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- {
- Tools = ordered() {
- Background = Background {
- NameSet = true,
- Inputs = {
- GlobalOut = Input { Value = 120, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- GradientType = Input { Value = FuID { "Radial" }, },
- Start = Input { Value = { 0.5, 0.5 }, },
- End = Input { Value = { 1.4, 0.5 }, },
- Gradient = Input {
- Value = Gradient {
- Colors = {
- [0] = { 0.333333333333333, 0, 0, 1 },
- [1] = { 0, 0, 0, 1 }
- }
- },
- }
- },
- ViewInfo = OperatorInfo { Pos = { -208.189, 51.4738 } },
- },
- ColorGain1 = ColorGain {
- Inputs = {
- GainRed = Input {
- SourceOp = "ColorGain1GainRed",
- Source = "Value",
- },
- GainBlue = Input {
- SourceOp = "ColorGain1GainBlue",
- Source = "Value",
- },
- PreDividePostMultiply = Input { Value = 1, },
- SaturationBlue = Input {
- SourceOp = "ColorGain1SaturationBlue",
- Source = "Value",
- },
- ColorRanges = Input {
- Value = ColorCurves {
- Curves = {
- {
- Points = {
- { 0, 1 },
- { 0.125, 0.75 },
- { 0.375, 0.25 },
- { 0.5, 0 }
- }
- },
- {
- Points = {
- { 0.5, 0 },
- { 0.625, 0.25 },
- { 0.875, 0.75 },
- { 1, 1 }
- }
- }
- }
- },
- },
- Input = Input {
- SourceOp = "MakeGreyLevelsColorCorrector",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 476.168, -51.0976 } },
- },
- ColorGain1GainRed = BezierSpline {
- SplineColor = { Red = 255, Green = 0, Blue = 0 },
- NameSet = true,
- KeyFrames = {
- [0] = { 0.537, RH = { 33.3333333333333, 0.537 } },
- [100] = { 0.537, LH = { 66.6666666666667, 0.537 }, RH = { 106.666, 0.537 } },
- [120] = { 1, LH = { 113.333333333333, 1 } }
- }
- },
- ColorGain1GainBlue = BezierSpline {
- SplineColor = { Red = 77, Green = 0, Blue = 255 },
- NameSet = true,
- KeyFrames = {
- [0] = { 1.226, RH = { 33.3333333333333, 1.226 } },
- [100] = { 1.226, LH = { 66.6666666666667, 1.226 }, RH = { 106.666, 1.226 } },
- [120] = { 1, LH = { 113.333333333333, 1 } }
- }
- },
- ColorGain1SaturationBlue = BezierSpline {
- SplineColor = { Red = 0, Green = 0, Blue = 255 },
- CtrlWZoom = false,
- NameSet = true,
- KeyFrames = {
- [0] = { 0.5, RH = { 33.3333333333333, 0.5 } },
- [100] = { 0.5, LH = { 66.6666666666667, 0.5 }, RH = { 106.666, 0.5 } },
- [120] = { 1, LH = { 113.333333333333, 1 } }
- }
- },
- Merge2 = Merge {
- Inputs = {
- Blend = Input {
- SourceOp = "Merge2Blend",
- Source = "Value",
- },
- Background = Input {
- SourceOp = "VectorMotionBlur1",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "ColorGain1",
- Source = "Output",
- },
- PerformDepthMerge = Input { Value = 0, }
- },
- ViewInfo = OperatorInfo { Pos = { 476.168, -7.98105 } },
- },
- Merge2Blend = BezierSpline {
- SplineColor = { Red = 205, Green = 205, Blue = 205 },
- CtrlWZoom = false,
- NameSet = true,
- KeyFrames = {
- [0] = { 0, RH = { 25, 0 } },
- [75] = { 1, LH = { 50, 1 } }
- }
- },
- Text3D1 = Text3D {
- Inputs = {
- ["Transform3DOp.Translate.Y"] = Input {
- SourceOp = "Text3D1YOffset",
- Source = "Value",
- },
- LayoutRotation = Input { Value = 1, },
- TransformRotation = Input { Value = 1, },
- Red1 = Input { Value = 0.331, },
- Green1 = Input { Value = 0.134, },
- Blue1 = Input { Value = 0.094, },
- StyledText = Input { Value = "CHAPTER ONE\nTHE VANISHING OF WILL BYERS", },
- Font = Input { Value = "Open Sans", },
- Style = Input { Value = "Bold", },
- Size = Input { Value = 0.17, },
- VerticalTopCenterBottom = Input { Value = 1, },
- VerticalJustification = Input { Value = 3, },
- VerticalJustificationNew = Input { Value = 3, },
- HorizontalJustificationNew = Input { Value = 3, },
- Extrusion = Input { Value = 1, },
- ExtrusionProfile = Input {
- SourceOp = "Text3D1ExtrusionProfile",
- Source = "Value",
- },
- ExtrusionDepth = Input { Value = 0.1, }
- },
- ViewInfo = OperatorInfo { Pos = { -206.541, -7.98105 } },
- },
- Text3D1YOffset = BezierSpline {
- SplineColor = { Red = 252, Green = 57, Blue = 47 },
- NameSet = true,
- KeyFrames = {
- [0] = { -0.105, RH = { 33.3333333333333, -0.105 } },
- [100] = { -0.188, LH = { 66.6666666666667, -0.188 } }
- }
- },
- Text3D1ExtrusionProfile = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.0666666666666667, 0.333333333333333 }, Flags = { Linear = true } },
- [0.2] = { 1, LH = { 0.133333333333333, 0.666666666666667 }, RH = { 0.4, 1 }, Flags = { Linear = true } },
- [0.8] = { 1, LH = { 0.6, 1 }, RH = { 0.866666666666667, 0.666666666666667 }, Flags = { Linear = true } },
- [1] = { 0, LH = { 0.933333333333333, 0.333333333333333 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 0, Green = 0, Blue = 0 },
- CtrlWZoom = false,
- },
- Camera3D1 = Camera3D {
- Inputs = {
- ["Transform3DOp.Translate.Z"] = Input {
- SourceOp = "Camera3D1ZOffset",
- Source = "Value",
- },
- AoV = Input { Value = 19.2642683071402, },
- ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
- FilmBack = Input { Value = 1, },
- FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
- ApertureW = Input { Value = 0.831496062992126, },
- ApertureH = Input { Value = 0.467716535433071, },
- ControlVis = Input { Value = 1, },
- PlaneOfFocusVis = Input { Value = 1, },
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
- ["MtlStdInputs.MaterialID"] = Input { Value = 2, }
- },
- ViewInfo = OperatorInfo { Pos = { -70.284, -53.9808 } },
- },
- Camera3D1ZOffset = BezierSpline {
- SplineColor = { Red = 254, Green = 56, Blue = 46 },
- CtrlWZoom = false,
- NameSet = true,
- KeyFrames = {
- [0] = { 3.18, RH = { 33.3333333333333, 3.18 } },
- [100] = { -0.01, LH = { 66.6666666666667, -0.01 } }
- }
- },
- Merge3D1 = Merge3D {
- Inputs = {
- SceneInput1 = Input {
- SourceOp = "Text3D1",
- Source = "Output",
- },
- SceneInput2 = Input {
- SourceOp = "Camera3D1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { -70.284, -7.98105 } },
- },
- Renderer3D1_1 = Renderer3D {
- CustomData = {
- ToolVersion = 2,
- },
- Inputs = {
- ["RendererSoftware.ShadowsEnabled"] = Input {
- Value = Number {
- Value = 1
- },
- },
- ["RendererSoftware.Channels.Nest"] = Input {
- Value = Number {
- Value = 1
- },
- },
- ["RendererSoftware.LightingEnabled"] = Input {
- Value = Number {
- Value = 1
- },
- },
- GlobalOut = Input { Value = 120, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- UseFrameFormatSettings = Input { Value = 1, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- SceneInput = Input {
- SourceOp = "Merge3D1",
- Source = "Output",
- },
- OutputType = Input { Disabled = true, },
- RendererType = Input { Value = FuID { "RendererOpenGL" }, },
- ["RendererOpenGL.Channels.Nest"] = Input { Value = 1, },
- ["RendererOpenGL.Channels.Vector"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AccumulationEffects"] = Input { Value = 1, },
- ["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
- ["RendererOpenGL.DoFBlur"] = Input { Value = 0.1, },
- ["RendererOpenGL.MaximumTextureDepth"] = Input { Value = 3, }
- },
- ViewInfo = OperatorInfo { Pos = { 61.5819, -7.98105 } },
- SubInputsData = {
- RendererOpenGL = {
- Version = 1
- }
- }
- },
- SoftGlow1 = SoftGlow {
- PassThrough = true,
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- Gain = Input { Value = 2.402, },
- XGlowSize = Input { Value = 7.1, },
- Input = Input {
- SourceOp = "Renderer3D1_1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 188.552, -7.98105 } },
- },
- VectorMotionBlur1 = VectorMotionBlur {
- PassThrough = true,
- Inputs = {
- Input = Input {
- SourceOp = "SoftGlow1",
- Source = "Output",
- },
- Vectors = Input {
- SourceOp = "SoftGlow1",
- Source = "Output",
- },
- XScale = Input { Value = 2, }
- },
- ViewInfo = OperatorInfo { Pos = { 314.889, -7.98105 } },
- },
- Merge1 = Merge {
- CtrlWZoom = false,
- Inputs = {
- ApplyMaskInverted = Input {
- SourceOp = "Merge1ApplyMaskInverted",
- Source = "Value",
- },
- Background = Input {
- SourceOp = "Background",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "Merge2",
- Source = "Output",
- },
- ApplyMode = Input {
- SourceOp = "Merge1ApplyMode",
- Source = "Value",
- },
- Operator = Input {
- SourceOp = "Merge1Operator",
- Source = "Value",
- },
- PerformDepthMerge = Input { Value = 0, },
- EffectMask = Input {
- SourceOp = "VectorMotionBlur1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 456.72, 51.4738 } },
- },
- Merge1ApplyMaskInverted = BezierSpline {
- SplineColor = { Red = 10, Green = 230, Blue = 12 },
- NameSet = true,
- KeyFrames = {
- [88] = { 0, RH = { 88.3333333333333, 0 } },
- [89] = { 1, LH = { 88.6666666666667, 1 } }
- }
- },
- Merge1ApplyMode = BezierSpline {
- SplineColor = { Red = 8, Green = 196, Blue = 234 },
- NameSet = true,
- KeyFrames = {
- [0] = { 0, Flags = { LockedY = true }, Value = FuID { "Normal" } }
- }
- },
- Merge1Operator = BezierSpline {
- SplineColor = { Red = 204, Green = 239, Blue = 6 },
- NameSet = true,
- KeyFrames = {
- [0] = { 0, Flags = { LockedY = true }, Value = FuID { "Over" } }
- }
- },
- kas_GreyCheckerboard = GroupOperator {
- NameSet = true,
- CustomData = {
- HelpPage = "https://www.steakunderwater.com/wesuckless/viewtopic.php?p=25255#p25255",
- Path = {
- Map = {
- ["Setting:"] = "Macros:\\KickAss ShaderZ\\Native ShaderZ\\Utility\\"
- }
- },
- SxSFilename = "Macros:\\KickAss ShaderZ\\Native ShaderZ\\Utility\\kas_GreyCheckerboard.setting",
- },
- Inputs = ordered() {
- Comments = Input { Value = "The KickAss GreyCheckerboard macro node is built ontop of:\n\n\"Checkerboard\" from the Muse Tools Library\nby Joe Laude\nwww.musevfx.com", },
- Center = InstanceInput {
- SourceOp = "CheckerCustomTool",
- Source = "PointIn1",
- },
- CheckerSize = InstanceInput {
- SourceOp = "CheckerCustomTool",
- Source = "CheckerSize",
- Default = 17,
- },
- Width = InstanceInput {
- SourceOp = "CheckerBackground",
- Source = "Width",
- Default = 1300,
- },
- Height = InstanceInput {
- SourceOp = "CheckerBackground",
- Source = "Height",
- Default = 1000,
- },
- Input1 = InstanceInput {
- SourceOp = "MakeGreyLevelsColorCorrector",
- Source = "MasterRGBOutputLow",
- Name = "Checker Low Grey",
- ControlGroup = 2,
- Default = 0.2093,
- },
- Input2 = InstanceInput {
- SourceOp = "MakeGreyLevelsColorCorrector",
- Source = "MasterRGBOutputHigh",
- Name = "Checker High Grey",
- ControlGroup = 2,
- Default = 0.3137,
- }
- },
- Outputs = {
- Output = InstanceOutput {
- SourceOp = "MakeGreyLevelsColorCorrector",
- Source = "Output",
- }
- },
- ViewInfo = GroupInfo {
- Pos = { 476.168, -93.3495 },
- Flags = {
- AllowPan = false,
- AutoSnap = true
- },
- Size = { 417.864, 118.382, 63, 22 },
- Direction = "Horizontal",
- PipeStyle = "Direct",
- Scale = 1,
- Offset = { 66.6667, 28.3333 }
- },
- Tools = ordered() {
- MakeGreyLevelsColorCorrector = ColorCorrector {
- NameSet = true,
- Inputs = {
- Menu = Input { Value = 1, },
- MasterRGBOutputLow = Input { Value = 0.2093, },
- MasterRGBOutputHigh = Input { Value = 0.3137, },
- ColorRanges = Input {
- Value = ColorCurves {
- Curves = {
- {
- Points = {
- { 0, 1 },
- { 0.4, 0.2 },
- { 0.6, 0 },
- { 1, 0 }
- }
- },
- {
- Points = {
- { 0, 0 },
- { 0.4, 0 },
- { 0.6, 0.2 },
- { 1, 1 }
- }
- }
- }
- },
- },
- HistogramIgnoreTransparent = Input { Value = 1, },
- Input = Input {
- SourceOp = "CheckerCustomTool",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 165, 16.5 } },
- },
- CheckerBackground = Background {
- NameSet = true,
- Inputs = {
- GlobalOut = Input { Value = 120, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- UseFrameFormatSettings = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }
- },
- ViewInfo = OperatorInfo { Pos = { -55.6667, 16.5 } },
- },
- CheckerCustomTool = Custom {
- NameSet = true,
- Inputs = {
- NumberIn1 = Input {
- Value = 64,
- Expression = "CheckerSize",
- },
- NumberIn2 = Input { Value = 0.20392, },
- LUTIn1 = Input {
- SourceOp = "CheckerCustomToolLUTIn1",
- Source = "Value",
- },
- LUTIn2 = Input {
- SourceOp = "CheckerCustomToolLUTIn2",
- Source = "Value",
- },
- LUTIn3 = Input {
- SourceOp = "CheckerCustomToolLUTIn3",
- Source = "Value",
- },
- LUTIn4 = Input {
- SourceOp = "CheckerCustomToolLUTIn4",
- Source = "Value",
- },
- Intermediate1 = Input { Value = "(abs(floor((x-p1x)*(w/n1)))%2)", },
- Intermediate2 = Input { Value = "(abs(floor((y-p1y)*(h/n1)))%2)", },
- RedExpression = Input { Value = "abs(i1-i2) ", },
- GreenExpression = Input { Value = "abs(i1-i2)", },
- BlueExpression = Input { Value = "abs(i1-i2)", },
- NumberControls = Input { Value = 1, },
- NameforNumber1 = Input { Value = "SquareSize", },
- ShowNumber2 = Input { Value = 0, },
- ShowNumber3 = Input { Value = 0, },
- ShowNumber4 = Input { Value = 0, },
- ShowNumber5 = Input { Value = 0, },
- ShowNumber6 = Input { Value = 0, },
- ShowNumber7 = Input { Value = 0, },
- ShowNumber8 = Input { Value = 0, },
- NameforPoint1 = Input { Value = "Center", },
- ShowPoint2 = Input { Value = 0, },
- ShowPoint3 = Input { Value = 0, },
- ShowPoint4 = Input { Value = 0, },
- ShowLUT1 = Input { Value = 0, },
- ShowLUT2 = Input { Value = 0, },
- ShowLUT3 = Input { Value = 0, },
- ShowLUT4 = Input { Value = 0, },
- Image1 = Input {
- SourceOp = "CheckerBackground",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 55, 16.5 } },
- UserControls = ordered() {
- CheckerSize = {
- INP_MinScale = 0,
- INP_Integer = true,
- INP_MinAllowed = 0,
- LINKID_DataType = "Number",
- INPID_InputControl = "SliderControl",
- IC_ControlPage = 0,
- INP_MaxScale = 100,
- INP_Default = 64,
- }
- }
- },
- CheckerCustomToolLUTIn4 = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 204, Green = 204, Blue = 204 },
- CtrlWZoom = false,
- },
- CheckerCustomToolLUTIn3 = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 0, Green = 0, Blue = 204 },
- },
- CheckerCustomToolLUTIn2 = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 0, Green = 204, Blue = 0 },
- },
- CheckerCustomToolLUTIn1 = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 204, Green = 0, Blue = 0 },
- }
- },
- }
- }
- }
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