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- GameView Start
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 1309
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController puts Custom Hand-Cannon into play.
- GameController puts Custom Hand-Cannon into play.
- Ambuscade shuffles their the villain deck.
- Went to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Armed and Dangerous.
- Revealed card: Run and Gun
- Revealed card: Armed and Dangerous
- Revealed card: Unavoidable Explosive
- Revealed matching card: Reactive Plating
- Armed and Dangerous puts Reactive Plating into play.
- Armed and Dangerous moves 3 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Armed and Dangerous plays Sonic Mine.
- GameController moved Armed and Dangerous to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to Legacy.
- Ambuscade deals Legacy 2 Projectile damage.
- Legacy is now at 30 HP.
- Ambuscade initiates 2 Projectile damage to Legacy.
- Ambuscade deals Legacy 2 Projectile damage.
- Legacy is now at 28 HP.
- Ambuscade initiates 2 Projectile damage to Ra.
- Ambuscade deals Ra 2 Projectile damage.
- Ra is now at 28 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Inspiring Presence.
- Inspiring Presence caused Legacy to regain 1 HP. HP is now 29.
- Inspiring Presence caused Ra to regain 1 HP. HP is now 29.
- Inspiring Presence tried to increase Writhe's HP, but they are already at their maximum HP.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Heroic Interception.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays The Staff of Ra.
- The Staff of Ra caused Ra to regain 1 HP, up to their maximum HP. HP is now 30.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Ra.
- Ra initiates 2 Fire damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Ra deals Custom Hand-Cannon 5 Fire damage.
- Custom Hand-Cannon is now at 0 HP.
- Ra's Pyre destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Scorched Earth.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays The Shadow Cloak.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Concealed Assailant.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to The Block's Start phase.
- Went from The Block's Start phase to PlayCard phase.
- GameController plays Prison Riot.
- Revealed matching card: Imprisoned Rogue
- Revealed card: Warden Hoefle
- Revealed card: F.I.L.T.E.R. Officer
- Revealed card: F.I.L.T.E.R. Officer
- Revealed matching card: Time-Crazed Prisoner
- Prison Riot puts Imprisoned Rogue into play.
- Prison Riot puts Time-Crazed Prisoner into play.
- Prison Riot moved Warden Hoefle from The Block's revealed cards to the environment trash.
- Prison Riot moved F.I.L.T.E.R. Officer from The Block's revealed cards to the environment trash.
- Prison Riot moved F.I.L.T.E.R. Officer from The Block's revealed cards to the environment trash.
- Went from The Block's PlayCard phase to End phase.
- Prison Riot destroys itself!
- GameController moved Prison Riot to the environment trash.
- Went from The Block's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Unavoidable Explosive.
- Unavoidable Explosive was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to Ra.
- Ambuscade deals Ra 2 Projectile damage.
- Ra is now at 28 HP.
- Ambuscade initiates 2 Projectile damage to Legacy.
- Ambuscade deals Legacy 2 Projectile damage.
- Legacy is now at 27 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Bolster Allies.
- Legacy draws Flying Smash.
- Ra draws Inferno.
- Void Guard Writhe draws Penultimate Penumbra.
- GameController moved Bolster Allies to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Surge of Strength.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Inferno.
- Ra initiates 3 Fire damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Ra by 1.
- Ra deals Reactive Plating 5 Fire damage.
- Reactive Plating is now at 5 HP.
- Ra initiates 1 Fire damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Ra deals Custom Hand-Cannon 4 Fire damage.
- Custom Hand-Cannon is now at 1 HP.
- Ra initiates 1 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by Ra by 1.
- Ra deals Ambuscade 3 Fire damage.
- Ambuscade is now at 47 HP.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to Ra.
- Reactive Plating deals Ra 2 Energy damage.
- Ra is now at 26 HP.
- Ra initiates 1 Fire damage to Time-Crazed Prisoner.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Ra deals Time-Crazed Prisoner 4 Fire damage.
- Time-Crazed Prisoner is now at 0 HP.
- Ra's Pyre destroys Time-Crazed Prisoner!
- GameController moved Time-Crazed Prisoner to the environment trash.
- Ra initiates 1 Fire damage to Imprisoned Rogue.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Ra deals Imprisoned Rogue 4 Fire damage.
- Imprisoned Rogue is now at 2 HP.
- GameController moved Inferno to Ra's trash.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Ra.
- Ra initiates 2 Fire damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Ra by 1.
- Ra deals Reactive Plating 4 Fire damage.
- Reactive Plating is now at 1 HP.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Wrathful Gaze.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Umbral Siphon.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Writhe by 1.
- Writhe deals Reactive Plating 3 Melee damage.
- Reactive Plating is now at -2 HP.
- Applying ongoing effect: Reactive Plating cannot gain HP.
- Writhe's Sink into Shadow destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Nowhere to Hide.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to The Block's Start phase.
- Went from The Block's Start phase to PlayCard phase.
- GameController plays Block Guard.
- Went from The Block's PlayCard phase to End phase.
- Block Guard initiates 1 Lightning damage to Custom Hand-Cannon.
- Block Guard deals Custom Hand-Cannon 1 Lightning damage.
- Custom Hand-Cannon is now at 0 HP.
- Applying ongoing effect: Custom Hand-Cannon cannot deal damage.
- Block Guard destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- Went from The Block's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Reactive Plating.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to Legacy.
- Ambuscade deals Legacy 2 Projectile damage.
- Legacy is now at 25 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Flying Smash.
- Legacy initiates 3 Melee damage to Reactive Plating.
- Inspiring Presence increases the damage dealt by Legacy by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Legacy by 1.
- Legacy deals Reactive Plating 3 Melee damage.
- Reactive Plating is now at 7 HP.
- Legacy initiates 3 Melee damage to Ambuscade.
- Inspiring Presence increases the damage dealt by Legacy by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by Legacy by 1.
- Legacy deals Ambuscade 3 Melee damage.
- Ambuscade is now at 44 HP.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to Legacy.
- Reactive Plating deals Legacy 2 Energy damage.
- Legacy is now at 23 HP.
- Legacy initiates 3 Melee damage to Block Guard.
- Inspiring Presence increases the damage dealt by Legacy by 1.
- Legacy deals Block Guard 4 Melee damage.
- Block Guard is now at 3 HP.
- GameController moved Flying Smash to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Flying Smash.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Wrathful Gaze.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Ra.
- Ra initiates 2 Fire damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Ra by 1.
- Ra deals Reactive Plating 4 Fire damage.
- Reactive Plating is now at 3 HP.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Solar Flare.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Nowhere to Hide.
- Writhe initiates 3 Infernal damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Reactive Plating cannot reduce the damage, because it is irreducible.
- Writhe deals Reactive Plating 6 Infernal damage.
- Reactive Plating is now at -3 HP.
- Writhe's Sink into Shadow destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Ambuscade 4 Melee damage.
- Ambuscade is now at 40 HP.
- Applying ongoing effect: Ambuscade cannot gain HP.
- Writhe initiates 1 Infernal damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Ambuscade 4 Infernal damage.
- Ambuscade is now at 36 HP.
- GameController moved Nowhere to Hide to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Unquiet Night.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to The Block's Start phase.
- Imprisoned Rogue destroys Block Guard!
- GameController moved Block Guard to the environment trash.
- Went from The Block's Start phase to PlayCard phase.
- GameController plays Imprisoned Rogue.
- Went from The Block's PlayCard phase to End phase.
- Went from The Block's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Vanish.
- Vanish puts Personal Cloaking Device into play.
- Ambuscade was flipped to its back side.
- Ambuscade shuffles their the villain deck.
- GameController moved Vanish to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Energy damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
- Void Guard Writhe discards Lurking Shadows.
- The Shadow Cloak moved Lurking Shadows from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Action of Ambuscade was prevented by The Shadow Cloak.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Flying Smash.
- Legacy initiates 3 Melee damage to Personal Cloaking Device.
- Inspiring Presence increases the damage dealt by Legacy by 1.
- Legacy deals Personal Cloaking Device 4 Melee damage.
- Personal Cloaking Device is now at 5 HP.
- Legacy initiates 3 Melee damage to Imprisoned Rogue.
- Inspiring Presence increases the damage dealt by Legacy by 1.
- Legacy deals Imprisoned Rogue 4 Melee damage.
- Imprisoned Rogue is now at 2 HP.
- Legacy initiates 3 Melee damage to Imprisoned Rogue.
- Inspiring Presence increases the damage dealt by Legacy by 1.
- Legacy deals Imprisoned Rogue 4 Melee damage.
- Imprisoned Rogue is now at -2 HP.
- Legacy's Galvanize destroys Imprisoned Rogue!
- GameController moved Imprisoned Rogue to the environment trash.
- GameController moved Flying Smash to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws "Thokk!".
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Solar Flare.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Ra.
- Ra initiates 2 Fire damage to Personal Cloaking Device.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Solar Flare increases the damage dealt by Ra by 2.
- Ra deals Personal Cloaking Device 7 Fire damage.
- Personal Cloaking Device is now at -2 HP.
- Ra's Pyre destroys Personal Cloaking Device!
- GameController moved Personal Cloaking Device to the villain trash.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Drawn to the Flame.
- Went from Ra's DrawCard phase to End phase.
- Solar Flare destroys itself!
- GameController moved Solar Flare to Ra's trash.
- Went from Ra's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Ambuscade cannot gain HP.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Unquiet Night.
- Unquiet Night destroys Imprisoned Rogue!
- GameController moved Imprisoned Rogue to the environment trash.
- Void Guard Writhe draws Unnerving Target.
- GameController moved Unquiet Night to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Sonic Mine.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Sonic Mine 4 Melee damage.
- Sonic Mine is now at -3 HP.
- Applying ongoing effect: Sonic Mine cannot gain HP.
- Sonic Mine initiates 2 Sonic damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Sonic Mine by 1.
- Void Guard Writhe discards Sciamachy.
- The Shadow Cloak moved Sciamachy from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Action of Sonic Mine was prevented by The Shadow Cloak.
- Sonic Mine initiates 2 Sonic damage to Ra.
- Sonic Mine deals Ra 2 Sonic damage.
- Ra is now at 24 HP.
- Applying ongoing effect: Ra cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Legacy.
- Sonic Mine deals Legacy 2 Sonic damage.
- Legacy is now at 21 HP.
- Applying ongoing effect: Legacy cannot deal damage.
- Writhe's Sink into Shadow destroys Sonic Mine!
- GameController moved Sonic Mine to the villain trash.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Cloak Projector.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to The Block's Start phase.
- Went from The Block's Start phase to PlayCard phase.
- GameController plays Time-Crazed Prisoner.
- Went from The Block's PlayCard phase to End phase.
- Went from The Block's End phase to Ambuscade's Start phase.
- Notice: an ongoing effect just expired: Ra cannot deal damage.
- Notice: an ongoing effect just expired: Legacy cannot deal damage.
- Ambuscade was flipped to its front side.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Run and Gun.
- Ambuscade initiates 2 Projectile damage to Ra.
- Ambuscade deals Ra 2 Projectile damage.
- Ra is now at 22 HP.
- Run and Gun moves 8 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Run and Gun plays Vanish.
- Vanish puts Personal Cloaking Device into play.
- Ambuscade was flipped to its back side.
- Ambuscade shuffles their the villain deck.
- GameController moved Vanish to the villain trash.
- GameController moved Run and Gun to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Energy damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Ambuscade by 1.
- Void Guard Writhe discards Concealed Assailant.
- The Shadow Cloak moved Concealed Assailant from Void Guard Writhe's hand to Void Guard Writhe's trash.
- Action of Ambuscade was prevented by The Shadow Cloak.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays "Thokk!".
- Legacy initiates 3 Melee damage to Personal Cloaking Device.
- Inspiring Presence increases the damage dealt by Legacy by 1.
- Legacy deals Personal Cloaking Device 4 Melee damage.
- Personal Cloaking Device is now at 5 HP.
- Legacy draws The Legacy Ring.
- GameController moved "Thokk!" to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Surge of Strength.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Drawn to the Flame.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Ra.
- Ra initiates 2 Fire damage to Personal Cloaking Device.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Ra deals Personal Cloaking Device 5 Fire damage.
- Personal Cloaking Device is now at 0 HP.
- Ra's Pyre destroys Personal Cloaking Device!
- GameController moved Personal Cloaking Device to the villain trash.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Solar Flare.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Cloak Projector.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Time-Crazed Prisoner.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Time-Crazed Prisoner 4 Melee damage.
- Time-Crazed Prisoner is now at 0 HP.
- Applying ongoing effect: Time-Crazed Prisoner cannot gain HP.
- Writhe's Sink into Shadow destroys Time-Crazed Prisoner!
- GameController moved Time-Crazed Prisoner to the environment trash.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Fight and Fade.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to The Block's Start phase.
- Went from The Block's Start phase to PlayCard phase.
- GameController plays Lock Down.
- Went from The Block's PlayCard phase to End phase.
- Went from The Block's End phase to Ambuscade's Start phase.
- Ambuscade was flipped to its front side.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Rigged to Detonate.
- Rigged to Detonate was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to Ra.
- Ambuscade deals Ra 2 Projectile damage.
- Ra is now at 20 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Surge of Strength.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Danger Sense.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Solar Flare.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Ra.
- Ra initiates 2 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Solar Flare increases the damage dealt by Ra by 2.
- Ra deals Ambuscade 7 Fire damage.
- Ambuscade is now at 29 HP.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Flame Spike.
- Went from Ra's DrawCard phase to End phase.
- Solar Flare destroys itself!
- GameController moved Solar Flare to Ra's trash.
- Went from Ra's End phase to Void Guard Writhe's Start phase.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Fight and Fade.
- Writhe initiates 2 Infernal damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Ambuscade 5 Infernal damage.
- Ambuscade is now at 24 HP.
- Void Guard Writhe shuffles their Void Guard Writhe's deck.
- Fight and Fade plays Unnerving Target.
- GameController moved Fight and Fade to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Ambuscade 4 Melee damage.
- Ambuscade is now at 20 HP.
- Applying ongoing effect: Ambuscade cannot gain HP.
- Writhe initiates 1 Infernal damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Writhe deals Ambuscade 4 Infernal damage.
- Ambuscade is now at 16 HP.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Lurking Shadows.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to The Block's Start phase.
- Went from The Block's Start phase to PlayCard phase.
- GameController plays Defensive Displacement.
- Went from The Block's PlayCard phase to End phase.
- Went from The Block's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- Ambuscade initiates 3 Energy damage to Legacy.
- Defensive Displacement reduces the damage dealt to Legacy by Ambuscade by 2.
- Ambuscade deals Legacy 1 Energy damage.
- Legacy is now at 20 HP.
- Rigged to Detonate was moved from the villain deck to the villain trash.
- GameController plays Sonic Mine.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to Legacy.
- Defensive Displacement reduces the damage dealt to Legacy by Ambuscade by 2.
- Damage amount was 0, so no damage was dealt.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays The Legacy Ring.
- The Legacy Ring increased the action count of UsePower by 1.
- Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Heroic Interception.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Flame Spike.
- Ra initiates 1 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Defensive Displacement reduces the damage dealt to Ambuscade by Ra by 2.
- Ra deals Ambuscade 2 Fire damage.
- Ambuscade is now at 14 HP.
- Applying ongoing effect: Ra may use an extra power this turn.
- GameController moved Flame Spike to Ra's trash.
- Flame Spike increased the action count of UsePower by 1.
- Went from Ra's PlayCard phase to UsePower phase. (Count: 2)
- Ra uses the power on Ra.
- Ra initiates 2 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Defensive Displacement reduces the damage dealt to Ambuscade by Ra by 2.
- Ra deals Ambuscade 3 Fire damage.
- Ambuscade is now at 11 HP.
- Ra uses the power on The Staff of Ra.
- Ra initiates 3 Projectile damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Defensive Displacement reduces the damage dealt to Ambuscade by Ra by 2.
- Ra deals Ambuscade 4 Projectile damage.
- Ambuscade is now at 7 HP.
- The Staff of Ra destroys itself!
- GameController moved The Staff of Ra to Ra's trash.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Inferno.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Ambuscade cannot gain HP.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- ***** LOADED UNDO FILE: undo-137-Ra-UsePower *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 1310.5
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- Ra uses the power on Ra.
- Ra initiates 2 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Defensive Displacement reduces the damage dealt to Ambuscade by Ra by 2.
- Ra deals Ambuscade 3 Fire damage.
- Ambuscade is now at 11 HP.
- Ra uses the power on Drawn to the Flame.
- Ra initiates 0 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Defensive Displacement reduces the damage dealt to Ambuscade by Ra by 2.
- Ra deals Ambuscade 1 Fire damage.
- Ambuscade is now at 10 HP.
- Ra initiates 0 Fire damage to Sonic Mine.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Defensive Displacement reduces the damage dealt to Sonic Mine by Ra by 2.
- Ra deals Sonic Mine 1 Fire damage.
- Sonic Mine is now at 0 HP.
- Sonic Mine initiates 2 Sonic damage to Legacy.
- Defensive Displacement reduces the damage dealt to Legacy by Sonic Mine by 2.
- Damage amount was 0, so no damage was dealt.
- Sonic Mine initiates 2 Sonic damage to Ra.
- Defensive Displacement reduces the damage dealt to Ra by Sonic Mine by 2.
- Damage amount was 0, so no damage was dealt.
- Sonic Mine initiates 2 Sonic damage to Writhe.
- The Shadow Cloak reduces the damage dealt to Writhe by Sonic Mine by 1.
- Defensive Displacement reduces the damage dealt to Writhe by Sonic Mine by 2.
- Damage amount was 0, so no damage was dealt.
- Ra's Pyre destroys Sonic Mine!
- GameController moved Sonic Mine to the villain trash.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Inferno.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Ambuscade cannot gain HP.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Lurking Shadows.
- Void Guard Writhe draws Penultimate Penumbra.
- ***** LOADED UNDO FILE: undo-141-VoidGuardWrithe-PlayCard *****
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 1310.5
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController plays Penultimate Penumbra.
- Penultimate Penumbra will destroy 5 equipment cards.
- Penultimate Penumbra destroys The Legacy Ring!
- GameController moved The Legacy Ring to Legacy's trash.
- Penultimate Penumbra destroys The Staff of Ra!
- GameController moved The Staff of Ra to Ra's trash.
- Penultimate Penumbra destroys Cloak Projector!
- GameController moved Cloak Projector to Void Guard Writhe's trash.
- Writhe initiates 3 Infernal damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Defensive Displacement reduces the damage dealt to Ambuscade by Writhe by 2.
- Writhe deals Ambuscade 4 Infernal damage.
- Ambuscade is now at 6 HP.
- GameController moved Penultimate Penumbra to Void Guard Writhe's trash.
- Went from Void Guard Writhe's PlayCard phase to UsePower phase.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Defensive Displacement reduces the damage dealt to Ambuscade by Writhe by 2.
- Writhe deals Ambuscade 2 Melee damage.
- Ambuscade is now at 4 HP.
- Applying ongoing effect: Ambuscade cannot gain HP.
- Writhe initiates 1 Infernal damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Defensive Displacement reduces the damage dealt to Ambuscade by Writhe by 2.
- Writhe deals Ambuscade 2 Infernal damage.
- Ambuscade is now at 2 HP.
- Went from Void Guard Writhe's UsePower phase to DrawCard phase.
- Void Guard Writhe draws Penultimate Penumbra.
- Went from Void Guard Writhe's DrawCard phase to End phase.
- Went from Void Guard Writhe's End phase to The Block's Start phase.
- Defensive Displacement destroys itself!
- GameController moved Defensive Displacement to the environment trash.
- Went from The Block's Start phase to PlayCard phase.
- GameController plays Char.
- Went from The Block's PlayCard phase to End phase.
- Lock Down destroys itself!
- GameController moved Lock Down to the environment trash.
- Went from The Block's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Snatch and Grab.
- Ambuscade initiates 1 Melee damage to Legacy.
- Ambuscade deals Legacy 1 Melee damage.
- Legacy is now at 19 HP.
- Ambuscade initiates 2 Energy damage to Legacy.
- Ambuscade deals Legacy 2 Energy damage.
- Legacy is now at 17 HP.
- GameController moved Snatch and Grab to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 2 Projectile damage to Ra.
- Ambuscade deals Ra 2 Projectile damage.
- Ra is now at 18 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Superhuman Durability.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws "Thokk!".
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra did not play a card or use a power this turn. Increasing draw count by 1.
- Went from Ra's UsePower phase to DrawCard phase. (Count: 2)
- Ra draws Inferno.
- Ra draws Blazing Tornado.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to Void Guard Writhe's Start phase.
- Notice: an ongoing effect just expired: Ambuscade cannot gain HP.
- Went from Void Guard Writhe's Start phase to PlayCard phase.
- GameController plays Lurking Shadows.
- Void Guard Writhe draws Erratic Form.
- Applying ongoing effect: Increase damage dealt by Writhe to Ambuscade by 1.
- Void Guard Writhe uses the power on Umbral Siphon.
- Writhe initiates 1 Melee damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Writhe by 1.
- Inspiring Presence increases the damage dealt by Writhe by 1.
- The Shadow Cloak increases the damage dealt by Writhe by 1.
- Lurking Shadows increases the damage dealt by Writhe by 1.
- Writhe deals Ambuscade 5 Melee damage.
- Ambuscade is now at -3 HP.
- Applying ongoing effect: Ambuscade cannot gain HP.
- Legacy, Ra and Writhe all defeated Ambuscade! Congratulations!
- You just unlocked the promo card: Writhe: Cosmic Inventor!
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