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- # Imports
- import vapoursynth as vs
- import os
- import ctypes
- # Loading Support Files
- Dllref = ctypes.windll.LoadLibrary("i:/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
- import sys
- # getting Vapoursynth core
- core = vs.core
- # Import scripts folder
- scriptPath = 'i:/Hybrid/64bit/vsscripts'
- sys.path.insert(0, os.path.abspath(scriptPath))
- # Loading Plugins
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DenoiseFilter/TTempSmooth/TTempSmooth.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/DCTFilter.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DeblockFilter/Deblock/Deblock.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/libvs_placebo.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DeblockFilter/DeblockPP7/DeblockPP7.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DenoiseFilter/FFT3DFilter/fft3dfilter.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/EEDI3m_opencl.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/scenechange.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/DeinterlaceFilter/Bwdif/Bwdif.dll")
- core.std.LoadPlugin(path="i:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV.dll")
- # Import scripts
- import lostfunc
- import havsfunc
- # source: 'C:\Users\Selur\Desktop\mmp_intro_sample.m2v'
- # current color space: YUV420P8, bit depth: 8, resolution: 720x576, fps: 25, color matrix: 470bg, yuv luminance scale: limited, scanorder: top field first
- # Loading C:\Users\Selur\Desktop\mmp_intro_sample.m2v using DGSource
- clip = core.dgdecodenv.DGSource("J:/tmp/m2v_9696bbfe2283c3d91c02a2f76e706d3e_853323747.dgi",fieldop=0)# 25 fps, scanorder: top field first
- # Setting detected color matrix (470bg).
- clip = core.std.SetFrameProps(clip, _Matrix=5)
- # Setting color transfer info (470bg), when it is not set
- clip = clip if not core.text.FrameProps(clip,'_Transfer') else core.std.SetFrameProps(clip, _Transfer=5)
- # Setting color primaries info (BT.601 PAL), when it is not set
- clip = clip if not core.text.FrameProps(clip,'_Primaries') else core.std.SetFrameProps(clip, _Primaries=5)
- # Setting color range to TV (limited) range.
- clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
- # making sure frame rate is set to 25
- clip = core.std.AssumeFPS(clip=clip, fpsnum=25, fpsden=1)
- clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=2) # tff
- # cutting from frame 0 to 1599 - WARNING: This might cause synch issues
- clip = core.std.Trim(clip=clip, first=0, last=1599)
- # Deinterlacing using QTGMC
- clip = havsfunc.QTGMC(Input=clip, Preset="Fast", TFF=True, opencl=True) # new fps: 50
- # Making sure content is preceived as frame based
- clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=0) # progressive
- clip = lostfunc.DeSpot(o=clip)
- # applying deblocking using DeblockPP7
- clip = core.pp7.DeblockPP7(clip=clip, qp=12.00)
- # adjusting color space from YUV420P8 to YUV444P16 for vsGLSLDarken
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, range_s="limited", dither_type="error_diffusion")
- # Using Anime4k Darken GLSL filter for line darkening
- with open("i:/Hybrid/64bit/vsfilters/GLSL/parameterized/Anime4K_Darken_HQ.glsl") as glslf:
- glsl = glslf.read()
- glsl = glsl.replace('#define STRENGTH 1.5', '#define STRENGTH 2.5')
- clip = core.placebo.Shader(clip=clip, shader_s=glsl, width=clip.width, height=clip.height)
- # adjusting frame count and rate with sRestore
- clip = havsfunc.srestore(source=clip, frate=18.0000, omode=6, speed=-25, thresh=16, mode=2)
- # denoising using MCTemporalDenoise
- clip = havsfunc.MCTemporalDenoise(i=clip, settings="very high", ncpu=1)
- with open("i:/Hybrid/64bit/vsfilters/GLSL/parameterized/CAS.glsl") as glslf:
- glsl = glslf.read()
- glsl = glsl.replace('#define SHARPENING 0.0', '#define SHARPENING 0.65')
- glsl = glsl.replace('#define CAS_BETTER_DIAGONALS 1', '#define CAS_BETTER_DIAGONALS 1')
- glsl = glsl.replace('#define CAS_GO_SLOWER 0', '#define CAS_GO_SLOWER 1')
- glsl = glsl.replace('#define SOURCE_TRC 0', '#define SOURCE_TRC 0')
- glsl = glsl.replace('#define TARGET_TRC 0', '#define TARGET_TRC 0')
- clip = core.placebo.Shader(clip=clip, shader_s=glsl, width=clip.width, height=clip.height)
- # adjusting output color from: YUV444P16 to YUV420P10 for NVEncModel
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, range_s="limited")
- # set output frame rate to 18fps (progressive)
- clip = core.std.AssumeFPS(clip=clip, fpsnum=18, fpsden=1)
- # Output
- clip.set_output()
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