Advertisement
DylanD2003

Untitled

Sep 1st, 2017
138
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 125.71 KB | None | 0 0
  1. -- GPlayr by ModernLukest. Made for v3rmillion, , etc.
  2. -- Note that anyone can hear the music that you play. Just a clarification for what LocalScripts can do.
  3.  
  4. local char = game.Players.LocalPlayer.Character
  5.  
  6.  
  7.  
  8. -- CREATING BUTTONS, LABELS, FRAMES, ETC.
  9. local gui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) -- CoreGui is buggy, since GPlayr is designed for PlayerGuis, not CoreGuis.
  10. local openbtn = Instance.new("TextButton", gui)
  11. local closebtn = Instance.new("TextButton", gui)
  12. local openguibtn = Instance.new("TextButton", gui)
  13. local playmusicint = Instance.new("Frame", gui)
  14. local playmusicbtn = Instance.new("ImageButton", playmusicint)
  15. local stopmusicbtn = Instance.new("ImageButton", playmusicint)
  16. local musicidbox = Instance.new("TextBox", playmusicint)
  17. local credit = Instance.new("TextLabel", playmusicint)
  18. local title = Instance.new("TextLabel", playmusicint)
  19.  
  20. -- SIZING --
  21.  
  22. openbtn.Size = UDim2.new(0, 100, 0, 50)
  23. closebtn.Size = UDim2.new(0, 100, 0, 50)
  24. openguibtn.Size = UDim2.new(0, 100, 0, 50)
  25. playmusicbtn.Size = UDim2.new(0, 50, 0, 50)
  26. stopmusicbtn.Size = UDim2.new(0, 57, 0, 57)
  27. musicidbox.Size = UDim2.new(0, 300, 0, 50)
  28. credit.Size = UDim2.new(0, 300, 0, 20)
  29. title.Size = UDim2.new(0, 300, 0, 30)
  30. playmusicint.Size = UDim2.new(0, 300, 0, 500)
  31.  
  32. -- POSITIONING --
  33.  
  34. openbtn.Position = UDim2.new(0, 0, 0, 510)
  35. closebtn.Position = UDim2.new(0, 0, 0, 510)
  36. openguibtn.Position = UDim2.new(0, 0, 0, 590)
  37. playmusicbtn.Position = UDim2.new(0, 50, 0, 200)
  38. stopmusicbtn.Position = UDim2.new(0, 175, 0, 197)
  39. musicidbox.Position = UDim2.new(0, 0, 0, 100)
  40. credit.Position = UDim2.new(0, 0, 0, 470)
  41. title.Position = UDim2.new(0, 0, 0, 0)
  42. playmusicint.Position = UDim2.new(0, 200, 0, 100)
  43.  
  44. -- SET TEXT --
  45.  
  46. title.Text = "GPlayr (BETA)"
  47. credit.Text = "GPlayr & radio scripting by Developer / ModernLukest"
  48. musicidbox.Text = "Enter Sound ID Here"
  49. openbtn.Text = "Take Out Radio"
  50. closebtn.Text = "Put Away Radio"
  51. openguibtn.Text = "Open/Close Music GUI"
  52.  
  53. -- SET IMAGE IDS --
  54. playmusicbtn.Image = "rbxassetid://499381047"
  55. stopmusicbtn.Image = "rbxassetid://499381006"
  56.  
  57. -- BACKGROUND COLOR3 --
  58.  
  59. playmusicint.BackgroundColor3 = Color3.new(136, 136, 136)
  60. openbtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  61. closebtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  62. openguibtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  63. musicidbox.BackgroundColor3 = Color3.fromRGB(109, 109, 109)
  64.  
  65. -- BACKGROUND TRANSPARENCY --
  66.  
  67. playmusicint.BackgroundTransparency = 0.9
  68. playmusicbtn.BackgroundTransparency = 1
  69. stopmusicbtn.BackgroundTransparency = 1
  70. musicidbox.BackgroundTransparency = 0.43
  71. credit.BackgroundTransparency = 1
  72. title.BackgroundTransparency = 1
  73.  
  74. -- BORDER SIZE PIXEL --
  75.  
  76. musicidbox.BorderSizePixel = 0
  77. openbtn.BorderSizePixel = 3
  78. closebtn.BorderSizePixel = 3
  79. openguibtn.BorderSizePixel = 3
  80.  
  81. -- FONTS --
  82. musicidbox.Font = "SourceSansLight"
  83. credit.Font = "SourceSansLight"
  84. title.Font = "SourceSansLight"
  85.  
  86.  
  87. -- TEXT SCALED --
  88. credit.TextScaled = true
  89. title.TextScaled = true
  90.  
  91. -- TEXT WRAPPED --
  92. musicidbox.TextWrapped = true
  93. credit.TextWrapped = true
  94. title.TextWrapped = true
  95. openguibtn.TextWrapped = true
  96.  
  97. -- FONT SIZE --
  98. musicidbox.FontSize = "Size28"
  99.  
  100. -- ACTIVE --
  101. playmusicint.Active = true
  102.  
  103. -- DRAGGABLE --
  104. playmusicint.Draggable = true
  105.  
  106. -- GUI FUNCTIONS (MAIN) --
  107.  
  108. -- set up the stuff --
  109. isGuiOpen = false
  110. closebtn.Visible = false
  111. playmusicint.Visible = false
  112. openguibtn.Visible = false
  113.  
  114. openbtn.MouseButton1Click:connect(function()
  115. openbtn.Visible = false
  116. closebtn.Visible = true
  117.  
  118. local radio = Instance.new("Part", char)
  119. radio.Name = "Radio"
  120. local mesh = Instance.new("FileMesh", radio)
  121. mesh.MeshId = "http://www.roblox.com/asset/?id=212302951"
  122. mesh.TextureId = "http://www.roblox.com/asset/?id=212303049"
  123. mesh.Scale = Vector3.new(0, 0, 0)
  124. mesh.VertexColor = Vector3.new(1, 1, 1)
  125. mesh.Offset = Vector3.new(0, 0, 0)
  126.  
  127.  
  128. local function weldBetween(a, b)
  129. local weld = Instance.new("ManualWeld")
  130. weld.Part0 = a
  131. weld.Part1 = b
  132. weld.C0 = CFrame.new()
  133. weld.C1 = b.CFrame:inverse() * a.CFrame
  134. weld.Parent = a
  135. return weld;
  136. end
  137. local hand = radio:clone()
  138. hand.Parent=char
  139. hand.CFrame=char:WaitForChild("Torso").CFrame*CFrame.new(Vector3.new(0,0,0.9))*CFrame.Angles(0,math.rad(180),math.rad(45))
  140. weldBetween(char:WaitForChild("Torso"), hand)
  141. hand.CanCollide=true
  142. hand.Anchored=false
  143.  
  144. sound = Instance.new("Sound", hand) -- we will now call the radio "hand"
  145. sound.Volume = 0.5
  146. sound.Pitch = 1
  147.  
  148. openguibtn.Visible = true
  149. char:FindFirstChild("Radio"):Destroy()
  150. end)
  151.  
  152.  
  153. closebtn.MouseButton1Click:connect(function()
  154. openbtn.Visible = true
  155. closebtn.Visible = false
  156. openguibtn.Visible = false
  157. playmusicint.Visible = false
  158. isGuiOpen = false
  159. char:WaitForChild("Radio"):Destroy()
  160. end)
  161.  
  162. playmusicbtn.MouseButton1Click:connect(function()
  163. sound:stop()
  164. wait(0.2)
  165. sound.SoundId = "rbxassetid://"..musicidbox.Text
  166. sound:play()
  167. end)
  168.  
  169. stopmusicbtn.MouseButton1Click:connect(function()
  170. sound:stop()
  171. end)
  172.  
  173.  
  174. openguibtn.MouseButton1Click:connect(function()
  175. if isGuiOpen == false then isGuiOpen = true
  176. playmusicint.Visible = true else isGuiOpen = false playmusicint.Visible = false
  177. end
  178. end)
  179. --[[
  180. THE MURDERER
  181. Created by Quil_Cyndaquil (ROBLOX)
  182. MintyLatios (V3rmillion)
  183. Minty Latios#1938
  184.  
  185. Credit to CKbackup for the knife
  186. Credit to Rufus14 for the ragdolls
  187.  
  188.  
  189. --]]
  190. wait(1 / 60)
  191. Effects = { }
  192. local Player = game.Players.localPlayer
  193. local Character = Player.Character
  194. local Humanoid = Character.Humanoid
  195. local Mouse = Player:GetMouse()
  196. local LeftArm = Character["Left Arm"]
  197. local RightArm = Character["Right Arm"]
  198. local LeftLeg = Character["Left Leg"]
  199. local RightLeg = Character["Right Leg"]
  200. local Head = Character.Head
  201. local Torso = Character.Torso
  202. local Camera = game.Workspace.CurrentCamera
  203. local RootPart = Character.HumanoidRootPart
  204. local RootJoint = RootPart.RootJoint
  205. local attack = false
  206. local Anim = 'Idle'
  207. local Lighty = game:GetService"Lighting"
  208. local attacktype = 1
  209. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  210. local velocity = RootPart.Velocity.y
  211. local sine = 0
  212. local change = 1
  213. local Create = LoadLibrary("RbxUtility").Create
  214.  
  215.  
  216. local chara = Character
  217. local m = Create("Model"){
  218. Parent = Character,
  219. Name = "WeaponModel",
  220. }
  221.  
  222. Humanoid.Animator.Parent = nil
  223. Character.Animate.Parent = nil
  224.  
  225. Humanoid.WalkSpeed = 8
  226.  
  227.  
  228. local newMotor = function(part0, part1, c0, c1)
  229. local w = Create('Motor'){
  230. Parent = part0,
  231. Part0 = part0,
  232. Part1 = part1,
  233. C0 = c0,
  234. C1 = c1,
  235. }
  236. return w
  237. end
  238.  
  239. function clerp(a, b, t)
  240. return a:lerp(b, t)
  241. end
  242.  
  243. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  244. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  245.  
  246. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  247. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  248. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  249. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  250. RootJoint.C1 = CFrame.new(0, 0, 0)
  251. RootJoint.C0 = CFrame.new(0, 0, 0)
  252. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  253. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  254.  
  255. local rarmc1 = RW.C1
  256. local larmc1 = LW.C1
  257. local rlegc1 = RH.C1
  258. local llegc1 = LH.C1
  259.  
  260. local resetc1 = false
  261.  
  262. function PlayAnimationFromTable(table, speed, bool)
  263. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  264. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  265. RW.C0 = clerp(RW.C0, table[3], speed)
  266. LW.C0 = clerp(LW.C0, table[4], speed)
  267. RH.C0 = clerp(RH.C0, table[5], speed)
  268. LH.C0 = clerp(LH.C0, table[6], speed)
  269. if bool == true then
  270. if resetc1 == false then
  271. resetc1 = true
  272. RootJoint.C1 = RootJoint.C1
  273. Torso.Neck.C1 = Torso.Neck.C1
  274. RW.C1 = rarmc1
  275. LW.C1 = larmc1
  276. RH.C1 = rlegc1
  277. LH.C1 = llegc1
  278. end
  279. end
  280. end
  281.  
  282. ArtificialHB = Create("BindableEvent", script){
  283. Parent = script,
  284. Name = "Heartbeat",
  285. }
  286.  
  287. script:WaitForChild("Heartbeat")
  288.  
  289. frame = 1 / 30
  290. tf = 0
  291. allowframeloss = false
  292. tossremainder = false
  293. lastframe = tick()
  294. script.Heartbeat:Fire()
  295.  
  296.  
  297. New = function(Object, Parent, Name, Data)
  298. local Object = Instance.new(Object)
  299. for Index, Value in pairs(Data or {}) do
  300. Object[Index] = Value
  301. end
  302. Object.Parent = Parent
  303. Object.Name = Name
  304. return Object
  305. end
  306. --Credit to Psychopath for this shit
  307.  
  308. Knifu = New("Model",chara,"Knifu",{})
  309. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  310. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  311. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  312. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  313. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  314. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  315. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  316. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  317. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  318. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  319. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  320. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  321. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  322. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  323. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  324. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  325. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  326. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  327. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  328. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  329. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  330. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  331. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  332. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  333. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  334. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  335. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  336. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  337. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  338. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  339. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  340. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  341. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  342. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  343. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  344. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  345. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  346. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  347. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  348. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  349. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  350. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  351. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  352. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  353. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  355. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  356. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  357. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  358. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  359. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  361. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  362. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  363. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  364. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  365. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  366. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  367. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  368. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  369. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  370. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  371. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  372. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  373. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  374. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  375. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  376. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  377.  
  378. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  379. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  380. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  381. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  382. p1mit.Lifetime = NumberRange.new(2)
  383. p1mit.Rate = 100
  384. p1mit.Enabled = false
  385. p1mit.Acceleration = Vector3.new(0,-5,0)
  386. p1mit.Rotation = NumberRange.new(0,359)
  387. p1mit.Speed = NumberRange.new(0)
  388. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  389. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  390. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  391. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  392. p2mit.Lifetime = NumberRange.new(1)
  393. p2mit.Rate = 10
  394. p2mit.Acceleration = Vector3.new(0,-10,0)
  395. p2mit.Speed = NumberRange.new(0)
  396. local p3mit = p2mit:Clone()
  397. p3mit.Parent = Blood2Part
  398.  
  399. game:GetService("RunService").Heartbeat:connect(function(s, p)
  400. tf = tf + s
  401. if tf >= frame then
  402. if allowframeloss then
  403. script.Heartbeat:Fire()
  404. lastframe = tick()
  405. else
  406. for i = 1, math.floor(tf / frame) do
  407. script.Heartbeat:Fire()
  408. end
  409. lastframe = tick()
  410. end
  411. if tossremainder then
  412. tf = 0
  413. else
  414. tf = tf - frame * math.floor(tf / frame)
  415. end
  416. end
  417. end)
  418.  
  419. function swait(num)
  420. if num == 0 or num == nil then
  421. ArtificialHB.Event:wait()
  422. else
  423. for i = 0, num do
  424. ArtificialHB.Event:wait()
  425. end
  426. end
  427. end
  428.  
  429. function RemoveOutlines(part)
  430. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  431. end
  432.  
  433.  
  434. local txt = Instance.new("BillboardGui", chara)
  435. txt.Adornee = chara.Head
  436. txt.Name = "Nametag"
  437. txt.Size = UDim2.new(2, 0, 1.2, 0)
  438. txt.StudsOffset = Vector3.new(-9, 6, 0)
  439. local text = Instance.new("TextLabel", txt)
  440. text.Size = UDim2.new(10, 0, 7, 0)
  441. text.TextSize = 24
  442. text.Font = Enum.Font.Arcade
  443. text.TextScaled = false
  444. text.BackgroundTransparency = 1
  445. text.TextColor3 = Color3.new(137,3,255)
  446. text.TextStrokeTransparency = 0
  447. text.TextStrokeColor3 = Color3.new(255,247,0)
  448. text.Text = DylanD2003"
  449.  
  450. function chat(...)
  451. local txxt = {...}
  452. local ch = coroutine.wrap(function()
  453. if chara:FindFirstChild("Chatt")~= nil then
  454. Character:FindFirstChild("Chatt"):destroy()
  455. end
  456. local txt = Instance.new("BillboardGui", chara)
  457. txt.Adornee = chara.Head
  458. txt.Name = "Chatt"
  459. txt.Size = UDim2.new(2, 0, 1.2, 0)
  460. txt.StudsOffset = Vector3.new(-9, 7, 0)
  461. local text = Instance.new("TextLabel", txt)
  462. text.Size = UDim2.new(10, 0, 7, 0)
  463. text.TextSize = 24
  464. text.Font = Enum.Font.Cartoon
  465. text.TextScaled = false
  466. text.BackgroundTransparency = 1
  467. text.TextColor3 = Color3.new(0,0,0)
  468. text.TextStrokeTransparency = 0
  469. text.TextStrokeColor3 = Color3.new(1,0,0)
  470. text.Text = ""
  471. txxt = table.concat(txxt,"\t")
  472. for i = 1, #txxt do
  473. text.Text = txxt:sub(1,i)
  474. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  475. wait()
  476. end
  477. wait(2)
  478. for trans = 0,1,.1 do
  479. text.TextTransparency = trans
  480. text.TextStrokeTransparency = trans
  481. wait()
  482. end
  483. wait()
  484. txt:destroy()
  485. end)
  486.  
  487. ch(...)
  488. end
  489. Player.Chatted:connect(chat)
  490. CFuncs = {
  491. ["Part"] = {
  492. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  493. local Part = Create("Part"){
  494. Parent = Parent,
  495. Reflectance = Reflectance,
  496. Transparency = Transparency,
  497. CanCollide = false,
  498. Locked = true,
  499. BrickColor = BrickColor.new(tostring(BColor)),
  500. Name = Name,
  501. Size = Size,
  502. Material = Material,
  503. }
  504. RemoveOutlines(Part)
  505. return Part
  506. end;
  507. };
  508.  
  509. ["Mesh"] = {
  510. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  511. local Msh = Create(Mesh){
  512. Parent = Part,
  513. Offset = OffSet,
  514. Scale = Scale,
  515. }
  516. if Mesh == "SpecialMesh" then
  517. Msh.MeshType = MeshType
  518. Msh.MeshId = MeshId
  519. end
  520. return Msh
  521. end;
  522. };
  523.  
  524. ["Mesh"] = {
  525. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  526. local Msh = Create(Mesh){
  527. Parent = Part,
  528. Offset = OffSet,
  529. Scale = Scale,
  530. }
  531. if Mesh == "SpecialMesh" then
  532. Msh.MeshType = MeshType
  533. Msh.MeshId = MeshId
  534. end
  535. return Msh
  536. end;
  537. };
  538.  
  539. ["Weld"] = {
  540. Create = function(Parent, Part0, Part1, C0, C1)
  541. local Weld = Create("Weld"){
  542. Parent = Parent,
  543. Part0 = Part0,
  544. Part1 = Part1,
  545. C0 = C0,
  546. C1 = C1,
  547. }
  548. return Weld
  549. end;
  550. };
  551.  
  552. ["Sound"] = {
  553. Create = function(id, par, vol, pit)
  554. coroutine.resume(coroutine.create(function()
  555. local S = Create("Sound"){
  556. Volume = vol,
  557. Pitch = pit or 1,
  558. SoundId = id,
  559. Parent = par or workspace,
  560. }
  561. wait()
  562. S:play()
  563. game:GetService("Debris"):AddItem(S, 6)
  564. end))
  565. end;
  566. };
  567.  
  568. ["ParticleEmitter"] = {
  569. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  570. local fp = Create("ParticleEmitter"){
  571. Parent = Parent,
  572. Color = ColorSequence.new(Color1, Color2),
  573. LightEmission = LightEmission,
  574. Size = Size,
  575. Texture = Texture,
  576. Transparency = Transparency,
  577. ZOffset = ZOffset,
  578. Acceleration = Accel,
  579. Drag = Drag,
  580. LockedToPart = LockedToPart,
  581. VelocityInheritance = VelocityInheritance,
  582. EmissionDirection = EmissionDirection,
  583. Enabled = Enabled,
  584. Lifetime = LifeTime,
  585. Rate = Rate,
  586. Rotation = Rotation,
  587. RotSpeed = RotSpeed,
  588. Speed = Speed,
  589. VelocitySpread = VelocitySpread,
  590. }
  591. return fp
  592. end;
  593. };
  594.  
  595. CreateTemplate = {
  596.  
  597. };
  598. }
  599.  
  600. function rayCast(Position, Direction, Range, Ignore)
  601. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  602. end
  603.  
  604.  
  605. FindNearestTorso = function(pos)
  606. local list = (game.Workspace:children())
  607. local torso = nil
  608. local dist = 1000
  609. local temp, human, temp2 = nil, nil, nil
  610. for x = 1, #list do
  611. temp2 = list[x]
  612. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  613. temp = temp2:findFirstChild("Torso")
  614. human = temp2:findFirstChild("Humanoid")
  615. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  616. local dohit = true
  617. if dohit == true then
  618. torso = temp
  619. dist = (temp.Position - pos).magnitude
  620. end
  621. end
  622. end
  623. end
  624. return torso, dist
  625. end
  626.  
  627. function FindNearestTorsos(Position, Distance, SinglePlayer)
  628. if SinglePlayer then
  629. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  630. end
  631. local List = {}
  632. for i, v in pairs(workspace:GetChildren()) do
  633. if v:IsA("Model") then
  634. if v:findFirstChild("Torso") then
  635. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  636. if v ~= Character then
  637. if (v.Torso.Position - Position).magnitude <= Distance then
  638. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  639. end
  640. end
  641. end
  642. end
  643. end
  644. end
  645. return List
  646. end
  647.  
  648.  
  649. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  650. if hit.Parent == nil then
  651. return
  652. end
  653. local h = hit.Parent:FindFirstChild("Humanoid")
  654. for _, v in pairs(hit.Parent:children()) do
  655. if v:IsA("Humanoid") then
  656. h = v
  657. end
  658. end
  659. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  660. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  661. if hit.Parent.DebounceHit.Value == true then
  662. return
  663. end
  664. end
  665. local c = Create("ObjectValue"){
  666. Name = "creator",
  667. Value = game:service("Players").LocalPlayer,
  668. Parent = h,
  669. }
  670. game:GetService("Debris"):AddItem(c, .5)
  671. if HitSound ~= nil and HitPitch ~= nil then
  672. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  673. end
  674. local Damage = math.random(minim, maxim)
  675. local blocked = false
  676. local block = hit.Parent:findFirstChild("Block")
  677. if block ~= nil then
  678. if block.className == "IntValue" then
  679. if block.Value > 0 then
  680. blocked = true
  681. block.Value = block.Value - 1
  682. print(block.Value)
  683. end
  684. end
  685. end
  686. if blocked == false then
  687. h.Health = h.Health - Damage
  688. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  689. else
  690. h.Health = h.Health - (Damage / 2)
  691. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  692. end
  693. if Type == "Knockdown" then
  694. local hum = hit.Parent.Humanoid
  695. hum.PlatformStand = true
  696. coroutine.resume(coroutine.create(function(HHumanoid)
  697. swait(1)
  698. HHumanoid.PlatformStand = false
  699. end), hum)
  700. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  701. local bodvol = Create("BodyVelocity"){
  702. velocity = angle * knockback,
  703. P = 5000,
  704. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  705. Parent = hit,
  706. }
  707. local rl = Create("BodyAngularVelocity"){
  708. P = 3000,
  709. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  710. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  711. Parent = hit,
  712. }
  713. game:GetService("Debris"):AddItem(bodvol, .5)
  714. game:GetService("Debris"):AddItem(rl, .5)
  715. elseif Type == "Normal" then
  716. local vp = Create("BodyVelocity"){
  717. P = 500,
  718. maxForce = Vector3.new(math.huge, 0, math.huge),
  719. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  720. }
  721. if knockback > 0 then
  722. vp.Parent = hit.Parent.Torso
  723. end
  724. game:GetService("Debris"):AddItem(vp, .5)
  725. elseif Type == "Up" then
  726. local bodyVelocity = Create("BodyVelocity"){
  727. velocity = Vector3.new(0, 20, 0),
  728. P = 5000,
  729. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  730. Parent = hit,
  731. }
  732. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  733. elseif Type == "DarkUp" then
  734. coroutine.resume(coroutine.create(function()
  735. for i = 0, 1, 0.1 do
  736. swait()
  737. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  738. end
  739. end))
  740. local bodyVelocity = Create("BodyVelocity"){
  741. velocity = Vector3.new(0, 20, 0),
  742. P = 5000,
  743. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  744. Parent = hit,
  745. }
  746. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  747. elseif Type == "Snare" then
  748. local bp = Create("BodyPosition"){
  749. P = 2000,
  750. D = 100,
  751. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  752. position = hit.Parent.Torso.Position,
  753. Parent = hit.Parent.Torso,
  754. }
  755. game:GetService("Debris"):AddItem(bp, 1)
  756. elseif Type == "Freeze" then
  757. local BodPos = Create("BodyPosition"){
  758. P = 50000,
  759. D = 1000,
  760. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  761. position = hit.Parent.Torso.Position,
  762. Parent = hit.Parent.Torso,
  763. }
  764. local BodGy = Create("BodyGyro") {
  765. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  766. P = 20e+003,
  767. Parent = hit.Parent.Torso,
  768. cframe = hit.Parent.Torso.CFrame,
  769. }
  770. hit.Parent.Torso.Anchored = true
  771. coroutine.resume(coroutine.create(function(Part)
  772. swait(1.5)
  773. Part.Anchored = false
  774. end), hit.Parent.Torso)
  775. game:GetService("Debris"):AddItem(BodPos, 3)
  776. game:GetService("Debris"):AddItem(BodGy, 3)
  777. end
  778. local debounce = Create("BoolValue"){
  779. Name = "DebounceHit",
  780. Parent = hit.Parent,
  781. Value = true,
  782. }
  783. game:GetService("Debris"):AddItem(debounce, Delay)
  784. c = Create("ObjectValue"){
  785. Name = "creator",
  786. Value = Player,
  787. Parent = h,
  788. }
  789. game:GetService("Debris"):AddItem(c, .5)
  790. end
  791. end
  792.  
  793. function ShowDamage(Pos, Text, Time, Color)
  794. local Rate = (1 / 30)
  795. local Pos = (Pos or Vector3.new(0, 0, 0))
  796. local Text = (Text or "")
  797. local Time = (Time or 2)
  798. local Color = (Color or Color3.new(1, 0, 1))
  799. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  800. EffectPart.Anchored = true
  801. local BillboardGui = Create("BillboardGui"){
  802. Size = UDim2.new(3, 0, 3, 0),
  803. Adornee = EffectPart,
  804. Parent = EffectPart,
  805. }
  806. local TextLabel = Create("TextLabel"){
  807. BackgroundTransparency = 1,
  808. Size = UDim2.new(1, 0, 1, 0),
  809. Text = Text,
  810. Font = "SciFi",
  811. TextColor3 = Color,
  812. TextScaled = true,
  813. Parent = BillboardGui,
  814. }
  815. game.Debris:AddItem(EffectPart, (Time))
  816. EffectPart.Parent = game:GetService("Workspace")
  817. delay(0, function()
  818. local Frames = (Time / Rate)
  819. for Frame = 1, Frames do
  820. wait(Rate)
  821. local Percent = (Frame / Frames)
  822. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  823. TextLabel.TextTransparency = Percent
  824. end
  825. if EffectPart and EffectPart.Parent then
  826. EffectPart:Destroy()
  827. end
  828. end)
  829. end
  830.  
  831. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  832. for _, c in pairs(workspace:children()) do
  833. local hum = c:findFirstChild("Humanoid")
  834. if hum ~= nil then
  835. local head = c:findFirstChild("Torso")
  836. if head ~= nil then
  837. local targ = head.Position - Part.Position
  838. local mag = targ.magnitude
  839. if mag <= Magnitude and c.Name ~= Player.Name then
  840. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  841. end
  842. end
  843. end
  844. end
  845. end
  846.  
  847. EffectModel = Create("Model"){
  848. Parent = Character,
  849. Name = "Effects",
  850. }
  851.  
  852. Effects = {
  853. Block = {
  854. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  855. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  856. prt.Anchored = true
  857. prt.CFrame = cframe
  858. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  859. game:GetService("Debris"):AddItem(prt, 10)
  860. if Type == 1 or Type == nil then
  861. table.insert(Effects, {
  862. prt,
  863. "Block1",
  864. delay,
  865. x3,
  866. y3,
  867. z3,
  868. msh
  869. })
  870. elseif Type == 2 then
  871. table.insert(Effects, {
  872. prt,
  873. "Block2",
  874. delay,
  875. x3,
  876. y3,
  877. z3,
  878. msh
  879. })
  880. end
  881. end;
  882. };
  883.  
  884. Cylinder = {
  885. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  886. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  887. prt.Anchored = true
  888. prt.CFrame = cframe
  889. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  890. game:GetService("Debris"):AddItem(prt, 10)
  891. table.insert(Effects, {
  892. prt,
  893. "Cylinder",
  894. delay,
  895. x3,
  896. y3,
  897. z3,
  898. msh
  899. })
  900. end;
  901. };
  902. Head = {
  903. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  904. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  905. prt.Anchored = true
  906. prt.CFrame = cframe
  907. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  908. game:GetService("Debris"):AddItem(prt, 10)
  909. table.insert(Effects, {
  910. prt,
  911. "Cylinder",
  912. delay,
  913. x3,
  914. y3,
  915. z3,
  916. msh
  917. })
  918. end;
  919. };
  920.  
  921. Sphere = {
  922. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  923. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  924. prt.Anchored = true
  925. prt.CFrame = cframe
  926. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  927. game:GetService("Debris"):AddItem(prt, 10)
  928. table.insert(Effects, {
  929. prt,
  930. "Cylinder",
  931. delay,
  932. x3,
  933. y3,
  934. z3,
  935. msh
  936. })
  937. end;
  938. };
  939.  
  940. Elect = {
  941. Create = function(cff, x, y, z)
  942. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  943. prt.Anchored = true
  944. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  945. prt.CFrame = CFrame.new(prt.Position)
  946. game:GetService("Debris"):AddItem(prt, 2)
  947. local xval = math.random() / 2
  948. local yval = math.random() / 2
  949. local zval = math.random() / 2
  950. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  951. table.insert(Effects, {
  952. prt,
  953. "Elec",
  954. 0.1,
  955. x,
  956. y,
  957. z,
  958. xval,
  959. yval,
  960. zval
  961. })
  962. end;
  963.  
  964. };
  965.  
  966. Ring = {
  967. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  968. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  969. prt.Anchored = true
  970. prt.CFrame = cframe
  971. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  972. game:GetService("Debris"):AddItem(prt, 10)
  973. table.insert(Effects, {
  974. prt,
  975. "Cylinder",
  976. delay,
  977. x3,
  978. y3,
  979. z3,
  980. msh
  981. })
  982. end;
  983. };
  984.  
  985.  
  986. Wave = {
  987. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  988. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  989. prt.Anchored = true
  990. prt.CFrame = cframe
  991. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  992. game:GetService("Debris"):AddItem(prt, 10)
  993. table.insert(Effects, {
  994. prt,
  995. "Cylinder",
  996. delay,
  997. x3,
  998. y3,
  999. z3,
  1000. msh
  1001. })
  1002. end;
  1003. };
  1004.  
  1005. Break = {
  1006. Create = function(brickcolor, cframe, x1, y1, z1)
  1007. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1008. prt.Anchored = true
  1009. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1010. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1011. local num = math.random(10, 50) / 1000
  1012. game:GetService("Debris"):AddItem(prt, 10)
  1013. table.insert(Effects, {
  1014. prt,
  1015. "Shatter",
  1016. num,
  1017. prt.CFrame,
  1018. math.random() - math.random(),
  1019. 0,
  1020. math.random(50, 100) / 100
  1021. })
  1022. end;
  1023. };
  1024.  
  1025. Fire = {
  1026. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1027. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1028. prt.Anchored = true
  1029. prt.CFrame = cframe
  1030. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1031. game:GetService("Debris"):AddItem(prt, 10)
  1032. table.insert(Effects, {
  1033. prt,
  1034. "Fire",
  1035. delay,
  1036. 1,
  1037. 1,
  1038. 1,
  1039. msh
  1040. })
  1041. end;
  1042. };
  1043.  
  1044. FireWave = {
  1045. Create = function(brickcolor, cframe, x1, y1, z1)
  1046. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1047. prt.Anchored = true
  1048. prt.CFrame = cframe
  1049. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1050. local d = Create("Decal"){
  1051. Parent = prt,
  1052. Texture = "rbxassetid://26356434",
  1053. Face = "Top",
  1054. }
  1055. local d = Create("Decal"){
  1056. Parent = prt,
  1057. Texture = "rbxassetid://26356434",
  1058. Face = "Bottom",
  1059. }
  1060. game:GetService("Debris"):AddItem(prt, 10)
  1061. table.insert(Effects, {
  1062. prt,
  1063. "FireWave",
  1064. 1,
  1065. 30,
  1066. math.random(400, 600) / 100,
  1067. msh
  1068. })
  1069. end;
  1070. };
  1071.  
  1072. Lightning = {
  1073. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1074. local magz = (p0 - p1).magnitude
  1075. local curpos = p0
  1076. local trz = {
  1077. -ofs,
  1078. ofs
  1079. }
  1080. for i = 1, tym do
  1081. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1082. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1083. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1084. li.Material = "Neon"
  1085. if tym == i then
  1086. local magz2 = (curpos - p1).magnitude
  1087. li.Size = Vector3.new(th, th, magz2)
  1088. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1089. table.insert(Effects, {
  1090. li,
  1091. "Disappear",
  1092. last
  1093. })
  1094. else
  1095. do
  1096. do
  1097. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1098. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1099. game.Debris:AddItem(li, 10)
  1100. table.insert(Effects, {
  1101. li,
  1102. "Disappear",
  1103. last
  1104. })
  1105. end
  1106. end
  1107. end
  1108. end
  1109. end
  1110. };
  1111.  
  1112. EffectTemplate = {
  1113.  
  1114. };
  1115. }
  1116.  
  1117. function attackone()
  1118. attack = true
  1119. for i = 0, 1, 0.1 do
  1120. swait()
  1121. PlayAnimationFromTable({
  1122. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1123. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1124. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1125. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1126. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1127. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1128. }, .3, false)
  1129. end
  1130. attack = false
  1131. end
  1132.  
  1133. Mouse.KeyDown:connect(function(k)
  1134. k = k:lower()
  1135. if attack == false and k == '' then
  1136.  
  1137. end
  1138. end)
  1139.  
  1140. abss = Instance.new("BillboardGui",Character)
  1141. abss.Size = UDim2.new(10,0,10,0)
  1142. abss.Enabled = false
  1143. imgl = Instance.new("ImageLabel",abss)
  1144. imgl.Position = UDim2.new(0,0,0,0)
  1145. imgl.Size = UDim2.new(1,0,1,0)
  1146. imgl.Image = "rbxassetid://711463989"
  1147. imgl.BackgroundTransparency = 1
  1148. imgl.ImageColor3 = Color3.new(.9,0,0)
  1149. img2 = Instance.new("ImageLabel",abss)
  1150. img2.Position = UDim2.new(0,0,0,0)
  1151. img2.Size = UDim2.new(1,0,1,0)
  1152. img2.Image = "rbxassetid://711463989"
  1153. img2.BackgroundTransparency = 1
  1154. img2.ImageColor3 = Color3.new(.9,0,0)
  1155.  
  1156. local targetted = nil;
  1157.  
  1158. function ohshityougothit(dude)
  1159. coroutine.wrap(function()
  1160. repeat wait() until dude:FindFirstChild"Head"
  1161. KnifuHit = New("Model",workspace,"KnifuHit",{})
  1162. game:GetService("Debris"):AddItem(KnifuHit,3)
  1163. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1164. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1165. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1166. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1167. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1168. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1169. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1170. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1171. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1172. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1173. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1174. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1175. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1176. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1177. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1178. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1179. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1180. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1181. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1182. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1183. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1184. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1185. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1186. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1187. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1188. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1189. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1190. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1191. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1192. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1193. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1194. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1195. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1196. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1197. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1198. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1199. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1200. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1201. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1202. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1203. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1204. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1205. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1206. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1207. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1208. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1209. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1210. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1211. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1212. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1213. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1214. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1215. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1216. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1217. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1218. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1219. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1220. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1221. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1222. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1223. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1224. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1225. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1226. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1227. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1228. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1229. end)()
  1230. end
  1231.  
  1232. function fuckingdie(dude)
  1233. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1234. dude.Humanoid.PlatformStand = true
  1235. local bgf = Instance.new("BodyGyro",dude.Head)
  1236. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1237. local val = Instance.new("BoolValue",dude)
  1238. val.Name = "IsHit"
  1239. for i = 1, 6 do
  1240. local blo = Instance.new("Part",game.Workspace)
  1241. blo.Size = Vector3.new(.6,.2,.6)
  1242. blo.Material = "SmoothPlastic"
  1243. blo.BrickColor = BrickColor.new("Crimson")
  1244. blo.Position = dude.Head.Position
  1245. blo.CFrame = dude.Head.CFrame
  1246. game:GetService("Debris"):AddItem(blo,15)
  1247. end
  1248. local ds = coroutine.wrap(function()
  1249. wait(1)
  1250. if dude == targetted then
  1251. targetted = nil
  1252. end
  1253. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1254. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1255. ragdoll(dude)
  1256. end)
  1257. ds()
  1258. end
  1259. end
  1260.  
  1261. local Sitting = false
  1262. function fuckingdiethro(dude)
  1263. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1264. dude.Humanoid.PlatformStand = true
  1265. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1266. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1267. local val = Instance.new("BoolValue",dude)
  1268. val.Name = "IsHit"
  1269. if dude:FindFirstChild"Head" then
  1270. for i = 1, 6 do
  1271. local blo = Instance.new("Part",game.Workspace)
  1272. blo.Size = Vector3.new(.6,.2,.6)
  1273. blo.Material = "SmoothPlastic"
  1274. blo.BrickColor = BrickColor.new("Crimson")
  1275. blo.Position = dude.Head.Position
  1276. blo.CFrame = dude.Head.CFrame
  1277. game:GetService("Debris"):AddItem(blo,15)
  1278. end
  1279. end
  1280. local ds = coroutine.wrap(function()
  1281. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1282. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1283. end
  1284. wait(0.3)
  1285. if dude == targetted then
  1286. targetted = nil
  1287. end
  1288. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1289. ragdoll(dude)
  1290. end)
  1291. ds()
  1292. end
  1293. end
  1294.  
  1295. function ragdoll(guy)
  1296. guy.Archivable = true
  1297. clone = guy:Clone()
  1298. clone.Parent = workspace
  1299. game:service'Debris':AddItem(clone,10)
  1300. for i,v in pairs(clone:GetChildren()) do
  1301. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1302. v:destroy()
  1303. end
  1304. for i,p in pairs(v:GetChildren()) do
  1305. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1306. p:destroy()
  1307. end
  1308. end
  1309. end
  1310. for i,t in pairs(guy:GetChildren()) do
  1311. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1312. t:destroy()
  1313. end
  1314. end
  1315. for i,v in next, clone:children() do
  1316. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1317. v.Disabled = true
  1318. wait()
  1319. v:destroy()
  1320. end
  1321. end
  1322. local vel
  1323. if clone:FindFirstChild"Torso" then
  1324. vel = Instance.new("BodyVelocity", clone.Torso)
  1325. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1326. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1327. end
  1328. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1329. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1330. end
  1331. using = false
  1332. local leftarm = clone:findFirstChild("Left Arm")
  1333. local rightrm = clone:findFirstChild("Right Arm")
  1334. local leftleg = clone:findFirstChild("Left Leg")
  1335. local rightleg = clone:findFirstChild("Right Leg")
  1336. local head = clone:findFirstChild("Head")
  1337. for i, g in pairs(guy:GetChildren()) do
  1338. if g.ClassName == "Part" then
  1339. g:destroy()
  1340. end
  1341. end
  1342. for i, h in pairs(guy:GetChildren()) do
  1343. if h.ClassName == "Accesory" then
  1344. h:destroy()
  1345. end
  1346. end
  1347.  
  1348. if head ~= nil then
  1349. local glue13 = Instance.new("Glue", clone.Torso)
  1350. glue13.Part0 = clone.Torso
  1351. glue13.Part1 = head
  1352. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1353. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1354. local collider13 = Instance.new("Part", head)
  1355. collider13.Position = Vector3.new(0,999,0)
  1356. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1357. collider13.Shape = "Cylinder"
  1358. collider13.Transparency = 1
  1359. local weld = Instance.new("Weld", collider13)
  1360. weld.Part0 = head
  1361. weld.Part1 = collider13
  1362. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1363. collider13.TopSurface = "Smooth"
  1364. collider13.BottomSurface = "Smooth"
  1365. collider13.formFactor = "Symmetric"
  1366. end
  1367. if leftleg ~= nil then
  1368. local glue = Instance.new("Glue", clone.Torso)
  1369. glue.Part0 = clone.Torso
  1370. glue.Part1 = leftleg
  1371. glue.Name = "Left leg"
  1372. local collider = Instance.new("Part", leftleg)
  1373. collider.Position = Vector3.new(0,999,0)
  1374. collider.Size = Vector3.new(1.7, 1, 1)
  1375. collider.Shape = "Cylinder"
  1376. local weld = Instance.new("Weld", collider)
  1377. weld.Part0 = leftleg
  1378. weld.Part1 = collider
  1379. weld.C0 = CFrame.Angles(0, 0, 80)
  1380. collider.TopSurface = "Smooth"
  1381. collider.BottomSurface = "Smooth"
  1382. collider.formFactor = "Symmetric"
  1383. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1384. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1385. collider.Transparency = 1
  1386. end
  1387. ------------
  1388. if rightleg ~= nil then
  1389. local glue1 = Instance.new("Glue", clone.Torso)
  1390. glue1.Part0 = clone.Torso
  1391. glue1.Part1 = rightleg
  1392. glue1.Name = "Right leg"
  1393. local collider1 = Instance.new("Part", rightleg)
  1394. collider1.Position = Vector3.new(0,999,0)
  1395. collider1.Size = Vector3.new(1.7, 1, 1)
  1396. collider1.Shape = "Cylinder"
  1397. local weld1 = Instance.new("Weld", collider1)
  1398. weld1.Part0 = rightleg
  1399. weld1.Part1 = collider1
  1400. weld1.C0 = CFrame.Angles(0, 0, 80)
  1401. collider1.TopSurface = "Smooth"
  1402. collider1.BottomSurface = "Smooth"
  1403. collider1.formFactor = "Symmetric"
  1404. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1405. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1406. collider1.Transparency = 1
  1407. end
  1408. ------------
  1409. if rightrm ~= nil then
  1410. local glue11 = Instance.new("Glue", clone.Torso)
  1411. glue11.Part0 = clone.Torso
  1412. glue11.Part1 = rightrm
  1413. glue11.Name = "Right shoulder"
  1414. local collider11 = Instance.new("Part", rightrm)
  1415. collider11.Position = Vector3.new(0,9999,0)
  1416. collider11.Size = Vector3.new(1.8,1,1)
  1417. collider11.Shape = "Cylinder"
  1418. local weld11 = Instance.new("Weld", collider11)
  1419. weld11.Part0 = rightrm
  1420. weld11.Part1 = collider11
  1421. weld11.C0 = CFrame.Angles(0, 0, 80)
  1422. collider11.TopSurface = "Smooth"
  1423. collider11.BottomSurface = "Smooth"
  1424. collider11.formFactor = "Symmetric"
  1425. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1426. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1427. collider11.Transparency = 1
  1428. end
  1429. ------------
  1430. if leftarm ~= nil then
  1431. local glue111 = Instance.new("Glue", clone.Torso)
  1432. glue111.Part0 = clone.Torso
  1433. glue111.Part1 = leftarm
  1434. glue111.Name = "Left shoulder"
  1435. local collider111 = Instance.new("Part", leftarm)
  1436. collider111.Position = Vector3.new(0,9999,0)
  1437. collider111.Size = Vector3.new(1.8,1,1)
  1438. collider111.Shape = "Cylinder"
  1439. local weld111 = Instance.new("Weld", collider111)
  1440. weld111.Part0 = leftarm
  1441. weld111.Part1 = collider111
  1442. weld111.C0 = CFrame.Angles(0, 0, 80)
  1443. collider111.TopSurface = "Smooth"
  1444. collider111.BottomSurface = "Smooth"
  1445. collider111.formFactor = "Symmetric"
  1446. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1447. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1448. collider111.Transparency = 1
  1449. ----------------
  1450. sensoring = Instance.new("Part", clone.Torso)
  1451. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1452. sensoring.CanCollide = false
  1453. sensoring.Position = clone.Torso.Position
  1454. local welder = Instance.new("Weld", sensoring)
  1455. welder.Part0 = clone.Torso
  1456. welder.Part1 = sensoring
  1457. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1458. sensoring.Transparency = 1
  1459. -----------------
  1460. sensoring1 = Instance.new("Part", clone.Torso)
  1461. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1462. sensoring1.CanCollide = false
  1463. sensoring1.Position = clone.Torso.Position
  1464. local welder1 = Instance.new("Weld", sensoring)
  1465. welder1.Part0 = clone.Torso
  1466. welder1.Part1 = sensoring1
  1467. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1468. sensoring1.Transparency = 1
  1469. end
  1470. clone.Name = guy.Name.." (Murdered)"
  1471. if vel then vel:destroy() end
  1472.  
  1473. end
  1474.  
  1475. local slashes = {}
  1476. table.insert(slashes,220833967)
  1477. table.insert(slashes,220833976)
  1478. table.insert(slashes,220834000)
  1479. table.insert(slashes,220834019)
  1480. function fucktheworld()
  1481. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1482. a.TintColor = Color3.new(1,1,1)
  1483. local b = Instance.new("BlurEffect",Lighty)
  1484. b.Size = 0
  1485. for i = 1,0, -.1 do
  1486. a.TintColor = Color3.new(i,i,i)
  1487. b.Size = b.Size + 1
  1488. end
  1489.  
  1490. wait(1)
  1491.  
  1492.  
  1493. coroutine.wrap(function()
  1494. for i,v in next, workspace:children() do
  1495. if v:IsA"Model" or v:IsA"Part" then
  1496. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1497. v:BreakJoints()
  1498. if v:FindFirstChild"Torso" then ragdoll(v) end
  1499. wait(.15)
  1500. end
  1501. end
  1502. end
  1503. end)()
  1504.  
  1505.  
  1506. for i = 1, 7 do
  1507. for i = 0,1,.3 do
  1508. a.TintColor = Color3.new(i,i,i)
  1509. wait()
  1510. end
  1511. local slash = math.random(1,4)
  1512. local sou = Instance.new("Sound",workspace)
  1513. sou.Pitch = math.random(0.75,1)
  1514. sou.Volume = 10
  1515. sou.SoundId = "rbxassetid://"..slashes[slash]
  1516. sou:Play()
  1517. a.TintColor = Color3.new(0,0,0)
  1518. wait()
  1519. end
  1520.  
  1521. --165487479
  1522.  
  1523. local sou = Instance.new("Sound",workspace)
  1524. sou.Pitch = 1
  1525. sou.Volume = 10
  1526. sou.SoundId = "rbxassetid://137473066"
  1527. sou:Play()
  1528. wait(3)
  1529.  
  1530. for i = 0,1,.1 do
  1531. a.TintColor = Color3.new(i,i,i)
  1532. b.Size = b.Size - 1
  1533. wait()
  1534. end
  1535. a:destroy()
  1536. game:service'Debris':AddItem(b,3)
  1537. end
  1538. function endit()
  1539. attack = true
  1540. Humanoid.WalkSpeed = 0
  1541. Humanoid.JumpPower = 0
  1542. for i = 0, 1, 0.1 do
  1543. swait()
  1544. PlayAnimationFromTable({
  1545. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1547. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1548. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1549. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. }, .3, false)
  1552. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1553. end
  1554. chat("This world is getting boring...")
  1555. wait(1.5)
  1556. chat("Well...")
  1557. wait(1)
  1558. chat("LETS MOVE ON TO THE NEXT!")
  1559. wait(2)
  1560. for i = 1, 3 do
  1561. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1562. local part = Instance.new("Part",EffectModel)
  1563. part.Shape = "Ball"
  1564. part.Anchored = true
  1565. part.CanCollide = false
  1566. part.BrickColor = BrickColor.new"Really red"
  1567. part.Material = Enum.Material.Neon
  1568. part.Size = Vector3.new(1,1,1)
  1569. part.CFrame = BloodPart.CFrame
  1570. part.TopSurface,part.BottomSurface = 10,10
  1571. for i = 0,1,.1 do
  1572. part.Size = part.Size+ Vector3.new(4,4,4)
  1573. part.Transparency = i
  1574. wait()
  1575. end
  1576. part:destroy()
  1577. wait(.05)
  1578. end
  1579. wait(.5)
  1580. attack = false
  1581. fucktheworld()
  1582. wait(2)
  1583. Humanoid.WalkSpeed = 8
  1584. Humanoid.JumpPower = 50
  1585.  
  1586. end
  1587. function sleepchild()
  1588. attack = true
  1589. Humanoid.WalkSpeed = 0
  1590. Humanoid.JumpPower = 0
  1591. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1592. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1593. a.Anchored = true
  1594. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1595. wait(.01)
  1596. Character.Torso.Anchored = true
  1597. for i = 0, 1, 0.1 do
  1598. swait()
  1599. PlayAnimationFromTable({
  1600. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. }, .3, false)
  1607. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1608. end
  1609. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1610. wait(2)
  1611. a.Anchored = false
  1612. local sel = math.random(1,3)
  1613. if sel == 1 then
  1614. chat("What was I thinking...")
  1615. elseif sel == 2 then
  1616. if targetted.Name == "Quil_Cyndaquil" then
  1617. chat("Sorry, Nebula.")
  1618. elseif targetted.Name == "CKbackup" then
  1619. chat("Didn't know it was you, Sugarie")
  1620. elseif targetted.Name == "Salvo_Starly" then
  1621. chat("Didn't realize, Genocider. I'm so sorry.")
  1622. elseif targetted.Name == "Lime_Pidgey" then
  1623. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1624. end
  1625. elseif sel == 3 then
  1626. chat("Why.. did I try that..?")
  1627. end
  1628. for i = 0, 5, 0.1 do
  1629. swait()
  1630. PlayAnimationFromTable({
  1631. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1633. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. }, .3, false)
  1638. end
  1639. attack = false
  1640. Character.Torso.Anchored = false
  1641. Humanoid.WalkSpeed = 8
  1642. Humanoid.JumpPower = 50
  1643. else
  1644. chat("Hello, and goodbye.")
  1645. wait(2)
  1646. for i = 0, 1, 0.1 do
  1647. swait()
  1648. PlayAnimationFromTable({
  1649. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1650. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1655. }, .3, false)
  1656. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1657. end
  1658. fuckingdie(targetted)
  1659. wait(1)
  1660. attack = false
  1661. Character.Torso.Anchored = false
  1662. Humanoid.WalkSpeed = 8
  1663. Humanoid.JumpPower = 50
  1664. end
  1665. end
  1666.  
  1667. local combo = false
  1668. local input = ""
  1669. local didCombo = false
  1670.  
  1671. function chainreaction()
  1672. attack = true
  1673. Humanoid.WalkSpeed = 0
  1674. Humanoid.JumpPower = 0
  1675. local func
  1676. for i = 0, 0.05, 0.1 do
  1677. swait()
  1678. PlayAnimationFromTable({
  1679. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. }, .4, false)
  1686. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1687. end
  1688. swait()
  1689. for i = 0, 0.45, 0.1 do
  1690. swait()
  1691. PlayAnimationFromTable({
  1692. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. }, .6, false)
  1699. end
  1700. for i,v in next, Knifu:children() do
  1701. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1702. v.Transparency = 1
  1703. end
  1704. end
  1705. p2mit.Enabled = false
  1706. p3mit.Enabled = false
  1707. local stopIt = false
  1708. local asd
  1709. local count = 0
  1710. asd = function(dude)
  1711. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1712. local cTorso,mag = nil, 0
  1713. if torso then
  1714. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1715. if v[2] > mag then
  1716. cTorso = v[1]
  1717. mag = v[2]
  1718. end
  1719. wait()
  1720. end
  1721. count = count + 1
  1722. fuckingdiethro(dude)
  1723. if not cTorso or mag < 1 or count > 7 then
  1724. stopIt = true
  1725. else
  1726. asd(cTorso)
  1727. end
  1728. else
  1729. stopIt = true
  1730. end
  1731.  
  1732.  
  1733. end
  1734. func = coroutine.wrap(function()
  1735. asd(targetted)
  1736. end)()
  1737. repeat wait() until stopIt == true
  1738. wait(3)
  1739. for i,v in next, Knifu:children() do
  1740. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1741. v.Transparency = 0
  1742. end
  1743. end
  1744. p2mit.Enabled = true
  1745. p3mit.Enabled = true
  1746. attack = false
  1747. Humanoid.WalkSpeed = 8
  1748. Humanoid.JumpPower = 50
  1749. end
  1750. function throwit()
  1751. attack = true
  1752. Humanoid.WalkSpeed = 0
  1753. for i = 0, 0.05, 0.1 do
  1754. swait()
  1755. PlayAnimationFromTable({
  1756. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1757. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1758. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1759. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1761. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. }, .4, false)
  1763. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1764. end
  1765. swait()
  1766. for i = 0, 0.45, 0.1 do
  1767. swait()
  1768. PlayAnimationFromTable({
  1769. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1770. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1771. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1772. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1773. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1774. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1775. }, .6, false)
  1776. end
  1777. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1778. for i,v in next, Knifu:children() do
  1779. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1780. v.Transparency = 1
  1781. end
  1782. end
  1783. p2mit.Enabled = false
  1784. p3mit.Enabled = false
  1785. ohshityougothit(targetted)
  1786. fuckingdiethro(targetted)
  1787. wait(3)
  1788. for i,v in next, Knifu:children() do
  1789. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1790. v.Transparency = 0
  1791. end
  1792. end
  1793. p2mit.Enabled = true
  1794. p3mit.Enabled = true
  1795. attack = false
  1796. Character.Torso.Anchored = false
  1797. Humanoid.WalkSpeed = 8
  1798. Humanoid.JumpPower = 50
  1799. elseif targetted.Name == "CKbackup" then
  1800. wait(2)
  1801. for i = 0, 1, 0.1 do
  1802. swait()
  1803. PlayAnimationFromTable({
  1804. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1805. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1806. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1807. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1809. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810. }, .3, false)
  1811. end
  1812. local sel = math.random(1,3)
  1813. if sel == 1 then
  1814. chat("Sorry, thought you were on the other side.")
  1815. elseif sel == 2 then
  1816. chat("I forgot, we are one and the same. Psychopaths.")
  1817. elseif sel == 3 then
  1818. chat("Oh, Psycho! How's the Genocider been?")
  1819. end
  1820. wait(2)
  1821. attack = false
  1822. Character.Torso.Anchored = false
  1823. Humanoid.WalkSpeed = 8
  1824. Humanoid.JumpPower = 50
  1825. elseif targetted.Name == "Lime_Pidgey" then
  1826. wait(2)
  1827. local sel = math.random(1,3)
  1828. if sel == 1 then
  1829. chat("Sorry, thought you were on the other side.")
  1830. elseif sel == 2 then
  1831. chat("Heyy... Jerry? I think it was?")
  1832. elseif sel == 3 then
  1833. chat("Uhh... Sorry.")
  1834. end
  1835. for i = 0, 5, 0.1 do
  1836. swait()
  1837. PlayAnimationFromTable({
  1838. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1839. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1840. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1841. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1842. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1843. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1844. }, .3, false)
  1845. end
  1846. wait(2)
  1847. attack = false
  1848. Character.Torso.Anchored = false
  1849. Humanoid.WalkSpeed = 8
  1850. Humanoid.JumpPower = 50
  1851. elseif targetted.Name == "Salvo_Starly" then
  1852. wait(2)
  1853. for i = 0, 1, 0.1 do
  1854. swait()
  1855. PlayAnimationFromTable({
  1856. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1857. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1858. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1859. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1860. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1861. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1862. }, .3, false)
  1863. end
  1864. local sel = math.random(1,3)
  1865. if sel == 1 then
  1866. chat("Sorry, thought you were on the other side.")
  1867. elseif sel == 2 then
  1868. chat("Ah, Genocider. We've got to talk more!")
  1869. elseif sel == 3 then
  1870. chat("Oh, it's you.. How's Sugarie?")
  1871. end
  1872. wait(2)
  1873. attack = false
  1874. Character.Torso.Anchored = false
  1875. Humanoid.WalkSpeed = 8
  1876. Humanoid.JumpPower = 50
  1877. else
  1878. wait(2)
  1879. for i = 0, 1, 0.1 do
  1880. swait()
  1881. PlayAnimationFromTable({
  1882. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1883. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1884. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1885. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1886. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1887. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1888. }, .3, false)
  1889. end
  1890. local sel = math.random(1,3)
  1891. if sel == 1 then
  1892. chat("Why.. Did I even try?")
  1893. elseif sel == 2 then
  1894. chat("Sorry, Nebula. I thought you were against me")
  1895. elseif sel == 3 then
  1896. chat("I can't")
  1897. end
  1898. wait(2)
  1899. attack = false
  1900. Character.Torso.Anchored = false
  1901. Humanoid.WalkSpeed = 8
  1902. Humanoid.JumpPower = 50
  1903. end
  1904. end
  1905. function LockOn()
  1906. if Mouse.Target and Mouse.Target.Parent then
  1907. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1908. if a and a.Parent ~= Character then
  1909. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1910. coroutine.wrap(function()
  1911. if targetted ~= Mouse.Target.Parent then
  1912. targetted = Mouse.Target.Parent
  1913. img2.Size = UDim2.new(1,0,1,0)
  1914. img2.ImageTransparency = 0
  1915. img2.Position = UDim2.new(0,0,0,0)
  1916. for i = 0, 2, 0.1 do
  1917. swait()
  1918. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1919. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1920. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1921. end
  1922. end
  1923. end)()
  1924. end
  1925. end
  1926. end
  1927. Mouse.KeyDown:connect(function(k)
  1928. if k == 'q' and attack == false and combo == false then
  1929. LockOn()
  1930. end
  1931. end)
  1932. Mouse.KeyDown:connect(function(k)
  1933. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1934. sleepchild()
  1935. end
  1936. end)
  1937.  
  1938.  
  1939.  
  1940. Mouse.KeyDown:connect(function(k)
  1941. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1942. throwit()
  1943. end
  1944. end)
  1945.  
  1946. Mouse.KeyDown:connect(function(k)
  1947. if k == 'c' and attack == false and combo == false then
  1948. coroutine.wrap(function()
  1949. combo = true
  1950. Humanoid.WalkSpeed = 0
  1951. Humanoid.JumpPower = 0
  1952. local asd = false
  1953. for i = 0, 1.5, .1 do
  1954. wait(.1)
  1955. if combo == false then
  1956. asd = true
  1957. break;
  1958. end
  1959. end
  1960. if asd == false then
  1961. if combo == true or input ~= '' then
  1962. Humanoid.WalkSpeed = 8
  1963. Humanoid.JumpPower = 50
  1964. combo = false
  1965. input = ''
  1966. end
  1967. end
  1968. end)()
  1969. end
  1970. end)
  1971.  
  1972. local Keys = {
  1973. [48] = "LShift",
  1974. [13] = "Enter",
  1975. [32] = "Space",
  1976. [47] = "RShift",
  1977. [92] = "Backslash",
  1978. [50] = "LCtrl",
  1979. [52] = "LAlt",
  1980. [49] = "RCtrl",
  1981. [51] = "RAlt",
  1982. [8] = "Backspace",
  1983. [45] = "CapsLock"
  1984.  
  1985. }
  1986.  
  1987. local alreadyEnded = false
  1988. Mouse.KeyDown:connect(function(k)
  1989. if k == 'n' and not attack and not combo then
  1990. Sitting = not Sitting
  1991. end
  1992. end)
  1993.  
  1994. Mouse.KeyDown:connect(function(k)
  1995. if attack == false and combo == true then
  1996. k = string.lower(k)
  1997. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1998. if #input < 8 then
  1999. input = input..k
  2000. print(input)
  2001. end
  2002. elseif Keys[string.byte(k)] == "Enter" then
  2003. combo = false
  2004. warn("Trying to execute combo: "..input)
  2005. if string.lower(input) == "aawdq" then
  2006. if targetted and attack == false then
  2007. chainreaction()
  2008. elseif not targetted then
  2009. Humanoid.WalkSpeed = 8
  2010. Humanoid.JumpPower = 50
  2011. chat("I need a target!")
  2012. end
  2013. elseif string.lower(input) == "etwzx" then
  2014. if attack == false then
  2015. if not alreadyEnded then
  2016. alreadyEnded = true
  2017. endit()
  2018. else
  2019. Humanoid.WalkSpeed = 8
  2020. Humanoid.JumpPower = 50
  2021. chat("I can't end it again..!")
  2022. end
  2023. end
  2024. else
  2025. Humanoid.WalkSpeed = 8
  2026. Humanoid.JumpPower = 50
  2027. end
  2028. input = ''
  2029. end
  2030. end
  2031. end)
  2032.  
  2033. local idleC = 0
  2034. while true do
  2035. swait()
  2036. imgl.Rotation = imgl.Rotation + 3
  2037. img2.Rotation = img2.Rotation + 3
  2038. if targetted ~= nil then
  2039. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2040. abss.Enabled = true
  2041. elseif targetted == nil then
  2042. abss.Adornee = nil
  2043. abss.Enabled = false
  2044. end
  2045. for i, v in pairs(Character:GetChildren()) do
  2046. if v:IsA("Part") then
  2047. v.Material = "SmoothPlastic"
  2048. elseif v:IsA("Accessory") then
  2049. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2050. end
  2051. end
  2052. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2053. velocity = RootPart.Velocity.y
  2054. sine = sine + change
  2055. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2056. if RootPart.Velocity.y > 1 and hit == nil then
  2057. Anim = "Jump"
  2058. idleC = 0
  2059. if attack == false then
  2060. PlayAnimationFromTable({
  2061. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2062. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2063. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2064. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2065. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2066. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2067. }, .3, false)
  2068. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2069. end
  2070. elseif RootPart.Velocity.y < -1 and hit == nil then
  2071. Anim = "Fall"
  2072. idleC = 0
  2073. if attack == false then
  2074. PlayAnimationFromTable({
  2075. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2076. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2077. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2078. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2079. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2080. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2081. }, .3, false)
  2082. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2083. end
  2084. elseif Torsovelocity < 1 and hit ~= nil then
  2085. if Sitting then
  2086. Anim = "Sitting"
  2087. if attack == false then
  2088. idleC = idleC+1
  2089. PlayAnimationFromTable({
  2090. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2091. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2092. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2093. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2094. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2095. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2096. }, .3, false)
  2097. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2098. end
  2099. else
  2100. Anim = "Idle"
  2101. if attack == false then
  2102. idleC = idleC+1
  2103. change = 1
  2104. if idleC < 175 then
  2105. PlayAnimationFromTable({
  2106. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2107. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2108. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2109. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2110. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2111. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2112. }, .3, false)
  2113. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2114. elseif idleC >= 175 and idleC < 200 then
  2115. PlayAnimationFromTable({
  2116. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2117. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2118. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2119. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2120. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2121. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2122. }, .1, false)
  2123. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2124. elseif idleC >= 200 and idleC < 325 then
  2125. PlayAnimationFromTable({
  2126. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2127. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2128. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2129. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2130. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2131. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2132. }, .01, false)
  2133. else
  2134. idleC = 0
  2135. end
  2136. end
  2137. end
  2138. elseif Torsovelocity > 2 and hit ~= nil then
  2139. Anim = "Walk"
  2140. idleC = 0
  2141. if attack == false then
  2142. PlayAnimationFromTable({
  2143. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2144. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2145. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2146. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2147. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2148. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2149. }, .3, false)
  2150. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2151. end
  2152. end
  2153. if 0 < #Effects then
  2154. for e = 1, #Effects do
  2155. if Effects[e] ~= nil then
  2156. local Thing = Effects[e]
  2157. if Thing ~= nil then
  2158. local Part = Thing[1]
  2159. local Mode = Thing[2]
  2160. local Delay = Thing[3]
  2161. local IncX = Thing[4]
  2162. local IncY = Thing[5]
  2163. local IncZ = Thing[6]
  2164. if Thing[2] == "Shoot" then
  2165. local Look = Thing[1]
  2166. local move = 30
  2167. if Thing[8] == 3 then
  2168. move = 10
  2169. end
  2170. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2171. if Thing[10] ~= nil then
  2172. da = pos
  2173. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2174. cfa = CFrame.new(Thing[4], pos)
  2175. tehCF = cfa:lerp(cf2, 0.2)
  2176. Thing[1] = tehCF.lookVector
  2177. end
  2178. local mag = (Thing[4] - pos).magnitude
  2179. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2180. if Thing[8] == 2 then
  2181. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2182. end
  2183. Thing[4] = Thing[4] + Look * move
  2184. Thing[3] = Thing[3] - 1
  2185. if 2 < Thing[5] then
  2186. Thing[5] = Thing[5] - 0.3
  2187. Thing[6] = Thing[6] - 0.3
  2188. end
  2189. if hit ~= nil then
  2190. Thing[3] = 0
  2191. if Thing[8] == 1 or Thing[8] == 3 then
  2192. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2193. else
  2194. if Thing[8] == 2 then
  2195. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2196. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2197. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2198. ref.Anchored = true
  2199. ref.CFrame = CFrame.new(pos)
  2200. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2201. game:GetService("Debris"):AddItem(ref, 0.2)
  2202. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2203. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2204. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2205. end
  2206. end
  2207. end
  2208. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2209. ref.Anchored = true
  2210. ref.CFrame = CFrame.new(pos)
  2211. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2212. game:GetService("Debris"):AddItem(ref, 1)
  2213. end
  2214. if Thing[3] <= 0 then
  2215. table.remove(Effects, e)
  2216. end
  2217. end
  2218. do
  2219. do
  2220. if Thing[2] == "FireWave" then
  2221. if Thing[3] <= Thing[4] then
  2222. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2223. Thing[3] = Thing[3] + 1
  2224. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2225. else
  2226. Part.Parent = nil
  2227. table.remove(Effects, e)
  2228. end
  2229. end
  2230. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2231. if Thing[1].Transparency <= 1 then
  2232. if Thing[2] == "Block1" then
  2233. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2234. Mesh = Thing[7]
  2235. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2236. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2237. else
  2238. if Thing[2] == "Block2" then
  2239. Thing[1].CFrame = Thing[1].CFrame
  2240. Mesh = Thing[7]
  2241. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2242. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2243. else
  2244. if Thing[2] == "Fire" then
  2245. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2246. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2247. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2248. else
  2249. if Thing[2] == "Cylinder" then
  2250. Mesh = Thing[7]
  2251. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2252. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2253. else
  2254. if Thing[2] == "Blood" then
  2255. Mesh = Thing[7]
  2256. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2257. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2258. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2259. else
  2260. if Thing[2] == "Elec" then
  2261. Mesh = Thing[10]
  2262. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2263. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2264. else
  2265. if Thing[2] == "Disappear" then
  2266. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2267. else
  2268. if Thing[2] == "Shatter" then
  2269. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2270. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2271. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2272. Thing[6] = Thing[6] + Thing[5]
  2273. end
  2274. end
  2275. end
  2276. end
  2277. end
  2278. end
  2279. end
  2280. end
  2281. else
  2282. Part.Parent = nil
  2283. table.remove(Effects, e)
  2284. end
  2285. end
  2286. end
  2287. end
  2288. end
  2289. end
  2290. end
  2291. end
  2292. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement