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- ===
- class Mover0 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Fort02_indoor
- MeshGrade[1]=Dion_Classic_S.Fort02_indoor
- MeshGrade[2]=Dion_Classic_S.Fort02_indoor
- MeshGrade[3]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[4]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[5]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[6]=Dion_Classic_S.Fort02_indoorZ
- RangeDelta=(X=7.942383,Y=-79.76514,Z=0.0)
- RangeDelta[1]=(X=10.351563,Y=0.20459,Z=0.0)
- RangeDelta[2]=(X=-7.391112,Y=0.133789,Z=0.0)
- RangeDelta[3]=(X=-7.652344,Y=-79.47412,Z=0.0)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=6380.992,Y=148327.02,Z=-2889.0)
- BaseRot=(Pitch=0,Yaw=16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
- L2ServerObjectRealID=20220020
- L2ServerObjectID=20
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=196,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=6380.992,Y=148327.02,Z=-2889.0)
- Rotation=(Pitch=0,Yaw=16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance1893
- SwayRotationOrig=(Pitch=0,Yaw=16384,Roll=0)
- ColLocation=(X=6380.992,Y=148327.02,Z=-2889.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover1 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Fort02_indoor
- MeshGrade[1]=Dion_Classic_S.Fort02_indoor
- MeshGrade[2]=Dion_Classic_S.Fort02_indoor
- MeshGrade[3]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[4]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[5]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[6]=Dion_Classic_S.Fort02_indoorZ
- RangeDelta=(X=8.285156,Y=78.9209,Z=0.0)
- RangeDelta[1]=(X=8.153321,Y=0.82373,Z=0.0)
- RangeDelta[2]=(X=-8.844237,Y=0.56543,Z=0.0)
- RangeDelta[3]=(X=-7.637207,Y=79.285645,Z=0.0)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=6380.9683,Y=148168.98,Z=-2889.0)
- BaseRot=(Pitch=0,Yaw=-16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
- L2ServerObjectRealID=20220019
- L2ServerObjectID=19
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=196,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=6380.9683,Y=148168.98,Z=-2889.0)
- Rotation=(Pitch=0,Yaw=-16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance1894
- SwayRotationOrig=(Pitch=0,Yaw=-16384,Roll=0)
- ColLocation=(X=6380.9683,Y=148168.98,Z=-2889.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover10 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.right_brokenwall_a
- MeshGrade[1]=Dion_Classic_S.right_brokenwall_a
- MeshGrade[2]=Dion_Classic_S.right_brokenwall_a
- MeshGrade[3]=Dion_Classic_S.right_brokenwall_a
- MeshGrade[4]=Dion_Classic_S.right_brokenwall_a
- MeshGrade[5]=Dion_Classic_S.right_brokenwall_a
- MeshGrade[6]=Dion_Classic_S.right_brokenwall_z
- RangeHeight=460.0
- RangeDelta=(X=-64.08008,Y=-307.90625,Z=-234.0)
- RangeDelta[1]=(X=63.92578,Y=-307.89062,Z=-234.0)
- RangeDelta[2]=(X=63.945312,Y=308.01562,Z=-234.0)
- RangeDelta[3]=(X=-64.07031,Y=307.98438,Z=-234.0)
- BasePos=(X=20546.979,Y=158368.0,Z=-2882.0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.right_brokenwall_a'
- L2ServerObjectRealID=20220004
- L2ServerObjectID=4
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=528,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=20546.979,Y=158368.0,Z=-2882.0)
- StaticMeshInstance=StaticMeshInstance1688
- bIgnoredRange=true
- ColLocation=(X=20546.979,Y=158368.0,Z=-2882.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover11 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=-0.712524,Y=1.765625,Z=-41.16382)
- RangeDelta[1]=(X=-32.846924,Y=-19.59375,Z=-41.16382)
- RangeDelta[2]=(X=-30.938477,Y=-22.46875,Z=-41.16382)
- RangeDelta[3]=(X=1.371338,Y=-0.96875,Z=-41.16382)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_01
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyPos[1]=(X=-0.087891,Y=-0.71875,Z=0.0)
- KeyRot[1]=(Pitch=0,Yaw=17072,Roll=0)
- BasePos=(X=17678.584,Y=145226.36,Z=-3025.0)
- BaseRot=(Pitch=0,Yaw=-26624,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220014
- L2ServerObjectID=14
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=107,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=17678.584,Y=145226.36,Z=-3025.0)
- Rotation=(Pitch=0,Yaw=-26624,Roll=0)
- StaticMeshInstance=StaticMeshInstance1692
- SwayRotationOrig=(Pitch=0,Yaw=-26624,Roll=0)
- ColLocation=(X=17678.584,Y=145226.36,Z=-3025.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover12 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=0.914429,Y=-1.578125,Z=-41.039307)
- RangeDelta[1]=(X=32.798706,Y=20.09375,Z=-41.039307)
- RangeDelta[2]=(X=30.911255,Y=22.6875,Z=-41.039307)
- RangeDelta[3]=(X=-0.991089,Y=1.5,Z=-41.039307)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_01
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=-16432,Roll=0)
- BasePos=(X=17616.11,Y=145184.61,Z=-3025.0)
- BaseRot=(Pitch=0,Yaw=6144,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220013
- L2ServerObjectID=13
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=107,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=17616.11,Y=145184.61,Z=-3025.0)
- Rotation=(Pitch=0,Yaw=6144,Roll=0)
- StaticMeshInstance=StaticMeshInstance1693
- SwayRotationOrig=(Pitch=0,Yaw=6144,Roll=0)
- ColLocation=(X=17616.11,Y=145184.61,Z=-3025.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover13 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=1.496094,Y=-0.65625,Z=-41.47998)
- RangeDelta[1]=(X=5.384766,Y=37.703125,Z=-41.47998)
- RangeDelta[2]=(X=2.255859,Y=38.171875,Z=-41.47998)
- RangeDelta[3]=(X=-1.875,Y=-0.109375,Z=-41.47998)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_01
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyRot[1]=(Pitch=0,Yaw=16232,Roll=0)
- BasePos=(X=18872.033,Y=143278.28,Z=-2998.0)
- BaseRot=(Pitch=0,Yaw=15344,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220012
- L2ServerObjectID=12
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=23,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=18872.033,Y=143278.28,Z=-2998.0)
- Rotation=(Pitch=0,Yaw=15344,Roll=0)
- StaticMeshInstance=StaticMeshInstance1694
- SwayRotationOrig=(Pitch=0,Yaw=15344,Roll=0)
- ColLocation=(X=18872.033,Y=143278.28,Z=-2998.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover14 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=-1.572266,Y=0.703125,Z=-41.47998)
- RangeDelta[1]=(X=-5.322266,Y=-37.546875,Z=-41.47998)
- RangeDelta[2]=(X=-2.236328,Y=-38.015625,Z=-41.47998)
- RangeDelta[3]=(X=1.828125,Y=0.296875,Z=-41.47998)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_01
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyPos[1]=(X=-0.130859,Y=-0.21875,Z=0.0)
- KeyRot[1]=(Pitch=0,Yaw=-16872,Roll=0)
- BasePos=(X=18879.424,Y=143353.06,Z=-2998.0)
- BaseRot=(Pitch=0,Yaw=-17400,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220011
- L2ServerObjectID=11
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=23,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=18879.424,Y=143353.06,Z=-2998.0)
- Rotation=(Pitch=0,Yaw=-17400,Roll=0)
- StaticMeshInstance=StaticMeshInstance1695
- SwayRotationOrig=(Pitch=0,Yaw=-17400,Roll=0)
- ColLocation=(X=18879.424,Y=143353.06,Z=-2998.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover15 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=0.576172,Y=1.59375,Z=-41.21216)
- RangeDelta[1]=(X=-37.67578,Y=1.78125,Z=-41.21216)
- RangeDelta[2]=(X=-37.910156,Y=-1.625,Z=-41.21216)
- RangeDelta[3]=(X=0.402344,Y=-1.5625,Z=-41.21216)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyPos[1]=(X=-0.808594,Y=0.171875,Z=0.0)
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=15454.41,Y=155949.94,Z=-3602.4783)
- BaseRot=(Pitch=0,Yaw=-32760,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220122
- L2ServerObjectID=122
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=488,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=15454.41,Y=155949.94,Z=-3602.4783)
- Rotation=(Pitch=0,Yaw=-32760,Roll=0)
- StaticMeshInstance=StaticMeshInstance2048
- SwayRotationOrig=(Pitch=0,Yaw=-32760,Roll=0)
- ColLocation=(X=15454.41,Y=155949.94,Z=-3602.4783)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover16 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Main_Gate_Door_R
- MeshGrade[1]=Dion_Classic_S.Main_Gate_Door_R
- MeshGrade[2]=Dion_Classic_S.Main_Gate_Door_R01
- MeshGrade[3]=Dion_Classic_S.Main_Gate_Door_R01
- MeshGrade[4]=Dion_Classic_S.Main_Gate_Door_R02
- MeshGrade[5]=Dion_Classic_S.Main_Gate_Door_R02
- MeshGrade[6]=Dion_Classic_S.Main_Gate_Door_R03
- RangeHeight=320.0
- RangeDelta=(X=-8.341797,Y=-6.734375,Z=-324.0)
- RangeDelta[1]=(X=138.18945,Y=-7.0,Z=-324.0)
- RangeDelta[2]=(X=138.16211,Y=6.859375,Z=-324.0)
- RangeDelta[3]=(X=-8.369141,Y=7.125,Z=-324.0)
- OpeningSound=ItemSound2.Castle.castle_door_creak
- OpenedSound=ItemSound2.Castle.castle_door_open_close
- ClosingSound=ItemSound2.Castle.castle_door_creak
- ClosedSound=ItemSound2.Castle.castle_door_open_close
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=22179.465,Y=156684.92,Z=-2670.0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Main_Gate_Door_R'
- L2ServerObjectRealID=20220002
- L2ServerObjectID=2
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=684,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=MusicVolume4
- PhysicsVolume=PhysicsVolume5
- Location=(X=22179.465,Y=156684.92,Z=-2670.0)
- StaticMeshInstance=StaticMeshInstance1680
- bIgnoredRange=true
- ColLocation=(X=22179.465,Y=156684.92,Z=-2670.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover17 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Front_Tower_Door
- MeshGrade[1]=Dion_Classic_S.Front_Tower_Door
- MeshGrade[2]=Dion_Classic_S.Front_Tower_Door01
- MeshGrade[3]=Dion_Classic_S.Front_Tower_Door01
- MeshGrade[4]=Dion_Classic_S.Front_Tower_Door02
- MeshGrade[5]=Dion_Classic_S.Front_Tower_Door02
- MeshGrade[6]=Dion_Classic_S.Front_Tower_Door03
- RangeHeight=255.0
- RangeDelta=(X=-8.083984,Y=-6.1875,Z=-259.0)
- RangeDelta[1]=(X=138.94531,Y=-6.234375,Z=-259.0)
- RangeDelta[2]=(X=138.89844,Y=6.203125,Z=-259.0)
- RangeDelta[3]=(X=-8.130859,Y=6.25,Z=-259.0)
- OpeningSound=ItemSound2.Castle.castle_door_creak
- OpenedSound=ItemSound2.Castle.castle_door_open_close
- ClosingSound=ItemSound2.Castle.castle_door_creak
- ClosedSound=ItemSound2.Castle.castle_door_open_close
- KeyPos[1]=(X=-0.001953,Y=0.0,Z=0.0)
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=21943.084,Y=159230.03,Z=-2476.0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Front_Tower_Door'
- L2ServerObjectRealID=20220006
- L2ServerObjectID=6
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=684,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=MusicVolume4
- PhysicsVolume=PhysicsVolume5
- Location=(X=21943.084,Y=159230.03,Z=-2476.0)
- StaticMeshInstance=StaticMeshInstance1682
- DrawScale3D=(X=0.93,Y=1.0,Z=1.0)
- bIgnoredRange=true
- ColLocation=(X=21943.084,Y=159230.03,Z=-2476.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover18 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Main_Gate_Door_R
- MeshGrade[1]=Dion_Classic_S.Main_Gate_Door_R
- MeshGrade[2]=Dion_Classic_S.Main_Gate_Door_R01
- MeshGrade[3]=Dion_Classic_S.Main_Gate_Door_R01
- MeshGrade[4]=Dion_Classic_S.Main_Gate_Door_R02
- MeshGrade[5]=Dion_Classic_S.Main_Gate_Door_R02
- MeshGrade[6]=Dion_Classic_S.Main_Gate_Door_R03
- RangeHeight=320.0
- RangeDelta=(X=8.951172,Y=6.921875,Z=-324.0)
- RangeDelta[1]=(X=-139.40625,Y=6.921875,Z=-324.0)
- RangeDelta[2]=(X=-139.42383,Y=-7.109375,Z=-324.0)
- RangeDelta[3]=(X=8.871094,Y=-6.875,Z=-324.0)
- OpeningSound=ItemSound2.Castle.castle_door_creak
- OpenedSound=ItemSound2.Castle.castle_door_open_close
- ClosingSound=ItemSound2.Castle.castle_door_creak
- ClosedSound=ItemSound2.Castle.castle_door_open_close
- LoopSound=ItemSound.Shield.shield_wood_3
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=22441.152,Y=156684.92,Z=-2670.0)
- BaseRot=(Pitch=0,Yaw=32768,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Main_Gate_Door_R'
- L2ServerObjectRealID=20220001
- L2ServerObjectID=1
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=684,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=MusicVolume4
- PhysicsVolume=PhysicsVolume5
- Location=(X=22441.152,Y=156684.92,Z=-2670.0)
- Rotation=(Pitch=0,Yaw=32768,Roll=0)
- StaticMeshInstance=StaticMeshInstance1681
- SwayRotationOrig=(Pitch=0,Yaw=32768,Roll=0)
- bIgnoredRange=true
- ColLocation=(X=22441.152,Y=156684.92,Z=-2670.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover2 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Fort02_indoor
- MeshGrade[1]=Dion_Classic_S.Fort02_indoor
- MeshGrade[2]=Dion_Classic_S.Fort02_indoor
- MeshGrade[3]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[4]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[5]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[6]=Dion_Classic_S.Fort02_indoorZ
- RangeDelta=(X=79.96875,Y=-8.495605,Z=0.0)
- RangeDelta[1]=(X=1.376465,Y=-8.373535,Z=0.0)
- RangeDelta[2]=(X=0.375001,Y=9.064453,Z=0.0)
- RangeDelta[3]=(X=80.26318,Y=8.29541,Z=0.0)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=5135.01,Y=151876.03,Z=-2879.0)
- BaseRot=(Pitch=0,Yaw=32768,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
- L2ServerObjectRealID=20220027
- L2ServerObjectID=27
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=288,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=5135.01,Y=151876.03,Z=-2879.0)
- Rotation=(Pitch=0,Yaw=32768,Roll=0)
- StaticMeshInstance=StaticMeshInstance1895
- SwayRotationOrig=(Pitch=0,Yaw=32768,Roll=0)
- ColLocation=(X=5135.01,Y=151876.03,Z=-2879.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover20 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Fort02_indoor
- MeshGrade[1]=Dion_Classic_S.Fort02_indoor
- MeshGrade[2]=Dion_Classic_S.Fort02_indoor
- MeshGrade[3]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[4]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[5]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[6]=Dion_Classic_S.Fort02_indoorZ
- RangeDelta=(X=6.95752,Y=79.24902,Z=0.0)
- RangeDelta[1]=(X=7.161622,Y=0.651855,Z=0.0)
- RangeDelta[2]=(X=-7.698241,Y=0.44043,Z=0.0)
- RangeDelta[3]=(X=-7.010254,Y=79.129395,Z=0.0)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_01
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_03
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=6212.047,Y=149672.97,Z=-2917.0)
- BaseRot=(Pitch=0,Yaw=-16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
- L2ServerObjectRealID=20220022
- L2ServerObjectID=22
- Level=LevelInfo0
- Region=(Zone=ZoneInfo4,iLeaf=336,ZoneNumber=7)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=6212.047,Y=149672.97,Z=-2917.0)
- Rotation=(Pitch=0,Yaw=-16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance1928
- SwayRotationOrig=(Pitch=0,Yaw=-16384,Roll=0)
- ColLocation=(X=6212.047,Y=149672.97,Z=-2917.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover21 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Fort02_indoor
- MeshGrade[1]=Dion_Classic_S.Fort02_indoor
- MeshGrade[2]=Dion_Classic_S.Fort02_indoor
- MeshGrade[3]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[4]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[5]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[6]=Dion_Classic_S.Fort02_indoorZ
- RangeDelta=(X=7.947266,Y=-79.10889,Z=0.0)
- RangeDelta[1]=(X=8.121583,Y=-0.23291,Z=0.0)
- RangeDelta[2]=(X=-7.516112,Y=-0.038086,Z=0.0)
- RangeDelta[3]=(X=-6.458984,Y=-78.864746,Z=0.0)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_01
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_03
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=5011.02,Y=149831.05,Z=-2917.0)
- BaseRot=(Pitch=0,Yaw=16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
- L2ServerObjectRealID=20220025
- L2ServerObjectID=25
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=345,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=5011.02,Y=149831.05,Z=-2917.0)
- Rotation=(Pitch=0,Yaw=16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance1929
- SwayRotationOrig=(Pitch=0,Yaw=16384,Roll=0)
- ColLocation=(X=5011.02,Y=149831.05,Z=-2917.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover22 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Fort02_indoor
- MeshGrade[1]=Dion_Classic_S.Fort02_indoor
- MeshGrade[2]=Dion_Classic_S.Fort02_indoor
- MeshGrade[3]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[4]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[5]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[6]=Dion_Classic_S.Fort02_indoorZ
- RangeDelta=(X=8.02002,Y=79.0459,Z=0.0)
- RangeDelta[1]=(X=8.059571,Y=0.16748,Z=0.0)
- RangeDelta[2]=(X=-6.876464,Y=0.22168,Z=0.0)
- RangeDelta[3]=(X=-6.467773,Y=79.23877,Z=0.0)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_01
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_03
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=5011.0186,Y=149672.98,Z=-2917.0)
- BaseRot=(Pitch=0,Yaw=-16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
- L2ServerObjectRealID=20220024
- L2ServerObjectID=24
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=345,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=5011.0186,Y=149672.98,Z=-2917.0)
- Rotation=(Pitch=0,Yaw=-16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance1930
- SwayRotationOrig=(Pitch=0,Yaw=-16384,Roll=0)
- ColLocation=(X=5011.0186,Y=149672.98,Z=-2917.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover23 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.fort02_wall_door
- MeshGrade[1]=Dion_Classic_S.fort02_wall_door
- MeshGrade[2]=Dion_Classic_S.fort02_wall_door
- MeshGrade[3]=Dion_Classic_S.fort02_wall_doorB
- MeshGrade[4]=Dion_Classic_S.fort02_wall_doorB
- MeshGrade[5]=Dion_Classic_S.fort02_wall_doorB
- MeshGrade[6]=Dion_Classic_S.fort02_wall_doorZ
- RangeDelta=(X=14.769043,Y=-78.75635,Z=-0.155518)
- RangeDelta[1]=(X=13.674072,Y=79.31592,Z=-0.155518)
- RangeDelta[2]=(X=-13.547119,Y=78.813965,Z=-0.155518)
- RangeDelta[3]=(X=-14.760986,Y=-78.916504,Z=-0.155518)
- OpeningSound=ItemSound2.Castle.irondoor_creak_02
- OpenedSound=ItemSound2.Castle.irondoor_open_close_02
- ClosingSound=ItemSound2.Castle.irondoor_creak_01
- ClosedSound=ItemSound2.Castle.irondoor_open_close_01
- KeyPos[1]=(X=0.0,Y=0.0,Z=136.0)
- BasePos=(X=4015.9805,Y=148732.03,Z=-2938.0)
- BaseRot=(Pitch=0,Yaw=16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.fort02_wall_door'
- L2ServerObjectRealID=20220021
- L2ServerObjectID=21
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=428,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=4015.9805,Y=148732.03,Z=-2938.0)
- Rotation=(Pitch=0,Yaw=16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance1971
- SwayRotationOrig=(Pitch=0,Yaw=16384,Roll=0)
- bIgnoredRange=true
- ColLocation=(X=4015.9805,Y=148732.03,Z=-2938.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover24 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=-0.900532,Y=-2.21875,Z=-41.21338)
- RangeDelta[1]=(X=37.922413,Y=-2.296875,Z=-41.21338)
- RangeDelta[2]=(X=37.912624,Y=2.296875,Z=-41.21338)
- RangeDelta[3]=(X=-0.855406,Y=2.15625,Z=-41.21338)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=20118.236,Y=145994.9,Z=-3099.3848)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220015
- L2ServerObjectID=15
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=517,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=20118.236,Y=145994.9,Z=-3099.3848)
- StaticMeshInstance=StaticMeshInstance1690
- ColLocation=(X=20118.236,Y=145994.9,Z=-3099.3848)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover25 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=0.576172,Y=1.59375,Z=-41.21216)
- RangeDelta[1]=(X=-37.67578,Y=1.78125,Z=-41.21216)
- RangeDelta[2]=(X=-37.910156,Y=-1.625,Z=-41.21216)
- RangeDelta[3]=(X=0.402344,Y=-1.5625,Z=-41.21216)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyPos[1]=(X=-0.808594,Y=0.171875,Z=0.0)
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=20193.41,Y=145994.94,Z=-3099.4783)
- BaseRot=(Pitch=0,Yaw=-32760,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220016
- L2ServerObjectID=16
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=517,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=20193.41,Y=145994.94,Z=-3099.4783)
- Rotation=(Pitch=0,Yaw=-32760,Roll=0)
- StaticMeshInstance=StaticMeshInstance1691
- SwayRotationOrig=(Pitch=0,Yaw=-32760,Roll=0)
- ColLocation=(X=20193.41,Y=145994.94,Z=-3099.4783)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover26 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.fort02_wall_door
- MeshGrade[1]=Dion_Classic_S.fort02_wall_door
- MeshGrade[2]=Dion_Classic_S.fort02_wall_door
- MeshGrade[3]=Dion_Classic_S.fort02_wall_doorB
- MeshGrade[4]=Dion_Classic_S.fort02_wall_doorB
- MeshGrade[5]=Dion_Classic_S.fort02_wall_doorB
- MeshGrade[6]=Dion_Classic_S.fort02_wall_doorZ
- RangeDelta=(X=15.631348,Y=-78.92822,Z=-0.155518)
- RangeDelta[1]=(X=15.498535,Y=79.89404,Z=-0.155518)
- RangeDelta[2]=(X=-15.189941,Y=79.376465,Z=-0.155518)
- RangeDelta[3]=(X=-17.59668,Y=-78.65088,Z=-0.155518)
- OpeningSound=ItemSound2.Castle.irondoor_creak_02
- OpenedSound=ItemSound2.Castle.irondoor_open_close_02
- ClosingSound=ItemSound2.Castle.irondoor_creak_01
- ClosedSound=ItemSound2.Castle.irondoor_open_close_01
- KeyPos[1]=(X=0.0,Y=0.0,Z=136.0)
- BasePos=(X=7439.013,Y=150734.02,Z=-2938.0)
- BaseRot=(Pitch=0,Yaw=16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.fort02_wall_door'
- L2ServerObjectRealID=20220026
- L2ServerObjectID=26
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=246,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=7439.013,Y=150734.02,Z=-2938.0)
- Rotation=(Pitch=0,Yaw=16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance1972
- SwayRotationOrig=(Pitch=0,Yaw=16384,Roll=0)
- bIgnoredRange=true
- ColLocation=(X=7439.013,Y=150734.02,Z=-2938.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover27 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Fort02_indoor
- MeshGrade[1]=Dion_Classic_S.Fort02_indoor
- MeshGrade[2]=Dion_Classic_S.Fort02_indoor
- MeshGrade[3]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[4]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[5]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[6]=Dion_Classic_S.Fort02_indoorZ
- RangeDelta=(X=-79.32715,Y=-10.227051,Z=0.0)
- RangeDelta[1]=(X=0.224121,Y=-11.446777,Z=0.0)
- RangeDelta[2]=(X=0.696778,Y=9.867188,Z=0.0)
- RangeDelta[3]=(X=-78.927246,Y=10.416504,Z=0.0)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=4895.9854,Y=147965.94,Z=-2918.0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
- L2ServerObjectRealID=20220018
- L2ServerObjectID=18
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=418,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=4895.9854,Y=147965.94,Z=-2918.0)
- StaticMeshInstance=StaticMeshInstance1980
- ColLocation=(X=4895.9854,Y=147965.94,Z=-2918.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover28 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Fort02_indoor
- MeshGrade[1]=Dion_Classic_S.Fort02_indoor
- MeshGrade[2]=Dion_Classic_S.Fort02_indoor
- MeshGrade[3]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[4]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[5]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[6]=Dion_Classic_S.Fort02_indoorZ
- RangeDelta=(X=79.5332,Y=-10.412109,Z=0.0)
- RangeDelta[1]=(X=0.078125,Y=-9.164551,Z=0.0)
- RangeDelta[2]=(X=-0.126464,Y=11.024414,Z=0.0)
- RangeDelta[3]=(X=79.7334,Y=10.33252,Z=0.0)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=4737.967,Y=147965.95,Z=-2918.0)
- BaseRot=(Pitch=0,Yaw=32768,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
- L2ServerObjectRealID=20220017
- L2ServerObjectID=17
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=418,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=4737.967,Y=147965.95,Z=-2918.0)
- Rotation=(Pitch=0,Yaw=32768,Roll=0)
- StaticMeshInstance=StaticMeshInstance1981
- SwayRotationOrig=(Pitch=0,Yaw=32768,Roll=0)
- ColLocation=(X=4737.967,Y=147965.95,Z=-2918.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover29 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=-0.900532,Y=-2.21875,Z=-41.21338)
- RangeDelta[1]=(X=37.922413,Y=-2.296875,Z=-41.21338)
- RangeDelta[2]=(X=37.912624,Y=2.296875,Z=-41.21338)
- RangeDelta[3]=(X=-0.855406,Y=2.15625,Z=-41.21338)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=16341.236,Y=155776.9,Z=-3603.3848)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220119
- L2ServerObjectID=119
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=483,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=16341.236,Y=155776.9,Z=-3603.3848)
- StaticMeshInstance=StaticMeshInstance2061
- ColLocation=(X=16341.236,Y=155776.9,Z=-3603.3848)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover3 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Fort02_indoor
- MeshGrade[1]=Dion_Classic_S.Fort02_indoor
- MeshGrade[2]=Dion_Classic_S.Fort02_indoor
- MeshGrade[3]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[4]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[5]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[6]=Dion_Classic_S.Fort02_indoorZ
- RangeDelta=(X=-78.640625,Y=8.361328,Z=0.0)
- RangeDelta[1]=(X=-0.250976,Y=-7.921387,Z=0.0)
- RangeDelta[2]=(X=0.090821,Y=8.223633,Z=0.0)
- RangeDelta[3]=(X=-79.578125,Y=-8.194824,Z=0.0)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=5293.006,Y=151876.02,Z=-2879.0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
- L2ServerObjectRealID=20220028
- L2ServerObjectID=28
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=288,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=5293.006,Y=151876.02,Z=-2879.0)
- StaticMeshInstance=StaticMeshInstance1896
- ColLocation=(X=5293.006,Y=151876.02,Z=-2879.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover30 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=0.576172,Y=1.59375,Z=-41.21216)
- RangeDelta[1]=(X=-37.67578,Y=1.78125,Z=-41.21216)
- RangeDelta[2]=(X=-37.910156,Y=-1.625,Z=-41.21216)
- RangeDelta[3]=(X=0.402344,Y=-1.5625,Z=-41.21216)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyPos[1]=(X=-0.808594,Y=0.171875,Z=0.0)
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=16416.41,Y=155776.94,Z=-3603.4783)
- BaseRot=(Pitch=0,Yaw=-32760,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220120
- L2ServerObjectID=120
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=483,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=16416.41,Y=155776.94,Z=-3603.4783)
- Rotation=(Pitch=0,Yaw=-32760,Roll=0)
- StaticMeshInstance=StaticMeshInstance2062
- SwayRotationOrig=(Pitch=0,Yaw=-32760,Roll=0)
- ColLocation=(X=16416.41,Y=155776.94,Z=-3603.4783)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover31 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Fort02_indoor
- MeshGrade[1]=Dion_Classic_S.Fort02_indoor
- MeshGrade[2]=Dion_Classic_S.Fort02_indoor
- MeshGrade[3]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[4]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[5]=Dion_Classic_S.Fort02_indoorB
- MeshGrade[6]=Dion_Classic_S.Fort02_indoorZ
- RangeDelta=(X=6.911621,Y=-78.87451,Z=0.0)
- RangeDelta[1]=(X=6.734376,Y=-0.092285,Z=0.0)
- RangeDelta[2]=(X=-6.481933,Y=-0.116211,Z=0.0)
- RangeDelta[3]=(X=-6.774414,Y=-78.864746,Z=0.0)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_01
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_03
- ClosingSound=ItemSound2.Castle.wooddoor_creak_01
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_01
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=6211.9854,Y=149831.0,Z=-2917.0)
- BaseRot=(Pitch=0,Yaw=16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Fort02_indoor'
- L2ServerObjectRealID=20220023
- L2ServerObjectID=23
- Level=LevelInfo0
- Region=(Zone=LevelInfo0,iLeaf=-1,ZoneNumber=0)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=6211.9854,Y=149831.0,Z=-2917.0)
- Rotation=(Pitch=0,Yaw=16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance1927
- SwayRotationOrig=(Pitch=0,Yaw=16384,Roll=0)
- ColLocation=(X=6211.9854,Y=149831.0,Z=-2917.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover33 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=3.880718,Y=-2.34375,Z=-41.21338)
- RangeDelta[1]=(X=4.147022,Y=39.875,Z=-41.21338)
- RangeDelta[2]=(X=-4.115696,Y=39.859375,Z=-41.21338)
- RangeDelta[3]=(X=-4.889585,Y=-2.34375,Z=-41.21338)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=15946.102,Y=154640.23,Z=-3606.3848)
- BaseRot=(Pitch=0,Yaw=16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220125
- L2ServerObjectID=125
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=483,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=15946.102,Y=154640.23,Z=-3606.3848)
- Rotation=(Pitch=0,Yaw=16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance2075
- SwayRotationOrig=(Pitch=0,Yaw=16384,Roll=0)
- ColLocation=(X=15946.102,Y=154640.23,Z=-3606.3848)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover34 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=-2.819336,Y=1.25,Z=-41.21216)
- RangeDelta[1]=(X=-4.145508,Y=-39.28125,Z=-41.21216)
- RangeDelta[2]=(X=3.835938,Y=-39.328125,Z=-41.21216)
- RangeDelta[3]=(X=3.756836,Y=1.125,Z=-41.21216)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyPos[1]=(X=-0.808594,Y=0.171875,Z=0.0)
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=15946.077,Y=154715.4,Z=-3606.4783)
- BaseRot=(Pitch=0,Yaw=-16376,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220126
- L2ServerObjectID=126
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=483,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=15946.077,Y=154715.4,Z=-3606.4783)
- Rotation=(Pitch=0,Yaw=-16376,Roll=0)
- StaticMeshInstance=StaticMeshInstance2076
- SwayRotationOrig=(Pitch=0,Yaw=-16376,Roll=0)
- ColLocation=(X=15946.077,Y=154715.4,Z=-3606.4783)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover35 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=3.880718,Y=-2.34375,Z=-41.21338)
- RangeDelta[1]=(X=4.147022,Y=39.875,Z=-41.21338)
- RangeDelta[2]=(X=-4.115696,Y=39.859375,Z=-41.21338)
- RangeDelta[3]=(X=-4.889585,Y=-2.34375,Z=-41.21338)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=14622.102,Y=155377.23,Z=-3483.3848)
- BaseRot=(Pitch=0,Yaw=16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220123
- L2ServerObjectID=123
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=478,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=14622.102,Y=155377.23,Z=-3483.3848)
- Rotation=(Pitch=0,Yaw=16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance2033
- SwayRotationOrig=(Pitch=0,Yaw=16384,Roll=0)
- ColLocation=(X=14622.102,Y=155377.23,Z=-3483.3848)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover36 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=-2.819336,Y=1.25,Z=-41.21216)
- RangeDelta[1]=(X=-4.145508,Y=-39.28125,Z=-41.21216)
- RangeDelta[2]=(X=3.835938,Y=-39.328125,Z=-41.21216)
- RangeDelta[3]=(X=3.756836,Y=1.125,Z=-41.21216)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyPos[1]=(X=-0.808594,Y=0.171875,Z=0.0)
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=14622.077,Y=155452.4,Z=-3483.4783)
- BaseRot=(Pitch=0,Yaw=-16376,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220124
- L2ServerObjectID=124
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=478,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=14622.077,Y=155452.4,Z=-3483.4783)
- Rotation=(Pitch=0,Yaw=-16376,Roll=0)
- StaticMeshInstance=StaticMeshInstance2034
- SwayRotationOrig=(Pitch=0,Yaw=-16376,Roll=0)
- ColLocation=(X=14622.077,Y=155452.4,Z=-3483.4783)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover4 extends Emitter;
- defaultproperties
- {
- RangeDelta=(X=-0.900532,Y=-2.21875,Z=-41.21338)
- RangeDelta[1]=(X=37.922413,Y=-2.296875,Z=-41.21338)
- RangeDelta[2]=(X=37.912624,Y=2.296875,Z=-41.21338)
- RangeDelta[3]=(X=-0.855406,Y=2.15625,Z=-41.21338)
- OpeningSound=ItemSound2.Castle.wooddoor_creak_02
- OpenedSound=ItemSound2.Castle.wooddoor_open_close_02
- ClosingSound=ItemSound2.Castle.wooddoor_creak_02
- ClosedSound=ItemSound2.Castle.wooddoor_open_close_02
- KeyRot[1]=(Pitch=0,Yaw=16384,Roll=0)
- BasePos=(X=15379.236,Y=155949.9,Z=-3602.3848)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Human_Door_Set.H_Door_MV_01'
- L2ServerObjectRealID=20220121
- L2ServerObjectID=121
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=488,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- Touching(0)=WaterVolume2
- PhysicsVolume=PhysicsVolume5
- Location=(X=15379.236,Y=155949.9,Z=-3602.3848)
- StaticMeshInstance=StaticMeshInstance2047
- ColLocation=(X=15379.236,Y=155949.9,Z=-3602.3848)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover5 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Front_Tower_Door
- MeshGrade[1]=Dion_Classic_S.Front_Tower_Door
- MeshGrade[2]=Dion_Classic_S.Front_Tower_Door01
- MeshGrade[3]=Dion_Classic_S.Front_Tower_Door01
- MeshGrade[4]=Dion_Classic_S.Front_Tower_Door02
- MeshGrade[5]=Dion_Classic_S.Front_Tower_Door02
- MeshGrade[6]=Dion_Classic_S.Front_Tower_Door03
- RangeHeight=255.0
- RangeDelta=(X=8.068359,Y=6.09375,Z=-259.0)
- RangeDelta[1]=(X=-138.19336,Y=6.3125,Z=-259.0)
- RangeDelta[2]=(X=-138.11133,Y=-6.3125,Z=-259.0)
- RangeDelta[3]=(X=8.041016,Y=-6.25,Z=-259.0)
- OpeningSound=ItemSound2.Castle.castle_door_creak
- OpenedSound=ItemSound2.Castle.castle_door_open_close
- ClosingSound=ItemSound2.Castle.castle_door_creak
- ClosedSound=ItemSound2.Castle.castle_door_open_close
- KeyRot[1]=(Pitch=0,Yaw=-16384,Roll=0)
- BasePos=(X=22205.0,Y=159230.0,Z=-2476.0)
- BaseRot=(Pitch=0,Yaw=32768,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Front_Tower_Door'
- L2ServerObjectRealID=20220005
- L2ServerObjectID=5
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=684,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=22205.0,Y=159230.0,Z=-2476.0)
- Rotation=(Pitch=0,Yaw=32768,Roll=0)
- StaticMeshInstance=StaticMeshInstance1683
- DrawScale3D=(X=0.93,Y=1.0,Z=1.0)
- SwayRotationOrig=(Pitch=0,Yaw=32768,Roll=0)
- bIgnoredRange=true
- ColLocation=(X=22205.0,Y=159230.0,Z=-2476.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover6 extends Emitter;
- defaultproperties
- {
- RangeHeight=250.0
- RangeDelta=(X=6.748046,Y=-12.546875,Z=-252.0)
- RangeDelta[1]=(X=6.605469,Y=154.42188,Z=-252.0)
- RangeDelta[2]=(X=-5.748047,Y=154.34375,Z=-252.0)
- RangeDelta[3]=(X=-5.699218,Y=-12.53125,Z=-252.0)
- OpeningSound=ItemSound2.Castle.castle_door_open_close
- OpenedSound=ItemSound2.Castle.castle_door_creak
- ClosingSound=ItemSound2.Castle.castle_door_open_close
- ClosedSound=ItemSound2.Castle.castle_door_creak
- KeyPos[1]=(X=0.0,Y=0.0,Z=169.0)
- BasePos=(X=22905.547,Y=161547.77,Z=-2006.0)
- BaseRot=(Pitch=0,Yaw=16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Back_Tower_Door'
- L2ServerObjectRealID=20220008
- L2ServerObjectID=8
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=838,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=22905.547,Y=161547.77,Z=-2006.0)
- Rotation=(Pitch=0,Yaw=16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance1684
- SwayRotationOrig=(Pitch=0,Yaw=16384,Roll=0)
- bIgnoredRange=true
- ColLocation=(X=22905.547,Y=161547.77,Z=-2006.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover7 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[1]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[2]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[3]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[4]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[5]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[6]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door01
- RangeHeight=128.0
- RangeDelta=(X=105.61719,Y=-0.3125,Z=-119.0)
- RangeDelta[1]=(X=105.578125,Y=0.65625,Z=-119.0)
- RangeDelta[2]=(X=-7.982422,Y=0.296875,Z=-119.0)
- RangeDelta[3]=(X=-7.976563,Y=-0.359375,Z=-119.0)
- OpeningSound=ItemSound2.Castle.castle_door_creak
- OpenedSound=ItemSound2.Castle.castle_door_open_close
- ClosingSound=ItemSound2.Castle.castle_door_creak
- ClosedSound=ItemSound2.Castle.castle_door_open_close
- KeyPos[1]=(X=0.0,Y=0.0,Z=84.0)
- BasePos=(X=23194.73,Y=161470.38,Z=-2483.0)
- BaseRot=(Pitch=0,Yaw=16384,Roll=0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Castle_Wall_Back_DoorTower_Door'
- L2ServerObjectRealID=20220007
- L2ServerObjectID=7
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=842,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=23194.73,Y=161470.38,Z=-2483.0)
- Rotation=(Pitch=0,Yaw=16384,Roll=0)
- StaticMeshInstance=StaticMeshInstance1685
- SwayRotationOrig=(Pitch=0,Yaw=16384,Roll=0)
- bIgnoredRange=true
- ColLocation=(X=23194.73,Y=161470.38,Z=-2483.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover8 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[1]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[2]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[3]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[4]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[5]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door
- MeshGrade[6]=Dion_Classic_S.Castle_Wall_Back_DoorTower_Door01
- RangeHeight=128.0
- RangeDelta=(X=-0.298828,Y=-109.296875,Z=-119.0)
- RangeDelta[1]=(X=-0.005859,Y=-109.296875,Z=-119.0)
- RangeDelta[2]=(X=0.3125,Y=6.46875,Z=-118.92993)
- RangeDelta[3]=(X=0.019531,Y=6.46875,Z=-118.92993)
- OpeningSound=ItemSound2.Castle.castle_door_creak
- OpenedSound=ItemSound2.Castle.castle_door_open_close
- ClosingSound=ItemSound2.Castle.castle_door_creak
- ClosedSound=ItemSound2.Castle.castle_door_open_close
- KeyPos[1]=(X=-3.0,Y=0.0,Z=85.0)
- BasePos=(X=21899.0,Y=162737.86,Z=-2483.07)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.Castle_Wall_Back_DoorTower_Door'
- L2ServerObjectRealID=20220009
- L2ServerObjectID=9
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=827,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=21899.0,Y=162737.86,Z=-2483.07)
- StaticMeshInstance=StaticMeshInstance1686
- bIgnoredRange=true
- ColLocation=(X=21899.0,Y=162737.86,Z=-2483.07)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
- ===
- class Mover9 extends Emitter;
- defaultproperties
- {
- MeshGrade=Dion_Classic_S.left_brokenwall_a
- MeshGrade[1]=Dion_Classic_S.left_brokenwall_a
- MeshGrade[2]=Dion_Classic_S.left_brokenwall_a
- MeshGrade[3]=Dion_Classic_S.left_brokenwall_a
- MeshGrade[4]=Dion_Classic_S.left_brokenwall_a
- MeshGrade[5]=Dion_Classic_S.left_brokenwall_a
- MeshGrade[6]=Dion_Classic_S.left_brokenwall_z
- RangeHeight=460.0
- RangeDelta=(X=-64.115234,Y=-308.23438,Z=-234.0)
- RangeDelta[1]=(X=63.88672,Y=-308.23438,Z=-234.0)
- RangeDelta[2]=(X=64.041016,Y=308.17188,Z=-234.0)
- RangeDelta[3]=(X=-63.94922,Y=308.1875,Z=-234.0)
- BasePos=(X=23873.477,Y=158368.0,Z=-2882.0)
- DrawType=DT_StaticMesh
- StaticMesh=StaticMesh'Dion_Classic_S.left_brokenwall_a'
- L2ServerObjectRealID=20220003
- L2ServerObjectID=3
- Level=LevelInfo0
- Region=(Zone=ZoneInfo1,iLeaf=684,ZoneNumber=1)
- Tag="Mover"
- bSunAffect=true
- Group=None,movers
- PhysicsVolume=PhysicsVolume5
- Location=(X=23873.477,Y=158368.0,Z=-2882.0)
- StaticMeshInstance=StaticMeshInstance1687
- bIgnoredRange=true
- ColLocation=(X=23873.477,Y=158368.0,Z=-2882.0)
- bHiddenEdGroup=true
- TexModifyInfo=(bUseModify=false,bTwoSide=false,bAlphaBlend=false,bDummy=false,Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
- }
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