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Shattered Realities

Dec 2nd, 2018 (edited)
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  1. Let's make a game!
  2. -Shattered Realities
  3. -by Apotheosis
  4.  
  5. Settings :
  6. -prices increase by 100%
  7. -selling gives back 0%
  8. -resources are hidden by default
  9. -clickables are hidden by default
  10. -buildings are hidden by default
  11. -upgrades are hidden by default
  12.  
  13. Resources :
  14.  
  15. *energy
  16. -named Joules
  17.  
  18. *tenergy
  19. -named Total Energy
  20.  
  21. *singularityenergy
  22. -named Joules from Singularity
  23.  
  24. *human
  25. -named Humans
  26.  
  27. *metal
  28. -named Metal
  29.  
  30. *carbon
  31. -named Carbon
  32.  
  33. *circuit
  34. -named Circuit
  35.  
  36. *battery
  37. -named Battery
  38.  
  39. *superconductor
  40. -named Super Conductor
  41.  
  42. *alloy
  43. -named Space Alloy
  44.  
  45. *antimatter
  46. -named ug Anitmatter
  47.  
  48. *research
  49. -named Research
  50.  
  51. *pollution
  52. -named Pollution
  53.  
  54. *invader
  55. -named Invader Power
  56.  
  57. *invaderkill
  58. -named Invader Kills
  59.  
  60. *damage
  61. -named Shield Damage Taken
  62.  
  63. *mp
  64. -named Military Power
  65.  
  66. *satellite
  67. -named Satellites Launched
  68.  
  69. *vengefulspirit
  70. -named Vengeful Spirit
  71.  
  72. *ghostkill
  73. -named Ghosts Busted
  74.  
  75. *challengepoint
  76. -named Challenge Point
  77.  
  78. *mass
  79. -named Mass Accreted
  80.  
  81. *time
  82. -named Time Passed
  83.  
  84. Clickables :
  85.  
  86. *recruit
  87. -named Recruit Refugee
  88. -gives 1 human
  89. -gains 100% per radiotower
  90. -gains 100% per challengepoint
  91. -visible
  92.  
  93. *massscavenge
  94. -named Mass Scavenger
  95. -gives 5 scavenger for 5 human
  96. -unlocks at 100 scavenger
  97. -gains 1% per scavenger
  98.  
  99. *massscavenge2
  100. -named Mass Scrapyard
  101. -gives 5 scrapyard for 250 human, 10000 metal
  102. -unlocks at 100 scrapyard
  103. -gains 1% per scrapyard
  104.  
  105. *train
  106. -named Train Militia Member
  107. -gives 1 mp for 1 human, 6e9 energy
  108. -gains 100% per barracks
  109. -unlocks at 1 incinerator
  110.  
  111. *clonesoldier
  112. -named Clone Super Soldier
  113. -gives 500 mp for 100 alloy, 20 superconductor, 1e11 energy
  114. -gains 100% per cloningvat
  115.  
  116. *warbot
  117. -named Build Warbot
  118. -gives 300 mp for 50000 metal, 3000 circuit, 3000 battery
  119.  
  120. *hunter
  121. -named Hunter Ship
  122. -gives 15000 mp for 1000000 metal, 50000 circuit, 150000 battery, 500 superconductor
  123.  
  124. *striketeam
  125. -named Assemble Striketeam
  126. -gives 300 mp for 40 human, 1e12 energy, 50000 metal, 2500 circuit, 2500 battery
  127.  
  128. *warparty
  129. -named Assemble Warparty
  130. -gives 2000 mp for 100 human, 1e13 energy, 200000 metal, 15000 circuit, 15000 battery
  131.  
  132. *warswarm
  133. -named Create Roboswarm
  134. -gives 50000 mp for 1e7 metal, 500000 circuit, 500000 battery
  135.  
  136. *massscrap
  137. -named Scrapbot Hoard
  138. -gives 2 scrapbot for 1000 metal, 200 circuit, 200 battery
  139. -gains 1% per scrapbot
  140.  
  141. *massbarracks
  142. -named Mass Barracks
  143. -gives 100 barracks for 1e7 metal, 1e4 human
  144. -unlocks at 100 barracks
  145.  
  146. *massslaughter
  147. -named Mass Sacrifice
  148. -gives 100 altar for 6666600 human
  149. -unlocks at 100 altar
  150.  
  151. *massrenewable
  152. -named Mass Renewable
  153. -gives 100 renewablecomplex for 60000 human, 5e7 metal, 200000 circuit, 1500000 battery
  154. -unlocks at 100 renewablecomplex
  155.  
  156. *attack
  157. -named Attack Invaders
  158. -gives 1 invaderkill for .01 mp, 1 invader
  159. -gains 1% per mp
  160. -unlocks at 10 mp
  161.  
  162. *perfectattack
  163. -named Foresight Attack
  164. -gives 1 invaderkill for 1 invader
  165. -gains 1% per mp
  166.  
  167. *antimatterattack
  168. -named Launch Antimatter Rocket
  169. -gives 50 invaderkill for 10 antimatter
  170. -gains 1% per antimatter
  171. -unlocks at 1 antimatter
  172.  
  173. *ghostbust
  174. -named Bust Ghosts
  175. -gives 1 ghostkill for 1 mp, 1 vengefulspirit
  176. -gains 1% per vengefulspirit
  177.  
  178. *launch
  179. -named Launch Satellite
  180. -gives 1 satellite for 5e7 antimatter, 50000 alloy
  181.  
  182. *singularity
  183. -named Create Singularity
  184. -gives 1 hawkingreactor for 1e16 energy
  185. -locks singularity
  186. -unlocks feedcarbon
  187. -unlocks feedmetal
  188.  
  189. *feedcarbon
  190. -named Feed Singularity Carbon
  191. -gives 1 mass for 1 carbon
  192. -gains 10% per carbon
  193.  
  194. *feedmetal
  195. -named Feed Singularity Metal
  196. -gives 1 mass for 1 metal
  197. -gains 10% per metal
  198.  
  199. *enrage
  200. -named Enrage the Invaders
  201. -gives 1 challengepoint, 1 hivequeen for 1 pollution
  202. -unlocks at 1e12 invader
  203.  
  204. *fix
  205. -named Fix
  206. -gives 1 energy for 2519 challengepoint, 2519 hivequeen
  207. -unlocks at 1000 hivequeen
  208. -locks fix
  209.  
  210. *timer
  211. -named Timer
  212. -gives 1 singularitytimer
  213. -unlocks at 1 carbon
  214. -locks timer
  215.  
  216.  
  217.  
  218. Buildings :
  219.  
  220. *hivequeen
  221. -abstract
  222. -gives 1 spawner
  223. -starts at 1
  224.  
  225. *spawner
  226. -abstract
  227. -gives 1 invader
  228. -gains .00001% per pollution
  229.  
  230. *energydrain
  231. -abstract
  232. -gives 1 damage for 1 energy
  233. -gains .0001% per invader
  234. -starts at 1
  235.  
  236. *reaper
  237. -abstract
  238. -gives 1 vengefulspirit for 1 human
  239. -gains .000000001% per vengefulspirit
  240. -starts at 1
  241.  
  242. *hawkingreactor
  243. -abstract
  244. -gives 1 energy, 1 singularityenergy, 1 tenergy
  245. -gains .000001% per mass
  246. -gains 1% per time
  247.  
  248. *singularitytimer
  249. -abstract
  250. -gives 1 time
  251.  
  252. *scavenger
  253. -"Send one of your people out to scavenge ruins for supplies."
  254. -costs 1 human
  255. -gives .1 carbon, .02 metal
  256. -named Scavenger
  257. -unlocks at 1 human
  258.  
  259. *scrapbot
  260. -"Able to scan piles of junk for valuable salvage. Requires 500kw power."
  261. -costs 500 metal, 100 circuit, 100 battery
  262. -gives .05 circuit, .015 battery for 500000 energy
  263. -named Scrap Bot
  264.  
  265. *incinerator
  266. -"Burn carbon-based material for energy. -1 carbon/s for 20 MW of power"
  267. -costs 5 human, 5000 metal
  268. -gives 20000000 energy, 20000000 tenergy, 1 pollution for 1 carbon
  269. -named Incinerator
  270. -unlocks at 10 carbon
  271.  
  272. *vulcanincinerator
  273. -"A mammoth incinerator designed like a volcano to produce tremendous energy (and pollution). -200 carbon/s for 4 GW of power"
  274. -costs 1000 human, 1e6 metal
  275. -gives 4e9 energy, 4e9 tenergy, 200 pollution for 200 carbon
  276. -named Vulcan Industrial Incinerator
  277. -unlocks at 300 incinerator
  278.  
  279. *scrapyard
  280. -"Organize your scavenging efforts more effectively.... small chance of finding valuable goods. Uses 1 MW of power"
  281. -costs 50 human, 2000 metal
  282. -gives 5 carbon, 1 metal, .003 circuit, .001 battery for 1000000 energy
  283. -named Scrap Yard
  284. -unlocks at 10 scavenger
  285.  
  286. *radiotower
  287. -"Increase the range at which you can recruit refugees. Uses 5 MW of power."
  288. -costs 10 human, 5000 metal, 10 circuit
  289. -takes 5000000 energy
  290. -named Radio Tower
  291. -unlocks at 1 scrapyard
  292.  
  293. *barracks
  294. -"Automatically trains militia members to defend you. Uses 15 MW of power."
  295. -costs 100 human, 100000 metal
  296. -gives .0025 mp for .0025 human, 15000000 energy
  297. -named Barracks
  298. -unlocks at 1 radiotower
  299.  
  300. *computer
  301. -"Begin to research lost technology. Uses 10 MW of power."
  302. -costs 30 human, 3000 metal, 500 circuit
  303. -gives 1 research for 10000000 energy
  304. -named Research Computer
  305. -unlocks at 1 scrapyard
  306.  
  307. *mine
  308. -"A facility that extracts ore and smelts it into useable metal. Creates pollution. Uses 300 MW of power"
  309. -costs 500 human, 1e6 metal
  310. -gives 125 metal, 25 pollution for 300000000 energy
  311. -gains 5% per logisticscenter
  312. -named Mining Facility
  313.  
  314. *hydrocarbonrig
  315. -"A massive platform that digs carbon out of the earth. Creates pollution as well. Uses 800 MW of power, gives +500 Carbon"
  316. -costs 4000 human, 1e7 metal
  317. -gives 500 carbon, 100 pollution for 800000000 energy
  318. -gains 5% per logisticscenter
  319. -named Hydrocarbon Rig
  320.  
  321. *farm
  322. -"Grow algae to feed your populace. Uses 15 MW of power, 3 carbon/second, recruits 1 person per minute."
  323. -costs 300 human, 2e5 metal
  324. -gives .0167 human for 15000000 energy, 3 carbon
  325. -gains 5% per logisticscenter
  326. -named Algal Production Facility
  327.  
  328. *city
  329. -"A sprawling metropolis that attracts new immigrants--but uses a lot of power. +9 humans/s, uses 10 GW"
  330. -costs 1000000 human, 10000000 metal
  331. -gives 9 human for 1e10 energy
  332. -unlocks at 1000000 human
  333. -named City
  334.  
  335. *renewablecomplex
  336. -"Captures wind and solar and stores it for use. +35 MW power."
  337. -costs 600 human, 5e5 metal, 2000 circuit, 15000 battery
  338. -gives 35000000 energy, 35000000 tenergy
  339. -named Renewable Energy Complex
  340.  
  341. *factory
  342. -"Manufacture batteries on an industrial scale. +5 battery, -10 metal, -50 carbon. Uses 150 MW of power"
  343. -costs 5000 human, 3e6 metal
  344. -gives 5 battery for 10 metal, 50 carbon, 150000000 energy
  345. -gains 5% per logisticscenter
  346. -named Battery Gigafactory
  347.  
  348. *plant
  349. -"Mass produce circuits to automate your industry. +3 circuit, -15 metal. Uses 150 MW of power"
  350. -costs 3000 human, 2e6 metal
  351. -gives 3 circuit for 15 metal, 150000000 energy
  352. -gains 5% per logisticscenter
  353. -named Circuit Plant
  354.  
  355. *superconductorfab
  356. -"Produce superconductors--requires a lot of energy. +.25 superconductor, -5 circuit, -10 metal. Uses 1.2 GW of power"
  357. -costs 10000 human, 5e6 metal, 1e5 circuit, 1e5 battery
  358. -gives .25 superconductor for 5 circuit, 10 metal, 1200000000 energy
  359. -gains 5% per logisticscenter
  360. -named Superconductor Fabrication Facility
  361.  
  362. *logisticscenter
  363. -"Boosts speed and consumption of basic production by 25% per facility."
  364. -costs 5000 human, 5e6 metal, 50000 superconductor
  365. -named Hyper Logistics Center
  366.  
  367. *nuclearreactor
  368. -"Takes a huge amount of energy to enrich materials--but then generates massive amounts of clean energy. 50 GW of power"
  369. -costs 15000 human, 35000000 metal, 175000 superconductor, 1e15 energy
  370. -gives 5e10 energy, 5e10 tenergy
  371. -named Nuclear Reactor
  372.  
  373. *scrubber
  374. -"Scrubs pollution from the sky to produce carbon. -30 pollution, +30 carbon. Uses 1 GW of power"
  375. -costs 2000 human, 2e6 metal, 2e6 carbon, 5000 superconductor
  376. -gives 30 carbon for 30 pollution, 1e9 energy
  377. -gains 10% per scrubbernexus
  378. -named Scrubber
  379.  
  380. *scrubbernexus
  381. -"Turbo charges scrubbers. +10% speed and energy use"
  382. -costs 20000 human, 100000 superconductor
  383. -named Scrubber Nexus
  384. -unlocks at 10 scrubber
  385.  
  386. *alloyfab
  387. -"Creates space alloy with carbon, metal and lots of energy. -15 metal/carbon +1 space alloy. Uses 3 GW of power."
  388. -costs 15000 human, 50000 superconductor, 5e6 metal
  389. -gives 1 alloy for 15 metal, 15 carbon, 3e9 energy
  390. -named Alloy Fabricator
  391.  
  392. *cloningvat
  393. -"Increases the number of super soldiers you can make at a time. Uses 500 MW of power"
  394. -costs 500 human, 10000 alloy, 50000 battery
  395. -named Cloning Vat
  396.  
  397. *antimattercondenser
  398. -"Creates the most energy dense fuel in existence. +10 micrograms of antimatter per second, uses 1.8 GW of power"
  399. -costs 1000 human, 50000 alloy, 50000 superconductor
  400. -gives 10 antimatter for 1800000000 energy
  401. -named Antimatter Condenser
  402.  
  403. *teslaturret
  404. -"Uses vast amounts of energy to kill invaders. 4 invader kill/second. Uses 200 MW of power. +1 kill/turret"
  405. -costs 100000 metal, 10000 circuit, 50000 battery, 300 superconductor
  406. -gives 4 invaderkill for 4 invader, 200000000 energy
  407. -named Tesla Turret
  408. -gains 25% per teslaturret
  409.  
  410. *orbitaldefense
  411. -"Uses your satellites to blast high powered beams of energy at the invaders. -50 invaders per second, boosted by satellites"
  412. -costs 50000 human, 1e6 alloy, 1e6 antimatter
  413. -gives 50 invaderkill for 50 invader
  414. -gains 50% per satellite
  415. -named Orbital Defense Network
  416.  
  417. *victorytotem
  418. -"The Victory Totem is a relic to your triumph over the Invaders. Each gives 1 challenge point per day, but costs x2 the last one."
  419. -costs 50 invaderkill
  420. -price increases by 200%
  421. -gives .00001 challengepoint
  422. -named Victory Totem
  423. -unlocks at 1 invaderkill
  424.  
  425. *bioreactor
  426. -"Converts pollution into electricity. -300 pollution for 5 GW of power"
  427. -costs 200000000 carbon
  428. -gives 5000000000 energy, 5000000000 tenergy for 300 pollution
  429. -named Bio Reactor
  430.  
  431. *altar
  432. -"Build an altar out of the bones of thousands...Sacrifice your people to harness the power of their souls. However... their vengeful spirits will strike back. -1 human/s for 6 GW of power"
  433. -costs 66666 human
  434. -gives 6e9 energy, 6e9 tenergy, 1 vengefulspirit for 1 human
  435. -named Altar of Sacrifice
  436.  
  437. *fluxreactor
  438. -"Each reactor boosts the output of all other reactors by 500 kw each."
  439. -costs 1e7 metal, 5e5 superconductor
  440. -gives 500000 energy, 500000 tenergy
  441. -gains 100% per fluxreactor
  442. -named Flux Reactor
  443.  
  444.  
  445.  
  446. Upgrades :
  447.  
  448. *scrapbottech
  449. -"Send robots to scan for valuable scrap."
  450. -costs 7200 research
  451. -named Scrap Bot Tech
  452. -unlocks scrapbot
  453. -unlocks at 1 computer
  454.  
  455. *warbottech
  456. -"Cobble together makeshift war machines to defend your people."
  457. -costs 14400 research
  458. -named War Bot Tech
  459. -unlocks warbot
  460. -unlocks at 2000 research
  461.  
  462. *miningtech
  463. -"Start producing metal on an industrial scale."
  464. -costs 43200 research
  465. -named Mining Tech
  466. -unlocks mine
  467. -unlocks at 5000 research
  468.  
  469. *algalfarmtech
  470. -"Use energy and carbon to produce food to attract new recruits."
  471. -costs 259200 research
  472. -named Algal Farm Research
  473. -unlocks farm
  474. -unlocks at 50000 research
  475.  
  476. *renewableenergy
  477. -"Capture solar and wind energy, avoiding the need to find combustible fuel."
  478. -costs 1209600 research
  479. -named Renewable Energy
  480. -unlocks renewablecomplex
  481. -unlocks at 100000 research
  482.  
  483. *massproduction
  484. -"It's time to stop scavenging and start manufacturing what we need."
  485. -costs 4838400 research
  486. -named Mass Production
  487. -unlocks factory, plant
  488. -unlocks at 1000000 research
  489.  
  490. *oilmining
  491. -"Extract vast amounts of carbon from underground."
  492. -costs 15768000 research
  493. -named Hydrocarbon Extraction
  494. -unlocks hydrocarbonrig
  495. -unlocks at 2000000 research
  496.  
  497. *superconductortech
  498. -"Produce superconductors to allow for advanced tech."
  499. -costs 94608000 research
  500. -named Superconductor Technology
  501. -unlocks superconductorfab
  502. -unlocks at 1e7 research
  503.  
  504. *huntership
  505. -"A hovercraft that hunts invaders"
  506. -costs 346896000 research
  507. -named Hunter Ships
  508. -unlocks hunter
  509. -unlocks at 1 superconductor
  510.  
  511. *logistics
  512. -"Use reckless amounts of energy to boost all production."
  513. -costs 346896000 research
  514. -named Hyper Logistics
  515. -unlocks logisticscenter
  516. -unlocks at 1 superconductor
  517.  
  518. *teslaturrets
  519. -"Automate your defenses"
  520. -costs 346896000 research
  521. -named Tesla Turrets
  522. -unlocks teslaturret
  523. -unlocks at 1 superconductor
  524.  
  525. *nuclearpower
  526. -"Harness subatomic energy for incredible power."
  527. -costs 1892160000 research
  528. -named Nuclear Power
  529. -unlocks nuclearreactor
  530. -unlocks at 1 superconductor
  531.  
  532. *scrubbertech
  533. -"Scrub pollution out of the sky--requires tremendous energy to accomplish"
  534. -costs 2838240000 research
  535. -named Scrubber Technology
  536. -unlocks scrubber
  537. -unlocks at 1 superconductor
  538.  
  539. *alloytech
  540. -"Create a super strong-light weight space age metal."
  541. -costs 5045760000 research
  542. -named Alloy Tech
  543. -unlocks alloyfab
  544. -unlocks at 1000000000 research
  545.  
  546. *supersoldiers
  547. -"Create potent cyborgs to decimate the Invaders."
  548. -costs 10091520000 research
  549. -named Super Soldiers
  550. -unlocks cloningvat
  551. -unlocks clonesoldier
  552. -unlocks at 1 alloy
  553.  
  554. *antimattercondensertech
  555. -"Convert energy into antimatter to power spacecraft."
  556. -costs 15768000000 research
  557. -named Antimatter Condensers
  558. -unlocks antimattercondenser
  559. -unlocks at 1 alloy
  560.  
  561. *spaceexploration
  562. -"Launch satellites into space."
  563. -costs 50457600000 research
  564. -named Space Exploration
  565. -unlocks launch
  566. -unlocks at 1 antimatter
  567.  
  568. *orbitalstrikesystem
  569. -"Use your satellites to reign hell down on the invaders."
  570. -costs 1e11 research
  571. -named Orbital Strike System
  572. -unlocks at 1 satellite
  573. -unlocks orbitaldefense
  574.  
  575. *computer1
  576. -"Boost computer speed by 15%."
  577. -costs 1000 research
  578. -multiplies efficiency of computer by 115%
  579. -named Processors
  580. -unlocks at 5 computer
  581.  
  582. *computer2
  583. -"Boost computer speed by 15%."
  584. -costs 10000 research
  585. -multiplies efficiency of computer by 115%
  586. -named GPUs
  587. -unlocks at 10 computer
  588.  
  589. *computer3
  590. -"Boost computer speed by 15%."
  591. -costs 100000 research
  592. -multiplies efficiency of computer by 115%
  593. -named Random Access Memory
  594. -unlocks at 20 computer
  595.  
  596. *computer4
  597. -"Boost computer speed by 15%."
  598. -costs 200000 research
  599. -multiplies efficiency of computer by 115%
  600. -named Floating Point Precision
  601. -unlocks at 30 computer
  602.  
  603. *computer5
  604. -"Boost computer speed by 15%."
  605. -costs 400000 research
  606. -multiplies efficiency of computer by 115%
  607. -named Solid State Drives
  608. -unlocks at 50 computer
  609.  
  610. *computer6
  611. -"Boost computer speed by 15%."
  612. -costs 700000 research
  613. -multiplies efficiency of computer by 115%
  614. -named Fiberoptics
  615. -unlocks at 70 computer
  616.  
  617. *computer7
  618. -"Boost computer speed by 20%."
  619. -costs 1000000 research
  620. -multiplies efficiency of computer by 120%
  621. -named Tensor Processing Units
  622. -unlocks at 90 computer
  623.  
  624. *computer8
  625. -"Boost computer speed by 25%."
  626. -costs 1500000 research
  627. -multiplies efficiency of computer by 125%
  628. -named Liquid Cooling
  629. -unlocks at 120 computer
  630.  
  631. *computer9
  632. -"Boost computer speed by 30%."
  633. -costs 2500000 research
  634. -multiplies efficiency of computer by 130%
  635. -named Cloud Computing
  636. -unlocks at 150 computer
  637.  
  638. *computer10
  639. -"Boost computer speed by 35%."
  640. -costs 3750000 research
  641. -multiplies efficiency of computer by 135%
  642. -named Overclocking
  643. -unlocks at 200 computer
  644.  
  645. *computerfinal
  646. -"Computers are now a little faster for every computer."
  647. -costs 15000000 research
  648. -multiplies efficiency of computer by .05% per computer
  649. -named Artificial Intelligence
  650. -unlocks at 300 computer
  651.  
  652. *wareffort
  653. -"People will volunteer to fight off the invaders. Recruit x2 as many refugees"
  654. -costs 1e9 energy
  655. -multiplies efficiency of recruit by 200%
  656. -unlocks at 20 invaderkill
  657. -named War Effort
  658.  
  659. *propaganda
  660. -"Encourage more to enlist! Recruit x2 as many refugees"
  661. -costs 1e10 energy
  662. -multiplies efficiency of recruit by 200%
  663. -unlocks at 500 invaderkill
  664. -named Propaganda
  665.  
  666. *glory
  667. -"Tales of your military exploits have spread. Recruit x2 as many refugees."
  668. -costs 1e11 energy
  669. -multiplies efficiency of recruit by 200%
  670. -unlocks at 10000 invaderkill
  671. -named Glory
  672.  
  673. *honor
  674. -"Tales of your military exploits have spread further. Recruit x2 as many refugees."
  675. -costs 1e12 energy
  676. -multiplies efficiency of recruit by 200%
  677. -unlocks at 70000 invaderkill
  678. -named Honor
  679.  
  680. *hope
  681. -"Your victories inspire hope in the lost. Recruit x2.5 as many refugees."
  682. -costs 1e13 energy
  683. -multiplies efficiency of recruit by 250%
  684. -unlocks at 500000 invaderkill
  685. -named Hope
  686.  
  687. *totalwar
  688. -"You are all in to the war effort. x3 recruitment"
  689. -costs 1e14 energy
  690. -multiplies efficiency of recruit by 300%
  691. -unlocks at 4000000 invaderkill
  692. -named Total War
  693.  
  694. *vengeance
  695. -"You are finally taking the fight to them. Recruitment is x4 better!"
  696. -costs 1e15 energy
  697. -multiplies efficiency of recruit by 400%
  698. -unlocks at 25000000 invaderkill
  699. -named Vengeance
  700.  
  701. *supremacy
  702. -"The tides are turning.... you are winning. Recruitment is x5 better!"
  703. -costs 1e17 energy
  704. -multiplies efficiency of recruit by 500%
  705. -unlocks at 1000000000 invaderkill
  706. -named Supremacy
  707.  
  708. //Special Upgrades
  709.  
  710. *striketeamtech
  711. -"You may now build strike teams of militia and warbots."
  712. -costs 2 challengepoint
  713. -unlocks striketeam
  714. -unlocks warpartytech
  715. -locks warbot
  716. -unlocks at 1 victorytotem
  717. -named Strike Teams
  718.  
  719. *plasmashield
  720. -"Advancements in plasma shield technology make your shield twice as efficient."
  721. -costs 3 challengepoint
  722. -multiplies efficiency of energydrain by 50%
  723. -unlocks at 1 victorytotem
  724. -unlocks gravitonshield
  725. -named Plasma Shield
  726.  
  727. *gravitonshield
  728. -"Harness gravity to cut down on invader energy drain of your shields. Shielding is four times as efficient."
  729. -costs 6 challengepoint
  730. -multiplies efficiency of energydrain by 25%
  731. -unlocks tachyonshield
  732. -named Graviton Shield
  733.  
  734. *tachyonshield
  735. -"Faster than light particles make your shielding an order of magnitude more efficient."
  736. -costs 15 challengepoint
  737. -multiplies efficiency of energydrain by 10%
  738. -named Tachyon Shield
  739.  
  740. *warpartytech
  741. -"You may now build war parties of elite soldiers and bots."
  742. -costs 4 challengepoint
  743. -unlocks warparty
  744. -locks striketeam
  745. -unlocks roboswarmtech
  746. -named War Parties
  747.  
  748. *roboswarmtech
  749. -"Build a massive swarm of attack drones."
  750. -costs 8 challengepoint
  751. -locks warparty
  752. -unlocks warswarm
  753. -named Roboswarm Tech
  754.  
  755. *scrapking
  756. -"You may now build massive armies of scrapbots to scour the land. Who needs production?"
  757. -costs 5 challengepoint
  758. -unlocks massscrap
  759. -unlocks at 1 victorytotem
  760. -named King of Scrap
  761.  
  762. *antimatterseive
  763. -"At the cost of great energy you may now produce antimatter 3 times faster."
  764. -costs 5 challengepoint
  765. -multiplies efficiency of antimattercondenser by 300%
  766. -unlocks at 1 antimatter
  767. -unlocks antimattercrucible
  768. -named Antimatter Seive
  769.  
  770. *antimattercrucible
  771. -"With limitless energy you can create limitless firepower. x4 antimatter speed"
  772. -costs 10 challengepoint
  773. -multiplies efficiency of antimattercondenser by 400%
  774. -named Antimatter Crucible
  775.  
  776. *bioreactortech
  777. -"An organic reactor that feeds on pollution."
  778. -costs 5 challengepoint
  779. -unlocks bioreactor
  780. -unlocks at 1 victorytotem
  781. -unlocks bio2
  782. -named Bioreactor Tech
  783.  
  784. *bio2
  785. -"Bio Reactors are twice as effective."
  786. -costs 5 challengepoint
  787. -unlocks bio3
  788. -multiplies efficiency of bioreactor by 200%
  789. -named Enzyme Catalysts
  790.  
  791. *bio3
  792. -"Bio Reactors are twice-again as effective."
  793. -costs 10 challengepoint
  794. -multiplies efficiency of bioreactor by 200%
  795. -unlocks bio4
  796. -named Pollution Digestion
  797.  
  798. *bio4
  799. -"Bio Reactors once again twice-again as effective."
  800. -costs 20 challengepoint
  801. -multiplies efficiency of bioreactor by 200%
  802. -unlocks bio4
  803. -named Bioshock
  804.  
  805. *quantumcomputers
  806. -"Computers are 15% faster for every unspent challenge point."
  807. -costs 1 challengepoint
  808. -multiplies efficiency of computer by 15% per challengepoint
  809. -unlocks at 1 victorytotem
  810. -named Quantum Computers
  811.  
  812. *tachyoncomputerupgrade
  813. -"Computers are 20% faster for every unspent challenge point."
  814. -costs 4 challengepoint
  815. -multiplies efficiency of computer by 20% per challengepoint
  816. -unlocks at 10 victorytotem
  817. -named Tachyon Computers
  818.  
  819. *sacrificialenergy
  820. -"Tap into dark powers to harness incredible power from human sacrifice.... at a terrible cost"
  821. -costs 3 challengepoint
  822. -unlocks altar
  823. -gives 1 reaper
  824. -named Sacrificial Energy
  825. -unlocks at 1 victorytotem
  826.  
  827. *ghostbusters
  828. -"Use your military to take out the vengeful spirits murdering your populace."
  829. -costs 12 challengepoint
  830. -unlocks ghostbust
  831. -named Ghost Busters
  832. -unlocks at 1 vengefulspirit
  833.  
  834. *fluxenergy
  835. -"A new form of energy that cumulatively grows the more reactors you have."
  836. -costs 10 challengepoint
  837. -unlocks fluxreactor
  838. -unlocks at 1 victorytotem
  839. -named Flux Energy
  840.  
  841. *quantumflux
  842. -"Flux reactors now have a further synergistic bonus."
  843. -costs 15 challengepoint
  844. -multiplies efficiency of fluxreactor by .02% per fluxreactor
  845. -unlocks at 1 fluxreactor
  846. -named Quantum Flux
  847.  
  848. *singularitytech
  849. -"Create a singularity that starts off weak, but generates more power over time."
  850. -costs 10 challengepoint
  851. -unlocks singularity
  852. -named Singularity Tech
  853. -unlocks at 1 victorytotem
  854. -unlocks gravitationalwaves
  855.  
  856. *gravitationalwaves
  857. -"Harness gravitational waves to square the effect of time on the singularity generator."
  858. -costs 20 challengepoint
  859. -multiplies efficiency of hawkingreactor by 1% per time
  860. -unlocks temporalflux
  861. -named Harness Gravitational Waves
  862.  
  863. *temporalflux
  864. -"Utilize time dialation to cube the effect of time on the singularity generator."
  865. -costs 30 challengepoint
  866. -multiplies efficiency of hawkingreactor by 1% per time
  867. -named Temporal Flux
  868.  
  869. *foresight
  870. -"Develop the ability to see the future, ensuring all attacks are successful with no losses."
  871. -costs 25 challengepoint
  872. -unlocks perfectattack
  873. -locks attack
  874. -unlocks at 10 victorytotem
  875. -named Foresight
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