0.0), SmokingGun(1.0.0.0), Submunition(1.0.0.0), OPToxic(1.0.0.0)
- Vanilla Apparel Expanded: (no assemblies)
- Vanilla Armour Expanded: 0Harmony(1.0.9.1), Camouflage(1.0.0.0), D9UsefulAI(1.0.0.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Active Harmony patches:
- <GotoCastPosition>c__AnonStorey1.<>m__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
- Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix
- AttackTargetFinder.BestAttackTarget: TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
- AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
- Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
- Building_Turret.PreApplyDamage: TRANS: VFESecurity.Patch_Building_Turret+PreApplyDamage.Transpiler
- Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix
- Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_Turret+OrderAttack.Postfix, VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
- Building_TurretGun.TryStartShootSomething: PRE: VFESecurity.Patch_Building_Turret+TryStartShootSomething.Prefix, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
- CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
- CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
- CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
- DamageWorker.ExplosionAffectCell: PRE: VFESecurity.Patch_DamageWorker+ExplosionAffectCell.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
- GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_JobDriver_ManTurret+FindAmmoForTurret.Prefix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
- JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
- JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
- JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LordToil_Siege.LordToilTick: TRANS: VFESecurity.Patch_LordToil_Siege+LordToilTick.Transpiler
- LordToil_Siege.SetAsBuilder: TRANS: VFESecurity.Patch_LordToil_Siege+SetAsBuilder.Transpiler
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PathFinder.FindPath: TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo
- PawnRenderer.DrawEquipmentAiming: PRE: CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix
- PawnUIOverlay.DrawPawnGUIOverlay: PRE: Camouflage.VAE_PawnUIOverlay_Patch.GhillieException
- Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
- Skyfaller.SpawnSetup: post: VFESecurity.Patch_Skyfaller+SpawnSetup.Postfix
- TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
- Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
- Thing.DeSpawn: TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler
- Thing.SpawnSetup: TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
- ThingSelectionUtility.SelectableByMapClick: post: Camouflage.VAE_ThingSelectionUtility_Patch.GhillieException
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
- TurretTop.DrawTurret: PRE: [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.Available: post: VFESecurity.Patch_Verb+Available.Postfix
- Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
- VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
- WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
- WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, fluffy.modmanager, Fluffy.ResearchTree, fluffy.colonymanager, fluffy.medicaltab, HugsLib.AllowTool, OskarPotocki.VanillaFurnitureExpanded.Security, EdB.PrepareCarefully, com.ogliss.rimworld.mod.VanillaArmorsExpanded; 1.0.9.1: rimworld.jecrell.comps.oversized, com.dninemfive.advancedshields
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3520x1080 at 0,0
- RimWorld 1.0.2282 rev726
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2744 -> priority: 1
- Thread -> id: 21c8 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 660 Ti
- Vendor: NVIDIA
- VRAM: 2015 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3520x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- Advanced Shields harmony patch successfully loaded
- [HugsLib] initializing MURWallLight, AllowTool
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 12645.
- Total: 153.945190 ms (FindLiveObjects: 0.596300 ms CreateObjectMapping: 0.957500 ms MarkObjects: 152.330292 ms DeleteObjects: 0.060500 ms)
- Prepare Carefully :: Loaded equipment database with 34 material(s)
- Prepare Carefully :: Loaded equipment database with 689 item(s)
- Prepare Carefully :: Loaded equipment database with 34 material(s)
- Prepare Carefully :: Loaded equipment database with 689 item(s)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 13636.
- Total: 147.229599 ms (FindLiveObjects: 0.589900 ms CreateObjectMapping: 1.014800 ms MarkObjects: 145.574799 ms DeleteObjects: 0.049200 ms)
- Initializing new game with mods Core, 818773962, 1507748539, 1266570759, 715565262, 708455313, 715565817, 735106432, 1833592062, 1561221991, 1845154007, 1814383360, 1814987817, 1814988282, 1423699208, 761421485
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22861.
- Total: 215.115601 ms (FindLiveObjects: 1.692000 ms CreateObjectMapping: 2.358200 ms MarkObjects: 211.018295 ms DeleteObjects: 0.046400 ms)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement