Hexagon12

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Apr 27th, 2018
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  1. Latest master build from RyujiNX's website (1.0.477) + Cyuubi's HACKS
  2. Tested on 2018-04-28
  3. Most of the 3.0.0+ games needed more than one try to get the main result, since PersonalMmHeapSize is busted
  4.  
  5. NvMaps?
  6. 1-2-Switch! | Working (?) | ∞ | Stays on a light blue screen with the guest FPS fluctuating and creating as many NvMaps as it wants
  7. ARMS | GPU error | 174 | Unimplemented texture 23 (B8G8R8G8)
  8. Cave Story+ | Working | 15 | Goes ingame.
  9. Disgaea 5 | Bad stubs | 0 | _Z23MikNxSoundRenderer_Initv (main:002190f8)
  10. _Z15MikNxSound_Initv (main:00218a54)
  11. _Z16NisSynth2Ex_Initv (main:00231f6c)
  12. _Z16Sound_Initializei (main:0023bb74)
  13.  
  14. DOOM | CPU instruction error | 13 | Opcode 0x6e216404 is undefined (UMAX V4.16B, V0.16B, V1.16B)
  15. Fire Emblem Warriors | Coding error | 218 | Unhandled Exception: System.ArgumentException: Waithandle array may not be empty.
  16. at System.Threading.WaitHandle.WaitAny(WaitHandle[] waitHandles, Int32 millisecondsTimeout, Boolean exitContext)
  17. at Ryujinx.Core.OsHle.Kernel.SvcHandler.SvcWaitSynchronization(AThreadState ThreadState) in C:\Users\Cyuubi \Ryujinx_PPT\Ryujinx.Core\OsHle\Kernel\SvcSystem.cs:line 130
  18.  
  19. Flog | Working | 18 | The joycon image appears, but the image doesn't
  20. Has Been Heroes | Coding error | 14 |
  21. Unhandled Exception: System.ArgumentOutOfRangeException: Non-negative number required.
  22. Parameter name: count
  23. at Ryujinx.Core.OsHle.Services.FspSrv.IStorage.Read(ServiceCtx Context) in C:\Users\Cyuubi\Ryujinx_PPT\Ryujinx.Core \OsHle\Services\FspSrv\IStorage.cs:line 44
  24.  
  25. Kirby Star Allies | Bad stubs | 18 | Hangs after the last NvMap is created, waited around 5 mins, can sometimes not even create the NvMaps
  26. L.A.Noire | Unimplemented services | 11 | irs (Infrared)
  27. Mario+Rabbids | CPU instruction error | 14 | Opcode 0x5f811120 is undefined (FMLA S0, S9, V1.S[0])
  28. Mario Kart 8 Deluxe | CPU instruction error | 0 | 32-bit instructions are not supported.
  29. Minecraft Story Mode | Bad stubs (?) | 9 | Hangs after the last NvMap is created, waited around 5 mins
  30. Monster Hunter XX | CPU instruction error | 0 | 32-bit instructions are not supported.
  31. Pokken Tournament DX | Unimplemented services | 11 | acc:u0 IManagerForApplication 130 (GetNintendoAccountUserResourceCacheForApplication)
  32. Puyo Puyo Tetris | Working | 19 | Hangs at the SEGA logo
  33. QLaunch 2.0.0 | Unimplemented services | 41 | fatal:u
  34. QLaunch 4.0.0 | Unimplemented services | 0 | appletAE:201 (OpenLibraryAppletProxy)
  35. Rocket League | Unimplemented services | 16 | Last line: "Log: Shader platform (RHI): NNX", right after that it should call HID (observed from Yuzu)
  36. Sonic Forces | Bad stubs (?) | 299 | Hangs after the last NvMap is created, waited around 5 mins
  37. Splatoon 2 | Working / Bad stubs | ∞ | The guest FPS is fluctuating, black screen and GetActiveChannelCount may be badly stubbed
  38. Super Mario Odyssey | Bad stubs | 168 | Pure virtual function called (related to GPU functions)
  39. The Elder Scrolls: Skyrim | Bad stubs | 0 | _ZN2nn2os6detail11VammManager21AllocateAddressRegionEPmm (sdk:0008cd5c)
  40. _ZN2nn2os21AllocateAddressRegionEPmm (sdk:00089eec)
  41. TLOZ: Breath of the Wild | CPU instruction error | 231 | Opcode 0x6e600c21 is undefined (UQADD V1.8H, V1.8H, V0.8H)
  42. Xenoblade Chronicles 2 | Bad stubs (?) | 103 | Hangs after the last NvMap is created, waited around 5 mins
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