Aetheral

Cryst-power Company

Jul 15th, 2016
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  1. -Cryst-Power Company.
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  3. A business establishment that was formed when a group of scientists, and businessmen fled the grasp of the Citadel, few years ago. Together with paid military, at the time, they grasped power over a corner of the east, beyond the Red and White Fields, and spread out in a "state" of some sort. The Cryst Power Company is now, an establishment of three "fortress cities", large, guarded cities, where one may live, mostly regardless of their past life, as long as they obey the laws, and pay the taxes.
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  5. [History] The faction was founded, as said, few years ago by a few experienced people, who wanted to be free of the Citadel's grasp. In the end, they managed it, and with some help from the Red and White fielders they managed to set up their first city. The other two were built shortly after, with more funding, created by the spread of the mana crystal trade. Nowadays, they are one of the stronger factions worldwide, and as said, a major threat to the Citadel's supermacy.
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  7. [Politics] The Company managed lands are put under the rule of three "governors" elected by the Company's board. Each of them manages a single city and the surroundings. This includes the whole territory controlled by it. On the other hand, the board holds far more power, their members controlling various policies, and most importantly resource management. The main idea is they let the governors handle things down the three cities, and the governors themselves elect other people to do things.
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  9. This is like say, build wall reinforcements, train the army, build automatons or repair them, settle out the healthcare and education systems etc. These people get privileges based on what they achieve, and how much they work, mostly in the form of reduced, or even annulled taxes. They are also called upon by the board at times their advice is needed under the attribute of "local experts".
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  11. [Economy]. Above land, this is the only faction that can challenge the Citadel. Their grasp on the world of trade and commerce is huge, especially since the white and red fields resources are exploited and traded with by them, they are one of the few factions to have a trade network spread out with the Neilis Aina and their main craft, energy transmission crystals are used worldwide, for anything that needs serious mana charging. Their crystals are the best, and the only reliable source for any high funding project, and they know it.
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  13. So they turtle safely, hold on to their secrets like there is no tomorrow, and keep reaping the benefits.
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  15. [Military] Mercenary forces. They rely on automatons, and mercenaries, as well as former red and white fielder soldiers, not to mention the occasional desertor from Neilis Aina. They pay a lot of money too, and their soldiers are trained by strong, experienced men, found in a similar manner to the soldiers. They even have some Androids added in too. For now, they simply deal with any rebel forces or in-city insurgences, or similar other disturbances. Slaying large beastkin or supernaturals is also a thing.
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  17. [Powers] A large variety but Vision is rarest.
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