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The Ultimate Resident Evil Outbreak Cheat Sheet

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May 3rd, 2014
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  1. OBSRV's super awesome cheat sheet! Originally compiled by Silent Hell
  2. This was originally a compilation of code solutions and lockipicks by that I started awhile back for my own personal use. But, I now want to open the cheat sheet to the community to add more details in order to produce the ULTIMATE CHEAT SHEET. Each section is divided by scenario. To get to a certain scenario faster, use Ctrl+F and then search the name of the scenario. The codes posted are for puzzles that do not require you to pick up a memo to input unless specified. ALL PUZZLE SOLUTIONS ARE FOR VH ONLY! Credits located at the bottom of the sheet.
  3. _______________________________________________________________________________________________________________________________________
  4. OUTBREAK (OB)
  5. _______________________________________________________________________________________________________________________________________
  6. LOCKPICKS:
  7. +-Outbreak----------------------------------+-E-+-N-+-H-+-V-+
  8. J's Bar -> Staircase Between 1F and 2F | I | I | P | S |
  9. +-------------------------------------------+---+---+---+---+ +----+----+----+-----+
  10. Drawing Room (Cabinet) | S | S | W | W | = | SG | HG | HG | FAS |
  11. +-------------------------------------------+---+---+---+---+ +----+----+----+-----+
  12. Staff Room -> Liquor Room | P | P | P | S |
  13. +-------------------------------------------+---+---+---+---+
  14. Rooftop -> Storage Room | I | I | S | P |
  15. +-------------------------------------------+---+---+---+---+
  16. _______________________________________________________________________________________________________________________________________
  17. BELOW FREEZING POINT (BFP)
  18. _______________________________________________________________________________________________________________________________________
  19. STARTING LOCATIONS:
  20. +--------P1---------+---------P2-------+---------P3--------+--------P4---------+
  21. | B6F South Passage | B6F East Passage | B7F East Passage | B7F South Passage |
  22. +-------------------+------------------+-------------------+-------------------+
  23. From what I tested, this set is always first on the host's first BFP game. All games afterwards have not been tested thoroughly. From what I've tested players 1 and 2 are more likely to end up on B6F. But don't quote me on that.
  24. LOCKPICKS:
  25. +-Below Freezing Point----------------------+-E-+-N-+-H-+-V-+ +----+----+----+-----------+
  26. Break Room (Locker) | S | S | I | S | = | SG | SG | SG | SG/Gry.CB |
  27. +-------------------------------------------+---+---+---+---+ +----+----+----+-----------+
  28. CODES:
  29. +-------------------------+------+------+------+
  30. B7F Chemical Storage Room | 0634 | 4509 | 9741 |
  31. +-------------------------+------+------+------+
  32. B5F Computer Room* | A375 | J126 | C582 |
  33. B4F West Area Passage* | B482 | D580 | A194 |
  34. +-------------------------+------+------+------+
  35. Turntable Activation Code*| HOPE |
  36. +-------------------------+------+
  37. *The codes are entered at the B6F Security Center and are connected as a set. The turntable code is optional and can only be entered after it is thawed, making it pretty much useless.
  38. _______________________________________________________________________________________________________________________________________
  39. THE HIVE (TH)
  40. _______________________________________________________________________________________________________________________________________
  41. LOCKPICKS:
  42. +-The Hive----------------------------------+-E-+-N-+-H-+-V-+ +----+--------+---------+-------+
  43. Locker Room (Locker) | P | P | P | S | = | HG | HG.Mag | B.Knife | HG.Mag|
  44. +-------------------------------------------+---+---+---+---+ +----+--------+---------+-------+
  45. Office (Drawer) | W | W | I | I | = | AV | RM(L) | RM | RM |
  46. +-------------------------------------------+---+---+---+---+ +----+--------+---------+-------+
  47. CODES:
  48. +-------------------------+------+------+------+
  49. Elevator Code (B4) | 3555 | 5315 | 8211 |
  50. +-------------------------+------+------+------+
  51. Elevator Code (Rooftop) | 0930 |
  52. +-------------------------+------+
  53. _______________________________________________________________________________________________________________________________________
  54. HELLFIRE (HF)
  55. _______________________________________________________________________________________________________________________________________
  56. LOCKPICKS:
  57. +-Hellfire----------------------------------+-E-+-N-+-H-+-V-+ +--------+--------+--------+---------+
  58. Room 102 -> Bathroom | I | I | P | W | = | A.Rnds | A.Rnds | A.Rnds | SG.Rnds |
  59. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+---------+
  60. Room 201 -> Bathroom | S | S | - | W | = | FAS | FAS | - | G.Hrb |
  61. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+---------+
  62. Room 202 -> Bathroom | W | W | I | I | = | AV | AV | AV | AV |
  63. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+---------+
  64. Store Room (Locker) | S | S | W | - | = | FAS | G.Hrb | G.Hrb | - |
  65. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+---------+
  66. CODES:
  67. +-------------------------+------+------+------+------+
  68. Security Office Keypad | 0721 | 2287 | 6354 | 5128 |
  69. +-------------------------+------+------+------+------+
  70. +-------------------------+-Evans-+-Lowell-+-Wilson-+-Whitman-+
  71. Room 101 Safe | JIA | BAE | DCH | GGF |
  72. +-------------------------+-------+--------+--------+---------+
  73. POWER PUZZLE:
  74. ---------------------
  75. INITIAL | ANSWER
  76. ---------------------
  77. XOOX | 1XX6
  78. OOOO | X25X
  79. OOOO | XXXX
  80. XOOX | X34X
  81. ---------------------
  82. OOOO | 1256
  83. OXXO | X34X
  84. OXXO | XXXX
  85. OOOO | XXXX
  86. _______________________________________________________________________________________________________________________________________
  87. DECISIONS, DECISIONS (DD)
  88. _______________________________________________________________________________________________________________________________________
  89. LOCKPICKS:
  90. +-Decisions, Decisions----------------------+-E-+-N-+-H-+-V-+ +--------+--------+--------+----------+
  91. 1F Elevator Passway (Locker) | S | S | W | W | = | AR | HG | HG | HG.Mag |
  92. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+----------+
  93. B4F Control Room (Locker) | P | P | P | S | = | AR.Mag | AR.Mag | AR.Mag | Brs.Spcs |
  94. +-------------------------------------------+---+---+---+---+ +--------+--------+--------+----------+
  95. T-shaped corridor -> Store Room | P | P | S | W |
  96. +-------------------------------------------+---+---+---+---+
  97. Store Room -> Power Room | I | I | S | W |
  98. +-------------------------------------------+---+---+---+---+
  99. CODES:
  100. +--------------+---E---+---N---+---H---+---V---+
  101. Clock Puzzle | 03:25 | 10:05 | 07:40 | 02:50 |
  102. +--------------+-------+-------+-------+-------+
  103. +--------------+------+------+------+------+
  104. Elevator codes*| 4032 | 4161 | 4927 | 4284 |
  105. +--------------+------+------+------+------+
  106. *Requires TORN MEMO file.
  107. POWER PUZZLE:
  108. ---------------------
  109. INITIAL | ANSWER
  110. ---------------------
  111. XXXX | X1XX
  112. XXXX | 823X
  113. XXXX | 754X
  114. XXXX | X6XX
  115. ---------------------
  116. XXXX | 1XXX
  117. OXXX | XX76
  118. XXXO | XXXX
  119. XXXX | 2345
  120. _______________________________________________________________________________________________________________________________________
  121. WILD THINGS (WT)
  122. _______________________________________________________________________________________________________________________________________
  123. LOCKPICKS:
  124. +-WILD THINGS-------------------------------+-E-+-N-+-H-+-V-+
  125. In Front Of Elephants Restaurant | P | P | S | W |
  126. -> Back Alley | | | | |
  127. +-------------------------------------------+---+---+---+---+
  128. Back Alley (Seating Area -> Kitchen) | S | S | W | W |
  129. +-------------------------------------------+---+---+---+---+
  130. Back Alley (Register -> Kitchen) | I | I | P | S |
  131. +-------------------------------------------+---+---+---+---+
  132. Back Alley -> Elephants Restaurant | W | W | I | P |
  133. +-------------------------------------------+---+---+---+---+
  134. South Concourse -> East Concourse | - | - | - | I |
  135. +-------------------------------------------+---+---+---+---+
  136. South Concourse -> North Concourse | - | - | - | P |
  137. +-------------------------------------------+---+---+---+---+
  138. East Concourse -> North Concourse | - | - | W | I |
  139. +-------------------------------------------+---+---+---+---+
  140. Elephant Stage -> Connecting Passage | P | P | S | P |
  141. +-------------------------------------------+---+---+---+---+ +------+------+----+-----+
  142. Office (Locker) | P | P | P | S | = | SG.E | SG.E | IP | FAS |
  143. +-------------------------------------------+---+---+---+---+ +------+------+----+-----+
  144. _______________________________________________________________________________________________________________________________________
  145. UNDERBELLY (UB)
  146. _______________________________________________________________________________________________________________________________________
  147. STARTING LOCATIONS:
  148. +-----P1&P3-----+-----P2&P4-----+
  149. | West Entrance | East Entrance |
  150. +---------------+---------------+
  151. LOCKPICKS:
  152. +-UNDERBELLY--------------------------------+-E-+-N-+-H-+-V-+ +----+----+----+-----+
  153. Control Room (Drawer) | P | P | P | S | = | HG | MG | HG | FAS |
  154. +-------------------------------------------+---+---+---+---+ +----+----+----+-----+
  155. West Concourse -> Employee Passage | - | - | W | W |
  156. +-------------------------------------------+---+---+---+---+
  157. East Concourse -> Employee Passage | - | - | I | P |
  158. +-------------------------------------------+---+---+---+---+
  159. Employee Passage -> Break Room (Front Door) | - | - | W | I |
  160. +-------------------------------------------+---+---+---+---+
  161. Employee Passage -> Break Room (Back Door) | - | - | I | I |
  162. +-------------------------------------------+---+---+---+---+
  163. POWER PUZZLES:
  164. - If the far left box is 7:
  165. 1st Move: +6
  166. 2nd Move: +3
  167. 3rd Move: +10
  168. 4th Move: +8
  169. 5th Move: +6
  170. 6th Move: +1
  171. 7th Move: +10
  172. - If the far left box is 9:
  173. 1st Move: +6
  174. 2nd Move: +1
  175. 3rd Move: +10
  176. 4th Move: +8
  177. 5th Move: +6
  178. 6th Move: +3
  179. 7th Move: +10
  180. _______________________________________________________________________________________________________________________________________
  181. FLASHBACK (FB)
  182. _______________________________________________________________________________________________________________________________________
  183. LOCKPICKS:
  184. +-FLASHBACK---------------------------------+-E-+-N-+-H-+-V-+ +-----+-----+--------+-------------------+
  185. Locker Room (Locker) | I | I | P | S | = | FAS | FAS | Hammer | Syrng.Full/Grn.CB |
  186. +-------------------------------------------+---+---+---+---+ +-----+-----+--------+-------------------+
  187. Room 203 -> Main Building 2F Hall | - | - | - | S |
  188. +-------------------------------------------+---+---+---+---+
  189. _______________________________________________________________________________________________________________________________________
  190. DESPERATE TIMES (DT)
  191. _______________________________________________________________________________________________________________________________________
  192. STARTING LOCATIONS:
  193. +------P1------+-------P2-------+------------P3--------------+----P4-----+
  194. | Waiting Room | 1F East Office | Underground Parking Garage | Main Hall |
  195. +--------------+----------------+----------------------------+-----------+
  196. LOCKPICKS:
  197. +-DESPERATE TIMES---------------------------+-E-+-N-+-H-+-V-+ +---------+---------+---------+---------+
  198. Reception Desk (Drawer) | I | I | P | S | = | FAS | FAS | RM | HG.Ammo |
  199. +-------------------------------------------+---+---+---+---+ +---------+---------+---------+---------+
  200. 1F East Passage (Cabinet) | I | I | P | S | = | Brst.HG | Brst.HG | SG.Ammo | SG.Ammo |
  201. +-------------------------------------------+---+---+---+---+ +---------+---------+---------+---------+
  202. 1F Lobby -> Hall | I | I | P | S |
  203. +-------------------------------------------+---+---+---+---+
  204. B1F West Hall -> Kennel | I | I | P | S |
  205. +-------------------------------------------+---+---+---+---+
  206. B1F East Hall -> Autopsy Room | - | - | - | S |
  207. +-------------------------------------------+---+---+---+---+
  208. 1F Lobby -> Hallway | - | - | - | S |
  209. +-------------------------------------------+---+---+---+---+
  210. CODES:
  211. +-------------------------+------+
  212. Jean's Desk (KEVIN ONLY) | 0325 |
  213. +-------------------------+------+
  214. FILM INFORMATION:
  215. o---------------------------------------------------------------------------o
  216. | Film Name | Location | Reward | Difficulty |
  217. | | | | |
  218. o----------- ------------------------------- ------------------ ------------o
  219. | Film A | Police Station front Entrance | Recovery Pill | E, N, H, V |
  220. | Film B | Rooftop | Magnum Handgun | (all) |
  221. | Film C | Kennel | First Aid Spray | E, N, H |
  222. | | | Recovery Pill (2)| VH |
  223. | Film D | Parking Garage Ramp | Sub Machine Gun | (all) |
  224. o---------------------------------------------------------------------------o
  225. _______________________________________________________________________________________________________________________________________
  226. END OF THE ROAD (EOTR)
  227. _______________________________________________________________________________________________________________________________________
  228. LOCKPICKS:
  229. +-END OF THE ROAD---------------------------+-E-+-N-+-H-+-V-+ +----+------+------+-------------+
  230. Break Room (Locker) | S | S | I | I | = | SG | SG.E | SG.E | Battery/FAS |
  231. +-------------------------------------------+---+---+---+---+ +----+------+------+-------------+
  232. TYRANT CODE DIFFERENCES:
  233. +-----------------+--------+----------+---------+----------------+
  234. | Tyrant Code A | Faster | Weaker | Less HP | Easier to Stun |
  235. +-----------------+--------+----------+---------+----------------+
  236. | Tyrant Code B | Slower | Stronger | More HP | Harder to Stun |
  237. +-----------------+--------+----------+---------+----------------+
  238. _______________________________________________________________________________________________________________________________________
  239. SHOWDOWN (SD)
  240. _______________________________________________________________________________________________________________________________________
  241. STARTING LOCATIONS:
  242. Thanatos - P1 & P2: Bottom floor, P3 & P4: Top floor
  243. Stalker - P1 & P3: Near cart near Stalker and Lioness, P2 & P4: Near cart on far side of room
  244. Tyrant R - P1 & P2 & P3: Close to chopper near Tyrant, P4: Near steps to footbridge
  245. _______________________________________________________________________________________________________________________________________
  246. CREDITS (CD)
  247. _______________________________________________________________________________________________________________________________________
  248. krw703 - New power puzzle solutions for HF and DD, simplifying the UB puzzle, starter locations, and the lockpicks for FB.
  249. Outbreak - Original lockpicks solutions.
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