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- hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlcsg -----
- Command line: "C:\Users\Miguel\Documents\Mapas\VHE Compiler\zhlt\hlcsg.exe""C:\Users\Miguel\Documents\Mapas\VHE Compiler\maps\zp_boss_kraken\zp_boss_kraken.map"-estimate -dev 6 -nowadtextures
- Developer messages enabled : [MegaSpam Spam Fluff Message Warning Error]
- Entering C:\Users\Miguel\Documents\Mapas\VHE Compiler\maps\zp_boss_kraken\zp_boss_kraken.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 6 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ on ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- max lighting memory [ 6291456 ] [ 6291456 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ on ] [ on ]
- clip hull type [ legacy ] [ legacy ]
- onlyents [ off ] [ off ]
- wadtextures [ off ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- nullfile [ None ] [ None ]
- min surface area [ 0.500 ] [ 0.500 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- Using mapfile wad configuration
- Wadinclude list :
- [zhlt.wad]
- 269 brushes (totalling 1528 sides) discarded from clipping hulls
- CreateBrush:
- WaitForSingleObject on thread #0 [000001A0]
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #1 [000001A4]
- WaitForSingleObject on thread #2 [000001A8]
- WaitForSingleObject on thread #3 [000001B0]
- (0.42 seconds)
- SetModelCenters:
- WaitForSingleObject on thread #0 [00000120]
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #1 [00000114]
- WaitForSingleObject on thread #2 [00000118]
- WaitForSingleObject on thread #3 [000001B4]
- (0.02 seconds)
- CSGBrush:
- WaitForSingleObject on thread #0 [000001C8]
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #1 [000001CC]
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #2 [000001D0]
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #3 [000001D4]
- (0.94 seconds)
- Using Wadfile: \users\miguel\documents\mapas\wad\zp_boss_kraken_btm.wad
- - Contains 33 used textures, 100.00 percent of map (33 textures in wad)
- Including texture !Z3_WATER_1
- Including texture AAATRIGGER
- Including texture ANGRA_BADAK01
- Including texture BLACK
- Including texture CLIP
- Including texture ORIGIN
- Including texture PA_BOTTOM01
- Including texture PA_BOTTOM03
- Including texture PA_BOTTOM04
- Including texture PA_LIGHT_B
- Including texture PA_LIGHT_CELLIN
- Including texture PA_PIPE
- Including texture PA_WALL02
- Including texture PA_WALL04
- Including texture PA_WALL05
- Including texture PA_WALL06_1
- Including texture PA_WALL07_1
- Including texture PA_WALL08
- Including texture PA_WALL09
- Including texture PA_WALL09_1
- Including texture PA_WIN01
- Including texture PA_WIN02
- Including texture SCROLL_ANNIW01
- Including texture SCROLL_ARW_ORG
- Including texture SKY
- Including texture ST_METAL07
- Including texture ST_WALL07
- Including texture Z3_C_WALL03
- Including texture {ANNI_BADAK
- Including texture {ANNI_LADDER
- Including texture {PA_LIGHT_Y
- Including texture {ST_FRAME03
- Including texture {Z3_FRAME02
- Texture usage is at 1.56 mb (of 4.00 mb MAX)
- 1.79 seconds elapsed
- ----- END hlcsg -----
- hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlbsp -----
- Command line: "C:\Users\Miguel\Documents\Mapas\VHE Compiler\zhlt\hlbsp.exe""C:\Users\Miguel\Documents\Mapas\VHE Compiler\maps\zp_boss_kraken\zp_boss_kraken.map"-estimate -dev 6
- Developer messages enabled : [MegaSpam Spam Fluff Message Warning Error]
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 6 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ on ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noopt [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
- SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4142 (0.10 seconds)
- BSP generation successful, writing portal file 'C:\Users\Miguel\Documents\Mapas\VHE Compiler\maps\zp_boss_kraken\zp_boss_kraken.prt'
- SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4500...4998 (0.13 seconds)
- SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4500...4816 (0.12 seconds)
- SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5074 (0.12 seconds)
- 2.25 seconds elapsed
- ----- END hlbsp -----
- hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlvis -----
- Command line: "C:\Users\Miguel\Documents\Mapas\VHE Compiler\zhlt\hlvis.exe""C:\Users\Miguel\Documents\Mapas\VHE Compiler\maps\zp_boss_kraken\zp_boss_kraken.map"-estimate -dev 6 -fast
- Developer messages enabled : [MegaSpam Spam Fluff Message Warning Error]
- 2413 portalleafs
- 8372 numportals
- -= Current hlvis Settings =-
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 6 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ on ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- max vis distance [ 0 ] [ 0 ]
- priority [ Normal ] [ Normal ]
- fast vis [ on ] [ off ]
- full vis [ off ] [ off ]
- BasePortalVis:
- WaitForSingleObject on thread #0 [00000198]
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #1 [0000019C]
- WaitForSingleObject on thread #2 [000001A0]
- WaitForSingleObject on thread #3 [000001A4]
- (3.49 seconds)
- average leafs visible: 1464
- g_visdatasize:682443 compressed from 728726
- 3.59 seconds elapsed
- ----- END hlvis -----
- hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlrad -----
- Command line: "C:\Users\Miguel\Documents\Mapas\VHE Compiler\zhlt\hlrad.exe""C:\Users\Miguel\Documents\Mapas\VHE Compiler\maps\zp_boss_kraken\zp_boss_kraken.map"-estimate -dev 6 -dump -sparse
- Developer messages enabled : [MegaSpam Spam Fluff Message Warning Error]
- -= Current hlrad Settings =-
- Name | Setting | Default
- --------------------|---------------------|-------------------------
- threads [ 4 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 6 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ on ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- max lighting memory [ 6291456 ] [ 6291456 ]
- priority [ Normal ] [ Normal ]
- vismatrix algorithm [ Sparse ] [ Original ]
- oversampling (-extra)[ off ] [ off ]
- bounces [ 1 ] [ 1 ]
- bounce dynamic light [ on ] [ on ]
- ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
- maximum light [ 255.000 ] [ 256.000 ]
- circus mode [ off ] [ off ]
- smoothing threshold [ 50.000 ] [ 50.000 ]
- direct threshold [ 25.000 ] [ 25.000 ]
- direct light scale [ 2.000 ] [ 2.000 ]
- coring threshold [ 1.000 ] [ 1.000 ]
- patch interpolation [ on ] [ on ]
- texscale [ on ] [ on ]
- patch subdividing [ on ] [ on ]
- chop value [ 64.000 ] [ 64.000 ]
- texchop value [ 32.000 ] [ 32.000 ]
- global fade [ 1.000 ] [ 1.000 ]
- global falloff [ 2 ] [ 2 ]
- global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
- global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
- global light scale [ 1.000 ] [ 1.000 ]
- global sky diffusion [ 1.000 ] [ 1.000 ]
- opaque entities [ on ] [ on ]
- sky lighting fix [ on ] [ on ]
- incremental [ off ] [ off ]
- dump [ on ] [ off ]
- colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
- diffuse hack [ on ] [ on ]
- spotlight points [ on ] [ on ]
- custom shadows with bounce light
- [ off ] [ off ]
- rgb transfers [ off ] [ off ]
- [Reading texlights from 'C:\Users\Miguel\Documents\Mapas\VHE Compiler\zhlt\lights.rad']
- [59 texlights parsed from 'C:\Users\Miguel\Documents\Mapas\VHE Compiler\zhlt\lights.rad']
- 14253 faces
- Create Patches : Patch @ (357.500 2115.661 -2032.000) outside world
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- Patch @ (-808.848 1946.608 -1947.400) outside world
- Patch @ (-1513.791 1115.959 -976.000) outside world
- Patch @ (-1513.791 1115.959 -1008.000) outside world
- Patch @ (-562.675 1136.300 -1976.000) outside world
- Patch @ (-560.608 1137.041 -1948.300) outside world
- Patch @ (-560.608 1137.041 -2003.300) outside world
- Patch @ (-1036.607 -1008.045 -1893.500) outside world
- Patch @ (-1036.607 -1008.045 -1900.500) outside world
- Patch @ (541.000 2175.000 -3048.000) outside world
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- Patch @ (349.000 2175.000 -2896.000) outside world
- Patch @ (349.000 2175.000 -2640.000) outside world
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- Patch @ (541.000 2177.000 -2640.000) outside world
- Patch @ (541.000 2177.000 -2896.000) outside world
- Patch @ (541.000 2177.000 -3048.000) outside world
- Patch @ (349.000 2177.000 -2488.000) outside world
- Patch @ (349.000 2177.000 -2640.000) outside world
- Patch @ (349.000 2177.000 -2896.000) outside world
- Patch @ (349.000 2177.000 -3048.000) outside world
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- Patch @ (932.083 2048.977 -2232.250) outside world
- Patch @ (727.553 1775.106 -1988.500) outside world
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- Patch @ (948.696 2043.025 -2008.000) outside world
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- Patch @ (525.482 2043.460 -2008.000) outside world
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- 88712 base patches
- 0 opaque faces
- 2572505 square feet [370440832.00 square inches]
- 131 direct lights
- BuildFacelights:
- WaitForSingleObject on thread #0 [0000019C]
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #1 [000001A0]
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #2 [000001A4]
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #3 [000001A8]
- (34.15 seconds)
- BuildVisLeafs:
- WaitForSingleObject on thread #0 [00000168]
- dispatch == workcount, work is complete
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #1 [000001B4]
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #2 [000001B8]
- dispatch == workcount, work is complete
- WaitForSingleObject on thread #3 [000001BC]
- (401.68 seconds)
- visibility matrix : 170.3 megs
- MakeScales:
- WaitForSingleObject on thread #0 [000001C0]
- Error: Memory allocation failure
- Description: The program failled to allocate a block of memory.
- Howto Fix: Likely causes are (in order of likeliness) : the partition holding the swapfile is full; swapfile size is smaller than required; memory fragmentation; heap corruption
- Error: Memory allocation failure
- Description: The program failled to allocate a block of memory.
- Howto Fix: Likely causes are (in order of likeliness) : the partition holding the swapfile is full; swapfile size is smaller than required; memory fragmentation; heap corruption
- ----- END hlrad -----
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