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PonyVanzemljanac

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Dec 27th, 2018
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][103];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 399.499847, 114.918510, "Log_In");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.215000, 0.857481);
  8. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  9. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  10. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  11. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  13. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  14. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  15. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][0], true);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 206.333343, 106.051849, "LD_SPAC:white");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 222.000000, 153.369796);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  23. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  26. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  27. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  29.  
  30. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 206.333358, 105.831420, "LD_SPAC:white");
  31. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  32. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 222.000000, 24.839996);
  33. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  34. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 177000959);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  39. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 243.999969, 107.296180, "Xpected");
  43. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.259333, 1.844740);
  44. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  45. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  46. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  47. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  49. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  50. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  51. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  52.  
  53. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 206.350051, 130.737045, "LD_SPAC:white");
  54. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  55. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 224.000000, 1.000000);
  56. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  57. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 255);
  58. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  59. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  60. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  61. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  62. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  63. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  64.  
  65. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 337.283050, 115.327804, "LD_SPAC:white");
  66. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
  67. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 55.000000, 8.000000);
  68. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  69. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  70. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  71. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  72. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  73. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
  74. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  75. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  76.  
  77. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 336.999969, 107.037025, "Password");
  78. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.180333, 0.961184);
  79. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  80. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  81. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  82. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  83. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  84. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
  85. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  86. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  87.  
  88. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 336.999969, 107.037025, "Password");
  89. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.180333, 0.961184);
  90. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  91. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  92. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  93. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  94. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  95. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 1);
  96. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  97. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  98.  
  99. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 394.616729, 113.762893, "LD_SPAC:white");
  100. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
  101. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 32.000000, 11.000000);
  102. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  103. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 255);
  104. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  105. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  106. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  107. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
  108. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  109. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  110.  
  111. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 394.966644, 114.212921, "LD_SPAC:white");
  112. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  113. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 31.049999, 10.049997);
  114. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  115. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 174772735);
  116. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  117. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  118. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  119. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  120. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  121. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  122.  
  123. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 399.499847, 114.918510, "Log_In");
  124. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.215000, 0.857481);
  125. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  126. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  127. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  128. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  129. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  130. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
  131. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  132. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  133. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][10], true);
  134.  
  135. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 313.799926, 159.194564, "LD_SPAC:white");
  136. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  137. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 110.769989, 10.180000);
  138. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  139. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  140. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  141. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  142. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  143. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  144. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  145. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  146.  
  147. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 252.333374, 121.140708, "Community");
  148. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.138329, 0.907257);
  149. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  150. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  151. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  152. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  153. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  154. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
  155. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  156. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  157.  
  158. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 206.500015, 131.749984, "LD_SPAC:white");
  159. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  160. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 221.739959, 103.149986);
  161. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  162. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -370413825);
  163. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  164. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  165. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  166. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  167. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  168. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  169.  
  170. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 339.000091, 109.625915, "..........");
  171. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.336665, 1.409185);
  172. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  173. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 255);
  174. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  175. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  176. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  177. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 1);
  178. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  179. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  180. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][14], true);
  181.  
  182. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 313.066711, 134.114822, "Create_a_New_Account");
  183. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.192000, 1.434074);
  184. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  185. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 255);
  186. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  187. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  188. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  189. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 1);
  190. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  191. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  192.  
  193. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 313.300048, 158.444610, "LD_SPAC:white");
  194. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
  195. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 111.590194, 12.000000);
  196. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  197. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1110976257);
  198. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  199. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  200. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  201. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  202. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  203. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  204.  
  205. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 316.766479, 159.474044, "Legija_Missaky");
  206. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.211333, 1.006814);
  207. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  208. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 255);
  209. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  210. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  211. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  212. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 1);
  213. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  214. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  215.  
  216. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 313.233215, 176.037200, "LD_SPAC:white");
  217. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.000000);
  218. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 112.880004, 14.000000);
  219. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  220. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1110976257);
  221. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  222. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  223. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  224. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  225. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  226. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  227.  
  228. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 313.983276, 176.737213, "LD_SPAC:white");
  229. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  230. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 111.339996, 12.460001);
  231. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  232. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1);
  233. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  234. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  235. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  236. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  237. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  238. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  239.  
  240. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 316.633026, 177.440673, "Mobile_number_or_email_address");
  241. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.194997, 1.168591);
  242. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  243. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 255);
  244. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  245. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  246. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  247. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 1);
  248. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
  249. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  250. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][20], true);
  251.  
  252. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 313.233215, 193.137237, "LD_SPAC:white");
  253. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  254. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 112.880004, 14.000000);
  255. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  256. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1110976257);
  257. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  258. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  259. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  260. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  261. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  262. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  263.  
  264. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 313.983276, 193.987197, "LD_SPAC:white");
  265. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000);
  266. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 111.339996, 12.460001);
  267. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  268. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1);
  269. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  270. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  271. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  272. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
  273. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  274. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  275.  
  276. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 316.299743, 194.612899, "Enter_new_password");
  277. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.194997, 1.168591);
  278. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  279. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 255);
  280. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  281. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  282. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  283. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 1);
  284. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
  285. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  286. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][23], true);
  287.  
  288. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 313.000000, 208.748352, "Birthday");
  289. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.188997, 0.907257);
  290. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  291. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 255);
  292. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  293. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  294. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  295. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 1);
  296. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
  297. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  298.  
  299. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 312.633361, 219.137298, "LD_SPAC:white");
  300. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000);
  301. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 68.559997, 11.000000);
  302. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  303. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1110976257);
  304. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  305. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  306. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  307. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  308. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  309. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  310.  
  311. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 383.799835, 252.222213, "Xpected_(c)_2017");
  312. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.121333, 0.948740);
  313. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  314. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], 255);
  315. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  316. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  317. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  318. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 2);
  319. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
  320. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  321.  
  322. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 313.033264, 219.487319, "LD_SPAC:white");
  323. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000);
  324. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 22.000000, 10.000000);
  325. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  326. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], -1);
  327. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  328. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  329. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  330. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
  331. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  332. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  333.  
  334. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 335.833221, 219.487319, "LD_SPAC:white");
  335. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.000000, 0.000000);
  336. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 22.000000, 10.000000);
  337. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  338. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -1);
  339. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  340. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  341. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  342. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
  343. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  344. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  345.  
  346. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 358.333221, 219.487319, "LD_SPAC:white");
  347. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.000000, 0.000000);
  348. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][29], 22.000000, 10.000000);
  349. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  350. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -1);
  351. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  352. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  353. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  354. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 4);
  355. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 0);
  356. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  357.  
  358. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 317.666748, 219.948379, "Oct");
  359. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.188997, 0.907257);
  360. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  361. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], 255);
  362. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  363. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  364. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  365. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 1);
  366. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
  367. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  368. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][30], true);
  369.  
  370. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 208.333312, 234.385192, "English");
  371. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.094663, 0.720592);
  372. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  373. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], 177000959);
  374. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  375. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
  376. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  377. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 2);
  378. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 1);
  379. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  380.  
  381. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 229.233367, 234.385192, "Serbia");
  382. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.094663, 0.720592);
  383. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  384. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], 177000959);
  385. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  386. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
  387. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  388. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 2);
  389. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 1);
  390. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  391.  
  392. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 246.233367, 234.385192, "Russian");
  393. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.094663, 0.720592);
  394. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  395. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], 177000959);
  396. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  397. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
  398. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  399. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 2);
  400. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 1);
  401. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  402.  
  403. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 265.233367, 234.385192, "magyar");
  404. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.094663, 0.720592);
  405. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  406. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], 177000959);
  407. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  408. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
  409. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  410. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 2);
  411. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 1);
  412. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  413.  
  414. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 283.233367, 234.385192, "Shqip");
  415. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.094663, 0.720592);
  416. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  417. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], 177000959);
  418. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  419. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
  420. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  421. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 2);
  422. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 1);
  423. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  424.  
  425. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 207.899932, 242.851821, "Vise_informacija");
  426. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.094663, 0.720592);
  427. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
  428. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], 177000959);
  429. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  430. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
  431. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  432. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 2);
  433. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 1);
  434. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  435. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][36], true);
  436.  
  437. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 207.899932, 251.851821, "By_pony");
  438. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.094663, 0.720592);
  439. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  440. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], 177000959);
  441. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  442. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 0);
  443. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  444. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 2);
  445. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 1);
  446. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  447. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][37], true);
  448.  
  449. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 344.666809, 220.363174, "7");
  450. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.188997, 0.907257);
  451. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  452. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], 255);
  453. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  454. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][38], 0);
  455. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  456. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 1);
  457. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 1);
  458. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  459. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][38], true);
  460.  
  461. TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 361.666809, 220.363174, "1999");
  462. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][39], 0.188997, 0.907257);
  463. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 1);
  464. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], 255);
  465. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  466. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][39], 0);
  467. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
  468. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 1);
  469. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 1);
  470. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  471. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][39], true);
  472.  
  473. TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 183.000030, 135.918533, "");
  474. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][40], 0.000000, 0.000000);
  475. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][40], 95.000000, 68.000000);
  476. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 1);
  477. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], -1);
  478. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  479. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][40], 0);
  480. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 150994944);
  481. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 5);
  482. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 0);
  483. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  484. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][40], true);
  485. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][40], 91);
  486. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][40], 0.000000, 0.000000, 0.000000, 1.000000);
  487.  
  488. TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 231.500030, 135.918533, "");
  489. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][41], 0.000000, 0.000000);
  490. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][41], 95.000000, 68.000000);
  491. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 1);
  492. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], -1);
  493. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  494. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][41], 0);
  495. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 150994944);
  496. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 5);
  497. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 0);
  498. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  499. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][41], true);
  500. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][41], 26);
  501. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][41], 0.000000, 0.000000, 0.000000, 1.000000);
  502.  
  503. TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 223.999984, 213.903717, "LD_SPAC:white");
  504. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][42], 0.000000, 0.000000);
  505. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][42], 65.000000, 14.000000);
  506. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 1);
  507. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], 743511551);
  508. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  509. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][42], 0);
  510. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
  511. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 4);
  512. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 0);
  513. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  514.  
  515. TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 224.699996, 214.803710, "LD_SPAC:white");
  516. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][43], 0.000000, 0.000000);
  517. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][43], 63.789993, 12.350005);
  518. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 1);
  519. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], 1536182271);
  520. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  521. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][43], 0);
  522. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 255);
  523. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 4);
  524. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 0);
  525. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  526.  
  527. TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 231.666671, 214.474060, "Create_Account");
  528. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][44], 0.203666, 1.226665);
  529. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 1);
  530. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], -1);
  531. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  532. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][44], 0);
  533. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 255);
  534. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 1);
  535. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 1);
  536. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  537. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][44], true);
  538.  
  539. TDEditor_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 231.666671, 214.474060, "Create_Account");
  540. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][45], 0.203666, 1.226665);
  541. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][45], 1);
  542. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][45], -1);
  543. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  544. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][45], 0);
  545. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][45], 255);
  546. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][45], 1);
  547. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][45], 1);
  548. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  549. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][45], true);
  550.  
  551. TDEditor_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 192.933380, 91.816810, "LD_SPAC:white");
  552. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][46], 0.000000, 0.000000);
  553. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][46], 13.330005, 182.141021);
  554. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][46], 1);
  555. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][46], 943208447);
  556. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  557. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][46], 0);
  558. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][46], 255);
  559. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][46], 4);
  560. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][46], 0);
  561. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  562.  
  563. TDEditor_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 192.933380, 91.816810, "LD_SPAC:white");
  564. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][47], 0.000000, 0.000000);
  565. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][47], 247.000000, 15.000000);
  566. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][47], 1);
  567. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][47], 943208447);
  568. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  569. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][47], 0);
  570. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][47], 255);
  571. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][47], 4);
  572. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][47], 0);
  573. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  574.  
  575. TDEditor_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 427.632141, 91.816810, "LD_SPAC:white");
  576. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][48], 0.000000, 0.000000);
  577. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][48], 12.389986, 182.141021);
  578. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][48], 1);
  579. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][48], 943208447);
  580. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  581. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][48], 0);
  582. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][48], 255);
  583. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][48], 4);
  584. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][48], 0);
  585. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  586.  
  587. TDEditor_PTD[playerid][49] = CreatePlayerTextDraw(playerid, 192.933380, 259.416809, "LD_SPAC:white");
  588. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][49], 0.000000, 0.000000);
  589. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][49], 247.000000, 15.000000);
  590. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][49], 1);
  591. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][49], 943208447);
  592. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  593. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][49], 0);
  594. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][49], 255);
  595. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][49], 4);
  596. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][49], 0);
  597. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  598.  
  599. TDEditor_PTD[playerid][50] = CreatePlayerTextDraw(playerid, 192.933334, 268.127868, "LD_SPAC:white");
  600. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][50], 0.000000, 0.000000);
  601. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][50], 247.000000, 140.000000);
  602. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][50], 1);
  603. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][50], 943208447);
  604. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  605. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][50], 0);
  606. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][50], 255);
  607. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][50], 4);
  608. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][50], 0);
  609. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  610.  
  611. TDEditor_PTD[playerid][51] = CreatePlayerTextDraw(playerid, 194.600051, 265.638977, "LD_SPAC:white");
  612. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][51], 0.000000, 0.000000);
  613. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][51], 243.000000, 11.000000);
  614. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][51], 1);
  615. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][51], -1);
  616. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 0);
  617. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][51], 0);
  618. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][51], 255);
  619. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][51], 4);
  620. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][51], 0);
  621. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 0);
  622.  
  623. TDEditor_PTD[playerid][52] = CreatePlayerTextDraw(playerid, 194.600051, 265.638977, "LD_SPAC:white");
  624. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][52], 0.000000, 0.000000);
  625. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][52], 8.000000, 104.000000);
  626. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][52], 1);
  627. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][52], -1);
  628. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][52], 0);
  629. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][52], 0);
  630. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][52], 255);
  631. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][52], 4);
  632. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][52], 0);
  633. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][52], 0);
  634.  
  635. TDEditor_PTD[playerid][53] = CreatePlayerTextDraw(playerid, 430.499786, 265.638977, "LD_SPAC:white");
  636. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][53], 0.000000, 0.000000);
  637. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][53], 8.000000, 104.000000);
  638. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][53], 1);
  639. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][53], -1);
  640. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][53], 0);
  641. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][53], 0);
  642. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][53], 255);
  643. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][53], 4);
  644. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][53], 0);
  645. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][53], 0);
  646.  
  647. TDEditor_PTD[playerid][54] = CreatePlayerTextDraw(playerid, 194.600051, 358.838195, "LD_SPAC:white");
  648. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][54], 0.000000, 0.000000);
  649. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][54], 243.000000, 11.000000);
  650. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][54], 1);
  651. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][54], -1);
  652. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][54], 0);
  653. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][54], 0);
  654. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][54], 255);
  655. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][54], 4);
  656. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][54], 0);
  657. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][54], 0);
  658.  
  659. TDEditor_PTD[playerid][55] = CreatePlayerTextDraw(playerid, 276.933441, 368.793701, "LD_SPAC:white");
  660. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][55], 0.000000, 0.000000);
  661. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][55], 5.000000, 33.000000);
  662. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][55], 1);
  663. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][55], -1);
  664. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][55], 0);
  665. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][55], 0);
  666. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][55], 255);
  667. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][55], 4);
  668. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][55], 0);
  669. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][55], 0);
  670.  
  671. TDEditor_PTD[playerid][56] = CreatePlayerTextDraw(playerid, 343.066284, 368.928680, "LD_SPAC:white");
  672. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][56], 0.000000, 0.000000);
  673. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][56], 5.000000, 33.000000);
  674. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][56], 1);
  675. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][56], -1);
  676. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][56], 0);
  677. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][56], 0);
  678. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][56], 255);
  679. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][56], 4);
  680. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][56], 0);
  681. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][56], 0);
  682.  
  683. TDEditor_PTD[playerid][57] = CreatePlayerTextDraw(playerid, 343.066284, 401.778289, "LD_SPAC:white");
  684. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][57], 0.000000, 0.000000);
  685. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][57], -62.000000, -16.000000);
  686. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][57], 1);
  687. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][57], -1);
  688. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][57], 0);
  689. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][57], 0);
  690. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][57], 255);
  691. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][57], 4);
  692. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][57], 0);
  693. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][57], 0);
  694.  
  695. TDEditor_PTD[playerid][58] = CreatePlayerTextDraw(playerid, 355.399505, 356.484222, "LD_SPAC:white");
  696. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][58], 0.000000, 0.000000);
  697. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][58], -152.499969, 2.000000);
  698. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][58], 1);
  699. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][58], 255);
  700. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][58], 0);
  701. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][58], 0);
  702. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][58], 255);
  703. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][58], 4);
  704. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][58], 0);
  705. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][58], 0);
  706.  
  707. TDEditor_PTD[playerid][59] = CreatePlayerTextDraw(playerid, 355.399505, 345.484222, "LD_SPAC:white");
  708. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][59], 0.000000, 0.000000);
  709. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][59], -152.499969, 2.000000);
  710. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][59], 1);
  711. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][59], 255);
  712. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][59], 0);
  713. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][59], 0);
  714. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][59], 255);
  715. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][59], 4);
  716. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][59], 0);
  717. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][59], 0);
  718.  
  719. TDEditor_PTD[playerid][60] = CreatePlayerTextDraw(playerid, 355.399505, 333.484222, "LD_SPAC:white");
  720. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][60], 0.000000, 0.000000);
  721. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][60], -152.499969, 2.000000);
  722. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][60], 1);
  723. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][60], 255);
  724. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][60], 0);
  725. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][60], 0);
  726. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][60], 255);
  727. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][60], 4);
  728. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][60], 0);
  729. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][60], 0);
  730.  
  731. TDEditor_PTD[playerid][61] = CreatePlayerTextDraw(playerid, 332.399505, 321.484222, "LD_SPAC:white");
  732. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][61], 0.000000, 0.000000);
  733. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][61], -129.850006, 2.000000);
  734. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][61], 1);
  735. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][61], 255);
  736. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][61], 0);
  737. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][61], 0);
  738. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][61], 255);
  739. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][61], 4);
  740. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][61], 0);
  741. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][61], 0);
  742.  
  743. TDEditor_PTD[playerid][62] = CreatePlayerTextDraw(playerid, 355.399505, 310.484222, "LD_SPAC:white");
  744. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][62], 0.000000, 0.000000);
  745. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][62], -152.499969, 2.000000);
  746. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][62], 1);
  747. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][62], 255);
  748. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][62], 0);
  749. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][62], 0);
  750. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][62], 255);
  751. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][62], 4);
  752. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][62], 0);
  753. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][62], 0);
  754.  
  755. TDEditor_PTD[playerid][63] = CreatePlayerTextDraw(playerid, 355.399505, 297.484222, "LD_SPAC:white");
  756. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][63], 0.000000, 0.000000);
  757. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][63], -152.499969, 2.000000);
  758. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][63], 1);
  759. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][63], 255);
  760. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][63], 0);
  761. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][63], 0);
  762. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][63], 255);
  763. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][63], 4);
  764. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][63], 0);
  765. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][63], 0);
  766.  
  767. TDEditor_PTD[playerid][64] = CreatePlayerTextDraw(playerid, 355.399505, 286.484222, "LD_SPAC:white");
  768. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][64], 0.000000, 0.000000);
  769. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][64], -152.499969, 2.000000);
  770. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][64], 1);
  771. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][64], 255);
  772. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][64], 0);
  773. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][64], 0);
  774. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][64], 255);
  775. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][64], 4);
  776. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][64], 0);
  777. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][64], 0);
  778.  
  779. TDEditor_PTD[playerid][65] = CreatePlayerTextDraw(playerid, 353.732849, 277.069396, "LD_SPAC:white");
  780. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][65], 0.000000, 0.000000);
  781. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][65], 2.000000, 81.749984);
  782. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][65], 1);
  783. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][65], 255);
  784. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][65], 0);
  785. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][65], 0);
  786. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][65], 255);
  787. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][65], 4);
  788. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][65], 0);
  789. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][65], 0);
  790.  
  791. TDEditor_PTD[playerid][66] = CreatePlayerTextDraw(playerid, 360.399688, 281.632415, "LD_SPAC:white");
  792. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][66], 0.000000, 0.000000);
  793. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][66], 1.000000, 18.100135);
  794. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][66], 1);
  795. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][66], 255);
  796. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][66], 0);
  797. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][66], 0);
  798. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][66], 255);
  799. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][66], 4);
  800. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][66], 0);
  801. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][66], 0);
  802.  
  803. TDEditor_PTD[playerid][67] = CreatePlayerTextDraw(playerid, 360.399688, 281.632415, "LD_SPAC:white");
  804. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][67], 0.000000, 0.000000);
  805. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][67], 29.000000, 1.000000);
  806. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][67], 1);
  807. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][67], 255);
  808. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][67], 0);
  809. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][67], 0);
  810. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][67], 255);
  811. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][67], 4);
  812. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][67], 0);
  813. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][67], 0);
  814.  
  815. TDEditor_PTD[playerid][68] = CreatePlayerTextDraw(playerid, 360.399688, 299.132415, "LD_SPAC:white");
  816. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][68], 0.000000, 0.000000);
  817. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][68], 28.999969, 1.000000);
  818. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][68], 1);
  819. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][68], 255);
  820. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][68], 0);
  821. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][68], 0);
  822. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][68], 255);
  823. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][68], 4);
  824. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][68], 0);
  825. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][68], 0);
  826.  
  827. TDEditor_PTD[playerid][69] = CreatePlayerTextDraw(playerid, 388.399688, 281.632415, "LD_SPAC:white");
  828. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][69], 0.000000, 0.000000);
  829. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][69], 1.000000, 18.100135);
  830. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][69], 1);
  831. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][69], 255);
  832. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][69], 0);
  833. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][69], 0);
  834. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][69], 255);
  835. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][69], 4);
  836. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][69], 0);
  837. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][69], 0);
  838.  
  839. TDEditor_PTD[playerid][70] = CreatePlayerTextDraw(playerid, 368.899688, 281.632415, "LD_SPAC:white");
  840. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][70], 0.000000, 0.000000);
  841. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][70], 1.000000, 18.100135);
  842. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][70], 1);
  843. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][70], 255);
  844. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][70], 0);
  845. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][70], 0);
  846. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][70], 255);
  847. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][70], 4);
  848. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][70], 0);
  849. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][70], 0);
  850.  
  851. TDEditor_PTD[playerid][71] = CreatePlayerTextDraw(playerid, 377.899688, 281.632415, "LD_SPAC:white");
  852. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][71], 0.000000, 0.000000);
  853. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][71], 1.000000, 18.100135);
  854. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][71], 1);
  855. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][71], 255);
  856. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][71], 0);
  857. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][71], 0);
  858. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][71], 255);
  859. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][71], 4);
  860. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][71], 0);
  861. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][71], 0);
  862.  
  863. TDEditor_PTD[playerid][72] = CreatePlayerTextDraw(playerid, 360.399688, 289.632415, "LD_SPAC:white");
  864. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][72], 0.000000, 0.000000);
  865. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][72], 29.000000, 1.000000);
  866. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][72], 1);
  867. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][72], 255);
  868. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][72], 0);
  869. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][72], 0);
  870. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][72], 255);
  871. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][72], 4);
  872. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][72], 0);
  873. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][72], 0);
  874.  
  875. TDEditor_PTD[playerid][73] = CreatePlayerTextDraw(playerid, 360.733001, 355.173248, "LD_SPAC:white");
  876. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][73], 0.000000, 0.000000);
  877. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][73], 29.000000, 1.000000);
  878. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][73], 1);
  879. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][73], 255);
  880. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][73], 0);
  881. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][73], 0);
  882. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][73], 255);
  883. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][73], 4);
  884. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][73], 0);
  885. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][73], 0);
  886.  
  887. TDEditor_PTD[playerid][74] = CreatePlayerTextDraw(playerid, 360.733001, 355.173248, "LD_SPAC:white");
  888. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][74], 0.000000, 0.000000);
  889. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][74], 1.000000, -10.000000);
  890. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][74], 1);
  891. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][74], 255);
  892. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][74], 0);
  893. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][74], 0);
  894. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][74], 255);
  895. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][74], 4);
  896. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][74], 0);
  897. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][74], 0);
  898.  
  899. TDEditor_PTD[playerid][75] = CreatePlayerTextDraw(playerid, 388.733001, 355.173248, "LD_SPAC:white");
  900. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][75], 0.000000, 0.000000);
  901. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][75], 1.000000, -10.000000);
  902. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][75], 1);
  903. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][75], 255);
  904. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][75], 0);
  905. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][75], 0);
  906. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][75], 255);
  907. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][75], 4);
  908. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][75], 0);
  909. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][75], 0);
  910.  
  911. TDEditor_PTD[playerid][76] = CreatePlayerTextDraw(playerid, 379.233001, 355.173248, "LD_SPAC:white");
  912. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][76], 0.000000, 0.000000);
  913. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][76], 1.000000, -18.000000);
  914. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][76], 1);
  915. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][76], 255);
  916. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][76], 0);
  917. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][76], 0);
  918. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][76], 255);
  919. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][76], 4);
  920. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][76], 0);
  921. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][76], 0);
  922.  
  923. TDEditor_PTD[playerid][77] = CreatePlayerTextDraw(playerid, 369.733001, 355.173248, "LD_SPAC:white");
  924. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][77], 0.000000, 0.000000);
  925. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][77], 1.000000, -18.000000);
  926. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][77], 1);
  927. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][77], 255);
  928. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][77], 0);
  929. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][77], 0);
  930. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][77], 255);
  931. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][77], 4);
  932. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][77], 0);
  933. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][77], 0);
  934.  
  935. TDEditor_PTD[playerid][78] = CreatePlayerTextDraw(playerid, 360.733001, 344.673248, "LD_SPAC:white");
  936. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][78], 0.000000, 0.000000);
  937. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][78], 29.050106, 1.000000);
  938. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][78], 1);
  939. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][78], 255);
  940. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][78], 0);
  941. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][78], 0);
  942. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][78], 255);
  943. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][78], 4);
  944. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][78], 0);
  945. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][78], 0);
  946.  
  947. TDEditor_PTD[playerid][79] = CreatePlayerTextDraw(playerid, 369.733001, 336.376861, "LD_SPAC:white");
  948. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][79], 0.000000, 0.000000);
  949. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][79], 10.449996, 1.000000);
  950. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][79], 1);
  951. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][79], 255);
  952. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][79], 0);
  953. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][79], 0);
  954. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][79], 255);
  955. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][79], 4);
  956. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][79], 0);
  957. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][79], 0);
  958.  
  959. TDEditor_PTD[playerid][80] = CreatePlayerTextDraw(playerid, 398.066406, 282.450897, "LD_SPAC:white");
  960. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][80], 0.000000, 0.000000);
  961. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][80], 29.000000, 1.000000);
  962. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][80], 1);
  963. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][80], 255);
  964. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][80], 0);
  965. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][80], 0);
  966. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][80], 255);
  967. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][80], 4);
  968. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][80], 0);
  969. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][80], 0);
  970.  
  971. TDEditor_PTD[playerid][81] = CreatePlayerTextDraw(playerid, 398.066406, 282.450897, "LD_SPAC:white");
  972. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][81], 0.000000, 0.000000);
  973. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][81], -1.000000, 73.000000);
  974. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][81], 1);
  975. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][81], 255);
  976. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][81], 0);
  977. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][81], 0);
  978. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][81], 255);
  979. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][81], 4);
  980. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][81], 0);
  981. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][81], 0);
  982.  
  983. TDEditor_PTD[playerid][82] = CreatePlayerTextDraw(playerid, 427.066406, 282.450897, "LD_SPAC:white");
  984. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][82], 0.000000, 0.000000);
  985. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][82], -1.000000, 73.000000);
  986. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][82], 1);
  987. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][82], 255);
  988. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][82], 0);
  989. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][82], 0);
  990. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][82], 255);
  991. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][82], 4);
  992. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][82], 0);
  993. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][82], 0);
  994.  
  995. TDEditor_PTD[playerid][83] = CreatePlayerTextDraw(playerid, 398.066406, 354.450897, "LD_SPAC:white");
  996. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][83], 0.000000, 0.000000);
  997. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][83], 29.000000, 1.000000);
  998. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][83], 1);
  999. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][83], 255);
  1000. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][83], 0);
  1001. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][83], 0);
  1002. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][83], 255);
  1003. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][83], 4);
  1004. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][83], 0);
  1005. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][83], 0);
  1006.  
  1007. TDEditor_PTD[playerid][84] = CreatePlayerTextDraw(playerid, 398.066406, 343.450897, "LD_SPAC:white");
  1008. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][84], 0.000000, 0.000000);
  1009. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][84], 29.000000, 1.000000);
  1010. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][84], 1);
  1011. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][84], 255);
  1012. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][84], 0);
  1013. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][84], 0);
  1014. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][84], 255);
  1015. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][84], 4);
  1016. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][84], 0);
  1017. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][84], 0);
  1018.  
  1019. TDEditor_PTD[playerid][85] = CreatePlayerTextDraw(playerid, 398.066406, 327.450897, "LD_SPAC:white");
  1020. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][85], 0.000000, 0.000000);
  1021. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][85], 29.000000, 1.000000);
  1022. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][85], 1);
  1023. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][85], 255);
  1024. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][85], 0);
  1025. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][85], 0);
  1026. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][85], 255);
  1027. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][85], 4);
  1028. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][85], 0);
  1029. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][85], 0);
  1030.  
  1031. TDEditor_PTD[playerid][86] = CreatePlayerTextDraw(playerid, 398.066406, 310.450897, "LD_SPAC:white");
  1032. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][86], 0.000000, 0.000000);
  1033. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][86], 29.000000, 1.000000);
  1034. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][86], 1);
  1035. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][86], 255);
  1036. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][86], 0);
  1037. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][86], 0);
  1038. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][86], 255);
  1039. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][86], 4);
  1040. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][86], 0);
  1041. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][86], 0);
  1042.  
  1043. TDEditor_PTD[playerid][87] = CreatePlayerTextDraw(playerid, 398.066406, 295.450897, "LD_SPAC:white");
  1044. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][87], 0.000000, 0.000000);
  1045. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][87], 29.000000, 1.000000);
  1046. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][87], 1);
  1047. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][87], 255);
  1048. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][87], 0);
  1049. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][87], 0);
  1050. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][87], 255);
  1051. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][87], 4);
  1052. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][87], 0);
  1053. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][87], 0);
  1054.  
  1055. TDEditor_PTD[playerid][88] = CreatePlayerTextDraw(playerid, 418.066406, 282.450897, "LD_SPAC:white");
  1056. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][88], 0.000000, 0.000000);
  1057. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][88], -1.000000, 73.000000);
  1058. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][88], 1);
  1059. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][88], 255);
  1060. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][88], 0);
  1061. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][88], 0);
  1062. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][88], 255);
  1063. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][88], 4);
  1064. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][88], 0);
  1065. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][88], 0);
  1066.  
  1067. TDEditor_PTD[playerid][89] = CreatePlayerTextDraw(playerid, 407.066406, 282.450897, "LD_SPAC:white");
  1068. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][89], 0.000000, 0.000000);
  1069. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][89], -1.000000, 73.000000);
  1070. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][89], 1);
  1071. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][89], 255);
  1072. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][89], 0);
  1073. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][89], 0);
  1074. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][89], 255);
  1075. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][89], 4);
  1076. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][89], 0);
  1077. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][89], 0);
  1078.  
  1079. TDEditor_PTD[playerid][90] = CreatePlayerTextDraw(playerid, 284.666717, 85.881446, ".");
  1080. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][90], 0.476999, 2.068739);
  1081. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][90], 1);
  1082. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][90], 255);
  1083. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][90], 0);
  1084. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][90], 0);
  1085. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][90], 255);
  1086. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][90], 1);
  1087. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][90], 1);
  1088. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][90], 0);
  1089.  
  1090. TDEditor_PTD[playerid][91] = CreatePlayerTextDraw(playerid, 263.666717, 383.303680, ".");
  1091. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][91], 0.476999, 2.068739);
  1092. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][91], 1);
  1093. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][91], 16711935);
  1094. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][91], 0);
  1095. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][91], 0);
  1096. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][91], 255);
  1097. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][91], 1);
  1098. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][91], 1);
  1099. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][91], 0);
  1100.  
  1101. TDEditor_PTD[playerid][92] = CreatePlayerTextDraw(playerid, 215.066329, 277.058258, "LD_SPAC:white");
  1102. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][92], 0.000000, 0.000000);
  1103. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][92], -1.499999, 81.000000);
  1104. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][92], 1);
  1105. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][92], 255);
  1106. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][92], 0);
  1107. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][92], 0);
  1108. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][92], 255);
  1109. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][92], 4);
  1110. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][92], 0);
  1111. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][92], 0);
  1112.  
  1113. TDEditor_PTD[playerid][93] = CreatePlayerTextDraw(playerid, 231.066329, 277.058258, "LD_SPAC:white");
  1114. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][93], 0.000000, 0.000000);
  1115. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][93], -1.499999, 81.000000);
  1116. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][93], 1);
  1117. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][93], 255);
  1118. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][93], 0);
  1119. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][93], 0);
  1120. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][93], 255);
  1121. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][93], 4);
  1122. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][93], 0);
  1123. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][93], 0);
  1124.  
  1125. TDEditor_PTD[playerid][94] = CreatePlayerTextDraw(playerid, 245.066329, 277.058258, "LD_SPAC:white");
  1126. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][94], 0.000000, 0.000000);
  1127. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][94], -1.499999, 81.000000);
  1128. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][94], 1);
  1129. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][94], 255);
  1130. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][94], 0);
  1131. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][94], 0);
  1132. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][94], 255);
  1133. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][94], 4);
  1134. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][94], 0);
  1135. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][94], 0);
  1136.  
  1137. TDEditor_PTD[playerid][95] = CreatePlayerTextDraw(playerid, 290.066345, 277.058258, "LD_SPAC:white");
  1138. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][95], 0.000000, 0.000000);
  1139. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][95], -1.499999, 81.000000);
  1140. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][95], 1);
  1141. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][95], 255);
  1142. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][95], 0);
  1143. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][95], 0);
  1144. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][95], 255);
  1145. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][95], 4);
  1146. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][95], 0);
  1147. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][95], 0);
  1148.  
  1149. TDEditor_PTD[playerid][96] = CreatePlayerTextDraw(playerid, 306.066345, 277.058258, "LD_SPAC:white");
  1150. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][96], 0.000000, 0.000000);
  1151. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][96], -1.499999, 81.000000);
  1152. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][96], 1);
  1153. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][96], 255);
  1154. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][96], 0);
  1155. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][96], 0);
  1156. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][96], 255);
  1157. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][96], 4);
  1158. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][96], 0);
  1159. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][96], 0);
  1160.  
  1161. TDEditor_PTD[playerid][97] = CreatePlayerTextDraw(playerid, 322.066345, 277.058258, "LD_SPAC:white");
  1162. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][97], 0.000000, 0.000000);
  1163. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][97], -1.499999, 81.000000);
  1164. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][97], 1);
  1165. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][97], 255);
  1166. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][97], 0);
  1167. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][97], 0);
  1168. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][97], 255);
  1169. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][97], 4);
  1170. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][97], 0);
  1171. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][97], 0);
  1172.  
  1173. TDEditor_PTD[playerid][98] = CreatePlayerTextDraw(playerid, 333.066345, 277.058258, "LD_SPAC:white");
  1174. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][98], 0.000000, 0.000000);
  1175. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][98], -1.499999, 81.000000);
  1176. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][98], 1);
  1177. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][98], 255);
  1178. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][98], 0);
  1179. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][98], 0);
  1180. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][98], 255);
  1181. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][98], 4);
  1182. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][98], 0);
  1183. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][98], 0);
  1184.  
  1185. TDEditor_PTD[playerid][99] = CreatePlayerTextDraw(playerid, 278.733001, 277.058288, "LD_SPAC:white");
  1186. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][99], 0.000000, 0.000000);
  1187. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][99], -1.499999, 69.100021);
  1188. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][99], 1);
  1189. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][99], 255);
  1190. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][99], 0);
  1191. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][99], 0);
  1192. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][99], 255);
  1193. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][99], 4);
  1194. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][99], 0);
  1195. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][99], 0);
  1196.  
  1197. TDEditor_PTD[playerid][100] = CreatePlayerTextDraw(playerid, 265.733001, 277.058288, "LD_SPAC:white");
  1198. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][100], 0.000000, 0.000000);
  1199. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][100], -1.499999, 69.100021);
  1200. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][100], 1);
  1201. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][100], 255);
  1202. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][100], 0);
  1203. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][100], 0);
  1204. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][100], 255);
  1205. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][100], 4);
  1206. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][100], 0);
  1207. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][100], 0);
  1208.  
  1209. TDEditor_PTD[playerid][101] = CreatePlayerTextDraw(playerid, 255.733001, 277.058288, "LD_SPAC:white");
  1210. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][101], 0.000000, 0.000000);
  1211. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][101], -1.499999, 69.100021);
  1212. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][101], 1);
  1213. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][101], 255);
  1214. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][101], 0);
  1215. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][101], 0);
  1216. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][101], 255);
  1217. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][101], 4);
  1218. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][101], 0);
  1219. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][101], 0);
  1220.  
  1221. TDEditor_PTD[playerid][102] = CreatePlayerTextDraw(playerid, 290.666656, 93.762969, "ASUS");
  1222. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][102], 0.373998, 1.288887);
  1223. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][102], 1);
  1224. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][102], -1);
  1225. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][102], 0);
  1226. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][102], 0);
  1227. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][102], 255);
  1228. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][102], 1);
  1229. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][102], 1);
  1230. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][102], 0);
  1231.  
  1232.  
  1233.  
  1234.  
  1235. //Total textdraws exported: 103 (0 global textdraws / 103 player textdraws) ~ 7/10/2017 ~ 17:27:52
  1236. TDEditor V1.17 BY ADRI1
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