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- Name: Hiruma Hijikata
- Rank: 1
- Clan: Crab
- Exp: 0
- School: Hiruma Bushi
- Insight: 123
- Earth: 3
- Will Power: 3
- Stamina: 3
- Fire: 2
- Agility: 3
- Intelligence: 2
- Air: 2
- Reflexes: 2
- Awareness: 2
- Water: 2
- Strength: 3
- Perception: 2
- Void: 2
- Honor:
- Glory:
- Status:
- Shadowland Taint
- Advantages Points
- Absolute Direction 1
- Quick 6
- Disadvantages Points
- Idealistic 2
- Failure of Bushido: Compassion 3
- Name Rank Trait Roll Emphasis
- Athletics 2
- Hunting 1
- Kenjutsu 1
- Kyujutsu 3
- Lore: Shadowlands 1
- Stealth 2
- Investigation 3
- Yumi r 3
- -10 Willow leaf
- -5 Humming Bulb
- -5 Armor Piercing
- Daisho
- Ashigaru Armor
- Traveling Pack (Contents):
- Bottle of Water
- Bottle of Sake
- Daisho Stand
- Flint and Tinder
- Lantern
- Parchment and Charcoal
- Tatami Mat
- Week's Rations
- Whetstone
- Wide-brimmed Straw Hat
- Combat:
- Yumi- 6k3
- Katana-4k3
- Damage:
- Yumi
- -Willow Leaf 5k2
- -Armor Piercing 4k1
- -Humming Bulb 3k1
- Initiative:
- Armor
- Target Number: 18
- Reduction: 0
- Health
- Wounds:
- Healthy:
- Other Ranks:
- Heal Rate:
- Damage
- Technique:
- RANK 1: TORCH’S FLAME FLICKERS
- The Hiruma learns to focus his strikes even while protecting
- himself, perfecting the penetrating quality of his blow without
- sacrificing his defense. While you assume the Attack Stance,
- you gain a bonus of +1k0 to the total of all attack rolls. You
- are skilled at survival and can make all food, water, and jade
- rations last twice as long for a number of people equal to your
- Hunting Skill Rank.
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