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- Latest master build from RyujiNX's website (1.0.477) + Cyuubi's HACKS
- Tested on 2018-04-28
- Most of the 3.0.0+ games needed more than one try to get the main result, since PersonalMmHeapSize is busted
- NvMaps?
- 1-2-Switch! | Working (?) | ∞ | Stays on a light blue screen with the guest FPS fluctuating and creating as many NvMaps as it wants
- ARMS | GPU error | 174 | Unimplemented texture 23 (B8G8R8G8)
- Cave Story+ | Working | 15 | Goes ingame.
- Disgaea 5 | Bad stubs | 0 | _Z23MikNxSoundRenderer_Initv (main:002190f8)
- _Z15MikNxSound_Initv (main:00218a54)
- _Z16NisSynth2Ex_Initv (main:00231f6c)
- _Z16Sound_Initializei (main:0023bb74)
- DOOM | CPU instruction error | 13 | Opcode 0x6e216404 is undefined (UMAX V4.16B, V0.16B, V1.16B)
- Fire Emblem Warriors | Coding error | 218 | Unhandled Exception: System.ArgumentException: Waithandle array may not be empty.
- at System.Threading.WaitHandle.WaitAny(WaitHandle[] waitHandles, Int32 millisecondsTimeout, Boolean exitContext)
- at Ryujinx.Core.OsHle.Kernel.SvcHandler.SvcWaitSynchronization(AThreadState ThreadState) in C:\Users\Cyuubi \Ryujinx_PPT\Ryujinx.Core\OsHle\Kernel\SvcSystem.cs:line 130
- Flog | Working | 18 | The joycon image appears, but the image doesn't
- Has Been Heroes | Coding error | 14 |
- Unhandled Exception: System.ArgumentOutOfRangeException: Non-negative number required.
- Parameter name: count
- at Ryujinx.Core.OsHle.Services.FspSrv.IStorage.Read(ServiceCtx Context) in C:\Users\Cyuubi\Ryujinx_PPT\Ryujinx.Core \OsHle\Services\FspSrv\IStorage.cs:line 44
- Kirby Star Allies | Bad stubs | 18 | Hangs after the last NvMap is created, waited around 5 mins, can sometimes not even create the NvMaps
- L.A.Noire | Unimplemented services | 11 | irs (Infrared)
- Mario+Rabbids | CPU instruction error | 14 | Opcode 0x5f811120 is undefined (FMLA S0, S9, V1.S[0])
- Mario Kart 8 Deluxe | CPU instruction error | 0 | 32-bit instructions are not supported.
- Minecraft Story Mode | Bad stubs (?) | 9 | Hangs after the last NvMap is created, waited around 5 mins
- Monster Hunter XX | CPU instruction error | 0 | 32-bit instructions are not supported.
- Pokken Tournament DX | Unimplemented services | 11 | acc:u0 IManagerForApplication 130 (GetNintendoAccountUserResourceCacheForApplication)
- Puyo Puyo Tetris | Working | 19 | Hangs at the SEGA logo
- QLaunch 2.0.0 | Unimplemented services | 41 | fatal:u
- QLaunch 4.0.0 | Unimplemented services | 0 | appletAE:201 (OpenLibraryAppletProxy)
- Rocket League | Unimplemented services | 16 | Last line: "Log: Shader platform (RHI): NNX", right after that it should call HID (observed from Yuzu)
- Sonic Forces | Bad stubs (?) | 299 | Hangs after the last NvMap is created, waited around 5 mins
- Splatoon 2 | Working / Bad stubs | ∞ | The guest FPS is fluctuating, black screen and GetActiveChannelCount may be badly stubbed
- Super Mario Odyssey | Bad stubs | 168 | Pure virtual function called (related to GPU functions)
- The Elder Scrolls: Skyrim | Bad stubs | 0 | _ZN2nn2os6detail11VammManager21AllocateAddressRegionEPmm (sdk:0008cd5c)
- _ZN2nn2os21AllocateAddressRegionEPmm (sdk:00089eec)
- TLOZ: Breath of the Wild | CPU instruction error | 231 | Opcode 0x6e600c21 is undefined (UQADD V1.8H, V1.8H, V0.8H)
- Xenoblade Chronicles 2 | Bad stubs (?) | 103 | Hangs after the last NvMap is created, waited around 5 mins
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