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- using System;
- using RAGE;
- namespace Main
- {
- public class Main : Events.Script
- {
- public Main()
- {
- using RAGE.Game;
- class MyClass
- {
- private class DPedStat
- {
- public const string Stamina = "SP0_STAMINA";
- public const string Shooting = "SP0_SHOOTING_ABILITY";
- public const string Strength = "SP0_STRENGTH";
- public const string Stealth = "SP0_STEALTH_ABILITY";
- public const string Flying = "SP0_FLYING_ABILITY";
- public const string Wheelie = "SP0_WHEELIE_ABILITY";
- public const string Lung = "SP0_LUNG_CAPACITY";
- }
- Stats.StatSetInt(Misc.GetHashKey(DPedStat.Flying), 100, false);
- Stats.StatSetInt(Misc.GetHashKey(DPedStat.Lung), 100, false);
- Stats.StatSetInt(Misc.GetHashKey(DPedStat.Shooting), 100, false);
- Stats.StatSetInt(Misc.GetHashKey(DPedStat.Stamina), 100, false);
- Stats.StatSetInt(Misc.GetHashKey(DPedStat.Stealth), 100, false);
- Stats.StatSetInt(Misc.GetHashKey(DPedStat.Strength), 100, false);
- Stats.StatSetInt(Misc.GetHashKey(DPedStat.Wheelie), 100, false);
- }
- }
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