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- --[[
- -- Gui By CarloPrime9
- --]]
- -- Instances:
- local MainGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Bar1 = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local TpFrame = Instance.new("Frame")
- local WoodRUs = Instance.new("TextButton")
- local SpawnPoint = Instance.new("TextButton")
- local LandStore = Instance.new("TextButton")
- local LinksLogic = Instance.new("TextButton")
- local Swamp = Instance.new("TextButton")
- local Cave = Instance.new("TextButton")
- local Volcano = Instance.new("TextButton")
- local FancyFurnishings = Instance.new("TextButton")
- local PalmIsland = Instance.new("TextButton")
- local BoxedCars = Instance.new("TextButton")
- local ShrineOfSight = Instance.new("TextButton")
- local BobsShack = Instance.new("TextButton")
- local SkiLodge = Instance.new("TextButton")
- local EndTimes = Instance.new("TextButton")
- local Dock = Instance.new("TextButton")
- local Bridge = Instance.new("TextButton")
- local BoxedCars_2 = Instance.new("TextButton")
- local Exit = Instance.new("TextButton")
- local Minimize = Instance.new("TextButton")
- local DupeButton = Instance.new("TextButton")
- local PlotFrame = Instance.new("Frame")
- local MaxLand = Instance.new("TextButton")
- local PlotTitle = Instance.new("TextLabel")
- local Paint = Instance.new("TextButton")
- local Blueprint = Instance.new("TextButton")
- local FunctionButton = Instance.new("TextButton")
- local FunctionFrame = Instance.new("Frame")
- local JumpButton = Instance.new("TextButton")
- local SpeedButton = Instance.new("TextButton")
- local FunctionTitle = Instance.new("TextLabel")
- local SpeedBox = Instance.new("TextBox")
- local JumpBox = Instance.new("TextBox")
- local SpeedTitle = Instance.new("TextLabel")
- local JumpTitle = Instance.new("TextLabel")
- local Fly = Instance.new("TextButton")
- local Day = Instance.new("TextButton")
- local Leaked = Instance.new("TextButton")
- local NoClip = Instance.new("TextButton")
- local PlotButton = Instance.new("TextButton")
- local DuperFrame = Instance.new("Frame")
- local CountAxe = Instance.new("TextButton")
- local SaveSlot = Instance.new("TextButton")
- local SlotNumber = Instance.new("TextBox")
- local Store = Instance.new("TextButton")
- local DuperTitle = Instance.new("TextLabel")
- local LoadSlot = Instance.new("TextButton")
- local DupeMoney = Instance.new("TextButton")
- local RestoreAxe = Instance.new("TextButton")
- local DropAxe = Instance.new("TextButton")
- local WoodButton = Instance.new("TextButton")
- local WoodMenu = Instance.new("Frame")
- local TpTrees = Instance.new("TextButton")
- local WoodTitle = Instance.new("TextLabel")
- local GoldAxe = Instance.new("TextButton")
- local HardDragger = Instance.new("TextButton")
- local Sell = Instance.new("TextButton")
- local TreeAura = Instance.new("TextButton")
- local RevisAdmin = Instance.new("TextButton")
- local InfoFrame = Instance.new("Frame")
- local InfoTitle = Instance.new("TextLabel")
- local Text = Instance.new("TextLabel")
- local Text2 = Instance.new("TextLabel")
- local Text3 = Instance.new("TextLabel")
- local List = Instance.new("TextLabel")
- local WayPointsButton = Instance.new("TextButton")
- local OpenFrame = Instance.new("Frame")
- local OpenButton = Instance.new("TextButton")
- --[[
- Properties:
- --]]
- MainGui.Name = "MainGui"
- MainGui.Parent = game.CoreGui
- MainGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = MainGui
- MainFrame.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- MainFrame.BorderColor3 = Color3.new(0, 1, 0)
- MainFrame.BorderSizePixel = 2
- MainFrame.Position = UDim2.new(0.0274509806, 0, 0.0857699811, 0)
- MainFrame.Size = UDim2.new(0, 510, 0, 454)
- MainFrame.Active = true
- MainFrame.Draggable = true
- Bar1.Name = "Bar1"
- Bar1.Parent = MainFrame
- Bar1.BackgroundColor3 = Color3.new(0, 0, 0)
- Bar1.BorderSizePixel = 0
- Bar1.Size = UDim2.new(0, 510, 0, 36)
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0.315686285, 0, 0, 0)
- Title.Size = UDim2.new(0, 200, 0, 36)
- Title.Font = Enum.Font.GothamBold
- Title.Text = "Genius X"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextSize = 20
- TpFrame.Name = "TpFrame"
- TpFrame.Parent = MainFrame
- TpFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- TpFrame.BorderColor3 = Color3.new(0, 1, 0)
- TpFrame.BorderSizePixel = 2
- TpFrame.Position = UDim2.new(0.34117648, 0, 0.0979674757, 0)
- TpFrame.Size = UDim2.new(0, 318, 0, 401)
- TpFrame.Visible = false
- WoodRUs.Name = "WoodRUs"
- WoodRUs.Parent = TpFrame
- WoodRUs.BackgroundColor3 = Color3.new(0, 0, 0)
- WoodRUs.BorderColor3 = Color3.new(0, 1, 0)
- WoodRUs.BorderSizePixel = 2
- WoodRUs.Position = UDim2.new(0.0466888659, 0, 0.029778257, 0)
- WoodRUs.Size = UDim2.new(0, 128, 0, 28)
- WoodRUs.Font = Enum.Font.GothamBold
- WoodRUs.Text = "WoodRUs "
- WoodRUs.TextColor3 = Color3.new(1, 1, 1)
- WoodRUs.TextSize = 14
- WoodRUs.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(265, 5, 57))
- end)
- SpawnPoint.Name = "SpawnPoint "
- SpawnPoint.Parent = TpFrame
- SpawnPoint.BackgroundColor3 = Color3.new(0, 0, 0)
- SpawnPoint.BorderColor3 = Color3.new(0, 1, 0)
- SpawnPoint.BorderSizePixel = 2
- SpawnPoint.Position = UDim2.new(0.53725493, 0, 0.029778257, 0)
- SpawnPoint.Size = UDim2.new(0, 128, 0, 28)
- SpawnPoint.Font = Enum.Font.GothamBold
- SpawnPoint.Text = "SpawnPoint "
- SpawnPoint.TextColor3 = Color3.new(1, 1, 1)
- SpawnPoint.TextSize = 14
- SpawnPoint.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(155, 5, 74))
- end)
- LandStore.Name = "LandStore "
- LandStore.Parent = TpFrame
- LandStore.BackgroundColor3 = Color3.new(0, 0, 0)
- LandStore.BorderColor3 = Color3.new(0, 1, 0)
- LandStore.BorderSizePixel = 2
- LandStore.Position = UDim2.new(0.0466888845, 0, 0.134332627, 0)
- LandStore.Size = UDim2.new(0, 128, 0, 28)
- LandStore.Font = Enum.Font.GothamBold
- LandStore.Text = "LandStore "
- LandStore.TextColor3 = Color3.new(1, 1, 1)
- LandStore.TextSize = 14
- LandStore.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(258, 5, -99))
- end)
- LinksLogic.Name = "LinksLogic "
- LinksLogic.Parent = TpFrame
- LinksLogic.BackgroundColor3 = Color3.new(0, 0, 0)
- LinksLogic.BorderColor3 = Color3.new(0, 1, 0)
- LinksLogic.BorderSizePixel = 2
- LinksLogic.Position = UDim2.new(0.53725493, 0, 0.134332627, 0)
- LinksLogic.Size = UDim2.new(0, 128, 0, 28)
- LinksLogic.Font = Enum.Font.GothamBold
- LinksLogic.Text = "LinksLogic "
- LinksLogic.TextColor3 = Color3.new(1, 1, 1)
- LinksLogic.TextSize = 14
- LinksLogic.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(4607, 9, -798))
- end)
- Swamp.Name = "Swamp"
- Swamp.Parent = TpFrame
- Swamp.BackgroundColor3 = Color3.new(0, 0, 0)
- Swamp.BorderColor3 = Color3.new(0, 1, 0)
- Swamp.BorderSizePixel = 2
- Swamp.Position = UDim2.new(0.0466888845, 0, 0.344857872, 0)
- Swamp.Size = UDim2.new(0, 128, 0, 28)
- Swamp.Font = Enum.Font.GothamBold
- Swamp.Text = "Swamp"
- Swamp.TextColor3 = Color3.new(1, 1, 1)
- Swamp.TextSize = 14
- Swamp.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(-1209, 138, -801))
- end)
- Cave.Name = "Cave"
- Cave.Parent = TpFrame
- Cave.BackgroundColor3 = Color3.new(0, 0, 0)
- Cave.BorderColor3 = Color3.new(0, 1, 0)
- Cave.BorderSizePixel = 2
- Cave.Position = UDim2.new(0.0466888845, 0, 0.236370698, 0)
- Cave.Size = UDim2.new(0, 128, 0, 28)
- Cave.Font = Enum.Font.GothamBold
- Cave.Text = "Cave "
- Cave.TextColor3 = Color3.new(1, 1, 1)
- Cave.TextSize = 14
- Cave.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(3581, -177, 430))
- end)
- Volcano.Name = "Volcano"
- Volcano.Parent = TpFrame
- Volcano.BackgroundColor3 = Color3.new(0, 0, 0)
- Volcano.BorderColor3 = Color3.new(0, 1, 0)
- Volcano.BorderSizePixel = 2
- Volcano.Position = UDim2.new(0.53725493, 0, 0.236370698, 0)
- Volcano.Size = UDim2.new(0, 128, 0, 28)
- Volcano.Font = Enum.Font.GothamBold
- Volcano.Text = "Volcano"
- Volcano.TextColor3 = Color3.new(1, 1, 1)
- Volcano.TextSize = 14
- Volcano.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(-1585, 625, 1140))
- end)
- FancyFurnishings.Name = "FancyFurnishings"
- FancyFurnishings.Parent = TpFrame
- FancyFurnishings.BackgroundColor3 = Color3.new(0, 0, 0)
- FancyFurnishings.BorderColor3 = Color3.new(0, 1, 0)
- FancyFurnishings.BorderSizePixel = 2
- FancyFurnishings.Position = UDim2.new(0.0466888845, 0, 0.462769687, 0)
- FancyFurnishings.Size = UDim2.new(0, 128, 0, 28)
- FancyFurnishings.Font = Enum.Font.GothamBold
- FancyFurnishings.Text = "FancyFurnishings"
- FancyFurnishings.TextColor3 = Color3.new(1, 1, 1)
- FancyFurnishings.TextSize = 14
- FancyFurnishings.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(491, 13, -1720))
- end)
- PalmIsland.Name = "PalmIsland "
- PalmIsland.Parent = TpFrame
- PalmIsland.BackgroundColor3 = Color3.new(0, 0, 0)
- PalmIsland.BorderColor3 = Color3.new(0, 1, 0)
- PalmIsland.BorderSizePixel = 2
- PalmIsland.Position = UDim2.new(0.53725493, 0, 0.344857872, 0)
- PalmIsland.Size = UDim2.new(0, 128, 0, 28)
- PalmIsland.Font = Enum.Font.GothamBold
- PalmIsland.Text = "PalmIsland "
- PalmIsland.TextColor3 = Color3.new(1, 1, 1)
- PalmIsland.TextSize = 14
- PalmIsland.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(2549, 5, -42))
- end)
- BoxedCars.Name = "BoxedCars "
- BoxedCars.Parent = TpFrame
- BoxedCars.BackgroundColor3 = Color3.new(0, 0, 0)
- BoxedCars.BorderColor3 = Color3.new(0, 1, 0)
- BoxedCars.BorderSizePixel = 2
- BoxedCars.Position = UDim2.new(0.53725493, 0, 0.462769687, 0)
- BoxedCars.Size = UDim2.new(0, 128, 0, 28)
- BoxedCars.Font = Enum.Font.GothamBold
- BoxedCars.Text = "BoxedCars "
- BoxedCars.TextColor3 = Color3.new(1, 1, 1)
- BoxedCars.TextSize = 14
- BoxedCars.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(509, 5.2, -1463))
- end)
- ShrineOfSight.Name = "ShrineOfSight "
- ShrineOfSight.Parent = TpFrame
- ShrineOfSight.BackgroundColor3 = Color3.new(0, 0, 0)
- ShrineOfSight.BorderColor3 = Color3.new(0, 1, 0)
- ShrineOfSight.BorderSizePixel = 2
- ShrineOfSight.Position = UDim2.new(0.53725493, 0, 0.575256288, 0)
- ShrineOfSight.Size = UDim2.new(0, 128, 0, 28)
- ShrineOfSight.Font = Enum.Font.GothamBold
- ShrineOfSight.Text = "ShrineOfSight "
- ShrineOfSight.TextColor3 = Color3.new(1, 1, 1)
- ShrineOfSight.TextSize = 14
- ShrineOfSight.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(-1600, 205, 919))
- end)
- BobsShack.Name = "BobsShack"
- BobsShack.Parent = TpFrame
- BobsShack.BackgroundColor3 = Color3.new(0, 0, 0)
- BobsShack.BorderColor3 = Color3.new(0, 1, 0)
- BobsShack.BorderSizePixel = 2
- BobsShack.Position = UDim2.new(0.0466888845, 0, 0.575256288, 0)
- BobsShack.Size = UDim2.new(0, 128, 0, 28)
- BobsShack.Font = Enum.Font.GothamBold
- BobsShack.Text = "BobsShack "
- BobsShack.TextColor3 = Color3.new(1, 1, 1)
- BobsShack.TextSize = 14
- BobsShack.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(260, 10, -2542))
- end)
- SkiLodge.Name = "SkiLodge "
- SkiLodge.Parent = TpFrame
- SkiLodge.BackgroundColor3 = Color3.new(0, 0, 0)
- SkiLodge.BorderColor3 = Color3.new(0, 1, 0)
- SkiLodge.BorderSizePixel = 2
- SkiLodge.Position = UDim2.new(0.0466888845, 0, 0.689717948, 0)
- SkiLodge.Size = UDim2.new(0, 128, 0, 28)
- SkiLodge.Font = Enum.Font.GothamBold
- SkiLodge.Text = "SkiLodge "
- SkiLodge.TextColor3 = Color3.new(1, 1, 1)
- SkiLodge.TextSize = 14
- SkiLodge.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(1244, 66, 2306))
- end)
- EndTimes.Name = "EndTimes "
- EndTimes.Parent = TpFrame
- EndTimes.BackgroundColor3 = Color3.new(0, 0, 0)
- EndTimes.BorderColor3 = Color3.new(0, 1, 0)
- EndTimes.BorderSizePixel = 2
- EndTimes.Position = UDim2.new(0.53725493, 0, 0.689717948, 0)
- EndTimes.Size = UDim2.new(0, 128, 0, 28)
- EndTimes.Font = Enum.Font.GothamBold
- EndTimes.Text = "EndTimes "
- EndTimes.TextColor3 = Color3.new(1, 1, 1)
- EndTimes.TextSize = 14
- EndTimes.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(113, -204, -951))
- end)
- Dock.Name = "Dock "
- Dock.Parent = TpFrame
- Dock.BackgroundColor3 = Color3.new(0, 0, 0)
- Dock.BorderColor3 = Color3.new(0, 1, 0)
- Dock.BorderSizePixel = 2
- Dock.Position = UDim2.new(0.0466888845, 0, 0.793717921, 0)
- Dock.Size = UDim2.new(0, 128, 0, 28)
- Dock.Font = Enum.Font.GothamBold
- Dock.Text = "Dock "
- Dock.TextColor3 = Color3.new(1, 1, 1)
- Dock.TextSize = 14
- Dock.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(1114, 3.2, -197))
- end)
- Bridge.Name = "Bridge "
- Bridge.Parent = TpFrame
- Bridge.BackgroundColor3 = Color3.new(0, 0, 0)
- Bridge.BorderColor3 = Color3.new(0, 1, 0)
- Bridge.BorderSizePixel = 2
- Bridge.Position = UDim2.new(0.53725493, 0, 0.793717921, 0)
- Bridge.Size = UDim2.new(0, 128, 0, 28)
- Bridge.Font = Enum.Font.GothamBold
- Bridge.Text = "Bridge "
- Bridge.TextColor3 = Color3.new(1, 1, 1)
- Bridge.TextSize = 14
- Bridge.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(113, 15, -977))
- end)
- BoxedCars_2.Name = "BoxedCars "
- BoxedCars_2.Parent = TpFrame
- BoxedCars_2.BackgroundColor3 = Color3.new(0, 0, 0)
- BoxedCars_2.BorderColor3 = Color3.new(0, 1, 0)
- BoxedCars_2.BorderSizePixel = 2
- BoxedCars_2.Position = UDim2.new(0.0466888845, 0, 0.897372127, 0)
- BoxedCars_2.Size = UDim2.new(0, 128, 0, 28)
- BoxedCars_2.Font = Enum.Font.GothamBold
- BoxedCars_2.Text = "StrangeMan"
- BoxedCars_2.TextColor3 = Color3.new(1, 1, 1)
- BoxedCars_2.TextSize = 14
- BoxedCars_2.MouseButton1Down:connect(function()
- function Tlprt(Cframe)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Cframe
- end
- Tlprt(CFrame.new(1061, 20, 1131))
- end)
- Exit.Name = "Exit"
- Exit.Parent = MainFrame
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BackgroundTransparency = 1
- Exit.Position = UDim2.new(0.892156839, 0, 0, 0)
- Exit.Size = UDim2.new(0, 55, 0, 36)
- Exit.Font = Enum.Font.GothamBold
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(1, 1, 1)
- Exit.TextSize = 19
- Exit.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- end)
- Minimize.Name = "Minimize"
- Minimize.Parent = MainFrame
- Minimize.BackgroundColor3 = Color3.new(1, 1, 1)
- Minimize.BackgroundTransparency = 1
- Minimize.Position = UDim2.new(0.798039198, 0, 0, 0)
- Minimize.Size = UDim2.new(0, 55, 0, 36)
- Minimize.Font = Enum.Font.GothamBold
- Minimize.Text = "_"
- Minimize.TextColor3 = Color3.new(1, 1, 1)
- Minimize.TextSize = 19
- Minimize.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- OpenFrame.Visible = true
- end)
- DupeButton.Name = "DupeButton"
- DupeButton.Parent = MainFrame
- DupeButton.BackgroundColor3 = Color3.new(0, 0, 0)
- DupeButton.BorderColor3 = Color3.new(0, 1, 0)
- DupeButton.BorderSizePixel = 2
- DupeButton.Position = UDim2.new(0.0313725509, 0, 0.289771438, 0)
- DupeButton.Size = UDim2.new(0, 128, 0, 28)
- DupeButton.Font = Enum.Font.GothamBold
- DupeButton.Text = "Dupe"
- DupeButton.TextColor3 = Color3.new(1, 1, 1)
- DupeButton.TextSize = 14
- DupeButton.MouseButton1Down:connect(function()
- DuperFrame.Visible = true
- PlotFrame.Visible = false
- InfoFrame.Visible = false
- WoodMenu.Visible = false
- FunctionFrame.Visible = false
- TpFrame.Visible = false
- end)
- PlotFrame.Name = "PlotFrame"
- PlotFrame.Parent = MainFrame
- PlotFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- PlotFrame.BorderColor3 = Color3.new(0, 1, 0)
- PlotFrame.BorderSizePixel = 2
- PlotFrame.Position = UDim2.new(0.34117648, 0, 0.0979674757, 0)
- PlotFrame.Size = UDim2.new(0, 318, 0, 401)
- PlotFrame.Visible = false
- MaxLand.Name = "MaxLand"
- MaxLand.Parent = PlotFrame
- MaxLand.BackgroundColor3 = Color3.new(0, 0, 0)
- MaxLand.BorderColor3 = Color3.new(0, 1, 0)
- MaxLand.BorderSizePixel = 2
- MaxLand.Position = UDim2.new(0.0529781766, 0, 0.184391707, 0)
- MaxLand.Size = UDim2.new(0, 128, 0, 28)
- MaxLand.Font = Enum.Font.GothamBold
- MaxLand.Text = "MaxLand"
- MaxLand.TextColor3 = Color3.new(1, 1, 1)
- MaxLand.TextSize = 14
- MaxLand.MouseButton1Down:connect(function()
- for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- base = v
- square = v.OriginSquare
- end
- end
- function makebase(pos)
- local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
- Event:FireServer(base, pos)
- end
- spos = square.Position
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80))
- end)
- PlotTitle.Name = "PlotTitle"
- PlotTitle.Parent = PlotFrame
- PlotTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- PlotTitle.BackgroundTransparency = 1
- PlotTitle.Position = UDim2.new(0.18327783, 0, 0.0171158016, 0)
- PlotTitle.Size = UDim2.new(0, 200, 0, 36)
- PlotTitle.Font = Enum.Font.GothamBold
- PlotTitle.Text = "Plot Menu"
- PlotTitle.TextColor3 = Color3.new(1, 1, 1)
- PlotTitle.TextSize = 20
- Paint.Name = "Paint"
- Paint.Parent = PlotFrame
- Paint.BackgroundColor3 = Color3.new(0, 0, 0)
- Paint.BorderColor3 = Color3.new(0, 1, 0)
- Paint.BorderSizePixel = 2
- Paint.Position = UDim2.new(0.524676263, 0, 0.184391707, 0)
- Paint.Size = UDim2.new(0, 128, 0, 28)
- Paint.Font = Enum.Font.GothamBold
- Paint.Text = "Paint"
- Paint.TextColor3 = Color3.new(1, 1, 1)
- Paint.TextSize = 14
- Paint.MouseButton1Down:connect(function()
- loadstring(game:HttpGet('https://pastebin.com/raw/LnfDRNnb',true))()
- end)
- Blueprint.Name = "Blueprint"
- Blueprint.Parent = PlotFrame
- Blueprint.BackgroundColor3 = Color3.new(0, 0, 0)
- Blueprint.BorderColor3 = Color3.new(0, 1, 0)
- Blueprint.BorderSizePixel = 2
- Blueprint.Position = UDim2.new(0.052978158, 0, 0.304092467, 0)
- Blueprint.Size = UDim2.new(0, 128, 0, 28)
- Blueprint.Font = Enum.Font.GothamBold
- Blueprint.Text = "Blueprint"
- Blueprint.TextColor3 = Color3.new(1, 1, 1)
- Blueprint.TextSize = 14
- Blueprint.MouseButton1Down:connect(function()
- for i,v in pairs(game.ReplicatedStorage.Purchasables.Structures.BlueprintStructures:GetChildren()) do
- local clone = v:Clone()
- clone.Parent = game.Players.LocalPlayer.PlayerBlueprints.Blueprints
- end
- end)
- FunctionButton.Name = "FunctionButton"
- FunctionButton.Parent = MainFrame
- FunctionButton.BackgroundColor3 = Color3.new(0, 0, 0)
- FunctionButton.BorderColor3 = Color3.new(0, 1, 0)
- FunctionButton.BorderSizePixel = 2
- FunctionButton.Position = UDim2.new(0.0313725509, 0, 0.388890356, 0)
- FunctionButton.Size = UDim2.new(0, 128, 0, 28)
- FunctionButton.Font = Enum.Font.GothamBold
- FunctionButton.Text = "Function"
- FunctionButton.TextColor3 = Color3.new(1, 1, 1)
- FunctionButton.TextSize = 14
- FunctionButton.MouseButton1Down:connect(function()
- DuperFrame.Visible = false
- PlotFrame.Visible = false
- InfoFrame.Visible = false
- WoodMenu.Visible = false
- FunctionFrame.Visible = true
- TpFrame.Visible = false
- end)
- FunctionFrame.Name = "FunctionFrame"
- FunctionFrame.Parent = MainFrame
- FunctionFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- FunctionFrame.BorderColor3 = Color3.new(0, 1, 0)
- FunctionFrame.BorderSizePixel = 2
- FunctionFrame.Position = UDim2.new(0.34117648, 0, 0.0979674757, 0)
- FunctionFrame.Size = UDim2.new(0, 318, 0, 401)
- FunctionFrame.Visible = false
- JumpButton.Name = "JumpButton"
- JumpButton.Parent = FunctionFrame
- JumpButton.BackgroundColor3 = Color3.new(0, 0, 0)
- JumpButton.BorderColor3 = Color3.new(0, 1, 0)
- JumpButton.BorderSizePixel = 2
- JumpButton.Position = UDim2.new(0.524676263, 0, 0.363552719, 0)
- JumpButton.Size = UDim2.new(0, 128, 0, 28)
- JumpButton.Font = Enum.Font.GothamBold
- JumpButton.Text = "Jump"
- JumpButton.TextColor3 = Color3.new(1, 1, 1)
- JumpButton.TextSize = 14
- player = game.Players.LocalPlayer
- Jump = 50
- JumpButton.MouseButton1Down:connect(function()
- Jump = JumpBox.Text
- end)
- player.Character.Humanoid.JumpPower = Jump
- player.Character.Humanoid.Changed:connect(function()
- player.Character.Humanoid.JumpPower = Jump
- end)
- SpeedButton.Name = "SpeedButton"
- SpeedButton.Parent = FunctionFrame
- SpeedButton.BackgroundColor3 = Color3.new(0, 0, 0)
- SpeedButton.BorderColor3 = Color3.new(0, 1, 0)
- SpeedButton.BorderSizePixel = 2
- SpeedButton.Position = UDim2.new(0.0592674837, 0, 0.363942802, 0)
- SpeedButton.Size = UDim2.new(0, 128, 0, 28)
- SpeedButton.Font = Enum.Font.GothamBold
- SpeedButton.Text = "Speed"
- SpeedButton.TextColor3 = Color3.new(1, 1, 1)
- SpeedButton.TextSize = 14
- player = game.Players.LocalPlayer
- Walk = 16
- SpeedButton.MouseButton1Down:connect(function()
- Walk = SpeedBox.Text
- end)
- player.Character.Humanoid.WalkSpeed = Walk
- player.Character.Humanoid.Changed:connect(function()
- player.Character.Humanoid.WalkSpeed = Walk
- end)
- FunctionTitle.Name = "FunctionTitle"
- FunctionTitle.Parent = FunctionFrame
- FunctionTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- FunctionTitle.BackgroundTransparency = 1
- FunctionTitle.Position = UDim2.new(0.18327783, 0, 0.0171158016, 0)
- FunctionTitle.Size = UDim2.new(0, 200, 0, 36)
- FunctionTitle.Font = Enum.Font.GothamBold
- FunctionTitle.Text = "Function"
- FunctionTitle.TextColor3 = Color3.new(1, 1, 1)
- FunctionTitle.TextSize = 20
- SpeedBox.Name = "SpeedBox"
- SpeedBox.Parent = FunctionFrame
- SpeedBox.BackgroundColor3 = Color3.new(0.0862745, 0.0862745, 0.0862745)
- SpeedBox.BorderColor3 = Color3.new(0, 1, 0)
- SpeedBox.BorderSizePixel = 2
- SpeedBox.Position = UDim2.new(0.0566037707, 0, 0.229623422, 0)
- SpeedBox.Size = UDim2.new(0, 134, 0, 32)
- SpeedBox.Font = Enum.Font.GothamBold
- SpeedBox.Text = ""
- SpeedBox.TextColor3 = Color3.new(1, 1, 1)
- SpeedBox.TextSize = 17
- JumpBox.Name = "JumpBox"
- JumpBox.Parent = FunctionFrame
- JumpBox.BackgroundColor3 = Color3.new(0.0862745, 0.0862745, 0.0862745)
- JumpBox.BorderColor3 = Color3.new(0, 1, 0)
- JumpBox.BorderSizePixel = 2
- JumpBox.Position = UDim2.new(0.515723288, 0, 0.229623422, 0)
- JumpBox.Size = UDim2.new(0, 134, 0, 32)
- JumpBox.Font = Enum.Font.GothamBold
- JumpBox.Text = ""
- JumpBox.TextColor3 = Color3.new(1, 1, 1)
- JumpBox.TextSize = 17
- SpeedTitle.Name = "SpeedTitle"
- SpeedTitle.Parent = FunctionFrame
- SpeedTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- SpeedTitle.BackgroundTransparency = 1
- SpeedTitle.Position = UDim2.new(0.0592674389, 0, 0.156766668, 0)
- SpeedTitle.Size = UDim2.new(0, 132, 0, 29)
- SpeedTitle.Font = Enum.Font.GothamBold
- SpeedTitle.Text = "SpeedNumber"
- SpeedTitle.TextColor3 = Color3.new(1, 1, 1)
- SpeedTitle.TextSize = 13
- JumpTitle.Name = "JumpTitle"
- JumpTitle.Parent = FunctionFrame
- JumpTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- JumpTitle.BackgroundTransparency = 1
- JumpTitle.Position = UDim2.new(0.51838696, 0, 0.156766668, 0)
- JumpTitle.Size = UDim2.new(0, 132, 0, 29)
- JumpTitle.Font = Enum.Font.GothamBold
- JumpTitle.Text = "JumpNumber"
- JumpTitle.TextColor3 = Color3.new(1, 1, 1)
- JumpTitle.TextSize = 13
- Fly.Name = "Fly"
- Fly.Parent = FunctionFrame
- Fly.BackgroundColor3 = Color3.new(0, 0, 0)
- Fly.BorderColor3 = Color3.new(0, 1, 0)
- Fly.BorderSizePixel = 2
- Fly.Position = UDim2.new(0.0592674837, 0, 0.46369344, 0)
- Fly.Size = UDim2.new(0, 128, 0, 28)
- Fly.Font = Enum.Font.GothamBold
- Fly.Text = "Fly"
- Fly.TextColor3 = Color3.new(1, 1, 1)
- Fly.TextSize = 14
- Fly.MouseButton1Down:connect(function()
- wait();
- local MaxFlySpeed = 1 -- change this as needed
- local UIS = game:GetService("UserInputService")
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local Torso = (LocalPlayer.Character and LocalPlayer.Character:WaitForChild("Torso"))
- local Mouse = LocalPlayer:GetMouse()
- local Tool = Instance.new("Tool")
- Tool.RequiresHandle = false
- Tool.Name = "Fly tool"
- assert(Torso.ClassName == "Part", "Yikes! Torso is not a part.")
- local ToolUtils do
- ToolUtils = {
- Enabled = false,
- WindowFocused = true,
- Keys = {},
- InternalVars = {
- FlyForward = 0,
- FlyBackward = 0
- }
- }
- end
- local ToolEvents do
- Tool.Equipped:connect(function(Mouse)
- ToolUtils.Enabled = true
- Torso.Anchored = true
- end)
- Tool.Unequipped:connect(function(...)
- ToolUtils.Enabled = false
- Torso.Anchored = false
- end)
- UIS.InputBegan:connect(function(input, processedEvent)
- ToolUtils.Keys[input.KeyCode] = true
- end)
- UIS.InputEnded:connect(function(input, processedEvent)
- ToolUtils.Keys[input.KeyCode] = nil
- end)
- UIS.WindowFocusReleased:connect(function()
- ToolUtils.WindowFocused = false
- end)
- UIS.WindowFocused:connect(function()
- ToolUtils.WindowFocused = true
- end)
- end
- game:GetService("RunService").RenderStepped:connect(function(...)
- if ToolUtils.WindowFocused and ToolUtils.Enabled then
- if ToolUtils.Keys[Enum.KeyCode.W] then
- if ToolUtils.InternalVars.FlyForward < MaxFlySpeed then
- ToolUtils.InternalVars.FlyForward = ToolUtils.InternalVars.FlyForward + 0.1
- end
- else
- ToolUtils.InternalVars.FlyForward = ToolUtils.InternalVars.FlyForward * 0.9
- end
- if ToolUtils.Keys[Enum.KeyCode.S] then
- if ToolUtils.InternalVars.FlyBackward < MaxFlySpeed then
- ToolUtils.InternalVars.FlyBackward = ToolUtils.InternalVars.FlyBackward + 0.1
- end
- else
- ToolUtils.InternalVars.FlyBackward = ToolUtils.InternalVars.FlyBackward * 0.9
- end
- local Camera = workspace.CurrentCamera
- Torso.CFrame = Torso.CFrame:lerp(
- CFrame.new(Torso.Position, Camera.CFrame.p)
- * CFrame.Angles(0, math.rad(180), 0)
- * CFrame.new(0, 0, -(ToolUtils.InternalVars.FlyForward - ToolUtils.InternalVars.FlyBackward))
- * CFrame.Angles(-(math.rad(10 * (ToolUtils.InternalVars.FlyForward / MaxFlySpeed)) - math.rad(10 * (ToolUtils.InternalVars.FlyBackward / MaxFlySpeed))), 0, 0)
- , 0.9)
- end
- end)
- Tool.Parent = LocalPlayer:findFirstChild("Backpack") or Instance.new("Backpack", LocalPlayer)
- end)
- Day.Name = "Day"
- Day.Parent = FunctionFrame
- Day.BackgroundColor3 = Color3.new(0, 0, 0)
- Day.BorderColor3 = Color3.new(0, 1, 0)
- Day.BorderSizePixel = 2
- Day.Position = UDim2.new(0.534110308, 0, 0.46369344, 0)
- Day.Size = UDim2.new(0, 128, 0, 28)
- Day.Font = Enum.Font.GothamBold
- Day.Text = "Day"
- Day.TextColor3 = Color3.new(1, 1, 1)
- Day.TextSize = 14
- Day.MouseButton1Down:connect(function()
- Day.BackgroundColor3 = Color3.new(0, 0, 0)
- Day.TextColor3 = Color3.new(0, 1, 0)
- game.Lighting.Changed:connect(function()
- game.Lighting.TimeOfDay = "12:00:00"
- game.Lighting.FogEnd = 9999
- game.Lighting.Brightness = 2
- end)
- end)
- Leaked.Name = "Leaked"
- Leaked.Parent = FunctionFrame
- Leaked.BackgroundColor3 = Color3.new(0, 0, 0)
- Leaked.BorderColor3 = Color3.new(0, 1, 0)
- Leaked.BorderSizePixel = 2
- Leaked.Position = UDim2.new(0.0592674837, 0, 0.573419094, 0)
- Leaked.Size = UDim2.new(0, 128, 0, 28)
- Leaked.Font = Enum.Font.GothamBold
- Leaked.Text = "Leaked Items"
- Leaked.TextColor3 = Color3.new(1, 1, 1)
- Leaked.TextSize = 14
- Leaked.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Purchasables:Clone().Parent = game.Workspace.PlayerModels
- end)
- NoClip.Name = "NoClip"
- NoClip.Parent = FunctionFrame
- NoClip.BackgroundColor3 = Color3.new(0, 0, 0)
- NoClip.BorderColor3 = Color3.new(0, 1, 0)
- NoClip.BorderSizePixel = 2
- NoClip.Position = UDim2.new(0.530965567, 0, 0.573419094, 0)
- NoClip.Size = UDim2.new(0, 128, 0, 28)
- NoClip.Font = Enum.Font.GothamBold
- NoClip.Text = "NoClip F"
- NoClip.TextColor3 = Color3.new(1, 1, 1)
- NoClip.TextSize = 14
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- NoClip.BackgroundColor3 = Color3.new(0, 0, 0)
- NoClip.TextColor3 = Color3.new(0, 1, 0)
- NoClip.Text = "No Clip On"
- end
- end)
- NoClip.MouseButton1Down:connect(function()
- noclip = not noclip
- NoClip.BackgroundColor3 = Color3.new(0, 0, 0)
- NoClip.TextColor3 = Color3.new(255, 0, 0)
- NoClip.Text = "No Clip Off"
- end)
- PlotButton.Name = "PlotButton"
- PlotButton.Parent = MainFrame
- PlotButton.BackgroundColor3 = Color3.new(0, 0, 0)
- PlotButton.BorderColor3 = Color3.new(0, 1, 0)
- PlotButton.BorderSizePixel = 2
- PlotButton.Position = UDim2.new(0.0313725509, 0, 0.488009334, 0)
- PlotButton.Size = UDim2.new(0, 128, 0, 28)
- PlotButton.Font = Enum.Font.GothamBold
- PlotButton.Text = "PlotMenu"
- PlotButton.TextColor3 = Color3.new(1, 1, 1)
- PlotButton.TextSize = 14
- PlotButton.MouseButton1Down:connect(function()
- DuperFrame.Visible = false
- PlotFrame.Visible = true
- InfoFrame.Visible = false
- WoodMenu.Visible = false
- FunctionFrame.Visible = false
- TpFrame.Visible = false
- end)
- DuperFrame.Name = "DuperFrame"
- DuperFrame.Parent = MainFrame
- DuperFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- DuperFrame.BorderColor3 = Color3.new(0, 1, 0)
- DuperFrame.BorderSizePixel = 2
- DuperFrame.Position = UDim2.new(0.34117648, 0, 0.0979674757, 0)
- DuperFrame.Size = UDim2.new(0, 318, 0, 401)
- DuperFrame.Visible = false
- CountAxe.Name = "CountAxe"
- CountAxe.Parent = DuperFrame
- CountAxe.BackgroundColor3 = Color3.new(0, 0, 0)
- CountAxe.BorderColor3 = Color3.new(0, 1, 0)
- CountAxe.BorderSizePixel = 2
- CountAxe.Position = UDim2.new(0.0529781766, 0, 0.32154882, 0)
- CountAxe.Size = UDim2.new(0, 128, 0, 28)
- CountAxe.Font = Enum.Font.GothamBold
- CountAxe.Text = "CountAxe"
- CountAxe.TextColor3 = Color3.new(1, 1, 1)
- CountAxe.TextSize = 14
- SaveSlot.Name = "SaveSlot"
- SaveSlot.Parent = DuperFrame
- SaveSlot.BackgroundColor3 = Color3.new(0, 0, 0)
- SaveSlot.BorderColor3 = Color3.new(0, 1, 0)
- SaveSlot.BorderSizePixel = 2
- SaveSlot.Position = UDim2.new(0.512097716, 0, 0.321158737, 0)
- SaveSlot.Size = UDim2.new(0, 128, 0, 28)
- SaveSlot.Font = Enum.Font.GothamBold
- SaveSlot.Text = "SaveSlot"
- SaveSlot.TextColor3 = Color3.new(1, 1, 1)
- SaveSlot.TextSize = 14
- SlotNumber.Name = "SlotNumber"
- SlotNumber.Parent = DuperFrame
- SlotNumber.BackgroundColor3 = Color3.new(0.0862745, 0.0862745, 0.0862745)
- SlotNumber.BorderColor3 = Color3.new(0, 1, 0)
- SlotNumber.BorderSizePixel = 2
- SlotNumber.Position = UDim2.new(0.0597484261, 0, 0.184538648, 0)
- SlotNumber.Size = UDim2.new(0, 280, 0, 40)
- SlotNumber.Font = Enum.Font.GothamBold
- SlotNumber.Text = "Slot Number Here"
- SlotNumber.TextColor3 = Color3.new(1, 1, 1)
- SlotNumber.TextSize = 17
- Store.Name = "Store"
- Store.Parent = DuperFrame
- Store.BackgroundColor3 = Color3.new(0, 0, 0)
- Store.BorderColor3 = Color3.new(0, 1, 0)
- Store.BorderSizePixel = 2
- Store.Position = UDim2.new(0.0529781766, 0, 0.418805659, 0)
- Store.Size = UDim2.new(0, 128, 0, 28)
- Store.Font = Enum.Font.GothamBold
- Store.Text = "Store Axe"
- Store.TextColor3 = Color3.new(1, 1, 1)
- Store.TextSize = 14
- DuperTitle.Name = "DuperTitle"
- DuperTitle.Parent = DuperFrame
- DuperTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- DuperTitle.BackgroundTransparency = 1
- DuperTitle.Position = UDim2.new(0.18327783, 0, 0.0171158016, 0)
- DuperTitle.Size = UDim2.new(0, 200, 0, 36)
- DuperTitle.Font = Enum.Font.GothamBold
- DuperTitle.Text = "Duper "
- DuperTitle.TextColor3 = Color3.new(1, 1, 1)
- DuperTitle.TextSize = 20
- LoadSlot.Name = "LoadSlot"
- LoadSlot.Parent = DuperFrame
- LoadSlot.BackgroundColor3 = Color3.new(0, 0, 0)
- LoadSlot.BorderColor3 = Color3.new(0, 1, 0)
- LoadSlot.BorderSizePixel = 2
- LoadSlot.Position = UDim2.new(0.512097657, 0, 0.418805659, 0)
- LoadSlot.Size = UDim2.new(0, 128, 0, 28)
- LoadSlot.Font = Enum.Font.GothamBold
- LoadSlot.Text = "Load Slot"
- LoadSlot.TextColor3 = Color3.new(1, 1, 1)
- LoadSlot.TextSize = 14
- DupeMoney.Name = "DupeMoney"
- DupeMoney.Parent = DuperFrame
- DupeMoney.BackgroundColor3 = Color3.new(0, 0, 0)
- DupeMoney.BorderColor3 = Color3.new(0, 1, 0)
- DupeMoney.BorderSizePixel = 2
- DupeMoney.Position = UDim2.new(0.512097657, 0, 0.531025112, 0)
- DupeMoney.Size = UDim2.new(0, 128, 0, 28)
- DupeMoney.Font = Enum.Font.GothamBold
- DupeMoney.Text = "Dupe Money"
- DupeMoney.TextColor3 = Color3.new(1, 1, 1)
- DupeMoney.TextSize = 14
- RestoreAxe.Name = "RestoreAxe"
- RestoreAxe.Parent = DuperFrame
- RestoreAxe.BackgroundColor3 = Color3.new(0, 0, 0)
- RestoreAxe.BorderColor3 = Color3.new(0, 1, 0)
- RestoreAxe.BorderSizePixel = 2
- RestoreAxe.Position = UDim2.new(0.052978158, 0, 0.531025112, 0)
- RestoreAxe.Size = UDim2.new(0, 128, 0, 28)
- RestoreAxe.Font = Enum.Font.GothamBold
- RestoreAxe.Text = "Restore Axe"
- RestoreAxe.TextColor3 = Color3.new(1, 1, 1)
- RestoreAxe.TextSize = 14
- DropAxe.Name = "Drop Axe"
- DropAxe.Parent = DuperFrame
- DropAxe.BackgroundColor3 = Color3.new(0, 0, 0)
- DropAxe.BorderColor3 = Color3.new(0, 1, 0)
- DropAxe.BorderSizePixel = 2
- DropAxe.Position = UDim2.new(0.295116514, 0, 0.655713379, 0)
- DropAxe.Size = UDim2.new(0, 128, 0, 28)
- DropAxe.Font = Enum.Font.GothamBold
- DropAxe.Text = "Drop Axe"
- DropAxe.TextColor3 = Color3.new(1, 1, 1)
- DropAxe.TextSize = 14
- WoodButton.Name = "WoodButton"
- WoodButton.Parent = MainFrame
- WoodButton.BackgroundColor3 = Color3.new(0, 0, 0)
- WoodButton.BorderColor3 = Color3.new(0, 1, 0)
- WoodButton.BorderSizePixel = 2
- WoodButton.Position = UDim2.new(0.0313725509, 0, 0.584925711, 0)
- WoodButton.Size = UDim2.new(0, 128, 0, 28)
- WoodButton.Font = Enum.Font.GothamBold
- WoodButton.Text = "Wood Menu"
- WoodButton.TextColor3 = Color3.new(1, 1, 1)
- WoodButton.TextSize = 14
- WoodButton.MouseButton1Down:connect(function()
- DuperFrame.Visible = false
- PlotFrame.Visible = false
- InfoFrame.Visible = false
- WoodMenu.Visible = true
- FunctionFrame.Visible = false
- TpFrame.Visible = false
- end)
- WoodMenu.Name = "WoodMenu"
- WoodMenu.Parent = MainFrame
- WoodMenu.BackgroundColor3 = Color3.new(0, 0, 0)
- WoodMenu.BorderColor3 = Color3.new(0, 1, 0)
- WoodMenu.BorderSizePixel = 2
- WoodMenu.Position = UDim2.new(0.34117648, 0, 0.0979674757, 0)
- WoodMenu.Size = UDim2.new(0, 318, 0, 401)
- WoodMenu.Visible = false
- TpTrees.Name = "TpTrees"
- TpTrees.Parent = WoodMenu
- TpTrees.BackgroundColor3 = Color3.new(0, 0, 0)
- TpTrees.BorderColor3 = Color3.new(0, 1, 0)
- TpTrees.BorderSizePixel = 2
- TpTrees.Position = UDim2.new(0.524676263, 0, 0.408830613, 0)
- TpTrees.Size = UDim2.new(0, 128, 0, 36)
- TpTrees.Font = Enum.Font.GothamBold
- TpTrees.Text = "Tp Trees"
- TpTrees.TextColor3 = Color3.new(1, 1, 1)
- TpTrees.TextSize = 14
- TpTrees.MouseButton1Click:Connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
- for i=1,20 do
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log.WoodSection)
- game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(Log.WoodSection)
- end
- end
- end
- end
- end)
- WoodTitle.Name = "WoodTitle"
- WoodTitle.Parent = WoodMenu
- WoodTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- WoodTitle.BackgroundTransparency = 1
- WoodTitle.Position = UDim2.new(0.18327783, 0, 0.0420534611, 0)
- WoodTitle.Size = UDim2.new(0, 200, 0, 36)
- WoodTitle.Font = Enum.Font.GothamBold
- WoodTitle.Text = "Wood Menu"
- WoodTitle.TextColor3 = Color3.new(1, 1, 1)
- WoodTitle.TextSize = 20
- GoldAxe.Name = "GoldAxe"
- GoldAxe.Parent = WoodMenu
- GoldAxe.BackgroundColor3 = Color3.new(0, 0, 0)
- GoldAxe.BorderColor3 = Color3.new(0, 1, 0)
- GoldAxe.BorderSizePixel = 2
- GoldAxe.Position = UDim2.new(0.0529781319, 0, 0.541000247, 0)
- GoldAxe.Size = UDim2.new(0, 128, 0, 40)
- GoldAxe.Font = Enum.Font.GothamBold
- GoldAxe.Text = "Gold Axe"
- GoldAxe.TextColor3 = Color3.new(1, 1, 1)
- GoldAxe.TextSize = 14
- GoldAxe.MouseButton1Down:connect(function()
- local a=game:GetService("Players").LocalPlayer:GetMouse()a.Button1Down:connect(function(b)Pressing=false end)function GetAxe()if game.Players.LocalPlayer.Character:FindFirstChild("Tool")then return game.Players.LocalPlayer.Character:FindFirstChild("Tool")end end;local c={['GoldAxe']=50,['BasicHatchet']=0.2,['Axe1']=0.55,['Axe2']=0.93,['AxeAlphaTesters']=1.5,['Rukiryaxe']=1.68,['Axe3']=1.45,['AxeBetaTesters']=1.45,['FireAxe']=0.6,['SilverAxe']=1.6,['EndTimesAxe']=10000000,['AxeChicken']=0.1,['CandyCaneAxe']=0}local Pressing=false;local a=game:GetService("Players").LocalPlayer:GetMouse()a.Button1Down:connect(function(b)Pressing=false end)a.Button1Down:connect(function(b)Pressing=true;poop(GetAxe())end)function cut(d)local e=game.Players.LocalPlayer:GetMouse().Target;local f=game.Players.LocalPlayer:GetMouse().Hit;local g=e.CFrame:pointToObjectSpace(f.p).Y+e.Size.Y/2;if e.Parent:WaitForChild("CutEvent",0.1)then game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(e.Parent.CutEvent,{["cuttingClass"]="Axe",["cooldown"]=0,["hitPoints"]=c[d.ToolName.Value],["sectionId"]=e.ID.Value,["tool"]=d,["faceVector"]=Vector3.new(-1,0,0),["height"]=g})end end;function poop(d)for h=1,100 do if Pressing==true then cut(d)end end end
- end)
- HardDragger.Name = "HardDragger"
- HardDragger.Parent = WoodMenu
- HardDragger.BackgroundColor3 = Color3.new(0, 0, 0)
- HardDragger.BorderColor3 = Color3.new(0, 1, 0)
- HardDragger.BorderSizePixel = 2
- HardDragger.Position = UDim2.new(0.0529781319, 0, 0.249229595, 0)
- HardDragger.Size = UDim2.new(0, 128, 0, 36)
- HardDragger.Font = Enum.Font.GothamBold
- HardDragger.Text = "Hard Dragger"
- HardDragger.TextColor3 = Color3.new(1, 1, 1)
- HardDragger.TextSize = 14
- HardDragger.MouseButton1Down:connect(function()
- HardDragger.Text = "HARD DRAG ACTIVE"
- HardDragger.TextColor3 = Color3.new(0, 1, 0)
- loadstring(game:HttpGet('https://pastebin.com/raw/uMv85wZZ',true))()
- end)
- Sell.Name = "Sell"
- Sell.Parent = WoodMenu
- Sell.BackgroundColor3 = Color3.new(0, 0, 0)
- Sell.BorderColor3 = Color3.new(0, 1, 0)
- Sell.BorderSizePixel = 2
- Sell.Position = UDim2.new(0.524676263, 0, 0.249229595, 0)
- Sell.Size = UDim2.new(0, 128, 0, 36)
- Sell.Font = Enum.Font.GothamBold
- Sell.Text = "Sell Trees"
- Sell.TextColor3 = Color3.new(1, 1, 1)
- Sell.TextSize = 14
- Sell.MouseButton1Down:connect(function()
- for _, Log in pairs(workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log.WoodSection)
- game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(Log.WoodSection)
- end
- end)
- end
- end
- end
- end)
- TreeAura.Name = "Tree Aura"
- TreeAura.Parent = WoodMenu
- TreeAura.BackgroundColor3 = Color3.new(0, 0, 0)
- TreeAura.BorderColor3 = Color3.new(0, 1, 0)
- TreeAura.BorderSizePixel = 2
- TreeAura.Position = UDim2.new(0.0529781319, 0, 0.408830613, 0)
- TreeAura.Size = UDim2.new(0, 128, 0, 36)
- TreeAura.Font = Enum.Font.GothamBold
- TreeAura.Text = "TreeAura"
- TreeAura.TextColor3 = Color3.new(1, 1, 1)
- TreeAura.TextSize = 14
- local function GetAxe() --Gets your current axe thats equiped when called
- if game.Players.LocalPlayer.Character:FindFirstChild("Tool") then
- return game.Players.LocalPlayer.Character.Tool --returns the axe when found
- else
- return false --returns false when not equiped
- end
- end
- local function GetDamage(Axe, TreeClass)-- Gets the right Damage of the axe and returns it if called to prevent killing yourself like gold axe
- if Axe.ToolTip == "Basic Hatchet" then return 0.2
- elseif Axe.ToolTip == "Plain Axe" then return 0.55
- elseif Axe.ToolTip == "Steel Axe" then return 0.93
- elseif Axe.ToolTip == "Hardened Axe" then return 1.45
- elseif Axe.ToolTip == "Silver Axe" then return 1.6
- elseif Axe.ToolTip == "Rukiryaxe" then return 1.68
- elseif Axe.ToolTip == "Beta Axe of Bosses" then return 1.45
- elseif Axe.ToolTip == "Alpha Axe of Testing" then return 1.5
- elseif Axe.ToolTip == "Fire Axe" then
- if TreeClass ~= "Volcano" then return 0.6 else return 6.35 end
- elseif Axe.ToolTip == "End Times Axe" then
- if TreeClass ~= "LoneCave" then return 1.58 else return 10000000 end
- elseif Axe.ToolTip == "Candy Cane Axe" then return 0
- elseif Axe.ToolTip == "Johiro" then return 1.8
- elseif Axe.ToolTip == "Beesaxe" then return 1.4
- elseif Axe.ToolTip == "CHICKEN AXE" then return 0.9
- elseif Axe.ToolTip == "Amber Axe" then return 3.39
- elseif Axe.ToolTip == "The Many Axe" then return 10.2
- elseif Axe.ToolTip == "Gingerbread Axe" then
- if TreeClass == "Walnut" then return 8.5
- elseif TreeClass == "Koa" then return 11 else return 1.2 end
- elseif Axe.ToolTip == "Bird Axe" then
- if TreeClass == "Volcano" then return 2.5 elseif TreeClass == "CaveCrawler" then return 3.9 else return 1.65 end
- end
- end
- TreeList = {} --Creates a table of the trees
- for a,b in pairs(workspace:GetChildren()) do
- if b.name == "TreeRegion" then
- b.ChildAdded:Connect(function(NewTree)--Creates functions that Adds new trees to the list
- table.insert(TreeList, NewTree)
- end)
- for c,d in pairs(b:GetChildren()) do-- Adds the trees when first time starting the script
- if d.Name == "Model" then
- table.insert(TreeList, d)
- end
- end
- end
- end
- local function CutTree(Tree) --Cuts the tree when called with the tree you want to cut
- if GetAxe() ~= false then --checks if you have a axe equiped
- Damage = GetDamage(GetAxe(), Tree.TreeClass.Value) --gets the Damage
- local CutArguments = {
- sectionId = 1,
- faceVector = Vector3.new(0,0,-1),
- height = 0.5,
- hitPoints = Damage,
- cooldown = 0,
- cuttingClass = "Axe",
- tool = GetAxe()
- }
- for i=1, 50 do
- game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(Tree.CutEvent, CutArguments)
- end
- end
- end
- spawn(function() --used spawn so it wont interrupt any of the other things
- CutEnabled = false
- while wait(.5) do --Main loop to do the stuff
- if CutEnabled == true then
- if GetAxe() ~= false then --Checks if you have a axe equiped
- for a,b in pairs(TreeList) do
- if not b:FindFirstChild("RootCut") and b:FindFirstChild("CutEvent") then --Checks if the tree is already cut
- distance = (game.Players.LocalPlayer.Character.Head.Position - b.WoodSection.Position).magnitude --gets the distance between player and tree
- if distance < 225 then --if distance lower than 225 then it will cut the tree
- CutTree(b) --Calls the function with the tree to cut
- end
- else
- table.remove(TreeList, a)--if tree already cut then it gets removed from the list
- end
- end
- end
- end
- end
- end)
- RevisAdmin.Name = "RevisAdmin"
- RevisAdmin.Parent = MainFrame
- RevisAdmin.BackgroundColor3 = Color3.new(0, 0, 0)
- RevisAdmin.BorderColor3 = Color3.new(0, 1, 0)
- RevisAdmin.BorderSizePixel = 2
- RevisAdmin.Position = UDim2.new(0.0313725509, 0, 0.6840446, 0)
- RevisAdmin.Size = UDim2.new(0, 128, 0, 28)
- RevisAdmin.Font = Enum.Font.GothamBold
- RevisAdmin.Text = "Reviz Admin"
- RevisAdmin.TextColor3 = Color3.new(1, 1, 1)
- RevisAdmin.TextSize = 14
- RevisAdmin.MouseButton1Down:connect(function()
- loadstring(game:HttpGet('https://pastebin.com/raw/C7GF6XRn',true))()
- end)
- InfoFrame.Name = "InfoFrame"
- InfoFrame.Parent = MainFrame
- InfoFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- InfoFrame.BorderColor3 = Color3.new(0, 1, 0)
- InfoFrame.BorderSizePixel = 2
- InfoFrame.Position = UDim2.new(0.34117648, 0, 0.0979674757, 0)
- InfoFrame.Size = UDim2.new(0, 318, 0, 401)
- InfoTitle.Name = "InfoTitle"
- InfoTitle.Parent = InfoFrame
- InfoTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoTitle.BackgroundTransparency = 1
- InfoTitle.Position = UDim2.new(0.183277845, 0, -0.000340551138, 0)
- InfoTitle.Size = UDim2.new(0, 200, 0, 36)
- InfoTitle.Font = Enum.Font.GothamBold
- InfoTitle.Text = "Info"
- InfoTitle.TextColor3 = Color3.new(1, 1, 1)
- InfoTitle.TextSize = 20
- Text.Name = "Text"
- Text.Parent = InfoFrame
- Text.BackgroundColor3 = Color3.new(1, 1, 1)
- Text.BackgroundTransparency = 1
- Text.Position = UDim2.new(0.0291897766, 0, 0.144297838, 0)
- Text.Size = UDim2.new(0, 299, 0, 64)
- Text.Font = Enum.Font.GothamBold
- Text.Text = "This Gui By Carloprime9 This Gui Is So Very Op"
- Text.TextColor3 = Color3.new(1, 1, 1)
- Text.TextSize = 15
- Text.TextWrapped = true
- Text.TextXAlignment = Enum.TextXAlignment.Left
- Text2.Name = "Text2"
- Text2.Parent = InfoFrame
- Text2.BackgroundColor3 = Color3.new(1, 1, 1)
- Text2.BackgroundTransparency = 1
- Text2.Position = UDim2.new(0.0260451231, 0, 0.303898841, 0)
- Text2.Size = UDim2.new(0, 299, 0, 64)
- Text2.Font = Enum.Font.GothamBold
- Text2.Text = "Im Buying Synapse X For 3,000 Robux Dm Mccartney II#8967 If You Selling "
- Text2.TextColor3 = Color3.new(1, 1, 1)
- Text2.TextSize = 15
- Text2.TextWrapped = true
- Text2.TextXAlignment = Enum.TextXAlignment.Left
- Text3.Name = "Text3"
- Text3.Parent = InfoFrame
- Text3.BackgroundColor3 = Color3.new(1, 1, 1)
- Text3.BackgroundTransparency = 1
- Text3.Position = UDim2.new(0.0260451231, 0, 0.463499844, 0)
- Text3.Size = UDim2.new(0, 299, 0, 64)
- Text3.Font = Enum.Font.GothamBold
- Text3.Text = "Thanks For Using This Gui"
- Text3.TextColor3 = Color3.new(1, 1, 1)
- Text3.TextSize = 15
- Text3.TextWrapped = true
- Text3.TextXAlignment = Enum.TextXAlignment.Left
- List.Name = "List"
- List.Parent = MainFrame
- List.BackgroundColor3 = Color3.new(1, 1, 1)
- List.BackgroundTransparency = 1
- List.Position = UDim2.new(0.0137254903, 0, 0.095635049, 0)
- List.Size = UDim2.new(0, 148, 0, 31)
- List.Font = Enum.Font.GothamBold
- List.Text = "Choose Here"
- List.TextColor3 = Color3.new(1, 1, 1)
- List.TextSize = 20
- WayPointsButton.Name = "WayPointsButton"
- WayPointsButton.Parent = MainFrame
- WayPointsButton.BackgroundColor3 = Color3.new(0, 0, 0)
- WayPointsButton.BorderColor3 = Color3.new(0, 1, 0)
- WayPointsButton.BorderSizePixel = 2
- WayPointsButton.Position = UDim2.new(0.0313725509, 0, 0.201665714, 0)
- WayPointsButton.Size = UDim2.new(0, 128, 0, 28)
- WayPointsButton.Font = Enum.Font.GothamBold
- WayPointsButton.Text = "WayPoints"
- WayPointsButton.TextColor3 = Color3.new(1, 1, 1)
- WayPointsButton.TextSize = 14
- WayPointsButton.MouseButton1Down:connect(function()
- DuperFrame.Visible = false
- PlotFrame.Visible = false
- InfoFrame.Visible = false
- WoodMenu.Visible = false
- FunctionFrame.Visible = false
- TpFrame.Visible = true
- end)
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = MainGui
- OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenFrame.BorderSizePixel = 0
- OpenFrame.Position = UDim2.new(0.010784314, 0, 0.526315808, 0)
- OpenFrame.Size = UDim2.new(0, 113, 0, 28)
- OpenFrame.Visible = false
- OpenButton.Name = "OpenButton"
- OpenButton.Parent = OpenFrame
- OpenButton.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenButton.BorderColor3 = Color3.new(0, 1, 0)
- OpenButton.BorderSizePixel = 2
- OpenButton.Size = UDim2.new(0, 113, 0, 28)
- OpenButton.Font = Enum.Font.GothamBold
- OpenButton.Text = "Open"
- OpenButton.TextColor3 = Color3.new(1, 1, 1)
- OpenButton.TextSize = 17
- OpenButton.MouseButton1Down:connect(function()
- MainFrame.Visible = true
- OpenFrame.Visible = false
- end)
- --Locals
- local MoneyCooldown = false
- local CurrentSlot = game.Players.LocalPlayer:WaitForChild("CurrentSaveSlot").Value
- local ScriptLoadOrSave = false
- local CurrentlySavingOrLoading = game.Players.LocalPlayer:WaitForChild("CurrentlySavingOrLoading")
- --Functions
- local function CheckIfSlotAvailable(Slot)
- for a,b in pairs(game.ReplicatedStorage.LoadSaveRequests.GetMetaData:InvokeServer(game.Players.LocalPlayer)) do
- if a == Slot then
- for c,d in pairs(b) do
- if c == "NumSaves" and d ~= 0 then
- return true
- else
- return false
- end
- end
- end
- end
- end
- local function CheckSlotNumber() --Checks if the slot number is right
- if SlotNumber.Text == "1" or SlotNumber.Text == "2" or SlotNumber.Text == "3" or SlotNumber.Text == "4" or SlotNumber.Text == "5" or SlotNumber.Text == "6" then
- local SlotNumber = tonumber(SlotNumber.Text)
- return SlotNumber
- else return false
- end
- end
- local function SendNotification(Title,Text,Duration) -- Sends Notification in the bottom right of the screen
- game.StarterGui:SetCore("SendNotification", {
- Title = Title;
- Text = Text;
- Icon = nil;
- Duration = Duration
- })
- end
- SaveSlot.MouseButton1Down:connect(function() --Saves the slot that you want
- local CheckSlot = CheckSlotNumber()
- if CheckSlot ~= false then
- if CurrentSlot ~= -1 then
- ScriptLoadOrSave = true
- local SaveSlot = game.ReplicatedStorage.LoadSaveRequests.RequestSave:InvokeServer(CheckSlot)
- if SaveSlot == true then
- SendNotification("Save Notification", "Saved your Slot", 2)
- wait(.5)
- ScriptLoadOrSave = false
- elseif SaveSlot == false then
- SendNotification("Already Saving", "Saving/Loading is currently in Progress", 1)
- wait(.5)
- ScriptLoadOrSave = false
- end
- else
- SendNotification("Error", "Load Your Slot First before saving", 1)
- end
- else
- SendNotification("Incorrect Slot", "Enter a number in the upper field", 1)
- end
- end)
- LoadSlot.MouseButton1Down:connect(function() --Loads the slot you want
- ScriptLoadOrSave = true
- local CheckSlot = CheckSlotNumber()
- if CheckSlot ~= false then
- if CheckIfSlotAvailable(CheckSlot) == true then
- local LoadSlot = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(CheckSlot)
- if LoadSlot == false then
- SendNotification("Cooldown Notification", "You aren't abled to load now", 1)
- end
- if LoadSlot == true then
- SendNotification("Reload Notification", "Loaded Your Slot", 2)
- CurrentSlot = CheckSlot
- end
- else
- SendNotification("Slot not Available", "This Slot is not Available, please choose another slot", 2)
- end
- else
- SendNotification("Incorrect Slot", "Enter a Valid number in the upper field", 1)
- end
- ScriptLoadOrSave = false
- end)
- Store.MouseButton1Down:connect(function() --Stores the Axes somewhere so you can restore them later
- Amount = 0
- for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do
- if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
- b.Parent = game.Players.LocalPlayer
- Amount = Amount + 1
- end
- end
- SendNotification("Store Notification", "Stored "..Amount.." Axes, you can restore them later", 2)
- end)
- RestoreAxe.MouseButton1Down:connect(function() --Restores the axes that you stored with the Store function
- Amount = 0
- for a,b in pairs(game.Players.LocalPlayer:GetChildren()) do
- if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
- b.Parent = game.Players.LocalPlayer.Backpack
- Amount = Amount + 1
- end
- end
- SendNotification("Restore Notification", "Restored "..Amount.." Axes that you Stored", 2)
- end)
- CountAxe.MouseButton1Down:connect(function() --Counts Axes in your Backpack (Equiped Axes dont Count)
- Amount = 0
- for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
- Amount = Amount + 1
- end
- end
- SendNotification("Axe Amount", "You have "..Amount.." Axes in your Backpack",2)
- end)
- DropAxe.MouseButton1Down:connect(function() --Drops all your Axes
- Amount = 0
- for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
- game.ReplicatedStorage.Interaction.ClientInteracted:FireServer(b, "Drop tool", game.Players.LocalPlayer.Character.Head.CFrame)
- Amount = Amount + 1
- end
- end
- SendNotification("Axe Dropped", "Dropped "..Amount.." Axes from your Backpack",5)
- end)
- DupeMoney.MouseButton1Down:connect(function() --Sends the money and will come back after around 2 mins
- if MoneyCooldown == true then
- SendNotification("Cooldown Notification", "Wait for your Money to come back",2)
- return
- elseif MoneyCooldown == false then
- MoneyCooldown = true
- SendNotification("Money Sent", "Wait about 2 minutes for your Money to come back", 5)
- game.ReplicatedStorage.Transactions.ClientToServer.Donate:InvokeServer(game.Players.LocalPlayer, game.Players.LocalPlayer.leaderstats.Money.Value, 1)
- SendNotification("Money Received", "You received your money that you have sent earlier", 5)
- MoneyCooldown = false
- end
- end)
- --Anti Overwrite Slot (Sub-Function)
- while wait(.15) do
- if CurrentlySavingOrLoading.Value == true and ScriptLoadOrSave == false then
- repeat
- wait(1)
- until CurrentlySavingOrLoading.Value == false
- wait(1)
- CurrentSlot = game.Players.LocalPlayer.CurrentSaveSlot.Value
- print(CurrentSlot)
- end
- end
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