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- plr = game.Players.LocalPlayer
- epitaphreload=false
- epitpah=false
- PRESAVEDHEALTH=100
- mse = plr:GetMouse()
- sound = Instance.new("Sound", game.Workspace)
- Mouse.KeyDown:connect(function(k)
- k = k:lower()
- if k=='t' and dimension==workspace then
- dimension=workspace.CurrentCamera
- game.Lighting.OutdoorAmbient=Color3.new(1,0,0)
- workspace.CurrentCamera.FieldOfView=180
- local Fake=Character:clone()
- Fake.Parent=workspace
- Character.Parent=workspace.CurrentCamera
- for _,v in pairs(Fake:GetChildren()) do
- if v:IsA('Part') then
- v.Anchored=true
- end
- end
- elseif k=='y' then
- CFuncs.Sound.Create("552513404",Head,1 ,1)
- end
- if dimension==workspace then
- if k=='f' and IsWearingArmor == false and Invisible == false and epitaphreload==false then
- if not epitpah then
- PRESAVEDHEALTH=Humanoid.Health
- epitpah=true
- end
- end
- if epitpah then
- Effects.Sphere.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1)
- Effects.Block.Create(BrickColor.new("Really red"), Character.Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
- Humanoid.Health=PRESAVEDHEALTH
- end
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