Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'D:/games/Steams/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/games/Steams/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.140 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.579300 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/29/2020 1:28:50 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Fallback handler could not load library D:/games/Steams/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/games/Steams/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/games/Steams/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 40fc -> priority: 1
- Thread -> id: 16c -> priority: 1
- Thread -> id: d38 -> priority: 1
- Thread -> id: 260c -> priority: 1
- Thread -> id: 3020 -> priority: 1
- Thread -> id: 2fb8 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174821.
- Total: 403.886300 ms (FindLiveObjects: 14.647900 ms CreateObjectMapping: 11.020000 ms MarkObjects: 377.617300 ms DeleteObjects: 0.600400 ms)
- Tamer ID: 634336
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 194198.
- Total: 373.938600 ms (FindLiveObjects: 10.131000 ms CreateObjectMapping: 12.920700 ms MarkObjects: 349.946200 ms DeleteObjects: 0.940400 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199938.
- Total: 368.820000 ms (FindLiveObjects: 10.862600 ms CreateObjectMapping: 8.136400 ms MarkObjects: 348.871000 ms DeleteObjects: 0.949500 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207113.
- Total: 377.095500 ms (FindLiveObjects: 11.379000 ms CreateObjectMapping: 8.640200 ms MarkObjects: 356.240700 ms DeleteObjects: 0.835200 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
- Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211712.
- Total: 399.008700 ms (FindLiveObjects: 10.927500 ms CreateObjectMapping: 8.585300 ms MarkObjects: 378.424400 ms DeleteObjects: 1.071000 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211807.
- Total: 421.151200 ms (FindLiveObjects: 11.040600 ms CreateObjectMapping: 12.505700 ms MarkObjects: 397.009000 ms DeleteObjects: 0.595100 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
- Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219467.
- Total: 387.241200 ms (FindLiveObjects: 11.887700 ms CreateObjectMapping: 13.411900 ms MarkObjects: 360.971100 ms DeleteObjects: 0.970100 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224963.
- Total: 392.210000 ms (FindLiveObjects: 11.920900 ms CreateObjectMapping: 15.718700 ms MarkObjects: 364.186600 ms DeleteObjects: 0.383300 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231045.
- Total: 399.132900 ms (FindLiveObjects: 12.354800 ms CreateObjectMapping: 18.082600 ms MarkObjects: 367.823200 ms DeleteObjects: 0.872100 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237839.
- Total: 396.778000 ms (FindLiveObjects: 12.478900 ms CreateObjectMapping: 13.692500 ms MarkObjects: 370.130500 ms DeleteObjects: 0.475600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237839.
- Total: 399.972700 ms (FindLiveObjects: 12.310700 ms CreateObjectMapping: 14.533200 ms MarkObjects: 372.660300 ms DeleteObjects: 0.468100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237839.
- Total: 412.456400 ms (FindLiveObjects: 13.370600 ms CreateObjectMapping: 15.225400 ms MarkObjects: 383.355200 ms DeleteObjects: 0.505000 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 237862.
- Total: 405.551800 ms (FindLiveObjects: 12.397300 ms CreateObjectMapping: 12.776000 ms MarkObjects: 379.882000 ms DeleteObjects: 0.496000 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 239296.
- Total: 424.185800 ms (FindLiveObjects: 13.546300 ms CreateObjectMapping: 21.649700 ms MarkObjects: 388.520000 ms DeleteObjects: 0.469400 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 239322.
- Total: 433.895200 ms (FindLiveObjects: 12.653900 ms CreateObjectMapping: 14.015000 ms MarkObjects: 406.711400 ms DeleteObjects: 0.514100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239322.
- Total: 422.379100 ms (FindLiveObjects: 13.011000 ms CreateObjectMapping: 16.392000 ms MarkObjects: 392.504500 ms DeleteObjects: 0.471300 ms)
- Close Time: 1/29/2020 1:40:35 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement